Threading Terminology

Before getting too far into discussions about threads and their supporting technologies, it is necessary to define some basic terminology. 

If you are familiar with UNIX systems, you may find that the term “task” is used differently by this document. On UNIX systems, the term “task” is used at times to refer to a running process.

This document adopts the following terminology:

  • The term thread is used to refer to a separate path of execution for code.
  • The term process is used to refer to a running executable, which can encompass multiple threads.
  • The term task is used to refer to the abstract concept of work that needs to be performed.

 

What Are Threads?

From a technical standpoint, a thread is a combination of the kernel-level and application-level data structures needed to manage the execution of code. The kernel-level structures coordinate the dispatching of events to the thread and the preemptive scheduling of the thread on one of the available cores. The application-level structures include the call stack for storing function calls and the structures the application needs to manage and manipulate the thread’s attributes and state.


------------------越是喧嚣的世界,越需要宁静的思考------------------ 合抱之木,生于毫末;九层之台,起于垒土;千里之行,始于足下。 积土成山,风雨兴焉;积水成渊,蛟龙生焉;积善成德,而神明自得,圣心备焉。故不积跬步,无以至千里;不积小流,无以成江海。骐骥一跃,不能十步;驽马十驾,功在不舍。锲而舍之,朽木不折;锲而不舍,金石可镂。蚓无爪牙之利,筋骨之强,上食埃土,下饮黄泉,用心一也。蟹六跪而二螯,非蛇鳝之穴无可寄托者,用心躁也。