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关于这个学习,我觉得贴贴代码就可以了



* Copyright (C) 2008 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17 #ifndef ANDROID_HARDWARE_IBINDER_H
18 #define ANDROID_HARDWARE_IBINDER_H
19
20 #include <functional>
21
22 #include <utils/Errors.h>
23 #include <utils/RefBase.h>
24 #include <utils/String16.h>
25
26 // ---------------------------------------------------------------------------
27 namespace android {
28 namespace hardware {
29
30 class BHwBinder;
31 class BpHwBinder;
32 class IInterface;
33 class Parcel;
34
35 /**
36 * Base class and low-level protocol for a remotable object.
37 * You can derive from this class to create an object for which other
38 * processes can hold references to it. Communication between processes
39 * (method calls, property get and set) is down through a low-level
40 * protocol implemented on top of the transact() API.
41 */
42 class IBinder : public virtual RefBase
43 {
44 public:
45 using TransactCallback = std::function<void(Parcel&)>;
46
47 enum {
48 // Corresponds to TF_ONE_WAY -- an asynchronous call.
49 FLAG_ONEWAY = 0x00000001
50 };
51
52 IBinder();
53
54 virtual status_t transact( uint32_t code,
55 const Parcel& data,
56 Parcel* reply,
57 uint32_t flags = 0,
58 TransactCallback callback = nullptr) = 0;
59
60 class DeathRecipient : public virtual RefBase
61 {
62 public:
63 virtual void binderDied(const wp<IBinder>& who) = 0;
64 };
65
66 /**
67 * Register the @a recipient for a notification if this binder
68 * goes away. If this binder object unexpectedly goes away
69 * (typically because its hosting process has been killed),
70 * then DeathRecipient::binderDied() will be called with a reference
71 * to this.
72 *
73 * The @a cookie is optional -- if non-NULL, it should be a
74 * memory address that you own (that is, you know it is unique).
75 *
76 * @note You will only receive death notifications for remote binders,
77 * as local binders by definition can't die without you dying as well.
78 * Trying to use this function on a local binder will result in an
79 * INVALID_OPERATION code being returned and nothing happening.
80 *
81 * @note This link always holds a weak reference to its recipient.
82 *
83 * @note You will only receive a weak reference to the dead
84 * binder. You should not try to promote this to a strong reference.
85 * (Nor should you need to, as there is nothing useful you can
86 * directly do with it now that it has passed on.)
87 */
88 virtual status_t linkToDeath(const sp<DeathRecipient>& recipient,
89 void* cookie = nullptr,
90 uint32_t flags = 0) = 0;
91
92 /**
93 * Remove a previously registered death notification.
94 * The @a recipient will no longer be called if this object
95 * dies. The @a cookie is optional. If non-NULL, you can
96 * supply a NULL @a recipient, and the recipient previously
97 * added with that cookie will be unlinked.
98 */
99 virtual status_t unlinkToDeath( const wp<DeathRecipient>& recipient,
100 void* cookie = nullptr,
101 uint32_t flags = 0,
102 wp<DeathRecipient>* outRecipient = nullptr) = 0;
103
104 virtual bool checkSubclass(const void* subclassID) const;
105
106 typedef void (*object_cleanup_func)(const void* id, void* obj, void* cleanupCookie);
107
108 /**
109 * This object is attached for the lifetime of this binder object. When
110 * this binder object is destructed, the cleanup function of all attached
111 * objects are invoked with their respective objectID, object, and
112 * cleanupCookie. Access to these APIs can be made from multiple threads,
113 * but calls from different threads are allowed to be interleaved.
114 */
115 virtual void attachObject( const void* objectID,
116 void* object,
117 void* cleanupCookie,
118 object_cleanup_func func) = 0;
119 /**
120 * Returns object attached with attachObject.
121 */
122 virtual void* findObject(const void* objectID) const = 0;
123 /**
124 * WARNING: this API does not call the cleanup function for legacy reasons.
125 * It also does not return void* for legacy reasons. If you need to detach
126 * an object and destroy it, there are two options:
127 * - if you can, don't call detachObject and instead wait for the destructor
128 * to clean it up.
129 * - manually retrieve and destruct the object (if multiple of your threads
130 * are accessing these APIs, you must guarantee that attachObject isn't
131 * called after findObject and before detachObject is called).
132 */
133 virtual void detachObject(const void* objectID) = 0;
134
135 virtual BHwBinder* localBinder();
136 virtual BpHwBinder* remoteBinder();
137
138 protected:
139 virtual ~IBinder();
140
141 private:
142 };
143
144 } // namespace hardware
145 } // namespace android
146
147 // ---------------------------------------------------------------------------
148
149 #endif // ANDROID_HARDWARE_IBINDER_H
150