初窥React-9 (scheduleUpdateOnFiber方法-2)
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//调度决策的逻辑在ensureRootIsScheduled 函数中, 任务优先级在即将调度的时候去计算,代码在ensureRootIsScheduled函数中:
function ensureRootIsScheduled(root, currentTime) {
var existingCallbackNode = root.callbackNode; // Check if any lanes are being starved by other work. If so, mark them as
// expired so we know to work on those next.
markStarvedLanesAsExpired(root, currentTime); // Determine the next lanes to work on, and their priority.
//通过调用getNextLanes去计算在本次更新中应该处理的这批lanes(nextLanes)
//getNextLanes会调用getHighestPriorityLanes去计算任务优先级。任务优先级计算的原理是这样:更新优先级(update的lane),
//它会被并入root.pendingLanes,root.pendingLanes经过getNextLanes处理后,挑出那些应该处理的lanes,传入getHighestPriorityLanes,
//根据nextLanes找出这些lanes的优先级作为任务优先级。
var nextLanes = getNextLanes(root, root === workInProgressRoot ? workInProgressRootRenderLanes : NoLanes); // This returns the priority level computed during the `getNextLanes` call.
var newCallbackPriority = returnNextLanesPriority();
if (nextLanes === NoLanes) {
// Special case: There's nothing to work on.
if (existingCallbackNode !== null) {
cancelCallback(existingCallbackNode);
root.callbackNode = null;
root.callbackPriority = NoLanePriority;
}
return;
} // Check if there's an existing task. We may be able to reuse it.
if (existingCallbackNode !== null) {
var existingCallbackPriority = root.callbackPriority;
if (existingCallbackPriority === newCallbackPriority) {
// The priority hasn't changed. We can reuse the existing task. Exit.
return;
} // The priority changed. Cancel the existing callback. We'll schedule a new
// one below.
cancelCallback(existingCallbackNode);
} // Schedule a new callback.
var newCallbackNode;
if (newCallbackPriority === SyncLanePriority) {
// Special case: Sync React callbacks are scheduled on a special
// internal queue
newCallbackNode = scheduleSyncCallback(performSyncWorkOnRoot.bind(null, root));
} else if (newCallbackPriority === SyncBatchedLanePriority) {
newCallbackNode = scheduleCallback(ImmediatePriority$1, performSyncWorkOnRoot.bind(null, root));
} else {
var schedulerPriorityLevel = lanePriorityToSchedulerPriority(newCallbackPriority);
newCallbackNode = scheduleCallback(schedulerPriorityLevel, performConcurrentWorkOnRoot.bind(null, root));
}
root.callbackPriority = newCallbackPriority;
root.callbackNode = newCallbackNode;
}
function resetRenderTimer() {
workInProgressRootRenderTargetTime = now() + RENDER_TIMEOUT_MS;
}
function flushSyncCallbackQueue() {
if (immediateQueueCallbackNode !== null) {
var node = immediateQueueCallbackNode;
immediateQueueCallbackNode = null;
Scheduler_cancelCallback(node);
}
flushSyncCallbackQueueImpl();
}
function flushSyncCallbackQueueImpl() {
if (!isFlushingSyncQueue && syncQueue !== null) {
// Prevent re-entrancy.
isFlushingSyncQueue = true;
var i = 0;
{
try {
var _isSync2 = true;
var _queue = syncQueue;
runWithPriority$1(ImmediatePriority$1, function () {
for (; i < _queue.length; i++) {
var callback = _queue[i];
do {
callback = callback(_isSync2);
} while (callback !== null);
}
});
syncQueue = null;
} catch (error) {
// If something throws, leave the remaining callbacks on the queue.
if (syncQueue !== null) {
syncQueue = syncQueue.slice(i + 1);
} // Resume flushing in the next tick
Scheduler_scheduleCallback(Scheduler_ImmediatePriority, flushSyncCallbackQueue);
throw error;
} finally {
isFlushingSyncQueue = false;
}
}
}
}
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