很多时候,我们需要将对象序列化成字符串保存到内存、磁盘或者 Page.ViewState 中。基于种种原因,我们希望序列化结果尽可能小,尽可能简单,即便用其他的方法(比如正则表达式)也能解析出数据。BinaryFormatter 的结果转换成字符串(或者Base64)长度太大,而 XmlSerializer 对数据类型支持有限,显然内置的序列化引擎不足以满足我们的需求,还是自己丰衣足食。
下面的代码可能还不完善,仅供参考,内容比较简单,不做详述。
/// <summary>
/// 序列化
/// </summary>
public static string SerializeObject(object o)
{
char sep1 = '|';
char sep2 = ',';
char sep3 = '=';
StringBuilder sb = new StringBuilder();
FieldInfo[] fields = o.GetType().GetFields(BindingFlags.Instance | BindingFlags.Public |
BindingFlags.NonPublic);
foreach (FieldInfo field in fields)
{
object value = field.GetValue(o);
if (value != null)
{
if (field.FieldType.GetInterface("IDictionary") != null)
{
foreach (object key in (value as IDictionary).Keys)
{
sb.AppendFormat("{0}{3}{1}{2}", key, (value as IDictionary)[key], sep2, sep3);
}
if (sb[sb.Length - 1] == sep2) sb.Remove(sb.Length - 1, 1);
}
else if (field.FieldType.GetInterface("IList") != null)
{
foreach (object v in (value as IList))
{
sb.AppendFormat("{0}{1}", v, sep2);
}
if (sb[sb.Length - 1] == sep2) sb.Remove(sb.Length - 1, 1);
}
else if (field.FieldType == typeof(Boolean))
{
sb.Append((bool)value ? "T" : "");
}
else
{
sb.Append(value);
}
}
sb.Append(sep1);
}
if (sb[sb.Length - 1] == sep1) sb.Remove(sb.Length - 1, 1);
return sb.ToString();
}
/// <summary>
/// 反序列化
/// </summary>
public static T DeserializeObject<T>(string s)
where T : new()
{
char sep1 = '|';
char sep2 = ',';
char sep3 = '=';
T o = new T();
FieldInfo[] fields = o.GetType().GetFields(BindingFlags.Instance | BindingFlags.Public |
BindingFlags.NonPublic);
string[] values = s.Split(sep1);
for (int i = 0; i < fields.Length; i++)
{
FieldInfo field = fields[i];
if (String.IsNullOrEmpty(values[i])) continue;
if (field.FieldType.GetInterface("IDictionary") != null)
{
string[] vs = values[i].Split(sep2);
IDictionary dictionary = field.GetValue(o) as IDictionary;
Type key = field.FieldType.IsGenericType ?
field.FieldType.GetGenericArguments()[0] : typeof(Object);
Type value = field.FieldType.IsGenericType ?
field.FieldType.GetGenericArguments()[1] : typeof(Object);
if (dictionary == null)
{
dictionary = (IDictionary)Activator.CreateInstance(field.FieldType);
field.SetValue(o, dictionary);
}
foreach (string v in vs)
{
string[] ns = v.Split(sep3);
dictionary.Add(Convert.ChangeType(ns[0], key), Convert.ChangeType(ns[1], value));
}
}
else if (field.FieldType.GetInterface("IList") != null)
{
string[] vs = values[i].Split(sep2);
if (field.FieldType.IsArray)
{
Type t = field.FieldType.GetElementType();
Array array = Array.CreateInstance(t, vs.Length);
for (int x = 0; x < vs.Length; x++)
{
array.SetValue(Convert.ChangeType(vs[x], t), x);
}
field.SetValue(o, array);
}
else
{
IList list = field.GetValue(o) as IList;
Type t = field.FieldType.IsGenericType ?
field.FieldType.GetGenericArguments()[0] : typeof(Object);
if (list == null)
{
list = (IList)Activator.CreateInstance(field.FieldType);
field.SetValue(o, list);
}
foreach (string v in vs)
{
list.Add(Convert.ChangeType(v, t));
}
}
}
else if (field.FieldType == typeof(Boolean))
{
field.SetValue(o, values[i] == "T" ? true : false);
}
else if (field.FieldType.IsEnum)
{
field.SetValue(o, Enum.Parse(field.FieldType, values[i], true));
}
else
{
field.SetValue(o, Convert.ChangeType(values[i], field.FieldType));
}
}
return o;
}
测试代码
[Serializable]
public class MyClass
{
private int valueType;
public int ValueType
{
get { return valueType; }
set { valueType = value; }
}
private object obj;
public object Object
{
get { return obj; }
set { obj = value; }
}
private bool boolean;
public bool Boolean
{
get { return boolean; }
set { boolean = value; }
}
private string[] array;
public string[] Array
{
get { return array; }
set { array = value; }
}
private List<string> list;
public List<string> List
{
get { return list; }
set { list = value; }
}
private ArrayList arrayList;
public ArrayList ArrayList
{
get { return arrayList; }
set { arrayList = value; }
}
private Hashtable hashtable;
public Hashtable Hashtable
{
get { return hashtable; }
set { hashtable = value; }
}
private Dictionary<string, int> dictionary;
public Dictionary<string, int> Dictionary
{
get { return dictionary; }
set { dictionary = value; }
}
}
class Program
{
static void Main(string[] args)
{
//Test();
MyClass o = new MyClass();
o.List = new List<string>();
o.Dictionary = new Dictionary<string, int>();
o.ArrayList = new ArrayList();
o.Hashtable = new Hashtable();
o.ValueType = 123456;
o.Object = DateTime.Now;
o.Boolean = true;
o.Dictionary.Add("dict1", 1);
o.Dictionary.Add("dict2", 2);
o.Array = new string[] { "array1", "array2", "array3" };
o.List.Add("list1");
o.List.Add("list2");
o.ArrayList.Add("ArrayList1");
o.ArrayList.Add("ArrayList2");
o.Hashtable.Add("Hashtable1", 1);
o.Hashtable.Add("Hashtable2", 2);
// SerializeObject
string s = SerializeObject(o);
Console.WriteLine(s);
MyClass m = DeserializeObject<MyClass>(s);
Console.WriteLine(SerializeObject(m));
// BinaryFormatter
BinaryFormatter binary = new BinaryFormatter();
MemoryStream stream = new MemoryStream();
binary.Serialize(stream, o);
s = Convert.ToBase64String(stream.ToArray());
Console.WriteLine(s);
}
}