1>------ 已启动生成: 项目: ZERO_CHECK, 配置: Debug x64 ------
1> Checking Build System
1> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/OpenThreads/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/OpenThreads/win32/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osg/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgDB/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgUtil/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgGA/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgText/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgViewer/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgAnimation/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgFX/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgManipulator/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgParticle/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPresentation/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgShadow/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgSim/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgTerrain/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgWidget/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgUI/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgVolume/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgWrappers/serializers/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgWrappers/serializers/osg/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgWrappers/serializers/osgUtil/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgWrappers/serializers/osgAnimation/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgWrappers/serializers/osgFX/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgWrappers/serializers/osgManipulator/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgWrappers/serializers/osgParticle/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgWrappers/serializers/osgSim/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgWrappers/serializers/osgShadow/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgWrappers/serializers/osgGA/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgWrappers/serializers/osgTerrain/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgWrappers/serializers/osgText/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgWrappers/serializers/osgVolume/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgWrappers/serializers/osgViewer/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgWrappers/serializers/osgUI/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgWrappers/deprecated-dotosg/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgWrappers/deprecated-dotosg/osg/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgWrappers/deprecated-dotosg/osgParticle/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgWrappers/deprecated-dotosg/osgAnimation/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgWrappers/deprecated-dotosg/osgFX/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgWrappers/deprecated-dotosg/osgSim/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgWrappers/deprecated-dotosg/osgText/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgWrappers/deprecated-dotosg/osgViewer/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgWrappers/deprecated-dotosg/osgShadow/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgWrappers/deprecated-dotosg/osgTerrain/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgWrappers/deprecated-dotosg/osgVolume/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgWrappers/deprecated-dotosg/osgWidget/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/osga/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/rot/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/scale/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/trans/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/normals/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/revisions/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/view/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/shadow/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/terrain/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/osg/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/ive/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/cfg/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/glsl/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/rgb/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/bmp/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/pnm/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/dds/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/tga/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/hdr/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/dot/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/vtf/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/ktx/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/jpeg/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/png/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/tiff/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/gdal/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/ogr/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/3dc/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/p3d/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/curl/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/gz/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/fbx/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/dw/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/bvh/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/x/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/dxf/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/OpenFlight/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/obj/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/pic/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/stl/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/3ds/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/ac/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/pov/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/logo/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/lws/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/md2/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/osgtgz/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/tgz/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/shp/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/txf/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/bsp/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/mdl/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/gles/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/osgjs/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/lwo/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/ply/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/txp/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/freetype/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/zip/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/pvr/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/osc/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/trk/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/tf/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/lua/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgQt/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/applications/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/applications/osgviewer/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/applications/osgarchive/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/applications/osgconv/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/applications/osgfilecache/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/applications/osgversion/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/applications/present3D/CMakeFiles/generate.stamp is up-to-date.
2>------ 已启动生成: 项目: OpenThreads, 配置: Debug x64 ------
2> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/OpenThreads/win32/CMakeLists.txt
2> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/OpenThreads/win32/CMakeFiles/generate.stamp is up-to-date.
2> WIN32Condition.cpp
2> Win32Mutex.cpp
2> Win32Thread.cpp
2> Win32ThreadBarrier.cpp
2> Version.cpp
2> Atomic.cpp
2> 正在生成代码...
2> 正在创建库 O:/OpenSceneGraph/OpenSceneGraph_build/lib/OpenThreadsd.lib 和对象 O:/OpenSceneGraph/OpenSceneGraph_build/lib/OpenThreadsd.exp
2> OpenThreads.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\ot20-OpenThreadsd.dll
2> OpenThreads.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/ot20-OpenThreadsd.pdb (Full PDB)
3>------ 已启动生成: 项目: osg, 配置: Debug x64 ------
3> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osg/CMakeLists.txt
3> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osg/CMakeFiles/generate.stamp is up-to-date.
3> AlphaFunc.cpp
3> AnimationPath.cpp
3> ApplicationUsage.cpp
3> ArgumentParser.cpp
3> Array.cpp
3> ArrayDispatchers.cpp
3> AudioStream.cpp
3> AutoTransform.cpp
3> Billboard.cpp
3> BlendColor.cpp
3> BlendEquation.cpp
3> BlendEquationi.cpp
3> BlendFunc.cpp
3> BlendFunci.cpp
3> BufferIndexBinding.cpp
3> BufferObject.cpp
3> Callback.cpp
3> Capability.cpp
3> Camera.cpp
3> CameraView.cpp
3> 正在生成代码...
3> 正在编译...
3> ClampColor.cpp
3> ClearNode.cpp
3> ClipControl.cpp
3> ClipNode.cpp
3> ClipPlane.cpp
3> ClusterCullingCallback.cpp
3> CollectOccludersVisitor.cpp
3> ColorMask.cpp
3> ColorMaski.cpp
3> ColorMatrix.cpp
3> ComputeBoundsVisitor.cpp
3> ConvexPlanarOccluder.cpp
3> ConvexPlanarPolygon.cpp
3> CoordinateSystemNode.cpp
3> CopyOp.cpp
3> CullFace.cpp
3> CullingSet.cpp
3> CullSettings.cpp
3> CullStack.cpp
3> DeleteHandler.cpp
3> 正在生成代码...
3> 正在编译...
3> Depth.cpp
3> DisplaySettings.cpp
3> Drawable.cpp
3> DrawPixels.cpp
3> dxtctool.cpp
3>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\dxtctool.cpp : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
3> Fog.cpp
3> FragmentProgram.cpp
3> FrameBufferObject.cpp
3> FrameStamp.cpp
3> FrontFace.cpp
3> Geode.cpp
3> Geometry.cpp
3>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\Geometry.cpp(1544): warning C4456: “itr”的声明隐藏了上一个本地声明
3> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\Geometry.cpp(1505): note: 参见“itr”的声明
3>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\Geometry.cpp(1558): warning C4456: “itr”的声明隐藏了上一个本地声明
3> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\Geometry.cpp(1505): note: 参见“itr”的声明
3>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\Geometry.cpp(1591): warning C4456: “itr”的声明隐藏了上一个本地声明
3> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\Geometry.cpp(1505): note: 参见“itr”的声明
3>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\Geometry.cpp(1605): warning C4456: “itr”的声明隐藏了上一个本地声明
3> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\Geometry.cpp(1505): note: 参见“itr”的声明
3>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\Geometry.cpp(1636): warning C4456: “itr”的声明隐藏了上一个本地声明
3> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\Geometry.cpp(1505): note: 参见“itr”的声明
3>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\Geometry.cpp(1650): warning C4456: “itr”的声明隐藏了上一个本地声明
3> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\Geometry.cpp(1505): note: 参见“itr”的声明
3>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\Geometry.cpp(1680): warning C4456: “itr”的声明隐藏了上一个本地声明
3> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\Geometry.cpp(1505): note: 参见“itr”的声明
3>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\Geometry.cpp(1693): warning C4456: “itr”的声明隐藏了上一个本地声明
3> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\Geometry.cpp(1505): note: 参见“itr”的声明
3>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\Geometry.cpp(1723): warning C4456: “itr”的声明隐藏了上一个本地声明
3> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\Geometry.cpp(1505): note: 参见“itr”的声明
3>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\Geometry.cpp(1737): warning C4456: “itr”的声明隐藏了上一个本地声明
3> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\Geometry.cpp(1505): note: 参见“itr”的声明
3> GLExtensions.cpp
3> GLBeginEndAdapter.cpp
3> GLObjects.cpp
3> GLStaticLibrary.cpp
3> GraphicsCostEstimator.cpp
3> GraphicsContext.cpp
3> GraphicsThread.cpp
3> Group.cpp
3> 正在生成代码...
3> 正在编译...
3> Hint.cpp
3> Image.cpp
3> ImageSequence.cpp
3> ImageStream.cpp
3> ImageUtils.cpp
3>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\ImageUtils.cpp(571): warning C4456: “r”的声明隐藏了上一个本地声明
3> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\ImageUtils.cpp(564): note: 参见“r”的声明
3> KdTree.cpp
3> Light.cpp
3> LightModel.cpp
3> LightSource.cpp
3> LineSegment.cpp
3> LineStipple.cpp
3> LineWidth.cpp
3> LOD.cpp
3> LogicOp.cpp
3> Material.cpp
3> Math.cpp
3> Matrixd.cpp
3> MatrixDecomposition.cpp
3>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\MatrixDecomposition.cpp(346): warning C4456: “i”的声明隐藏了上一个本地声明
3> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\MatrixDecomposition.cpp(344): note: 参见“i”的声明
3>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\MatrixDecomposition.cpp(346): warning C4456: “j”的声明隐藏了上一个本地声明
3> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\MatrixDecomposition.cpp(344): note: 参见“j”的声明
3>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\MatrixDecomposition.cpp(365): warning C4456: “i”的声明隐藏了上一个本地声明
3> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\MatrixDecomposition.cpp(344): note: 参见“i”的声明
3>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\MatrixDecomposition.cpp(365): warning C4456: “j”的声明隐藏了上一个本地声明
3> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\MatrixDecomposition.cpp(344): note: 参见“j”的声明
3>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\MatrixDecomposition.cpp(366): warning C4456: “i”的声明隐藏了上一个本地声明
3> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\MatrixDecomposition.cpp(344): note: 参见“i”的声明
3>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\MatrixDecomposition.cpp(366): warning C4456: “j”的声明隐藏了上一个本地声明
3> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\MatrixDecomposition.cpp(344): note: 参见“j”的声明
3>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\MatrixDecomposition.cpp(367): warning C4456: “i”的声明隐藏了上一个本地声明
3> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\MatrixDecomposition.cpp(344): note: 参见“i”的声明
3>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\MatrixDecomposition.cpp(367): warning C4456: “j”的声明隐藏了上一个本地声明
3> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\MatrixDecomposition.cpp(344): note: 参见“j”的声明
3>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\MatrixDecomposition.cpp(374): warning C4456: “i”的声明隐藏了上一个本地声明
3> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\MatrixDecomposition.cpp(344): note: 参见“i”的声明
3>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\MatrixDecomposition.cpp(374): warning C4456: “j”的声明隐藏了上一个本地声明
3> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\MatrixDecomposition.cpp(344): note: 参见“j”的声明
3>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\MatrixDecomposition.cpp(397): warning C4456: “i”的声明隐藏了上一个本地声明
3> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\MatrixDecomposition.cpp(396): note: 参见“i”的声明
3>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\MatrixDecomposition.cpp(397): warning C4456: “j”的声明隐藏了上一个本地声明
3> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\MatrixDecomposition.cpp(396): note: 参见“j”的声明
3>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\MatrixDecomposition.cpp(550): warning C4456: “i”的声明隐藏了上一个本地声明
3> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\MatrixDecomposition.cpp(455): note: 参见“i”的声明
3> Matrixf.cpp
3> MatrixTransform.cpp
3> 正在生成代码...
3> 正在编译...
3> Multisample.cpp
3> Node.cpp
3> NodeTrackerCallback.cpp
3> NodeVisitor.cpp
3> Notify.cpp
3> Object.cpp
3> Observer.cpp
3> ObserverNodePath.cpp
3> OccluderNode.cpp
3> OcclusionQueryNode.cpp
3> OperationThread.cpp
3> PatchParameter.cpp
3> PagedLOD.cpp
3> Point.cpp
3> PointSprite.cpp
3> PolygonMode.cpp
3> PolygonOffset.cpp
3> PolygonStipple.cpp
3> PositionAttitudeTransform.cpp
3> PrimitiveSet.cpp
3> 正在生成代码...
3> 正在编译...
3> PrimitiveRestartIndex.cpp
3> Program.cpp
3> Projection.cpp
3> ProxyNode.cpp
3> Quat.cpp
3> Referenced.cpp
3> SampleMaski.cpp
3> Scissor.cpp
3> ScriptEngine.cpp
3> Sequence.cpp
3> ShadeModel.cpp
3> Shader.cpp
3> ShaderAttribute.cpp
3> ShaderComposer.cpp
3>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\ShaderComposer.cpp(65): warning C4456: “itr”的声明隐藏了上一个本地声明
3> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\ShaderComposer.cpp(48): note: 参见“itr”的声明
3>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\ShaderComposer.cpp(146): warning C4456: “itr”的声明隐藏了上一个本地声明
3> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\ShaderComposer.cpp(133): note: 参见“itr”的声明
3> ShadowVolumeOccluder.cpp
3>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\ShadowVolumeOccluder.cpp(258): warning C4456: “points”的声明隐藏了上一个本地声明
3> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\ShadowVolumeOccluder.cpp(218): note: 参见“points”的声明
3>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\ShadowVolumeOccluder.cpp(265): warning C4456: “farPoints”的声明隐藏了上一个本地声明
3> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\ShadowVolumeOccluder.cpp(223): note: 参见“farPoints”的声明
3>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\ShadowVolumeOccluder.cpp(279): warning C4456: “occludePlane”的声明隐藏了上一个本地声明
3> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\ShadowVolumeOccluder.cpp(237): note: 参见“occludePlane”的声明
3> Shape.cpp
3> ShapeDrawable.cpp
3>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\ShapeDrawable.cpp(311): warning C4305: “初始化”: 从“double”到“float”截断
3>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\ShapeDrawable.cpp(381): warning C4305: “初始化”: 从“double”到“float”截断
3>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\ShapeDrawable.cpp(669): warning C4305: “=”: 从“double”到“float”截断
3>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\ShapeDrawable.cpp(776): warning C4305: “=”: 从“double”到“float”截断
3>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\ShapeDrawable.cpp(1479): warning C4305: “初始化”: 从“double”到“float”截断
3>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\ShapeDrawable.cpp(1697): warning C4305: “=”: 从“double”到“float”截断
3>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\ShapeDrawable.cpp(1783): warning C4305: “=”: 从“double”到“float”截断
3> StateAttribute.cpp
3> State.cpp
3> StateSet.cpp
3> 正在生成代码...
3> 正在编译...
3> Stats.cpp
3> Stencil.cpp
3> StencilTwoSided.cpp
3> Switch.cpp
3> TexEnvCombine.cpp
3> TexEnv.cpp
3> TexEnvFilter.cpp
3> TexGen.cpp
3> TexGenNode.cpp
3> TexMat.cpp
3> Texture1D.cpp
3> Texture2DArray.cpp
3>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\Texture2DArray.cpp(394): warning C4456: “extensions”的声明隐藏了上一个本地声明
3> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\Texture2DArray.cpp(242): note: 参见“extensions”的声明
3> Texture2D.cpp
3> Texture2DMultisample.cpp
3> Texture3D.cpp
3> Texture.cpp
3> TextureBuffer.cpp
3> TextureCubeMap.cpp
3> TextureRectangle.cpp
3> Timer.cpp
3> 正在生成代码...
3> 正在编译...
3> TransferFunction.cpp
3> Transform.cpp
3> Uniform.cpp
3> UserDataContainer.cpp
3> Version.cpp
3> VertexAttribDivisor.cpp
3> VertexProgram.cpp
3> View.cpp
3>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\View.cpp(175): warning C4456: “i”的声明隐藏了上一个本地声明
3> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\View.cpp(167): note: 参见“i”的声明
3> Viewport.cpp
3> error.cpp
3> mipmap.cpp
3> normal.cpp
3> memalloc.cpp
3> priorityq.cpp
3> render.cpp
3> mesh.cpp
3> tessmono.cpp
3> sweep.cpp
3> dict.cpp
3> geom.cpp
3> 正在生成代码...
3> 正在编译...
3> tess.cpp
3> 正在生成代码...
3> 正在创建库 O:/OpenSceneGraph/OpenSceneGraph_build/lib/osgd.lib 和对象 O:/OpenSceneGraph/OpenSceneGraph_build/lib/osgd.exp
3> osg.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osg130-osgd.dll
3> osg.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osg130-osgd.pdb (Full PDB)
4>------ 已启动生成: 项目: osgUtil, 配置: Debug x64 ------
4> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgUtil/CMakeLists.txt
4> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgUtil/CMakeFiles/generate.stamp is up-to-date.
4> CubeMapGenerator.cpp
4> CullVisitor.cpp
4>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgUtil\CullVisitor.cpp(1111): warning C4456: “i”的声明隐藏了上一个本地声明
4> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgUtil\CullVisitor.cpp(1069): note: 参见“i”的声明
4> DelaunayTriangulator.cpp
4>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgUtil\DelaunayTriangulator.cpp(939): warning C4456: “i”的声明隐藏了上一个本地声明
4> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgUtil\DelaunayTriangulator.cpp(841): note: 参见“i”的声明
4> DisplayRequirementsVisitor.cpp
4> DrawElementTypeSimplifier.cpp
4> EdgeCollector.cpp
4> GLObjectsVisitor.cpp
4> HalfWayMapGenerator.cpp
4> HighlightMapGenerator.cpp
4> IntersectionVisitor.cpp
4> IntersectVisitor.cpp
4> IncrementalCompileOperation.cpp
4>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgUtil\IncrementalCompileOperation.cpp(680): warning C4458: “_flushTimeRatio”的声明隐藏了类成员
4> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgUtil/IncrementalCompileOperation(307): note: 参见“osgUtil::IncrementalCompileOperation::_flushTimeRatio”的声明
4>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgUtil\IncrementalCompileOperation.cpp(681): warning C4458: “_conservativeTimeRatio”的声明隐藏了类成员
4> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgUtil/IncrementalCompileOperation(308): note: 参见“osgUtil::IncrementalCompileOperation::_conservativeTimeRatio”的声明
4> LineSegmentIntersector.cpp
4> MeshOptimizers.cpp
4>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgUtil\MeshOptimizers.cpp(376): warning C4456: “itr”的声明隐藏了上一个本地声明
4> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgUtil\MeshOptimizers.cpp(243): note: 参见“itr”的声明
4> Optimizer.cpp
4>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgUtil\Optimizer.cpp(534): warning C4456: “attributes”的声明隐藏了上一个本地声明
4> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgUtil\Optimizer.cpp(519): note: 参见“attributes”的声明
4>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgUtil\Optimizer.cpp(2734): warning C4456: “i”的声明隐藏了上一个本地声明
4> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgUtil\Optimizer.cpp(2703): note: 参见“i”的声明
4>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgUtil\Optimizer.cpp(2750): warning C4456: “i”的声明隐藏了上一个本地声明
4> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgUtil\Optimizer.cpp(2703): note: 参见“i”的声明
4>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgUtil\Optimizer.cpp(2766): warning C4456: “i”的声明隐藏了上一个本地声明
4> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgUtil\Optimizer.cpp(2703): note: 参见“i”的声明
4>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgUtil\Optimizer.cpp(3355): warning C4456: “x_max”的声明隐藏了上一个本地声明
4> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgUtil\Optimizer.cpp(3311): note: 参见“x_max”的声明
4>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgUtil\Optimizer.cpp(4430): warning C4456: “titr”的声明隐藏了上一个本地声明
4> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgUtil\Optimizer.cpp(4272): note: 参见“titr”的声明
4>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgUtil\Optimizer.cpp(4719): warning C4456: “verts”的声明隐藏了上一个本地声明
4> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgUtil\Optimizer.cpp(4709): note: 参见“verts”的声明
4> PerlinNoise.cpp
4>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgUtil\PerlinNoise.cpp(238): warning C4458: “p”的声明隐藏了类成员
4> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgUtil/PerlinNoise(72): note: 参见“osgUtil::PerlinNoise::p”的声明
4>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgUtil\PerlinNoise.cpp(254): warning C4458: “p”的声明隐藏了类成员
4> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgUtil/PerlinNoise(72): note: 参见“osgUtil::PerlinNoise::p”的声明
4>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgUtil\PerlinNoise.cpp(272): warning C4458: “p”的声明隐藏了类成员
4> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgUtil/PerlinNoise(72): note: 参见“osgUtil::PerlinNoise::p”的声明
4> PlaneIntersector.cpp
4> PolytopeIntersector.cpp
4> PositionalStateContainer.cpp
4> PrintVisitor.cpp
4> 正在生成代码...
4> 正在编译...
4> RayIntersector.cpp
4> RenderBin.cpp
4> RenderLeaf.cpp
4> RenderStage.cpp
4>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgUtil\RenderStage.cpp(374): warning C4456: “itr”的声明隐藏了上一个本地声明
4> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgUtil\RenderStage.cpp(250): note: 参见“itr”的声明
4>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgUtil\RenderStage.cpp(400): warning C4456: “itr”的声明隐藏了上一个本地声明
4> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgUtil\RenderStage.cpp(250): note: 参见“itr”的声明
4>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgUtil\RenderStage.cpp(558): warning C4456: “status”的声明隐藏了上一个本地声明
4> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgUtil\RenderStage.cpp(528): note: 参见“status”的声明
4>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgUtil\RenderStage.cpp(638): warning C4456: “itr”的声明隐藏了上一个本地声明
4> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgUtil\RenderStage.cpp(250): note: 参见“itr”的声明
4>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgUtil\RenderStage.cpp(802): warning C4456: “itr”的声明隐藏了上一个本地声明
4> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgUtil\RenderStage.cpp(250): note: 参见“itr”的声明
4>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgUtil\RenderStage.cpp(1108): warning C4456: “itr”的声明隐藏了上一个本地声明
4> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgUtil\RenderStage.cpp(1047): note: 参见“itr”的声明
4> ReversePrimitiveFunctor.cpp
4> SceneView.cpp
4> ShaderGen.cpp
4> Simplifier.cpp
4> SmoothingVisitor.cpp
4>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgUtil\SmoothingVisitor.cpp(524): warning C4456: “tri”的声明隐藏了上一个本地声明
4> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgUtil\SmoothingVisitor.cpp(484): note: 参见“tri”的声明
4> SceneGraphBuilder.cpp
4> StateGraph.cpp
4> Statistics.cpp
4> TangentSpaceGenerator.cpp
4> Tessellator.cpp
4> TransformAttributeFunctor.cpp
4> TransformCallback.cpp
4> tri_stripper.cpp
4>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgUtil\tristripper\include\tri_stripper.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
4>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgutil\tristripper\include\public_types.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
4>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgutil\tristripper\include\detail/cache_simulator.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
4>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgutil\tristripper\include\detail/graph_array.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
4>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgutil\tristripper\include\detail/heap_array.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
4>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgutil\tristripper\include\detail/types.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
4>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgUtil\tristripper\include\detail/connectivity_graph.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
4>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgUtil\tristripper\include\detail/policy.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
4> policy.cpp
4>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgUtil\tristripper\src\policy.cpp : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
4>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgUtil\tristripper\include\detail/policy.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
4>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgUtil\tristripper\include\public_types.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
4>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgutil\tristripper\include\detail\types.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
4> connectivity_graph.cpp
4>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgUtil\tristripper\src\connectivity_graph.cpp : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
4>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgUtil\tristripper\include\detail/connectivity_graph.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
4>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgUtil\tristripper\include\public_types.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
4>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgutil\tristripper\include\detail\graph_array.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
4>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgutil\tristripper\include\detail\types.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
4> TriStripVisitor.cpp
4>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgutil\tristripper/include/tri_stripper.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
4>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgutil\tristripper\include\public_types.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
4>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgutil\tristripper\include\detail/cache_simulator.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
4>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgutil\tristripper\include\detail/graph_array.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
4>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgutil\tristripper\include\detail/heap_array.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
4>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgutil\tristripper\include\detail/types.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
4>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgUtil\TriStripVisitor.cpp(391): warning C4456: “itr”的声明隐藏了上一个本地声明
4> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgUtil\TriStripVisitor.cpp(234): note: 参见“itr”的声明
4>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgUtil\TriStripVisitor.cpp(443): warning C4456: “indices”的声明隐藏了上一个本地声明
4> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgUtil\TriStripVisitor.cpp(263): note: 参见“indices”的声明
4> 正在生成代码...
4> 正在编译...
4> UpdateVisitor.cpp
4> Version.cpp
4> 正在生成代码...
4> 正在创建库 O:/OpenSceneGraph/OpenSceneGraph_build/lib/osgUtild.lib 和对象 O:/OpenSceneGraph/OpenSceneGraph_build/lib/osgUtild.exp
4> osgUtil.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osg130-osgUtild.dll
4> osgUtil.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osg130-osgUtild.pdb (Full PDB)
5>------ 已启动生成: 项目: osgDB, 配置: Debug x64 ------
5> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgDB/CMakeLists.txt
5> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgDB/CMakeFiles/generate.stamp is up-to-date.
5> ObjectWrapper.cpp
5> InputStream.cpp
5> OutputStream.cpp
5>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgDB\OutputStream.cpp(519): warning C4456: “size”的声明隐藏了上一个本地声明
5> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgDB\OutputStream.cpp(502): note: 参见“size”的声明
5> Compressors.cpp
5> Archive.cpp
5> AuthenticationMap.cpp
5> Callbacks.cpp
5> ClassInterface.cpp
5>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgDB\ClassInterface.cpp(595): warning C4456: “methodObjectMap”的声明隐藏了上一个本地声明
5> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgDB\ClassInterface.cpp(578): note: 参见“methodObjectMap”的声明
5>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgDB\ClassInterface.cpp(596): warning C4456: “itr”的声明隐藏了上一个本地声明
5> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgDB\ClassInterface.cpp(579): note: 参见“itr”的声明
5>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgDB\ClassInterface.cpp(631): warning C4456: “methodObjectMap”的声明隐藏了上一个本地声明
5> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgDB\ClassInterface.cpp(619): note: 参见“methodObjectMap”的声明
5>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgDB\ClassInterface.cpp(632): warning C4456: “itr”的声明隐藏了上一个本地声明
5> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgDB\ClassInterface.cpp(620): note: 参见“itr”的声明
5> ConvertBase64.cpp
5> ConvertUTF.cpp
5> DatabasePager.cpp
5> DatabaseRevisions.cpp
5> DotOsgWrapper.cpp
5>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgDB\DotOsgWrapper.cpp(248): warning C4456: “itr”的声明隐藏了上一个本地声明
5> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgDB\DotOsgWrapper.cpp(232): note: 参见“itr”的声明
5>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgDB\DotOsgWrapper.cpp(313): warning C4456: “itr”的声明隐藏了上一个本地声明
5> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgDB\DotOsgWrapper.cpp(232): note: 参见“itr”的声明
5>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgDB\DotOsgWrapper.cpp(371): warning C4456: “itr”的声明隐藏了上一个本地声明
5> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgDB\DotOsgWrapper.cpp(354): note: 参见“itr”的声明
5>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgDB\DotOsgWrapper.cpp(434): warning C4456: “itr”的声明隐藏了上一个本地声明
5> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgDB\DotOsgWrapper.cpp(354): note: 参见“itr”的声明
5>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgDB\DotOsgWrapper.cpp(659): warning C4456: “itr”的声明隐藏了上一个本地声明
5> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgDB\DotOsgWrapper.cpp(652): note: 参见“itr”的声明
5>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgDB\DotOsgWrapper.cpp(727): warning C4456: “libraryName”的声明隐藏了上一个本地声明
5> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgDB\DotOsgWrapper.cpp(648): note: 参见“libraryName”的声明
5>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgDB\DotOsgWrapper.cpp(732): warning C4456: “itr”的声明隐藏了上一个本地声明
5> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgDB\DotOsgWrapper.cpp(652): note: 参见“itr”的声明
5> DynamicLibrary.cpp
5> ExternalFileWriter.cpp
5> Field.cpp
5> FieldReader.cpp
5> FieldReaderIterator.cpp
5> FileCache.cpp
5> FileNameUtils.cpp
5>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgDB\FileNameUtils.cpp(22): warning C4005: “_WIN32_WINNT”: 宏重定义
5> C:\Program Files (x86)\Windows Kits\10\Include\10.0.17134.0\shared\sdkddkver.h(215): note: 参见“_WIN32_WINNT”的前一个定义
5> 正在生成代码...
5> 正在编译...
5> FileUtils.cpp
5>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgDB\FileUtils.cpp(201): warning C4456: “dir”的声明隐藏了上一个本地声明
5> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgDB\FileUtils.cpp(171): note: 参见“dir”的声明
5> fstream.cpp
5> ImageOptions.cpp
5> ImagePager.cpp
5> Input.cpp
5> MimeTypes.cpp
5> ObjectCache.cpp
5> Output.cpp
5> Options.cpp
5> PluginQuery.cpp
5>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgDB\PluginQuery.cpp(68): warning C4456: “rwList”的声明隐藏了上一个本地声明
5> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgDB\PluginQuery.cpp(57): note: 参见“rwList”的声明
5> ReaderWriter.cpp
5> ReadFile.cpp
5>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgDB\ReadFile.cpp(78): warning C4459: “NodeList”的声明隐藏了全局声明
5> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osg/Group(22): note: 参见“osg::NodeList”的声明
5> Registry.cpp
5>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgDB\Registry.cpp(1107): warning C4456: “fileFound”的声明隐藏了上一个本地声明
5> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgDB\Registry.cpp(1093): note: 参见“fileFound”的声明
5> SharedStateManager.cpp
5> StreamOperator.cpp
5> Version.cpp
5> WriteFile.cpp
5> XmlParser.cpp
5>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgDB\XmlParser.cpp(524): warning C4458: “contents”的声明隐藏了类成员
5> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgDB/XmlParser(61): note: 参见“osgDB::XmlNode::contents”的声明
5> 正在生成代码...
5> 正在创建库 O:/OpenSceneGraph/OpenSceneGraph_build/lib/osgDBd.lib 和对象 O:/OpenSceneGraph/OpenSceneGraph_build/lib/osgDBd.exp
5> osgDB.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osg130-osgDBd.dll
5> osgDB.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osg130-osgDBd.pdb (Full PDB)
6>------ 已启动生成: 项目: osgText, 配置: Debug x64 ------
7>------ 已启动生成: 项目: osgGA, 配置: Debug x64 ------
8>------ 已启动生成: 项目: osgFX, 配置: Debug x64 ------
9>------ 已启动生成: 项目: osgParticle, 配置: Debug x64 ------
10>------ 已启动生成: 项目: osgShadow, 配置: Debug x64 ------
11>------ 已启动生成: 项目: osgTerrain, 配置: Debug x64 ------
12>------ 已启动生成: 项目: Plugins trk, 配置: Debug x64 ------
13>------ 已启动生成: 项目: Plugins vtf, 配置: Debug x64 ------
6> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgText/CMakeLists.txt
6> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgText/CMakeFiles/generate.stamp is up-to-date.
9> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgParticle/CMakeLists.txt
8> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgFX/CMakeLists.txt
7> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgGA/CMakeLists.txt
13> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/vtf/CMakeLists.txt
9> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgParticle/CMakeFiles/generate.stamp is up-to-date.
12> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/trk/CMakeLists.txt
10> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgShadow/CMakeLists.txt
8> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgFX/CMakeFiles/generate.stamp is up-to-date.
11> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgTerrain/CMakeLists.txt
7> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgGA/CMakeFiles/generate.stamp is up-to-date.
13> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/vtf/CMakeFiles/generate.stamp is up-to-date.
12> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/trk/CMakeFiles/generate.stamp is up-to-date.
10> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgShadow/CMakeFiles/generate.stamp is up-to-date.
11> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgTerrain/CMakeFiles/generate.stamp is up-to-date.
6> DefaultFont.cpp
9> ConnectedParticleSystem.cpp
8> AnisotropicLighting.cpp
7> AnimationPathManipulator.cpp
13> ReaderWriterVTF.cpp
12> ReaderWriterTRK.cpp
11> DisplacementMappingTechnique.cpp
10> OccluderGeometry.cpp
9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\ConnectedParticleSystem.cpp(21): warning C4273: “osgParticle::ConnectedParticleSystem::ConnectedParticleSystem”: dll 链接不一致
9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/ConnectedParticleSystem(30): note: 参见“{ctor}”的前一个定义
9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\ConnectedParticleSystem.cpp(28): warning C4273: “osgParticle::ConnectedParticleSystem::ConnectedParticleSystem”: dll 链接不一致
9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/ConnectedParticleSystem(31): note: 参见“{ctor}”的前一个定义
9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\ConnectedParticleSystem.cpp(37): warning C4273: “osgParticle::ConnectedParticleSystem::~ConnectedParticleSystem”: dll 链接不一致
9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/ConnectedParticleSystem(64): note: 参见“{dtor}”的前一个定义
9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\ConnectedParticleSystem.cpp(41): warning C4273: “osgParticle::ConnectedParticleSystem::createParticle”: dll 链接不一致
9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/ConnectedParticleSystem(36): note: 参见“createParticle”的前一个定义
9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\ConnectedParticleSystem.cpp(74): warning C4273: “osgParticle::ConnectedParticleSystem::reuseParticle”: dll 链接不一致
9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/ConnectedParticleSystem(39): note: 参见“reuseParticle”的前一个定义
9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\ConnectedParticleSystem.cpp(116): warning C4273: “osgParticle::ConnectedParticleSystem::drawImplementation”: dll 链接不一致
9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/ConnectedParticleSystem(42): note: 参见“drawImplementation”的前一个定义
9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\ConnectedParticleSystem.cpp(161): warning C4456: “nextPos”的声明隐藏了上一个本地声明
9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\ConnectedParticleSystem.cpp(150): note: 参见“nextPos”的声明
9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\ConnectedParticleSystem.cpp(201): warning C4456: “nextPos”的声明隐藏了上一个本地声明
9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\ConnectedParticleSystem.cpp(190): note: 参见“nextPos”的声明
9> Emitter.cpp
6> GlyphGeometry.cpp
10> ShadowMap.cpp
11> Layer.cpp
7> DriveManipulator.cpp
8> BumpMapping.cpp
9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\Emitter.cpp(7): warning C4273: “osgParticle::Emitter::Emitter”: dll 链接不一致
9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/Emitter(37): note: 参见“{ctor}”的前一个定义
9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\Emitter.cpp(13): warning C4273: “osgParticle::Emitter::Emitter”: dll 链接不一致
9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/Emitter(38): note: 参见“{ctor}”的前一个定义
6>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgText\GlyphGeometry.cpp(738): warning C4456: “i”的声明隐藏了上一个本地声明
6> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgText\GlyphGeometry.cpp(664): note: 参见“i”的声明
10>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgShadow\ShadowMap.cpp(433): warning C4456: “lightDir”的声明隐藏了上一个本地声明
10> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgShadow\ShadowMap.cpp(346): note: 参见“lightDir”的声明
13> osgdb_vtf.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_vtfd.dll
13> osgdb_vtf.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_vtfd.pdb (Full PDB)
12> osgdb_trk.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_trkd.dll
12> osgdb_trk.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_trkd.pdb (Full PDB)
14>------ 已启动生成: 项目: Plugins x, 配置: Debug x64 ------
15>------ 已启动生成: 项目: Applications osgversion, 配置: Debug x64 ------
11> Locator.cpp
9> ExplosionDebrisEffect.cpp
15> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/applications/osgversion/CMakeLists.txt
14> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/x/CMakeLists.txt
14> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/x/CMakeFiles/generate.stamp is up-to-date.
15> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/applications/osgversion/CMakeFiles/generate.stamp is up-to-date.
14> ReaderWriterDirectX.cpp
15> osgversion.cpp
7> Device.cpp
6> Font.cpp
11> TerrainTile.cpp
10> ShadowTechnique.cpp
8> Cartoon.cpp
9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\ExplosionDebrisEffect.cpp(28): warning C4273: “osgParticle::ExplosionDebrisEffect::ExplosionDebrisEffect”: dll 链接不一致
9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/ExplosionDebrisEffect(28): note: 参见“{ctor}”的前一个定义
9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\ExplosionDebrisEffect.cpp(44): warning C4273: “osgParticle::ExplosionDebrisEffect::ExplosionDebrisEffect”: dll 链接不一致
9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/ExplosionDebrisEffect(30): note: 参见“{ctor}”的前一个定义
9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\ExplosionDebrisEffect.cpp(57): warning C4273: “osgParticle::ExplosionDebrisEffect::ExplosionDebrisEffect”: dll 链接不一致
9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/ExplosionDebrisEffect(32): note: 参见“{ctor}”的前一个定义
9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\ExplosionDebrisEffect.cpp(64): warning C4273: “osgParticle::ExplosionDebrisEffect::setDefaults”: dll 链接不一致
9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/ExplosionDebrisEffect(36): note: 参见“setDefaults”的前一个定义
9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\ExplosionDebrisEffect.cpp(82): warning C4273: “osgParticle::ExplosionDebrisEffect::setUpEmitterAndProgram”: dll 链接不一致
9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/ExplosionDebrisEffect(38): note: 参见“setUpEmitterAndProgram”的前一个定义
7> Event.cpp
11>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgTerrain\TerrainTile.cpp(339): warning C4456: “imageLayer”的声明隐藏了上一个本地声明
11> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgTerrain\TerrainTile.cpp(327): note: 参见“imageLayer”的声明
11>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgTerrain\TerrainTile.cpp(360): warning C4456: “imageLayer”的声明隐藏了上一个本地声明
11> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgTerrain\TerrainTile.cpp(327): note: 参见“imageLayer”的声明
11>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgTerrain\TerrainTile.cpp(390): warning C4456: “imageLayer”的声明隐藏了上一个本地声明
11> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgTerrain\TerrainTile.cpp(375): note: 参见“imageLayer”的声明
11>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgTerrain\TerrainTile.cpp(404): warning C4456: “imageLayer”的声明隐藏了上一个本地声明
11> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgTerrain\TerrainTile.cpp(375): note: 参见“imageLayer”的声明
11>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgTerrain\TerrainTile.cpp(436): warning C4456: “imageLayer”的声明隐藏了上一个本地声明
11> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgTerrain\TerrainTile.cpp(420): note: 参见“imageLayer”的声明
11>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgTerrain\TerrainTile.cpp(464): warning C4456: “imageLayer”的声明隐藏了上一个本地声明
11> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgTerrain\TerrainTile.cpp(420): note: 参见“imageLayer”的声明
7> EventHandler.cpp
15> application_osgversion.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgversiond.exe
15> application_osgversion.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgversiond.pdb (Full PDB)
9> ExplosionEffect.cpp
14> directx.cpp
10> ShadowTexture.cpp
8> Effect.cpp
14> mesh.cpp
9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\ExplosionEffect.cpp(30): warning C4273: “osgParticle::ExplosionEffect::ExplosionEffect”: dll 链接不一致
9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/ExplosionEffect(28): note: 参见“{ctor}”的前一个定义
9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\ExplosionEffect.cpp(45): warning C4273: “osgParticle::ExplosionEffect::ExplosionEffect”: dll 链接不一致
9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/ExplosionEffect(30): note: 参见“{ctor}”的前一个定义
9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\ExplosionEffect.cpp(57): warning C4273: “osgParticle::ExplosionEffect::ExplosionEffect”: dll 链接不一致
9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/ExplosionEffect(32): note: 参见“{ctor}”的前一个定义
9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\ExplosionEffect.cpp(64): warning C4273: “osgParticle::ExplosionEffect::setDefaults”: dll 链接不一致
9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/ExplosionEffect(36): note: 参见“setDefaults”的前一个定义
6> FadeText.cpp
9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\ExplosionEffect.cpp(82): warning C4273: “osgParticle::ExplosionEffect::setUpEmitterAndProgram”: dll 链接不一致
9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/ExplosionEffect(38): note: 参见“setUpEmitterAndProgram”的前一个定义
16>------ 已启动生成: 项目: Plugins zip, 配置: Debug x64 ------
14>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\x\mesh.cpp(138): warning C4456: “fi”的声明隐藏了上一个本地声明
14> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\x\mesh.cpp(89): note: 参见“fi”的声明
11> TerrainTechnique.cpp
14> types.cpp
16> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/zip/CMakeLists.txt
14> 正在生成代码...
16> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/zip/CMakeFiles/generate.stamp is up-to-date.
7> EventQueue.cpp
16> unzip.cpp
16>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\zip\unzip.cpp(3762): warning C4457: “buf”的声明隐藏了函数参数
16> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\zip\unzip.cpp(3724): note: 参见“buf”的声明
16> ZipArchive.cpp
9> FireEffect.cpp
10> ShadowVolume.cpp
8> MultiTextureControl.cpp
7> EventVisitor.cpp
11> Terrain.cpp
9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\FireEffect.cpp(29): warning C4273: “osgParticle::FireEffect::FireEffect”: dll 链接不一致
9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/FireEffect(28): note: 参见“{ctor}”的前一个定义
9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\FireEffect.cpp(45): warning C4273: “osgParticle::FireEffect::FireEffect”: dll 链接不一致
9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/FireEffect(30): note: 参见“{ctor}”的前一个定义
9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\FireEffect.cpp(58): warning C4273: “osgParticle::FireEffect::FireEffect”: dll 链接不一致
9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/FireEffect(32): note: 参见“{ctor}”的前一个定义
9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\FireEffect.cpp(65): warning C4273: “osgParticle::FireEffect::setDefaults”: dll 链接不一致
9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/FireEffect(36): note: 参见“setDefaults”的前一个定义
9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\FireEffect.cpp(81): warning C4273: “osgParticle::FireEffect::setUpEmitterAndProgram”: dll 链接不一致
9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/FireEffect(38): note: 参见“setUpEmitterAndProgram”的前一个定义
16>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\zip\unzip.h(39): warning C4005: “INVALID_HANDLE_VALUE”: 宏重定义
16> C:\Program Files (x86)\Windows Kits\10\Include\10.0.17134.0\um\handleapi.h(27): note: 参见“INVALID_HANDLE_VALUE”的前一个定义
16>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\zip\unzip.h(59): warning C4005: “DECLARE_HANDLE”: 宏重定义
16> C:\Program Files (x86)\Windows Kits\10\Include\10.0.17134.0\um\winnt.h(637): note: 参见“DECLARE_HANDLE”的前一个定义
6> Glyph.cpp
10>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgShadow\ShadowVolume.cpp(288): warning C4456: “itr”的声明隐藏了上一个本地声明
10> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgShadow\ShadowVolume.cpp(252): note: 参见“itr”的声明
8> Outline.cpp
9> FluidFrictionOperator.cpp
14> osgdb_x.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_xd.dll
14> osgdb_x.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_xd.pdb (Full PDB)
16> ReaderWriterZIP.cpp
7> FirstPersonManipulator.cpp
10> ShadowedScene.cpp
17>------ 已启动生成: 项目: Plugins 3dc, 配置: Debug x64 ------
9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\FluidFrictionOperator.cpp(7): warning C4273: “osgParticle::FluidFrictionOperator::FluidFrictionOperator”: dll 链接不一致
9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/FluidFrictionOperator(39): note: 参见“{ctor}”的前一个定义
9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\FluidFrictionOperator.cpp(20): warning C4273: “osgParticle::FluidFrictionOperator::FluidFrictionOperator”: dll 链接不一致
9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/FluidFrictionOperator(40): note: 参见“{ctor}”的前一个定义
9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\FluidFrictionOperator.cpp(31): warning C4273: “osgParticle::FluidFrictionOperator::operate”: dll 链接不一致
9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/FluidFrictionOperator(75): note: 参见“operate”的前一个定义
11> GeometryTechnique.cpp
17> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/3dc/CMakeLists.txt
6> String.cpp
17> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/3dc/CMakeFiles/generate.stamp is up-to-date.
16>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\zip\unzip.h(39): warning C4005: “INVALID_HANDLE_VALUE”: 宏重定义
16> C:\Program Files (x86)\Windows Kits\10\Include\10.0.17134.0\um\handleapi.h(27): note: 参见“INVALID_HANDLE_VALUE”的前一个定义
16>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\zip\unzip.h(59): warning C4005: “DECLARE_HANDLE”: 宏重定义
16> C:\Program Files (x86)\Windows Kits\10\Include\10.0.17134.0\um\winnt.h(637): note: 参见“DECLARE_HANDLE”的前一个定义
6> Style.cpp
17> ReaderWriter3DC.cpp
6> TextBase.cpp
8> Registry.cpp
9> FluidProgram.cpp
16> 正在生成代码...
7> FlightManipulator.cpp
9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\FluidProgram.cpp(3): warning C4273: “osgParticle::FluidProgram::FluidProgram”: dll 链接不一致
9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/FluidProgram(35): note: 参见“{ctor}”的前一个定义
9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\FluidProgram.cpp(9): warning C4273: “osgParticle::FluidProgram::FluidProgram”: dll 链接不一致
9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/FluidProgram(36): note: 参见“{ctor}”的前一个定义
9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\FluidProgram.cpp(21): warning C4273: “osgParticle::FluidProgram::execute”: dll 链接不一致
9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/FluidProgram(100): note: 参见“execute”的前一个定义
10> ShadowSettings.cpp
11> GeometryPool.cpp
10> SoftShadowMap.cpp
8> Scribe.cpp
9> ModularEmitter.cpp
6> Text.cpp
11>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgTerrain\GeometryPool.cpp(367): warning C4456: “bottom_left”的声明隐藏了上一个本地声明
11> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgTerrain\GeometryPool.cpp(170): note: 参见“bottom_left”的声明
11>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgTerrain\GeometryPool.cpp(386): warning C4456: “em”的声明隐藏了上一个本地声明
11> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgTerrain\GeometryPool.cpp(178): note: 参见“em”的声明
11>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgTerrain\GeometryPool.cpp(413): warning C4456: “pos”的声明隐藏了上一个本地声明
11> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgTerrain\GeometryPool.cpp(152): note: 参见“pos”的声明
11>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgTerrain\GeometryPool.cpp(430): warning C4456: “normal”的声明隐藏了上一个本地声明
11> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgTerrain\GeometryPool.cpp(153): note: 参见“normal”的声明
11>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgTerrain\GeometryPool.cpp(581): warning C4456: “itr”的声明隐藏了上一个本地声明
11> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgTerrain\GeometryPool.cpp(570): note: 参见“itr”的声明
16> osgdb_zip.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_zipd.dll
16> osgdb_zip.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_zipd.pdb (Full PDB)
18>------ 已启动生成: 项目: Plugins 3ds, 配置: Debug x64 ------
9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\ModularEmitter.cpp(7): warning C4273: “osgParticle::ModularEmitter::ModularEmitter”: dll 链接不一致
9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/ModularEmitter(46): note: 参见“{ctor}”的前一个定义
9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\ModularEmitter.cpp(15): warning C4273: “osgParticle::ModularEmitter::ModularEmitter”: dll 链接不一致
9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/ModularEmitter(47): note: 参见“{ctor}”的前一个定义
9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\ModularEmitter.cpp(25): warning C4273: “osgParticle::ModularEmitter::emitParticles”: dll 链接不一致
9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/ModularEmitter(89): note: 参见“emitParticles”的前一个定义
7> GUIEventAdapter.cpp
18> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/3ds/CMakeLists.txt
17> osgdb_3dc.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_3dcd.dll
17> osgdb_3dc.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_3dcd.pdb (Full PDB)
18> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/3ds/CMakeFiles/generate.stamp is up-to-date.
19>------ 已启动生成: 项目: Plugins ac, 配置: Debug x64 ------
8> SpecularHighlights.cpp
18> ReaderWriter3DS.cpp
9> ModularProgram.cpp
11> Version.cpp
11> 正在生成代码...
7> GUIEventHandler.cpp
10> ParallelSplitShadowMap.cpp
9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\ModularProgram.cpp(7): warning C4273: “osgParticle::ModularProgram::ModularProgram”: dll 链接不一致
9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/ModularProgram(37): note: 参见“{ctor}”的前一个定义
9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\ModularProgram.cpp(12): warning C4273: “osgParticle::ModularProgram::ModularProgram”: dll 链接不一致
9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/ModularProgram(38): note: 参见“{ctor}”的前一个定义
9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\ModularProgram.cpp(21): warning C4273: “osgParticle::ModularProgram::execute”: dll 链接不一致
9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/ModularProgram(61): note: 参见“execute”的前一个定义
6> Text3D.cpp
10>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgShadow\ParallelSplitShadowMap.cpp(639): warning C4456: “it”的声明隐藏了上一个本地声明
10> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgShadow\ParallelSplitShadowMap.cpp(566): note: 参见“it”的声明
8> Technique.cpp
9> MultiSegmentPlacer.cpp
6>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgText\Text3D.cpp(92): warning C4456: “end”的声明隐藏了上一个本地声明
6> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgText\Text3D.cpp(68): note: 参见“end”的声明
6>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgText\Text3D.cpp(99): warning C4456: “end”的声明隐藏了上一个本地声明
6> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgText\Text3D.cpp(68): note: 参见“end”的声明
6>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgText\Text3D.cpp(106): warning C4456: “end”的声明隐藏了上一个本地声明
6> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgText\Text3D.cpp(68): note: 参见“end”的声明
6>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgText\Text3D.cpp(631): warning C4456: “end”的声明隐藏了上一个本地声明
6> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgText\Text3D.cpp(608): note: 参见“end”的声明
6>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgText\Text3D.cpp(640): warning C4456: “end”的声明隐藏了上一个本地声明
6> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgText\Text3D.cpp(608): note: 参见“end”的声明
6>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgText\Text3D.cpp(652): warning C4456: “end”的声明隐藏了上一个本地声明
6> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgText\Text3D.cpp(608): note: 参见“end”的声明
6>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgText\Text3D.cpp(696): warning C4456: “end”的声明隐藏了上一个本地声明
6> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgText\Text3D.cpp(684): note: 参见“end”的声明
6>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgText\Text3D.cpp(720): warning C4456: “end”的声明隐藏了上一个本地声明
6> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgText\Text3D.cpp(709): note: 参见“end”的声明
6>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgText\Text3D.cpp(754): warning C4456: “end”的声明隐藏了上一个本地声明
6> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgText\Text3D.cpp(742): note: 参见“end”的声明
7> KeySwitchMatrixManipulator.cpp
6> Version.cpp
9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\MultiSegmentPlacer.cpp(8): warning C4273: “osgParticle::MultiSegmentPlacer::MultiSegmentPlacer”: dll 链接不一致
10> Version.cpp
18> WriterNodeVisitor.cpp
9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/MultiSegmentPlacer(38): note: 参见“{ctor}”的前一个定义
6> 正在生成代码...
10> ConvexPolyhedron.cpp
9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\MultiSegmentPlacer.cpp(13): warning C4273: “osgParticle::MultiSegmentPlacer::MultiSegmentPlacer”: dll 链接不一致
9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/MultiSegmentPlacer(39): note: 参见“{ctor}”的前一个定义
9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\MultiSegmentPlacer.cpp(18): warning C4273: “osgParticle::MultiSegmentPlacer::recompute_length”: dll 链接不一致
9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/MultiSegmentPlacer(84): note: 参见“recompute_length”的前一个定义
9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\MultiSegmentPlacer.cpp(32): warning C4273: “osgParticle::MultiSegmentPlacer::place”: dll 链接不一致
9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/MultiSegmentPlacer(65): note: 参见“place”的前一个定义
9> Particle.cpp
8> Validator.cpp
10>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgShadow\ConvexPolyhedron.cpp(373): warning C4456: “fd”的声明隐藏了上一个本地声明
10> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgShadow\ConvexPolyhedron.cpp(326): note: 参见“fd”的声明
10>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgShadow\ConvexPolyhedron.cpp(820): warning C4459: “Points”的声明隐藏了全局声明
10> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgShadow\ConvexPolyhedron.cpp(88): note: 参见“`anonymous-namespace'::Points”的声明
10>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgShadow\ConvexPolyhedron.cpp(1291): warning C4456: “fd”的声明隐藏了上一个本地声明
10> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgShadow\ConvexPolyhedron.cpp(1239): note: 参见“fd”的声明
10>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgShadow\ConvexPolyhedron.cpp(1849): warning C4456: “cp”的声明隐藏了上一个本地声明
10> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgShadow\ConvexPolyhedron.cpp(1818): note: 参见“cp”的声明
10>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgShadow\ConvexPolyhedron.cpp(1850): warning C4457: “face”的声明隐藏了函数参数
10> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgShadow\ConvexPolyhedron.cpp(1790): note: 参见“face”的声明
9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\Particle.cpp(24): warning C4273: “osgParticle::Particle::Particle”: dll 链接不一致
9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/Particle(72): note: 参见“{ctor}”的前一个定义
9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\Particle.cpp(60): warning C4273: “osgParticle::Particle::update”: dll 链接不一致
9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/Particle(238): note: 参见“update”的前一个定义
9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\Particle.cpp(133): warning C4273: “osgParticle::Particle::render”: dll 链接不一致
9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/Particle(244): note: 参见“render”的前一个定义
9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\Particle.cpp(223): warning C4273: “osgParticle::Particle::render”: dll 链接不一致
9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/Particle(247): note: 参见“render”的前一个定义
9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\Particle.cpp(252): warning C4273: “osgParticle::Particle::setUpTexCoordsAsPartOfConnectedParticleSystem”: dll 链接不一致
9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/Particle(295): note: 参见“setUpTexCoordsAsPartOfConnectedParticleSystem”的前一个定义
7> CameraManipulator.cpp
18> WriterCompareTriangle.cpp
6> 正在创建库 O:/OpenSceneGraph/OpenSceneGraph_build/lib/osgTextd.lib 和对象 O:/OpenSceneGraph/OpenSceneGraph_build/lib/osgTextd.exp
10> DebugShadowMap.cpp
7>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgGA\CameraManipulator.cpp(24): warning C4589: 抽象类“osgGA::CameraManipulator”的构造函数忽略虚拟基类“osg::Callback”的初始化设定值
9> ParticleEffect.cpp
7> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgGA\CameraManipulator.cpp(24): note: 虚拟基类仅由最底层派生类型进行初始化
18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\WriterCompareTriangle.cpp(20): warning C4456: “g”的声明隐藏了上一个本地声明
18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\WriterCompareTriangle.cpp(13): note: 参见“g”的声明
8> Version.cpp
8> 正在生成代码...
9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\ParticleEffect.cpp(20): warning C4273: “osgParticle::ParticleEffect::ParticleEffect”: dll 链接不一致
9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/ParticleEffect(37): note: 参见“{ctor}”的前一个定义
9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\ParticleEffect.cpp(36): warning C4273: “osgParticle::ParticleEffect::setUseLocalParticleSystem”: dll 链接不一致
9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/ParticleEffect(48): note: 参见“setUseLocalParticleSystem”的前一个定义
9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\ParticleEffect.cpp(45): warning C4273: “osgParticle::ParticleEffect::setTextureFileName”: dll 链接不一致
9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/ParticleEffect(51): note: 参见“setTextureFileName”的前一个定义
9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\ParticleEffect.cpp(52): warning C4273: “osgParticle::ParticleEffect::setDefaultParticleTemplate”: dll 链接不一致
9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/ParticleEffect(54): note: 参见“setDefaultParticleTemplate”的前一个定义
9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\ParticleEffect.cpp(59): warning C4273: “osgParticle::ParticleEffect::setPosition”: dll 链接不一致
9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/ParticleEffect(57): note: 参见“setPosition”的前一个定义
9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\ParticleEffect.cpp(68): warning C4273: “osgParticle::ParticleEffect::setScale”: dll 链接不一致
9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/ParticleEffect(60): note: 参见“setScale”的前一个定义
9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\ParticleEffect.cpp(77): warning C4273: “osgParticle::ParticleEffect::setIntensity”: dll 链接不一致
9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/ParticleEffect(63): note: 参见“setIntensity”的前一个定义
9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\ParticleEffect.cpp(86): warning C4273: “osgParticle::ParticleEffect::setStartTime”: dll 链接不一致
9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/ParticleEffect(66): note: 参见“setStartTime”的前一个定义
9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\ParticleEffect.cpp(95): warning C4273: “osgParticle::ParticleEffect::setEmitterDuration”: dll 链接不一致
9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/ParticleEffect(69): note: 参见“setEmitterDuration”的前一个定义
9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\ParticleEffect.cpp(104): warning C4273: “osgParticle::ParticleEffect::setParticleDuration”: dll 链接不一致
9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/ParticleEffect(72): note: 参见“setParticleDuration”的前一个定义
9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\ParticleEffect.cpp(113): warning C4273: “osgParticle::ParticleEffect::setWind”: dll 链接不一致
9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/ParticleEffect(75): note: 参见“setWind”的前一个定义
9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\ParticleEffect.cpp(122): warning C4273: “osgParticle::ParticleEffect::setParticleSystem”: dll 链接不一致
9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/ParticleEffect(87): note: 参见“setParticleSystem”的前一个定义
9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\ParticleEffect.cpp(131): warning C4273: “osgParticle::ParticleEffect::setDefaults”: dll 链接不一致
9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/ParticleEffect(91): note: 参见“setDefaults”的前一个定义
9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\ParticleEffect.cpp(141): warning C4273: “osgParticle::ParticleEffect::buildEffect”: dll 链接不一致
9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/ParticleEffect(95): note: 参见“buildEffect”的前一个定义
6> osgText.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osg130-osgTextd.dll
6> osgText.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osg130-osgTextd.pdb (Full PDB)
20>------ 已启动生成: 项目: osgSim, 配置: Debug x64 ------
18> lib3ds_io.c
18> 正在生成代码...
20> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgSim/CMakeLists.txt
7> MultiTouchTrackballManipulator.cpp
20> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgSim/CMakeFiles/generate.stamp is up-to-date.
20> BlinkSequence.cpp
21>------ 已启动生成: 项目: Plugins txf, 配置: Debug x64 ------
20> ColorRange.cpp
21> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/txf/CMakeLists.txt
21> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/txf/CMakeFiles/generate.stamp is up-to-date.
20> DOFTransform.cpp
21> ReaderWriterTXF.cpp
8> 正在创建库 O:/OpenSceneGraph/OpenSceneGraph_build/lib/osgFXd.lib 和对象 O:/OpenSceneGraph/OpenSceneGraph_build/lib/osgFXd.exp
11> 正在创建库 O:/OpenSceneGraph/OpenSceneGraph_build/lib/osgTerraind.lib 和对象 O:/OpenSceneGraph/OpenSceneGraph_build/lib/osgTerraind.exp
9> ParticleProcessor.cpp
20> ElevationSlice.cpp
10> LightSpacePerspectiveShadowMap.cpp
8> osgFX.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osg130-osgFXd.dll
8> osgFX.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osg130-osgFXd.pdb (Full PDB)
22>------ 已启动生成: 项目: Plugins bmp, 配置: Debug x64 ------
9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\ParticleProcessor.cpp(15): warning C4273: “osgParticle::ParticleProcessor::ParticleProcessor”: dll 链接不一致
9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/ParticleProcessor(46): note: 参见“{ctor}”的前一个定义
9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\ParticleProcessor.cpp(36): warning C4273: “osgParticle::ParticleProcessor::ParticleProcessor”: dll 链接不一致
9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/ParticleProcessor(47): note: 参见“{ctor}”的前一个定义
9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\ParticleProcessor.cpp(56): warning C4273: “osgParticle::ParticleProcessor::traverse”: dll 链接不一致
9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/ParticleProcessor(116): note: 参见“traverse”的前一个定义
9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\ParticleProcessor.cpp(145): warning C4273: “osgParticle::ParticleProcessor::computeBound”: dll 链接不一致
9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/ParticleProcessor(143): note: 参见“computeBound”的前一个定义
11> osgTerrain.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osg130-osgTerraind.dll
11> osgTerrain.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osg130-osgTerraind.pdb (Full PDB)
23>------ 已启动生成: 项目: Plugins bsp, 配置: Debug x64 ------
22> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/bmp/CMakeLists.txt
22> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/bmp/CMakeFiles/generate.stamp is up-to-date.
23> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/bsp/CMakeLists.txt
18> lib3ds_atmosphere.c
23> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/bsp/CMakeFiles/generate.stamp is up-to-date.
18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_atmosphere.c(178): warning C4456: “c”的声明隐藏了上一个本地声明
22> ReaderWriterBMP.cpp
18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_atmosphere.c(169): note: 参见“c”的声明
18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_atmosphere.c(185): warning C4456: “c”的声明隐藏了上一个本地声明
18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_atmosphere.c(169): note: 参见“c”的声明
18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_atmosphere.c(204): warning C4456: “c”的声明隐藏了上一个本地声明
18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_atmosphere.c(195): note: 参见“c”的声明
18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_atmosphere.c(222): warning C4456: “c”的声明隐藏了上一个本地声明
18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_atmosphere.c(213): note: 参见“c”的声明
7> NodeTrackerManipulator.cpp
18> lib3ds_background.c
18> lib3ds_camera.c
18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_camera.c(149): warning C4456: “c”的声明隐藏了上一个本地声明
18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_camera.c(134): note: 参见“c”的声明
18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_camera.c(155): warning C4456: “c”的声明隐藏了上一个本地声明
18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_camera.c(134): note: 参见“c”的声明
18> lib3ds_chunk.c
18> lib3ds_chunktable.c
18> lib3ds_file.c
18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_file.c(721): warning C4456: “c”的声明隐藏了上一个本地声明
18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_file.c(715): note: 参见“c”的声明
18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_file.c(728): warning C4456: “c”的声明隐藏了上一个本地声明
18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_file.c(715): note: 参见“c”的声明
18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_file.c(742): warning C4456: “c”的声明隐藏了上一个本地声明
18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_file.c(715): note: 参见“c”的声明
18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_file.c(758): warning C4456: “c”的声明隐藏了上一个本地声明
18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_file.c(715): note: 参见“c”的声明
18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_file.c(776): warning C4456: “c”的声明隐藏了上一个本地声明
18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_file.c(715): note: 参见“c”的声明
18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_file.c(789): warning C4456: “c”的声明隐藏了上一个本地声明
18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_file.c(715): note: 参见“c”的声明
18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_file.c(802): warning C4456: “c”的声明隐藏了上一个本地声明
18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_file.c(715): note: 参见“c”的声明
18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_file.c(850): warning C4456: “c”的声明隐藏了上一个本地声明
18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_file.c(840): note: 参见“c”的声明
18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_file.c(859): warning C4456: “c”的声明隐藏了上一个本地声明
18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_file.c(840): note: 参见“c”的声明
18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_file.c(867): warning C4456: “c”的声明隐藏了上一个本地声明
18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_file.c(840): note: 参见“c”的声明
18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_file.c(909): warning C4456: “c”的声明隐藏了上一个本地声明
18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_file.c(894): note: 参见“c”的声明
18> lib3ds_light.c
18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_light.c(198): warning C4456: “c”的声明隐藏了上一个本地声明
18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_light.c(191): note: 参见“c”的声明
18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_light.c(205): warning C4456: “c”的声明隐藏了上一个本地声明
18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_light.c(191): note: 参见“c”的声明
18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_light.c(211): warning C4456: “c”的声明隐藏了上一个本地声明
18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_light.c(191): note: 参见“c”的声明
18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_light.c(218): warning C4456: “c”的声明隐藏了上一个本地声明
18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_light.c(191): note: 参见“c”的声明
18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_light.c(225): warning C4456: “c”的声明隐藏了上一个本地声明
18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_light.c(191): note: 参见“c”的声明
18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_light.c(232): warning C4456: “c”的声明隐藏了上一个本地声明
18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_light.c(191): note: 参见“c”的声明
18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_light.c(239): warning C4456: “c”的声明隐藏了上一个本地声明
18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_light.c(191): note: 参见“c”的声明
18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_light.c(249): warning C4456: “c”的声明隐藏了上一个本地声明
18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_light.c(239): note: 参见“c”的声明
18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_light.c(256): warning C4456: “c”的声明隐藏了上一个本地声明
18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_light.c(239): note: 参见“c”的声明
18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_light.c(264): warning C4456: “c”的声明隐藏了上一个本地声明
18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_light.c(239): note: 参见“c”的声明
18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_light.c(273): warning C4456: “c”的声明隐藏了上一个本地声明
18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_light.c(239): note: 参见“c”的声明
20>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgSim\ElevationSlice.cpp(465): warning C4456: “nextItr”的声明隐藏了上一个本地声明
18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_light.c(279): warning C4456: “c”的声明隐藏了上一个本地声明
18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_light.c(239): note: 参见“c”的声明
18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_light.c(285): warning C4456: “c”的声明隐藏了上一个本地声明
20> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgSim\ElevationSlice.cpp(456): note: 参见“nextItr”的声明
18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_light.c(239): note: 参见“c”的声明
18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_light.c(292): warning C4456: “c”的声明隐藏了上一个本地声明
18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_light.c(239): note: 参见“c”的声明
18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_light.c(299): warning C4456: “c”的声明隐藏了上一个本地声明
18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_light.c(239): note: 参见“c”的声明
23> ReaderWriterBSP.cpp
18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_light.c(305): warning C4456: “c”的声明隐藏了上一个本地声明
18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_light.c(239): note: 参见“c”的声明
18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_light.c(312): warning C4456: “c”的声明隐藏了上一个本地声明
18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_light.c(239): note: 参见“c”的声明
18> lib3ds_material.c
18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(554): warning C4456: “c”的声明隐藏了上一个本地声明
18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(543): note: 参见“c”的声明
18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(562): warning C4456: “c”的声明隐藏了上一个本地声明
18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(543): note: 参见“c”的声明
18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(570): warning C4456: “c”的声明隐藏了上一个本地声明
18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(543): note: 参见“c”的声明
18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(578): warning C4456: “c”的声明隐藏了上一个本地声明
18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(543): note: 参见“c”的声明
18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(586): warning C4456: “c”的声明隐藏了上一个本地声明
18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(543): note: 参见“c”的声明
18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(594): warning C4456: “c”的声明隐藏了上一个本地声明
18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(543): note: 参见“c”的声明
18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(602): warning C4456: “c”的声明隐藏了上一个本地声明
18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(543): note: 参见“c”的声明
18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(610): warning C4456: “c”的声明隐藏了上一个本地声明
18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(543): note: 参见“c”的声明
18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(618): warning C4456: “c”的声明隐藏了上一个本地声明
18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(543): note: 参见“c”的声明
18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(628): warning C4456: “c”的声明隐藏了上一个本地声明
18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(543): note: 参见“c”的声明
18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(638): warning C4456: “c”的声明隐藏了上一个本地声明
18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(543): note: 参见“c”的声明
18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(648): warning C4456: “c”的声明隐藏了上一个本地声明
18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(543): note: 参见“c”的声明
18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(658): warning C4456: “c”的声明隐藏了上一个本地声明
18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(543): note: 参见“c”的声明
18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(679): warning C4456: “c”的声明隐藏了上一个本地声明
18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(673): note: 参见“c”的声明
18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(687): warning C4456: “c”的声明隐藏了上一个本地声明
18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(673): note: 参见“c”的声明
18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(695): warning C4456: “c”的声明隐藏了上一个本地声明
18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(673): note: 参见“c”的声明
18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(703): warning C4456: “c”的声明隐藏了上一个本地声明
18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(673): note: 参见“c”的声明
18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(711): warning C4456: “c”的声明隐藏了上一个本地声明
18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(673): note: 参见“c”的声明
18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(719): warning C4456: “c”的声明隐藏了上一个本地声明
18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(673): note: 参见“c”的声明
18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(727): warning C4456: “c”的声明隐藏了上一个本地声明
18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(673): note: 参见“c”的声明
18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(735): warning C4456: “c”的声明隐藏了上一个本地声明
18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(673): note: 参见“c”的声明
18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(743): warning C4456: “c”的声明隐藏了上一个本地声明
18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(673): note: 参见“c”的声明
18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(750): warning C4456: “c”的声明隐藏了上一个本地声明
18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(673): note: 参见“c”的声明
18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(758): warning C4456: “c”的声明隐藏了上一个本地声明
18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(673): note: 参见“c”的声明
18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(766): warning C4456: “c”的声明隐藏了上一个本地声明
18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(673): note: 参见“c”的声明
18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(773): warning C4456: “c”的声明隐藏了上一个本地声明
18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(673): note: 参见“c”的声明
18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(780): warning C4456: “c”的声明隐藏了上一个本地声明
18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(673): note: 参见“c”的声明
18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(787): warning C4456: “c”的声明隐藏了上一个本地声明
18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(673): note: 参见“c”的声明
18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(794): warning C4456: “c”的声明隐藏了上一个本地声明
18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(673): note: 参见“c”的声明
18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(801): warning C4456: “c”的声明隐藏了上一个本地声明
18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(673): note: 参见“c”的声明
18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(808): warning C4456: “c”的声明隐藏了上一个本地声明
18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(673): note: 参见“c”的声明
18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(815): warning C4456: “c”的声明隐藏了上一个本地声明
18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(673): note: 参见“c”的声明
18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(823): warning C4456: “c”的声明隐藏了上一个本地声明
18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(673): note: 参见“c”的声明
18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(830): warning C4456: “c”的声明隐藏了上一个本地声明
18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(673): note: 参见“c”的声明
18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(837): warning C4456: “c”的声明隐藏了上一个本地声明
18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(673): note: 参见“c”的声明
18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(861): warning C4456: “c”的声明隐藏了上一个本地声明
18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(673): note: 参见“c”的声明
18> lib3ds_math.c
18> lib3ds_matrix.c
18> lib3ds_mesh.c
18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_mesh.c(263): warning C4456: “i”的声明隐藏了上一个本地声明
18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_mesh.c(241): note: 参见“i”的声明
18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_mesh.c(283): warning C4456: “i”的声明隐藏了上一个本地声明
18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_mesh.c(241): note: 参见“i”的声明
18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_mesh.c(511): warning C4456: “c”的声明隐藏了上一个本地声明
18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_mesh.c(489): note: 参见“c”的声明
18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_mesh.c(548): warning C4456: “c”的声明隐藏了上一个本地声明
18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_mesh.c(489): note: 参见“c”的声明
18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_mesh.c(562): warning C4456: “c”的声明隐藏了上一个本地声明
18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_mesh.c(489): note: 参见“c”的声明
18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_mesh.c(621): warning C4456: “c”的声明隐藏了上一个本地声明
18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_mesh.c(612): note: 参见“c”的声明
18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_mesh.c(651): warning C4456: “c”的声明隐藏了上一个本地声明
18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_mesh.c(612): note: 参见“c”的声明
18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_mesh.c(665): warning C4456: “c”的声明隐藏了上一个本地声明
18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_mesh.c(612): note: 参见“c”的声明
18> lib3ds_node.c
18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_node.c(837): warning C4456: “c”的声明隐藏了上一个本地声明
18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_node.c(798): note: 参见“c”的声明
18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_node.c(845): warning C4456: “c”的声明隐藏了上一个本地声明
18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_node.c(798): note: 参见“c”的声明
18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_node.c(859): warning C4456: “c”的声明隐藏了上一个本地声明
18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_node.c(798): note: 参见“c”的声明
18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_node.c(871): warning C4456: “c”的声明隐藏了上一个本地声明
18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_node.c(798): note: 参见“c”的声明
18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_node.c(879): warning C4456: “c”的声明隐藏了上一个本地声明
18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_node.c(798): note: 参见“c”的声明
18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_node.c(900): warning C4456: “c”的声明隐藏了上一个本地声明
18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_node.c(798): note: 参见“c”的声明
18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_node.c(910): warning C4456: “c”的声明隐藏了上一个本地声明
18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_node.c(798): note: 参见“c”的声明
18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_node.c(917): warning C4456: “c”的声明隐藏了上一个本地声明
18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_node.c(798): note: 参见“c”的声明
18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_node.c(924): warning C4456: “c”的声明隐藏了上一个本地声明
18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_node.c(798): note: 参见“c”的声明
18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_node.c(931): warning C4456: “c”的声明隐藏了上一个本地声明
18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_node.c(798): note: 参见“c”的声明
18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_node.c(938): warning C4456: “c”的声明隐藏了上一个本地声明
18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_node.c(798): note: 参见“c”的声明
18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_node.c(950): warning C4456: “c”的声明隐藏了上一个本地声明
18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_node.c(798): note: 参见“c”的声明
18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_node.c(957): warning C4456: “c”的声明隐藏了上一个本地声明
18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_node.c(798): note: 参见“c”的声明
18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_node.c(964): warning C4456: “c”的声明隐藏了上一个本地声明
18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_node.c(798): note: 参见“c”的声明
18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_node.c(976): warning C4456: “c”的声明隐藏了上一个本地声明
18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_node.c(798): note: 参见“c”的声明
18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_node.c(988): warning C4456: “c”的声明隐藏了上一个本地声明
18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_node.c(798): note: 参见“c”的声明
18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_node.c(995): warning C4456: “c”的声明隐藏了上一个本地声明
18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_node.c(798): note: 参见“c”的声明
18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_node.c(1007): warning C4456: “c”的声明隐藏了上一个本地声明
18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_node.c(798): note: 参见“c”的声明
18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_node.c(1014): warning C4456: “c”的声明隐藏了上一个本地声明
18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_node.c(798): note: 参见“c”的声明
18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_node.c(1021): warning C4456: “c”的声明隐藏了上一个本地声明
18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_node.c(798): note: 参见“c”的声明
18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_node.c(1028): warning C4456: “c”的声明隐藏了上一个本地声明
18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_node.c(798): note: 参见“c”的声明
18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_node.c(1035): warning C4456: “c”的声明隐藏了上一个本地声明
18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_node.c(798): note: 参见“c”的声明
18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_node.c(1047): warning C4456: “c”的声明隐藏了上一个本地声明
18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_node.c(798): note: 参见“c”的声明
18> lib3ds_quat.c
18> lib3ds_shadow.c
18> lib3ds_track.c
18> lib3ds_util.c
18> lib3ds_vector.c
18> lib3ds_viewport.c
18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_viewport.c(170): warning C4456: “c”的声明隐藏了上一个本地声明
18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_viewport.c(155): note: 参见“c”的声明
18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_viewport.c(181): warning C4456: “c”的声明隐藏了上一个本地声明
18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_viewport.c(155): note: 参见“c”的声明
18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_viewport.c(211): warning C4456: “c”的声明隐藏了上一个本地声明
18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_viewport.c(204): note: 参见“c”的声明
18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_viewport.c(221): warning C4456: “c”的声明隐藏了上一个本地声明
18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_viewport.c(204): note: 参见“c”的声明
18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_viewport.c(231): warning C4456: “c”的声明隐藏了上一个本地声明
18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_viewport.c(204): note: 参见“c”的声明
18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_viewport.c(241): warning C4456: “c”的声明隐藏了上一个本地声明
18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_viewport.c(204): note: 参见“c”的声明
18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_viewport.c(251): warning C4456: “c”的声明隐藏了上一个本地声明
18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_viewport.c(204): note: 参见“c”的声明
18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_viewport.c(261): warning C4456: “c”的声明隐藏了上一个本地声明
18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_viewport.c(204): note: 参见“c”的声明
18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_viewport.c(271): warning C4456: “c”的声明隐藏了上一个本地声明
18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_viewport.c(204): note: 参见“c”的声明
18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_viewport.c(284): warning C4456: “c”的声明隐藏了上一个本地声明
18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_viewport.c(204): note: 参见“c”的声明
18> 正在生成代码...
9> ParticleSystem.cpp
21> TXFFont.cpp
22>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\bmp\ReaderWriterBMP.cpp(126): error C2371: “BITMAPINFOHEADER”: 重定义;不同的基类型
22> C:\Program Files (x86)\Windows Kits\10\Include\10.0.17134.0\um\wingdi.h(824): note: 参见“BITMAPINFOHEADER”的声明
23>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\bsp\Q3BSPReader.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
24>------ 已启动生成: 项目: Plugins curl, 配置: Debug x64 ------
20> HeightAboveTerrain.cpp
10> MinimalCullBoundsShadowMap.cpp
24> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/curl/CMakeLists.txt
24> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/curl/CMakeFiles/generate.stamp is up-to-date.
24> ReaderWriterCURL.cpp
9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\ParticleSystem.cpp(33): warning C4273: “osgParticle::ParticleSystem::ParticleSystem”: dll 链接不一致
9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/ParticleSystem(62): note: 参见“{ctor}”的前一个定义
9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\ParticleSystem.cpp(65): warning C4273: “osgParticle::ParticleSystem::ParticleSystem”: dll 链接不一致
9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/ParticleSystem(63): note: 参见“{ctor}”的前一个定义
9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\ParticleSystem.cpp(94): warning C4273: “osgParticle::ParticleSystem::~ParticleSystem”: dll 链接不一致
9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/ParticleSystem(262): note: 参见“{dtor}”的前一个定义
9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\ParticleSystem.cpp(98): warning C4273: “osgParticle::ParticleSystem::update”: dll 链接不一致
9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/ParticleSystem(242): note: 参见“update”的前一个定义
9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\ParticleSystem.cpp(177): warning C4273: “osgParticle::ParticleSystem::drawImplementation”: dll 链接不一致
9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/ParticleSystem(244): note: 参见“drawImplementation”的前一个定义
9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\ParticleSystem.cpp(238): warning C4273: “osgParticle::ParticleSystem::setDefaultAttributes”: dll 链接不一致
9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/ParticleSystem(202): note: 参见“setDefaultAttributes”的前一个定义
9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\ParticleSystem.cpp(279): warning C4273: “osgParticle::ParticleSystem::setDefaultAttributesUsingShaders”: dll 链接不一致
9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/ParticleSystem(208): note: 参见“setDefaultAttributesUsingShaders”的前一个定义
9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\ParticleSystem.cpp(368): warning C4273: “osgParticle::ParticleSystem::single_pass_render”: dll 链接不一致
9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/ParticleSystem(267): note: 参见“single_pass_render”的前一个定义
9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\ParticleSystem.cpp(500): warning C4273: “osgParticle::ParticleSystem::render_vertex_array”: dll 链接不一致
9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/ParticleSystem(268): note: 参见“render_vertex_array”的前一个定义
9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\ParticleSystem.cpp(532): warning C4273: “osgParticle::ParticleSystem::computeBoundingBox”: dll 链接不一致
9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/ParticleSystem(246): note: 参见“computeBoundingBox”的前一个定义
7> OrbitManipulator.cpp
23> BITSET.cpp
23> Q3BSPReader.cpp
21> 正在生成代码...
18> osgdb_3ds.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_3dsd.dll
18> osgdb_3ds.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_3dsd.pdb (Full PDB)
25>------ 已启动生成: 项目: Plugins dds, 配置: Debug x64 ------
7>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgGA\OrbitManipulator.cpp(453): warning C4456: “scale”的声明隐藏了上一个本地声明
7> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgGA\OrbitManipulator.cpp(436): note: 参见“scale”的声明
20> Impostor.cpp
9> ParticleSystemUpdater.cpp
23>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\bsp\Q3BSPReader.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
25> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/dds/CMakeLists.txt
25> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/dds/CMakeFiles/generate.stamp is up-to-date.
10> MinimalDrawBoundsShadowMap.cpp
25> ReaderWriterDDS.cpp
9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\ParticleSystemUpdater.cpp(9): warning C4273: “osgParticle::ParticleSystemUpdater::ParticleSystemUpdater”: dll 链接不一致
9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/ParticleSystemUpdater(41): note: 参见“{ctor}”的前一个定义
9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\ParticleSystemUpdater.cpp(15): warning C4273: “osgParticle::ParticleSystemUpdater::ParticleSystemUpdater”: dll 链接不一致
9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/ParticleSystemUpdater(42): note: 参见“{ctor}”的前一个定义
9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\ParticleSystemUpdater.cpp(24): warning C4273: “osgParticle::ParticleSystemUpdater::traverse”: dll 链接不一致
9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/ParticleSystemUpdater(76): note: 参见“traverse”的前一个定义
9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\ParticleSystemUpdater.cpp(64): warning C4273: “osgParticle::ParticleSystemUpdater::computeBound”: dll 链接不一致
9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/ParticleSystemUpdater(78): note: 参见“computeBound”的前一个定义
9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\ParticleSystemUpdater.cpp(69): warning C4273: “osgParticle::ParticleSystemUpdater::addParticleSystem”: dll 链接不一致
9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/ParticleSystemUpdater(47): note: 参见“addParticleSystem”的前一个定义
9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\ParticleSystemUpdater.cpp(75): warning C4273: “osgParticle::ParticleSystemUpdater::removeParticleSystem”: dll 链接不一致
9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/ParticleSystemUpdater(50): note: 参见“removeParticleSystem”的前一个定义
9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\ParticleSystemUpdater.cpp(84): warning C4273: “osgParticle::ParticleSystemUpdater::removeParticleSystem”: dll 链接不一致
9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/ParticleSystemUpdater(53): note: 参见“removeParticleSystem”的前一个定义
9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\ParticleSystemUpdater.cpp(101): warning C4273: “osgParticle::ParticleSystemUpdater::replaceParticleSystem”: dll 链接不一致
9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/ParticleSystemUpdater(56): note: 参见“replaceParticleSystem”的前一个定义
9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\ParticleSystemUpdater.cpp(113): warning C4273: “osgParticle::ParticleSystemUpdater::setParticleSystem”: dll 链接不一致
9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/ParticleSystemUpdater(59): note: 参见“setParticleSystem”的前一个定义
7> StandardManipulator.cpp
21> osgdb_txf.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_txfd.dll
21> osgdb_txf.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_txfd.pdb (Full PDB)
26>------ 已启动生成: 项目: Plugins osg deprecated osg, 配置: Debug x64 ------
23> Q3BSPLoad.cpp
25>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\dds\ReaderWriterDDS.cpp(970): warning C4456: “depth”的声明隐藏了上一个本地声明
25> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\dds\ReaderWriterDDS.cpp(435): note: 参见“depth”的声明
26> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgWrappers/deprecated-dotosg/osg/CMakeLists.txt
26> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgWrappers/deprecated-dotosg/osg/CMakeFiles/generate.stamp is up-to-date.
9> PrecipitationEffect.cpp
23> VBSPData.cpp
24> osgdb_curl.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_curld.dll
24> osgdb_curl.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_curld.pdb (Full PDB)
27>------ 已启动生成: 项目: Plugins osg deprecated osgfx, 配置: Debug x64 ------
20> ImpostorSprite.cpp
7>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgGA\StandardManipulator.cpp(51): warning C4589: 抽象类“osgGA::StandardManipulator”的构造函数忽略虚拟基类“osg::Callback”的初始化设定值
7> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgGA\StandardManipulator.cpp(51): note: 虚拟基类仅由最底层派生类型进行初始化
26> AlphaFunc.cpp
10> MinimalShadowMap.cpp
27> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgWrappers/deprecated-dotosg/osgFX/CMakeLists.txt
27> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgWrappers/deprecated-dotosg/osgFX/CMakeFiles/generate.stamp is up-to-date.
23> VBSPEntity.cpp
9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\PrecipitationEffect.cpp(38): warning C4273: “osgParticle::PrecipitationEffect::PrecipitationEffect”: dll 链接不一致
9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/PrecipitationEffect(32): note: 参见“{ctor}”的前一个定义
9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\PrecipitationEffect.cpp(49): warning C4273: “osgParticle::PrecipitationEffect::PrecipitationEffect”: dll 链接不一致
9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/PrecipitationEffect(33): note: 参见“{ctor}”的前一个定义
9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\PrecipitationEffect.cpp(75): warning C4273: “osgParticle::PrecipitationEffect::rain”: dll 链接不一致
9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/PrecipitationEffect(44): note: 参见“rain”的前一个定义
9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\PrecipitationEffect.cpp(99): warning C4273: “osgParticle::PrecipitationEffect::snow”: dll 链接不一致
9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/PrecipitationEffect(47): note: 参见“snow”的前一个定义
9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\PrecipitationEffect.cpp(123): warning C4273: “osgParticle::PrecipitationEffect::compileGLObjects”: dll 链接不一致
9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/PrecipitationEffect(195): note: 参见“compileGLObjects”的前一个定义
9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\PrecipitationEffect.cpp(145): warning C4273: “osgParticle::PrecipitationEffect::traverse”: dll 链接不一致
9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/PrecipitationEffect(40): note: 参见“traverse”的前一个定义
9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\PrecipitationEffect.cpp(254): warning C4273: “osgParticle::PrecipitationEffect::update”: dll 链接不一致
9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/PrecipitationEffect(197): note: 参见“update”的前一个定义
9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\PrecipitationEffect.cpp(327): warning C4273: “osgParticle::PrecipitationEffect::createGeometry”: dll 链接不一致
9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/PrecipitationEffect(199): note: 参见“createGeometry”的前一个定义
9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\PrecipitationEffect.cpp(419): warning C4273: “osgParticle::PrecipitationEffect::setUpGeometries”: dll 链接不一致
9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/PrecipitationEffect(204): note: 参见“setUpGeometries”的前一个定义
9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\PrecipitationEffect.cpp(675): warning C4273: “osgParticle::PrecipitationEffect::cull”: dll 链接不一致
9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/PrecipitationEffect(214): note: 参见“cull”的前一个定义
9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\PrecipitationEffect.cpp(757): warning C4273: “osgParticle::PrecipitationEffect::build”: dll 链接不一致
9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/PrecipitationEffect(215): note: 参见“build”的前一个定义
9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\PrecipitationEffect.cpp(815): warning C4273: “osgParticle::PrecipitationEffect::PrecipitationDrawable::PrecipitationDrawable”: dll 链接不一致
9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/PrecipitationEffect(97): note: 参见“{ctor}”的前一个定义
9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\PrecipitationEffect.cpp(823): warning C4273: “osgParticle::PrecipitationEffect::PrecipitationDrawable::PrecipitationDrawable”: dll 链接不一致
9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/PrecipitationEffect(98): note: 参见“{ctor}”的前一个定义
9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\PrecipitationEffect.cpp(835): warning C4273: “osgParticle::PrecipitationEffect::PrecipitationDrawable::drawImplementation”: dll 链接不一致
9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/PrecipitationEffect(120): note: 参见“drawImplementation”的前一个定义
27> IO_AnisotropicLighting.cpp
10>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgShadow\MinimalShadowMap.cpp(251): warning C4456: “mvp”的声明隐藏了上一个本地声明
10> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgShadow\MinimalShadowMap.cpp(178): note: 参见“mvp”的声明
10>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgShadow\MinimalShadowMap.cpp(260): warning C4456: “mvp”的声明隐藏了上一个本地声明
10> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgShadow\MinimalShadowMap.cpp(178): note: 参见“mvp”的声明
7> SphericalManipulator.cpp
20> InsertImpostorsVisitor.cpp
10> StandardShadowMap.cpp
26> AnimationPath.cpp
9> Program.cpp
25> osgdb_dds.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_ddsd.dll
25> osgdb_dds.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_ddsd.pdb (Full PDB)
28>------ 已启动生成: 项目: Plugins osg deprecated osgterrain, 配置: Debug x64 ------
23> VBSPGeometry.cpp
28> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgWrappers/deprecated-dotosg/osgTerrain/CMakeLists.txt
28> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgWrappers/deprecated-dotosg/osgTerrain/CMakeFiles/generate.stamp is up-to-date.
9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\Program.cpp(7): warning C4273: “osgParticle::Program::Program”: dll 链接不一致
9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/Program(38): note: 参见“{ctor}”的前一个定义
9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\Program.cpp(12): warning C4273: “osgParticle::Program::Program”: dll 链接不一致
9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/Program(39): note: 参见“{ctor}”的前一个定义
27> IO_BumpMapping.cpp
7> StateSetManipulator.cpp
28> CompositeLayer.cpp
20> LightPoint.cpp
20> LightPointDrawable.cpp
9> SmokeEffect.cpp
10> ViewDependentShadowTechnique.cpp
26> AutoTransform.cpp
28>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgWrappers\deprecated-dotosg\osgTerrain\CompositeLayer.cpp(101): warning C4456: “readObject”的声明隐藏了上一个本地声明
28> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgWrappers\deprecated-dotosg\osgTerrain\CompositeLayer.cpp(53): note: 参见“readObject”的声明
23> VBSPReader.cpp
9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\SmokeEffect.cpp(25): warning C4273: “osgParticle::SmokeEffect::SmokeEffect”: dll 链接不一致
9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/SmokeEffect(28): note: 参见“{ctor}”的前一个定义
9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\SmokeEffect.cpp(41): warning C4273: “osgParticle::SmokeEffect::SmokeEffect”: dll 链接不一致
9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/SmokeEffect(30): note: 参见“{ctor}”的前一个定义
7> TerrainManipulator.cpp
9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\SmokeEffect.cpp(54): warning C4273: “osgParticle::SmokeEffect::SmokeEffect”: dll 链接不一致
9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/SmokeEffect(32): note: 参见“{ctor}”的前一个定义
9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\SmokeEffect.cpp(61): warning C4273: “osgParticle::SmokeEffect::setDefaults”: dll 链接不一致
9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/SmokeEffect(36): note: 参见“setDefaults”的前一个定义
9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\SmokeEffect.cpp(79): warning C4273: “osgParticle::SmokeEffect::setUpEmitterAndProgram”: dll 链接不一致
9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/SmokeEffect(38): note: 参见“setUpEmitterAndProgram”的前一个定义
27> IO_Cartoon.cpp
28> GeometryTechnique.cpp
20> LightPointNode.cpp
9> SmokeTrailEffect.cpp
10> ViewDependentShadowMap.cpp
26> Billboard.cpp
9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\SmokeTrailEffect.cpp(26): warning C4273: “osgParticle::SmokeTrailEffect::SmokeTrailEffect”: dll 链接不一致
9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/SmokeTrailEffect(28): note: 参见“{ctor}”的前一个定义
9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\SmokeTrailEffect.cpp(42): warning C4273: “osgParticle::SmokeTrailEffect::SmokeTrailEffect”: dll 链接不一致
9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/SmokeTrailEffect(30): note: 参见“{ctor}”的前一个定义
9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\SmokeTrailEffect.cpp(55): warning C4273: “osgParticle::SmokeTrailEffect::SmokeTrailEffect”: dll 链接不一致
9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/SmokeTrailEffect(32): note: 参见“{ctor}”的前一个定义
9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\SmokeTrailEffect.cpp(62): warning C4273: “osgParticle::SmokeTrailEffect::setDefaults”: dll 链接不一致
9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/SmokeTrailEffect(36): note: 参见“setDefaults”的前一个定义
9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\SmokeTrailEffect.cpp(80): warning C4273: “osgParticle::SmokeTrailEffect::setUpEmitterAndProgram”: dll 链接不一致
9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/SmokeTrailEffect(38): note: 参见“setUpEmitterAndProgram”的前一个定义
23> 正在生成代码...
7> 正在生成代码...
27> IO_Effect.cpp
20> LightPointSpriteDrawable.cpp
28> HeightFieldLayer.cpp
9> Version.cpp
9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\Version.cpp(20): warning C4273: “osgParticleGetVersion”: dll 链接不一致
9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/Version(38): note: 参见“osgParticleGetVersion”的前一个定义
9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\Version.cpp(26): warning C4273: “osgParticleGetLibraryName”: dll 链接不一致
9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/Version(43): note: 参见“osgParticleGetLibraryName”的前一个定义
9> 正在生成代码...
7> 正在编译...
7> TrackballManipulator.cpp
10> 正在生成代码...
26> BlendColor.cpp
9> 正在编译...
9> DomainOperator.cpp
20> LineOfSight.cpp
27> IO_MultiTextureControl.cpp
28> ImageLayer.cpp
9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\DomainOperator.cpp(22): warning C4273: “osgParticle::DomainOperator::operate”: dll 链接不一致
9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/DomainOperator(111): note: 参见“operate”的前一个定义
9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\DomainOperator.cpp(57): warning C4273: “osgParticle::DomainOperator::beginOperate”: dll 链接不一致
9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/DomainOperator(114): note: 参见“beginOperate”的前一个定义
9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\DomainOperator.cpp(109): warning C4273: “osgParticle::DomainOperator::endOperate”: dll 链接不一致
9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/DomainOperator(117): note: 参见“endOperate”的前一个定义
7> UFOManipulator.cpp
23> osgdb_bsp.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_bspd.dll
23> osgdb_bsp.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_bspd.pdb (Full PDB)
29>------ 已启动生成: 项目: Plugins osg deprecated osgtext, 配置: Debug x64 ------
26> BlendEquation.cpp
29> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgWrappers/deprecated-dotosg/osgText/CMakeLists.txt
29> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgWrappers/deprecated-dotosg/osgText/CMakeFiles/generate.stamp is up-to-date.
9> BounceOperator.cpp
20> MultiSwitch.cpp
29> IO_Text.cpp
27> IO_Outline.cpp
9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\BounceOperator.cpp(22): warning C4273: “osgParticle::BounceOperator::handleTriangle”: dll 链接不一致
9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/BounceOperator(64): note: 参见“handleTriangle”的前一个定义
9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\BounceOperator.cpp(45): warning C4273: “osgParticle::BounceOperator::handleRectangle”: dll 链接不一致
9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/BounceOperator(65): note: 参见“handleRectangle”的前一个定义
9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\BounceOperator.cpp(68): warning C4273: “osgParticle::BounceOperator::handlePlane”: dll 链接不一致
9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/BounceOperator(66): note: 参见“handlePlane”的前一个定义
9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\BounceOperator.cpp(86): warning C4273: “osgParticle::BounceOperator::handleSphere”: dll 链接不一致
9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/BounceOperator(67): note: 参见“handleSphere”的前一个定义
9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\BounceOperator.cpp(139): warning C4273: “osgParticle::BounceOperator::handleDisk”: dll 链接不一致
9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/BounceOperator(68): note: 参见“handleDisk”的前一个定义
20> OverlayNode.cpp
28> Layer.cpp
7> Widget.cpp
10> 正在创建库 O:/OpenSceneGraph/OpenSceneGraph_build/lib/osgShadowd.lib 和对象 O:/OpenSceneGraph/OpenSceneGraph_build/lib/osgShadowd.exp
9> SinkOperator.cpp
20>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgSim\OverlayNode.cpp(320): warning C4456: “itr”的声明隐藏了上一个本地声明
20> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgSim\OverlayNode.cpp(244): note: 参见“itr”的声明
20>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgSim\OverlayNode.cpp(333): warning C4456: “center”的声明隐藏了上一个本地声明
26> BlendFunc.cpp
20> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgSim\OverlayNode.cpp(268): note: 参见“center”的声明
29> IO_Text3D.cpp
9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\SinkOperator.cpp(24): warning C4273: “osgParticle::SinkOperator::beginOperate”: dll 链接不一致
9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/SinkOperator(57): note: 参见“beginOperate”的前一个定义
9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\SinkOperator.cpp(31): warning C4273: “osgParticle::SinkOperator::handlePoint”: dll 链接不一致
9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/SinkOperator(63): note: 参见“handlePoint”的前一个定义
9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\SinkOperator.cpp(37): warning C4273: “osgParticle::SinkOperator::handleLineSegment”: dll 链接不一致
9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/SinkOperator(64): note: 参见“handleLineSegment”的前一个定义
9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\SinkOperator.cpp(47): warning C4273: “osgParticle::SinkOperator::handleTriangle”: dll 链接不一致
9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/SinkOperator(65): note: 参见“handleTriangle”的前一个定义
9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\SinkOperator.cpp(63): warning C4273: “osgParticle::SinkOperator::handleRectangle”: dll 链接不一致
9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/SinkOperator(66): note: 参见“handleRectangle”的前一个定义
9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\SinkOperator.cpp(79): warning C4273: “osgParticle::SinkOperator::handlePlane”: dll 链接不一致
9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/SinkOperator(67): note: 参见“handlePlane”的前一个定义
9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\SinkOperator.cpp(86): warning C4273: “osgParticle::SinkOperator::handleSphere”: dll 链接不一致
9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/SinkOperator(68): note: 参见“handleSphere”的前一个定义
9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\SinkOperator.cpp(93): warning C4273: “osgParticle::SinkOperator::handleBox”: dll 链接不一致
9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/SinkOperator(69): note: 参见“handleBox”的前一个定义
9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\SinkOperator.cpp(104): warning C4273: “osgParticle::SinkOperator::handleDisk”: dll 链接不一致
9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/SinkOperator(70): note: 参见“handleDisk”的前一个定义
27> IO_Scribe.cpp
28> LibraryWrapper.cpp
7> Version.cpp
20> ScalarBar.cpp
7> CameraViewSwitchManipulator.cpp
9> 正在生成代码...
26> Box.cpp
29> IO_TextBase.cpp
10> osgShadow.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osg130-osgShadowd.dll
10> osgShadow.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osg130-osgShadowd.pdb (Full PDB)
30>------ 已启动生成: 项目: Plugins osg deprecated osgshadow, 配置: Debug x64 ------
28> Locator.cpp
30> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgWrappers/deprecated-dotosg/osgShadow/CMakeLists.txt
30> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgWrappers/deprecated-dotosg/osgShadow/CMakeFiles/generate.stamp is up-to-date.
20> ScalarsToColors.cpp
27> IO_SpecularHighlights.cpp
20> Sector.cpp
30> LibraryWrapper.cpp
20> ShapeAttribute.cpp
7> 正在生成代码...
20> SphereSegment.cpp
20>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgSim\SphereSegment.cpp(1798): warning C4456: “edge”的声明隐藏了上一个本地声明
20> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgSim\SphereSegment.cpp(1788): note: 参见“edge”的声明
26> Camera.cpp
29> LibraryWrapper.cpp
20>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgSim\SphereSegment.cpp(2063): warning C4456: “end1”的声明隐藏了上一个本地声明
20> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgSim\SphereSegment.cpp(2048): note: 参见“end1”的声明
20> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgSim\SphereSegment.cpp(2197): note: 参见对正在编译的函数 模板 实例化“void SphereSegmentIntersector::TriangleIntersectOperator::trim<I>(osgSim::SphereSegment::LineList &,osg::Vec3Array *,I,I)”的引用
20> with
20> [
20> I=SphereSegmentIntersector::AzimPlaneIntersector
20> ]
20> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgSim\SphereSegment.cpp(2972): note: 参见对正在编译的函数 模板 实例化“void SphereSegmentIntersector::TriangleIntersectOperator::trim<SphereSegmentIntersector::AzimPlaneIntersector>(osgSim::SphereSegment::LineList &,I,I)”的引用
20> with
20> [
20> I=SphereSegmentIntersector::AzimPlaneIntersector
20> ]
20>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgSim\SphereSegment.cpp(2066): warning C4456: “end2”的声明隐藏了上一个本地声明
20> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgSim\SphereSegment.cpp(2049): note: 参见“end2”的声明
20>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgSim\SphereSegment.cpp(2126): warning C4456: “end1”的声明隐藏了上一个本地声明
20> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgSim\SphereSegment.cpp(2117): note: 参见“end1”的声明
20>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgSim\SphereSegment.cpp(2129): warning C4456: “end2”的声明隐藏了上一个本地声明
20> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgSim\SphereSegment.cpp(2118): note: 参见“end2”的声明
26>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgWrappers\deprecated-dotosg\osg\Camera.cpp(181): warning C4456: “attribute”的声明隐藏了上一个本地声明
26> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgWrappers\deprecated-dotosg\osg\Camera.cpp(73): note: 参见“attribute”的声明
28> SwitchLayer.cpp
27> LibraryWrapper.cpp
20> 正在生成代码...
30> ShadowMap.cpp
26> CameraView.cpp
20> 正在编译...
20> Version.cpp
20> VisibilityGroup.cpp
29> 正在生成代码...
27> 正在生成代码...
28> Terrain.cpp
30> ShadowTechnique.cpp
29> osgdb_deprecated_osgtext.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_deprecated_osgtextd.dll
29> osgdb_deprecated_osgtext.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_deprecated_osgtextd.pdb (Full PDB)
31>------ 已启动生成: 项目: Plugins dot, 配置: Debug x64 ------
26> Capsule.cpp
20> 正在生成代码...
27> osgdb_deprecated_osgfx.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_deprecated_osgfxd.dll
27> osgdb_deprecated_osgfx.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_deprecated_osgfxd.pdb (Full PDB)
32>------ 已启动生成: 项目: Plugins dw, 配置: Debug x64 ------
32> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/dw/CMakeLists.txt
32> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/dw/CMakeFiles/generate.stamp is up-to-date.
32> ReaderWriterDW.cpp
28> TerrainTile.cpp
30> ShadowTexture.cpp
20> 正在创建库 O:/OpenSceneGraph/OpenSceneGraph_build/lib/osgSimd.lib 和对象 O:/OpenSceneGraph/OpenSceneGraph_build/lib/osgSimd.exp
32>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\dw\ReaderWriterDW.cpp(240): warning C4458: “nrm”的声明隐藏了类成员
32> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\dw\ReaderWriterDW.cpp(349): note: 参见“_face::nrm”的声明
32>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\dw\ReaderWriterDW.cpp(642): warning C4458: “mx”的声明隐藏了类成员
32> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\dw\ReaderWriterDW.cpp(666): note: 参见“_dwobj::mx”的声明
32>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\dw\ReaderWriterDW.cpp(909): warning C4456: “rgb”的声明隐藏了上一个本地声明
32> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\dw\ReaderWriterDW.cpp(904): note: 参见“rgb”的声明
26> ClearNode.cpp
20> osgSim.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osg130-osgSimd.dll
20> osgSim.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osg130-osgSimd.pdb (Full PDB)
33>------ 已启动生成: 项目: Plugins txp, 配置: Debug x64 ------
28>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgWrappers\deprecated-dotosg\osgTerrain\TerrainTile.cpp(58): warning C4456: “readObject”的声明隐藏了上一个本地声明
28> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgWrappers\deprecated-dotosg\osgTerrain\TerrainTile.cpp(34): note: 参见“readObject”的声明
28>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgWrappers\deprecated-dotosg\osgTerrain\TerrainTile.cpp(59): warning C4456: “locator”的声明隐藏了上一个本地声明
28> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgWrappers\deprecated-dotosg\osgTerrain\TerrainTile.cpp(46): note: 参见“locator”的声明
28>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgWrappers\deprecated-dotosg\osgTerrain\TerrainTile.cpp(91): warning C4456: “readObject”的声明隐藏了上一个本地声明
28> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgWrappers\deprecated-dotosg\osgTerrain\TerrainTile.cpp(58): note: 参见“readObject”的声明
28>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgWrappers\deprecated-dotosg\osgTerrain\TerrainTile.cpp(128): warning C4456: “readObject”的声明隐藏了上一个本地声明
28> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgWrappers\deprecated-dotosg\osgTerrain\TerrainTile.cpp(34): note: 参见“readObject”的声明
28>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgWrappers\deprecated-dotosg\osgTerrain\TerrainTile.cpp(129): warning C4456: “locator”的声明隐藏了上一个本地声明
28> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgWrappers\deprecated-dotosg\osgTerrain\TerrainTile.cpp(46): note: 参见“locator”的声明
28>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgWrappers\deprecated-dotosg\osgTerrain\TerrainTile.cpp(163): warning C4456: “readObject”的声明隐藏了上一个本地声明
28> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgWrappers\deprecated-dotosg\osgTerrain\TerrainTile.cpp(128): note: 参见“readObject”的声明
33> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/txp/CMakeLists.txt
33> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/txp/CMakeFiles/generate.stamp is up-to-date.
33> ReaderWriterTXP.cpp
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(210): warning C4458: “rows”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(233): note: 参见“trpgHeader::rows”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(210): warning C4458: “cols”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(234): note: 参见“trpgHeader::cols”的声明
30> ShadowVolume.cpp
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(215): warning C4458: “rows”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(233): note: 参见“trpgHeader::rows”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(215): warning C4458: “cols”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(234): note: 参见“trpgHeader::cols”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1963): warning C4458: “row”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1963): warning C4458: “col”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1968): warning C4458: “row”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1968): warning C4458: “col”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明
28> 正在生成代码...
33>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\txp\trpage_read.h(165): warning C4458: “texTable”的声明隐藏了类成员
33> o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\txp\trpage_read.h(173): note: 参见“trpgrImageHelper::texTable”的声明
32> osgdb_dw.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_dwd.dll
32> osgdb_dw.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_dwd.pdb (Full PDB)
34>------ 已启动生成: 项目: Plugins osg deprecated osgsim, 配置: Debug x64 ------
34> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgWrappers/deprecated-dotosg/osgSim/CMakeLists.txt
26> ClipControl.cpp
34> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgWrappers/deprecated-dotosg/osgSim/CMakeFiles/generate.stamp is up-to-date.
34> IO_BlinkSequence.cpp
7> 正在创建库 O:/OpenSceneGraph/OpenSceneGraph_build/lib/osgGAd.lib 和对象 O:/OpenSceneGraph/OpenSceneGraph_build/lib/osgGAd.exp
33> TileMapper.cpp
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(210): warning C4458: “rows”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(233): note: 参见“trpgHeader::rows”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(210): warning C4458: “cols”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(234): note: 参见“trpgHeader::cols”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(215): warning C4458: “rows”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(233): note: 参见“trpgHeader::rows”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(215): warning C4458: “cols”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(234): note: 参见“trpgHeader::cols”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1963): warning C4458: “row”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1963): warning C4458: “col”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1968): warning C4458: “row”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1968): warning C4458: “col”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明
33>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\txp\trpage_read.h(165): warning C4458: “texTable”的声明隐藏了类成员
33> o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\txp\trpage_read.h(173): note: 参见“trpgrImageHelper::texTable”的声明
7> osgGA.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osg130-osgGAd.dll
7> osgGA.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osg130-osgGAd.pdb (Full PDB)
35>------ 已启动生成: 项目: osgViewer, 配置: Debug x64 ------
30> ShadowedScene.cpp
26> ClipNode.cpp
33> trpage_basic.cpp
36>------ 已启动生成: 项目: osgVolume, 配置: Debug x64 ------
34> IO_DOFTransform.cpp
33> trpage_compat.cpp
28> osgdb_deprecated_osgterrain.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_deprecated_osgterraind.dll
28> osgdb_deprecated_osgterrain.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_deprecated_osgterraind.pdb (Full PDB)
37>------ 已启动生成: 项目: Plugins dxf, 配置: Debug x64 ------
36> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgVolume/CMakeLists.txt
35> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgViewer/CMakeLists.txt
36> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgVolume/CMakeFiles/generate.stamp is up-to-date.
35> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgViewer/CMakeFiles/generate.stamp is up-to-date.
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(210): warning C4458: “rows”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(233): note: 参见“trpgHeader::rows”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(210): warning C4458: “cols”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(234): note: 参见“trpgHeader::cols”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(215): warning C4458: “rows”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(233): note: 参见“trpgHeader::rows”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(215): warning C4458: “cols”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(234): note: 参见“trpgHeader::cols”的声明
37> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/dxf/CMakeLists.txt
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1963): warning C4458: “row”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1963): warning C4458: “col”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1968): warning C4458: “row”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1968): warning C4458: “col”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_read.h(165): warning C4458: “texTable”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_read.h(173): note: 参见“trpgrImageHelper::texTable”的声明
37> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/dxf/CMakeFiles/generate.stamp is up-to-date.
35> AcrossAllScreens.cpp
36> FixedFunctionTechnique.cpp
33> trpage_geom.cpp
37> ReaderWriterDXF.cpp
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(210): warning C4458: “rows”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(233): note: 参见“trpgHeader::rows”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(210): warning C4458: “cols”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(234): note: 参见“trpgHeader::cols”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(215): warning C4458: “rows”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(233): note: 参见“trpgHeader::rows”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(215): warning C4458: “cols”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(234): note: 参见“trpgHeader::cols”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1963): warning C4458: “row”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1963): warning C4458: “col”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1968): warning C4458: “row”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1968): warning C4458: “col”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_read.h(165): warning C4458: “texTable”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_read.h(173): note: 参见“trpgrImageHelper::texTable”的声明
33> trpage_header.cpp
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(210): warning C4458: “rows”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(233): note: 参见“trpgHeader::rows”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(210): warning C4458: “cols”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(234): note: 参见“trpgHeader::cols”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(215): warning C4458: “rows”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(233): note: 参见“trpgHeader::rows”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(215): warning C4458: “cols”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(234): note: 参见“trpgHeader::cols”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1963): warning C4458: “row”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1963): warning C4458: “col”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1968): warning C4458: “row”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1968): warning C4458: “col”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_read.h(165): warning C4458: “texTable”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_read.h(173): note: 参见“trpgrImageHelper::texTable”的声明
26> ClipPlane.cpp
33> trpage_label.cpp
30> 正在生成代码...
34> IO_Impostor.cpp
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(210): warning C4458: “rows”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(233): note: 参见“trpgHeader::rows”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(210): warning C4458: “cols”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(234): note: 参见“trpgHeader::cols”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(215): warning C4458: “rows”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(233): note: 参见“trpgHeader::rows”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(215): warning C4458: “cols”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(234): note: 参见“trpgHeader::cols”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1963): warning C4458: “row”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1963): warning C4458: “col”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1968): warning C4458: “row”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1968): warning C4458: “col”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_read.h(165): warning C4458: “texTable”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_read.h(173): note: 参见“trpgrImageHelper::texTable”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_label.cpp(250): warning C4458: “handle”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_io.h(580): note: 参见“trpgCheckable::handle”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_label.cpp(495): warning C4458: “handle”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_io.h(580): note: 参见“trpgCheckable::handle”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_label.cpp(751): warning C4458: “handle”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_io.h(580): note: 参见“trpgCheckable::handle”的声明
33> trpage_light.cpp
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(210): warning C4458: “rows”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(233): note: 参见“trpgHeader::rows”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(210): warning C4458: “cols”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(234): note: 参见“trpgHeader::cols”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(215): warning C4458: “rows”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(233): note: 参见“trpgHeader::rows”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(215): warning C4458: “cols”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(234): note: 参见“trpgHeader::cols”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1963): warning C4458: “row”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1963): warning C4458: “col”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1968): warning C4458: “row”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1968): warning C4458: “col”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_read.h(165): warning C4458: “texTable”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_read.h(173): note: 参见“trpgrImageHelper::texTable”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_light.cpp(963): warning C4458: “handle”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_io.h(580): note: 参见“trpgCheckable::handle”的声明
36> Layer.cpp
35> PanoramicSphericalDisplay.cpp
33> trpage_main.cpp
9> 正在创建库 O:/OpenSceneGraph/OpenSceneGraph_build/lib/osgParticled.lib 和对象 O:/OpenSceneGraph/OpenSceneGraph_build/lib/osgParticled.exp
33> trpage_managers.cpp
9>SmokeEffect.obj : warning LNK4049: 已导入本地定义的符号 ??0ParticleSystem@osgParticle@@QEAA@XZ (public: __cdecl osgParticle::ParticleSystem::ParticleSystem(void))
9>ConnectedParticleSystem.obj : warning LNK4217: 本地定义的符号 ??0ParticleSystem@osgParticle@@QEAA@XZ (public: __cdecl osgParticle::ParticleSystem::ParticleSystem(void)) 在函数 "public: __cdecl osgParticle::ConnectedParticleSystem::ConnectedParticleSystem(void)" (??0ConnectedParticleSystem@osgParticle@@QEAA@XZ) 中导入
9>ExplosionDebrisEffect.obj : warning LNK4049: 已导入本地定义的符号 ??0ParticleSystem@osgParticle@@QEAA@XZ (public: __cdecl osgParticle::ParticleSystem::ParticleSystem(void))
9>ExplosionEffect.obj : warning LNK4049: 已导入本地定义的符号 ??0ParticleSystem@osgParticle@@QEAA@XZ (public: __cdecl osgParticle::ParticleSystem::ParticleSystem(void))
9>FireEffect.obj : warning LNK4049: 已导入本地定义的符号 ??0ParticleSystem@osgParticle@@QEAA@XZ (public: __cdecl osgParticle::ParticleSystem::ParticleSystem(void))
9>ConnectedParticleSystem.obj : warning LNK4217: 本地定义的符号 ??0ParticleSystem@osgParticle@@QEAA@AEBV01@AEBVCopyOp@osg@@@Z (public: __cdecl osgParticle::ParticleSystem::ParticleSystem(class osgParticle::ParticleSystem const &,class osg::CopyOp const &)) 在函数 "public: __cdecl osgParticle::ConnectedParticleSystem::ConnectedParticleSystem(class osgParticle::ConnectedParticleSystem const &,class osg::CopyOp const &)" (??0ConnectedParticleSystem@osgParticle@@QEAA@AEBV01@AEBVCopyOp@osg@@@Z) 中导入
9>SmokeEffect.obj : warning LNK4049: 已导入本地定义的符号 ??1ParticleSystem@osgParticle@@MEAA@XZ (protected: virtual __cdecl osgParticle::ParticleSystem::~ParticleSystem(void))
9>ConnectedParticleSystem.obj : warning LNK4217: 本地定义的符号 ??1ParticleSystem@osgParticle@@MEAA@XZ (protected: virtual __cdecl osgParticle::ParticleSystem::~ParticleSystem(void)) 在函数 "protected: virtual __cdecl osgParticle::ConnectedParticleSystem::~ConnectedParticleSystem(void)" (??1ConnectedParticleSystem@osgParticle@@MEAA@XZ) 中导入
9>ExplosionDebrisEffect.obj : warning LNK4049: 已导入本地定义的符号 ??1ParticleSystem@osgParticle@@MEAA@XZ (protected: virtual __cdecl osgParticle::ParticleSystem::~ParticleSystem(void))
9>ExplosionEffect.obj : warning LNK4049: 已导入本地定义的符号 ??1ParticleSystem@osgParticle@@MEAA@XZ (protected: virtual __cdecl osgParticle::ParticleSystem::~ParticleSystem(void))
9>FireEffect.obj : warning LNK4049: 已导入本地定义的符号 ??1ParticleSystem@osgParticle@@MEAA@XZ (protected: virtual __cdecl osgParticle::ParticleSystem::~ParticleSystem(void))
9>Emitter.obj : warning LNK4217: 本地定义的符号 ??0Particle@osgParticle@@QEAA@XZ (public: __cdecl osgParticle::Particle::Particle(void)) 在函数 "public: __cdecl osgParticle::Emitter::Emitter(void)" (??0Emitter@osgParticle@@QEAA@XZ) 中导入
9>ParticleSystem.obj : warning LNK4049: 已导入本地定义的符号 ??0Particle@osgParticle@@QEAA@XZ (public: __cdecl osgParticle::Particle::Particle(void))
9>Emitter.obj : warning LNK4217: 本地定义的符号 ??0ParticleProcessor@osgParticle@@QEAA@XZ (public: __cdecl osgParticle::ParticleProcessor::ParticleProcessor(void)) 在函数 "public: __cdecl osgParticle::Emitter::Emitter(void)" (??0Emitter@osgParticle@@QEAA@XZ) 中导入
9>Program.obj : warning LNK4049: 已导入本地定义的符号 ??0ParticleProcessor@osgParticle@@QEAA@XZ (public: __cdecl osgParticle::ParticleProcessor::ParticleProcessor(void))
9>Emitter.obj : warning LNK4217: 本地定义的符号 ??0ParticleProcessor@osgParticle@@QEAA@AEBV01@AEBVCopyOp@osg@@@Z (public: __cdecl osgParticle::ParticleProcessor::ParticleProcessor(class osgParticle::ParticleProcessor const &,class osg::CopyOp const &)) 在函数 "public: __cdecl osgParticle::Emitter::Emitter(class osgParticle::Emitter const &,class osg::CopyOp const &)" (??0Emitter@osgParticle@@QEAA@AEBV01@AEBVCopyOp@osg@@@Z) 中导入
9>Program.obj : warning LNK4049: 已导入本地定义的符号 ??0ParticleProcessor@osgParticle@@QEAA@AEBV01@AEBVCopyOp@osg@@@Z (public: __cdecl osgParticle::ParticleProcessor::ParticleProcessor(class osgParticle::ParticleProcessor const &,class osg::CopyOp const &))
9>SmokeTrailEffect.obj : warning LNK4049: 已导入本地定义的符号 ?setDefaultAttributes@ParticleSystem@osgParticle@@QEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@_N1H@Z (public: void __cdecl osgParticle::ParticleSystem::setDefaultAttributes(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const &,bool,bool,int))
9>ExplosionDebrisEffect.obj : warning LNK4217: 本地定义的符号 ?setDefaultAttributes@ParticleSystem@osgParticle@@QEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@_N1H@Z (public: void __cdecl osgParticle::ParticleSystem::setDefaultAttributes(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const &,bool,bool,int)) 在函数 "public: virtual void __cdecl osgParticle::ExplosionDebrisEffect::setUpEmitterAndProgram(void)" (?setUpEmitterAndProgram@ExplosionDebrisEffect@osgParticle@@UEAAXXZ) 中导入
9>ExplosionEffect.obj : warning LNK4217: 本地定义的符号 ?setDefaultAttributes@ParticleSystem@osgParticle@@QEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@_N1H@Z (public: void __cdecl osgParticle::ParticleSystem::setDefaultAttributes(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const &,bool,bool,int)) 在函数 "public: virtual void __cdecl osgParticle::ExplosionEffect::setUpEmitterAndProgram(void)" (?setUpEmitterAndProgram@ExplosionEffect@osgParticle@@UEAAXXZ) 中导入
9>FireEffect.obj : warning LNK4217: 本地定义的符号 ?setDefaultAttributes@ParticleSystem@osgParticle@@QEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@_N1H@Z (public: void __cdecl osgParticle::ParticleSystem::setDefaultAttributes(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const &,bool,bool,int)) 在函数 "public: virtual void __cdecl osgParticle::FireEffect::setUpEmitterAndProgram(void)" (?setUpEmitterAndProgram@FireEffect@osgParticle@@UEAAXXZ) 中导入
9>SmokeEffect.obj : warning LNK4217: 本地定义的符号 ?setDefaultAttributes@ParticleSystem@osgParticle@@QEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@_N1H@Z (public: void __cdecl osgParticle::ParticleSystem::setDefaultAttributes(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const &,bool,bool,int)) 在函数 "public: virtual void __cdecl osgParticle::SmokeEffect::setUpEmitterAndProgram(void)" (?setUpEmitterAndProgram@SmokeEffect@osgParticle@@UEAAXXZ) 中导入
9>SmokeTrailEffect.obj : warning LNK4217: 本地定义的符号 ??0ParticleEffect@osgParticle@@QEAA@AEBV01@AEBVCopyOp@osg@@@Z (public: __cdecl osgParticle::ParticleEffect::ParticleEffect(class osgParticle::ParticleEffect const &,class osg::CopyOp const &)) 在函数 "int `public: __cdecl osgParticle::RadialShooter::RadialShooter(void)'::`1'::dtor$0" (?dtor$0@?0???0RadialShooter@osgParticle@@QEAA@XZ@4HA) 中导入
9>ExplosionDebrisEffect.obj : warning LNK4217: 本地定义的符号 ??0ParticleEffect@osgParticle@@QEAA@AEBV01@AEBVCopyOp@osg@@@Z (public: __cdecl osgParticle::ParticleEffect::ParticleEffect(class osgParticle::ParticleEffect const &,class osg::CopyOp const &)) 在函数 "public: __cdecl osgParticle::ExplosionDebrisEffect::ExplosionDebrisEffect(class osgParticle::ExplosionDebrisEffect const &,class osg::CopyOp const &)" (??0ExplosionDebrisEffect@osgParticle@@QEAA@AEBV01@AEBVCopyOp@osg@@@Z) 中导入
9>ExplosionEffect.obj : warning LNK4217: 本地定义的符号 ??0ParticleEffect@osgParticle@@QEAA@AEBV01@AEBVCopyOp@osg@@@Z (public: __cdecl osgParticle::ParticleEffect::ParticleEffect(class osgParticle::ParticleEffect const &,class osg::CopyOp const &)) 在函数 "public: __cdecl osgParticle::ExplosionEffect::ExplosionEffect(class osgParticle::ExplosionEffect const &,class osg::CopyOp const &)" (??0ExplosionEffect@osgParticle@@QEAA@AEBV01@AEBVCopyOp@osg@@@Z) 中导入
9>FireEffect.obj : warning LNK4217: 本地定义的符号 ??0ParticleEffect@osgParticle@@QEAA@AEBV01@AEBVCopyOp@osg@@@Z (public: __cdecl osgParticle::ParticleEffect::ParticleEffect(class osgParticle::ParticleEffect const &,class osg::CopyOp const &)) 在函数 "public: __cdecl osgParticle::FireEffect::FireEffect(class osgParticle::FireEffect const &,class osg::CopyOp const &)" (??0FireEffect@osgParticle@@QEAA@AEBV01@AEBVCopyOp@osg@@@Z) 中导入
9>SmokeEffect.obj : warning LNK4217: 本地定义的符号 ??0ParticleEffect@osgParticle@@QEAA@AEBV01@AEBVCopyOp@osg@@@Z (public: __cdecl osgParticle::ParticleEffect::ParticleEffect(class osgParticle::ParticleEffect const &,class osg::CopyOp const &)) 在函数 "public: __cdecl osgParticle::SmokeEffect::SmokeEffect(class osgParticle::SmokeEffect const &,class osg::CopyOp const &)" (??0SmokeEffect@osgParticle@@QEAA@AEBV01@AEBVCopyOp@osg@@@Z) 中导入
9>SmokeTrailEffect.obj : warning LNK4049: 已导入本地定义的符号 ?setDefaults@ParticleEffect@osgParticle@@UEAAXXZ (public: virtual void __cdecl osgParticle::ParticleEffect::setDefaults(void))
9>ExplosionDebrisEffect.obj : warning LNK4217: 本地定义的符号 ?setDefaults@ParticleEffect@osgParticle@@UEAAXXZ (public: virtual void __cdecl osgParticle::ParticleEffect::setDefaults(void)) 在函数 "public: virtual void __cdecl osgParticle::ExplosionDebrisEffect::setDefaults(void)" (?setDefaults@ExplosionDebrisEffect@osgParticle@@UEAAXXZ) 中导入
9>ExplosionEffect.obj : warning LNK4217: 本地定义的符号 ?setDefaults@ParticleEffect@osgParticle@@UEAAXXZ (public: virtual void __cdecl osgParticle::ParticleEffect::setDefaults(void)) 在函数 "public: virtual void __cdecl osgParticle::ExplosionEffect::setDefaults(void)" (?setDefaults@ExplosionEffect@osgParticle@@UEAAXXZ) 中导入
9>FireEffect.obj : warning LNK4217: 本地定义的符号 ?setDefaults@ParticleEffect@osgParticle@@UEAAXXZ (public: virtual void __cdecl osgParticle::ParticleEffect::setDefaults(void)) 在函数 "public: virtual void __cdecl osgParticle::FireEffect::setDefaults(void)" (?setDefaults@FireEffect@osgParticle@@UEAAXXZ) 中导入
37> DXFWriterNodeVisitor.cpp
9>SmokeEffect.obj : warning LNK4217: 本地定义的符号 ?setDefaults@ParticleEffect@osgParticle@@UEAAXXZ (public: virtual void __cdecl osgParticle::ParticleEffect::setDefaults(void)) 在函数 "public: virtual void __cdecl osgParticle::SmokeEffect::setDefaults(void)" (?setDefaults@SmokeEffect@osgParticle@@UEAAXXZ) 中导入
9>SmokeTrailEffect.obj : warning LNK4049: 已导入本地定义的符号 ?buildEffect@ParticleEffect@osgParticle@@UEAAXXZ (public: virtual void __cdecl osgParticle::ParticleEffect::buildEffect(void))
9>ExplosionDebrisEffect.obj : warning LNK4217: 本地定义的符号 ?buildEffect@ParticleEffect@osgParticle@@UEAAXXZ (public: virtual void __cdecl osgParticle::ParticleEffect::buildEffect(void)) 在函数 "public: __cdecl osgParticle::ExplosionDebrisEffect::ExplosionDebrisEffect(bool)" (??0ExplosionDebrisEffect@osgParticle@@QEAA@_N@Z) 中导入
9>ExplosionEffect.obj : warning LNK4217: 本地定义的符号 ?buildEffect@ParticleEffect@osgParticle@@UEAAXXZ (public: virtual void __cdecl osgParticle::ParticleEffect::buildEffect(void)) 在函数 "public: __cdecl osgParticle::ExplosionEffect::ExplosionEffect(bool)" (??0ExplosionEffect@osgParticle@@QEAA@_N@Z) 中导入
9>FireEffect.obj : warning LNK4217: 本地定义的符号 ?buildEffect@ParticleEffect@osgParticle@@UEAAXXZ (public: virtual void __cdecl osgParticle::ParticleEffect::buildEffect(void)) 在函数 "public: __cdecl osgParticle::FireEffect::FireEffect(bool)" (??0FireEffect@osgParticle@@QEAA@_N@Z) 中导入
9>SmokeEffect.obj : warning LNK4217: 本地定义的符号 ?buildEffect@ParticleEffect@osgParticle@@UEAAXXZ (public: virtual void __cdecl osgParticle::ParticleEffect::buildEffect(void)) 在函数 "public: __cdecl osgParticle::SmokeEffect::SmokeEffect(bool)" (??0SmokeEffect@osgParticle@@QEAA@_N@Z) 中导入
9>SmokeTrailEffect.obj : warning LNK4217: 本地定义的符号 ??0ModularEmitter@osgParticle@@QEAA@XZ (public: __cdecl osgParticle::ModularEmitter::ModularEmitter(void)) 在函数 "public: virtual void __cdecl osgParticle::SmokeTrailEffect::setUpEmitterAndProgram(void)" (?setUpEmitterAndProgram@SmokeTrailEffect@osgParticle@@UEAAXXZ) 中导入
9>ExplosionDebrisEffect.obj : warning LNK4217: 本地定义的符号 ??0ModularEmitter@osgParticle@@QEAA@XZ (public: __cdecl osgParticle::ModularEmitter::ModularEmitter(void)) 在函数 "public: virtual void __cdecl osgParticle::ExplosionDebrisEffect::setUpEmitterAndProgram(void)" (?setUpEmitterAndProgram@ExplosionDebrisEffect@osgParticle@@UEAAXXZ) 中导入
9>ExplosionEffect.obj : warning LNK4217: 本地定义的符号 ??0ModularEmitter@osgParticle@@QEAA@XZ (public: __cdecl osgParticle::ModularEmitter::ModularEmitter(void)) 在函数 "public: virtual void __cdecl osgParticle::ExplosionEffect::setUpEmitterAndProgram(void)" (?setUpEmitterAndProgram@ExplosionEffect@osgParticle@@UEAAXXZ) 中导入
9>FireEffect.obj : warning LNK4217: 本地定义的符号 ??0ModularEmitter@osgParticle@@QEAA@XZ (public: __cdecl osgParticle::ModularEmitter::ModularEmitter(void)) 在函数 "public: virtual void __cdecl osgParticle::FireEffect::setUpEmitterAndProgram(void)" (?setUpEmitterAndProgram@FireEffect@osgParticle@@UEAAXXZ) 中导入
9>SmokeEffect.obj : warning LNK4217: 本地定义的符号 ??0ModularEmitter@osgParticle@@QEAA@XZ (public: __cdecl osgParticle::ModularEmitter::ModularEmitter(void)) 在函数 "public: virtual void __cdecl osgParticle::SmokeEffect::setUpEmitterAndProgram(void)" (?setUpEmitterAndProgram@SmokeEffect@osgParticle@@UEAAXXZ) 中导入
9>SmokeTrailEffect.obj : warning LNK4217: 本地定义的符号 ??0FluidProgram@osgParticle@@QEAA@XZ (public: __cdecl osgParticle::FluidProgram::FluidProgram(void)) 在函数 "public: void __cdecl std::_Wrap_alloc<class std::allocator<char> >::destroy<char *>(char * *)" (??$destroy@PEAD@?$_Wrap_alloc@V?$allocator@D@std@@@std@@QEAAXPEAPEAD@Z) 中导入
9>ExplosionDebrisEffect.obj : warning LNK4217: 本地定义的符号 ??0FluidProgram@osgParticle@@QEAA@XZ (public: __cdecl osgParticle::FluidProgram::FluidProgram(void)) 在函数 "public: virtual void __cdecl osgParticle::ExplosionDebrisEffect::setUpEmitterAndProgram(void)" (?setUpEmitterAndProgram@ExplosionDebrisEffect@osgParticle@@UEAAXXZ) 中导入
9>ExplosionEffect.obj : warning LNK4217: 本地定义的符号 ??0FluidProgram@osgParticle@@QEAA@XZ (public: __cdecl osgParticle::FluidProgram::FluidProgram(void)) 在函数 "public: virtual void __cdecl osgParticle::ExplosionEffect::setUpEmitterAndProgram(void)" (?setUpEmitterAndProgram@ExplosionEffect@osgParticle@@UEAAXXZ) 中导入
9>FireEffect.obj : warning LNK4049: 已导入本地定义的符号 ??0FluidProgram@osgParticle@@QEAA@XZ (public: __cdecl osgParticle::FluidProgram::FluidProgram(void))
9>SmokeEffect.obj : warning LNK4049: 已导入本地定义的符号 ??0FluidProgram@osgParticle@@QEAA@XZ (public: __cdecl osgParticle::FluidProgram::FluidProgram(void))
9>FluidProgram.obj : warning LNK4217: 本地定义的符号 ??0Program@osgParticle@@QEAA@XZ (public: __cdecl osgParticle::Program::Program(void)) 在函数 "public: __cdecl osgParticle::FluidProgram::FluidProgram(void)" (??0FluidProgram@osgParticle@@QEAA@XZ) 中导入
9>ModularProgram.obj : warning LNK4049: 已导入本地定义的符号 ??0Program@osgParticle@@QEAA@XZ (public: __cdecl osgParticle::Program::Program(void))
9>FluidProgram.obj : warning LNK4217: 本地定义的符号 ??0Program@osgParticle@@QEAA@AEBV01@AEBVCopyOp@osg@@@Z (public: __cdecl osgParticle::Program::Program(class osgParticle::Program const &,class osg::CopyOp const &)) 在函数 "public: __cdecl osgParticle::FluidProgram::FluidProgram(class osgParticle::FluidProgram const &,class osg::CopyOp const &)" (??0FluidProgram@osgParticle@@QEAA@AEBV01@AEBVCopyOp@osg@@@Z) 中导入
9>ModularProgram.obj : warning LNK4049: 已导入本地定义的符号 ??0Program@osgParticle@@QEAA@AEBV01@AEBVCopyOp@osg@@@Z (public: __cdecl osgParticle::Program::Program(class osgParticle::Program const &,class osg::CopyOp const &))
9>ModularEmitter.obj : warning LNK4217: 本地定义的符号 ?setUpTexCoordsAsPartOfConnectedParticleSystem@Particle@osgParticle@@QEAAXPEAVParticleSystem@2@@Z (public: void __cdecl osgParticle::Particle::setUpTexCoordsAsPartOfConnectedParticleSystem(class osgParticle::ParticleSystem *)) 在函数 "protected: virtual void __cdecl osgParticle::ModularEmitter::emitParticles(double)" (?emitParticles@ModularEmitter@osgParticle@@MEAAXN@Z) 中导入
9>ModularEmitter.obj : warning LNK4217: 本地定义的符号 ??0Emitter@osgParticle@@QEAA@XZ (public: __cdecl osgParticle::Emitter::Emitter(void)) 在函数 "public: __cdecl osgParticle::ModularEmitter::ModularEmitter(void)" (??0ModularEmitter@osgParticle@@QEAA@XZ) 中导入
9>ModularEmitter.obj : warning LNK4217: 本地定义的符号 ??0Emitter@osgParticle@@QEAA@AEBV01@AEBVCopyOp@osg@@@Z (public: __cdecl osgParticle::Emitter::Emitter(class osgParticle::Emitter const &,class osg::CopyOp const &)) 在函数 "public: __cdecl osgParticle::ModularEmitter::ModularEmitter(class osgParticle::ModularEmitter const &,class osg::CopyOp const &)" (??0ModularEmitter@osgParticle@@QEAA@AEBV01@AEBVCopyOp@osg@@@Z) 中导入
9>ParticleEffect.obj : warning LNK4217: 本地定义的符号 ??0ParticleSystemUpdater@osgParticle@@QEAA@XZ (public: __cdecl osgParticle::ParticleSystemUpdater::ParticleSystemUpdater(void)) 在函数 "public: virtual void __cdecl osgParticle::ParticleEffect::buildEffect(void)" (?buildEffect@ParticleEffect@osgParticle@@UEAAXXZ) 中导入
9>ParticleSystem.obj : warning LNK4217: 本地定义的符号 ?update@Particle@osgParticle@@QEAA_NN_N@Z (public: bool __cdecl osgParticle::Particle::update(double,bool)) 在函数 "public: virtual void __cdecl osgParticle::ParticleSystem::update(double,class osg::NodeVisitor &)" (?update@ParticleSystem@osgParticle@@UEAAXNAEAVNodeVisitor@osg@@@Z) 中导入
9>ParticleSystem.obj : warning LNK4217: 本地定义的符号 ?render@Particle@osgParticle@@QEBAXPEAVGLBeginEndAdapter@osg@@AEBVVec3f@4@11M@Z (public: void __cdecl osgParticle::Particle::render(class osg::GLBeginEndAdapter *,class osg::Vec3f const &,class osg::Vec3f const &,class osg::Vec3f const &,float)const ) 在函数 "protected: void __cdecl osgParticle::ParticleSystem::single_pass_render(class osg::RenderInfo &,class osg::Matrixd const &)const " (?single_pass_render@ParticleSystem@osgParticle@@IEBAXAEAVRenderInfo@osg@@AEBVMatrixd@4@@Z) 中导入
9>ParticleSystem.obj : warning LNK4217: 本地定义的符号 ?render@Particle@osgParticle@@QEBAXAEAVRenderInfo@osg@@AEBVVec3f@4@1@Z (public: void __cdecl osgParticle::Particle::render(class osg::RenderInfo &,class osg::Vec3f const &,class osg::Vec3f const &)const ) 在函数 "protected: void __cdecl osgParticle::ParticleSystem::single_pass_render(class osg::RenderInfo &,class osg::Matrixd const &)const " (?single_pass_render@ParticleSystem@osgParticle@@IEBAXAEAVRenderInfo@osg@@AEBVMatrixd@4@@Z) 中导入
9>SmokeTrailEffect.obj : warning LNK4217: 本地定义的符号 ??0ConnectedParticleSystem@osgParticle@@QEAA@XZ (public: __cdecl osgParticle::ConnectedParticleSystem::ConnectedParticleSystem(void)) 在函数 "public: virtual void __cdecl osgParticle::SmokeTrailEffect::setUpEmitterAndProgram(void)" (?setUpEmitterAndProgram@SmokeTrailEffect@osgParticle@@UEAAXXZ) 中导入
9>SmokeTrailEffect.obj : warning LNK4217: 本地定义的符号 ??1ConnectedParticleSystem@osgParticle@@MEAA@XZ (protected: virtual __cdecl osgParticle::ConnectedParticleSystem::~ConnectedParticleSystem(void)) 在函数 "protected: virtual void * __cdecl osgParticle::ConnectedParticleSystem::`scalar deleting destructor'(unsigned int)" (??_GConnectedParticleSystem@osgParticle@@MEAAPEAXI@Z) 中导入
9>SinkOperator.obj : warning LNK4217: 本地定义的符号 ?beginOperate@DomainOperator@osgParticle@@UEAAXPEAVProgram@2@@Z (public: virtual void __cdecl osgParticle::DomainOperator::beginOperate(class osgParticle::Program *)) 在函数 "public: virtual void __cdecl osgParticle::SinkOperator::beginOperate(class osgParticle::Program *)" (?beginOperate@SinkOperator@osgParticle@@UEAAXPEAVProgram@2@@Z) 中导入
9>BounceOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f const & __cdecl osgParticle::Particle::getPosition(void)const " (__imp_?getPosition@Particle@osgParticle@@QEBAAEBVVec3f@osg@@XZ)
9>ConnectedParticleSystem.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f const & __cdecl osgParticle::Particle::getPosition(void)const " (__imp_?getPosition@Particle@osgParticle@@QEBAAEBVVec3f@osg@@XZ)
9>ModularEmitter.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f const & __cdecl osgParticle::Particle::getPosition(void)const " (__imp_?getPosition@Particle@osgParticle@@QEBAAEBVVec3f@osg@@XZ)
9>Particle.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f const & __cdecl osgParticle::Particle::getPosition(void)const " (__imp_?getPosition@Particle@osgParticle@@QEBAAEBVVec3f@osg@@XZ)
9>ParticleSystem.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f const & __cdecl osgParticle::Particle::getPosition(void)const " (__imp_?getPosition@Particle@osgParticle@@QEBAAEBVVec3f@osg@@XZ)
9>ConnectedParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec4f const & __cdecl osgParticle::Particle::getCurrentColor(void)const " (__imp_?getCurrentColor@Particle@osgParticle@@QEBAAEBVVec4f@osg@@XZ),该符号在函数 "public: virtual void __cdecl osgParticle::ConnectedParticleSystem::drawImplementation(class osg::RenderInfo &)const " (?drawImplementation@ConnectedParticleSystem@osgParticle@@UEBAXAEAVRenderInfo@osg@@@Z) 中被引用
9>ConnectedParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: float __cdecl osgParticle::Particle::getCurrentAlpha(void)const " (__imp_?getCurrentAlpha@Particle@osgParticle@@QEBAMXZ),该符号在函数 "public: virtual void __cdecl osgParticle::ConnectedParticleSystem::drawImplementation(class osg::RenderInfo &)const " (?drawImplementation@ConnectedParticleSystem@osgParticle@@UEBAXAEAVRenderInfo@osg@@@Z) 中被引用
9>ConnectedParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: float __cdecl osgParticle::Particle::getSTexCoord(void)const " (__imp_?getSTexCoord@Particle@osgParticle@@QEBAMXZ),该符号在函数 "public: virtual void __cdecl osgParticle::ConnectedParticleSystem::drawImplementation(class osg::RenderInfo &)const " (?drawImplementation@ConnectedParticleSystem@osgParticle@@UEBAXAEAVRenderInfo@osg@@@Z) 中被引用
9>ConnectedParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: float __cdecl osgParticle::Particle::getCurrentSize(void)const " (__imp_?getCurrentSize@Particle@osgParticle@@QEBAMXZ),该符号在函数 "public: virtual void __cdecl osgParticle::ConnectedParticleSystem::drawImplementation(class osg::RenderInfo &)const " (?drawImplementation@ConnectedParticleSystem@osgParticle@@UEBAXAEAVRenderInfo@osg@@@Z) 中被引用
9>Particle.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: float __cdecl osgParticle::Particle::getCurrentSize(void)const " (__imp_?getCurrentSize@Particle@osgParticle@@QEBAMXZ)
9>ParticleSystem.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: float __cdecl osgParticle::Particle::getCurrentSize(void)const " (__imp_?getCurrentSize@Particle@osgParticle@@QEBAMXZ)
9>ConnectedParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setPreviousParticle(int)" (__imp_?setPreviousParticle@Particle@osgParticle@@QEAAXH@Z),该符号在函数 "public: virtual class osgParticle::Particle * __cdecl osgParticle::ConnectedParticleSystem::createParticle(class osgParticle::Particle const *)" (?createParticle@ConnectedParticleSystem@osgParticle@@UEAAPEAVParticle@2@PEBV32@@Z) 中被引用
9>ConnectedParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: int __cdecl osgParticle::Particle::getPreviousParticle(void)const " (__imp_?getPreviousParticle@Particle@osgParticle@@QEBAHXZ),该符号在函数 "public: virtual void __cdecl osgParticle::ConnectedParticleSystem::reuseParticle(int)" (?reuseParticle@ConnectedParticleSystem@osgParticle@@UEAAXH@Z) 中被引用
9>Particle.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: int __cdecl osgParticle::Particle::getPreviousParticle(void)const " (__imp_?getPreviousParticle@Particle@osgParticle@@QEBAHXZ)
9>ConnectedParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setNextParticle(int)" (__imp_?setNextParticle@Particle@osgParticle@@QEAAXH@Z),该符号在函数 "public: virtual class osgParticle::Particle * __cdecl osgParticle::ConnectedParticleSystem::createParticle(class osgParticle::Particle const *)" (?createParticle@ConnectedParticleSystem@osgParticle@@UEAAPEAVParticle@2@PEBV32@@Z) 中被引用
9>ConnectedParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: int __cdecl osgParticle::Particle::getNextParticle(void)const " (__imp_?getNextParticle@Particle@osgParticle@@QEBAHXZ),该符号在函数 "public: virtual void __cdecl osgParticle::ConnectedParticleSystem::reuseParticle(int)" (?reuseParticle@ConnectedParticleSystem@osgParticle@@UEAAXH@Z) 中被引用
9>ConnectedParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: virtual class osgParticle::Particle * __cdecl osgParticle::ParticleSystem::createParticle(class osgParticle::Particle const *)" (__imp_?createParticle@ParticleSystem@osgParticle@@UEAAPEAVParticle@2@PEBV32@@Z),该符号在函数 "public: virtual class osgParticle::Particle * __cdecl osgParticle::ConnectedParticleSystem::createParticle(class osgParticle::Particle const *)" (?createParticle@ConnectedParticleSystem@osgParticle@@UEAAPEAVParticle@2@PEBV32@@Z) 中被引用
9>ConnectedParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: virtual void __cdecl osgParticle::ParticleSystem::reuseParticle(int)" (__imp_?reuseParticle@ParticleSystem@osgParticle@@UEAAXH@Z),该符号在函数 "public: virtual void __cdecl osgParticle::ConnectedParticleSystem::reuseParticle(int)" (?reuseParticle@ConnectedParticleSystem@osgParticle@@UEAAXH@Z) 中被引用
9>ConnectedParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) const osgParticle::ConnectedParticleSystem::`vftable'" (__imp_??_7ConnectedParticleSystem@osgParticle@@6B@),该符号在函数 "public: __cdecl osgParticle::ConnectedParticleSystem::ConnectedParticleSystem(void)" (??0ConnectedParticleSystem@osgParticle@@QEAA@XZ) 中被引用
9>Emitter.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: __cdecl osgParticle::Particle::Particle(class osgParticle::Particle const &)" (__imp_??0Particle@osgParticle@@QEAA@AEBV01@@Z),该符号在函数 "public: __cdecl osgParticle::Emitter::Emitter(class osgParticle::Emitter const &,class osg::CopyOp const &)" (??0Emitter@osgParticle@@QEAA@AEBV01@AEBVCopyOp@osg@@@Z) 中被引用
9>ParticleEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: __cdecl osgParticle::Particle::Particle(class osgParticle::Particle const &)" (__imp_??0Particle@osgParticle@@QEAA@AEBV01@@Z)
9>ParticleSystem.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: __cdecl osgParticle::Particle::Particle(class osgParticle::Particle const &)" (__imp_??0Particle@osgParticle@@QEAA@AEBV01@@Z)
9>Emitter.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::ParticleProcessor::~ParticleProcessor(void)" (__imp_??1ParticleProcessor@osgParticle@@MEAA@XZ),该符号在函数 "int `public: __cdecl osgParticle::Emitter::Emitter(void)'::`1'::dtor$0" (?dtor$0@?0???0Emitter@osgParticle@@QEAA@XZ@4HA) 中被引用
9>Emitter.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) const osgParticle::Emitter::`vftable'" (__imp_??_7Emitter@osgParticle@@6B@),该符号在函数 "public: __cdecl osgParticle::Emitter::Emitter(void)" (??0Emitter@osgParticle@@QEAA@XZ) 中被引用
9>SmokeEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: double __cdecl osgParticle::Particle::getLifeTime(void)const " (__imp_?getLifeTime@Particle@osgParticle@@QEBANXZ),该符号在函数 "public: virtual void __cdecl osgParticle::SmokeEffect::setUpEmitterAndProgram(void)" (?setUpEmitterAndProgram@SmokeEffect@osgParticle@@UEAAXXZ) 中被引用
9>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: double __cdecl osgParticle::Particle::getLifeTime(void)const " (__imp_?getLifeTime@Particle@osgParticle@@QEBANXZ)
9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: double __cdecl osgParticle::Particle::getLifeTime(void)const " (__imp_?getLifeTime@Particle@osgParticle@@QEBANXZ)
9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: double __cdecl osgParticle::Particle::getLifeTime(void)const " (__imp_?getLifeTime@Particle@osgParticle@@QEBANXZ)
9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: double __cdecl osgParticle::Particle::getLifeTime(void)const " (__imp_?getLifeTime@Particle@osgParticle@@QEBANXZ)
9>ParticleEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: double __cdecl osgParticle::Particle::getLifeTime(void)const " (__imp_?getLifeTime@Particle@osgParticle@@QEBANXZ)
9>SmokeEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: struct osgParticle::range<float> const & __cdecl osgParticle::Particle::getSizeRange(void)const " (__imp_?getSizeRange@Particle@osgParticle@@QEBAAEBU?$range@M@2@XZ),该符号在函数 "public: virtual void __cdecl osgParticle::SmokeEffect::setUpEmitterAndProgram(void)" (?setUpEmitterAndProgram@SmokeEffect@osgParticle@@UEAAXXZ) 中被引用
9>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: struct osgParticle::range<float> const & __cdecl osgParticle::Particle::getSizeRange(void)const " (__imp_?getSizeRange@Particle@osgParticle@@QEBAAEBU?$range@M@2@XZ)
9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: struct osgParticle::range<float> const & __cdecl osgParticle::Particle::getSizeRange(void)const " (__imp_?getSizeRange@Particle@osgParticle@@QEBAAEBU?$range@M@2@XZ)
9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: struct osgParticle::range<float> const & __cdecl osgParticle::Particle::getSizeRange(void)const " (__imp_?getSizeRange@Particle@osgParticle@@QEBAAEBU?$range@M@2@XZ)
9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: struct osgParticle::range<float> const & __cdecl osgParticle::Particle::getSizeRange(void)const " (__imp_?getSizeRange@Particle@osgParticle@@QEBAAEBU?$range@M@2@XZ)
9>ModularEmitter.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: struct osgParticle::range<float> const & __cdecl osgParticle::Particle::getSizeRange(void)const " (__imp_?getSizeRange@Particle@osgParticle@@QEBAAEBU?$range@M@2@XZ)
9>SmokeTrailEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: struct osgParticle::range<float> const & __cdecl osgParticle::Particle::getAlphaRange(void)const " (__imp_?getAlphaRange@Particle@osgParticle@@QEBAAEBU?$range@M@2@XZ),该符号在函数 "public: __cdecl osgParticle::ConstantRateCounter::ConstantRateCounter(class osgParticle::ConstantRateCounter const &,class osg::CopyOp const &)" (??0ConstantRateCounter@osgParticle@@QEAA@AEBV01@AEBVCopyOp@osg@@@Z) 中被引用
9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: struct osgParticle::range<float> const & __cdecl osgParticle::Particle::getAlphaRange(void)const " (__imp_?getAlphaRange@Particle@osgParticle@@QEBAAEBU?$range@M@2@XZ)
9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: struct osgParticle::range<float> const & __cdecl osgParticle::Particle::getAlphaRange(void)const " (__imp_?getAlphaRange@Particle@osgParticle@@QEBAAEBU?$range@M@2@XZ)
9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: struct osgParticle::range<float> const & __cdecl osgParticle::Particle::getAlphaRange(void)const " (__imp_?getAlphaRange@Particle@osgParticle@@QEBAAEBU?$range@M@2@XZ)
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(210): warning C4458: “rows”的声明隐藏了类成员
9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: struct osgParticle::range<float> const & __cdecl osgParticle::Particle::getAlphaRange(void)const " (__imp_?getAlphaRange@Particle@osgParticle@@QEBAAEBU?$range@M@2@XZ)
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(233): note: 参见“trpgHeader::rows”的声明
9>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: struct osgParticle::range<class osg::Vec4f> const & __cdecl osgParticle::Particle::getColorRange(void)const " (__imp_?getColorRange@Particle@osgParticle@@QEBAAEBU?$range@VVec4f@osg@@@2@XZ)
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(210): warning C4458: “cols”的声明隐藏了类成员
9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: struct osgParticle::range<class osg::Vec4f> const & __cdecl osgParticle::Particle::getColorRange(void)const " (__imp_?getColorRange@Particle@osgParticle@@QEBAAEBU?$range@VVec4f@osg@@@2@XZ)
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(234): note: 参见“trpgHeader::cols”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(215): warning C4458: “rows”的声明隐藏了类成员
9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: struct osgParticle::range<class osg::Vec4f> const & __cdecl osgParticle::Particle::getColorRange(void)const " (__imp_?getColorRange@Particle@osgParticle@@QEBAAEBU?$range@VVec4f@osg@@@2@XZ)
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(233): note: 参见“trpgHeader::rows”的声明
9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: struct osgParticle::range<class osg::Vec4f> const & __cdecl osgParticle::Particle::getColorRange(void)const " (__imp_?getColorRange@Particle@osgParticle@@QEBAAEBU?$range@VVec4f@osg@@@2@XZ)
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(215): warning C4458: “cols”的声明隐藏了类成员
9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: struct osgParticle::range<class osg::Vec4f> const & __cdecl osgParticle::Particle::getColorRange(void)const " (__imp_?getColorRange@Particle@osgParticle@@QEBAAEBU?$range@VVec4f@osg@@@2@XZ)
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(234): note: 参见“trpgHeader::cols”的声明
9>SmokeEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setLifeTime(double)" (__imp_?setLifeTime@Particle@osgParticle@@QEAAXN@Z),该符号在函数 "public: __cdecl osgParticle::SmokeEffect::SmokeEffect(bool)" (??0SmokeEffect@osgParticle@@QEAA@_N@Z) 中被引用
9>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setLifeTime(double)" (__imp_?setLifeTime@Particle@osgParticle@@QEAAXN@Z)
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1963): warning C4458: “row”的声明隐藏了类成员
9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setLifeTime(double)" (__imp_?setLifeTime@Particle@osgParticle@@QEAAXN@Z)
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明
9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setLifeTime(double)" (__imp_?setLifeTime@Particle@osgParticle@@QEAAXN@Z)
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1963): warning C4458: “col”的声明隐藏了类成员
9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setLifeTime(double)" (__imp_?setLifeTime@Particle@osgParticle@@QEAAXN@Z)
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明
9>ParticleEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setLifeTime(double)" (__imp_?setLifeTime@Particle@osgParticle@@QEAAXN@Z)
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1968): warning C4458: “row”的声明隐藏了类成员
9>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setSizeRange(struct osgParticle::range<float> const &)" (__imp_?setSizeRange@Particle@osgParticle@@QEAAXAEBU?$range@M@2@@Z)
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明
9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setSizeRange(struct osgParticle::range<float> const &)" (__imp_?setSizeRange@Particle@osgParticle@@QEAAXAEBU?$range@M@2@@Z)
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1968): warning C4458: “col”的声明隐藏了类成员
9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setSizeRange(struct osgParticle::range<float> const &)" (__imp_?setSizeRange@Particle@osgParticle@@QEAAXAEBU?$range@M@2@@Z)
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明
9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setSizeRange(struct osgParticle::range<float> const &)" (__imp_?setSizeRange@Particle@osgParticle@@QEAAXAEBU?$range@M@2@@Z)
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_read.h(165): warning C4458: “texTable”的声明隐藏了类成员
9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setSizeRange(struct osgParticle::range<float> const &)" (__imp_?setSizeRange@Particle@osgParticle@@QEAAXAEBU?$range@M@2@@Z)
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_read.h(173): note: 参见“trpgrImageHelper::texTable”的声明
9>SmokeTrailEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setAlphaRange(struct osgParticle::range<float> const &)" (__imp_?setAlphaRange@Particle@osgParticle@@QEAAXAEBU?$range@M@2@@Z),该符号在函数 "protected: virtual __cdecl osgParticle::ConstantRateCounter::~ConstantRateCounter(void)" (??1ConstantRateCounter@osgParticle@@MEAA@XZ) 中被引用
9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setAlphaRange(struct osgParticle::range<float> const &)" (__imp_?setAlphaRange@Particle@osgParticle@@QEAAXAEBU?$range@M@2@@Z)
9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setAlphaRange(struct osgParticle::range<float> const &)" (__imp_?setAlphaRange@Particle@osgParticle@@QEAAXAEBU?$range@M@2@@Z)
9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setAlphaRange(struct osgParticle::range<float> const &)" (__imp_?setAlphaRange@Particle@osgParticle@@QEAAXAEBU?$range@M@2@@Z)
9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setAlphaRange(struct osgParticle::range<float> const &)" (__imp_?setAlphaRange@Particle@osgParticle@@QEAAXAEBU?$range@M@2@@Z)
9>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setColorRange(struct osgParticle::range<class osg::Vec4f> const &)" (__imp_?setColorRange@Particle@osgParticle@@QEAAXAEBU?$range@VVec4f@osg@@@2@@Z)
9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setColorRange(struct osgParticle::range<class osg::Vec4f> const &)" (__imp_?setColorRange@Particle@osgParticle@@QEAAXAEBU?$range@VVec4f@osg@@@2@@Z)
9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setColorRange(struct osgParticle::range<class osg::Vec4f> const &)" (__imp_?setColorRange@Particle@osgParticle@@QEAAXAEBU?$range@VVec4f@osg@@@2@@Z)
9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setColorRange(struct osgParticle::range<class osg::Vec4f> const &)" (__imp_?setColorRange@Particle@osgParticle@@QEAAXAEBU?$range@VVec4f@osg@@@2@@Z)
9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setColorRange(struct osgParticle::range<class osg::Vec4f> const &)" (__imp_?setColorRange@Particle@osgParticle@@QEAAXAEBU?$range@VVec4f@osg@@@2@@Z)
9>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setRadius(float)" (__imp_?setRadius@Particle@osgParticle@@QEAAXM@Z)
9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setRadius(float)" (__imp_?setRadius@Particle@osgParticle@@QEAAXM@Z)
9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setRadius(float)" (__imp_?setRadius@Particle@osgParticle@@QEAAXM@Z)
9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setRadius(float)" (__imp_?setRadius@Particle@osgParticle@@QEAAXM@Z)
9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setRadius(float)" (__imp_?setRadius@Particle@osgParticle@@QEAAXM@Z)
9>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setMass(float)" (__imp_?setMass@Particle@osgParticle@@QEAAXM@Z)
9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setMass(float)" (__imp_?setMass@Particle@osgParticle@@QEAAXM@Z)
9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setMass(float)" (__imp_?setMass@Particle@osgParticle@@QEAAXM@Z)
9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setMass(float)" (__imp_?setMass@Particle@osgParticle@@QEAAXM@Z)
9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setMass(float)" (__imp_?setMass@Particle@osgParticle@@QEAAXM@Z)
9>MultiSegmentPlacer.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setPosition(class osg::Vec3f const &)" (__imp_?setPosition@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z),该符号在函数 "private: void __cdecl osgParticle::MultiSegmentPlacer::recompute_length(void)" (?recompute_length@MultiSegmentPlacer@osgParticle@@AEAAXXZ) 中被引用
9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setPosition(class osg::Vec3f const &)" (__imp_?setPosition@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z)
9>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setPosition(class osg::Vec3f const &)" (__imp_?setPosition@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z)
9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setPosition(class osg::Vec3f const &)" (__imp_?setPosition@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z)
9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setPosition(class osg::Vec3f const &)" (__imp_?setPosition@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z)
9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setPosition(class osg::Vec3f const &)" (__imp_?setPosition@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z)
9>ModularEmitter.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setPosition(class osg::Vec3f const &)" (__imp_?setPosition@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z)
9>SmokeEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setVelocity(class osg::Vec3f const &)" (__imp_?setVelocity@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z),该符号在函数 "public: virtual void __cdecl osgParticle::RadialShooter::shoot(class osgParticle::Particle *)const " (?shoot@RadialShooter@osgParticle@@UEBAXPEAVParticle@2@@Z) 中被引用
9>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setVelocity(class osg::Vec3f const &)" (__imp_?setVelocity@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z)
9>BounceOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setVelocity(class osg::Vec3f const &)" (__imp_?setVelocity@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z)
9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setVelocity(class osg::Vec3f const &)" (__imp_?setVelocity@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z)
9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setVelocity(class osg::Vec3f const &)" (__imp_?setVelocity@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z)
9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setVelocity(class osg::Vec3f const &)" (__imp_?setVelocity@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z)
9>ModularEmitter.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setVelocity(class osg::Vec3f const &)" (__imp_?setVelocity@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z)
9>SmokeEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setAngularVelocity(class osg::Vec3f const &)" (__imp_?setAngularVelocity@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z),该符号在函数 "public: virtual void __cdecl osgParticle::RadialShooter::shoot(class osgParticle::Particle *)const " (?shoot@RadialShooter@osgParticle@@UEBAXPEAVParticle@2@@Z) 中被引用
9>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setAngularVelocity(class osg::Vec3f const &)" (__imp_?setAngularVelocity@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z)
9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setAngularVelocity(class osg::Vec3f const &)" (__imp_?setAngularVelocity@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z)
9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setAngularVelocity(class osg::Vec3f const &)" (__imp_?setAngularVelocity@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z)
9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setAngularVelocity(class osg::Vec3f const &)" (__imp_?setAngularVelocity@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z)
9>ModularEmitter.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setAngularVelocity(class osg::Vec3f const &)" (__imp_?setAngularVelocity@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z)
9>SmokeEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Particle & __cdecl osgParticle::ParticleSystem::getDefaultParticleTemplate(void)" (__imp_?getDefaultParticleTemplate@ParticleSystem@osgParticle@@QEAAAEAVParticle@2@XZ),该符号在函数 "public: virtual void __cdecl osgParticle::SmokeEffect::setUpEmitterAndProgram(void)" (?setUpEmitterAndProgram@SmokeEffect@osgParticle@@UEAAXXZ) 中被引用
9>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Particle & __cdecl osgParticle::ParticleSystem::getDefaultParticleTemplate(void)" (__imp_?getDefaultParticleTemplate@ParticleSystem@osgParticle@@QEAAAEAVParticle@2@XZ)
9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Particle & __cdecl osgParticle::ParticleSystem::getDefaultParticleTemplate(void)" (__imp_?getDefaultParticleTemplate@ParticleSystem@osgParticle@@QEAAAEAVParticle@2@XZ)
9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Particle & __cdecl osgParticle::ParticleSystem::getDefaultParticleTemplate(void)" (__imp_?getDefaultParticleTemplate@ParticleSystem@osgParticle@@QEAAAEAVParticle@2@XZ)
9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Particle & __cdecl osgParticle::ParticleSystem::getDefaultParticleTemplate(void)" (__imp_?getDefaultParticleTemplate@ParticleSystem@osgParticle@@QEAAAEAVParticle@2@XZ)
9>ModularEmitter.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Particle & __cdecl osgParticle::ParticleSystem::getDefaultParticleTemplate(void)" (__imp_?getDefaultParticleTemplate@ParticleSystem@osgParticle@@QEAAAEAVParticle@2@XZ)
9>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleProcessor::setReferenceFrame(enum osgParticle::ParticleProcessor::ReferenceFrame)" (__imp_?setReferenceFrame@ParticleProcessor@osgParticle@@QEAAXW4ReferenceFrame@12@@Z)
9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleProcessor::setReferenceFrame(enum osgParticle::ParticleProcessor::ReferenceFrame)" (__imp_?setReferenceFrame@ParticleProcessor@osgParticle@@QEAAXW4ReferenceFrame@12@@Z)
9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleProcessor::setReferenceFrame(enum osgParticle::ParticleProcessor::ReferenceFrame)" (__imp_?setReferenceFrame@ParticleProcessor@osgParticle@@QEAAXW4ReferenceFrame@12@@Z)
9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleProcessor::setReferenceFrame(enum osgParticle::ParticleProcessor::ReferenceFrame)" (__imp_?setReferenceFrame@ParticleProcessor@osgParticle@@QEAAXW4ReferenceFrame@12@@Z)
9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleProcessor::setReferenceFrame(enum osgParticle::ParticleProcessor::ReferenceFrame)" (__imp_?setReferenceFrame@ParticleProcessor@osgParticle@@QEAAXW4ReferenceFrame@12@@Z)
9>SmokeTrailEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleProcessor::setParticleSystem(class osgParticle::ParticleSystem *)" (__imp_?setParticleSystem@ParticleProcessor@osgParticle@@QEAAXPEAVParticleSystem@2@@Z),该符号在函数 "public: virtual void __cdecl osgParticle::SmokeTrailEffect::setUpEmitterAndProgram(void)" (?setUpEmitterAndProgram@SmokeTrailEffect@osgParticle@@UEAAXXZ) 中被引用
9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleProcessor::setParticleSystem(class osgParticle::ParticleSystem *)" (__imp_?setParticleSystem@ParticleProcessor@osgParticle@@QEAAXPEAVParticleSystem@2@@Z)
9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleProcessor::setParticleSystem(class osgParticle::ParticleSystem *)" (__imp_?setParticleSystem@ParticleProcessor@osgParticle@@QEAAXPEAVParticleSystem@2@@Z)
9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleProcessor::setParticleSystem(class osgParticle::ParticleSystem *)" (__imp_?setParticleSystem@ParticleProcessor@osgParticle@@QEAAXPEAVParticleSystem@2@@Z)
9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleProcessor::setParticleSystem(class osgParticle::ParticleSystem *)" (__imp_?setParticleSystem@ParticleProcessor@osgParticle@@QEAAXPEAVParticleSystem@2@@Z)
9>SmokeTrailEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleProcessor::setEndless(bool)" (__imp_?setEndless@ParticleProcessor@osgParticle@@QEAAX_N@Z),该符号在函数 "int `public: __cdecl osgParticle::SectorPlacer::SectorPlacer(void)'::`1'::dtor$0" (?dtor$0@?0???0SectorPlacer@osgParticle@@QEAA@XZ@4HA) 中被引用
33> trpage_material.cpp
26> ClusterCullingCallback.cpp
9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleProcessor::setEndless(bool)" (__imp_?setEndless@ParticleProcessor@osgParticle@@QEAAX_N@Z)
9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleProcessor::setEndless(bool)" (__imp_?setEndless@ParticleProcessor@osgParticle@@QEAAX_N@Z)
9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleProcessor::setEndless(bool)" (__imp_?setEndless@ParticleProcessor@osgParticle@@QEAAX_N@Z)
9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleProcessor::setEndless(bool)" (__imp_?setEndless@ParticleProcessor@osgParticle@@QEAAX_N@Z)
9>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleProcessor::setLifeTime(double)" (__imp_?setLifeTime@ParticleProcessor@osgParticle@@QEAAXN@Z)
9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleProcessor::setLifeTime(double)" (__imp_?setLifeTime@ParticleProcessor@osgParticle@@QEAAXN@Z)
9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleProcessor::setLifeTime(double)" (__imp_?setLifeTime@ParticleProcessor@osgParticle@@QEAAXN@Z)
9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleProcessor::setLifeTime(double)" (__imp_?setLifeTime@ParticleProcessor@osgParticle@@QEAAXN@Z)
9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleProcessor::setLifeTime(double)" (__imp_?setLifeTime@ParticleProcessor@osgParticle@@QEAAXN@Z)
9>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleProcessor::setStartTime(double)" (__imp_?setStartTime@ParticleProcessor@osgParticle@@QEAAXN@Z)
9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleProcessor::setStartTime(double)" (__imp_?setStartTime@ParticleProcessor@osgParticle@@QEAAXN@Z)
9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleProcessor::setStartTime(double)" (__imp_?setStartTime@ParticleProcessor@osgParticle@@QEAAXN@Z)
9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleProcessor::setStartTime(double)" (__imp_?setStartTime@ParticleProcessor@osgParticle@@QEAAXN@Z)
9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleProcessor::setStartTime(double)" (__imp_?setStartTime@ParticleProcessor@osgParticle@@QEAAXN@Z)
9>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: __cdecl osgParticle::ParticleEffect::ParticleEffect(bool)" (__imp_??0ParticleEffect@osgParticle@@QEAA@_N@Z)
9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: __cdecl osgParticle::ParticleEffect::ParticleEffect(bool)" (__imp_??0ParticleEffect@osgParticle@@QEAA@_N@Z)
9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: __cdecl osgParticle::ParticleEffect::ParticleEffect(bool)" (__imp_??0ParticleEffect@osgParticle@@QEAA@_N@Z)
9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: __cdecl osgParticle::ParticleEffect::ParticleEffect(bool)" (__imp_??0ParticleEffect@osgParticle@@QEAA@_N@Z)
9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: __cdecl osgParticle::ParticleEffect::ParticleEffect(bool)" (__imp_??0ParticleEffect@osgParticle@@QEAA@_N@Z)
9>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::ParticleEffect::~ParticleEffect(void)" (__imp_??1ParticleEffect@osgParticle@@MEAA@XZ)
9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::ParticleEffect::~ParticleEffect(void)" (__imp_??1ParticleEffect@osgParticle@@MEAA@XZ)
9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::ParticleEffect::~ParticleEffect(void)" (__imp_??1ParticleEffect@osgParticle@@MEAA@XZ)
9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::ParticleEffect::~ParticleEffect(void)" (__imp_??1ParticleEffect@osgParticle@@MEAA@XZ)
9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::ParticleEffect::~ParticleEffect(void)" (__imp_??1ParticleEffect@osgParticle@@MEAA@XZ)
9>SmokeTrailEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Counter * __cdecl osgParticle::ModularEmitter::getCounter(void)" (__imp_?getCounter@ModularEmitter@osgParticle@@QEAAPEAVCounter@2@XZ),该符号在函数 "protected: virtual void * __cdecl osgParticle::ConnectedParticleSystem::`scalar deleting destructor'(unsigned int)" (??_GConnectedParticleSystem@osgParticle@@MEAAPEAXI@Z) 中被引用
9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Counter * __cdecl osgParticle::ModularEmitter::getCounter(void)" (__imp_?getCounter@ModularEmitter@osgParticle@@QEAAPEAVCounter@2@XZ)
9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Counter * __cdecl osgParticle::ModularEmitter::getCounter(void)" (__imp_?getCounter@ModularEmitter@osgParticle@@QEAAPEAVCounter@2@XZ)
9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Counter * __cdecl osgParticle::ModularEmitter::getCounter(void)" (__imp_?getCounter@ModularEmitter@osgParticle@@QEAAPEAVCounter@2@XZ)
9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Counter * __cdecl osgParticle::ModularEmitter::getCounter(void)" (__imp_?getCounter@ModularEmitter@osgParticle@@QEAAPEAVCounter@2@XZ)
9>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ModularEmitter::setCounter(class osgParticle::Counter *)" (__imp_?setCounter@ModularEmitter@osgParticle@@QEAAXPEAVCounter@2@@Z)
9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ModularEmitter::setCounter(class osgParticle::Counter *)" (__imp_?setCounter@ModularEmitter@osgParticle@@QEAAXPEAVCounter@2@@Z)
9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ModularEmitter::setCounter(class osgParticle::Counter *)" (__imp_?setCounter@ModularEmitter@osgParticle@@QEAAXPEAVCounter@2@@Z)
9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ModularEmitter::setCounter(class osgParticle::Counter *)" (__imp_?setCounter@ModularEmitter@osgParticle@@QEAAXPEAVCounter@2@@Z)
9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ModularEmitter::setCounter(class osgParticle::Counter *)" (__imp_?setCounter@ModularEmitter@osgParticle@@QEAAXPEAVCounter@2@@Z)
9>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Placer * __cdecl osgParticle::ModularEmitter::getPlacer(void)" (__imp_?getPlacer@ModularEmitter@osgParticle@@QEAAPEAVPlacer@2@XZ)
9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Placer * __cdecl osgParticle::ModularEmitter::getPlacer(void)" (__imp_?getPlacer@ModularEmitter@osgParticle@@QEAAPEAVPlacer@2@XZ)
9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Placer * __cdecl osgParticle::ModularEmitter::getPlacer(void)" (__imp_?getPlacer@ModularEmitter@osgParticle@@QEAAPEAVPlacer@2@XZ)
9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Placer * __cdecl osgParticle::ModularEmitter::getPlacer(void)" (__imp_?getPlacer@ModularEmitter@osgParticle@@QEAAPEAVPlacer@2@XZ)
9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Placer * __cdecl osgParticle::ModularEmitter::getPlacer(void)" (__imp_?getPlacer@ModularEmitter@osgParticle@@QEAAPEAVPlacer@2@XZ)
9>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ModularEmitter::setPlacer(class osgParticle::Placer *)" (__imp_?setPlacer@ModularEmitter@osgParticle@@QEAAXPEAVPlacer@2@@Z)
9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ModularEmitter::setPlacer(class osgParticle::Placer *)" (__imp_?setPlacer@ModularEmitter@osgParticle@@QEAAXPEAVPlacer@2@@Z)
9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ModularEmitter::setPlacer(class osgParticle::Placer *)" (__imp_?setPlacer@ModularEmitter@osgParticle@@QEAAXPEAVPlacer@2@@Z)
9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ModularEmitter::setPlacer(class osgParticle::Placer *)" (__imp_?setPlacer@ModularEmitter@osgParticle@@QEAAXPEAVPlacer@2@@Z)
9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ModularEmitter::setPlacer(class osgParticle::Placer *)" (__imp_?setPlacer@ModularEmitter@osgParticle@@QEAAXPEAVPlacer@2@@Z)
9>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Shooter * __cdecl osgParticle::ModularEmitter::getShooter(void)" (__imp_?getShooter@ModularEmitter@osgParticle@@QEAAPEAVShooter@2@XZ)
9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Shooter * __cdecl osgParticle::ModularEmitter::getShooter(void)" (__imp_?getShooter@ModularEmitter@osgParticle@@QEAAPEAVShooter@2@XZ)
9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Shooter * __cdecl osgParticle::ModularEmitter::getShooter(void)" (__imp_?getShooter@ModularEmitter@osgParticle@@QEAAPEAVShooter@2@XZ)
9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Shooter * __cdecl osgParticle::ModularEmitter::getShooter(void)" (__imp_?getShooter@ModularEmitter@osgParticle@@QEAAPEAVShooter@2@XZ)
9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Shooter * __cdecl osgParticle::ModularEmitter::getShooter(void)" (__imp_?getShooter@ModularEmitter@osgParticle@@QEAAPEAVShooter@2@XZ)
9>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ModularEmitter::setShooter(class osgParticle::Shooter *)" (__imp_?setShooter@ModularEmitter@osgParticle@@QEAAXPEAVShooter@2@@Z)
9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ModularEmitter::setShooter(class osgParticle::Shooter *)" (__imp_?setShooter@ModularEmitter@osgParticle@@QEAAXPEAVShooter@2@@Z)
9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ModularEmitter::setShooter(class osgParticle::Shooter *)" (__imp_?setShooter@ModularEmitter@osgParticle@@QEAAXPEAVShooter@2@@Z)
9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ModularEmitter::setShooter(class osgParticle::Shooter *)" (__imp_?setShooter@ModularEmitter@osgParticle@@QEAAXPEAVShooter@2@@Z)
9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ModularEmitter::setShooter(class osgParticle::Shooter *)" (__imp_?setShooter@ModularEmitter@osgParticle@@QEAAXPEAVShooter@2@@Z)
9>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::ModularEmitter::~ModularEmitter(void)" (__imp_??1ModularEmitter@osgParticle@@MEAA@XZ)
9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::ModularEmitter::~ModularEmitter(void)" (__imp_??1ModularEmitter@osgParticle@@MEAA@XZ)
9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::ModularEmitter::~ModularEmitter(void)" (__imp_??1ModularEmitter@osgParticle@@MEAA@XZ)
9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::ModularEmitter::~ModularEmitter(void)" (__imp_??1ModularEmitter@osgParticle@@MEAA@XZ)
9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::ModularEmitter::~ModularEmitter(void)" (__imp_??1ModularEmitter@osgParticle@@MEAA@XZ)
9>SmokeTrailEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::FluidProgram::setWind(class osg::Vec3f const &)" (__imp_?setWind@FluidProgram@osgParticle@@QEAAXAEBVVec3f@osg@@@Z),该符号在函数 "public: void __cdecl std::_Wrap_alloc<class std::allocator<char> >::construct<char *,char * &>(char * *,char * &)" (??$construct@PEADAEAPEAD@?$_Wrap_alloc@V?$allocator@D@std@@@std@@QEAAXPEAPEADAEAPEAD@Z) 中被引用
9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::FluidProgram::setWind(class osg::Vec3f const &)" (__imp_?setWind@FluidProgram@osgParticle@@QEAAXAEBVVec3f@osg@@@Z)
9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::FluidProgram::setWind(class osg::Vec3f const &)" (__imp_?setWind@FluidProgram@osgParticle@@QEAAXAEBVVec3f@osg@@@Z)
9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::FluidProgram::setWind(class osg::Vec3f const &)" (__imp_?setWind@FluidProgram@osgParticle@@QEAAXAEBVVec3f@osg@@@Z)
9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::FluidProgram::setWind(class osg::Vec3f const &)" (__imp_?setWind@FluidProgram@osgParticle@@QEAAXAEBVVec3f@osg@@@Z)
9>SmokeTrailEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::FluidProgram::~FluidProgram(void)" (__imp_??1FluidProgram@osgParticle@@MEAA@XZ),该符号在函数 "public: void __cdecl std::_Wrap_alloc<class std::allocator<char> >::construct<char *,char * &>(char * *,char * &)" (??$construct@PEADAEAPEAD@?$_Wrap_alloc@V?$allocator@D@std@@@std@@QEAAXPEAPEADAEAPEAD@Z) 中被引用
9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::FluidProgram::~FluidProgram(void)" (__imp_??1FluidProgram@osgParticle@@MEAA@XZ)
9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::FluidProgram::~FluidProgram(void)" (__imp_??1FluidProgram@osgParticle@@MEAA@XZ)
9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::FluidProgram::~FluidProgram(void)" (__imp_??1FluidProgram@osgParticle@@MEAA@XZ)
9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::FluidProgram::~FluidProgram(void)" (__imp_??1FluidProgram@osgParticle@@MEAA@XZ)
9>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::FluidProgram::accept(class osg::NodeVisitor &)" (?accept@FluidProgram@osgParticle@@UEAAXAEAVNodeVisitor@osg@@@Z)
9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::FluidProgram::accept(class osg::NodeVisitor &)" (?accept@FluidProgram@osgParticle@@UEAAXAEAVNodeVisitor@osg@@@Z)
9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::FluidProgram::accept(class osg::NodeVisitor &)" (?accept@FluidProgram@osgParticle@@UEAAXAEAVNodeVisitor@osg@@@Z)
9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::FluidProgram::accept(class osg::NodeVisitor &)" (?accept@FluidProgram@osgParticle@@UEAAXAEAVNodeVisitor@osg@@@Z)
9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::FluidProgram::accept(class osg::NodeVisitor &)" (?accept@FluidProgram@osgParticle@@UEAAXAEAVNodeVisitor@osg@@@Z)
9>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::ModularEmitter::accept(class osg::NodeVisitor &)" (?accept@ModularEmitter@osgParticle@@UEAAXAEAVNodeVisitor@osg@@@Z)
9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::ModularEmitter::accept(class osg::NodeVisitor &)" (?accept@ModularEmitter@osgParticle@@UEAAXAEAVNodeVisitor@osg@@@Z)
9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::ModularEmitter::accept(class osg::NodeVisitor &)" (?accept@ModularEmitter@osgParticle@@UEAAXAEAVNodeVisitor@osg@@@Z)
9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::ModularEmitter::accept(class osg::NodeVisitor &)" (?accept@ModularEmitter@osgParticle@@UEAAXAEAVNodeVisitor@osg@@@Z)
9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::ModularEmitter::accept(class osg::NodeVisitor &)" (?accept@ModularEmitter@osgParticle@@UEAAXAEAVNodeVisitor@osg@@@Z)
9>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::FluidProgram::className(void)const " (?className@FluidProgram@osgParticle@@UEBAPEBDXZ)
9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::FluidProgram::className(void)const " (?className@FluidProgram@osgParticle@@UEBAPEBDXZ)
9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::FluidProgram::className(void)const " (?className@FluidProgram@osgParticle@@UEBAPEBDXZ)
9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::FluidProgram::className(void)const " (?className@FluidProgram@osgParticle@@UEBAPEBDXZ)
9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::FluidProgram::className(void)const " (?className@FluidProgram@osgParticle@@UEBAPEBDXZ)
9>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ModularEmitter::className(void)const " (?className@ModularEmitter@osgParticle@@UEBAPEBDXZ)
9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ModularEmitter::className(void)const " (?className@ModularEmitter@osgParticle@@UEBAPEBDXZ)
9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ModularEmitter::className(void)const " (?className@ModularEmitter@osgParticle@@UEBAPEBDXZ)
9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ModularEmitter::className(void)const " (?className@ModularEmitter@osgParticle@@UEBAPEBDXZ)
9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ModularEmitter::className(void)const " (?className@ModularEmitter@osgParticle@@UEBAPEBDXZ)
9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ParticleSystem::className(void)const " (?className@ParticleSystem@osgParticle@@UEBAPEBDXZ)
9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ParticleSystem::className(void)const " (?className@ParticleSystem@osgParticle@@UEBAPEBDXZ)
9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ParticleSystem::className(void)const " (?className@ParticleSystem@osgParticle@@UEBAPEBDXZ)
9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ParticleSystem::className(void)const " (?className@ParticleSystem@osgParticle@@UEBAPEBDXZ)
9>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::FluidProgram::clone(class osg::CopyOp const &)const " (?clone@FluidProgram@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)
9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::FluidProgram::clone(class osg::CopyOp const &)const " (?clone@FluidProgram@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)
9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::FluidProgram::clone(class osg::CopyOp const &)const " (?clone@FluidProgram@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)
9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::FluidProgram::clone(class osg::CopyOp const &)const " (?clone@FluidProgram@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)
9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::FluidProgram::clone(class osg::CopyOp const &)const " (?clone@FluidProgram@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)
9>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ModularEmitter::clone(class osg::CopyOp const &)const " (?clone@ModularEmitter@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)
9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ModularEmitter::clone(class osg::CopyOp const &)const " (?clone@ModularEmitter@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)
9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ModularEmitter::clone(class osg::CopyOp const &)const " (?clone@ModularEmitter@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)
9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ModularEmitter::clone(class osg::CopyOp const &)const " (?clone@ModularEmitter@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)
9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ModularEmitter::clone(class osg::CopyOp const &)const " (?clone@ModularEmitter@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)
9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ParticleSystem::clone(class osg::CopyOp const &)const " (?clone@ParticleSystem@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)
9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ParticleSystem::clone(class osg::CopyOp const &)const " (?clone@ParticleSystem@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)
9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ParticleSystem::clone(class osg::CopyOp const &)const " (?clone@ParticleSystem@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)
9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ParticleSystem::clone(class osg::CopyOp const &)const " (?clone@ParticleSystem@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)
9>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::FluidProgram::cloneType(void)const " (?cloneType@FluidProgram@osgParticle@@UEBAPEAVObject@osg@@XZ)
9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::FluidProgram::cloneType(void)const " (?cloneType@FluidProgram@osgParticle@@UEBAPEAVObject@osg@@XZ)
9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::FluidProgram::cloneType(void)const " (?cloneType@FluidProgram@osgParticle@@UEBAPEAVObject@osg@@XZ)
9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::FluidProgram::cloneType(void)const " (?cloneType@FluidProgram@osgParticle@@UEBAPEAVObject@osg@@XZ)
9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::FluidProgram::cloneType(void)const " (?cloneType@FluidProgram@osgParticle@@UEBAPEAVObject@osg@@XZ)
9>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ModularEmitter::cloneType(void)const " (?cloneType@ModularEmitter@osgParticle@@UEBAPEAVObject@osg@@XZ)
9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ModularEmitter::cloneType(void)const " (?cloneType@ModularEmitter@osgParticle@@UEBAPEAVObject@osg@@XZ)
9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ModularEmitter::cloneType(void)const " (?cloneType@ModularEmitter@osgParticle@@UEBAPEAVObject@osg@@XZ)
9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ModularEmitter::cloneType(void)const " (?cloneType@ModularEmitter@osgParticle@@UEBAPEAVObject@osg@@XZ)
9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ModularEmitter::cloneType(void)const " (?cloneType@ModularEmitter@osgParticle@@UEBAPEAVObject@osg@@XZ)
9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ParticleSystem::cloneType(void)const " (?cloneType@ParticleSystem@osgParticle@@UEBAPEAVObject@osg@@XZ)
9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ParticleSystem::cloneType(void)const " (?cloneType@ParticleSystem@osgParticle@@UEBAPEAVObject@osg@@XZ)
9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ParticleSystem::cloneType(void)const " (?cloneType@ParticleSystem@osgParticle@@UEBAPEAVObject@osg@@XZ)
9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ParticleSystem::cloneType(void)const " (?cloneType@ParticleSystem@osgParticle@@UEBAPEAVObject@osg@@XZ)
9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Particle * __cdecl osgParticle::ParticleSystem::createParticle(class osgParticle::Particle const *)" (?createParticle@ParticleSystem@osgParticle@@UEAAPEAVParticle@2@PEBV32@@Z)
9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Particle * __cdecl osgParticle::ParticleSystem::createParticle(class osgParticle::Particle const *)" (?createParticle@ParticleSystem@osgParticle@@UEAAPEAVParticle@2@PEBV32@@Z)
9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Particle * __cdecl osgParticle::ParticleSystem::createParticle(class osgParticle::Particle const *)" (?createParticle@ParticleSystem@osgParticle@@UEAAPEAVParticle@2@PEBV32@@Z)
9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Particle * __cdecl osgParticle::ParticleSystem::createParticle(class osgParticle::Particle const *)" (?createParticle@ParticleSystem@osgParticle@@UEAAPEAVParticle@2@PEBV32@@Z)
9>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::ParticleSystem::destroyParticle(int)" (?destroyParticle@ParticleSystem@osgParticle@@UEAAXH@Z)
9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::ParticleSystem::destroyParticle(int)" (?destroyParticle@ParticleSystem@osgParticle@@UEAAXH@Z)
9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::ParticleSystem::destroyParticle(int)" (?destroyParticle@ParticleSystem@osgParticle@@UEAAXH@Z)
9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::ParticleSystem::destroyParticle(int)" (?destroyParticle@ParticleSystem@osgParticle@@UEAAXH@Z)
9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::ParticleSystem::destroyParticle(int)" (?destroyParticle@ParticleSystem@osgParticle@@UEAAXH@Z)
9>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::FluidProgram::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@FluidProgram@osgParticle@@UEBA_NPEBVObject@osg@@@Z)
9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::FluidProgram::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@FluidProgram@osgParticle@@UEBA_NPEBVObject@osg@@@Z)
9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::FluidProgram::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@FluidProgram@osgParticle@@UEBA_NPEBVObject@osg@@@Z)
9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::FluidProgram::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@FluidProgram@osgParticle@@UEBA_NPEBVObject@osg@@@Z)
9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::FluidProgram::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@FluidProgram@osgParticle@@UEBA_NPEBVObject@osg@@@Z)
9>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::ModularEmitter::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@ModularEmitter@osgParticle@@UEBA_NPEBVObject@osg@@@Z)
9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::ModularEmitter::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@ModularEmitter@osgParticle@@UEBA_NPEBVObject@osg@@@Z)
9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::ModularEmitter::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@ModularEmitter@osgParticle@@UEBA_NPEBVObject@osg@@@Z)
9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::ModularEmitter::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@ModularEmitter@osgParticle@@UEBA_NPEBVObject@osg@@@Z)
9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::ModularEmitter::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@ModularEmitter@osgParticle@@UEBA_NPEBVObject@osg@@@Z)
9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::ParticleSystem::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@ParticleSystem@osgParticle@@UEBA_NPEBVObject@osg@@@Z)
9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::ParticleSystem::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@ParticleSystem@osgParticle@@UEBA_NPEBVObject@osg@@@Z)
9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::ParticleSystem::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@ParticleSystem@osgParticle@@UEBA_NPEBVObject@osg@@@Z)
9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::ParticleSystem::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@ParticleSystem@osgParticle@@UEBA_NPEBVObject@osg@@@Z)
9>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::FluidProgram::libraryName(void)const " (?libraryName@FluidProgram@osgParticle@@UEBAPEBDXZ)
9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::FluidProgram::libraryName(void)const " (?libraryName@FluidProgram@osgParticle@@UEBAPEBDXZ)
9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::FluidProgram::libraryName(void)const " (?libraryName@FluidProgram@osgParticle@@UEBAPEBDXZ)
9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::FluidProgram::libraryName(void)const " (?libraryName@FluidProgram@osgParticle@@UEBAPEBDXZ)
9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::FluidProgram::libraryName(void)const " (?libraryName@FluidProgram@osgParticle@@UEBAPEBDXZ)
9>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ModularEmitter::libraryName(void)const " (?libraryName@ModularEmitter@osgParticle@@UEBAPEBDXZ)
9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ModularEmitter::libraryName(void)const " (?libraryName@ModularEmitter@osgParticle@@UEBAPEBDXZ)
9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ModularEmitter::libraryName(void)const " (?libraryName@ModularEmitter@osgParticle@@UEBAPEBDXZ)
9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ModularEmitter::libraryName(void)const " (?libraryName@ModularEmitter@osgParticle@@UEBAPEBDXZ)
9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ModularEmitter::libraryName(void)const " (?libraryName@ModularEmitter@osgParticle@@UEBAPEBDXZ)
9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ParticleSystem::libraryName(void)const " (?libraryName@ParticleSystem@osgParticle@@UEBAPEBDXZ)
9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ParticleSystem::libraryName(void)const " (?libraryName@ParticleSystem@osgParticle@@UEBAPEBDXZ)
9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ParticleSystem::libraryName(void)const " (?libraryName@ParticleSystem@osgParticle@@UEBAPEBDXZ)
9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ParticleSystem::libraryName(void)const " (?libraryName@ParticleSystem@osgParticle@@UEBAPEBDXZ)
9>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "protected: virtual void __cdecl osgParticle::Emitter::process(double)" (?process@Emitter@osgParticle@@MEAAXN@Z)
9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "protected: virtual void __cdecl osgParticle::Emitter::process(double)" (?process@Emitter@osgParticle@@MEAAXN@Z)
9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "protected: virtual void __cdecl osgParticle::Emitter::process(double)" (?process@Emitter@osgParticle@@MEAAXN@Z)
9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "protected: virtual void __cdecl osgParticle::Emitter::process(double)" (?process@Emitter@osgParticle@@MEAAXN@Z)
9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "protected: virtual void __cdecl osgParticle::Emitter::process(double)" (?process@Emitter@osgParticle@@MEAAXN@Z)
9>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "protected: virtual void __cdecl osgParticle::Program::process(double)" (?process@Program@osgParticle@@MEAAXN@Z)
9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "protected: virtual void __cdecl osgParticle::Program::process(double)" (?process@Program@osgParticle@@MEAAXN@Z)
9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "protected: virtual void __cdecl osgParticle::Program::process(double)" (?process@Program@osgParticle@@MEAAXN@Z)
9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "protected: virtual void __cdecl osgParticle::Program::process(double)" (?process@Program@osgParticle@@MEAAXN@Z)
9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "protected: virtual void __cdecl osgParticle::Program::process(double)" (?process@Program@osgParticle@@MEAAXN@Z)
9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::ParticleSystem::reuseParticle(int)" (?reuseParticle@ParticleSystem@osgParticle@@UEAAXH@Z)
9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::ParticleSystem::reuseParticle(int)" (?reuseParticle@ParticleSystem@osgParticle@@UEAAXH@Z)
9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::ParticleSystem::reuseParticle(int)" (?reuseParticle@ParticleSystem@osgParticle@@UEAAXH@Z)
9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::ParticleSystem::reuseParticle(int)" (?reuseParticle@ParticleSystem@osgParticle@@UEAAXH@Z)
9>ExplosionDebrisEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) const osgParticle::ExplosionDebrisEffect::`vftable'" (__imp_??_7ExplosionDebrisEffect@osgParticle@@6B@),该符号在函数 "public: __cdecl osgParticle::ExplosionDebrisEffect::ExplosionDebrisEffect(bool)" (??0ExplosionDebrisEffect@osgParticle@@QEAA@_N@Z) 中被引用
9>ExplosionEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) const osgParticle::ExplosionEffect::`vftable'" (__imp_??_7ExplosionEffect@osgParticle@@6B@),该符号在函数 "public: __cdecl osgParticle::ExplosionEffect::ExplosionEffect(bool)" (??0ExplosionEffect@osgParticle@@QEAA@_N@Z) 中被引用
9>FireEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ModularEmitter::setNumParticlesToCreateMovementCompensationRatio(float)" (__imp_?setNumParticlesToCreateMovementCompensationRatio@ModularEmitter@osgParticle@@QEAAXM@Z),该符号在函数 "public: virtual void __cdecl osgParticle::FireEffect::setUpEmitterAndProgram(void)" (?setUpEmitterAndProgram@FireEffect@osgParticle@@UEAAXXZ) 中被引用
9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ModularEmitter::setNumParticlesToCreateMovementCompensationRatio(float)" (__imp_?setNumParticlesToCreateMovementCompensationRatio@ModularEmitter@osgParticle@@QEAAXM@Z)
9>FireEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) const osgParticle::FireEffect::`vftable'" (__imp_??_7FireEffect@osgParticle@@6B@),该符号在函数 "public: __cdecl osgParticle::FireEffect::FireEffect(bool)" (??0FireEffect@osgParticle@@QEAA@_N@Z) 中被引用
9>FluidFrictionOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::Particle::isAlive(void)const " (__imp_?isAlive@Particle@osgParticle@@QEBA_NXZ),该符号在函数 "public: virtual void __cdecl osgParticle::Operator::operateParticles(class osgParticle::ParticleSystem *,double)" (?operateParticles@Operator@osgParticle@@UEAAXPEAVParticleSystem@2@N@Z) 中被引用
9>FluidProgram.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::Particle::isAlive(void)const " (__imp_?isAlive@Particle@osgParticle@@QEBA_NXZ)
9>ParticleSystem.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::Particle::isAlive(void)const " (__imp_?isAlive@Particle@osgParticle@@QEBA_NXZ)
9>FluidFrictionOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: float __cdecl osgParticle::Particle::getRadius(void)const " (__imp_?getRadius@Particle@osgParticle@@QEBAMXZ),该符号在函数 "public: virtual void __cdecl osgParticle::FluidFrictionOperator::operate(class osgParticle::Particle *,double)" (?operate@FluidFrictionOperator@osgParticle@@UEAAXPEAVParticle@2@N@Z) 中被引用
9>FluidProgram.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: float __cdecl osgParticle::Particle::getRadius(void)const " (__imp_?getRadius@Particle@osgParticle@@QEBAMXZ)
9>FluidFrictionOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: float __cdecl osgParticle::Particle::getMassInv(void)const " (__imp_?getMassInv@Particle@osgParticle@@QEBAMXZ),该符号在函数 "public: virtual void __cdecl osgParticle::FluidFrictionOperator::operate(class osgParticle::Particle *,double)" (?operate@FluidFrictionOperator@osgParticle@@UEAAXPEAVParticle@2@N@Z) 中被引用
9>FluidProgram.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: float __cdecl osgParticle::Particle::getMassInv(void)const " (__imp_?getMassInv@Particle@osgParticle@@QEBAMXZ)
9>FluidFrictionOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f const & __cdecl osgParticle::Particle::getVelocity(void)const " (__imp_?getVelocity@Particle@osgParticle@@QEBAAEBVVec3f@osg@@XZ),该符号在函数 "public: virtual void __cdecl osgParticle::FluidFrictionOperator::operate(class osgParticle::Particle *,double)" (?operate@FluidFrictionOperator@osgParticle@@UEAAXPEAVParticle@2@N@Z) 中被引用
9>FluidProgram.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f const & __cdecl osgParticle::Particle::getVelocity(void)const " (__imp_?getVelocity@Particle@osgParticle@@QEBAAEBVVec3f@osg@@XZ)
9>ModularEmitter.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f const & __cdecl osgParticle::Particle::getVelocity(void)const " (__imp_?getVelocity@Particle@osgParticle@@QEBAAEBVVec3f@osg@@XZ)
9>BounceOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f const & __cdecl osgParticle::Particle::getVelocity(void)const " (__imp_?getVelocity@Particle@osgParticle@@QEBAAEBVVec3f@osg@@XZ)
9>FluidFrictionOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::addVelocity(class osg::Vec3f const &)" (__imp_?addVelocity@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z),该符号在函数 "public: virtual void __cdecl osgParticle::FluidFrictionOperator::operate(class osgParticle::Particle *,double)" (?operate@FluidFrictionOperator@osgParticle@@UEAAXPEAVParticle@2@N@Z) 中被引用
9>FluidProgram.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::addVelocity(class osg::Vec3f const &)" (__imp_?addVelocity@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z)
9>FluidFrictionOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: int __cdecl osgParticle::ParticleSystem::numParticles(void)const " (__imp_?numParticles@ParticleSystem@osgParticle@@QEBAHXZ),该符号在函数 "public: virtual void __cdecl osgParticle::Operator::operateParticles(class osgParticle::ParticleSystem *,double)" (?operateParticles@Operator@osgParticle@@UEAAXPEAVParticleSystem@2@N@Z) 中被引用
9>FluidProgram.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: int __cdecl osgParticle::ParticleSystem::numParticles(void)const " (__imp_?numParticles@ParticleSystem@osgParticle@@QEBAHXZ)
9>FluidFrictionOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Particle * __cdecl osgParticle::ParticleSystem::getParticle(int)" (__imp_?getParticle@ParticleSystem@osgParticle@@QEAAPEAVParticle@2@H@Z),该符号在函数 "public: virtual void __cdecl osgParticle::Operator::operateParticles(class osgParticle::ParticleSystem *,double)" (?operateParticles@Operator@osgParticle@@UEAAXPEAVParticleSystem@2@N@Z) 中被引用
9>FluidProgram.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Particle * __cdecl osgParticle::ParticleSystem::getParticle(int)" (__imp_?getParticle@ParticleSystem@osgParticle@@QEAAPEAVParticle@2@H@Z)
9>Particle.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Particle * __cdecl osgParticle::ParticleSystem::getParticle(int)" (__imp_?getParticle@ParticleSystem@osgParticle@@QEAAPEAVParticle@2@H@Z)
9>FluidFrictionOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::FluidFrictionOperator::setFluidToAir(void)" (__imp_?setFluidToAir@FluidFrictionOperator@osgParticle@@QEAAXXZ),该符号在函数 "public: __cdecl osgParticle::FluidFrictionOperator::FluidFrictionOperator(void)" (??0FluidFrictionOperator@osgParticle@@QEAA@XZ) 中被引用
9>FluidFrictionOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) const osgParticle::FluidFrictionOperator::`vftable'" (__imp_??_7FluidFrictionOperator@osgParticle@@6B@),该符号在函数 "public: __cdecl osgParticle::FluidFrictionOperator::FluidFrictionOperator(void)" (??0FluidFrictionOperator@osgParticle@@QEAA@XZ) 中被引用
9>FluidProgram.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: float __cdecl osgParticle::Particle::getMass(void)const " (__imp_?getMass@Particle@osgParticle@@QEBAMXZ),该符号在函数 "protected: virtual void __cdecl osgParticle::FluidProgram::execute(double)" (?execute@FluidProgram@osgParticle@@MEAAXN@Z) 中被引用
9>FluidProgram.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::ParticleSystem * __cdecl osgParticle::ParticleProcessor::getParticleSystem(void)" (__imp_?getParticleSystem@ParticleProcessor@osgParticle@@QEAAPEAVParticleSystem@2@XZ),该符号在函数 "protected: virtual void __cdecl osgParticle::FluidProgram::execute(double)" (?execute@FluidProgram@osgParticle@@MEAAXN@Z) 中被引用
9>ModularEmitter.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::ParticleSystem * __cdecl osgParticle::ParticleProcessor::getParticleSystem(void)" (__imp_?getParticleSystem@ParticleProcessor@osgParticle@@QEAAPEAVParticleSystem@2@XZ)
9>ModularProgram.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::ParticleSystem * __cdecl osgParticle::ParticleProcessor::getParticleSystem(void)" (__imp_?getParticleSystem@ParticleProcessor@osgParticle@@QEAAPEAVParticleSystem@2@XZ)
9>FluidProgram.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::Program::~Program(void)" (__imp_??1Program@osgParticle@@MEAA@XZ),该符号在函数 "int `public: __cdecl osgParticle::FluidProgram::FluidProgram(void)'::`1'::dtor$0" (?dtor$0@?0???0FluidProgram@osgParticle@@QEAA@XZ@4HA) 中被引用
9>ModularProgram.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::Program::~Program(void)" (__imp_??1Program@osgParticle@@MEAA@XZ)
9>FluidProgram.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::FluidProgram::setFluidToAir(void)" (__imp_?setFluidToAir@FluidProgram@osgParticle@@QEAAXXZ),该符号在函数 "public: __cdecl osgParticle::FluidProgram::FluidProgram(void)" (??0FluidProgram@osgParticle@@QEAA@XZ) 中被引用
9>FluidProgram.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) const osgParticle::FluidProgram::`vftable'" (__imp_??_7FluidProgram@osgParticle@@6B@),该符号在函数 "public: __cdecl osgParticle::FluidProgram::FluidProgram(void)" (??0FluidProgram@osgParticle@@QEAA@XZ) 中被引用
9>ModularEmitter.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::transformPositionVelocity(class osg::Matrixd const &,class osg::Matrixd const &,float)" (__imp_?transformPositionVelocity@Particle@osgParticle@@QEAAXAEBVMatrixd@osg@@0M@Z),该符号在函数 "protected: virtual void __cdecl osgParticle::ModularEmitter::emitParticles(double)" (?emitParticles@ModularEmitter@osgParticle@@MEAAXN@Z) 中被引用
9>ModularEmitter.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: enum osgParticle::ParticleProcessor::ReferenceFrame __cdecl osgParticle::ParticleProcessor::getReferenceFrame(void)const " (__imp_?getReferenceFrame@ParticleProcessor@osgParticle@@QEBA?AW4ReferenceFrame@12@XZ),该符号在函数 "protected: virtual void __cdecl osgParticle::ModularEmitter::emitParticles(double)" (?emitParticles@ModularEmitter@osgParticle@@MEAAXN@Z) 中被引用
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(210): warning C4458: “rows”的声明隐藏了类成员
35>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgViewer\config\PanoramicSphericalDisplay.cpp(273): warning C4456: “buffer”的声明隐藏了上一个本地声明
9>DomainOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: enum osgParticle::ParticleProcessor::ReferenceFrame __cdecl osgParticle::ParticleProcessor::getReferenceFrame(void)const " (__imp_?getReferenceFrame@ParticleProcessor@osgParticle@@QEBA?AW4ReferenceFrame@12@XZ)
9>ModularEmitter.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Matrixd const & __cdecl osgParticle::ParticleProcessor::getLocalToWorldMatrix(void)" (__imp_?getLocalToWorldMatrix@ParticleProcessor@osgParticle@@QEAAAEBVMatrixd@osg@@XZ),该符号在函数 "protected: virtual void __cdecl osgParticle::ModularEmitter::emitParticles(double)" (?emitParticles@ModularEmitter@osgParticle@@MEAAXN@Z) 中被引用
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(233): note: 参见“trpgHeader::rows”的声明
35> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgViewer\config\PanoramicSphericalDisplay.cpp(227): note: 参见“buffer”的声明
9>DomainOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Matrixd const & __cdecl osgParticle::ParticleProcessor::getLocalToWorldMatrix(void)" (__imp_?getLocalToWorldMatrix@ParticleProcessor@osgParticle@@QEAAAEBVMatrixd@osg@@XZ)
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(210): warning C4458: “cols”的声明隐藏了类成员
9>ModularEmitter.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Matrixd const & __cdecl osgParticle::ParticleProcessor::getPreviousLocalToWorldMatrix(void)" (__imp_?getPreviousLocalToWorldMatrix@ParticleProcessor@osgParticle@@QEAAAEBVMatrixd@osg@@XZ),该符号在函数 "protected: virtual void __cdecl osgParticle::ModularEmitter::emitParticles(double)" (?emitParticles@ModularEmitter@osgParticle@@MEAAXN@Z) 中被引用
9>ModularEmitter.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Particle const & __cdecl osgParticle::Emitter::getParticleTemplate(void)const " (__imp_?getParticleTemplate@Emitter@osgParticle@@QEBAAEBVParticle@2@XZ),该符号在函数 "protected: virtual void __cdecl osgParticle::ModularEmitter::emitParticles(double)" (?emitParticles@ModularEmitter@osgParticle@@MEAAXN@Z) 中被引用
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(234): note: 参见“trpgHeader::cols”的声明
9>ModularEmitter.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::Emitter::getUseDefaultTemplate(void)const " (__imp_?getUseDefaultTemplate@Emitter@osgParticle@@QEBA_NXZ),该符号在函数 "protected: virtual void __cdecl osgParticle::ModularEmitter::emitParticles(double)" (?emitParticles@ModularEmitter@osgParticle@@MEAAXN@Z) 中被引用
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(215): warning C4458: “rows”的声明隐藏了类成员
9>ModularEmitter.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::Emitter::~Emitter(void)" (__imp_??1Emitter@osgParticle@@MEAA@XZ),该符号在函数 "int `public: __cdecl osgParticle::ModularEmitter::ModularEmitter(void)'::`1'::dtor$0" (?dtor$0@?0???0ModularEmitter@osgParticle@@QEAA@XZ@4HA) 中被引用
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(233): note: 参见“trpgHeader::rows”的声明
9>ModularEmitter.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) const osgParticle::ModularEmitter::`vftable'" (__imp_??_7ModularEmitter@osgParticle@@6B@),该符号在函数 "public: __cdecl osgParticle::ModularEmitter::ModularEmitter(void)" (??0ModularEmitter@osgParticle@@QEAA@XZ) 中被引用
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(215): warning C4458: “cols”的声明隐藏了类成员
9>ModularProgram.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) const osgParticle::ModularProgram::`vftable'" (__imp_??_7ModularProgram@osgParticle@@6B@),该符号在函数 "public: __cdecl osgParticle::ModularProgram::ModularProgram(void)" (??0ModularProgram@osgParticle@@QEAA@XZ) 中被引用
9>MultiSegmentPlacer.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) const osgParticle::MultiSegmentPlacer::`vftable'" (__imp_??_7MultiSegmentPlacer@osgParticle@@6B@),该符号在函数 "public: __cdecl osgParticle::MultiSegmentPlacer::MultiSegmentPlacer(void)" (??0MultiSegmentPlacer@osgParticle@@QEAA@XZ) 中被引用
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(234): note: 参见“trpgHeader::cols”的声明
9>Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: int __cdecl osgParticle::Particle::getNumTiles(void)const " (__imp_?getNumTiles@Particle@osgParticle@@QEBAHXZ),该符号在函数 "public: bool __cdecl osgParticle::Particle::update(double,bool)" (?update@Particle@osgParticle@@QEAA_NN_N@Z) 中被引用
9>Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setTextureTile(int,int,int)" (__imp_?setTextureTile@Particle@osgParticle@@QEAAXHHH@Z),该符号在函数 "public: void __cdecl osgParticle::Particle::setUpTexCoordsAsPartOfConnectedParticleSystem(class osgParticle::ParticleSystem *)" (?setUpTexCoordsAsPartOfConnectedParticleSystem@Particle@osgParticle@@QEAAXPEAVParticleSystem@2@@Z) 中被引用
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1963): warning C4458: “row”的声明隐藏了类成员
9>ParticleEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Particle & __cdecl osgParticle::Particle::operator=(class osgParticle::Particle const &)" (__imp_??4Particle@osgParticle@@QEAAAEAV01@AEBV01@@Z),该符号在函数 "public: void __cdecl osgParticle::ParticleEffect::setDefaultParticleTemplate(class osgParticle::Particle const &)" (?setDefaultParticleTemplate@ParticleEffect@osgParticle@@QEAAXAEBVParticle@2@@Z) 中被引用
9>ParticleEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleSystem::setParticleScaleReferenceFrame(enum osgParticle::ParticleSystem::ParticleScaleReferenceFrame)" (__imp_?setParticleScaleReferenceFrame@ParticleSystem@osgParticle@@QEAAXW4ParticleScaleReferenceFrame@12@@Z),该符号在函数 "public: virtual void __cdecl osgParticle::ParticleEffect::buildEffect(void)" (?buildEffect@ParticleEffect@osgParticle@@UEAAXXZ) 中被引用
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明
9>ParticleEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::ParticleSystem * __cdecl osgParticle::ParticleEffect::getParticleSystem(void)" (__imp_?getParticleSystem@ParticleEffect@osgParticle@@QEAAPEAVParticleSystem@2@XZ),该符号在函数 "public: virtual void __cdecl osgParticle::ParticleEffect::buildEffect(void)" (?buildEffect@ParticleEffect@osgParticle@@UEAAXXZ) 中被引用
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1963): warning C4458: “col”的声明隐藏了类成员
9>ParticleEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::ParticleSystemUpdater::~ParticleSystemUpdater(void)" (__imp_??1ParticleSystemUpdater@osgParticle@@MEAA@XZ),该符号在函数 "protected: virtual void * __cdecl osgParticle::ParticleSystemUpdater::`scalar deleting destructor'(unsigned int)" (??_GParticleSystemUpdater@osgParticle@@MEAAPEAXI@Z) 中被引用
9>ParticleEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::ParticleSystemUpdater::accept(class osg::NodeVisitor &)" (?accept@ParticleSystemUpdater@osgParticle@@UEAAXAEAVNodeVisitor@osg@@@Z)
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明
9>ParticleEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ParticleSystemUpdater::className(void)const " (?className@ParticleSystemUpdater@osgParticle@@UEBAPEBDXZ)
9>ParticleEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ParticleSystemUpdater::clone(class osg::CopyOp const &)const " (?clone@ParticleSystemUpdater@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1968): warning C4458: “row”的声明隐藏了类成员
9>ParticleEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ParticleSystemUpdater::cloneType(void)const " (?cloneType@ParticleSystemUpdater@osgParticle@@UEBAPEAVObject@osg@@XZ)
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明
9>ParticleEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::ParticleSystemUpdater::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@ParticleSystemUpdater@osgParticle@@UEBA_NPEBVObject@osg@@@Z)
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1968): warning C4458: “col”的声明隐藏了类成员
9>ParticleEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ParticleSystemUpdater::libraryName(void)const " (?libraryName@ParticleSystemUpdater@osgParticle@@UEBAPEBDXZ)
9>ParticleEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) const osgParticle::ParticleEffect::`vftable'" (__imp_??_7ParticleEffect@osgParticle@@6B@),该符号在函数 "public: __cdecl osgParticle::ParticleEffect::ParticleEffect(class osgParticle::ParticleEffect const &,class osg::CopyOp const &)" (??0ParticleEffect@osgParticle@@QEAA@AEBV01@AEBVCopyOp@osg@@@Z) 中被引用
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明
9>ParticleProcessor.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::ParticleSystem::isFrozen(void)const " (__imp_?isFrozen@ParticleSystem@osgParticle@@QEBA_NXZ),该符号在函数 "public: virtual void __cdecl osgParticle::ParticleProcessor::traverse(class osg::NodeVisitor &)" (?traverse@ParticleProcessor@osgParticle@@UEAAXAEAVNodeVisitor@osg@@@Z) 中被引用
9>ParticleSystemUpdater.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::ParticleSystem::isFrozen(void)const " (__imp_?isFrozen@ParticleSystem@osgParticle@@QEBA_NXZ)
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_read.h(165): warning C4458: “texTable”的声明隐藏了类成员
9>ParticleProcessor.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: unsigned int __cdecl osgParticle::ParticleSystem::getLastFrameNumber(void)const " (__imp_?getLastFrameNumber@ParticleSystem@osgParticle@@QEBAIXZ),该符号在函数 "public: virtual void __cdecl osgParticle::ParticleProcessor::traverse(class osg::NodeVisitor &)" (?traverse@ParticleProcessor@osgParticle@@UEAAXAEAVNodeVisitor@osg@@@Z) 中被引用
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_read.h(173): note: 参见“trpgrImageHelper::texTable”的声明
9>ParticleSystemUpdater.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: unsigned int __cdecl osgParticle::ParticleSystem::getLastFrameNumber(void)const " (__imp_?getLastFrameNumber@ParticleSystem@osgParticle@@QEBAIXZ)
9>ParticleProcessor.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::ParticleSystem::getFreezeOnCull(void)const " (__imp_?getFreezeOnCull@ParticleSystem@osgParticle@@QEBA_NXZ),该符号在函数 "public: virtual void __cdecl osgParticle::ParticleProcessor::traverse(class osg::NodeVisitor &)" (?traverse@ParticleProcessor@osgParticle@@UEAAXAEAVNodeVisitor@osg@@@Z) 中被引用
9>ParticleSystemUpdater.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::ParticleSystem::getFreezeOnCull(void)const " (__imp_?getFreezeOnCull@ParticleSystem@osgParticle@@QEBA_NXZ)
9>ParticleProcessor.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class OpenThreads::Mutex * __cdecl osgParticle::ParticleSystem::getReadWriteMutex(void)const " (__imp_?getReadWriteMutex@ParticleSystem@osgParticle@@QEBAPEAVMutex@OpenThreads@@XZ),该符号在函数 "public: virtual void __cdecl osgParticle::ParticleProcessor::traverse(class osg::NodeVisitor &)" (?traverse@ParticleProcessor@osgParticle@@UEAAXAEAVNodeVisitor@osg@@@Z) 中被引用
9>ParticleSystemUpdater.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class OpenThreads::Mutex * __cdecl osgParticle::ParticleSystem::getReadWriteMutex(void)const " (__imp_?getReadWriteMutex@ParticleSystem@osgParticle@@QEBAPEAVMutex@OpenThreads@@XZ)
9>ParticleProcessor.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) const osgParticle::ParticleProcessor::`vftable'" (__imp_??_7ParticleProcessor@osgParticle@@6B@),该符号在函数 "public: __cdecl osgParticle::ParticleProcessor::ParticleProcessor(void)" (??0ParticleProcessor@osgParticle@@QEAA@XZ) 中被引用
9>ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: enum osgParticle::Particle::Shape __cdecl osgParticle::Particle::getShape(void)const " (__imp_?getShape@Particle@osgParticle@@QEBA?AW4Shape@12@XZ),该符号在函数 "protected: void __cdecl osgParticle::ParticleSystem::single_pass_render(class osg::RenderInfo &,class osg::Matrixd const &)const " (?single_pass_render@ParticleSystem@osgParticle@@IEBAXAEAVRenderInfo@osg@@AEBVMatrixd@4@@Z) 中被引用
9>ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f const & __cdecl osgParticle::Particle::getAngle(void)const " (__imp_?getAngle@Particle@osgParticle@@QEBAAEBVVec3f@osg@@XZ),该符号在函数 "protected: void __cdecl osgParticle::ParticleSystem::single_pass_render(class osg::RenderInfo &,class osg::Matrixd const &)const " (?single_pass_render@ParticleSystem@osgParticle@@IEBAXAEAVRenderInfo@osg@@AEBVMatrixd@4@@Z) 中被引用
9>ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::beginRender(class osg::GLBeginEndAdapter *)const " (__imp_?beginRender@Particle@osgParticle@@QEBAXPEAVGLBeginEndAdapter@osg@@@Z),该符号在函数 "protected: void __cdecl osgParticle::ParticleSystem::single_pass_render(class osg::RenderInfo &,class osg::Matrixd const &)const " (?single_pass_render@ParticleSystem@osgParticle@@IEBAXAEAVRenderInfo@osg@@AEBVMatrixd@4@@Z) 中被引用
9>ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::endRender(class osg::GLBeginEndAdapter *)const " (__imp_?endRender@Particle@osgParticle@@QEBAXPEAVGLBeginEndAdapter@osg@@@Z),该符号在函数 "protected: void __cdecl osgParticle::ParticleSystem::single_pass_render(class osg::RenderInfo &,class osg::Matrixd const &)const " (?single_pass_render@ParticleSystem@osgParticle@@IEBAXAEAVRenderInfo@osg@@AEBVMatrixd@4@@Z) 中被引用
9>ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setDepth(double)" (__imp_?setDepth@Particle@osgParticle@@QEAAXN@Z),该符号在函数 "public: virtual void __cdecl osgParticle::ParticleSystem::update(double,class osg::NodeVisitor &)" (?update@ParticleSystem@osgParticle@@UEAAXNAEAVNodeVisitor@osg@@@Z) 中被引用
9>ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: double __cdecl osgParticle::Particle::getDepth(void)const " (__imp_?getDepth@Particle@osgParticle@@QEBANXZ),该符号在函数 "protected: void __cdecl osgParticle::ParticleSystem::single_pass_render(class osg::RenderInfo &,class osg::Matrixd const &)const " (?single_pass_render@ParticleSystem@osgParticle@@IEBAXAEAVRenderInfo@osg@@AEBVMatrixd@4@@Z) 中被引用
9>ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::Particle::operator<(class osgParticle::Particle const &)const " (__imp_??MParticle@osgParticle@@QEBA_NAEBV01@@Z),该符号在函数 "public: bool __cdecl std::less<void>::operator()<class osgParticle::Particle &,class osgParticle::Particle &>(class osgParticle::Particle &,class osgParticle::Particle &)const " (??$?RAEAVParticle@osgParticle@@AEAV01@@?$less@X@std@@QEBA_NAEAVParticle@osgParticle@@0@Z) 中被引用
9>ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: __cdecl osgParticle::Particle::~Particle(void)" (__imp_??1Particle@osgParticle@@QEAA@XZ),该符号在函数 "protected: virtual __cdecl osgParticle::ParticleSystem::~ParticleSystem(void)" (??1ParticleSystem@osgParticle@@MEAA@XZ) 中被引用
9>ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: __cdecl osgParticle::Particle::Particle(class osgParticle::Particle &&)" (__imp_??0Particle@osgParticle@@QEAA@$$QEAV01@@Z),该符号在函数 "void __cdecl std::_Insertion_sort_unchecked<class osgParticle::Particle *,struct std::less<void> >(class osgParticle::Particle *,class osgParticle::Particle *,struct std::less<void> &)" (??$_Insertion_sort_unchecked@PEAVParticle@osgParticle@@U?$less@X@std@@@std@@YAXPEAVParticle@osgParticle@@0AEAU?$less@X@0@@Z) 中被引用
9>ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Particle & __cdecl osgParticle::Particle::operator=(class osgParticle::Particle &&)" (__imp_??4Particle@osgParticle@@QEAAAEAV01@$$QEAV01@@Z),该符号在函数 "void __cdecl std::_Insertion_sort_unchecked<class osgParticle::Particle *,struct std::less<void> >(class osgParticle::Particle *,class osgParticle::Particle *,struct std::less<void> &)" (??$_Insertion_sort_unchecked@PEAVParticle@osgParticle@@U?$less@X@std@@@std@@YAXPEAVParticle@osgParticle@@0AEAU?$less@X@0@@Z) 中被引用
9>ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleSystem::setUseVertexArray(bool)" (__imp_?setUseVertexArray@ParticleSystem@osgParticle@@QEAAX_N@Z),该符号在函数 "public: void __cdecl osgParticle::ParticleSystem::setDefaultAttributes(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const &,bool,bool,int)" (?setDefaultAttributes@ParticleSystem@osgParticle@@QEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@_N1H@Z) 中被引用
9>ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleSystem::setUseShaders(bool)" (__imp_?setUseShaders@ParticleSystem@osgParticle@@QEAAX_N@Z),该符号在函数 "public: void __cdecl osgParticle::ParticleSystem::setDefaultAttributes(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const &,bool,bool,int)" (?setDefaultAttributes@ParticleSystem@osgParticle@@QEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@_N1H@Z) 中被引用
9>ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) protected: void __cdecl osgParticle::ParticleSystem::update_bounds(class osg::Vec3f const &,float)" (__imp_?update_bounds@ParticleSystem@osgParticle@@IEAAXAEBVVec3f@osg@@M@Z),该符号在函数 "public: virtual void __cdecl osgParticle::ParticleSystem::update(double,class osg::NodeVisitor &)" (?update@ParticleSystem@osgParticle@@UEAAXNAEAVNodeVisitor@osg@@@Z) 中被引用
9>ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) const osgParticle::ParticleSystem::`vftable'" (__imp_??_7ParticleSystem@osgParticle@@6B@),该符号在函数 "public: __cdecl osgParticle::ParticleSystem::ParticleSystem(void)" (??0ParticleSystem@osgParticle@@QEAA@XZ) 中被引用
9>ParticleSystemUpdater.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: unsigned int __cdecl osgParticle::ParticleSystemUpdater::getParticleSystemIndex(class osgParticle::ParticleSystem const *)const " (__imp_?getParticleSystemIndex@ParticleSystemUpdater@osgParticle@@QEBAIPEBVParticleSystem@2@@Z),该符号在函数 "public: virtual bool __cdecl osgParticle::ParticleSystemUpdater::removeParticleSystem(class osgParticle::ParticleSystem *)" (?removeParticleSystem@ParticleSystemUpdater@osgParticle@@UEAA_NPEAVParticleSystem@2@@Z) 中被引用
9>ParticleSystemUpdater.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) const osgParticle::ParticleSystemUpdater::`vftable'" (__imp_??_7ParticleSystemUpdater@osgParticle@@6B@),该符号在函数 "public: __cdecl osgParticle::ParticleSystemUpdater::ParticleSystemUpdater(void)" (??0ParticleSystemUpdater@osgParticle@@QEAA@XZ) 中被引用
9>PrecipitationEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::PrecipitationEffect::PrecipitationDrawable::setRequiresPreviousMatrix(bool)" (__imp_?setRequiresPreviousMatrix@PrecipitationDrawable@PrecipitationEffect@osgParticle@@QEAAX_N@Z),该符号在函数 "public: virtual void __cdecl osgParticle::PrecipitationEffect::traverse(class osg::NodeVisitor &)" (?traverse@PrecipitationEffect@osgParticle@@UEAAXAEAVNodeVisitor@osg@@@Z) 中被引用
9>PrecipitationEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::PrecipitationEffect::PrecipitationDrawable::setGeometry(class osg::Geometry *)" (__imp_?setGeometry@PrecipitationDrawable@PrecipitationEffect@osgParticle@@QEAAXPEAVGeometry@osg@@@Z),该符号在函数 "public: virtual void __cdecl osgParticle::PrecipitationEffect::traverse(class osg::NodeVisitor &)" (?traverse@PrecipitationEffect@osgParticle@@UEAAXAEAVNodeVisitor@osg@@@Z) 中被引用
9>PrecipitationEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::PrecipitationEffect::PrecipitationDrawable::setDrawType(unsigned int)" (__imp_?setDrawType@PrecipitationDrawable@PrecipitationEffect@osgParticle@@QEAAXI@Z),该符号在函数 "public: virtual void __cdecl osgParticle::PrecipitationEffect::traverse(class osg::NodeVisitor &)" (?traverse@PrecipitationEffect@osgParticle@@UEAAXAEAVNodeVisitor@osg@@@Z) 中被引用
9>PrecipitationEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::PrecipitationEffect::PrecipitationDrawable::setNumberOfVertices(unsigned int)" (__imp_?setNumberOfVertices@PrecipitationDrawable@PrecipitationEffect@osgParticle@@QEAAXI@Z),该符号在函数 "protected: void __cdecl osgParticle::PrecipitationEffect::cull(struct osgParticle::PrecipitationEffect::PrecipitationDrawableSet &,class osgUtil::CullVisitor *)const " (?cull@PrecipitationEffect@osgParticle@@IEBAXAEAUPrecipitationDrawableSet@12@PEAVCullVisitor@osgUtil@@@Z) 中被引用
9>PrecipitationEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class std::map<struct osgParticle::PrecipitationEffect::PrecipitationDrawable::Cell,struct osgParticle::PrecipitationEffect::PrecipitationDrawable::DepthMatrixStartTime,struct std::less<struct osgParticle::PrecipitationEffect::PrecipitationDrawable::Cell>,class std::allocator<struct std::pair<struct osgParticle::PrecipitationEffect::PrecipitationDrawable::Cell const ,struct osgParticle::PrecipitationEffect::PrecipitationDrawable::DepthMatrixStartTime> > > & __cdecl osgParticle::PrecipitationEffect::PrecipitationDrawable::getCurrentCellMatrixMap(void)" (__imp_?getCurrentCellMatrixMap@PrecipitationDrawable@PrecipitationEffect@osgParticle@@QEAAAEAV?$map@UCell@PrecipitationDrawable@PrecipitationEffect@osgParticle@@UDepthMatrixStartTime@234@U?$less@UCell@PrecipitationDrawable@PrecipitationEffect@osgParticle@@@std@@V?$allocator@U?$pair@$$CBUCell@PrecipitationDrawable@PrecipitationEffect@osgParticle@@UDepthMatrixStartTime@234@@std@@@7@@std@@XZ),该符号在函数 "public: virtual void __cdecl osgParticle::PrecipitationEffect::traverse(class osg::NodeVisitor &)" (?traverse@PrecipitationEffect@osgParticle@@UEAAXAEAVNodeVisitor@osg@@@Z) 中被引用
9>PrecipitationEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::PrecipitationEffect::PrecipitationDrawable::newFrame(void)" (__imp_?newFrame@PrecipitationDrawable@PrecipitationEffect@osgParticle@@QEAAXXZ),该符号在函数 "protected: void __cdecl osgParticle::PrecipitationEffect::cull(struct osgParticle::PrecipitationEffect::PrecipitationDrawableSet &,class osgUtil::CullVisitor *)const " (?cull@PrecipitationEffect@osgParticle@@IEBAXAEAUPrecipitationDrawableSet@12@PEAVCullVisitor@osgUtil@@@Z) 中被引用
9>PrecipitationEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::PrecipitationEffect::PrecipitationDrawable::~PrecipitationDrawable(void)" (__imp_??1PrecipitationDrawable@PrecipitationEffect@osgParticle@@MEAA@XZ),该符号在函数 "protected: virtual void * __cdecl osgParticle::PrecipitationEffect::PrecipitationDrawable::`scalar deleting destructor'(unsigned int)" (??_GPrecipitationDrawable@PrecipitationEffect@osgParticle@@MEAAPEAXI@Z) 中被引用
9>PrecipitationEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::PrecipitationEffect::PrecipitationDrawable::accept(class osg::PrimitiveFunctor &)const " (?accept@PrecipitationDrawable@PrecipitationEffect@osgParticle@@UEBAXAEAVPrimitiveFunctor@osg@@@Z)
9>PrecipitationEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::PrecipitationEffect::PrecipitationDrawable::accept(class osg::PrimitiveIndexFunctor &)const " (?accept@PrecipitationDrawable@PrecipitationEffect@osgParticle@@UEBAXAEAVPrimitiveIndexFunctor@osg@@@Z)
9>PrecipitationEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::PrecipitationEffect::PrecipitationDrawable::className(void)const " (?className@PrecipitationDrawable@PrecipitationEffect@osgParticle@@UEBAPEBDXZ)
9>PrecipitationEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::PrecipitationEffect::PrecipitationDrawable::clone(class osg::CopyOp const &)const " (?clone@PrecipitationDrawable@PrecipitationEffect@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@5@@Z)
9>PrecipitationEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::PrecipitationEffect::PrecipitationDrawable::cloneType(void)const " (?cloneType@PrecipitationDrawable@PrecipitationEffect@osgParticle@@UEBAPEAVObject@osg@@XZ)
9>PrecipitationEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::PrecipitationEffect::PrecipitationDrawable::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@PrecipitationDrawable@PrecipitationEffect@osgParticle@@UEBA_NPEBVObject@osg@@@Z)
9>PrecipitationEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::PrecipitationEffect::PrecipitationDrawable::libraryName(void)const " (?libraryName@PrecipitationDrawable@PrecipitationEffect@osgParticle@@UEBAPEBDXZ)
9>PrecipitationEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::PrecipitationEffect::PrecipitationDrawable::supports(class osg::PrimitiveFunctor const &)const " (?supports@PrecipitationDrawable@PrecipitationEffect@osgParticle@@UEBA_NAEBVPrimitiveFunctor@osg@@@Z)
9>PrecipitationEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::PrecipitationEffect::PrecipitationDrawable::supports(class osg::PrimitiveIndexFunctor const &)const " (?supports@PrecipitationDrawable@PrecipitationEffect@osgParticle@@UEBA_NAEBVPrimitiveIndexFunctor@osg@@@Z)
9>PrecipitationEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) const osgParticle::PrecipitationEffect::PrecipitationDrawable::`vftable'" (__imp_??_7PrecipitationDrawable@PrecipitationEffect@osgParticle@@6B@),该符号在函数 "public: __cdecl osgParticle::PrecipitationEffect::PrecipitationDrawable::PrecipitationDrawable(void)" (??0PrecipitationDrawable@PrecipitationEffect@osgParticle@@QEAA@XZ) 中被引用
9>PrecipitationEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) const osgParticle::PrecipitationEffect::`vftable'" (__imp_??_7PrecipitationEffect@osgParticle@@6B@),该符号在函数 "public: __cdecl osgParticle::PrecipitationEffect::PrecipitationEffect(void)" (??0PrecipitationEffect@osgParticle@@QEAA@XZ) 中被引用
9>Program.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) const osgParticle::Program::`vftable'" (__imp_??_7Program@osgParticle@@6B@),该符号在函数 "public: __cdecl osgParticle::Program::Program(void)" (??0Program@osgParticle@@QEAA@XZ) 中被引用
9>SmokeEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) const osgParticle::SmokeEffect::`vftable'" (__imp_??_7SmokeEffect@osgParticle@@6B@),该符号在函数 "public: __cdecl osgParticle::SmokeEffect::SmokeEffect(bool)" (??0SmokeEffect@osgParticle@@QEAA@_N@Z) 中被引用
9>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ConnectedParticleSystem::className(void)const " (?className@ConnectedParticleSystem@osgParticle@@UEBAPEBDXZ)
9>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ConnectedParticleSystem::clone(class osg::CopyOp const &)const " (?clone@ConnectedParticleSystem@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)
9>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ConnectedParticleSystem::cloneType(void)const " (?cloneType@ConnectedParticleSystem@osgParticle@@UEBAPEAVObject@osg@@XZ)
9>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::ConnectedParticleSystem::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@ConnectedParticleSystem@osgParticle@@UEBA_NPEBVObject@osg@@@Z)
9>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ConnectedParticleSystem::libraryName(void)const " (?libraryName@ConnectedParticleSystem@osgParticle@@UEBAPEBDXZ)
9>SmokeTrailEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) const osgParticle::SmokeTrailEffect::`vftable'" (__imp_??_7SmokeTrailEffect@osgParticle@@6B@),该符号在函数 "public: __cdecl osgParticle::SmokeTrailEffect::SmokeTrailEffect(bool)" (??0SmokeTrailEffect@osgParticle@@QEAA@_N@Z) 中被引用
9>DomainOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f __cdecl osgParticle::ParticleProcessor::transformLocalToWorld(class osg::Vec3f const &)" (__imp_?transformLocalToWorld@ParticleProcessor@osgParticle@@QEAA?AVVec3f@osg@@AEBV34@@Z),该符号在函数 "public: virtual void __cdecl osgParticle::DomainOperator::beginOperate(class osgParticle::Program *)" (?beginOperate@DomainOperator@osgParticle@@UEAAXPEAVProgram@2@@Z) 中被引用
9>DomainOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f __cdecl osgParticle::ParticleProcessor::rotateLocalToWorld(class osg::Vec3f const &)" (__imp_?rotateLocalToWorld@ParticleProcessor@osgParticle@@QEAA?AVVec3f@osg@@AEBV34@@Z),该符号在函数 "public: virtual void __cdecl osgParticle::DomainOperator::beginOperate(class osgParticle::Program *)" (?beginOperate@DomainOperator@osgParticle@@UEAAXPEAVProgram@2@@Z) 中被引用
9>DomainOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) protected: void __cdecl osgParticle::DomainOperator::computeNewBasis(class osg::Vec3f const &,class osg::Vec3f const &,class osg::Vec3f &,class osg::Vec3f &)" (__imp_?computeNewBasis@DomainOperator@osgParticle@@IEAAXAEBVVec3f@osg@@0AEAV34@1@Z),该符号在函数 "public: virtual void __cdecl osgParticle::DomainOperator::beginOperate(class osgParticle::Program *)" (?beginOperate@DomainOperator@osgParticle@@UEAAXPEAVProgram@2@@Z) 中被引用
9>SinkOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) protected: class osg::Vec3f const & __cdecl osgParticle::SinkOperator::getValue(class osgParticle::Particle *)" (__imp_?getValue@SinkOperator@osgParticle@@IEAAAEBVVec3f@osg@@PEAVParticle@2@@Z),该符号在函数 "protected: virtual void __cdecl osgParticle::SinkOperator::handlePoint(struct osgParticle::DomainOperator::Domain const &,class osgParticle::Particle *,double)" (?handlePoint@SinkOperator@osgParticle@@MEAAXAEBUDomain@DomainOperator@2@PEAVParticle@2@N@Z) 中被引用
9>SinkOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) protected: void __cdecl osgParticle::SinkOperator::kill(class osgParticle::Particle *,bool)" (__imp_?kill@SinkOperator@osgParticle@@IEAAXPEAVParticle@2@_N@Z),该符号在函数 "protected: virtual void __cdecl osgParticle::SinkOperator::handlePoint(struct osgParticle::DomainOperator::Domain const &,class osgParticle::Particle *,double)" (?handlePoint@SinkOperator@osgParticle@@MEAAXAEBUDomain@DomainOperator@2@PEAVParticle@2@N@Z) 中被引用
33> trpage_model.cpp
9>O:\OpenSceneGraph\OpenSceneGraph_build\bin\osg130-osgParticled.dll : fatal error LNK1120: 160 个无法解析的外部命令
38>------ 已启动生成: 项目: Plugins osg deprecated osgparticle, 配置: Debug x64 ------
34> IO_LightPoint.cpp
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(210): warning C4458: “rows”的声明隐藏了类成员
36> Locator.cpp
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(233): note: 参见“trpgHeader::rows”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(210): warning C4458: “cols”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(234): note: 参见“trpgHeader::cols”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(215): warning C4458: “rows”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(233): note: 参见“trpgHeader::rows”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(215): warning C4458: “cols”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(234): note: 参见“trpgHeader::cols”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1963): warning C4458: “row”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1963): warning C4458: “col”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1968): warning C4458: “row”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1968): warning C4458: “col”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_read.h(165): warning C4458: “texTable”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_read.h(173): note: 参见“trpgrImageHelper::texTable”的声明
33> trpage_nodes.cpp
30> osgdb_deprecated_osgshadow.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_deprecated_osgshadowd.dll
30> osgdb_deprecated_osgshadow.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_deprecated_osgshadowd.pdb (Full PDB)
39>------ 已启动生成: 项目: Plugins freetype, 配置: Debug x64 ------
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(210): warning C4458: “rows”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(233): note: 参见“trpgHeader::rows”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(210): warning C4458: “cols”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(234): note: 参见“trpgHeader::cols”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(215): warning C4458: “rows”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(233): note: 参见“trpgHeader::rows”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(215): warning C4458: “cols”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(234): note: 参见“trpgHeader::cols”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1963): warning C4458: “row”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1963): warning C4458: “col”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1968): warning C4458: “row”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1968): warning C4458: “col”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_read.h(165): warning C4458: “texTable”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_read.h(173): note: 参见“trpgrImageHelper::texTable”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_nodes.cpp(727): warning C4458: “id”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(2376): note: 参见“trpgGroup::id”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_nodes.cpp(731): warning C4458: “id”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(2376): note: 参见“trpgGroup::id”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_nodes.cpp(740): warning C4458: “id”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(2376): note: 参见“trpgGroup::id”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_nodes.cpp(744): warning C4458: “id”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(2376): note: 参见“trpgGroup::id”的声明
33> trpage_parse.cpp
38> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgWrappers/deprecated-dotosg/osgParticle/CMakeLists.txt
35> SingleScreen.cpp
38> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgWrappers/deprecated-dotosg/osgParticle/CMakeFiles/generate.stamp is up-to-date.
39> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/freetype/CMakeLists.txt
36> MultipassTechnique.cpp
39> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/freetype/CMakeFiles/generate.stamp is up-to-date.
37> aci.cpp
37> dxfBlock.cpp
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(210): warning C4458: “rows”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(233): note: 参见“trpgHeader::rows”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(210): warning C4458: “cols”的声明隐藏了类成员
38> IO_AccelOperator.cpp
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(234): note: 参见“trpgHeader::cols”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(215): warning C4458: “rows”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(233): note: 参见“trpgHeader::rows”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(215): warning C4458: “cols”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(234): note: 参见“trpgHeader::cols”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1963): warning C4458: “row”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1963): warning C4458: “col”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明
39> FreeTypeFont.cpp
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1968): warning C4458: “row”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1968): warning C4458: “col”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_read.h(165): warning C4458: “texTable”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_read.h(173): note: 参见“trpgrImageHelper::texTable”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_parse.cpp(207): warning C4456: “ret”的声明隐藏了上一个本地声明
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_parse.cpp(169): note: 参见“ret”的声明
33> trpage_pparse.cpp
26> ColorMask.cpp
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(210): warning C4458: “rows”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(233): note: 参见“trpgHeader::rows”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(210): warning C4458: “cols”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(234): note: 参见“trpgHeader::cols”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(215): warning C4458: “rows”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(233): note: 参见“trpgHeader::rows”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(215): warning C4458: “cols”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(234): note: 参见“trpgHeader::cols”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1963): warning C4458: “row”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1963): warning C4458: “col”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1968): warning C4458: “row”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1968): warning C4458: “col”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_read.h(165): warning C4458: “texTable”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_read.h(173): note: 参见“trpgrImageHelper::texTable”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_pparse.cpp(241): warning C4458: “imageHelp”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_print.h(136): note: 参见“trpgPrintGraphParser::imageHelp”的声明
33> trpage_print.cpp
34> IO_LightPointNode.cpp
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(210): warning C4458: “rows”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(233): note: 参见“trpgHeader::rows”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(210): warning C4458: “cols”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(234): note: 参见“trpgHeader::cols”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(215): warning C4458: “rows”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(233): note: 参见“trpgHeader::rows”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(215): warning C4458: “cols”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(234): note: 参见“trpgHeader::cols”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1963): warning C4458: “row”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1963): warning C4458: “col”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1968): warning C4458: “row”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1968): warning C4458: “col”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_read.h(165): warning C4458: “texTable”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_read.h(173): note: 参见“trpgrImageHelper::texTable”的声明
38> IO_AngularAccelOperator.cpp
36> Property.cpp
26> ColorMatrix.cpp
35> SingleWindow.cpp
33> trpage_print_parse.cpp
37> dxfEntity.cpp
33> trpage_range.cpp
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(210): warning C4458: “rows”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(233): note: 参见“trpgHeader::rows”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(210): warning C4458: “cols”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(234): note: 参见“trpgHeader::cols”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(215): warning C4458: “rows”的声明隐藏了类成员
39> FreeTypeLibrary.cpp
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(233): note: 参见“trpgHeader::rows”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(215): warning C4458: “cols”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(234): note: 参见“trpgHeader::cols”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1963): warning C4458: “row”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1963): warning C4458: “col”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1968): warning C4458: “row”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1968): warning C4458: “col”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_read.h(165): warning C4458: “texTable”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_read.h(173): note: 参见“trpgrImageHelper::texTable”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_range.cpp(270): warning C4458: “handle”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_io.h(580): note: 参见“trpgCheckable::handle”的声明
33> trpage_rarchive.cpp
37>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\dxf\dxfEntity.cpp(501): warning C4456: “m”的声明隐藏了上一个本地声明
37> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\dxf\dxfEntity.cpp(478): note: 参见“m”的声明
37>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\dxf\dxfEntity.cpp(564): warning C4456: “m”的声明隐藏了上一个本地声明
37> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\dxf\dxfEntity.cpp(478): note: 参见“m”的声明
34> IO_MultiSwitch.cpp
38> IO_AngularDampingOperator.cpp
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(210): warning C4458: “rows”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(233): note: 参见“trpgHeader::rows”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(210): warning C4458: “cols”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(234): note: 参见“trpgHeader::cols”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(215): warning C4458: “rows”的声明隐藏了类成员
36> RayTracedTechnique.cpp
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(233): note: 参见“trpgHeader::rows”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(215): warning C4458: “cols”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(234): note: 参见“trpgHeader::cols”的声明
26> CompositeShape.cpp
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1963): warning C4458: “row”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1963): warning C4458: “col”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1968): warning C4458: “row”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1968): warning C4458: “col”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_read.h(165): warning C4458: “texTable”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_read.h(173): note: 参见“trpgrImageHelper::texTable”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_rarchive.cpp(105): warning C4458: “ness”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_read.h(228): note: 参见“trpgr_Archive::ness”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_rarchive.cpp(105): warning C4458: “dir”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_read.h(232): note: 参见“trpgr_Archive::dir”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_rarchive.cpp(105): warning C4458: “texTable”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_read.h(235): note: 参见“trpgr_Archive::texTable”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_rarchive.cpp(382): warning C4458: “fp”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_read.h(229): note: 参见“trpgr_Archive::fp”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_rarchive.cpp(514): warning C4458: “separateGeoTyp”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_read.h(177): note: 参见“trpgrImageHelper::separateGeoTyp”的声明
37> dxfFile.cpp
39> ReaderWriterFreeType.cpp
35> SphericalDisplay.cpp
34> IO_ObjectRecordData.cpp
35>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgViewer\config\SphericalDisplay.cpp(389): warning C4456: “buffer”的声明隐藏了上一个本地声明
35> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgViewer\config\SphericalDisplay.cpp(249): note: 参见“buffer”的声明
33> trpage_readbuf.cpp
37> dxfReader.cpp
39> 正在生成代码...
38> IO_BounceOperator.cpp
26> Cone.cpp
35> WoWVxDisplay.cpp
36> Version.cpp
36> Volume.cpp
37> dxfSection.cpp
34> IO_OverlayNode.cpp
35>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgViewer\config\WoWVxDisplay.cpp(258): warning C4456: “buffer”的声明隐藏了上一个本地声明
35> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgViewer\config\WoWVxDisplay.cpp(96): note: 参见“buffer”的声明
33> 正在生成代码...
38> IO_BoxPlacer.cpp
33> 正在编译...
33> trpage_scene.cpp
26> 正在生成代码...
39> osgdb_freetype.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_freetyped.dll
39> osgdb_freetype.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_freetyped.pdb (Full PDB)
40>------ 已启动生成: 项目: Plugins gdal, 配置: Debug x64 ------
35> CompositeViewer.cpp
37> dxfTable.cpp
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(210): warning C4458: “rows”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(233): note: 参见“trpgHeader::rows”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(210): warning C4458: “cols”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(234): note: 参见“trpgHeader::cols”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(215): warning C4458: “rows”的声明隐藏了类成员
36> VolumeScene.cpp
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(233): note: 参见“trpgHeader::rows”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(215): warning C4458: “cols”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(234): note: 参见“trpgHeader::cols”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1963): warning C4458: “row”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1963): warning C4458: “col”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1968): warning C4458: “row”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1968): warning C4458: “col”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_read.h(165): warning C4458: “texTable”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_read.h(173): note: 参见“trpgrImageHelper::texTable”的声明
33> trpage_swap.cpp
40> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/gdal/CMakeLists.txt
33> trpage_tile.cpp
40> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/gdal/CMakeFiles/generate.stamp is up-to-date.
34> IO_Sector.cpp
38> IO_CenteredPlacer.cpp
37> scene.cpp
36> VolumeSettings.cpp
35> GraphicsWindow.cpp
34> IO_ShapeAttribute.cpp
38> IO_ConnectedParticleSystem.cpp
36> VolumeTechnique.cpp
37> 正在生成代码...
38> IO_ConstantRateCounter.cpp
35> HelpHandler.cpp
34> IO_VisibilityGroup.cpp
36> VolumeTile.cpp
26> 正在编译...
26> ConvexPlanarOccluder.cpp
40> ReaderWriterGDAL.cpp
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(210): warning C4458: “rows”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(233): note: 参见“trpgHeader::rows”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(210): warning C4458: “cols”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(234): note: 参见“trpgHeader::cols”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(215): warning C4458: “rows”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(233): note: 参见“trpgHeader::rows”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(215): warning C4458: “cols”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(234): note: 参见“trpgHeader::cols”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1963): warning C4458: “row”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1963): warning C4458: “col”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1968): warning C4458: “row”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1968): warning C4458: “col”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_read.h(165): warning C4458: “texTable”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_read.h(173): note: 参见“trpgrImageHelper::texTable”的声明
33> trpage_util.cpp
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(210): warning C4458: “rows”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(233): note: 参见“trpgHeader::rows”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(210): warning C4458: “cols”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(234): note: 参见“trpgHeader::cols”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(215): warning C4458: “rows”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(233): note: 参见“trpgHeader::rows”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(215): warning C4458: “cols”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(234): note: 参见“trpgHeader::cols”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1963): warning C4458: “row”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1963): warning C4458: “col”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1968): warning C4458: “row”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1968): warning C4458: “col”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_read.h(165): warning C4458: “texTable”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_read.h(173): note: 参见“trpgrImageHelper::texTable”的声明
33> trpage_warchive.cpp
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(210): warning C4458: “rows”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(233): note: 参见“trpgHeader::rows”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(210): warning C4458: “cols”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(234): note: 参见“trpgHeader::cols”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(215): warning C4458: “rows”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(233): note: 参见“trpgHeader::rows”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(215): warning C4458: “cols”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(234): note: 参见“trpgHeader::cols”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1963): warning C4458: “row”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1963): warning C4458: “col”的声明隐藏了类成员
26> CoordinateSystemNode.cpp
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明
40> DataSetLayer.cpp
26> CullFace.cpp
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1968): warning C4458: “row”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1968): warning C4458: “col”的声明隐藏了类成员
40> 正在生成代码...
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_read.h(165): warning C4458: “texTable”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_read.h(173): note: 参见“trpgrImageHelper::texTable”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_warchive.cpp(533): warning C4458: “numLod”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_write.h(337): note: 参见“trpgwArchive::numLod”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_warchive.cpp(746): warning C4458: “ness”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_write.h(317): note: 参见“trpgwArchive::ness”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_warchive.cpp(746): warning C4458: “dir”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_write.h(320): note: 参见“trpgwArchive::dir”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_warchive.cpp(1379): warning C4458: “separateGeoTypical”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_write.h(225): note: 参见“trpgwImageHelper::separateGeoTypical”的声明
33> trpage_writebuf.cpp
33> TXPArchive.cpp
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(210): warning C4458: “rows”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(233): note: 参见“trpgHeader::rows”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(210): warning C4458: “cols”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(234): note: 参见“trpgHeader::cols”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(215): warning C4458: “rows”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(233): note: 参见“trpgHeader::rows”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(215): warning C4458: “cols”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(234): note: 参见“trpgHeader::cols”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1963): warning C4458: “row”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1963): warning C4458: “col”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1968): warning C4458: “row”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1968): warning C4458: “col”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明
33>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\txp\trpage_read.h(165): warning C4458: “texTable”的声明隐藏了类成员
33> o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\txp\trpage_read.h(173): note: 参见“trpgrImageHelper::texTable”的声明
26> Cylinder.cpp
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\TXPArchive.cpp(125): warning C4458: “header”的声明隐藏了类成员
33> o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\txp\trpage_read.h(233): note: 参见“trpgr_Archive::header”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\TXPArchive.cpp(592): warning C4458: “textStyleTable”的声明隐藏了类成员
33> o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\txp\trpage_read.h(240): note: 参见“trpgr_Archive::textStyleTable”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\TXPArchive.cpp(672): warning C4458: “handle”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_io.h(580): note: 参见“trpgCheckable::handle”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\TXPArchive.cpp(801): warning C4456: “tileID”的声明隐藏了上一个本地声明
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\TXPArchive.cpp(787): note: 参见“tileID”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\TXPArchive.cpp(872): warning C4457: “loc”的声明隐藏了函数参数
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\TXPArchive.cpp(818): note: 参见“loc”的声明
40> 正在创建库 O:/OpenSceneGraph/OpenSceneGraph_build/lib/osgPlugins-3.4.0/osgdb_gdald.lib 和对象 O:/OpenSceneGraph/OpenSceneGraph_build/lib/osgPlugins-3.4.0/osgdb_gdald.exp
38> IO_DampingOperator.cpp
40>ReaderWriterGDAL.obj : error LNK2001: 无法解析的外部符号 "protected: virtual enum CPLErr __cdecl GDALDataset::IRasterIO(enum GDALRWFlag,int,int,int,int,void *,int,int,enum GDALDataType,int,int *,int,int,int)" (?IRasterIO@GDALDataset@@MEAA?AW4CPLErr@@W4GDALRWFlag@@HHHHPEAXHHW4GDALDataType@@HPEAHHHH@Z)
40>DataSetLayer.obj : error LNK2001: 无法解析的外部符号 "protected: virtual enum CPLErr __cdecl GDALDataset::IRasterIO(enum GDALRWFlag,int,int,int,int,void *,int,int,enum GDALDataType,int,int *,int,int,int)" (?IRasterIO@GDALDataset@@MEAA?AW4CPLErr@@W4GDALRWFlag@@HHHHPEAXHHW4GDALDataType@@HPEAHHHH@Z)
40>ReaderWriterGDAL.obj : error LNK2001: 无法解析的外部符号 "protected: virtual enum CPLErr __cdecl GDALRasterBand::IRasterIO(enum GDALRWFlag,int,int,int,int,void *,int,int,enum GDALDataType,int,int)" (?IRasterIO@GDALRasterBand@@MEAA?AW4CPLErr@@W4GDALRWFlag@@HHHHPEAXHHW4GDALDataType@@HH@Z)
40>DataSetLayer.obj : error LNK2001: 无法解析的外部符号 "protected: virtual enum CPLErr __cdecl GDALRasterBand::IRasterIO(enum GDALRWFlag,int,int,int,int,void *,int,int,enum GDALDataType,int,int)" (?IRasterIO@GDALRasterBand@@MEAA?AW4CPLErr@@W4GDALRWFlag@@HHHHPEAXHHW4GDALDataType@@HH@Z)
40>ReaderWriterGDAL.obj : error LNK2019: 无法解析的外部符号 "public: enum CPLErr __cdecl GDALRasterBand::RasterIO(enum GDALRWFlag,int,int,int,int,void *,int,int,enum GDALDataType,int,int)" (?RasterIO@GDALRasterBand@@QEAA?AW4CPLErr@@W4GDALRWFlag@@HHHHPEAXHHW4GDALDataType@@HH@Z),该符号在函数 "public: class osgDB::ReaderWriter::ReadResult __cdecl ReaderWriterGDAL::local_readHeightField(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const &,class osgDB::Options const *)" (?local_readHeightField@ReaderWriterGDAL@@QEAA?AVReadResult@ReaderWriter@osgDB@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEBVOptions@4@@Z) 中被引用
40>ReaderWriterGDAL.obj : error LNK2001: 无法解析的外部符号 "public: virtual class GDALRasterBand * __cdecl GDALRasterBand::GetRasterSampleOverview(int)" (?GetRasterSampleOverview@GDALRasterBand@@UEAAPEAV1@H@Z)
40>DataSetLayer.obj : error LNK2001: 无法解析的外部符号 "public: virtual class GDALRasterBand * __cdecl GDALRasterBand::GetRasterSampleOverview(int)" (?GetRasterSampleOverview@GDALRasterBand@@UEAAPEAV1@H@Z)
40>ReaderWriterGDAL.obj : error LNK2001: 无法解析的外部符号 "public: virtual enum CPLErr __cdecl GDALRasterBand::GetHistogram(double,double,int,int *,int,int,int (__cdecl*)(double,char const *,void *),void *)" (?GetHistogram@GDALRasterBand@@UEAA?AW4CPLErr@@NNHPEAHHHP6AHNPEBDPEAX@Z2@Z)
40>DataSetLayer.obj : error LNK2001: 无法解析的外部符号 "public: virtual enum CPLErr __cdecl GDALRasterBand::GetHistogram(double,double,int,int *,int,int,int (__cdecl*)(double,char const *,void *),void *)" (?GetHistogram@GDALRasterBand@@UEAA?AW4CPLErr@@NNHPEAHHHP6AHNPEBDPEAX@Z2@Z)
40>ReaderWriterGDAL.obj : error LNK2001: 无法解析的外部符号 "public: virtual enum CPLErr __cdecl GDALRasterBand::GetDefaultHistogram(double *,double *,int *,int * *,int,int (__cdecl*)(double,char const *,void *),void *)" (?GetDefaultHistogram@GDALRasterBand@@UEAA?AW4CPLErr@@PEAN0PEAHPEAPEAHHP6AHNPEBDPEAX@Z4@Z)
40>DataSetLayer.obj : error LNK2001: 无法解析的外部符号 "public: virtual enum CPLErr __cdecl GDALRasterBand::GetDefaultHistogram(double *,double *,int *,int * *,int,int (__cdecl*)(double,char const *,void *),void *)" (?GetDefaultHistogram@GDALRasterBand@@UEAA?AW4CPLErr@@PEAN0PEAHPEAPEAHHP6AHNPEBDPEAX@Z4@Z)
40>ReaderWriterGDAL.obj : error LNK2001: 无法解析的外部符号 "public: virtual enum CPLErr __cdecl GDALRasterBand::SetDefaultHistogram(double,double,int,int *)" (?SetDefaultHistogram@GDALRasterBand@@UEAA?AW4CPLErr@@NNHPEAH@Z)
40>DataSetLayer.obj : error LNK2001: 无法解析的外部符号 "public: virtual enum CPLErr __cdecl GDALRasterBand::SetDefaultHistogram(double,double,int,int *)" (?SetDefaultHistogram@GDALRasterBand@@UEAA?AW4CPLErr@@NNHPEAH@Z)
40>ReaderWriterGDAL.obj : error LNK2001: 无法解析的外部符号 "public: virtual class GDALRasterAttributeTable const * __cdecl GDALRasterBand::GetDefaultRAT(void)" (?GetDefaultRAT@GDALRasterBand@@UEAAPEBVGDALRasterAttributeTable@@XZ)
40>DataSetLayer.obj : error LNK2001: 无法解析的外部符号 "public: virtual class GDALRasterAttributeTable const * __cdecl GDALRasterBand::GetDefaultRAT(void)" (?GetDefaultRAT@GDALRasterBand@@UEAAPEBVGDALRasterAttributeTable@@XZ)
40>O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_gdald.dll : fatal error LNK1120: 8 个无法解析的外部命令
41>------ 已启动生成: 项目: Plugins gles, 配置: Debug x64 ------
41> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/gles/CMakeLists.txt
41> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/gles/CMakeFiles/generate.stamp is up-to-date.
33> TXPIO.cpp
34> LibraryWrapper.cpp
41> ReaderWriterGLES.cpp
36> 正在生成代码...
35> Keystone.cpp
26> Depth.cpp
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(210): warning C4458: “rows”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(233): note: 参见“trpgHeader::rows”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(210): warning C4458: “cols”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(234): note: 参见“trpgHeader::cols”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(215): warning C4458: “rows”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(233): note: 参见“trpgHeader::rows”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(215): warning C4458: “cols”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(234): note: 参见“trpgHeader::cols”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1963): warning C4458: “row”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1963): warning C4458: “col”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1968): warning C4458: “row”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1968): warning C4458: “col”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明
33>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\txp\trpage_read.h(165): warning C4458: “texTable”的声明隐藏了类成员
33> o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\txp\trpage_read.h(173): note: 参见“trpgrImageHelper::texTable”的声明
37> osgdb_dxf.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_dxfd.dll
37> osgdb_dxf.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_dxfd.pdb (Full PDB)
42>------ 已启动生成: 项目: Plugins glsl, 配置: Debug x64 ------
38> IO_DomainOperator.cpp
34> 正在生成代码...
42> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/glsl/CMakeLists.txt
42> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/glsl/CMakeFiles/generate.stamp is up-to-date.
33> TXPNode.cpp
35> Renderer.cpp
42> ReaderWriterGLSL.cpp
26> Drawable.cpp
36> 正在创建库 O:/OpenSceneGraph/OpenSceneGraph_build/lib/osgVolumed.lib 和对象 O:/OpenSceneGraph/OpenSceneGraph_build/lib/osgVolumed.exp
41> OpenGLESGeometryOptimizer.cpp
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(210): warning C4458: “rows”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(233): note: 参见“trpgHeader::rows”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(210): warning C4458: “cols”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(234): note: 参见“trpgHeader::cols”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(215): warning C4458: “rows”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(233): note: 参见“trpgHeader::rows”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(215): warning C4458: “cols”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(234): note: 参见“trpgHeader::cols”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1963): warning C4458: “row”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1963): warning C4458: “col”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1968): warning C4458: “row”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1968): warning C4458: “col”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明
33>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\txp\trpage_read.h(165): warning C4458: “texTable”的声明隐藏了类成员
33> o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\txp\trpage_read.h(173): note: 参见“trpgrImageHelper::texTable”的声明
35>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgViewer\Renderer.cpp(231): warning C4334: “<<”: 32 位移位的结果被隐式转换为 64 位(是否希望进行 64 位移位?)
35>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgViewer\Renderer.cpp(235): warning C4334: “<<”: 32 位移位的结果被隐式转换为 64 位(是否希望进行 64 位移位?)
38> IO_Emitter.cpp
36> osgVolume.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osg130-osgVolumed.dll
36> osgVolume.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osg130-osgVolumed.pdb (Full PDB)
43>------ 已启动生成: 项目: Plugins osg deprecated osgvolume, 配置: Debug x64 ------
43> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgWrappers/deprecated-dotosg/osgVolume/CMakeLists.txt
43> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgWrappers/deprecated-dotosg/osgVolume/CMakeFiles/generate.stamp is up-to-date.
43> CompositeProperty.cpp
26> EllipsoidModel.cpp
33> TXPPagedLOD.cpp
35> Scene.cpp
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(210): warning C4458: “rows”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(233): note: 参见“trpgHeader::rows”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(210): warning C4458: “cols”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(234): note: 参见“trpgHeader::cols”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(215): warning C4458: “rows”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(233): note: 参见“trpgHeader::rows”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(215): warning C4458: “cols”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(234): note: 参见“trpgHeader::cols”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1963): warning C4458: “row”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1963): warning C4458: “col”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1968): warning C4458: “row”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1968): warning C4458: “col”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明
33>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\txp\trpage_read.h(165): warning C4458: “texTable”的声明隐藏了类成员
33> o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\txp\trpage_read.h(173): note: 参见“trpgrImageHelper::texTable”的声明
41> TriangleStripVisitor.cpp
42> osgdb_glsl.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_glsld.dll
42> osgdb_glsl.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_glsld.pdb (Full PDB)
44>------ 已启动生成: 项目: Plugins gz, 配置: Debug x64 ------
33> TXPPageManager.cpp
38> IO_ExplosionDebrisEffect.cpp
44> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/gz/CMakeLists.txt
44> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/gz/CMakeFiles/generate.stamp is up-to-date.
44> ReaderWriterGZ.cpp
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(210): warning C4458: “rows”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(233): note: 参见“trpgHeader::rows”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(210): warning C4458: “cols”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(234): note: 参见“trpgHeader::cols”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(215): warning C4458: “rows”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(233): note: 参见“trpgHeader::rows”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(215): warning C4458: “cols”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(234): note: 参见“trpgHeader::cols”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1963): warning C4458: “row”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1963): warning C4458: “col”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1968): warning C4458: “row”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1968): warning C4458: “col”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明
33>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\txp\trpage_read.h(165): warning C4458: “texTable”的声明隐藏了类成员
33> o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\txp\trpage_read.h(173): note: 参见“trpgrImageHelper::texTable”的声明
33> TXPParser.cpp
26> Fog.cpp
35> ScreenCaptureHandler.cpp
43> FixedFunctionTechnique.cpp
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(210): warning C4458: “rows”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(233): note: 参见“trpgHeader::rows”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(210): warning C4458: “cols”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(234): note: 参见“trpgHeader::cols”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(215): warning C4458: “rows”的声明隐藏了类成员
41> IndexMeshVisitor.cpp
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(233): note: 参见“trpgHeader::rows”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(215): warning C4458: “cols”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(234): note: 参见“trpgHeader::cols”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1963): warning C4458: “row”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1963): warning C4458: “col”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1968): warning C4458: “row”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1968): warning C4458: “col”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明
33>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\txp\trpage_read.h(165): warning C4458: “texTable”的声明隐藏了类成员
33> o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\txp\trpage_read.h(173): note: 参见“trpgrImageHelper::texTable”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\TXPParser.cpp(316): warning C4458: “parents”的声明隐藏了类成员
33> o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\txp\trpage_read.h(270): note: 参见“trpgSceneParser::parents”的声明
38> IO_ExplosionEffect.cpp
33> TXPSeamLOD.cpp
26> FragmentProgram.cpp
43> ImageLayer.cpp
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(210): warning C4458: “rows”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(233): note: 参见“trpgHeader::rows”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(210): warning C4458: “cols”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(234): note: 参见“trpgHeader::cols”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(215): warning C4458: “rows”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(233): note: 参见“trpgHeader::rows”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(215): warning C4458: “cols”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(234): note: 参见“trpgHeader::cols”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1963): warning C4458: “row”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1963): warning C4458: “col”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1968): warning C4458: “row”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明
33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1968): warning C4458: “col”的声明隐藏了类成员
33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明
33>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\txp\trpage_read.h(165): warning C4458: “texTable”的声明隐藏了类成员
33> o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\txp\trpage_read.h(173): note: 参见“trpgrImageHelper::texTable”的声明
44> osgdb_gz.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_gzd.dll
44> osgdb_gz.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_gzd.pdb (Full PDB)
45>------ 已启动生成: 项目: Plugins hdr, 配置: Debug x64 ------
35> StatsHandler.cpp
41> UnIndexMeshVisitor.cpp
45> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/hdr/CMakeLists.txt
45> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/hdr/CMakeFiles/generate.stamp is up-to-date.
45> ReaderWriterHDR.cpp
38> IO_ExplosionOperator.cpp
33> 正在生成代码...
26> FrontFace.cpp
41> forsythtriangleorderoptimizer.cpp
43> Layer.cpp
41> 正在生成代码...
45> hdrloader.cpp
35> Version.cpp
35> View.cpp
38> IO_FireEffect.cpp
35>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgViewer\View.cpp(1961): warning C4457: “camera”的声明隐藏了函数参数
35> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgViewer\View.cpp(1371): note: 参见“camera”的声明
26> Geode.cpp
43> LibraryWrapper.cpp
45> hdrwriter.cpp
45> 正在生成代码...
38> IO_FluidFrictionOperator.cpp
35> Viewer.cpp
41> osgdb_gles.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_glesd.dll
41> osgdb_gles.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_glesd.pdb (Full PDB)
46>------ 已启动生成: 项目: Plugins ive, 配置: Debug x64 ------
46> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/ive/CMakeLists.txt
46> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/ive/CMakeFiles/generate.stamp is up-to-date.
46> AlphaFunc.cpp
34> osgdb_deprecated_osgsim.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_deprecated_osgsimd.dll
34> osgdb_deprecated_osgsim.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_deprecated_osgsimd.pdb (Full PDB)
47>------ 已启动生成: 项目: Plugins jpeg, 配置: Debug x64 ------
45> osgdb_hdr.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_hdrd.dll
45> osgdb_hdr.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_hdrd.pdb (Full PDB)
48>------ 已启动生成: 项目: Plugins ktx, 配置: Debug x64 ------
26> Geometry.cpp
47> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/jpeg/CMakeLists.txt
43> Locator.cpp
48> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/ktx/CMakeLists.txt
47> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/jpeg/CMakeFiles/generate.stamp is up-to-date.
48> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/ktx/CMakeFiles/generate.stamp is up-to-date.
47> EXIF_Orientation.cpp
48> ReaderWriterKTX.cpp
47> ReaderWriterJPEG.cpp
26>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgWrappers\deprecated-dotosg\osg\Geometry.cpp(816): warning C4456: “uniqueID”的声明隐藏了上一个本地声明
26> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgWrappers\deprecated-dotosg\osg\Geometry.cpp(808): note: 参见“uniqueID”的声明
38> IO_FluidProgram.cpp
35> ViewerBase.cpp
46> AnimationPathCallback.cpp
26> Group.cpp
33> osgdb_txp.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_txpd.dll
33> osgdb_txp.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_txpd.pdb (Full PDB)
49>------ 已启动生成: 项目: Plugins logo, 配置: Debug x64 ------
43> Property.cpp
47> 正在生成代码...
49> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/logo/CMakeLists.txt
35>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgViewer\ViewerBase.cpp(61): warning C4589: 抽象类“osgViewer::ViewerBase”的构造函数忽略虚拟基类“osg::Object”的初始化设定值
35> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgViewer\ViewerBase.cpp(61): note: 虚拟基类仅由最底层派生类型进行初始化
35>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgViewer\ViewerBase.cpp(67): warning C4589: 抽象类“osgViewer::ViewerBase”的构造函数忽略虚拟基类“osg::Object”的初始化设定值
35> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgViewer\ViewerBase.cpp(67): note: 虚拟基类仅由最底层派生类型进行初始化
49> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/logo/CMakeFiles/generate.stamp is up-to-date.
49> ReaderWriterLOGO.cpp
38> IO_ForceOperator.cpp
47> libjpegD.lib(jerror.obj) : 找到 MSIL .netmodule 或使用 /GL 编译的模块;正在使用 /LTCG 重新启动链接;将 /LTCG 添加到链接命令行以改进链接器性能
47>LINK : warning LNK4075: 忽略“/INCREMENTAL”(由于“/LTCG”规范)
47>LINK : warning LNK4098: 默认库“MSVCRT”与其他库的使用冲突;请使用 /NODEFAULTLIB:library
47>libjpegD.lib(jerror.obj) : error LNK2001: 无法解析的外部符号 __imp_sprintf
47>libjpegD.lib(jerror.obj) : error LNK2001: 无法解析的外部符号 __imp___iob_func
47>libjpegD.lib(jerror.obj) : error LNK2001: 无法解析的外部符号 __imp_fprintf
47>libjpegD.lib(jmemmgr.obj) : error LNK2001: 无法解析的外部符号 __imp_sscanf
47>O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_jpegd.dll : fatal error LNK1120: 4 个无法解析的外部命令
48> osgdb_ktx.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_ktxd.dll
48> osgdb_ktx.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_ktxd.pdb (Full PDB)
50>------ 已启动生成: 项目: Plugins lua, 配置: Debug x64 ------
51>------ 已启动生成: 项目: Plugins lwo, 配置: Debug x64 ------
46> AnimationPath.cpp
26> HeightField.cpp
50> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/lua/CMakeLists.txt
50> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/lua/CMakeFiles/generate.stamp is up-to-date.
35> ViewerEventHandlers.cpp
50> LuaScriptEngine.cpp
38> IO_LinearInterpolator.cpp
50>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\lua\LuaScriptEngine.cpp(1383): warning C4456: “i”的声明隐藏了上一个本地声明
50> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\lua\LuaScriptEngine.cpp(1368): note: 参见“i”的声明
50>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\lua\LuaScriptEngine.cpp(1384): warning C4456: “i”的声明隐藏了上一个本地声明
50> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\lua\LuaScriptEngine.cpp(1368): note: 参见“i”的声明
50>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\lua\LuaScriptEngine.cpp(1385): warning C4456: “i”的声明隐藏了上一个本地声明
50> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\lua\LuaScriptEngine.cpp(1368): note: 参见“i”的声明
50>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\lua\LuaScriptEngine.cpp(1386): warning C4456: “i”的声明隐藏了上一个本地声明
50> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\lua\LuaScriptEngine.cpp(1368): note: 参见“i”的声明
50>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\lua\LuaScriptEngine.cpp(1387): warning C4456: “i”的声明隐藏了上一个本地声明
50> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\lua\LuaScriptEngine.cpp(1368): note: 参见“i”的声明
50>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\lua\LuaScriptEngine.cpp(1388): warning C4456: “i”的声明隐藏了上一个本地声明
50> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\lua\LuaScriptEngine.cpp(1368): note: 参见“i”的声明
50>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\lua\LuaScriptEngine.cpp(1389): warning C4456: “i”的声明隐藏了上一个本地声明
50> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\lua\LuaScriptEngine.cpp(1368): note: 参见“i”的声明
50>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\lua\LuaScriptEngine.cpp(1390): warning C4456: “i”的声明隐藏了上一个本地声明
50> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\lua\LuaScriptEngine.cpp(1368): note: 参见“i”的声明
50>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\lua\LuaScriptEngine.cpp(1461): warning C4457: “i”的声明隐藏了函数参数
50> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\lua\LuaScriptEngine.cpp(1448): note: 参见“i”的声明
50>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\lua\LuaScriptEngine.cpp(1462): warning C4457: “i”的声明隐藏了函数参数
50> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\lua\LuaScriptEngine.cpp(1448): note: 参见“i”的声明
50>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\lua\LuaScriptEngine.cpp(1463): warning C4457: “i”的声明隐藏了函数参数
50> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\lua\LuaScriptEngine.cpp(1448): note: 参见“i”的声明
50>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\lua\LuaScriptEngine.cpp(1464): warning C4457: “i”的声明隐藏了函数参数
50> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\lua\LuaScriptEngine.cpp(1448): note: 参见“i”的声明
50>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\lua\LuaScriptEngine.cpp(1465): warning C4457: “i”的声明隐藏了函数参数
50> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\lua\LuaScriptEngine.cpp(1448): note: 参见“i”的声明
50>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\lua\LuaScriptEngine.cpp(1466): warning C4457: “i”的声明隐藏了函数参数
50> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\lua\LuaScriptEngine.cpp(1448): note: 参见“i”的声明
50>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\lua\LuaScriptEngine.cpp(1467): warning C4457: “i”的声明隐藏了函数参数
50> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\lua\LuaScriptEngine.cpp(1448): note: 参见“i”的声明
50>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\lua\LuaScriptEngine.cpp(1468): warning C4457: “i”的声明隐藏了函数参数
50> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\lua\LuaScriptEngine.cpp(1448): note: 参见“i”的声明
50>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\lua\LuaScriptEngine.cpp(1504): warning C4456: “i”的声明隐藏了上一个本地声明
50> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\lua\LuaScriptEngine.cpp(1489): note: 参见“i”的声明
50>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\lua\LuaScriptEngine.cpp(1508): warning C4456: “i”的声明隐藏了上一个本地声明
50> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\lua\LuaScriptEngine.cpp(1489): note: 参见“i”的声明
26> Image.cpp
46> AnisotropicLighting.cpp
50> ReaderWriterLua.cpp
38> IO_ModularEmitter.cpp
26> ImageSequence.cpp
49> osgdb_logo.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_logod.dll
49> osgdb_logo.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_logod.pdb (Full PDB)
52>------ 已启动生成: 项目: Plugins lws, 配置: Debug x64 ------
46> AutoTransform.cpp
50> 正在生成代码...
38> 正在生成代码...
52> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/lws/CMakeLists.txt
52> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/lws/CMakeFiles/generate.stamp is up-to-date.
52> ReaderWriterLWS.cpp
50> lapi.c
50> lcode.c
50> lctype.c
50> ldebug.c
50> ldo.c
26> LOD.cpp
50>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\lua\lua-5.2.3\src\ldo.c(80): warning C4324: “lua_longjmp”: 由于对齐说明符,结构被填充
50> ldump.c
50> lfunc.c
50> lgc.c
50> llex.c
50> lmem.c
50> lobject.c
38> 正在编译...
38> IO_ModularProgram.cpp
50> lopcodes.c
50> lparser.c
50> lstate.c
50> lstring.c
50> ltable.c
50> ltm.c
50> lundump.c
50> lvm.c
43> PropertyAdjustmentCallback.cpp
50> lzio.c
43> RayTracedTechnique.cpp
35> GraphicsWindowWin32.cpp
35>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgViewer\GraphicsWindowWin32.cpp(1690): warning C4838: 从“int”转换到“DWORD”需要收缩转换
50> 正在生成代码...
35>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgViewer\GraphicsWindowWin32.cpp(1690): warning C4838: 从“unsigned int”转换到“BYTE”需要收缩转换
35>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgViewer\GraphicsWindowWin32.cpp(2736): warning C4457: “lParam”的声明隐藏了函数参数
35> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgViewer\GraphicsWindowWin32.cpp(2508): note: 参见“lParam”的声明
35> 正在生成代码...
43> ScalarProperty.cpp
50>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\lua\lua-5.2.3\src\lapi.c(1110): warning C4702: 无法访问的代码
50> 正在编译...
50> lauxlib.c
50> lbaselib.c
50> lbitlib.c
50> lcorolib.c
50> ldblib.c
50> liolib.c
50> lmathlib.c
50> loslib.c
50> lstrlib.c
50> ltablib.c
50> loadlib.c
50> linit.c
50> 正在生成代码...
46> AzimElevationSector.cpp
26> LibraryWrapper.cpp
35> 正在编译...
35> PixelBufferWin32.cpp
38> IO_MultiSegmentPlacer.cpp
52> SceneLoader.cpp
43> SwitchProperty.cpp
52>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\lws\SceneLoader.cpp(186): warning C4456: “j”的声明隐藏了上一个本地声明
52> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\lws\SceneLoader.cpp(165): note: 参见“j”的声明
50> osgdb_lua.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_luad.dll
50> osgdb_lua.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_luad.pdb (Full PDB)
53>------ 已启动生成: 项目: Plugins md2, 配置: Debug x64 ------
46> AzimSector.cpp
35> 正在生成代码...
26> Light.cpp
38> IO_OrbitOperator.cpp
52> 正在生成代码...
43> TransferFunctionProperty.cpp
53> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/md2/CMakeLists.txt
53> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/md2/CMakeFiles/generate.stamp is up-to-date.
53> ReaderWriterMD2.cpp
26> LightModel.cpp
46> Billboard.cpp
52> osgdb_lws.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_lwsd.dll
52> osgdb_lws.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_lwsd.pdb (Full PDB)
54>------ 已启动生成: 项目: Plugins mdl, 配置: Debug x64 ------
38> IO_Particle.cpp
54> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/mdl/CMakeLists.txt
54> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/mdl/CMakeFiles/generate.stamp is up-to-date.
54> ReaderWriterMDL.cpp
43> Volume.cpp
26> 正在生成代码...
38> IO_ParticleEffect.cpp
46> BlendColor.cpp
53> osgdb_md2.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_md2d.dll
53> osgdb_md2.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_md2d.pdb (Full PDB)
54> BodyPart.cpp
55>------ 已启动生成: 项目: Plugins normals, 配置: Debug x64 ------
26> 正在编译...
26> LightSource.cpp
43> VolumeTile.cpp
54> Mesh.cpp
38> IO_ParticleProcessor.cpp
54> Model.cpp
46> BlendEquation.cpp
26> LineStipple.cpp
43> 正在生成代码...
38> IO_ParticleSystem.cpp
54> MDLReader.cpp
26> LineWidth.cpp
46> BlendFunc.cpp
38> IO_ParticleSystemUpdater.cpp
26> Material.cpp
54> MDLRoot.cpp
56>------ 已启动生成: 项目: Plugins obj, 配置: Debug x64 ------
56> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/obj/CMakeLists.txt
56> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/obj/CMakeFiles/generate.stamp is up-to-date.
56> OBJWriterNodeVisitor.cpp
54> VTXReader.cpp
46> BlinkSequence.cpp
38> IO_PointPlacer.cpp
26> Matrix.cpp
35> 正在创建库 O:/OpenSceneGraph/OpenSceneGraph_build/lib/osgViewerd.lib 和对象 O:/OpenSceneGraph/OpenSceneGraph_build/lib/osgViewerd.exp
54> VVDReader.cpp
56> ReaderWriterOBJ.cpp
46> BumpMapping.cpp
35> osgViewer.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osg130-osgViewerd.dll
35> osgViewer.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osg130-osgViewerd.pdb (Full PDB)
57>------ 已启动生成: 项目: osgManipulator, 配置: Debug x64 ------
38> IO_Program.cpp
26> MatrixTransform.cpp
54> 正在生成代码...
58>------ 已启动生成: 项目: osgWidget, 配置: Debug x64 ------
56> obj.cpp
46> Camera.cpp
38> IO_RadialShooter.cpp
43> osgdb_deprecated_osgvolume.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_deprecated_osgvolumed.dll
43> osgdb_deprecated_osgvolume.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_deprecated_osgvolumed.pdb (Full PDB)
59>------ 已启动生成: 项目: osgUI, 配置: Debug x64 ------
58> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgWidget/CMakeLists.txt
57> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgManipulator/CMakeLists.txt
58> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgWidget/CMakeFiles/generate.stamp is up-to-date.
59> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgUI/CMakeLists.txt
57> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgManipulator/CMakeFiles/generate.stamp is up-to-date.
59> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgUI/CMakeFiles/generate.stamp is up-to-date.
26> Node.cpp
57> AntiSquish.cpp
58> Box.cpp
59> Widget.cpp
57> Command.cpp
57> Constraint.cpp
56> 正在生成代码...
38> IO_RandomRateCounter.cpp
46> CameraView.cpp
54> osgdb_mdl.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_mdld.dll
54> osgdb_mdl.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_mdld.pdb (Full PDB)
60>------ 已启动生成: 项目: osgAnimation, 配置: Debug x64 ------
26> NodeCallback.cpp
60> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgAnimation/CMakeLists.txt
58> Browser.cpp
60> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgAnimation/CMakeFiles/generate.stamp is up-to-date.
59> ColorPalette.cpp
60> Action.cpp
59> Label.cpp
60> ActionAnimation.cpp
57> Dragger.cpp
60> ActionBlendIn.cpp
38> IO_SectorPlacer.cpp
60> ActionBlendOut.cpp
46> Cartoon.cpp
60> ActionCallback.cpp
26> Object.cpp
56> osgdb_obj.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_objd.dll
56> osgdb_obj.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_objd.pdb (Full PDB)
59> LineEdit.cpp
60> ActionStripAnimation.cpp
60> ActionVisitor.cpp
58> PdfReader.cpp
38> IO_SegmentPlacer.cpp
57> Projector.cpp
61>------ 已启动生成: 项目: Applications osgarchive, 配置: Debug x64 ------
60> Animation.cpp
26> OccluderNode.cpp
46> ClipNode.cpp
60> AnimationManagerBase.cpp
60>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgAnimation\AnimationManagerBase.cpp(65): warning C4589: 抽象类“osgAnimation::AnimationManagerBase”的构造函数忽略虚拟基类“osg::Callback”的初始化设定值
60> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgAnimation\AnimationManagerBase.cpp(65): note: 虚拟基类仅由最底层派生类型进行初始化
59> Dialog.cpp
60> BasicAnimationManager.cpp
61> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/applications/osgarchive/CMakeLists.txt
61> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/applications/osgarchive/CMakeFiles/generate.stamp is up-to-date.
58> VncClient.cpp
38> IO_SinkOperator.cpp
61> osgarchive.cpp
60> Bone.cpp
57> RotateCylinderDragger.cpp
26> OcclusionQueryNode.cpp
46> ClipPlane.cpp
60> BoneMapVisitor.cpp
59> Popup.cpp
60> Channel.cpp
60> LinkVisitor.cpp
38> IO_SmokeEffect.cpp
57> RotateSphereDragger.cpp
26> PagedLOD.cpp
58> Canvas.cpp
26>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgWrappers\deprecated-dotosg\osg\PagedLOD.cpp(40): warning C4456: “path”的声明隐藏了上一个本地声明
26> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgWrappers\deprecated-dotosg\osg\PagedLOD.cpp(31): note: 参见“path”的声明
46> ClusterCullingCallback.cpp
59> PushButton.cpp
60> MorphGeometry.cpp
38> IO_SmokeTrailEffect.cpp
57> Scale1DDragger.cpp
61> application_osgarchive.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgarchived.exe
61> application_osgarchive.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgarchived.pdb (Full PDB)
26> Point.cpp
62>------ 已启动生成: 项目: Applications osgconv, 配置: Debug x64 ------
58> Frame.cpp
62> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/applications/osgconv/CMakeLists.txt
59> ComboBox.cpp
46> ColorMask.cpp
62> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/applications/osgconv/CMakeFiles/generate.stamp is up-to-date.
60> RigGeometry.cpp
57> Scale2DDragger.cpp
59>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgUI\ComboBox.cpp(280): warning C4456: “group”的声明隐藏了上一个本地声明
59> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgUI\ComboBox.cpp(184): note: 参见“group”的声明
59>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgUI\ComboBox.cpp(288): warning C4456: “group”的声明隐藏了上一个本地声明
59> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgUI\ComboBox.cpp(184): note: 参见“group”的声明
26> PointSprite.cpp
60> RigTransformHardware.cpp
59> Callbacks.cpp
57> ScaleAxisDragger.cpp
58> Input.cpp
62> OrientationConverter.cpp
38> IO_VariableRateCounter.cpp
38> LibraryWrapper.cpp
46> 正在生成代码...
26> PolygonMode.cpp
62> osgconv.cpp
60>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgAnimation\RigTransformHardware.cpp(84): warning C4456: “it”的声明隐藏了上一个本地声明
60> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgAnimation\RigTransformHardware.cpp(79): note: 参见“it”的声明
46> 正在编译...
62>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\applications\osgconv\osgconv.cpp(819): warning C4456: “ext”的声明隐藏了上一个本地声明
46> CompositeLayer.cpp
62> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\applications\osgconv\osgconv.cpp(581): note: 参见“ext”的声明
60> RigTransformSoftware.cpp
38> 正在生成代码...
57> TabBoxDragger.cpp
59> Style.cpp
26> PolygonOffset.cpp
62> 正在生成代码...
58> Label.cpp
60> Skeleton.cpp
57> TabBoxTrackballDragger.cpp
46> ConeSector.cpp
26> PositionAttitudeTransform.cpp
60> StackedMatrixElement.cpp
59> AlignmentSettings.cpp
60> 正在生成代码...
62> application_osgconv.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgconvd.exe
62> application_osgconv.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgconvd.pdb (Full PDB)
63>------ 已启动生成: 项目: Applications osgfilecache, 配置: Debug x64 ------
58> Lua.cpp
57> TabPlaneDragger.cpp
60> 正在编译...
46> ConvexPlanarOccluder.cpp
59> FrameSettings.cpp
60> StackedQuaternionElement.cpp
60> StackedRotateAxisElement.cpp
60> StackedScaleElement.cpp
60> StackedTransform.cpp
26> Program.cpp
59> TabWidget.cpp
63> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/applications/osgfilecache/CMakeLists.txt
60> StackedTranslateElement.cpp
63> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/applications/osgfilecache/CMakeFiles/generate.stamp is up-to-date.
60> StatsVisitor.cpp
63> osgfilecache.cpp
46>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\ive\ConvexPlanarOccluder.cpp(68): warning C4456: “cpp”的声明隐藏了上一个本地声明
46> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\ive\ConvexPlanarOccluder.cpp(62): note: 参见“cpp”的声明
60> StatsHandler.cpp
57> TabPlaneTrackballDragger.cpp
58> Python.cpp
46> ConvexPlanarPolygon.cpp
26> Projection.cpp
59> TextSettings.cpp
60>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgAnimation\StatsHandler.cpp(93): warning C4458: “_pos”的声明隐藏了类成员
60> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgAnimation\StatsHandler.cpp(103): note: 参见“osgAnimation::StatsGraph::_pos”的声明
57> TrackballDragger.cpp
63> application_osgfilecache.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgfilecached.exe
63> application_osgfilecache.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgfilecached.pdb (Full PDB)
64>------ 已启动生成: 项目: Applications osgviewer, 配置: Debug x64 ------
64> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/applications/osgviewer/CMakeLists.txt
64> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/applications/osgviewer/CMakeFiles/generate.stamp is up-to-date.
26> ProxyNode.cpp
64> osgviewer.cpp
60> Target.cpp
46> CoordinateSystemNode.cpp
59> Validator.cpp
60> TimelineAnimationManager.cpp
59> 正在生成代码...
58> StyleManager.cpp
60> Timeline.cpp
57> Translate1DDragger.cpp
26> 正在生成代码...
60> UpdateBone.cpp
46> CullFace.cpp
26> 正在编译...
26> Scissor.cpp
59> 正在创建库 O:/OpenSceneGraph/OpenSceneGraph_build/lib/osgUId.lib 和对象 O:/OpenSceneGraph/OpenSceneGraph_build/lib/osgUId.exp
60> UpdateMaterial.cpp
58> Table.cpp
64> application_osgviewer.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgviewerd.exe
64> application_osgviewer.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgviewerd.pdb (Full PDB)
59> osgUI.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osg130-osgUId.dll
59> osgUI.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osg130-osgUId.pdb (Full PDB)
65>------ 已启动生成: 项目: Plugins cfg, 配置: Debug x64 ------
66>------ 已启动生成: 项目: Plugins osg deprecated osgviewer, 配置: Debug x64 ------
57> Translate2DDragger.cpp
60> UpdateMatrixTransform.cpp
66> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgWrappers/deprecated-dotosg/osgViewer/CMakeLists.txt
65> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/cfg/CMakeLists.txt
66> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgWrappers/deprecated-dotosg/osgViewer/CMakeFiles/generate.stamp is up-to-date.
65> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/cfg/CMakeFiles/generate.stamp is up-to-date.
66> CompositeViewer.cpp
65> CameraConfig.cpp
60> VertexInfluence.cpp
26> Sequence.cpp
46> DataInputStream.cpp
60> 正在生成代码...
65>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\cfg\CameraConfig.cpp(301): warning C4457: “name”的声明隐藏了函数参数
65> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\cfg\CameraConfig.cpp(291): note: 参见“name”的声明
57> TranslateAxisDragger.cpp
58> Util.cpp
65> Camera.cpp
66> LibraryWrapper.cpp
26> ShadeModel.cpp
65>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\cfg\Camera.cpp(280): warning C4458: “_matrix”的声明隐藏了类成员
65> o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\cfg\Camera.h(164): note: 参见“osgProducer::Camera::Lens::_matrix”的声明
65> ConfigLexer.cpp
65> ConfigParser.cpp
57> TranslatePlaneDragger.cpp
60> 正在创建库 O:/OpenSceneGraph/OpenSceneGraph_build/lib/osgAnimationd.lib 和对象 O:/OpenSceneGraph/OpenSceneGraph_build/lib/osgAnimationd.exp
46> DataOutputStream.cpp
58> Version.cpp
58> ViewerEventHandlers.cpp
66> View.cpp
60> osgAnimation.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osg130-osgAnimationd.dll
60> osgAnimation.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osg130-osgAnimationd.pdb (Full PDB)
67>------ 已启动生成: 项目: Plugins bvh, 配置: Debug x64 ------
26> Shader.cpp
67> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/bvh/CMakeLists.txt
67> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/bvh/CMakeFiles/generate.stamp is up-to-date.
67> ReaderWriterBVH.cpp
65> ReaderWriterCFG.cpp
57> Version.cpp
57> 正在生成代码...
65>C:\Program Files (x86)\Windows Kits\10\Include\10.0.17134.0\um\objidl.h(12151): warning C4091: “typedef ”: 没有声明变量时忽略“tagDATADIR”的左侧
65>C:\Program Files (x86)\Windows Kits\10\Include\10.0.17134.0\um\objidl.h(12151): error C2143: 语法错误: 缺少“;”(在“字符串”的前面)
65>C:\Program Files (x86)\Windows Kits\10\Include\10.0.17134.0\um\objidl.h(12151): error C2059: 语法错误:“字符串”
65> RenderSurface.cpp
58> Widget.cpp
65> VisualChooser.cpp
26> ShapeDrawable.cpp
65> 正在生成代码...
66> Viewer.cpp
46> Depth.cpp
68>------ 已启动生成: 项目: Plugins osg deprecated osganimation, 配置: Debug x64 ------
68> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgWrappers/deprecated-dotosg/osgAnimation/CMakeLists.txt
68> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgWrappers/deprecated-dotosg/osgAnimation/CMakeFiles/generate.stamp is up-to-date.
68> Matrix.cpp
57> 正在创建库 O:/OpenSceneGraph/OpenSceneGraph_build/lib/osgManipulatord.lib 和对象 O:/OpenSceneGraph/OpenSceneGraph_build/lib/osgManipulatord.exp
67> osgdb_bvh.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_bvhd.dll
67> osgdb_bvh.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_bvhd.pdb (Full PDB)
69>------ 已启动生成: 项目: Plugins fbx, 配置: Debug x64 ------
69> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/fbx/CMakeLists.txt
69> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/fbx/CMakeFiles/generate.stamp is up-to-date.
69> fbxRAnimation.cpp
26> Sphere.cpp
57> osgManipulator.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osg130-osgManipulatord.dll
57> osgManipulator.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osg130-osgManipulatord.pdb (Full PDB)
70>------ 已启动生成: 项目: Plugins ogr, 配置: Debug x64 ------
58> Window.cpp
66> 正在生成代码...
70> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/ogr/CMakeLists.txt
70> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/ogr/CMakeFiles/generate.stamp is up-to-date.
46> DirectionalSector.cpp
70> ReaderWriterOGR.cpp
68> ReaderWriter.cpp
66> osgdb_deprecated_osgviewer.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_deprecated_osgviewerd.dll
66> osgdb_deprecated_osgviewer.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_deprecated_osgviewerd.pdb (Full PDB)
71>------ 已启动生成: 项目: Plugins openflight, 配置: Debug x64 ------
26> StateAttribute.cpp
71> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/OpenFlight/CMakeLists.txt
68>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgWrappers\deprecated-dotosg\osgAnimation\ReaderWriter.cpp(975): warning C4063: case“2”对于枚举“osgAnimation::MorphGeometry::Method”的 switch 不是有效值
68> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgAnimation/MorphGeometry(34): note: 参见“osgAnimation::MorphGeometry::Method”的声明
71> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/OpenFlight/CMakeFiles/generate.stamp is up-to-date.
71> AncillaryRecords.cpp
71>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\OpenFlight\AncillaryRecords.cpp : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
69> fbxRCamera.cpp
58> WindowManager.cpp
46> DOFTransform.cpp
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Registry.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Opcodes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Record.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Vertex.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Document.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Types.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Pools.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\RecordInputStream.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\DataInputStream.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
68> StackedTransform.cpp
26> StateSet.cpp
70> 正在创建库 O:/OpenSceneGraph/OpenSceneGraph_build/lib/osgPlugins-3.4.0/osgdb_ogrd.lib 和对象 O:/OpenSceneGraph/OpenSceneGraph_build/lib/osgPlugins-3.4.0/osgdb_ogrd.exp
70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "protected: virtual enum CPLErr __cdecl GDALDataset::IRasterIO(enum GDALRWFlag,int,int,int,int,void *,int,int,enum GDALDataType,int,int *,int,int,int)" (?IRasterIO@GDALDataset@@MEAA?AW4CPLErr@@W4GDALRWFlag@@HHHHPEAXHHW4GDALDataType@@HPEAHHHH@Z)
70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "protected: virtual enum CPLErr __cdecl GDALRasterBand::IRasterIO(enum GDALRWFlag,int,int,int,int,void *,int,int,enum GDALDataType,int,int)" (?IRasterIO@GDALRasterBand@@MEAA?AW4CPLErr@@W4GDALRWFlag@@HHHHPEAXHHW4GDALDataType@@HH@Z)
70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual class GDALRasterBand * __cdecl GDALRasterBand::GetRasterSampleOverview(int)" (?GetRasterSampleOverview@GDALRasterBand@@UEAAPEAV1@H@Z)
70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual enum CPLErr __cdecl GDALRasterBand::GetHistogram(double,double,int,int *,int,int,int (__cdecl*)(double,char const *,void *),void *)" (?GetHistogram@GDALRasterBand@@UEAA?AW4CPLErr@@NNHPEAHHHP6AHNPEBDPEAX@Z2@Z)
70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual enum CPLErr __cdecl GDALRasterBand::GetDefaultHistogram(double *,double *,int *,int * *,int,int (__cdecl*)(double,char const *,void *),void *)" (?GetDefaultHistogram@GDALRasterBand@@UEAA?AW4CPLErr@@PEAN0PEAHPEAPEAHHP6AHNPEBDPEAX@Z4@Z)
70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual enum CPLErr __cdecl GDALRasterBand::SetDefaultHistogram(double,double,int,int *)" (?SetDefaultHistogram@GDALRasterBand@@UEAA?AW4CPLErr@@NNHPEAH@Z)
70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual class GDALRasterAttributeTable const * __cdecl GDALRasterBand::GetDefaultRAT(void)" (?GetDefaultRAT@GDALRasterBand@@UEAAPEBVGDALRasterAttributeTable@@XZ)
70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual char * __cdecl OGRGeometry::exportToGML(void)const " (?exportToGML@OGRGeometry@@UEBAPEADXZ)
70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual struct GEOSGeom_t * __cdecl OGRGeometry::exportToGEOS(void)const " (?exportToGEOS@OGRGeometry@@UEBAPEAUGEOSGeom_t@@XZ)
70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual int __cdecl OGRGeometry::Intersects(class OGRGeometry *)const " (?Intersects@OGRGeometry@@UEBAHPEAV1@@Z)
70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual class OGRGeometry * __cdecl OGRGeometry::getBoundary(void)const " (?getBoundary@OGRGeometry@@UEBAPEAV1@XZ)
70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual class OGRGeometry * __cdecl OGRGeometry::SymmetricDifference(class OGRGeometry const *)const " (?SymmetricDifference@OGRGeometry@@UEBAPEAV1@PEBV1@@Z)
70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual int __cdecl OGRPoint::importFromWkb(unsigned char *,int)" (?importFromWkb@OGRPoint@@UEAAHPEAEH@Z)
70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual int __cdecl OGRPoint::exportToWkb(enum OGRwkbByteOrder,unsigned char *)const " (?exportToWkb@OGRPoint@@UEBAHW4OGRwkbByteOrder@@PEAE@Z)
70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual int __cdecl OGRPoint::exportToWkt(char * *)const " (?exportToWkt@OGRPoint@@UEBAHPEAPEAD@Z)
70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual int __cdecl OGRLineString::WkbSize(void)const " (?WkbSize@OGRLineString@@UEBAHXZ)
70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual int __cdecl OGRLineString::importFromWkb(unsigned char *,int)" (?importFromWkb@OGRLineString@@UEAAHPEAEH@Z)
70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual int __cdecl OGRLineString::exportToWkb(enum OGRwkbByteOrder,unsigned char *)const " (?exportToWkb@OGRLineString@@UEBAHW4OGRwkbByteOrder@@PEAE@Z)
70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual int __cdecl OGRLineString::importFromWkt(char * *)" (?importFromWkt@OGRLineString@@UEAAHPEAPEAD@Z)
70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual int __cdecl OGRLineString::exportToWkt(char * *)const " (?exportToWkt@OGRLineString@@UEBAHPEAPEAD@Z)
70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual int __cdecl OGRLineString::getDimension(void)const " (?getDimension@OGRLineString@@UEBAHXZ)
70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual class OGRGeometry * __cdecl OGRLineString::clone(void)const " (?clone@OGRLineString@@UEBAPEAVOGRGeometry@@XZ)
70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl OGRLineString::empty(void)" (?empty@OGRLineString@@UEAAXXZ)
70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl OGRLineString::getEnvelope(class OGREnvelope *)const " (?getEnvelope@OGRLineString@@UEBAXPEAVOGREnvelope@@@Z)
70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual int __cdecl OGRLineString::IsEmpty(void)const " (?IsEmpty@OGRLineString@@UEBAHXZ)
70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual double __cdecl OGRLineString::get_Length(void)const " (?get_Length@OGRLineString@@UEBANXZ)
70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl OGRLineString::StartPoint(class OGRPoint *)const " (?StartPoint@OGRLineString@@UEBAXPEAVOGRPoint@@@Z)
70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl OGRLineString::EndPoint(class OGRPoint *)const " (?EndPoint@OGRLineString@@UEBAXPEAVOGRPoint@@@Z)
70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl OGRLineString::Value(double,class OGRPoint *)const " (?Value@OGRLineString@@UEBAXNPEAVOGRPoint@@@Z)
70>ReaderWriterOGR.obj : error LNK2019: 无法解析的外部符号 "public: void __cdecl OGRLineString::getPoint(int,class OGRPoint *)const " (?getPoint@OGRLineString@@QEBAXHPEAVOGRPoint@@@Z),该符号在函数 "public: class osg::Geometry * __cdecl ReaderWriterOGR::lineStringToDrawable(class OGRLineString *)const " (?lineStringToDrawable@ReaderWriterOGR@@QEBAPEAVGeometry@osg@@PEAVOGRLineString@@@Z) 中被引用
70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual int __cdecl OGRLineString::Equals(class OGRGeometry *)const " (?Equals@OGRLineString@@UEBAHPEAVOGRGeometry@@@Z)
70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl OGRLineString::setCoordinateDimension(int)" (?setCoordinateDimension@OGRLineString@@UEAAXH@Z)
70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual int __cdecl OGRLineString::transform(class OGRCoordinateTransformation *)" (?transform@OGRLineString@@UEAAHPEAVOGRCoordinateTransformation@@@Z)
70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl OGRLineString::flattenTo2D(void)" (?flattenTo2D@OGRLineString@@UEAAXXZ)
70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl OGRLineString::segmentize(double)" (?segmentize@OGRLineString@@UEAAXN@Z)
70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "private: virtual int __cdecl OGRLinearRing::_WkbSize(int)const " (?_WkbSize@OGRLinearRing@@EEBAHH@Z)
70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "private: virtual int __cdecl OGRLinearRing::_importFromWkb(enum OGRwkbByteOrder,int,unsigned char *,int)" (?_importFromWkb@OGRLinearRing@@EEAAHW4OGRwkbByteOrder@@HPEAEH@Z)
70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "private: virtual int __cdecl OGRLinearRing::_exportToWkb(enum OGRwkbByteOrder,int,unsigned char *)const " (?_exportToWkb@OGRLinearRing@@EEBAHW4OGRwkbByteOrder@@HPEAE@Z)
70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual double __cdecl OGRLinearRing::get_Area(void)const " (?get_Area@OGRLinearRing@@UEBANXZ)
70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual int __cdecl OGRLinearRing::importFromWkb(unsigned char *,int)" (?importFromWkb@OGRLinearRing@@UEAAHPEAEH@Z)
70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual int __cdecl OGRLinearRing::exportToWkb(enum OGRwkbByteOrder,unsigned char *)const " (?exportToWkb@OGRLinearRing@@UEBAHW4OGRwkbByteOrder@@PEAE@Z)
70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual class OGRGeometry * __cdecl OGRPolygon::clone(void)const " (?clone@OGRPolygon@@UEBAPEAVOGRGeometry@@XZ)
70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl OGRPolygon::empty(void)" (?empty@OGRPolygon@@UEAAXXZ)
70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual int __cdecl OGRPolygon::transform(class OGRCoordinateTransformation *)" (?transform@OGRPolygon@@UEAAHPEAVOGRCoordinateTransformation@@@Z)
71> AttrData.cpp
71>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\OpenFlight\AttrData.cpp : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl OGRPolygon::flattenTo2D(void)" (?flattenTo2D@OGRPolygon@@UEAAXXZ)
70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual int __cdecl OGRPolygon::IsEmpty(void)const " (?IsEmpty@OGRPolygon@@UEBAHXZ)
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\AttrData.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl OGRPolygon::segmentize(double)" (?segmentize@OGRPolygon@@UEAAXN@Z)
70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual double __cdecl OGRPolygon::get_Area(void)const " (?get_Area@OGRPolygon@@UEBANXZ)
70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual int __cdecl OGRPolygon::Centroid(class OGRPoint *)const " (?Centroid@OGRPolygon@@UEBAHPEAVOGRPoint@@@Z)
70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual int __cdecl OGRPolygon::importFromWkb(unsigned char *,int)" (?importFromWkb@OGRPolygon@@UEAAHPEAEH@Z)
70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual int __cdecl OGRPolygon::exportToWkb(enum OGRwkbByteOrder,unsigned char *)const " (?exportToWkb@OGRPolygon@@UEBAHW4OGRwkbByteOrder@@PEAE@Z)
70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual int __cdecl OGRPolygon::exportToWkt(char * *)const " (?exportToWkt@OGRPolygon@@UEBAHPEAPEAD@Z)
70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual int __cdecl OGRPolygon::getDimension(void)const " (?getDimension@OGRPolygon@@UEBAHXZ)
70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl OGRPolygon::getEnvelope(class OGREnvelope *)const " (?getEnvelope@OGRPolygon@@UEBAXPEAVOGREnvelope@@@Z)
70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual int __cdecl OGRPolygon::Equals(class OGRGeometry *)const " (?Equals@OGRPolygon@@UEBAHPEAVOGRGeometry@@@Z)
70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl OGRPolygon::setCoordinateDimension(int)" (?setCoordinateDimension@OGRPolygon@@UEAAXH@Z)
70>ReaderWriterOGR.obj : error LNK2019: 无法解析的外部符号 "public: int __cdecl OGRPolygon::getNumInteriorRings(void)const " (?getNumInteriorRings@OGRPolygon@@QEBAHXZ),该符号在函数 "public: class osg::Geometry * __cdecl ReaderWriterOGR::polygonToDrawable(class OGRPolygon *)const " (?polygonToDrawable@ReaderWriterOGR@@QEBAPEAVGeometry@osg@@PEAVOGRPolygon@@@Z) 中被引用
70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual int __cdecl OGRGeometryCollection::importFromWkb(unsigned char *,int)" (?importFromWkb@OGRGeometryCollection@@UEAAHPEAEH@Z)
70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual int __cdecl OGRGeometryCollection::exportToWkb(enum OGRwkbByteOrder,unsigned char *)const " (?exportToWkb@OGRGeometryCollection@@UEBAHW4OGRwkbByteOrder@@PEAE@Z)
70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual int __cdecl OGRGeometryCollection::exportToWkt(char * *)const " (?exportToWkt@OGRGeometryCollection@@UEBAHPEAPEAD@Z)
70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual class OGRGeometry * __cdecl OGRMultiPolygon::clone(void)const " (?clone@OGRMultiPolygon@@UEBAPEAVOGRGeometry@@XZ)
70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual int __cdecl OGRMultiPolygon::importFromWkt(char * *)" (?importFromWkt@OGRMultiPolygon@@UEAAHPEAPEAD@Z)
70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual int __cdecl OGRMultiPolygon::exportToWkt(char * *)const " (?exportToWkt@OGRMultiPolygon@@UEBAHPEAPEAD@Z)
70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual int __cdecl OGRMultiPolygon::addGeometryDirectly(class OGRGeometry *)" (?addGeometryDirectly@OGRMultiPolygon@@UEAAHPEAVOGRGeometry@@@Z)
70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual double __cdecl OGRMultiPolygon::get_Area(void)const " (?get_Area@OGRMultiPolygon@@UEBANXZ)
70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual class OGRGeometry * __cdecl OGRMultiPoint::clone(void)const " (?clone@OGRMultiPoint@@UEBAPEAVOGRGeometry@@XZ)
70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual int __cdecl OGRMultiPoint::exportToWkt(char * *)const " (?exportToWkt@OGRMultiPoint@@UEBAHPEAPEAD@Z)
70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual int __cdecl OGRMultiPoint::addGeometryDirectly(class OGRGeometry *)" (?addGeometryDirectly@OGRMultiPoint@@UEAAHPEAVOGRGeometry@@@Z)
70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual class OGRGeometry * __cdecl OGRMultiLineString::clone(void)const " (?clone@OGRMultiLineString@@UEBAPEAVOGRGeometry@@XZ)
70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual int __cdecl OGRMultiLineString::importFromWkt(char * *)" (?importFromWkt@OGRMultiLineString@@UEAAHPEAPEAD@Z)
70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual int __cdecl OGRMultiLineString::exportToWkt(char * *)const " (?exportToWkt@OGRMultiLineString@@UEBAHPEAPEAD@Z)
70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual int __cdecl OGRMultiLineString::addGeometryDirectly(class OGRGeometry *)" (?addGeometryDirectly@OGRMultiLineString@@UEAAHPEAVOGRGeometry@@@Z)
70>ReaderWriterOGR.obj : error LNK2019: 无法解析的外部符号 "public: class OGRFieldDefn * __cdecl OGRFeatureDefn::GetFieldDefn(int)" (?GetFieldDefn@OGRFeatureDefn@@QEAAPEAVOGRFieldDefn@@H@Z),该符号在函数 "public: class OGRFieldDefn * __cdecl OGRFeature::GetFieldDefnRef(int)" (?GetFieldDefnRef@OGRFeature@@QEAAPEAVOGRFieldDefn@@H@Z) 中被引用
70>ReaderWriterOGR.obj : error LNK2019: 无法解析的外部符号 "public: int __cdecl OGRFeatureDefn::GetFieldIndex(char const *)" (?GetFieldIndex@OGRFeatureDefn@@QEAAHPEBD@Z),该符号在函数 "public: int __cdecl OGRFeature::GetFieldIndex(char const *)" (?GetFieldIndex@OGRFeature@@QEAAHPEBD@Z) 中被引用
70>ReaderWriterOGR.obj : error LNK2019: 无法解析的外部符号 "public: char * * __cdecl OGRFeature::GetFieldAsStringList(int)const " (?GetFieldAsStringList@OGRFeature@@QEBAPEAPEADH@Z),该符号在函数 "public: char * * __cdecl OGRFeature::GetFieldAsStringList(char const *)" (?GetFieldAsStringList@OGRFeature@@QEAAPEAPEADPEBD@Z) 中被引用
70>ReaderWriterOGR.obj : error LNK2019: 无法解析的外部符号 "public: void __cdecl OGRFeature::SetField(int,int,int,int,int,int,int,int)" (?SetField@OGRFeature@@QEAAXHHHHHHHH@Z),该符号在函数 "public: void __cdecl OGRFeature::SetField(char const *,int,int,int,int,int,int,int)" (?SetField@OGRFeature@@QEAAXPEBDHHHHHHH@Z) 中被引用
70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual int __cdecl OGRFeature::SetFID(long)" (?SetFID@OGRFeature@@UEAAHJ@Z)
70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual int __cdecl OGRLayer::SetNextByIndex(long)" (?SetNextByIndex@OGRLayer@@UEAAHJ@Z)
70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual class OGRFeature * __cdecl OGRLayer::GetFeature(long)" (?GetFeature@OGRLayer@@UEAAPEAVOGRFeature@@J@Z)
70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual int __cdecl OGRLayer::SetFeature(class OGRFeature *)" (?SetFeature@OGRLayer@@UEAAHPEAVOGRFeature@@@Z)
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Types.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual int __cdecl OGRLayer::CreateFeature(class OGRFeature *)" (?CreateFeature@OGRLayer@@UEAAHPEAVOGRFeature@@@Z)
70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual int __cdecl OGRLayer::DeleteFeature(long)" (?DeleteFeature@OGRLayer@@UEAAHJ@Z)
70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual int __cdecl OGRLayer::GetFeatureCount(int)" (?GetFeatureCount@OGRLayer@@UEAAHH@Z)
70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl OGRLayer::GetInfo(char const *)" (?GetInfo@OGRLayer@@UEAAPEBDPEBD@Z)
70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual class OGRLayer * __cdecl OGRDataSource::GetLayerByName(char const *)" (?GetLayerByName@OGRDataSource@@UEAAPEAVOGRLayer@@PEBD@Z)
70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual int __cdecl OGRDataSource::DeleteLayer(int)" (?DeleteLayer@OGRDataSource@@UEAAHH@Z)
70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual class OGRLayer * __cdecl OGRDataSource::CreateLayer(char const *,class OGRSpatialReference *,enum OGRwkbGeometryType,char * *)" (?CreateLayer@OGRDataSource@@UEAAPEAVOGRLayer@@PEBDPEAVOGRSpatialReference@@W4OGRwkbGeometryType@@PEAPEAD@Z)
70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual class OGRLayer * __cdecl OGRDataSource::CopyLayer(class OGRLayer *,char const *,char * *)" (?CopyLayer@OGRDataSource@@UEAAPEAVOGRLayer@@PEAV2@PEBDPEAPEAD@Z)
70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual class OGRLayer * __cdecl OGRDataSource::ExecuteSQL(char const *,class OGRGeometry *,char const *)" (?ExecuteSQL@OGRDataSource@@UEAAPEAVOGRLayer@@PEBDPEAVOGRGeometry@@0@Z)
70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl OGRDataSource::ReleaseResultSet(class OGRLayer *)" (?ReleaseResultSet@OGRDataSource@@UEAAXPEAVOGRLayer@@@Z)
70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual int __cdecl OGRDataSource::SyncToDisk(void)" (?SyncToDisk@OGRDataSource@@UEAAHXZ)
70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual class OGRDataSource * __cdecl OGRSFDriver::CopyDataSource(class OGRDataSource *,char const *,char * *)" (?CopyDataSource@OGRSFDriver@@UEAAPEAVOGRDataSource@@PEAV2@PEBDPEAPEAD@Z)
70>ReaderWriterOGR.obj : error LNK2019: 无法解析的外部符号 "public: static class OGRDataSource * __cdecl OGRSFDriverRegistrar::Open(char const *,int,class OGRSFDriver * *)" (?Open@OGRSFDriverRegistrar@@SAPEAVOGRDataSource@@PEBDHPEAPEAVOGRSFDriver@@@Z),该符号在函数 "public: virtual class osgDB::ReaderWriter::ReadResult __cdecl ReaderWriterOGR::readFile(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const &,class osgDB::Options const *)const " (?readFile@ReaderWriterOGR@@UEBA?AVReadResult@ReaderWriter@osgDB@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEBVOptions@4@@Z) 中被引用
70>O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_ogrd.dll : fatal error LNK1120: 93 个无法解析的外部命令
71> ControlRecords.cpp
71>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\OpenFlight\ControlRecords.cpp : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
72>------ 已启动生成: 项目: Plugins osc, 配置: Debug x64 ------
72> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/osc/CMakeLists.txt
26>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgWrappers\deprecated-dotosg\osg\StateSet.cpp(504): warning C4456: “readingMode”的声明隐藏了上一个本地声明
26> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgWrappers\deprecated-dotosg\osg\StateSet.cpp(415): note: 参见“readingMode”的声明
26>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgWrappers\deprecated-dotosg\osg\StateSet.cpp(505): warning C4456: “value”的声明隐藏了上一个本地声明
26> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgWrappers\deprecated-dotosg\osg\StateSet.cpp(416): note: 参见“value”的声明
26>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgWrappers\deprecated-dotosg\osg\StateSet.cpp(538): warning C4456: “attribute”的声明隐藏了上一个本地声明
26> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgWrappers\deprecated-dotosg\osg\StateSet.cpp(477): note: 参见“attribute”的声明
26>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgWrappers\deprecated-dotosg\osg\StateSet.cpp(644): warning C4456: “ml”的声明隐藏了上一个本地声明
26> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgWrappers\deprecated-dotosg\osg\StateSet.cpp(600): note: 参见“ml”的声明
26>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgWrappers\deprecated-dotosg\osg\StateSet.cpp(664): warning C4456: “sl”的声明隐藏了上一个本地声明
26> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgWrappers\deprecated-dotosg\osg\StateSet.cpp(625): note: 参见“sl”的声明
72> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/osc/CMakeFiles/generate.stamp is up-to-date.
69> fbxRLight.cpp
72> IpEndpointName.cpp
72> OscOutboundPacketStream.cpp
72> OscPrintReceivedElements.cpp
46> Drawable.cpp
72>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\osc\osc\OscPrintReceivedElements.cpp(211): warning C4457: “b”的声明隐藏了函数参数
72> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\osc\osc\OscPrintReceivedElements.cpp(193): note: 参见“b”的声明
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Registry.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Opcodes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Record.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Vertex.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Document.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
72> OscReceivedElements.cpp
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Types.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Pools.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
72> OscTypes.cpp
58> 正在生成代码...
72> OscReceivingDevice.cpp
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\RecordInputStream.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\DataInputStream.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
68> UpdateMaterial.cpp
26> Stencil.cpp
71> DataInputStream.cpp
71>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\OpenFlight\DataInputStream.cpp : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\DataInputStream.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Types.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
71> DataOutputStream.cpp
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Types.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
71> Document.cpp
71>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\OpenFlight\Document.cpp : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Document.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
69> fbxRMesh.cpp
46> DrawArrayLengths.cpp
72> OscSendingDevice.cpp
68> UpdateMatrixTransform.cpp
26> Switch.cpp
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Types.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Record.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Vertex.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Pools.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
72> ReaderWriterOscDevice.cpp
71> expAncillaryRecords.cpp
58> 正在创建库 O:/OpenSceneGraph/OpenSceneGraph_build/lib/osgWidgetd.lib 和对象 O:/OpenSceneGraph/OpenSceneGraph_build/lib/osgWidgetd.exp
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Types.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Opcodes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
46> DrawArrays.cpp
26> TessellationHints.cpp
68> 正在生成代码...
69> fbxRNode.cpp
71> expControlRecords.cpp
58> osgWidget.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osg130-osgWidgetd.dll
58> osgWidget.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osg130-osgWidgetd.pdb (Full PDB)
73>------ 已启动生成: 项目: osgPresentation, 配置: Debug x64 ------
72> NetworkingUtils.cpp
73> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPresentation/CMakeLists.txt
73> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPresentation/CMakeFiles/generate.stamp is up-to-date.
73> Cursor.cpp
72>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\osc\ip\win32\NetworkingUtils.cpp(80): warning C4996: 'gethostbyname': Use getaddrinfo() or GetAddrInfoW() instead or define _WINSOCK_DEPRECATED_NO_WARNINGS to disable deprecated API warnings
72> C:\Program Files (x86)\Windows Kits\10\Include\10.0.17134.0\um\winsock2.h(2218): note: 参见“gethostbyname”的声明
72> UdpSocket.cpp
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Types.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Opcodes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
72>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\osc\ip\win32\UdpSocket.cpp(401): warning C4456: “currentTimeMs”的声明隐藏了上一个本地声明
72> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\osc\ip\win32\UdpSocket.cpp(386): note: 参见“currentTimeMs”的声明
72> 正在生成代码...
68> osgdb_deprecated_osganimation.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_deprecated_osganimationd.dll
68> osgdb_deprecated_osganimation.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_deprecated_osganimationd.pdb (Full PDB)
74>------ 已启动生成: 项目: osgQt, 配置: Debug x64 ------
26> TexEnv.cpp
71> expGeometryRecords.cpp
74> Generating __/__/include/osgQt/moc_QGraphicsViewAdapter.cpp
46> DrawElementsUByte.cpp
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Types.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Opcodes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
74> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgQt/CMakeLists.txt
74> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgQt/CMakeFiles/generate.stamp is up-to-date.
74> GraphicsWindowQt.cpp
72> osgdb_osc.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_oscd.dll
72> osgdb_osc.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_oscd.pdb (Full PDB)
75>------ 已启动生成: 项目: Plugins osg deprecated osgwidget, 配置: Debug x64 ------
69> ReaderWriterFBX.cpp
75> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgWrappers/deprecated-dotosg/osgWidget/CMakeLists.txt
73> AnimationMaterial.cpp
75> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgWrappers/deprecated-dotosg/osgWidget/CMakeFiles/generate.stamp is up-to-date.
71> expPrimaryRecords.cpp
75> Box.cpp
26> TexEnvCombine.cpp
74>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgQt\GraphicsWindowQt.cpp(1018): warning C4138: 在注释外找到“*/”
73> CompileSlideCallback.cpp
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Types.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
46> DrawElementsUInt.cpp
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Opcodes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Pools.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
71>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\OpenFlight\expPrimaryRecords.cpp(760): warning C4456: “ds”的声明隐藏了上一个本地声明
71> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\OpenFlight\expPrimaryRecords.cpp(691): note: 参见“ds”的声明
74> QFontImplementation.cpp
71> ExportOptions.cpp
26> TexEnvFilter.cpp
69> WriterCompareTriangle.cpp
73> PickEventHandler.cpp
75> EmbeddedWindow.cpp
46> DrawElementsUShort.cpp
69>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\fbx\WriterCompareTriangle.cpp(23): warning C4456: “g”的声明隐藏了上一个本地声明
69> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\fbx\WriterCompareTriangle.cpp(14): note: 参见“g”的声明
74> QGraphicsViewAdapter.cpp
71> FltExportVisitor.cpp
69> WriterNodeVisitor.cpp
26> TexGen.cpp
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Types.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Opcodes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\AttrData.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
74> QWidgetImage.cpp
73> PropertyManager.cpp
46> Effect.cpp
75> Frame.cpp
74> moc_QGraphicsViewAdapter.cpp
26> TexGenNode.cpp
71> GeometryRecords.cpp
69> fbxMaterialToOsgStateSet.cpp
74> 正在生成代码...
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Registry.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Opcodes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Record.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Vertex.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Document.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
73> KeyEventHandler.cpp
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Types.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Pools.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\RecordInputStream.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\DataInputStream.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
71>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\OpenFlight\GeometryRecords.cpp(78): warning C4456: “i”的声明隐藏了上一个本地声明
71> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\OpenFlight\GeometryRecords.cpp(69): note: 参见“i”的声明
71>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\OpenFlight\GeometryRecords.cpp(99): warning C4456: “i”的声明隐藏了上一个本地声明
71> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\OpenFlight\GeometryRecords.cpp(78): note: 参见“i”的声明
71>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\OpenFlight\GeometryRecords.cpp(116): warning C4456: “i”的声明隐藏了上一个本地声明
71> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\OpenFlight\GeometryRecords.cpp(78): note: 参见“i”的声明
46> ElevationSector.cpp
74> 正在创建库 O:/OpenSceneGraph/OpenSceneGraph_build/lib/osgQtd.lib 和对象 O:/OpenSceneGraph/OpenSceneGraph_build/lib/osgQtd.exp
26> TexMat.cpp
75> Input.cpp
71> LightPointRecords.cpp
71>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\OpenFlight\LightPointRecords.cpp : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
74> osgQt.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osg130-osgQtd.dll
74> osgQt.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osg130-osgQtd.pdb (Full PDB)
76>------ 已启动生成: 项目: Plugins osg, 配置: Debug x64 ------
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Registry.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Opcodes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Record.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
69> 正在生成代码...
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Vertex.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Document.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Types.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Pools.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\RecordInputStream.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\DataInputStream.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
73> SlideEventHandler.cpp
26> Texture.cpp
46> EllipsoidModel.cpp
71> LightSourcePaletteManager.cpp
75> Label.cpp
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Types.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Opcodes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
71> MaterialPaletteManager.cpp
26> Texture1D.cpp
46> 正在生成代码...
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Types.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Opcodes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
73> SlideShowConstructor.cpp
71> PaletteRecords.cpp
75> LibraryWrapper.cpp
69>fbxRAnimation.obj : error LNK2001: 无法解析的外部符号 "public: static class fbxsdk::FbxClassId fbxsdk::FbxAnimStack::ClassId" (?ClassId@FbxAnimStack@fbxsdk@@2VFbxClassId@2@A)
69>fbxRMesh.obj : error LNK2001: 无法解析的外部符号 "public: static class fbxsdk::FbxClassId fbxsdk::FbxAnimStack::ClassId" (?ClassId@FbxAnimStack@fbxsdk@@2VFbxClassId@2@A)
69>fbxRNode.obj : error LNK2001: 无法解析的外部符号 "public: static class fbxsdk::FbxClassId fbxsdk::FbxAnimStack::ClassId" (?ClassId@FbxAnimStack@fbxsdk@@2VFbxClassId@2@A)
69>fbxRAnimation.obj : error LNK2001: 无法解析的外部符号 "private: static void (__cdecl* fbxsdk::FbxAnimCurveKey::mDeallocatorFct)(class fbxsdk::FbxAnimCurveKey_Impl *)" (?mDeallocatorFct@FbxAnimCurveKey@fbxsdk@@0P6AXPEAVFbxAnimCurveKey_Impl@2@@ZEA)
69>fbxRMesh.obj : error LNK2001: 无法解析的外部符号 "private: static void (__cdecl* fbxsdk::FbxAnimCurveKey::mDeallocatorFct)(class fbxsdk::FbxAnimCurveKey_Impl *)" (?mDeallocatorFct@FbxAnimCurveKey@fbxsdk@@0P6AXPEAVFbxAnimCurveKey_Impl@2@@ZEA)
69>fbxRAnimation.obj : error LNK2001: 无法解析的外部符号 "public: static class fbxsdk::FbxClassId fbxsdk::FbxAnimLayer::ClassId" (?ClassId@FbxAnimLayer@fbxsdk@@2VFbxClassId@2@A)
69>fbxRMesh.obj : error LNK2001: 无法解析的外部符号 "public: static class fbxsdk::FbxClassId fbxsdk::FbxAnimLayer::ClassId" (?ClassId@FbxAnimLayer@fbxsdk@@2VFbxClassId@2@A)
69>fbxRNode.obj : error LNK2001: 无法解析的外部符号 "public: static class fbxsdk::FbxClassId fbxsdk::FbxAnimLayer::ClassId" (?ClassId@FbxAnimLayer@fbxsdk@@2VFbxClassId@2@A)
69>fbxRCamera.obj : error LNK2001: 无法解析的外部符号 "public: static class fbxsdk::FbxClassId fbxsdk::FbxCamera::ClassId" (?ClassId@FbxCamera@fbxsdk@@2VFbxClassId@2@A)
69>fbxRLight.obj : error LNK2001: 无法解析的外部符号 "public: static class fbxsdk::FbxClassId fbxsdk::FbxLight::ClassId" (?ClassId@FbxLight@fbxsdk@@2VFbxClassId@2@A)
69>fbxRMesh.obj : error LNK2001: 无法解析的外部符号 "public: static char const * const fbxsdk::FbxSurfaceMaterial::sEmissive" (?sEmissive@FbxSurfaceMaterial@fbxsdk@@2PEBDEB)
69>fbxMaterialToOsgStateSet.obj : error LNK2001: 无法解析的外部符号 "public: static char const * const fbxsdk::FbxSurfaceMaterial::sEmissive" (?sEmissive@FbxSurfaceMaterial@fbxsdk@@2PEBDEB)
69>fbxRMesh.obj : error LNK2001: 无法解析的外部符号 "public: static char const * const fbxsdk::FbxSurfaceMaterial::sAmbient" (?sAmbient@FbxSurfaceMaterial@fbxsdk@@2PEBDEB)
69>fbxMaterialToOsgStateSet.obj : error LNK2001: 无法解析的外部符号 "public: static char const * const fbxsdk::FbxSurfaceMaterial::sAmbient" (?sAmbient@FbxSurfaceMaterial@fbxsdk@@2PEBDEB)
69>fbxRMesh.obj : error LNK2001: 无法解析的外部符号 "public: static char const * const fbxsdk::FbxSurfaceMaterial::sDiffuse" (?sDiffuse@FbxSurfaceMaterial@fbxsdk@@2PEBDEB)
69>fbxMaterialToOsgStateSet.obj : error LNK2001: 无法解析的外部符号 "public: static char const * const fbxsdk::FbxSurfaceMaterial::sDiffuse" (?sDiffuse@FbxSurfaceMaterial@fbxsdk@@2PEBDEB)
69>fbxRMesh.obj : error LNK2001: 无法解析的外部符号 "public: static char const * const fbxsdk::FbxSurfaceMaterial::sTransparentColor" (?sTransparentColor@FbxSurfaceMaterial@fbxsdk@@2PEBDEB)
69>fbxMaterialToOsgStateSet.obj : error LNK2001: 无法解析的外部符号 "public: static char const * const fbxsdk::FbxSurfaceMaterial::sTransparentColor" (?sTransparentColor@FbxSurfaceMaterial@fbxsdk@@2PEBDEB)
69>fbxRMesh.obj : error LNK2001: 无法解析的外部符号 "public: static char const * const fbxsdk::FbxSurfaceMaterial::sReflection" (?sReflection@FbxSurfaceMaterial@fbxsdk@@2PEBDEB)
69>fbxMaterialToOsgStateSet.obj : error LNK2001: 无法解析的外部符号 "public: static char const * const fbxsdk::FbxSurfaceMaterial::sReflection" (?sReflection@FbxSurfaceMaterial@fbxsdk@@2PEBDEB)
69>fbxRMesh.obj : error LNK2001: 无法解析的外部符号 "public: static class fbxsdk::FbxClassId fbxsdk::FbxBlendShape::ClassId" (?ClassId@FbxBlendShape@fbxsdk@@2VFbxClassId@2@A)
69>fbxRMesh.obj : error LNK2001: 无法解析的外部符号 "public: static class fbxsdk::FbxClassId fbxsdk::FbxMesh::ClassId" (?ClassId@FbxMesh@fbxsdk@@2VFbxClassId@2@A)
69>ReaderWriterFBX.obj : error LNK2001: 无法解析的外部符号 "public: static class fbxsdk::FbxAxisSystem const fbxsdk::FbxAxisSystem::OpenGL" (?OpenGL@FbxAxisSystem@fbxsdk@@2V12@B)
69>ReaderWriterFBX.obj : error LNK2001: 无法解析的外部符号 "public: static class fbxsdk::FbxClassId fbxsdk::FbxGeometry::ClassId" (?ClassId@FbxGeometry@fbxsdk@@2VFbxClassId@2@A)
69>fbxMaterialToOsgStateSet.obj : error LNK2001: 无法解析的外部符号 "public: static class fbxsdk::FbxClassId fbxsdk::FbxFileTexture::ClassId" (?ClassId@FbxFileTexture@fbxsdk@@2VFbxClassId@2@A)
69>fbxMaterialToOsgStateSet.obj : error LNK2001: 无法解析的外部符号 "public: static class fbxsdk::FbxClassId fbxsdk::FbxSurfaceLambert::ClassId" (?ClassId@FbxSurfaceLambert@fbxsdk@@2VFbxClassId@2@A)
69>fbxMaterialToOsgStateSet.obj : error LNK2001: 无法解析的外部符号 "public: static class fbxsdk::FbxClassId fbxsdk::FbxSurfacePhong::ClassId" (?ClassId@FbxSurfacePhong@fbxsdk@@2VFbxClassId@2@A)
69>O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_fbxd.dll : fatal error LNK1120: 17 个无法解析的外部命令
77>------ 已启动生成: 项目: Plugins osga, 配置: Debug x64 ------
73>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPresentation\SlideShowConstructor.cpp(1088): warning C4456: “foundFile”的声明隐藏了上一个本地声明
73> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPresentation\SlideShowConstructor.cpp(1076): note: 参见“foundFile”的声明
73>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPresentation\SlideShowConstructor.cpp(1133): warning C4456: “foundFile”的声明隐藏了上一个本地声明
73> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPresentation\SlideShowConstructor.cpp(1076): note: 参见“foundFile”的声明
46> 正在编译...
46> Exception.cpp
73>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPresentation\SlideShowConstructor.cpp(2803): warning C4456: “layer”的声明隐藏了上一个本地声明
73> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPresentation\SlideShowConstructor.cpp(2668): note: 参见“layer”的声明
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Registry.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Opcodes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Record.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Vertex.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Document.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
77> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/osga/CMakeLists.txt
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Types.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Pools.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\AttrData.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\RecordInputStream.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
26> Texture2D.cpp
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\DataInputStream.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
77> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/osga/CMakeFiles/generate.stamp is up-to-date.
46> FadeText.cpp
77> OSGA_Archive.cpp
78>------ 已启动生成: 项目: Plugins osgjs, 配置: Debug x64 ------
78> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/osgjs/CMakeLists.txt
78> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/osgjs/CMakeFiles/generate.stamp is up-to-date.
78> Animation.cpp
71> Pools.cpp
71>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\OpenFlight\Pools.cpp : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Pools.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
75> Table.cpp
73> Timeout.cpp
78> Base64.cpp
78> JSON_Objects.cpp
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Types.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Document.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
26> 正在生成代码...
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Record.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Vertex.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
77> ReaderWriterOSGA.cpp
46> Fog.cpp
26> 正在编译...
26> Texture3D.cpp
71> PrimaryRecords.cpp
75> Widget.cpp
73> 正在生成代码...
78> ReaderWriterJSON.cpp
77> 正在生成代码...
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Registry.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Opcodes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Record.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Vertex.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Document.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Types.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Pools.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\RecordInputStream.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\DataInputStream.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
26> TextureCubeMap.cpp
46> FragmentProgram.cpp
77> osgdb_osga.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_osgad.dll
77> osgdb_osga.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_osgad.pdb (Full PDB)
79>------ 已启动生成: 项目: Plugins osgshadow, 配置: Debug x64 ------
71> ReaderWriterATTR.cpp
79> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/shadow/CMakeLists.txt
79> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/shadow/CMakeFiles/generate.stamp is up-to-date.
79> ReaderWriterOsgShadow.cpp
73> 正在创建库 O:/OpenSceneGraph/OpenSceneGraph_build/lib/osgPresentationd.lib 和对象 O:/OpenSceneGraph/OpenSceneGraph_build/lib/osgPresentationd.exp
75> WindowManager.cpp
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\AttrData.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Types.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\DataInputStream.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
78> WriteVisitor.cpp
26> TextureRectangle.cpp
46> FrontFace.cpp
73> osgPresentation.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osg130-osgPresentationd.dll
73> osgPresentation.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osg130-osgPresentationd.pdb (Full PDB)
80>------ 已启动生成: 项目: Applications present3D, 配置: Debug x64 ------
80> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/applications/present3D/CMakeLists.txt
78>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\osgjs\WriteVisitor.cpp(228): warning C4311: “类型转换”: 从“osg::Image *”到“long”的指针截断
78>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\osgjs\WriteVisitor.cpp(228): warning C4302: “类型转换”: 从“osg::Image *”到“long”截断
80> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/applications/present3D/CMakeFiles/generate.stamp is up-to-date.
71> 正在生成代码...
80> Cluster.cpp
26> TransferFunction.cpp
78> 正在生成代码...
71> 正在编译...
71> ReaderWriterFLT.cpp
71>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\OpenFlight\ReaderWriterFLT.cpp : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
75> 正在生成代码...
79> osgdb_osgshadow.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_osgshadowd.dll
79> osgdb_osgshadow.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_osgshadowd.pdb (Full PDB)
81>------ 已启动生成: 项目: Plugins osgterrain, 配置: Debug x64 ------
46> Geode.cpp
81> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/terrain/CMakeLists.txt
81> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/terrain/CMakeFiles/generate.stamp is up-to-date.
81> ReaderWriterOsgTerrain.cpp
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Registry.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Opcodes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Record.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Vertex.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Document.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Types.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Pools.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\RecordInputStream.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\DataInputStream.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
80> ExportHTML.cpp
78> osgdb_osgjs.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_osgjsd.dll
78> osgdb_osgjs.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_osgjsd.pdb (Full PDB)
82>------ 已启动生成: 项目: Plugins osgtgz, 配置: Debug x64 ------
82> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/osgtgz/CMakeLists.txt
82> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/osgtgz/CMakeFiles/generate.stamp is up-to-date.
26> Transform.cpp
75> osgdb_deprecated_osgwidget.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_deprecated_osgwidgetd.dll
75> osgdb_deprecated_osgwidget.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_deprecated_osgwidgetd.pdb (Full PDB)
83>------ 已启动生成: 项目: Plugins osgviewer, 配置: Debug x64 ------
82> ReaderWriterOSGTGZ.cpp
83> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/view/CMakeLists.txt
83> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/view/CMakeFiles/generate.stamp is up-to-date.
83> ReaderWriterOsgViewer.cpp
71> Record.cpp
46> Geometry.cpp
71>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\OpenFlight\Record.cpp : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Record.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Vertex.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Document.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Types.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Pools.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
80> PointsEventHandler.cpp
26> Uniform.cpp
81> osgdb_osgterrain.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_osgterraind.dll
81> osgdb_osgterrain.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_osgterraind.pdb (Full PDB)
84>------ 已启动生成: 项目: Plugins p3d, 配置: Debug x64 ------
71> RecordInputStream.cpp
71>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\OpenFlight\RecordInputStream.cpp : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
84> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/p3d/CMakeLists.txt
84> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/p3d/CMakeFiles/generate.stamp is up-to-date.
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Opcodes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Registry.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Record.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
84> ReaderWriterP3D.cpp
46> Group.cpp
82> osgdb_osgtgz.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_osgtgzd.dll
82> osgdb_osgtgz.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_osgtgzd.pdb (Full PDB)
85>------ 已启动生成: 项目: Plugins pic, 配置: Debug x64 ------
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Vertex.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Document.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Types.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Pools.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\RecordInputStream.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\DataInputStream.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
80> present3D.cpp
26> VertexProgram.cpp
83> osgdb_osgviewer.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_osgviewerd.dll
83> osgdb_osgviewer.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_osgviewerd.pdb (Full PDB)
86>------ 已启动生成: 项目: Plugins ply, 配置: Debug x64 ------
86> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/ply/CMakeLists.txt
71> Registry.cpp
71>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\OpenFlight\Registry.cpp : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
86> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/ply/CMakeFiles/generate.stamp is up-to-date.
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Registry.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Opcodes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Record.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
86> ReaderWriterPLY.cpp
46> HeightFieldLayer.cpp
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Vertex.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
84> ReaderWriterPaths.cpp
26> Viewport.cpp
80> ReadShowFile.cpp
71> ReservedRecords.cpp
71>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\OpenFlight\ReservedRecords.cpp : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Registry.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Opcodes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Record.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
86> vertexData.cpp
87>------ 已启动生成: 项目: Plugins png, 配置: Debug x64 ------
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Vertex.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
87> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/png/CMakeLists.txt
87> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/png/CMakeFiles/generate.stamp is up-to-date.
87> ReaderWriterPNG.cpp
46> Image.cpp
71> RoadRecords.cpp
71>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\OpenFlight\RoadRecords.cpp : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
26> 正在生成代码...
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Registry.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Opcodes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Record.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
84> 正在生成代码...
86> plyfile.cpp
46>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\ive\Image.cpp(72): warning C4456: “size”的声明隐藏了上一个本地声明
46> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\ive\Image.cpp(62): note: 参见“size”的声明
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Vertex.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Document.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Types.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Pools.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\RecordInputStream.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\DataInputStream.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
80> ShowEventHandler.cpp
84> osgdb_p3d.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_p3dd.dll
84> osgdb_p3d.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_p3dd.pdb (Full PDB)
46> ImageLayer.cpp
71> TexturePaletteManager.cpp
87> osgdb_png.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_pngd.dll
87> osgdb_png.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_pngd.pdb (Full PDB)
88>------ 已启动生成: 项目: Plugins pnm, 配置: Debug x64 ------
89>------ 已启动生成: 项目: Plugins pov, 配置: Debug x64 ------
88> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/pnm/CMakeLists.txt
89> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/pov/CMakeLists.txt
88> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/pnm/CMakeFiles/generate.stamp is up-to-date.
89> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/pov/CMakeFiles/generate.stamp is up-to-date.
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Types.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Opcodes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
86> 正在生成代码...
89> POVWriterNodeVisitor.cpp
88> ReaderWriterPNM.cpp
80> SpellChecker.cpp
71> Vertex.cpp
71>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\OpenFlight\Vertex.cpp : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Vertex.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
86> osgdb_ply.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_plyd.dll
86> osgdb_ply.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_plyd.pdb (Full PDB)
90>------ 已启动生成: 项目: Plugins pvr, 配置: Debug x64 ------
71> VertexPaletteManager.cpp
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Types.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
90> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/pvr/CMakeLists.txt
90> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/pvr/CMakeFiles/generate.stamp is up-to-date.
90> ReaderWriterPVR.cpp
46> ImageSequence.cpp
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Opcodes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
89> ReaderWriterPOV.cpp
80> 正在生成代码...
71> VertexRecords.cpp
71>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\OpenFlight\VertexRecords.cpp : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Record.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
88> osgdb_pnm.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_pnmd.dll
88> osgdb_pnm.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_pnmd.pdb (Full PDB)
91>------ 已启动生成: 项目: Plugins revisions, 配置: Debug x64 ------
91> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/revisions/CMakeLists.txt
91> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/revisions/CMakeFiles/generate.stamp is up-to-date.
91> ReaderWriterRevisions.cpp
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Vertex.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Registry.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Opcodes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Document.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Types.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Pools.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\RecordInputStream.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\DataInputStream.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
46> Impostor.cpp
89> 正在生成代码...
90> osgdb_pvr.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_pvrd.dll
90> osgdb_pvr.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_pvrd.pdb (Full PDB)
92>------ 已启动生成: 项目: Plugins rgb, 配置: Debug x64 ------
80> application_present3D.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\present3Dd.exe
80> application_present3D.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/present3Dd.pdb (Full PDB)
93>------ 已启动生成: 项目: Plugins rot, 配置: Debug x64 ------
92> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/rgb/CMakeLists.txt
92> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/rgb/CMakeFiles/generate.stamp is up-to-date.
93> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/rot/CMakeLists.txt
93> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/rot/CMakeFiles/generate.stamp is up-to-date.
92> ReaderWriterRGB.cpp
93> ReaderWriterROT.cpp
89> osgdb_pov.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_povd.dll
89> osgdb_pov.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_povd.pdb (Full PDB)
94>------ 已启动生成: 项目: Plugins scale, 配置: Debug x64 ------
71> 正在生成代码...
94> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/scale/CMakeLists.txt
94> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/scale/CMakeFiles/generate.stamp is up-to-date.
94> ReaderWriterSCALE.cpp
26> osgdb_deprecated_osg.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_deprecated_osgd.dll
26> osgdb_deprecated_osg.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_deprecated_osgd.pdb (Full PDB)
91> osgdb_revisions.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_revisionsd.dll
91> osgdb_revisions.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_revisionsd.pdb (Full PDB)
95>------ 已启动生成: 项目: Plugins osg serializer osg, 配置: Debug x64 ------
96>------ 已启动生成: 项目: Plugins osg serializer osganimation, 配置: Debug x64 ------
46> Layer.cpp
95> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgWrappers/serializers/osg/CMakeLists.txt
96> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgWrappers/serializers/osgAnimation/CMakeLists.txt
95> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgWrappers/serializers/osg/CMakeFiles/generate.stamp is up-to-date.
96> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgWrappers/serializers/osgAnimation/CMakeFiles/generate.stamp is up-to-date.
96> Action.cpp
95> AlphaFunc.cpp
93> osgdb_rot.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_rotd.dll
93> osgdb_rot.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_rotd.pdb (Full PDB)
92> osgdb_rgb.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_rgbd.dll
92> osgdb_rgb.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_rgbd.pdb (Full PDB)
97>------ 已启动生成: 项目: Plugins osg serializer osgfx, 配置: Debug x64 ------
98>------ 已启动生成: 项目: Plugins osg serializer osgga, 配置: Debug x64 ------
97> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgWrappers/serializers/osgFX/CMakeLists.txt
98> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgWrappers/serializers/osgGA/CMakeLists.txt
97> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgWrappers/serializers/osgFX/CMakeFiles/generate.stamp is up-to-date.
98> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgWrappers/serializers/osgGA/CMakeFiles/generate.stamp is up-to-date.
97> AnisotropicLighting.cpp
98> AnimationPathManipulator.cpp
94> osgdb_scale.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_scaled.dll
94> osgdb_scale.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_scaled.pdb (Full PDB)
99>------ 已启动生成: 项目: Plugins osg serializer osgmanipulator, 配置: Debug x64 ------
99> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgWrappers/serializers/osgManipulator/CMakeLists.txt
99> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgWrappers/serializers/osgManipulator/CMakeFiles/generate.stamp is up-to-date.
46> Light.cpp
95> AnimationPath.cpp
96> ActionAnimation.cpp
99> AntiSquish.cpp
71> osgdb_openflight.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_openflightd.dll
71> osgdb_openflight.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_openflightd.pdb (Full PDB)
100>------ 已启动生成: 项目: Plugins osg serializer osgparticle, 配置: Debug x64 ------
100> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgWrappers/serializers/osgParticle/CMakeLists.txt
97> BumpMapping.cpp
100> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgWrappers/serializers/osgParticle/CMakeFiles/generate.stamp is up-to-date.
96> ActionBlendIn.cpp
95> AnimationPathCallback.cpp
99> CompositeDragger.cpp
100> AccelOperator.cpp
98> DriveManipulator.cpp
46> LightModel.cpp
96> ActionBlendOut.cpp
95> Array.cpp
97> Cartoon.cpp
98> EventVisitor.cpp
99> Dragger.cpp
100> AngularAccelOperator.cpp
46> LightPoint.cpp
96> ActionStripAnimation.cpp
95> AudioSink.cpp
97> Effect.cpp
98> FlightManipulator.cpp
96> Animation.cpp
100> AngularDampingOperator.cpp
99> LibraryWrapper.cpp
95> AudioStream.cpp
46> LightPointNode.cpp
97> LibraryWrapper.cpp
96> AnimationManagerBase.cpp
95> AutoTransform.cpp
100> BounceOperator.cpp
98> GUIEventAdapter.cpp
99> RotateCylinderDragger.cpp
96> BasicAnimationManager.cpp
46> LightSource.cpp
95> Billboard.cpp
97> MultiTextureControl.cpp
98> KeySwitchMatrixManipulator.cpp
100> BoxPlacer.cpp
96> Bone.cpp
99> RotateSphereDragger.cpp
97> Outline.cpp
95> BlendColor.cpp
46> LineStipple.cpp
100> CenteredPlacer.cpp
98> MultiTouchTrackballManipulator.cpp
96> LibraryWrapper.cpp
95> BlendEquation.cpp
100> CompositePlacer.cpp
99> Scale1DDragger.cpp
97> Scribe.cpp
46> 正在生成代码...
96> MorphGeometry.cpp
98> StateSetManipulator.cpp
95> BlendEquationi.cpp
100> ConnectedParticleSystem.cpp
97> SpecularHighlights.cpp
99> Scale2DDragger.cpp
96> RigComputeBoundingBoxCallback.cpp
98> TerrainManipulator.cpp
46> 正在编译...
46> LineWidth.cpp
95> BlendFunc.cpp
100> ConstantRateCounter.cpp
46> Locator.cpp
97> 正在生成代码...
95> BlendFunci.cpp
96> RigGeometry.cpp
99> ScaleAxisDragger.cpp
98> TouchData.cpp
100> Counter.cpp
95> Box.cpp
97> osgdb_serializers_osgfx.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_serializers_osgfxd.dll
97> osgdb_serializers_osgfx.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_serializers_osgfxd.pdb (Full PDB)
101>------ 已启动生成: 项目: Plugins osg serializer osgshadow, 配置: Debug x64 ------
46> LOD.cpp
96> Skeleton.cpp
100> DampingOperator.cpp
101> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgWrappers/serializers/osgShadow/CMakeLists.txt
101> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgWrappers/serializers/osgShadow/CMakeFiles/generate.stamp is up-to-date.
98> TrackballManipulator.cpp
101> DebugShadowMap.cpp
99> TabBoxDragger.cpp
95> Callback.cpp
96> StackedMatrixElement.cpp
46> Material.cpp
100> DomainOperator.cpp
95> Camera.cpp
98> UFOManipulator.cpp
101> LibraryWrapper.cpp
99> TabBoxTrackballDragger.cpp
96> StackedQuaternionElement.cpp
100> Emitter.cpp
46> MatrixTransform.cpp
95> CameraView.cpp
96> StackedRotateAxisElement.cpp
98> Widget.cpp
101> LightSpacePerspectiveShadowMapCB.cpp
99> TabPlaneDragger.cpp
95> Capsule.cpp
100> ExplosionDebrisEffect.cpp
96> StackedScaleElement.cpp
46> Multisample.cpp
98> 正在生成代码...
101> LightSpacePerspectiveShadowMapDB.cpp
95> ClampColor.cpp
96> StackedTransformElement.cpp
99> TabPlaneTrackballDragger.cpp
100> ExplosionEffect.cpp
96> StackedTranslateElement.cpp
46> MultiSwitch.cpp
95> ClearNode.cpp
101> LightSpacePerspectiveShadowMapVB.cpp
98> osgdb_serializers_osgga.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_serializers_osggad.dll
98> osgdb_serializers_osgga.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_serializers_osggad.pdb (Full PDB)
102>------ 已启动生成: 项目: Plugins osg serializer osgsim, 配置: Debug x64 ------
100> ExplosionOperator.cpp
102> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgWrappers/serializers/osgSim/CMakeLists.txt
102> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgWrappers/serializers/osgSim/CMakeFiles/generate.stamp is up-to-date.
102> AzimElevationSector.cpp
99> TrackballDragger.cpp
96> 正在生成代码...
95> 正在生成代码...
96> 正在编译...
96> Timeline.cpp
101> MinimalCullBoundsShadowMap.cpp
46> MultiTextureControl.cpp
100> FireEffect.cpp
102> AzimSector.cpp
95> 正在编译...
95> ClipControl.cpp
96> TimelineAnimationManager.cpp
99> Translate1DDragger.cpp
101> MinimalDrawBoundsShadowMap.cpp
102> BlinkSequence.cpp
100> FluidFrictionOperator.cpp
95> ClipNode.cpp
46> Node.cpp
96> UpdateBone.cpp
102> ConeSector.cpp
99> Translate2DDragger.cpp
95> ClipPlane.cpp
100> FluidProgram.cpp
101> MinimalShadowMap.cpp
96> UpdateFloatUniform.cpp
46> Object.cpp
102> DOFTransform.cpp
95> ClusterCullingCallback.cpp
96> UpdateMaterial.cpp
100> ForceOperator.cpp
99> TranslateAxisDragger.cpp
101> ParallelSplitShadowMap.cpp
102> DirectionalSector.cpp
46> OccluderNode.cpp
96> UpdateMatrixTransform.cpp
95> ColorMask.cpp
100> 正在生成代码...
102> ElevationSector.cpp
99> TranslatePlaneDragger.cpp
101> ShadowMap.cpp
100> 正在编译...
100> Interpolator.cpp
96> UpdateMatrixfUniform.cpp
95> ColorMaski.cpp
46> OcclusionQueryNode.cpp
102> Impostor.cpp
100> LibraryWrapper.cpp
96> UpdateMorph.cpp
95> ColorMatrix.cpp
99> 正在生成代码...
101> ShadowTechnique.cpp
46> PagedLOD.cpp
102> LibraryWrapper.cpp
95> CompositeShape.cpp
96> UpdateMorphGeometry.cpp
100> LinearInterpolator.cpp
101> ShadowTexture.cpp
95> ComputeBoundingBoxCallback.cpp
100> ModularEmitter.cpp
99> osgdb_serializers_osgmanipulator.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_serializers_osgmanipulatord.dll
99> osgdb_serializers_osgmanipulator.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_serializers_osgmanipulatord.pdb (Full PDB)
103>------ 已启动生成: 项目: Plugins osg serializer osgterrain, 配置: Debug x64 ------
102> LightPointNode.cpp
46> Point.cpp
103> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgWrappers/serializers/osgTerrain/CMakeLists.txt
96> UpdateRigGeometry.cpp
103> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgWrappers/serializers/osgTerrain/CMakeFiles/generate.stamp is up-to-date.
103> CompositeLayer.cpp
101> ShadowVolume.cpp
102> LightPointSystem.cpp
95> ComputeBoundingSphereCallback.cpp
100> ModularProgram.cpp
96> UpdateSkeleton.cpp
46> PointSprite.cpp
103> ContourLayer.cpp
102> MultiSwitch.cpp
95> Cone.cpp
101> ShadowedScene.cpp
100> MultiSegmentPlacer.cpp
96> UpdateVec3fUniform.cpp
103> DisplacementMappingTechnique.cpp
95> ConvexHull.cpp
102> ObjectRecordData.cpp
46> PolygonMode.cpp
101> SoftShadowMap.cpp
96> 正在生成代码...
95> ConvexPlanarOccluder.cpp
102> OverlayNode.cpp
100> Operator.cpp
103> GeometryTechnique.cpp
46> PolygonOffset.cpp
95> CoordinateSystemNode.cpp
101> StandardShadowMap.cpp
100> OrbitOperator.cpp
102> ScalarBar.cpp
103> HeightFieldLayer.cpp
95> CullFace.cpp
46> PolygonStipple.cpp
102> Sector.cpp
100> Particle.cpp
101> ViewDependentShadowTechnique.cpp
95> Cylinder.cpp
103> ImageLayer.cpp
46> PositionAttitudeTransform.cpp
102> SequenceGroup.cpp
95> Depth.cpp
100> ParticleEffect.cpp
101> 正在生成代码...
103> Layer.cpp
102> ShapeAttributeList.cpp
95> DrawPixels.cpp
46> PrimitiveSet.cpp
100> ParticleProcessor.cpp
102> SphereSegment.cpp
103> LibraryWrapper.cpp
95> Drawable.cpp
101> osgdb_serializers_osgshadow.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_serializers_osgshadowd.dll
101> osgdb_serializers_osgshadow.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_serializers_osgshadowd.pdb (Full PDB)
104>------ 已启动生成: 项目: Plugins osg serializer osgtext, 配置: Debug x64 ------
104> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgWrappers/serializers/osgText/CMakeLists.txt
104> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgWrappers/serializers/osgText/CMakeFiles/generate.stamp is up-to-date.
104> FadeText.cpp
46> 正在生成代码...
100> ParticleSystem.cpp
102> VisibilityGroup.cpp
103> Locator.cpp
46> 正在编译...
46> Program.cpp
95> EllipsoidModel.cpp
104> LibraryWrapper.cpp
102> 正在生成代码...
100> ParticleSystemUpdater.cpp
103> ProxyLayer.cpp
95> 正在生成代码...
46> ProxyNode.cpp
95> 正在编译...
95> Fog.cpp
104> Text.cpp
103> SwitchLayer.cpp
100> Placer.cpp
46>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\ive\ProxyNode.cpp(208): warning C4456: “node”的声明隐藏了上一个本地声明
46> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\ive\ProxyNode.cpp(158): note: 参见“node”的声明
95> FragmentProgram.cpp
102> osgdb_serializers_osgsim.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_serializers_osgsimd.dll
102> osgdb_serializers_osgsim.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_serializers_osgsimd.pdb (Full PDB)
105>------ 已启动生成: 项目: Plugins osg serializer osgui, 配置: Debug x64 ------
105> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgWrappers/serializers/osgUI/CMakeLists.txt
105> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgWrappers/serializers/osgUI/CMakeFiles/generate.stamp is up-to-date.
105> AlignmentSettings.cpp
104> Text3D.cpp
100> PointPlacer.cpp
46> ReaderWriterIVE.cpp
103> Terrain.cpp
95> FrontFace.cpp
105> ColorPalette.cpp
104> TextBase.cpp
100> PrecipitationEffect.cpp
95> Geode.cpp
46> Scissor.cpp
103> TerrainTechnique.cpp
105> ComboBox.cpp
104> 正在生成代码...
100> Program.cpp
95> Geometry.cpp
103> TerrainTile.cpp
46> Scribe.cpp
105> Dialog.cpp
104> osgdb_serializers_osgtext.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_serializers_osgtextd.dll
104> osgdb_serializers_osgtext.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_serializers_osgtextd.pdb (Full PDB)
106>------ 已启动生成: 项目: Plugins osg serializer osgutil, 配置: Debug x64 ------
106> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgWrappers/serializers/osgUtil/CMakeLists.txt
106> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgWrappers/serializers/osgUtil/CMakeFiles/generate.stamp is up-to-date.
106> CullVisitor.cpp
100> RadialShooter.cpp
95> Group.cpp
103> 正在生成代码...
46> Sequence.cpp
105> DoubleValidator.cpp
95> HeightField.cpp
106> UpdateVisitor.cpp
100> RandomRateCounter.cpp
105> FrameSettings.cpp
95> Hint.cpp
96> osgdb_serializers_osganimation.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_serializers_osganimationd.dll
96> osgdb_serializers_osganimation.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_serializers_osganimationd.pdb (Full PDB)
107>------ 已启动生成: 项目: Plugins osg serializer osgviewer, 配置: Debug x64 ------
46> ShadeModel.cpp
100> SectorPlacer.cpp
107> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgWrappers/serializers/osgViewer/CMakeLists.txt
107> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgWrappers/serializers/osgViewer/CMakeFiles/generate.stamp is up-to-date.
106> 正在生成代码...
107> AcrossAllScreens.cpp
105> IntValidator.cpp
95> Image.cpp
106> osgdb_serializers_osgutil.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_serializers_osgutild.dll
106> osgdb_serializers_osgutil.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_serializers_osgutild.pdb (Full PDB)
108>------ 已启动生成: 项目: Plugins osg serializer osgvolume, 配置: Debug x64 ------
103> osgdb_serializers_osgterrain.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_serializers_osgterraind.dll
103> osgdb_serializers_osgterrain.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_serializers_osgterraind.pdb (Full PDB)
109>------ 已启动生成: 项目: Plugins shp, 配置: Debug x64 ------
108> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgWrappers/serializers/osgVolume/CMakeLists.txt
108> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgWrappers/serializers/osgVolume/CMakeFiles/generate.stamp is up-to-date.
109> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/shp/CMakeLists.txt
108> AlphaFuncProperty.cpp
109> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/shp/CMakeFiles/generate.stamp is up-to-date.
109> ESRIShape.cpp
100> 正在生成代码...
109>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\shp\ESRIShape.cpp(271): warning C4458: “shapeType”的声明隐藏了类成员
109> o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\shp\ESRIShape.h(121): note: 参见“ESRIShape::ShapeObject::shapeType”的声明
109>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\shp\ESRIShape.cpp(339): warning C4458: “shapeType”的声明隐藏了类成员
109> o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\shp\ESRIShape.h(121): note: 参见“ESRIShape::ShapeObject::shapeType”的声明
109>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\shp\ESRIShape.cpp(411): warning C4458: “shapeType”的声明隐藏了类成员
109> o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\shp\ESRIShape.h(121): note: 参见“ESRIShape::ShapeObject::shapeType”的声明
109>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\shp\ESRIShape.cpp(529): warning C4458: “shapeType”的声明隐藏了类成员
109> o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\shp\ESRIShape.h(121): note: 参见“ESRIShape::ShapeObject::shapeType”的声明
109>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\shp\ESRIShape.cpp(622): warning C4458: “shapeType”的声明隐藏了类成员
109> o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\shp\ESRIShape.h(121): note: 参见“ESRIShape::ShapeObject::shapeType”的声明
109>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\shp\ESRIShape.cpp(720): warning C4458: “shapeType”的声明隐藏了类成员
109> o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\shp\ESRIShape.h(121): note: 参见“ESRIShape::ShapeObject::shapeType”的声明
109>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\shp\ESRIShape.cpp(796): warning C4458: “shapeType”的声明隐藏了类成员
109> o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\shp\ESRIShape.h(121): note: 参见“ESRIShape::ShapeObject::shapeType”的声明
109>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\shp\ESRIShape.cpp(868): warning C4458: “shapeType”的声明隐藏了类成员
109> o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\shp\ESRIShape.h(121): note: 参见“ESRIShape::ShapeObject::shapeType”的声明
109>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\shp\ESRIShape.cpp(985): warning C4458: “shapeType”的声明隐藏了类成员
109> o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\shp\ESRIShape.h(121): note: 参见“ESRIShape::ShapeObject::shapeType”的声明
109>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\shp\ESRIShape.cpp(1098): warning C4458: “shapeType”的声明隐藏了类成员
109> o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\shp\ESRIShape.h(121): note: 参见“ESRIShape::ShapeObject::shapeType”的声明
109> ESRIShapeParser.cpp
46> Shader.cpp
105> Item.cpp
95> ImageSequence.cpp
100> 正在编译...
100> SegmentPlacer.cpp
107> Config.cpp
109> ESRIShapeReaderWriter.cpp
108> CompositeLayer.cpp
95> ImageStream.cpp
46> ShapeAttributeList.cpp
105> Label.cpp
100> Shooter.cpp
107> Keystone.cpp
95> LOD.cpp
109> XBaseParser.cpp
108> CompositeProperty.cpp
109> 正在生成代码...
100> SinkOperator.cpp
46> Shape.cpp
105> LineEdit.cpp
95> LibraryWrapper.cpp
107> PanoramicSphericalDisplay.cpp
109> osgdb_shp.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_shpd.dll
109> osgdb_shp.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_shpd.pdb (Full PDB)
110>------ 已启动生成: 项目: Plugins stl, 配置: Debug x64 ------
108> FixedFunctionTechnique.cpp
100> SmokeEffect.cpp
46> ShapeDrawable.cpp
105> Popup.cpp
95> Light.cpp
107> SingleScreen.cpp
108> ImageDetails.cpp
95> LightModel.cpp
100> SmokeTrailEffect.cpp
46> SpecularHighlights.cpp
105> PushButton.cpp
111>------ 已启动生成: 项目: Plugins tf, 配置: Debug x64 ------
111> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/tf/CMakeLists.txt
111> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/tf/CMakeFiles/generate.stamp is up-to-date.
95> LightSource.cpp
111> ReaderWriterTF.cpp
107> SingleWindow.cpp
108> ImageLayer.cpp
100> VariableRateCounter.cpp
46> StateSet.cpp
105> Tab.cpp
95> LineStipple.cpp
107> SphericalDisplay.cpp
100> 正在生成代码...
108> IsoSurfaceProperty.cpp
95> LineWidth.cpp
111> osgdb_tf.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_tfd.dll
111> osgdb_tf.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_tfd.pdb (Full PDB)
112>------ 已启动生成: 项目: Plugins tga, 配置: Debug x64 ------
46> Stencil.cpp
112> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/tga/CMakeLists.txt
112> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/tga/CMakeFiles/generate.stamp is up-to-date.
105> TabWidget.cpp
112> ReaderWriterTGA.cpp
95> LogicOp.cpp
107> WoWVxDisplay.cpp
108> Layer.cpp
46> StencilTwoSided.cpp
95> Material.cpp
105> TextSettings.cpp
100>ForceOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::Particle::isAlive(void)const " (__imp_?isAlive@Particle@osgParticle@@QEBA_NXZ),该符号在函数 "public: virtual void __cdecl osgParticle::Operator::operateParticles(class osgParticle::ParticleSystem *,double)" (?operateParticles@Operator@osgParticle@@UEAAXPEAVParticleSystem@2@N@Z) 中被引用
100>OrbitOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::Particle::isAlive(void)const " (__imp_?isAlive@Particle@osgParticle@@QEBA_NXZ)
100>SinkOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::Particle::isAlive(void)const " (__imp_?isAlive@Particle@osgParticle@@QEBA_NXZ)
100>DampingOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::Particle::isAlive(void)const " (__imp_?isAlive@Particle@osgParticle@@QEBA_NXZ)
100>DomainOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::Particle::isAlive(void)const " (__imp_?isAlive@Particle@osgParticle@@QEBA_NXZ)
100>ExplosionOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::Particle::isAlive(void)const " (__imp_?isAlive@Particle@osgParticle@@QEBA_NXZ)
100>FluidFrictionOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::Particle::isAlive(void)const " (__imp_?isAlive@Particle@osgParticle@@QEBA_NXZ)
100>AccelOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::Particle::isAlive(void)const " (__imp_?isAlive@Particle@osgParticle@@QEBA_NXZ)
100>AngularAccelOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::Particle::isAlive(void)const " (__imp_?isAlive@Particle@osgParticle@@QEBA_NXZ)
100>AngularDampingOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::Particle::isAlive(void)const " (__imp_?isAlive@Particle@osgParticle@@QEBA_NXZ)
100>BounceOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::Particle::isAlive(void)const " (__imp_?isAlive@Particle@osgParticle@@QEBA_NXZ)
100>AccelOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::addVelocity(class osg::Vec3f const &)" (__imp_?addVelocity@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z),该符号在函数 "public: virtual void __cdecl osgParticle::AccelOperator::operate(class osgParticle::Particle *,double)" (?operate@AccelOperator@osgParticle@@UEAAXPEAVParticle@2@N@Z) 中被引用
100>ExplosionOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::addVelocity(class osg::Vec3f const &)" (__imp_?addVelocity@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z)
100>ForceOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::addVelocity(class osg::Vec3f const &)" (__imp_?addVelocity@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z)
100>OrbitOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::addVelocity(class osg::Vec3f const &)" (__imp_?addVelocity@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z)
100>ForceOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: int __cdecl osgParticle::ParticleSystem::numParticles(void)const " (__imp_?numParticles@ParticleSystem@osgParticle@@QEBAHXZ),该符号在函数 "public: virtual void __cdecl osgParticle::ForceOperator::operate(class osgParticle::Particle *,double)" (?operate@ForceOperator@osgParticle@@UEAAXPEAVParticle@2@N@Z) 中被引用
100>OrbitOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: int __cdecl osgParticle::ParticleSystem::numParticles(void)const " (__imp_?numParticles@ParticleSystem@osgParticle@@QEBAHXZ)
100>SinkOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: int __cdecl osgParticle::ParticleSystem::numParticles(void)const " (__imp_?numParticles@ParticleSystem@osgParticle@@QEBAHXZ)
100>DampingOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: int __cdecl osgParticle::ParticleSystem::numParticles(void)const " (__imp_?numParticles@ParticleSystem@osgParticle@@QEBAHXZ)
100>DomainOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: int __cdecl osgParticle::ParticleSystem::numParticles(void)const " (__imp_?numParticles@ParticleSystem@osgParticle@@QEBAHXZ)
100>ExplosionOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: int __cdecl osgParticle::ParticleSystem::numParticles(void)const " (__imp_?numParticles@ParticleSystem@osgParticle@@QEBAHXZ)
100>FluidFrictionOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: int __cdecl osgParticle::ParticleSystem::numParticles(void)const " (__imp_?numParticles@ParticleSystem@osgParticle@@QEBAHXZ)
100>AccelOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: int __cdecl osgParticle::ParticleSystem::numParticles(void)const " (__imp_?numParticles@ParticleSystem@osgParticle@@QEBAHXZ)
100>AngularAccelOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: int __cdecl osgParticle::ParticleSystem::numParticles(void)const " (__imp_?numParticles@ParticleSystem@osgParticle@@QEBAHXZ)
100>AngularDampingOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: int __cdecl osgParticle::ParticleSystem::numParticles(void)const " (__imp_?numParticles@ParticleSystem@osgParticle@@QEBAHXZ)
100>BounceOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: int __cdecl osgParticle::ParticleSystem::numParticles(void)const " (__imp_?numParticles@ParticleSystem@osgParticle@@QEBAHXZ)
100>ForceOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Particle * __cdecl osgParticle::ParticleSystem::getParticle(int)" (__imp_?getParticle@ParticleSystem@osgParticle@@QEAAPEAVParticle@2@H@Z),该符号在函数 "public: virtual void __cdecl osgParticle::Operator::operateParticles(class osgParticle::ParticleSystem *,double)" (?operateParticles@Operator@osgParticle@@UEAAXPEAVParticleSystem@2@N@Z) 中被引用
100>OrbitOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Particle * __cdecl osgParticle::ParticleSystem::getParticle(int)" (__imp_?getParticle@ParticleSystem@osgParticle@@QEAAPEAVParticle@2@H@Z)
100>SinkOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Particle * __cdecl osgParticle::ParticleSystem::getParticle(int)" (__imp_?getParticle@ParticleSystem@osgParticle@@QEAAPEAVParticle@2@H@Z)
100>DampingOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Particle * __cdecl osgParticle::ParticleSystem::getParticle(int)" (__imp_?getParticle@ParticleSystem@osgParticle@@QEAAPEAVParticle@2@H@Z)
100>DomainOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Particle * __cdecl osgParticle::ParticleSystem::getParticle(int)" (__imp_?getParticle@ParticleSystem@osgParticle@@QEAAPEAVParticle@2@H@Z)
100>ExplosionOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Particle * __cdecl osgParticle::ParticleSystem::getParticle(int)" (__imp_?getParticle@ParticleSystem@osgParticle@@QEAAPEAVParticle@2@H@Z)
100>FluidFrictionOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Particle * __cdecl osgParticle::ParticleSystem::getParticle(int)" (__imp_?getParticle@ParticleSystem@osgParticle@@QEAAPEAVParticle@2@H@Z)
100>AccelOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Particle * __cdecl osgParticle::ParticleSystem::getParticle(int)" (__imp_?getParticle@ParticleSystem@osgParticle@@QEAAPEAVParticle@2@H@Z)
100>AngularAccelOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Particle * __cdecl osgParticle::ParticleSystem::getParticle(int)" (__imp_?getParticle@ParticleSystem@osgParticle@@QEAAPEAVParticle@2@H@Z)
100>AngularDampingOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Particle * __cdecl osgParticle::ParticleSystem::getParticle(int)" (__imp_?getParticle@ParticleSystem@osgParticle@@QEAAPEAVParticle@2@H@Z)
100>BounceOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Particle * __cdecl osgParticle::ParticleSystem::getParticle(int)" (__imp_?getParticle@ParticleSystem@osgParticle@@QEAAPEAVParticle@2@H@Z)
100>OrbitOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: enum osgParticle::ParticleProcessor::ReferenceFrame __cdecl osgParticle::ParticleProcessor::getReferenceFrame(void)const " (__imp_?getReferenceFrame@ParticleProcessor@osgParticle@@QEBA?AW4ReferenceFrame@12@XZ)
100>ParticleProcessor.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: enum osgParticle::ParticleProcessor::ReferenceFrame __cdecl osgParticle::ParticleProcessor::getReferenceFrame(void)const " (__imp_?getReferenceFrame@ParticleProcessor@osgParticle@@QEBA?AW4ReferenceFrame@12@XZ)
100>AccelOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: enum osgParticle::ParticleProcessor::ReferenceFrame __cdecl osgParticle::ParticleProcessor::getReferenceFrame(void)const " (__imp_?getReferenceFrame@ParticleProcessor@osgParticle@@QEBA?AW4ReferenceFrame@12@XZ)
100>AngularAccelOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: enum osgParticle::ParticleProcessor::ReferenceFrame __cdecl osgParticle::ParticleProcessor::getReferenceFrame(void)const " (__imp_?getReferenceFrame@ParticleProcessor@osgParticle@@QEBA?AW4ReferenceFrame@12@XZ)
100>ExplosionOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: enum osgParticle::ParticleProcessor::ReferenceFrame __cdecl osgParticle::ParticleProcessor::getReferenceFrame(void)const " (__imp_?getReferenceFrame@ParticleProcessor@osgParticle@@QEBA?AW4ReferenceFrame@12@XZ)
100>ForceOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: enum osgParticle::ParticleProcessor::ReferenceFrame __cdecl osgParticle::ParticleProcessor::getReferenceFrame(void)const " (__imp_?getReferenceFrame@ParticleProcessor@osgParticle@@QEBA?AW4ReferenceFrame@12@XZ)
100>AccelOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f __cdecl osgParticle::ParticleProcessor::rotateLocalToWorld(class osg::Vec3f const &)" (__imp_?rotateLocalToWorld@ParticleProcessor@osgParticle@@QEAA?AVVec3f@osg@@AEBV34@@Z),该符号在函数 "public: virtual void __cdecl osgParticle::AccelOperator::beginOperate(class osgParticle::Program *)" (?beginOperate@AccelOperator@osgParticle@@UEAAXPEAVProgram@2@@Z) 中被引用
100>AngularAccelOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f __cdecl osgParticle::ParticleProcessor::rotateLocalToWorld(class osg::Vec3f const &)" (__imp_?rotateLocalToWorld@ParticleProcessor@osgParticle@@QEAA?AVVec3f@osg@@AEBV34@@Z)
100>ForceOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f __cdecl osgParticle::ParticleProcessor::rotateLocalToWorld(class osg::Vec3f const &)" (__imp_?rotateLocalToWorld@ParticleProcessor@osgParticle@@QEAA?AVVec3f@osg@@AEBV34@@Z)
100>AngularAccelOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::addAngularVelocity(class osg::Vec3f const &)" (__imp_?addAngularVelocity@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z),该符号在函数 "public: virtual void __cdecl osgParticle::AngularAccelOperator::operate(class osgParticle::Particle *,double)" (?operate@AngularAccelOperator@osgParticle@@UEAAXPEAVParticle@2@N@Z) 中被引用
100>AngularDampingOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f const & __cdecl osgParticle::Particle::getAngularVelocity(void)const " (__imp_?getAngularVelocity@Particle@osgParticle@@QEBAAEBVVec3f@osg@@XZ),该符号在函数 "public: virtual void __cdecl osgParticle::AngularDampingOperator::operate(class osgParticle::Particle *,double)" (?operate@AngularDampingOperator@osgParticle@@UEAAXPEAVParticle@2@N@Z) 中被引用
100>Particle.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f const & __cdecl osgParticle::Particle::getAngularVelocity(void)const " (__imp_?getAngularVelocity@Particle@osgParticle@@QEBAAEBVVec3f@osg@@XZ)
100>AngularDampingOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setAngularVelocity(class osg::Vec3f const &)" (__imp_?setAngularVelocity@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z),该符号在函数 "public: virtual void __cdecl osgParticle::AngularDampingOperator::operate(class osgParticle::Particle *,double)" (?operate@AngularDampingOperator@osgParticle@@UEAAXPEAVParticle@2@N@Z) 中被引用
100>Particle.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setAngularVelocity(class osg::Vec3f const &)" (__imp_?setAngularVelocity@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z)
100>RadialShooter.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setAngularVelocity(class osg::Vec3f const &)" (__imp_?setAngularVelocity@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z)
100>BounceOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: __cdecl osgParticle::BounceOperator::BounceOperator(void)" (__imp_??0BounceOperator@osgParticle@@QEAA@XZ),该符号在函数 "class osg::Object * __cdecl wrapper_createinstancefuncosgParticleBounceOperator(void)" (?wrapper_createinstancefuncosgParticleBounceOperator@@YAPEAVObject@osg@@XZ) 中被引用
100>BounceOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::BounceOperator::setFriction(float)" (__imp_?setFriction@BounceOperator@osgParticle@@QEAAXM@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleBounceOperator(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleBounceOperator@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
100>BounceOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: float __cdecl osgParticle::BounceOperator::getFriction(void)const " (__imp_?getFriction@BounceOperator@osgParticle@@QEBAMXZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleBounceOperator(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleBounceOperator@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
100>BounceOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::BounceOperator::setResilience(float)" (__imp_?setResilience@BounceOperator@osgParticle@@QEAAXM@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleBounceOperator(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleBounceOperator@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
100>BounceOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: float __cdecl osgParticle::BounceOperator::getResilience(void)const " (__imp_?getResilience@BounceOperator@osgParticle@@QEBAMXZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleBounceOperator(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleBounceOperator@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
100>BounceOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::BounceOperator::setCutoff(float)" (__imp_?setCutoff@BounceOperator@osgParticle@@QEAAXM@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleBounceOperator(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleBounceOperator@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
100>BounceOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: float __cdecl osgParticle::BounceOperator::getCutoff(void)const " (__imp_?getCutoff@BounceOperator@osgParticle@@QEBAMXZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleBounceOperator(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleBounceOperator@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
100>BounceOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::BounceOperator::~BounceOperator(void)" (__imp_??1BounceOperator@osgParticle@@MEAA@XZ),该符号在函数 "protected: virtual void * __cdecl osgParticle::BounceOperator::`scalar deleting destructor'(unsigned int)" (??_GBounceOperator@osgParticle@@MEAAPEAXI@Z) 中被引用
100>BounceOperator.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::BounceOperator::className(void)const " (?className@BounceOperator@osgParticle@@UEBAPEBDXZ)
108> LibraryWrapper.cpp
100>BounceOperator.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::BounceOperator::clone(class osg::CopyOp const &)const " (?clone@BounceOperator@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)
100>BounceOperator.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::BounceOperator::cloneType(void)const " (?cloneType@BounceOperator@osgParticle@@UEBAPEAVObject@osg@@XZ)
100>BounceOperator.obj : error LNK2001: 无法解析的外部符号 "protected: virtual void __cdecl osgParticle::DomainOperator::handleBox(struct osgParticle::DomainOperator::Domain const &,class osgParticle::Particle *,double)" (?handleBox@DomainOperator@osgParticle@@MEAAXAEBUDomain@12@PEAVParticle@2@N@Z)
100>DomainOperator.obj : error LNK2001: 无法解析的外部符号 "protected: virtual void __cdecl osgParticle::DomainOperator::handleBox(struct osgParticle::DomainOperator::Domain const &,class osgParticle::Particle *,double)" (?handleBox@DomainOperator@osgParticle@@MEAAXAEBUDomain@12@PEAVParticle@2@N@Z)
100>BounceOperator.obj : error LNK2001: 无法解析的外部符号 "protected: virtual void __cdecl osgParticle::DomainOperator::handleLineSegment(struct osgParticle::DomainOperator::Domain const &,class osgParticle::Particle *,double)" (?handleLineSegment@DomainOperator@osgParticle@@MEAAXAEBUDomain@12@PEAVParticle@2@N@Z)
100>DomainOperator.obj : error LNK2001: 无法解析的外部符号 "protected: virtual void __cdecl osgParticle::DomainOperator::handleLineSegment(struct osgParticle::DomainOperator::Domain const &,class osgParticle::Particle *,double)" (?handleLineSegment@DomainOperator@osgParticle@@MEAAXAEBUDomain@12@PEAVParticle@2@N@Z)
100>BounceOperator.obj : error LNK2001: 无法解析的外部符号 "protected: virtual void __cdecl osgParticle::DomainOperator::handlePoint(struct osgParticle::DomainOperator::Domain const &,class osgParticle::Particle *,double)" (?handlePoint@DomainOperator@osgParticle@@MEAAXAEBUDomain@12@PEAVParticle@2@N@Z)
100>DomainOperator.obj : error LNK2001: 无法解析的外部符号 "protected: virtual void __cdecl osgParticle::DomainOperator::handlePoint(struct osgParticle::DomainOperator::Domain const &,class osgParticle::Particle *,double)" (?handlePoint@DomainOperator@osgParticle@@MEAAXAEBUDomain@12@PEAVParticle@2@N@Z)
100>BounceOperator.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::BounceOperator::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@BounceOperator@osgParticle@@UEBA_NPEBVObject@osg@@@Z)
100>BounceOperator.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::BounceOperator::libraryName(void)const " (?libraryName@BounceOperator@osgParticle@@UEBAPEBDXZ)
100>SegmentPlacer.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setPosition(class osg::Vec3f const &)" (__imp_?setPosition@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleSegmentPlacer(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleSegmentPlacer@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
100>BoxPlacer.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setPosition(class osg::Vec3f const &)" (__imp_?setPosition@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z)
100>Particle.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setPosition(class osg::Vec3f const &)" (__imp_?setPosition@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z)
100>PointPlacer.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setPosition(class osg::Vec3f const &)" (__imp_?setPosition@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z)
100>SectorPlacer.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setPosition(class osg::Vec3f const &)" (__imp_?setPosition@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z)
100>ConnectedParticleSystem.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ConnectedParticleSystem::className(void)const " (?className@ConnectedParticleSystem@osgParticle@@UEBAPEBDXZ)
100>ConnectedParticleSystem.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ConnectedParticleSystem::clone(class osg::CopyOp const &)const " (?clone@ConnectedParticleSystem@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)
100>ConnectedParticleSystem.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ConnectedParticleSystem::cloneType(void)const " (?cloneType@ConnectedParticleSystem@osgParticle@@UEBAPEAVObject@osg@@XZ)
100>ConnectedParticleSystem.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::ParticleSystem::destroyParticle(int)" (?destroyParticle@ParticleSystem@osgParticle@@UEAAXH@Z)
100>ParticleSystem.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::ParticleSystem::destroyParticle(int)" (?destroyParticle@ParticleSystem@osgParticle@@UEAAXH@Z)
100>ConnectedParticleSystem.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::ConnectedParticleSystem::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@ConnectedParticleSystem@osgParticle@@UEBA_NPEBVObject@osg@@@Z)
100>ConnectedParticleSystem.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ConnectedParticleSystem::libraryName(void)const " (?libraryName@ConnectedParticleSystem@osgParticle@@UEBAPEBDXZ)
100>DampingOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f const & __cdecl osgParticle::Particle::getVelocity(void)const " (__imp_?getVelocity@Particle@osgParticle@@QEBAAEBVVec3f@osg@@XZ),该符号在函数 "public: virtual void __cdecl osgParticle::DampingOperator::operate(class osgParticle::Particle *,double)" (?operate@DampingOperator@osgParticle@@UEAAXPEAVParticle@2@N@Z) 中被引用
100>Particle.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f const & __cdecl osgParticle::Particle::getVelocity(void)const " (__imp_?getVelocity@Particle@osgParticle@@QEBAAEBVVec3f@osg@@XZ)
100>DampingOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setVelocity(class osg::Vec3f const &)" (__imp_?setVelocity@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z),该符号在函数 "public: virtual void __cdecl osgParticle::DampingOperator::operate(class osgParticle::Particle *,double)" (?operate@DampingOperator@osgParticle@@UEAAXPEAVParticle@2@N@Z) 中被引用
100>Particle.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setVelocity(class osg::Vec3f const &)" (__imp_?setVelocity@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z)
100>RadialShooter.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setVelocity(class osg::Vec3f const &)" (__imp_?setVelocity@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z)
100>DomainOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: __cdecl osgParticle::DomainOperator::DomainOperator(void)" (__imp_??0DomainOperator@osgParticle@@QEAA@XZ),该符号在函数 "class osg::Object * __cdecl wrapper_createinstancefuncosgParticleDomainOperator(void)" (?wrapper_createinstancefuncosgParticleDomainOperator@@YAPEAVObject@osg@@XZ) 中被引用
100>DomainOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::DomainOperator::addDomain(struct osgParticle::DomainOperator::Domain const &)" (__imp_?addDomain@DomainOperator@osgParticle@@QEAAXAEBUDomain@12@@Z),该符号在函数 "bool __cdecl readDomains(class osgDB::InputStream &,class osgParticle::DomainOperator &)" (?readDomains@@YA_NAEAVInputStream@osgDB@@AEAVDomainOperator@osgParticle@@@Z) 中被引用
100>DomainOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: struct osgParticle::DomainOperator::Domain const & __cdecl osgParticle::DomainOperator::getDomain(unsigned int)const " (__imp_?getDomain@DomainOperator@osgParticle@@QEBAAEBUDomain@12@I@Z),该符号在函数 "bool __cdecl writeDomains(class osgDB::OutputStream &,class osgParticle::DomainOperator const &)" (?writeDomains@@YA_NAEAVOutputStream@osgDB@@AEBVDomainOperator@osgParticle@@@Z) 中被引用
100>DomainOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: unsigned int __cdecl osgParticle::DomainOperator::getNumDomains(void)const " (__imp_?getNumDomains@DomainOperator@osgParticle@@QEBAIXZ),该符号在函数 "bool __cdecl checkDomains(class osgParticle::DomainOperator const &)" (?checkDomains@@YA_NAEBVDomainOperator@osgParticle@@@Z) 中被引用
100>DomainOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::DomainOperator::~DomainOperator(void)" (__imp_??1DomainOperator@osgParticle@@MEAA@XZ),该符号在函数 "protected: virtual void * __cdecl osgParticle::DomainOperator::`scalar deleting destructor'(unsigned int)" (??_GDomainOperator@osgParticle@@MEAAPEAXI@Z) 中被引用
100>DomainOperator.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::DomainOperator::className(void)const " (?className@DomainOperator@osgParticle@@UEBAPEBDXZ)
100>DomainOperator.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::DomainOperator::clone(class osg::CopyOp const &)const " (?clone@DomainOperator@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)
100>DomainOperator.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::DomainOperator::cloneType(void)const " (?cloneType@DomainOperator@osgParticle@@UEBAPEAVObject@osg@@XZ)
100>DomainOperator.obj : error LNK2001: 无法解析的外部符号 "protected: virtual void __cdecl osgParticle::DomainOperator::handleDisk(struct osgParticle::DomainOperator::Domain const &,class osgParticle::Particle *,double)" (?handleDisk@DomainOperator@osgParticle@@MEAAXAEBUDomain@12@PEAVParticle@2@N@Z)
100>DomainOperator.obj : error LNK2001: 无法解析的外部符号 "protected: virtual void __cdecl osgParticle::DomainOperator::handlePlane(struct osgParticle::DomainOperator::Domain const &,class osgParticle::Particle *,double)" (?handlePlane@DomainOperator@osgParticle@@MEAAXAEBUDomain@12@PEAVParticle@2@N@Z)
100>DomainOperator.obj : error LNK2001: 无法解析的外部符号 "protected: virtual void __cdecl osgParticle::DomainOperator::handleRectangle(struct osgParticle::DomainOperator::Domain const &,class osgParticle::Particle *,double)" (?handleRectangle@DomainOperator@osgParticle@@MEAAXAEBUDomain@12@PEAVParticle@2@N@Z)
100>DomainOperator.obj : error LNK2001: 无法解析的外部符号 "protected: virtual void __cdecl osgParticle::DomainOperator::handleSphere(struct osgParticle::DomainOperator::Domain const &,class osgParticle::Particle *,double)" (?handleSphere@DomainOperator@osgParticle@@MEAAXAEBUDomain@12@PEAVParticle@2@N@Z)
100>DomainOperator.obj : error LNK2001: 无法解析的外部符号 "protected: virtual void __cdecl osgParticle::DomainOperator::handleTriangle(struct osgParticle::DomainOperator::Domain const &,class osgParticle::Particle *,double)" (?handleTriangle@DomainOperator@osgParticle@@MEAAXAEBUDomain@12@PEAVParticle@2@N@Z)
100>DomainOperator.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::DomainOperator::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@DomainOperator@osgParticle@@UEBA_NPEBVObject@osg@@@Z)
100>DomainOperator.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::DomainOperator::libraryName(void)const " (?libraryName@DomainOperator@osgParticle@@UEBAPEBDXZ)
100>Emitter.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: __cdecl osgParticle::Particle::~Particle(void)" (__imp_??1Particle@osgParticle@@QEAA@XZ),该符号在函数 "bool __cdecl readParticleTemplate(class osgDB::InputStream &,class osgParticle::Emitter &)" (?readParticleTemplate@@YA_NAEAVInputStream@osgDB@@AEAVEmitter@osgParticle@@@Z) 中被引用
100>ParticleSystem.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: __cdecl osgParticle::Particle::~Particle(void)" (__imp_??1Particle@osgParticle@@QEAA@XZ)
100>Emitter.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Particle const & __cdecl osgParticle::Emitter::getParticleTemplate(void)const " (__imp_?getParticleTemplate@Emitter@osgParticle@@QEBAAEBVParticle@2@XZ),该符号在函数 "bool __cdecl writeParticleTemplate(class osgDB::OutputStream &,class osgParticle::Emitter const &)" (?writeParticleTemplate@@YA_NAEAVOutputStream@osgDB@@AEBVEmitter@osgParticle@@@Z) 中被引用
100>Emitter.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Emitter::setParticleTemplate(class osgParticle::Particle const &)" (__imp_?setParticleTemplate@Emitter@osgParticle@@QEAAXAEBVParticle@2@@Z),该符号在函数 "bool __cdecl readParticleTemplate(class osgDB::InputStream &,class osgParticle::Emitter &)" (?readParticleTemplate@@YA_NAEAVInputStream@osgDB@@AEAVEmitter@osgParticle@@@Z) 中被引用
100>Emitter.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::Emitter::getUseDefaultTemplate(void)const " (__imp_?getUseDefaultTemplate@Emitter@osgParticle@@QEBA_NXZ),该符号在函数 "bool __cdecl checkParticleTemplate(class osgParticle::Emitter const &)" (?checkParticleTemplate@@YA_NAEBVEmitter@osgParticle@@@Z) 中被引用
100>Emitter.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Emitter::setUseDefaultTemplate(bool)" (__imp_?setUseDefaultTemplate@Emitter@osgParticle@@QEAAX_N@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleEmitter(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleEmitter@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
100>ExplosionDebrisEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::ExplosionDebrisEffect::~ExplosionDebrisEffect(void)" (__imp_??1ExplosionDebrisEffect@osgParticle@@MEAA@XZ),该符号在函数 "protected: virtual void * __cdecl osgParticle::ExplosionDebrisEffect::`scalar deleting destructor'(unsigned int)" (??_GExplosionDebrisEffect@osgParticle@@MEAAPEAXI@Z) 中被引用
100>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::ExplosionDebrisEffect::accept(class osg::NodeVisitor &)" (?accept@ExplosionDebrisEffect@osgParticle@@UEAAXAEAVNodeVisitor@osg@@@Z)
100>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ExplosionDebrisEffect::className(void)const " (?className@ExplosionDebrisEffect@osgParticle@@UEBAPEBDXZ)
100>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ExplosionDebrisEffect::clone(class osg::CopyOp const &)const " (?clone@ExplosionDebrisEffect@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)
100>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ExplosionDebrisEffect::cloneType(void)const " (?cloneType@ExplosionDebrisEffect@osgParticle@@UEBAPEAVObject@osg@@XZ)
100>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Emitter * __cdecl osgParticle::ExplosionDebrisEffect::getEmitter(void)" (?getEmitter@ExplosionDebrisEffect@osgParticle@@UEAAPEAVEmitter@2@XZ)
100>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Emitter const * __cdecl osgParticle::ExplosionDebrisEffect::getEmitter(void)const " (?getEmitter@ExplosionDebrisEffect@osgParticle@@UEBAPEBVEmitter@2@XZ)
100>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Program * __cdecl osgParticle::ExplosionDebrisEffect::getProgram(void)" (?getProgram@ExplosionDebrisEffect@osgParticle@@UEAAPEAVProgram@2@XZ)
100>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Program const * __cdecl osgParticle::ExplosionDebrisEffect::getProgram(void)const " (?getProgram@ExplosionDebrisEffect@osgParticle@@UEBAPEBVProgram@2@XZ)
100>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::ExplosionDebrisEffect::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@ExplosionDebrisEffect@osgParticle@@UEBA_NPEBVObject@osg@@@Z)
100>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ExplosionDebrisEffect::libraryName(void)const " (?libraryName@ExplosionDebrisEffect@osgParticle@@UEBAPEBDXZ)
100>ExplosionEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::ExplosionEffect::~ExplosionEffect(void)" (__imp_??1ExplosionEffect@osgParticle@@MEAA@XZ),该符号在函数 "protected: virtual void * __cdecl osgParticle::ExplosionEffect::`scalar deleting destructor'(unsigned int)" (??_GExplosionEffect@osgParticle@@MEAAPEAXI@Z) 中被引用
100>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::ExplosionEffect::accept(class osg::NodeVisitor &)" (?accept@ExplosionEffect@osgParticle@@UEAAXAEAVNodeVisitor@osg@@@Z)
100>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ExplosionEffect::className(void)const " (?className@ExplosionEffect@osgParticle@@UEBAPEBDXZ)
100>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ExplosionEffect::clone(class osg::CopyOp const &)const " (?clone@ExplosionEffect@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)
100>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ExplosionEffect::cloneType(void)const " (?cloneType@ExplosionEffect@osgParticle@@UEBAPEAVObject@osg@@XZ)
100>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Emitter * __cdecl osgParticle::ExplosionEffect::getEmitter(void)" (?getEmitter@ExplosionEffect@osgParticle@@UEAAPEAVEmitter@2@XZ)
100>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Emitter const * __cdecl osgParticle::ExplosionEffect::getEmitter(void)const " (?getEmitter@ExplosionEffect@osgParticle@@UEBAPEBVEmitter@2@XZ)
100>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Program * __cdecl osgParticle::ExplosionEffect::getProgram(void)" (?getProgram@ExplosionEffect@osgParticle@@UEAAPEAVProgram@2@XZ)
100>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Program const * __cdecl osgParticle::ExplosionEffect::getProgram(void)const " (?getProgram@ExplosionEffect@osgParticle@@UEBAPEBVProgram@2@XZ)
100>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::ExplosionEffect::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@ExplosionEffect@osgParticle@@UEBA_NPEBVObject@osg@@@Z)
100>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ExplosionEffect::libraryName(void)const " (?libraryName@ExplosionEffect@osgParticle@@UEBAPEBDXZ)
100>ExplosionOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f const & __cdecl osgParticle::Particle::getPosition(void)const " (__imp_?getPosition@Particle@osgParticle@@QEBAAEBVVec3f@osg@@XZ),该符号在函数 "public: virtual void __cdecl osgParticle::ExplosionOperator::operate(class osgParticle::Particle *,double)" (?operate@ExplosionOperator@osgParticle@@UEAAXPEAVParticle@2@N@Z) 中被引用
100>OrbitOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f const & __cdecl osgParticle::Particle::getPosition(void)const " (__imp_?getPosition@Particle@osgParticle@@QEBAAEBVVec3f@osg@@XZ)
100>Particle.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f const & __cdecl osgParticle::Particle::getPosition(void)const " (__imp_?getPosition@Particle@osgParticle@@QEBAAEBVVec3f@osg@@XZ)
100>ExplosionOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f __cdecl osgParticle::ParticleProcessor::transformLocalToWorld(class osg::Vec3f const &)" (__imp_?transformLocalToWorld@ParticleProcessor@osgParticle@@QEAA?AVVec3f@osg@@AEBV34@@Z),该符号在函数 "public: virtual void __cdecl osgParticle::ExplosionOperator::beginOperate(class osgParticle::Program *)" (?beginOperate@ExplosionOperator@osgParticle@@UEAAXPEAVProgram@2@@Z) 中被引用
100>OrbitOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f __cdecl osgParticle::ParticleProcessor::transformLocalToWorld(class osg::Vec3f const &)" (__imp_?transformLocalToWorld@ParticleProcessor@osgParticle@@QEAA?AVVec3f@osg@@AEBV34@@Z)
100>FireEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::FireEffect::~FireEffect(void)" (__imp_??1FireEffect@osgParticle@@MEAA@XZ),该符号在函数 "protected: virtual void * __cdecl osgParticle::FireEffect::`scalar deleting destructor'(unsigned int)" (??_GFireEffect@osgParticle@@MEAAPEAXI@Z) 中被引用
100>FireEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::FireEffect::accept(class osg::NodeVisitor &)" (?accept@FireEffect@osgParticle@@UEAAXAEAVNodeVisitor@osg@@@Z)
100>FireEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::FireEffect::className(void)const " (?className@FireEffect@osgParticle@@UEBAPEBDXZ)
100>FireEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::FireEffect::clone(class osg::CopyOp const &)const " (?clone@FireEffect@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)
100>FireEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::FireEffect::cloneType(void)const " (?cloneType@FireEffect@osgParticle@@UEBAPEAVObject@osg@@XZ)
100>FireEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Emitter * __cdecl osgParticle::FireEffect::getEmitter(void)" (?getEmitter@FireEffect@osgParticle@@UEAAPEAVEmitter@2@XZ)
100>FireEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Emitter const * __cdecl osgParticle::FireEffect::getEmitter(void)const " (?getEmitter@FireEffect@osgParticle@@UEBAPEBVEmitter@2@XZ)
100>FireEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Program * __cdecl osgParticle::FireEffect::getProgram(void)" (?getProgram@FireEffect@osgParticle@@UEAAPEAVProgram@2@XZ)
100>FireEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Program const * __cdecl osgParticle::FireEffect::getProgram(void)const " (?getProgram@FireEffect@osgParticle@@UEBAPEBVProgram@2@XZ)
100>FireEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::FireEffect::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@FireEffect@osgParticle@@UEBA_NPEBVObject@osg@@@Z)
100>FireEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::FireEffect::libraryName(void)const " (?libraryName@FireEffect@osgParticle@@UEBAPEBDXZ)
100>FluidFrictionOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::FluidFrictionOperator::setFluidDensity(float)" (__imp_?setFluidDensity@FluidFrictionOperator@osgParticle@@QEAAXM@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleFluidFrictionOperator(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleFluidFrictionOperator@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
100>FluidFrictionOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: float __cdecl osgParticle::FluidFrictionOperator::getFluidDensity(void)const " (__imp_?getFluidDensity@FluidFrictionOperator@osgParticle@@QEBAMXZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleFluidFrictionOperator(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleFluidFrictionOperator@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
100>FluidFrictionOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::FluidFrictionOperator::setWind(class osg::Vec3f const &)" (__imp_?setWind@FluidFrictionOperator@osgParticle@@QEAAXAEBVVec3f@osg@@@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleFluidFrictionOperator(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleFluidFrictionOperator@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
100>FluidFrictionOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f const & __cdecl osgParticle::FluidFrictionOperator::getWind(void)const " (__imp_?getWind@FluidFrictionOperator@osgParticle@@QEBAAEBVVec3f@osg@@XZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleFluidFrictionOperator(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleFluidFrictionOperator@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
100>FluidFrictionOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::FluidFrictionOperator::setOverrideRadius(float)" (__imp_?setOverrideRadius@FluidFrictionOperator@osgParticle@@QEAAXM@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleFluidFrictionOperator(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleFluidFrictionOperator@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
100>FluidFrictionOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: float __cdecl osgParticle::FluidFrictionOperator::getOverrideRadius(void)const " (__imp_?getOverrideRadius@FluidFrictionOperator@osgParticle@@QEBAMXZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleFluidFrictionOperator(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleFluidFrictionOperator@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
100>FluidFrictionOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::FluidFrictionOperator::~FluidFrictionOperator(void)" (__imp_??1FluidFrictionOperator@osgParticle@@MEAA@XZ),该符号在函数 "protected: virtual void * __cdecl osgParticle::FluidFrictionOperator::`scalar deleting destructor'(unsigned int)" (??_GFluidFrictionOperator@osgParticle@@MEAAPEAXI@Z) 中被引用
100>FluidFrictionOperator.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::FluidFrictionOperator::beginOperate(class osgParticle::Program *)" (?beginOperate@FluidFrictionOperator@osgParticle@@UEAAXPEAVProgram@2@@Z)
100>FluidFrictionOperator.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::FluidFrictionOperator::className(void)const " (?className@FluidFrictionOperator@osgParticle@@UEBAPEBDXZ)
100>FluidFrictionOperator.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::FluidFrictionOperator::clone(class osg::CopyOp const &)const " (?clone@FluidFrictionOperator@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)
100>FluidFrictionOperator.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::FluidFrictionOperator::cloneType(void)const " (?cloneType@FluidFrictionOperator@osgParticle@@UEBAPEAVObject@osg@@XZ)
100>FluidFrictionOperator.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::FluidFrictionOperator::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@FluidFrictionOperator@osgParticle@@UEBA_NPEBVObject@osg@@@Z)
100>FluidFrictionOperator.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::FluidFrictionOperator::libraryName(void)const " (?libraryName@FluidFrictionOperator@osgParticle@@UEBAPEBDXZ)
100>FluidProgram.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::FluidProgram::setFluidViscosity(float)" (__imp_?setFluidViscosity@FluidProgram@osgParticle@@QEAAXM@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleFluidProgram(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleFluidProgram@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
100>FluidProgram.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: float __cdecl osgParticle::FluidProgram::getFluidViscosity(void)const " (__imp_?getFluidViscosity@FluidProgram@osgParticle@@QEBAMXZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleFluidProgram(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleFluidProgram@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
100>FluidProgram.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::FluidProgram::setFluidDensity(float)" (__imp_?setFluidDensity@FluidProgram@osgParticle@@QEAAXM@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleFluidProgram(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleFluidProgram@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
100>FluidProgram.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: float __cdecl osgParticle::FluidProgram::getFluidDensity(void)const " (__imp_?getFluidDensity@FluidProgram@osgParticle@@QEBAMXZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleFluidProgram(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleFluidProgram@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
100>FluidProgram.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::FluidProgram::setWind(class osg::Vec3f const &)" (__imp_?setWind@FluidProgram@osgParticle@@QEAAXAEBVVec3f@osg@@@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleFluidProgram(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleFluidProgram@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
100>FluidProgram.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f const & __cdecl osgParticle::FluidProgram::getWind(void)const " (__imp_?getWind@FluidProgram@osgParticle@@QEBAAEBVVec3f@osg@@XZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleFluidProgram(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleFluidProgram@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
100>FluidProgram.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::FluidProgram::setAcceleration(class osg::Vec3f const &)" (__imp_?setAcceleration@FluidProgram@osgParticle@@QEAAXAEBVVec3f@osg@@@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleFluidProgram(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleFluidProgram@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
100>FluidProgram.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f const & __cdecl osgParticle::FluidProgram::getAcceleration(void)const " (__imp_?getAcceleration@FluidProgram@osgParticle@@QEBAAEBVVec3f@osg@@XZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleFluidProgram(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleFluidProgram@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
100>FluidProgram.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::FluidProgram::~FluidProgram(void)" (__imp_??1FluidProgram@osgParticle@@MEAA@XZ),该符号在函数 "protected: virtual void * __cdecl osgParticle::FluidProgram::`scalar deleting destructor'(unsigned int)" (??_GFluidProgram@osgParticle@@MEAAPEAXI@Z) 中被引用
100>FluidProgram.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::FluidProgram::accept(class osg::NodeVisitor &)" (?accept@FluidProgram@osgParticle@@UEAAXAEAVNodeVisitor@osg@@@Z)
100>FluidProgram.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::FluidProgram::className(void)const " (?className@FluidProgram@osgParticle@@UEBAPEBDXZ)
100>FluidProgram.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::FluidProgram::clone(class osg::CopyOp const &)const " (?clone@FluidProgram@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)
100>FluidProgram.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::FluidProgram::cloneType(void)const " (?cloneType@FluidProgram@osgParticle@@UEBAPEAVObject@osg@@XZ)
100>FluidProgram.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::FluidProgram::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@FluidProgram@osgParticle@@UEBA_NPEBVObject@osg@@@Z)
100>FluidProgram.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::FluidProgram::libraryName(void)const " (?libraryName@FluidProgram@osgParticle@@UEBAPEBDXZ)
100>FluidProgram.obj : error LNK2001: 无法解析的外部符号 "protected: virtual void __cdecl osgParticle::Program::process(double)" (?process@Program@osgParticle@@MEAAXN@Z)
100>ModularProgram.obj : error LNK2001: 无法解析的外部符号 "protected: virtual void __cdecl osgParticle::Program::process(double)" (?process@Program@osgParticle@@MEAAXN@Z)
100>ForceOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: float __cdecl osgParticle::Particle::getMassInv(void)const " (__imp_?getMassInv@Particle@osgParticle@@QEBAMXZ),该符号在函数 "public: virtual void __cdecl osgParticle::ForceOperator::operate(class osgParticle::Particle *,double)" (?operate@ForceOperator@osgParticle@@UEAAXPEAVParticle@2@N@Z) 中被引用
100>ModularEmitter.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Counter const * __cdecl osgParticle::ModularEmitter::getCounter(void)const " (__imp_?getCounter@ModularEmitter@osgParticle@@QEBAPEBVCounter@2@XZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleModularEmitter(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleModularEmitter@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
100>ModularEmitter.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ModularEmitter::setCounter(class osgParticle::Counter *)" (__imp_?setCounter@ModularEmitter@osgParticle@@QEAAXPEAVCounter@2@@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleModularEmitter(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleModularEmitter@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
100>ModularEmitter.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Placer const * __cdecl osgParticle::ModularEmitter::getPlacer(void)const " (__imp_?getPlacer@ModularEmitter@osgParticle@@QEBAPEBVPlacer@2@XZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleModularEmitter(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleModularEmitter@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
100>ModularEmitter.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ModularEmitter::setPlacer(class osgParticle::Placer *)" (__imp_?setPlacer@ModularEmitter@osgParticle@@QEAAXPEAVPlacer@2@@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleModularEmitter(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleModularEmitter@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
100>ModularEmitter.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Shooter const * __cdecl osgParticle::ModularEmitter::getShooter(void)const " (__imp_?getShooter@ModularEmitter@osgParticle@@QEBAPEBVShooter@2@XZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleModularEmitter(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleModularEmitter@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
100>ModularEmitter.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ModularEmitter::setShooter(class osgParticle::Shooter *)" (__imp_?setShooter@ModularEmitter@osgParticle@@QEAAXPEAVShooter@2@@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleModularEmitter(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleModularEmitter@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
100>ModularEmitter.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::ModularEmitter::~ModularEmitter(void)" (__imp_??1ModularEmitter@osgParticle@@MEAA@XZ),该符号在函数 "protected: virtual void * __cdecl osgParticle::ModularEmitter::`scalar deleting destructor'(unsigned int)" (??_GModularEmitter@osgParticle@@MEAAPEAXI@Z) 中被引用
107> 正在生成代码...
100>ModularEmitter.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::ModularEmitter::accept(class osg::NodeVisitor &)" (?accept@ModularEmitter@osgParticle@@UEAAXAEAVNodeVisitor@osg@@@Z)
100>ModularEmitter.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ModularEmitter::className(void)const " (?className@ModularEmitter@osgParticle@@UEBAPEBDXZ)
100>ModularEmitter.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ModularEmitter::clone(class osg::CopyOp const &)const " (?clone@ModularEmitter@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)
100>ModularEmitter.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ModularEmitter::cloneType(void)const " (?cloneType@ModularEmitter@osgParticle@@UEBAPEAVObject@osg@@XZ)
100>ModularEmitter.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::ModularEmitter::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@ModularEmitter@osgParticle@@UEBA_NPEBVObject@osg@@@Z)
100>ModularEmitter.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ModularEmitter::libraryName(void)const " (?libraryName@ModularEmitter@osgParticle@@UEBAPEBDXZ)
100>ModularEmitter.obj : error LNK2001: 无法解析的外部符号 "protected: virtual void __cdecl osgParticle::Emitter::process(double)" (?process@Emitter@osgParticle@@MEAAXN@Z)
100>ModularProgram.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: int __cdecl osgParticle::ModularProgram::numOperators(void)const " (__imp_?numOperators@ModularProgram@osgParticle@@QEBAHXZ),该符号在函数 "bool __cdecl checkOperators(class osgParticle::ModularProgram const &)" (?checkOperators@@YA_NAEBVModularProgram@osgParticle@@@Z) 中被引用
100>ModularProgram.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ModularProgram::addOperator(class osgParticle::Operator *)" (__imp_?addOperator@ModularProgram@osgParticle@@QEAAXPEAVOperator@2@@Z),该符号在函数 "bool __cdecl readOperators(class osgDB::InputStream &,class osgParticle::ModularProgram &)" (?readOperators@@YA_NAEAVInputStream@osgDB@@AEAVModularProgram@osgParticle@@@Z) 中被引用
100>ModularProgram.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Operator const * __cdecl osgParticle::ModularProgram::getOperator(int)const " (__imp_?getOperator@ModularProgram@osgParticle@@QEBAPEBVOperator@2@H@Z),该符号在函数 "bool __cdecl writeOperators(class osgDB::OutputStream &,class osgParticle::ModularProgram const &)" (?writeOperators@@YA_NAEAVOutputStream@osgDB@@AEBVModularProgram@osgParticle@@@Z) 中被引用
100>ModularProgram.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::ModularProgram::~ModularProgram(void)" (__imp_??1ModularProgram@osgParticle@@MEAA@XZ),该符号在函数 "protected: virtual void * __cdecl osgParticle::ModularProgram::`scalar deleting destructor'(unsigned int)" (??_GModularProgram@osgParticle@@MEAAPEAXI@Z) 中被引用
100>ModularProgram.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::ModularProgram::accept(class osg::NodeVisitor &)" (?accept@ModularProgram@osgParticle@@UEAAXAEAVNodeVisitor@osg@@@Z)
100>ModularProgram.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ModularProgram::className(void)const " (?className@ModularProgram@osgParticle@@UEBAPEBDXZ)
100>ModularProgram.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ModularProgram::clone(class osg::CopyOp const &)const " (?clone@ModularProgram@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)
100>ModularProgram.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ModularProgram::cloneType(void)const " (?cloneType@ModularProgram@osgParticle@@UEBAPEAVObject@osg@@XZ)
100>ModularProgram.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::ModularProgram::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@ModularProgram@osgParticle@@UEBA_NPEBVObject@osg@@@Z)
100>ModularProgram.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ModularProgram::libraryName(void)const " (?libraryName@ModularProgram@osgParticle@@UEBAPEBDXZ)
100>MultiSegmentPlacer.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: int __cdecl osgParticle::MultiSegmentPlacer::numVertices(void)const " (__imp_?numVertices@MultiSegmentPlacer@osgParticle@@QEBAHXZ),该符号在函数 "bool __cdecl checkVertices(class osgParticle::MultiSegmentPlacer const &)" (?checkVertices@@YA_NAEBVMultiSegmentPlacer@osgParticle@@@Z) 中被引用
100>MultiSegmentPlacer.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f const & __cdecl osgParticle::MultiSegmentPlacer::getVertex(int)const " (__imp_?getVertex@MultiSegmentPlacer@osgParticle@@QEBAAEBVVec3f@osg@@H@Z),该符号在函数 "bool __cdecl writeVertices(class osgDB::OutputStream &,class osgParticle::MultiSegmentPlacer const &)" (?writeVertices@@YA_NAEAVOutputStream@osgDB@@AEBVMultiSegmentPlacer@osgParticle@@@Z) 中被引用
100>MultiSegmentPlacer.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::MultiSegmentPlacer::addVertex(class osg::Vec3f const &)" (__imp_?addVertex@MultiSegmentPlacer@osgParticle@@QEAAXAEBVVec3f@osg@@@Z),该符号在函数 "bool __cdecl readVertices(class osgDB::InputStream &,class osgParticle::MultiSegmentPlacer &)" (?readVertices@@YA_NAEAVInputStream@osgDB@@AEAVMultiSegmentPlacer@osgParticle@@@Z) 中被引用
100>MultiSegmentPlacer.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::MultiSegmentPlacer::~MultiSegmentPlacer(void)" (__imp_??1MultiSegmentPlacer@osgParticle@@MEAA@XZ),该符号在函数 "protected: virtual void * __cdecl osgParticle::MultiSegmentPlacer::`scalar deleting destructor'(unsigned int)" (??_GMultiSegmentPlacer@osgParticle@@MEAAPEAXI@Z) 中被引用
100>MultiSegmentPlacer.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::MultiSegmentPlacer::className(void)const " (?className@MultiSegmentPlacer@osgParticle@@UEBAPEBDXZ)
100>MultiSegmentPlacer.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::MultiSegmentPlacer::clone(class osg::CopyOp const &)const " (?clone@MultiSegmentPlacer@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)
100>MultiSegmentPlacer.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::MultiSegmentPlacer::cloneType(void)const " (?cloneType@MultiSegmentPlacer@osgParticle@@UEBAPEAVObject@osg@@XZ)
100>MultiSegmentPlacer.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Vec3f __cdecl osgParticle::MultiSegmentPlacer::getControlPosition(void)const " (?getControlPosition@MultiSegmentPlacer@osgParticle@@UEBA?AVVec3f@osg@@XZ)
100>MultiSegmentPlacer.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::MultiSegmentPlacer::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@MultiSegmentPlacer@osgParticle@@UEBA_NPEBVObject@osg@@@Z)
100>MultiSegmentPlacer.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::MultiSegmentPlacer::libraryName(void)const " (?libraryName@MultiSegmentPlacer@osgParticle@@UEBAPEBDXZ)
100>MultiSegmentPlacer.obj : error LNK2001: 无法解析的外部符号 "public: virtual float __cdecl osgParticle::MultiSegmentPlacer::volume(void)const " (?volume@MultiSegmentPlacer@osgParticle@@UEBAMXZ)
100>Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: enum osgParticle::Particle::Shape __cdecl osgParticle::Particle::getShape(void)const " (__imp_?getShape@Particle@osgParticle@@QEBA?AW4Shape@12@XZ),该符号在函数 "bool __cdecl writeParticle(class osgDB::OutputStream &,class osgParticle::Particle const &)" (?writeParticle@@YA_NAEAVOutputStream@osgDB@@AEBVParticle@osgParticle@@@Z) 中被引用
100>Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setShape(enum osgParticle::Particle::Shape)" (__imp_?setShape@Particle@osgParticle@@QEAAXW4Shape@12@@Z),该符号在函数 "bool __cdecl readParticle(class osgDB::InputStream &,class osgParticle::Particle &)" (?readParticle@@YA_NAEAVInputStream@osgDB@@AEAVParticle@osgParticle@@@Z) 中被引用
100>Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: double __cdecl osgParticle::Particle::getLifeTime(void)const " (__imp_?getLifeTime@Particle@osgParticle@@QEBANXZ),该符号在函数 "bool __cdecl writeParticle(class osgDB::OutputStream &,class osgParticle::Particle const &)" (?writeParticle@@YA_NAEAVOutputStream@osgDB@@AEBVParticle@osgParticle@@@Z) 中被引用
100>Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: struct osgParticle::range<float> const & __cdecl osgParticle::Particle::getSizeRange(void)const " (__imp_?getSizeRange@Particle@osgParticle@@QEBAAEBU?$range@M@2@XZ),该符号在函数 "bool __cdecl writeParticle(class osgDB::OutputStream &,class osgParticle::Particle const &)" (?writeParticle@@YA_NAEAVOutputStream@osgDB@@AEBVParticle@osgParticle@@@Z) 中被引用
100>Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: struct osgParticle::range<float> const & __cdecl osgParticle::Particle::getAlphaRange(void)const " (__imp_?getAlphaRange@Particle@osgParticle@@QEBAAEBU?$range@M@2@XZ),该符号在函数 "bool __cdecl writeParticle(class osgDB::OutputStream &,class osgParticle::Particle const &)" (?writeParticle@@YA_NAEAVOutputStream@osgDB@@AEBVParticle@osgParticle@@@Z) 中被引用
100>Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: struct osgParticle::range<class osg::Vec4f> const & __cdecl osgParticle::Particle::getColorRange(void)const " (__imp_?getColorRange@Particle@osgParticle@@QEBAAEBU?$range@VVec4f@osg@@@2@XZ),该符号在函数 "bool __cdecl writeParticle(class osgDB::OutputStream &,class osgParticle::Particle const &)" (?writeParticle@@YA_NAEAVOutputStream@osgDB@@AEBVParticle@osgParticle@@@Z) 中被引用
100>Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Interpolator const * __cdecl osgParticle::Particle::getSizeInterpolator(void)const " (__imp_?getSizeInterpolator@Particle@osgParticle@@QEBAPEBVInterpolator@2@XZ),该符号在函数 "bool __cdecl writeParticle(class osgDB::OutputStream &,class osgParticle::Particle const &)" (?writeParticle@@YA_NAEAVOutputStream@osgDB@@AEBVParticle@osgParticle@@@Z) 中被引用
100>Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Interpolator const * __cdecl osgParticle::Particle::getAlphaInterpolator(void)const " (__imp_?getAlphaInterpolator@Particle@osgParticle@@QEBAPEBVInterpolator@2@XZ),该符号在函数 "bool __cdecl writeParticle(class osgDB::OutputStream &,class osgParticle::Particle const &)" (?writeParticle@@YA_NAEAVOutputStream@osgDB@@AEBVParticle@osgParticle@@@Z) 中被引用
100>Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Interpolator const * __cdecl osgParticle::Particle::getColorInterpolator(void)const " (__imp_?getColorInterpolator@Particle@osgParticle@@QEBAPEBVInterpolator@2@XZ),该符号在函数 "bool __cdecl writeParticle(class osgDB::OutputStream &,class osgParticle::Particle const &)" (?writeParticle@@YA_NAEAVOutputStream@osgDB@@AEBVParticle@osgParticle@@@Z) 中被引用
100>Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: float __cdecl osgParticle::Particle::getRadius(void)const " (__imp_?getRadius@Particle@osgParticle@@QEBAMXZ),该符号在函数 "bool __cdecl writeParticle(class osgDB::OutputStream &,class osgParticle::Particle const &)" (?writeParticle@@YA_NAEAVOutputStream@osgDB@@AEBVParticle@osgParticle@@@Z) 中被引用
100>Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: float __cdecl osgParticle::Particle::getMass(void)const " (__imp_?getMass@Particle@osgParticle@@QEBAMXZ),该符号在函数 "bool __cdecl writeParticle(class osgDB::OutputStream &,class osgParticle::Particle const &)" (?writeParticle@@YA_NAEAVOutputStream@osgDB@@AEBVParticle@osgParticle@@@Z) 中被引用
100>Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f const & __cdecl osgParticle::Particle::getAngle(void)const " (__imp_?getAngle@Particle@osgParticle@@QEBAAEBVVec3f@osg@@XZ),该符号在函数 "bool __cdecl writeParticle(class osgDB::OutputStream &,class osgParticle::Particle const &)" (?writeParticle@@YA_NAEAVOutputStream@osgDB@@AEBVParticle@osgParticle@@@Z) 中被引用
100>Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: int __cdecl osgParticle::Particle::getTileS(void)const " (__imp_?getTileS@Particle@osgParticle@@QEBAHXZ),该符号在函数 "bool __cdecl writeParticle(class osgDB::OutputStream &,class osgParticle::Particle const &)" (?writeParticle@@YA_NAEAVOutputStream@osgDB@@AEBVParticle@osgParticle@@@Z) 中被引用
100>Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: int __cdecl osgParticle::Particle::getTileT(void)const " (__imp_?getTileT@Particle@osgParticle@@QEBAHXZ),该符号在函数 "bool __cdecl writeParticle(class osgDB::OutputStream &,class osgParticle::Particle const &)" (?writeParticle@@YA_NAEAVOutputStream@osgDB@@AEBVParticle@osgParticle@@@Z) 中被引用
100>Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: int __cdecl osgParticle::Particle::getNumTiles(void)const " (__imp_?getNumTiles@Particle@osgParticle@@QEBAHXZ),该符号在函数 "bool __cdecl writeParticle(class osgDB::OutputStream &,class osgParticle::Particle const &)" (?writeParticle@@YA_NAEAVOutputStream@osgDB@@AEBVParticle@osgParticle@@@Z) 中被引用
100>Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setLifeTime(double)" (__imp_?setLifeTime@Particle@osgParticle@@QEAAXN@Z),该符号在函数 "bool __cdecl readParticle(class osgDB::InputStream &,class osgParticle::Particle &)" (?readParticle@@YA_NAEAVInputStream@osgDB@@AEAVParticle@osgParticle@@@Z) 中被引用
100>Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setSizeRange(struct osgParticle::range<float> const &)" (__imp_?setSizeRange@Particle@osgParticle@@QEAAXAEBU?$range@M@2@@Z),该符号在函数 "bool __cdecl readParticle(class osgDB::InputStream &,class osgParticle::Particle &)" (?readParticle@@YA_NAEAVInputStream@osgDB@@AEAVParticle@osgParticle@@@Z) 中被引用
100>Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setAlphaRange(struct osgParticle::range<float> const &)" (__imp_?setAlphaRange@Particle@osgParticle@@QEAAXAEBU?$range@M@2@@Z),该符号在函数 "bool __cdecl readParticle(class osgDB::InputStream &,class osgParticle::Particle &)" (?readParticle@@YA_NAEAVInputStream@osgDB@@AEAVParticle@osgParticle@@@Z) 中被引用
100>Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setColorRange(struct osgParticle::range<class osg::Vec4f> const &)" (__imp_?setColorRange@Particle@osgParticle@@QEAAXAEBU?$range@VVec4f@osg@@@2@@Z),该符号在函数 "bool __cdecl readParticle(class osgDB::InputStream &,class osgParticle::Particle &)" (?readParticle@@YA_NAEAVInputStream@osgDB@@AEAVParticle@osgParticle@@@Z) 中被引用
100>Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setSizeInterpolator(class osgParticle::Interpolator *)" (__imp_?setSizeInterpolator@Particle@osgParticle@@QEAAXPEAVInterpolator@2@@Z),该符号在函数 "bool __cdecl readParticle(class osgDB::InputStream &,class osgParticle::Particle &)" (?readParticle@@YA_NAEAVInputStream@osgDB@@AEAVParticle@osgParticle@@@Z) 中被引用
100>Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setAlphaInterpolator(class osgParticle::Interpolator *)" (__imp_?setAlphaInterpolator@Particle@osgParticle@@QEAAXPEAVInterpolator@2@@Z),该符号在函数 "bool __cdecl readParticle(class osgDB::InputStream &,class osgParticle::Particle &)" (?readParticle@@YA_NAEAVInputStream@osgDB@@AEAVParticle@osgParticle@@@Z) 中被引用
100>Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setColorInterpolator(class osgParticle::Interpolator *)" (__imp_?setColorInterpolator@Particle@osgParticle@@QEAAXPEAVInterpolator@2@@Z),该符号在函数 "bool __cdecl readParticle(class osgDB::InputStream &,class osgParticle::Particle &)" (?readParticle@@YA_NAEAVInputStream@osgDB@@AEAVParticle@osgParticle@@@Z) 中被引用
100>Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setRadius(float)" (__imp_?setRadius@Particle@osgParticle@@QEAAXM@Z),该符号在函数 "bool __cdecl readParticle(class osgDB::InputStream &,class osgParticle::Particle &)" (?readParticle@@YA_NAEAVInputStream@osgDB@@AEAVParticle@osgParticle@@@Z) 中被引用
100>Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setMass(float)" (__imp_?setMass@Particle@osgParticle@@QEAAXM@Z),该符号在函数 "bool __cdecl readParticle(class osgDB::InputStream &,class osgParticle::Particle &)" (?readParticle@@YA_NAEAVInputStream@osgDB@@AEAVParticle@osgParticle@@@Z) 中被引用
100>Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setAngle(class osg::Vec3f const &)" (__imp_?setAngle@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z),该符号在函数 "bool __cdecl readParticle(class osgDB::InputStream &,class osgParticle::Particle &)" (?readParticle@@YA_NAEAVInputStream@osgDB@@AEAVParticle@osgParticle@@@Z) 中被引用
100>Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setTextureTile(int,int,int)" (__imp_?setTextureTile@Particle@osgParticle@@QEAAXHHH@Z),该符号在函数 "bool __cdecl readParticle(class osgDB::InputStream &,class osgParticle::Particle &)" (?readParticle@@YA_NAEAVInputStream@osgDB@@AEAVParticle@osgParticle@@@Z) 中被引用
100>Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setDrawable(class osg::Drawable *)" (__imp_?setDrawable@Particle@osgParticle@@QEAAXPEAVDrawable@osg@@@Z),该符号在函数 "bool __cdecl readParticle(class osgDB::InputStream &,class osgParticle::Particle &)" (?readParticle@@YA_NAEAVInputStream@osgDB@@AEAVParticle@osgParticle@@@Z) 中被引用
100>Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Drawable * __cdecl osgParticle::Particle::getDrawable(void)const " (__imp_?getDrawable@Particle@osgParticle@@QEBAPEAVDrawable@osg@@XZ),该符号在函数 "bool __cdecl writeParticle(class osgDB::OutputStream &,class osgParticle::Particle const &)" (?writeParticle@@YA_NAEAVOutputStream@osgDB@@AEBVParticle@osgParticle@@@Z) 中被引用
100>ParticleEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::ParticleEffect::getUseLocalParticleSystem(void)const " (__imp_?getUseLocalParticleSystem@ParticleEffect@osgParticle@@QEBA_NXZ),该符号在函数 "bool __cdecl checkParticleSystem(class osgParticle::ParticleEffect const &)" (?checkParticleSystem@@YA_NAEBVParticleEffect@osgParticle@@@Z) 中被引用
100>ParticleEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __cdecl osgParticle::ParticleEffect::getTextureFileName(void)const " (__imp_?getTextureFileName@ParticleEffect@osgParticle@@QEBAAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleParticleEffect(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleParticleEffect@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
100>ParticleEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f const & __cdecl osgParticle::ParticleEffect::getPosition(void)const " (__imp_?getPosition@ParticleEffect@osgParticle@@QEBAAEBVVec3f@osg@@XZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleParticleEffect(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleParticleEffect@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
100>ParticleEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: float __cdecl osgParticle::ParticleEffect::getScale(void)const " (__imp_?getScale@ParticleEffect@osgParticle@@QEBAMXZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleParticleEffect(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleParticleEffect@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
100>ParticleEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: float __cdecl osgParticle::ParticleEffect::getIntensity(void)const " (__imp_?getIntensity@ParticleEffect@osgParticle@@QEBAMXZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleParticleEffect(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleParticleEffect@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
100>ParticleEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: double __cdecl osgParticle::ParticleEffect::getStartTime(void)const " (__imp_?getStartTime@ParticleEffect@osgParticle@@QEBANXZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleParticleEffect(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleParticleEffect@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
100>ParticleEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: double __cdecl osgParticle::ParticleEffect::getEmitterDuration(void)const " (__imp_?getEmitterDuration@ParticleEffect@osgParticle@@QEBANXZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleParticleEffect(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleParticleEffect@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
100>ParticleEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f const & __cdecl osgParticle::ParticleEffect::getWind(void)const " (__imp_?getWind@ParticleEffect@osgParticle@@QEBAAEBVVec3f@osg@@XZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleParticleEffect(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleParticleEffect@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
100>ParticleEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::ParticleSystem const * __cdecl osgParticle::ParticleEffect::getParticleSystem(void)const " (__imp_?getParticleSystem@ParticleEffect@osgParticle@@QEBAPEBVParticleSystem@2@XZ),该符号在函数 "bool __cdecl checkParticleSystem(class osgParticle::ParticleEffect const &)" (?checkParticleSystem@@YA_NAEBVParticleEffect@osgParticle@@@Z) 中被引用
100>ParticleProcessor.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleProcessor::setReferenceFrame(enum osgParticle::ParticleProcessor::ReferenceFrame)" (__imp_?setReferenceFrame@ParticleProcessor@osgParticle@@QEAAXW4ReferenceFrame@12@@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleParticleProcessor(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleParticleProcessor@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
100>ParticleProcessor.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::ParticleProcessor::getEnabled(void)const " (__imp_?getEnabled@ParticleProcessor@osgParticle@@QEBA_NXZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleParticleProcessor(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleParticleProcessor@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
100>ParticleProcessor.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleProcessor::setEnabled(bool)" (__imp_?setEnabled@ParticleProcessor@osgParticle@@QEAAX_N@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleParticleProcessor(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleParticleProcessor@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
100>ParticleProcessor.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::ParticleSystem const * __cdecl osgParticle::ParticleProcessor::getParticleSystem(void)const " (__imp_?getParticleSystem@ParticleProcessor@osgParticle@@QEBAPEBVParticleSystem@2@XZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleParticleProcessor(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleParticleProcessor@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
100>ParticleProcessor.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleProcessor::setParticleSystem(class osgParticle::ParticleSystem *)" (__imp_?setParticleSystem@ParticleProcessor@osgParticle@@QEAAXPEAVParticleSystem@2@@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleParticleProcessor(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleParticleProcessor@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
100>ParticleProcessor.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleProcessor::setEndless(bool)" (__imp_?setEndless@ParticleProcessor@osgParticle@@QEAAX_N@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleParticleProcessor(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleParticleProcessor@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
100>ParticleProcessor.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::ParticleProcessor::getEndless(void)const " (__imp_?getEndless@ParticleProcessor@osgParticle@@QEBA_NXZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleParticleProcessor(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleParticleProcessor@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
100>ParticleProcessor.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleProcessor::setLifeTime(double)" (__imp_?setLifeTime@ParticleProcessor@osgParticle@@QEAAXN@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleParticleProcessor(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleParticleProcessor@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
100>ParticleProcessor.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: double __cdecl osgParticle::ParticleProcessor::getLifeTime(void)const " (__imp_?getLifeTime@ParticleProcessor@osgParticle@@QEBANXZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleParticleProcessor(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleParticleProcessor@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
100>ParticleProcessor.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleProcessor::setStartTime(double)" (__imp_?setStartTime@ParticleProcessor@osgParticle@@QEAAXN@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleParticleProcessor(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleParticleProcessor@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
100>ParticleProcessor.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: double __cdecl osgParticle::ParticleProcessor::getStartTime(void)const " (__imp_?getStartTime@ParticleProcessor@osgParticle@@QEBANXZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleParticleProcessor(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleParticleProcessor@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
100>ParticleProcessor.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleProcessor::setCurrentTime(double)" (__imp_?setCurrentTime@ParticleProcessor@osgParticle@@QEAAXN@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleParticleProcessor(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleParticleProcessor@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
100>ParticleProcessor.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: double __cdecl osgParticle::ParticleProcessor::getCurrentTime(void)const " (__imp_?getCurrentTime@ParticleProcessor@osgParticle@@QEBANXZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleParticleProcessor(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleParticleProcessor@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
100>ParticleProcessor.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleProcessor::setResetTime(double)" (__imp_?setResetTime@ParticleProcessor@osgParticle@@QEAAXN@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleParticleProcessor(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleParticleProcessor@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
100>ParticleProcessor.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: double __cdecl osgParticle::ParticleProcessor::getResetTime(void)const " (__imp_?getResetTime@ParticleProcessor@osgParticle@@QEBANXZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleParticleProcessor(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleParticleProcessor@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
100>ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: enum osgParticle::ParticleSystem::Alignment __cdecl osgParticle::ParticleSystem::getParticleAlignment(void)const " (__imp_?getParticleAlignment@ParticleSystem@osgParticle@@QEBA?AW4Alignment@12@XZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleParticleSystem(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleParticleSystem@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
100>ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleSystem::setParticleAlignment(enum osgParticle::ParticleSystem::Alignment)" (__imp_?setParticleAlignment@ParticleSystem@osgParticle@@QEAAXW4Alignment@12@@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleParticleSystem(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleParticleSystem@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
100>ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f const & __cdecl osgParticle::ParticleSystem::getAlignVectorX(void)const " (__imp_?getAlignVectorX@ParticleSystem@osgParticle@@QEBAAEBVVec3f@osg@@XZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleParticleSystem(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleParticleSystem@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
100>ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleSystem::setAlignVectorX(class osg::Vec3f const &)" (__imp_?setAlignVectorX@ParticleSystem@osgParticle@@QEAAXAEBVVec3f@osg@@@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleParticleSystem(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleParticleSystem@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
100>ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f const & __cdecl osgParticle::ParticleSystem::getAlignVectorY(void)const " (__imp_?getAlignVectorY@ParticleSystem@osgParticle@@QEBAAEBVVec3f@osg@@XZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleParticleSystem(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleParticleSystem@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
100>ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleSystem::setAlignVectorY(class osg::Vec3f const &)" (__imp_?setAlignVectorY@ParticleSystem@osgParticle@@QEAAXAEBVVec3f@osg@@@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleParticleSystem(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleParticleSystem@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
100>ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleSystem::setParticleScaleReferenceFrame(enum osgParticle::ParticleSystem::ParticleScaleReferenceFrame)" (__imp_?setParticleScaleReferenceFrame@ParticleSystem@osgParticle@@QEAAXW4ParticleScaleReferenceFrame@12@@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleParticleSystem(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleParticleSystem@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
100>ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: enum osgParticle::ParticleSystem::ParticleScaleReferenceFrame __cdecl osgParticle::ParticleSystem::getParticleScaleReferenceFrame(void)const " (__imp_?getParticleScaleReferenceFrame@ParticleSystem@osgParticle@@QEBA?AW4ParticleScaleReferenceFrame@12@XZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleParticleSystem(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleParticleSystem@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
100>ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osg::BoundingBoxImpl<class osg::Vec3f> const & __cdecl osgParticle::ParticleSystem::getDefaultBoundingBox(void)const " (__imp_?getDefaultBoundingBox@ParticleSystem@osgParticle@@QEBAAEBV?$BoundingBoxImpl@VVec3f@osg@@@osg@@XZ),该符号在函数 "bool __cdecl checkDefaultBoundingBox(class osgParticle::ParticleSystem const &)" (?checkDefaultBoundingBox@@YA_NAEBVParticleSystem@osgParticle@@@Z) 中被引用
100>ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleSystem::setDefaultBoundingBox(class osg::BoundingBoxImpl<class osg::Vec3f> const &)" (__imp_?setDefaultBoundingBox@ParticleSystem@osgParticle@@QEAAXAEBV?$BoundingBoxImpl@VVec3f@osg@@@osg@@@Z),该符号在函数 "bool __cdecl readDefaultBoundingBox(class osgDB::InputStream &,class osgParticle::ParticleSystem &)" (?readDefaultBoundingBox@@YA_NAEAVInputStream@osgDB@@AEAVParticleSystem@osgParticle@@@Z) 中被引用
100>ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::ParticleSystem::getUseVertexArray(void)const " (__imp_?getUseVertexArray@ParticleSystem@osgParticle@@QEBA_NXZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleParticleSystem(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleParticleSystem@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
100>ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleSystem::setUseVertexArray(bool)" (__imp_?setUseVertexArray@ParticleSystem@osgParticle@@QEAAX_N@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleParticleSystem(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleParticleSystem@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
100>ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::ParticleSystem::getUseShaders(void)const " (__imp_?getUseShaders@ParticleSystem@osgParticle@@QEBA_NXZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleParticleSystem(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleParticleSystem@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
100>ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleSystem::setUseShaders(bool)" (__imp_?setUseShaders@ParticleSystem@osgParticle@@QEAAX_N@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleParticleSystem(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleParticleSystem@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
100>ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::ParticleSystem::getDoublePassRendering(void)const " (__imp_?getDoublePassRendering@ParticleSystem@osgParticle@@QEBA_NXZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleParticleSystem(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleParticleSystem@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
100>ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleSystem::setDoublePassRendering(bool)" (__imp_?setDoublePassRendering@ParticleSystem@osgParticle@@QEAAX_N@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleParticleSystem(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleParticleSystem@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
100>ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::ParticleSystem::getFrozen(void)const " (__imp_?getFrozen@ParticleSystem@osgParticle@@QEBA_NXZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleParticleSystem(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleParticleSystem@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
100>ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleSystem::setFrozen(bool)" (__imp_?setFrozen@ParticleSystem@osgParticle@@QEAAX_N@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleParticleSystem(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleParticleSystem@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
100>ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Particle const & __cdecl osgParticle::ParticleSystem::getDefaultParticleTemplate(void)const " (__imp_?getDefaultParticleTemplate@ParticleSystem@osgParticle@@QEBAAEBVParticle@2@XZ),该符号在函数 "bool __cdecl writeDefaultParticleTemplate(class osgDB::OutputStream &,class osgParticle::ParticleSystem const &)" (?writeDefaultParticleTemplate@@YA_NAEAVOutputStream@osgDB@@AEBVParticleSystem@osgParticle@@@Z) 中被引用
100>ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleSystem::setDefaultParticleTemplate(class osgParticle::Particle const &)" (__imp_?setDefaultParticleTemplate@ParticleSystem@osgParticle@@QEAAXAEBVParticle@2@@Z),该符号在函数 "bool __cdecl readDefaultParticleTemplate(class osgDB::InputStream &,class osgParticle::ParticleSystem &)" (?readDefaultParticleTemplate@@YA_NAEAVInputStream@osgDB@@AEAVParticleSystem@osgParticle@@@Z) 中被引用
100>ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::ParticleSystem::getFreezeOnCull(void)const " (__imp_?getFreezeOnCull@ParticleSystem@osgParticle@@QEBA_NXZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleParticleSystem(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleParticleSystem@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
100>ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleSystem::setFreezeOnCull(bool)" (__imp_?setFreezeOnCull@ParticleSystem@osgParticle@@QEAAX_N@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleParticleSystem(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleParticleSystem@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
100>ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: enum osgParticle::ParticleSystem::SortMode __cdecl osgParticle::ParticleSystem::getSortMode(void)const " (__imp_?getSortMode@ParticleSystem@osgParticle@@QEBA?AW4SortMode@12@XZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleParticleSystem(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleParticleSystem@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
100>ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleSystem::setSortMode(enum osgParticle::ParticleSystem::SortMode)" (__imp_?setSortMode@ParticleSystem@osgParticle@@QEAAXW4SortMode@12@@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleParticleSystem(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleParticleSystem@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
100>ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: double __cdecl osgParticle::ParticleSystem::getVisibilityDistance(void)const " (__imp_?getVisibilityDistance@ParticleSystem@osgParticle@@QEBANXZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleParticleSystem(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleParticleSystem@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
100>ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleSystem::setVisibilityDistance(double)" (__imp_?setVisibilityDistance@ParticleSystem@osgParticle@@QEAAXN@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleParticleSystem(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleParticleSystem@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
100>ParticleSystem.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ParticleSystem::className(void)const " (?className@ParticleSystem@osgParticle@@UEBAPEBDXZ)
100>ParticleSystem.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ParticleSystem::clone(class osg::CopyOp const &)const " (?clone@ParticleSystem@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)
100>ParticleSystem.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ParticleSystem::cloneType(void)const " (?cloneType@ParticleSystem@osgParticle@@UEBAPEAVObject@osg@@XZ)
100>ParticleSystem.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Particle * __cdecl osgParticle::ParticleSystem::createParticle(class osgParticle::Particle const *)" (?createParticle@ParticleSystem@osgParticle@@UEAAPEAVParticle@2@PEBV32@@Z)
100>ParticleSystem.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::ParticleSystem::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@ParticleSystem@osgParticle@@UEBA_NPEBVObject@osg@@@Z)
100>ParticleSystem.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ParticleSystem::libraryName(void)const " (?libraryName@ParticleSystem@osgParticle@@UEBAPEBDXZ)
100>ParticleSystem.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::ParticleSystem::reuseParticle(int)" (?reuseParticle@ParticleSystem@osgParticle@@UEAAXH@Z)
100>ParticleSystemUpdater.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: unsigned int __cdecl osgParticle::ParticleSystemUpdater::getNumParticleSystems(void)const " (__imp_?getNumParticleSystems@ParticleSystemUpdater@osgParticle@@QEBAIXZ),该符号在函数 "bool __cdecl checkParticleSystems(class osgParticle::ParticleSystemUpdater const &)" (?checkParticleSystems@@YA_NAEBVParticleSystemUpdater@osgParticle@@@Z) 中被引用
100>ParticleSystemUpdater.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::ParticleSystem const * __cdecl osgParticle::ParticleSystemUpdater::getParticleSystem(unsigned int)const " (__imp_?getParticleSystem@ParticleSystemUpdater@osgParticle@@QEBAPEBVParticleSystem@2@I@Z),该符号在函数 "bool __cdecl writeParticleSystems(class osgDB::OutputStream &,class osgParticle::ParticleSystemUpdater const &)" (?writeParticleSystems@@YA_NAEAVOutputStream@osgDB@@AEBVParticleSystemUpdater@osgParticle@@@Z) 中被引用
100>ParticleSystemUpdater.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::ParticleSystemUpdater::~ParticleSystemUpdater(void)" (__imp_??1ParticleSystemUpdater@osgParticle@@MEAA@XZ),该符号在函数 "protected: virtual void * __cdecl osgParticle::ParticleSystemUpdater::`scalar deleting destructor'(unsigned int)" (??_GParticleSystemUpdater@osgParticle@@MEAAPEAXI@Z) 中被引用
100>ParticleSystemUpdater.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::ParticleSystemUpdater::accept(class osg::NodeVisitor &)" (?accept@ParticleSystemUpdater@osgParticle@@UEAAXAEAVNodeVisitor@osg@@@Z)
100>ParticleSystemUpdater.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ParticleSystemUpdater::className(void)const " (?className@ParticleSystemUpdater@osgParticle@@UEBAPEBDXZ)
100>ParticleSystemUpdater.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ParticleSystemUpdater::clone(class osg::CopyOp const &)const " (?clone@ParticleSystemUpdater@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)
100>ParticleSystemUpdater.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ParticleSystemUpdater::cloneType(void)const " (?cloneType@ParticleSystemUpdater@osgParticle@@UEBAPEAVObject@osg@@XZ)
100>ParticleSystemUpdater.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::ParticleSystemUpdater::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@ParticleSystemUpdater@osgParticle@@UEBA_NPEBVObject@osg@@@Z)
100>ParticleSystemUpdater.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ParticleSystemUpdater::libraryName(void)const " (?libraryName@ParticleSystemUpdater@osgParticle@@UEBAPEBDXZ)
100>PrecipitationEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::PrecipitationEffect::setMaximumParticleDensity(float)" (__imp_?setMaximumParticleDensity@PrecipitationEffect@osgParticle@@QEAAXM@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticlePrecipitationEffect(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticlePrecipitationEffect@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
100>PrecipitationEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: float __cdecl osgParticle::PrecipitationEffect::getMaximumParticleDensity(void)const " (__imp_?getMaximumParticleDensity@PrecipitationEffect@osgParticle@@QEBAMXZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticlePrecipitationEffect(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticlePrecipitationEffect@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
100>PrecipitationEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::PrecipitationEffect::setWind(class osg::Vec3f const &)" (__imp_?setWind@PrecipitationEffect@osgParticle@@QEAAXAEBVVec3f@osg@@@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticlePrecipitationEffect(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticlePrecipitationEffect@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
100>PrecipitationEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f const & __cdecl osgParticle::PrecipitationEffect::getWind(void)const " (__imp_?getWind@PrecipitationEffect@osgParticle@@QEBAAEBVVec3f@osg@@XZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticlePrecipitationEffect(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticlePrecipitationEffect@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
100>PrecipitationEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::PrecipitationEffect::setCellSize(class osg::Vec3f const &)" (__imp_?setCellSize@PrecipitationEffect@osgParticle@@QEAAXAEBVVec3f@osg@@@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticlePrecipitationEffect(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticlePrecipitationEffect@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
100>PrecipitationEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f const & __cdecl osgParticle::PrecipitationEffect::getCellSize(void)const " (__imp_?getCellSize@PrecipitationEffect@osgParticle@@QEBAAEBVVec3f@osg@@XZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticlePrecipitationEffect(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticlePrecipitationEffect@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
100>PrecipitationEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::PrecipitationEffect::setParticleSpeed(float)" (__imp_?setParticleSpeed@PrecipitationEffect@osgParticle@@QEAAXM@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticlePrecipitationEffect(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticlePrecipitationEffect@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
100>PrecipitationEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: float __cdecl osgParticle::PrecipitationEffect::getParticleSpeed(void)const " (__imp_?getParticleSpeed@PrecipitationEffect@osgParticle@@QEBAMXZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticlePrecipitationEffect(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticlePrecipitationEffect@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
100>PrecipitationEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::PrecipitationEffect::setParticleSize(float)" (__imp_?setParticleSize@PrecipitationEffect@osgParticle@@QEAAXM@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticlePrecipitationEffect(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticlePrecipitationEffect@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
100>PrecipitationEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: float __cdecl osgParticle::PrecipitationEffect::getParticleSize(void)const " (__imp_?getParticleSize@PrecipitationEffect@osgParticle@@QEBAMXZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticlePrecipitationEffect(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticlePrecipitationEffect@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
100>PrecipitationEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::PrecipitationEffect::setParticleColor(class osg::Vec4f const &)" (__imp_?setParticleColor@PrecipitationEffect@osgParticle@@QEAAXAEBVVec4f@osg@@@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticlePrecipitationEffect(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticlePrecipitationEffect@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
100>PrecipitationEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec4f const & __cdecl osgParticle::PrecipitationEffect::getParticleColor(void)const " (__imp_?getParticleColor@PrecipitationEffect@osgParticle@@QEBAAEBVVec4f@osg@@XZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticlePrecipitationEffect(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticlePrecipitationEffect@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
100>PrecipitationEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::PrecipitationEffect::setNearTransition(float)" (__imp_?setNearTransition@PrecipitationEffect@osgParticle@@QEAAXM@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticlePrecipitationEffect(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticlePrecipitationEffect@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
100>PrecipitationEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: float __cdecl osgParticle::PrecipitationEffect::getNearTransition(void)const " (__imp_?getNearTransition@PrecipitationEffect@osgParticle@@QEBAMXZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticlePrecipitationEffect(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticlePrecipitationEffect@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
100>PrecipitationEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::PrecipitationEffect::setFarTransition(float)" (__imp_?setFarTransition@PrecipitationEffect@osgParticle@@QEAAXM@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticlePrecipitationEffect(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticlePrecipitationEffect@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
100>PrecipitationEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: float __cdecl osgParticle::PrecipitationEffect::getFarTransition(void)const " (__imp_?getFarTransition@PrecipitationEffect@osgParticle@@QEBAMXZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticlePrecipitationEffect(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticlePrecipitationEffect@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
100>PrecipitationEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::PrecipitationEffect::setUseFarLineSegments(bool)" (__imp_?setUseFarLineSegments@PrecipitationEffect@osgParticle@@QEAAX_N@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticlePrecipitationEffect(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticlePrecipitationEffect@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
100>PrecipitationEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::PrecipitationEffect::getUseFarLineSegments(void)const " (__imp_?getUseFarLineSegments@PrecipitationEffect@osgParticle@@QEBA_NXZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticlePrecipitationEffect(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticlePrecipitationEffect@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
100>PrecipitationEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::PrecipitationEffect::setFog(class osg::Fog *)" (__imp_?setFog@PrecipitationEffect@osgParticle@@QEAAXPEAVFog@osg@@@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticlePrecipitationEffect(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticlePrecipitationEffect@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
100>PrecipitationEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Fog const * __cdecl osgParticle::PrecipitationEffect::getFog(void)const " (__imp_?getFog@PrecipitationEffect@osgParticle@@QEBAPEBVFog@osg@@XZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticlePrecipitationEffect(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticlePrecipitationEffect@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
100>PrecipitationEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::PrecipitationEffect::~PrecipitationEffect(void)" (__imp_??1PrecipitationEffect@osgParticle@@MEAA@XZ),该符号在函数 "protected: virtual void * __cdecl osgParticle::PrecipitationEffect::`scalar deleting destructor'(unsigned int)" (??_GPrecipitationEffect@osgParticle@@MEAAPEAXI@Z) 中被引用
100>PrecipitationEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::PrecipitationEffect::accept(class osg::NodeVisitor &)" (?accept@PrecipitationEffect@osgParticle@@UEAAXAEAVNodeVisitor@osg@@@Z)
100>PrecipitationEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::PrecipitationEffect::className(void)const " (?className@PrecipitationEffect@osgParticle@@UEBAPEBDXZ)
100>PrecipitationEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::PrecipitationEffect::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@PrecipitationEffect@osgParticle@@UEBA_NPEBVObject@osg@@@Z)
100>PrecipitationEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::PrecipitationEffect::libraryName(void)const " (?libraryName@PrecipitationEffect@osgParticle@@UEBAPEBDXZ)
100>SinkOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: __cdecl osgParticle::SinkOperator::SinkOperator(void)" (__imp_??0SinkOperator@osgParticle@@QEAA@XZ),该符号在函数 "class osg::Object * __cdecl wrapper_createinstancefuncosgParticleSinkOperator(void)" (?wrapper_createinstancefuncosgParticleSinkOperator@@YAPEAVObject@osg@@XZ) 中被引用
100>SinkOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::SinkOperator::setSinkTarget(enum osgParticle::SinkOperator::SinkTarget)" (__imp_?setSinkTarget@SinkOperator@osgParticle@@QEAAXW4SinkTarget@12@@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleSinkOperator(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleSinkOperator@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
100>SinkOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: enum osgParticle::SinkOperator::SinkTarget __cdecl osgParticle::SinkOperator::getSinkTarget(void)const " (__imp_?getSinkTarget@SinkOperator@osgParticle@@QEBA?AW4SinkTarget@12@XZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleSinkOperator(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleSinkOperator@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
100>SinkOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::SinkOperator::setSinkStrategy(enum osgParticle::SinkOperator::SinkStrategy)" (__imp_?setSinkStrategy@SinkOperator@osgParticle@@QEAAXW4SinkStrategy@12@@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleSinkOperator(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleSinkOperator@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
100>SinkOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: enum osgParticle::SinkOperator::SinkStrategy __cdecl osgParticle::SinkOperator::getSinkStrategy(void)const " (__imp_?getSinkStrategy@SinkOperator@osgParticle@@QEBA?AW4SinkStrategy@12@XZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleSinkOperator(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleSinkOperator@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
100>SinkOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::SinkOperator::~SinkOperator(void)" (__imp_??1SinkOperator@osgParticle@@MEAA@XZ),该符号在函数 "protected: virtual void * __cdecl osgParticle::SinkOperator::`scalar deleting destructor'(unsigned int)" (??_GSinkOperator@osgParticle@@MEAAPEAXI@Z) 中被引用
100>SinkOperator.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::SinkOperator::className(void)const " (?className@SinkOperator@osgParticle@@UEBAPEBDXZ)
100>SinkOperator.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::SinkOperator::clone(class osg::CopyOp const &)const " (?clone@SinkOperator@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)
100>SinkOperator.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::SinkOperator::cloneType(void)const " (?cloneType@SinkOperator@osgParticle@@UEBAPEAVObject@osg@@XZ)
100>SinkOperator.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::SinkOperator::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@SinkOperator@osgParticle@@UEBA_NPEBVObject@osg@@@Z)
100>SinkOperator.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::SinkOperator::libraryName(void)const " (?libraryName@SinkOperator@osgParticle@@UEBAPEBDXZ)
100>SmokeEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::SmokeEffect::~SmokeEffect(void)" (__imp_??1SmokeEffect@osgParticle@@MEAA@XZ),该符号在函数 "protected: virtual void * __cdecl osgParticle::SmokeEffect::`scalar deleting destructor'(unsigned int)" (??_GSmokeEffect@osgParticle@@MEAAPEAXI@Z) 中被引用
100>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::SmokeEffect::accept(class osg::NodeVisitor &)" (?accept@SmokeEffect@osgParticle@@UEAAXAEAVNodeVisitor@osg@@@Z)
100>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::SmokeEffect::className(void)const " (?className@SmokeEffect@osgParticle@@UEBAPEBDXZ)
100>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::SmokeEffect::clone(class osg::CopyOp const &)const " (?clone@SmokeEffect@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)
100>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::SmokeEffect::cloneType(void)const " (?cloneType@SmokeEffect@osgParticle@@UEBAPEAVObject@osg@@XZ)
100>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Emitter * __cdecl osgParticle::SmokeEffect::getEmitter(void)" (?getEmitter@SmokeEffect@osgParticle@@UEAAPEAVEmitter@2@XZ)
100>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Emitter const * __cdecl osgParticle::SmokeEffect::getEmitter(void)const " (?getEmitter@SmokeEffect@osgParticle@@UEBAPEBVEmitter@2@XZ)
100>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Program * __cdecl osgParticle::SmokeEffect::getProgram(void)" (?getProgram@SmokeEffect@osgParticle@@UEAAPEAVProgram@2@XZ)
100>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Program const * __cdecl osgParticle::SmokeEffect::getProgram(void)const " (?getProgram@SmokeEffect@osgParticle@@UEBAPEBVProgram@2@XZ)
100>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::SmokeEffect::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@SmokeEffect@osgParticle@@UEBA_NPEBVObject@osg@@@Z)
100>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::SmokeEffect::libraryName(void)const " (?libraryName@SmokeEffect@osgParticle@@UEBAPEBDXZ)
100>SmokeTrailEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::SmokeTrailEffect::~SmokeTrailEffect(void)" (__imp_??1SmokeTrailEffect@osgParticle@@MEAA@XZ),该符号在函数 "protected: virtual void * __cdecl osgParticle::SmokeTrailEffect::`scalar deleting destructor'(unsigned int)" (??_GSmokeTrailEffect@osgParticle@@MEAAPEAXI@Z) 中被引用
100>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::SmokeTrailEffect::accept(class osg::NodeVisitor &)" (?accept@SmokeTrailEffect@osgParticle@@UEAAXAEAVNodeVisitor@osg@@@Z)
100>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::SmokeTrailEffect::className(void)const " (?className@SmokeTrailEffect@osgParticle@@UEBAPEBDXZ)
100>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::SmokeTrailEffect::clone(class osg::CopyOp const &)const " (?clone@SmokeTrailEffect@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)
100>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::SmokeTrailEffect::cloneType(void)const " (?cloneType@SmokeTrailEffect@osgParticle@@UEBAPEAVObject@osg@@XZ)
100>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Emitter * __cdecl osgParticle::SmokeTrailEffect::getEmitter(void)" (?getEmitter@SmokeTrailEffect@osgParticle@@UEAAPEAVEmitter@2@XZ)
100>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Emitter const * __cdecl osgParticle::SmokeTrailEffect::getEmitter(void)const " (?getEmitter@SmokeTrailEffect@osgParticle@@UEBAPEBVEmitter@2@XZ)
100>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Program * __cdecl osgParticle::SmokeTrailEffect::getProgram(void)" (?getProgram@SmokeTrailEffect@osgParticle@@UEAAPEAVProgram@2@XZ)
100>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Program const * __cdecl osgParticle::SmokeTrailEffect::getProgram(void)const " (?getProgram@SmokeTrailEffect@osgParticle@@UEBAPEBVProgram@2@XZ)
100>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::SmokeTrailEffect::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@SmokeTrailEffect@osgParticle@@UEBA_NPEBVObject@osg@@@Z)
100>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::SmokeTrailEffect::libraryName(void)const " (?libraryName@SmokeTrailEffect@osgParticle@@UEBAPEBDXZ)
100>O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_serializers_osgparticled.dll : fatal error LNK1120: 306 个无法解析的外部命令
112> osgdb_tga.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_tgad.dll
112> osgdb_tga.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_tgad.pdb (Full PDB)
113>------ 已启动生成: 项目: Plugins tgz, 配置: Debug x64 ------
114>------ 已启动生成: 项目: Plugins tiff, 配置: Debug x64 ------
95> 正在生成代码...
105> Validator.cpp
113> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/tgz/CMakeLists.txt
114> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/tiff/CMakeLists.txt
113> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/tgz/CMakeFiles/generate.stamp is up-to-date.
114> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/tiff/CMakeFiles/generate.stamp is up-to-date.
113> ReaderWriterTGZ.cpp
114> ReaderWriterTIFF.cpp
46> Switch.cpp
95> 正在编译...
95> MatrixTransform.cpp
108> LightingProperty.cpp
114>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\tiff\ReaderWriterTIFF.cpp(225): warning C4457: “i”的声明隐藏了函数参数
114> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\tiff\ReaderWriterTIFF.cpp(176): note: 参见“i”的声明
105> Widget.cpp
95> Multisample.cpp
46> SwitchLayer.cpp
113> osgdb_tgz.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_tgzd.dll
113> osgdb_tgz.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_tgzd.pdb (Full PDB)
115>------ 已启动生成: 项目: Plugins trans, 配置: Debug x64 ------
108> Locator.cpp
107> osgdb_serializers_osgviewer.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_serializers_osgviewerd.dll
107> osgdb_serializers_osgviewer.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_serializers_osgviewerd.pdb (Full PDB)
105> 正在生成代码...
95> Node.cpp
114> osgdb_tiff.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_tiffd.dll
114> osgdb_tiff.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_tiffd.pdb (Full PDB)
108> MaximumIntensityProjectionProperty.cpp
46> Terrain.cpp
95> NodeCallback.cpp
95> NodeTrackerCallback.cpp
105> osgdb_serializers_osgui.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_serializers_osguid.dll
105> osgdb_serializers_osgui.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_serializers_osguid.pdb (Full PDB)
108> Property.cpp
46> TerrainTile.cpp
95> NodeVisitor.cpp
108> PropertyAdjustmentCallback.cpp
95> Object.cpp
46> TexEnvCombine.cpp
108> RayTracedTechnique.cpp
95> OccluderNode.cpp
46> 正在生成代码...
95> OcclusionQueryNode.cpp
46> 正在编译...
46> TexEnv.cpp
108> SampleDensityProperty.cpp
95> PagedLOD.cpp
108> SampleRatioProperty.cpp
46> TexGen.cpp
95> PatchParameter.cpp
108> ScalarProperty.cpp
46> TexGenNode.cpp
95> Point.cpp
95> PointSprite.cpp
108> SwitchProperty.cpp
46> TexMat.cpp
95> PolygonMode.cpp
108> TransferFunctionProperty.cpp
46> Text3D.cpp
95> PolygonOffset.cpp
108> 正在生成代码...
95> PolygonStipple.cpp
108> 正在编译...
108> TransparencyProperty.cpp
46> Text.cpp
95> PositionAttitudeTransform.cpp
95> PrimitiveRestartIndex.cpp
108> Volume.cpp
46> Texture1D.cpp
95> PrimitiveSet.cpp
108> VolumeSettings.cpp
95> Program.cpp
46> Texture2D.cpp
95> 正在生成代码...
108> VolumeTechnique.cpp
46> Texture2DArray.cpp
95> 正在编译...
95> Projection.cpp
108> VolumeTile.cpp
95> ProxyNode.cpp
46> Texture3D.cpp
95> SampleMaski.cpp
108> 正在生成代码...
46> Texture.cpp
95> Scissor.cpp
95> Sequence.cpp
108> osgdb_serializers_osgvolume.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_serializers_osgvolumed.dll
108> osgdb_serializers_osgvolume.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_serializers_osgvolumed.pdb (Full PDB)
46> TextureCubeMap.cpp
95> ShadeModel.cpp
46> TextureRectangle.cpp
95> Shader.cpp
95> ShaderBinary.cpp
46> Transform.cpp
95> Shape.cpp
46> Uniform.cpp
95> ShapeDrawable.cpp
46> VertexProgram.cpp
95> Sphere.cpp
95> StateAttribute.cpp
46> Viewport.cpp
95> StateSet.cpp
46> VisibilityGroup.cpp
95> Stencil.cpp
95> StencilTwoSided.cpp
46> VolumeCompositeLayer.cpp
95> Switch.cpp
46> VolumeCompositeProperty.cpp
95> TessellationHints.cpp
95> TexEnv.cpp
46> 正在生成代码...
95> TexEnvCombine.cpp
46> 正在编译...
46> VolumeSwitchProperty.cpp
95> TexEnvFilter.cpp
46> VolumeScalarProperty.cpp
95> 正在生成代码...
95> 正在编译...
95> TexGen.cpp
46> VolumeTransferFunctionProperty.cpp
95> TexGenNode.cpp
95> TexMat.cpp
46> VolumePropertyAdjustmentCallback.cpp
95> Texture.cpp
46> Volume.cpp
95> Texture1D.cpp
46> VolumeImageLayer.cpp
95> Texture2D.cpp
95> Texture2DArray.cpp
46> VolumeLayer.cpp
95> Texture3D.cpp
46> VolumeLocator.cpp
95> TextureCubeMap.cpp
46> VolumeTile.cpp
95> TextureRectangle.cpp
95> TransferFunction.cpp
46> 正在生成代码...
95> TransferFunction1D.cpp
95> Transform.cpp
95> TriangleMesh.cpp
95> Uniform.cpp
38>IO_ForceOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::Particle::isAlive(void)const " (__imp_?isAlive@Particle@osgParticle@@QEBA_NXZ),该符号在函数 "public: virtual void __cdecl osgParticle::Operator::operateParticles(class osgParticle::ParticleSystem *,double)" (?operateParticles@Operator@osgParticle@@UEAAXPEAVParticleSystem@2@N@Z) 中被引用
38>IO_OrbitOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::Particle::isAlive(void)const " (__imp_?isAlive@Particle@osgParticle@@QEBA_NXZ)
38>IO_SinkOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::Particle::isAlive(void)const " (__imp_?isAlive@Particle@osgParticle@@QEBA_NXZ)
38>IO_DampingOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::Particle::isAlive(void)const " (__imp_?isAlive@Particle@osgParticle@@QEBA_NXZ)
38>IO_DomainOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::Particle::isAlive(void)const " (__imp_?isAlive@Particle@osgParticle@@QEBA_NXZ)
38>IO_ExplosionOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::Particle::isAlive(void)const " (__imp_?isAlive@Particle@osgParticle@@QEBA_NXZ)
38>IO_FluidFrictionOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::Particle::isAlive(void)const " (__imp_?isAlive@Particle@osgParticle@@QEBA_NXZ)
38>IO_AccelOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::Particle::isAlive(void)const " (__imp_?isAlive@Particle@osgParticle@@QEBA_NXZ)
38>IO_AngularAccelOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::Particle::isAlive(void)const " (__imp_?isAlive@Particle@osgParticle@@QEBA_NXZ)
38>IO_AngularDampingOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::Particle::isAlive(void)const " (__imp_?isAlive@Particle@osgParticle@@QEBA_NXZ)
38>IO_BounceOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::Particle::isAlive(void)const " (__imp_?isAlive@Particle@osgParticle@@QEBA_NXZ)
38>IO_AccelOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::addVelocity(class osg::Vec3f const &)" (__imp_?addVelocity@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z),该符号在函数 "public: virtual void __cdecl osgParticle::AccelOperator::operate(class osgParticle::Particle *,double)" (?operate@AccelOperator@osgParticle@@UEAAXPEAVParticle@2@N@Z) 中被引用
38>IO_ExplosionOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::addVelocity(class osg::Vec3f const &)" (__imp_?addVelocity@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z)
38>IO_ForceOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::addVelocity(class osg::Vec3f const &)" (__imp_?addVelocity@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z)
38>IO_OrbitOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::addVelocity(class osg::Vec3f const &)" (__imp_?addVelocity@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z)
38>IO_ForceOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: int __cdecl osgParticle::ParticleSystem::numParticles(void)const " (__imp_?numParticles@ParticleSystem@osgParticle@@QEBAHXZ),该符号在函数 "public: virtual void __cdecl osgParticle::ForceOperator::operate(class osgParticle::Particle *,double)" (?operate@ForceOperator@osgParticle@@UEAAXPEAVParticle@2@N@Z) 中被引用
38>IO_OrbitOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: int __cdecl osgParticle::ParticleSystem::numParticles(void)const " (__imp_?numParticles@ParticleSystem@osgParticle@@QEBAHXZ)
38>IO_SinkOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: int __cdecl osgParticle::ParticleSystem::numParticles(void)const " (__imp_?numParticles@ParticleSystem@osgParticle@@QEBAHXZ)
38>IO_DampingOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: int __cdecl osgParticle::ParticleSystem::numParticles(void)const " (__imp_?numParticles@ParticleSystem@osgParticle@@QEBAHXZ)
38>IO_DomainOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: int __cdecl osgParticle::ParticleSystem::numParticles(void)const " (__imp_?numParticles@ParticleSystem@osgParticle@@QEBAHXZ)
38>IO_ExplosionOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: int __cdecl osgParticle::ParticleSystem::numParticles(void)const " (__imp_?numParticles@ParticleSystem@osgParticle@@QEBAHXZ)
38>IO_FluidFrictionOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: int __cdecl osgParticle::ParticleSystem::numParticles(void)const " (__imp_?numParticles@ParticleSystem@osgParticle@@QEBAHXZ)
38>IO_AccelOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: int __cdecl osgParticle::ParticleSystem::numParticles(void)const " (__imp_?numParticles@ParticleSystem@osgParticle@@QEBAHXZ)
38>IO_AngularAccelOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: int __cdecl osgParticle::ParticleSystem::numParticles(void)const " (__imp_?numParticles@ParticleSystem@osgParticle@@QEBAHXZ)
38>IO_AngularDampingOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: int __cdecl osgParticle::ParticleSystem::numParticles(void)const " (__imp_?numParticles@ParticleSystem@osgParticle@@QEBAHXZ)
38>IO_BounceOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: int __cdecl osgParticle::ParticleSystem::numParticles(void)const " (__imp_?numParticles@ParticleSystem@osgParticle@@QEBAHXZ)
38>IO_ForceOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Particle * __cdecl osgParticle::ParticleSystem::getParticle(int)" (__imp_?getParticle@ParticleSystem@osgParticle@@QEAAPEAVParticle@2@H@Z),该符号在函数 "public: virtual void __cdecl osgParticle::Operator::operateParticles(class osgParticle::ParticleSystem *,double)" (?operateParticles@Operator@osgParticle@@UEAAXPEAVParticleSystem@2@N@Z) 中被引用
38>IO_OrbitOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Particle * __cdecl osgParticle::ParticleSystem::getParticle(int)" (__imp_?getParticle@ParticleSystem@osgParticle@@QEAAPEAVParticle@2@H@Z)
38>IO_SinkOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Particle * __cdecl osgParticle::ParticleSystem::getParticle(int)" (__imp_?getParticle@ParticleSystem@osgParticle@@QEAAPEAVParticle@2@H@Z)
38>IO_DampingOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Particle * __cdecl osgParticle::ParticleSystem::getParticle(int)" (__imp_?getParticle@ParticleSystem@osgParticle@@QEAAPEAVParticle@2@H@Z)
38>IO_DomainOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Particle * __cdecl osgParticle::ParticleSystem::getParticle(int)" (__imp_?getParticle@ParticleSystem@osgParticle@@QEAAPEAVParticle@2@H@Z)
38>IO_ExplosionOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Particle * __cdecl osgParticle::ParticleSystem::getParticle(int)" (__imp_?getParticle@ParticleSystem@osgParticle@@QEAAPEAVParticle@2@H@Z)
38>IO_FluidFrictionOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Particle * __cdecl osgParticle::ParticleSystem::getParticle(int)" (__imp_?getParticle@ParticleSystem@osgParticle@@QEAAPEAVParticle@2@H@Z)
38>IO_AccelOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Particle * __cdecl osgParticle::ParticleSystem::getParticle(int)" (__imp_?getParticle@ParticleSystem@osgParticle@@QEAAPEAVParticle@2@H@Z)
38>IO_AngularAccelOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Particle * __cdecl osgParticle::ParticleSystem::getParticle(int)" (__imp_?getParticle@ParticleSystem@osgParticle@@QEAAPEAVParticle@2@H@Z)
38>IO_AngularDampingOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Particle * __cdecl osgParticle::ParticleSystem::getParticle(int)" (__imp_?getParticle@ParticleSystem@osgParticle@@QEAAPEAVParticle@2@H@Z)
38>IO_BounceOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Particle * __cdecl osgParticle::ParticleSystem::getParticle(int)" (__imp_?getParticle@ParticleSystem@osgParticle@@QEAAPEAVParticle@2@H@Z)
38>IO_OrbitOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: enum osgParticle::ParticleProcessor::ReferenceFrame __cdecl osgParticle::ParticleProcessor::getReferenceFrame(void)const " (__imp_?getReferenceFrame@ParticleProcessor@osgParticle@@QEBA?AW4ReferenceFrame@12@XZ),该符号在函数 "int `public: __cdecl std::_String_alloc<struct std::_String_base_types<char,class std::allocator<char> > >::_String_alloc<struct std::_String_base_types<char,class std::allocator<char> > >(void)'::`1'::dtor$0" (?dtor$0@?0???0?$_String_alloc@U?$_String_base_types@DV?$allocator@D@std@@@std@@@std@@QEAA@XZ@4HA) 中被引用
38>IO_ParticleProcessor.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: enum osgParticle::ParticleProcessor::ReferenceFrame __cdecl osgParticle::ParticleProcessor::getReferenceFrame(void)const " (__imp_?getReferenceFrame@ParticleProcessor@osgParticle@@QEBA?AW4ReferenceFrame@12@XZ)
38>IO_AccelOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: enum osgParticle::ParticleProcessor::ReferenceFrame __cdecl osgParticle::ParticleProcessor::getReferenceFrame(void)const " (__imp_?getReferenceFrame@ParticleProcessor@osgParticle@@QEBA?AW4ReferenceFrame@12@XZ)
38>IO_AngularAccelOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: enum osgParticle::ParticleProcessor::ReferenceFrame __cdecl osgParticle::ParticleProcessor::getReferenceFrame(void)const " (__imp_?getReferenceFrame@ParticleProcessor@osgParticle@@QEBA?AW4ReferenceFrame@12@XZ)
38>IO_ExplosionOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: enum osgParticle::ParticleProcessor::ReferenceFrame __cdecl osgParticle::ParticleProcessor::getReferenceFrame(void)const " (__imp_?getReferenceFrame@ParticleProcessor@osgParticle@@QEBA?AW4ReferenceFrame@12@XZ)
38>IO_ForceOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: enum osgParticle::ParticleProcessor::ReferenceFrame __cdecl osgParticle::ParticleProcessor::getReferenceFrame(void)const " (__imp_?getReferenceFrame@ParticleProcessor@osgParticle@@QEBA?AW4ReferenceFrame@12@XZ)
38>IO_AccelOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f __cdecl osgParticle::ParticleProcessor::rotateLocalToWorld(class osg::Vec3f const &)" (__imp_?rotateLocalToWorld@ParticleProcessor@osgParticle@@QEAA?AVVec3f@osg@@AEBV34@@Z),该符号在函数 "public: virtual void __cdecl osgParticle::AccelOperator::beginOperate(class osgParticle::Program *)" (?beginOperate@AccelOperator@osgParticle@@UEAAXPEAVProgram@2@@Z) 中被引用
38>IO_AngularAccelOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f __cdecl osgParticle::ParticleProcessor::rotateLocalToWorld(class osg::Vec3f const &)" (__imp_?rotateLocalToWorld@ParticleProcessor@osgParticle@@QEAA?AVVec3f@osg@@AEBV34@@Z)
38>IO_ForceOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f __cdecl osgParticle::ParticleProcessor::rotateLocalToWorld(class osg::Vec3f const &)" (__imp_?rotateLocalToWorld@ParticleProcessor@osgParticle@@QEAA?AVVec3f@osg@@AEBV34@@Z)
38>IO_AngularAccelOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::addAngularVelocity(class osg::Vec3f const &)" (__imp_?addAngularVelocity@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z),该符号在函数 "public: virtual void __cdecl osgParticle::AngularAccelOperator::operate(class osgParticle::Particle *,double)" (?operate@AngularAccelOperator@osgParticle@@UEAAXPEAVParticle@2@N@Z) 中被引用
38>IO_AngularDampingOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f const & __cdecl osgParticle::Particle::getAngularVelocity(void)const " (__imp_?getAngularVelocity@Particle@osgParticle@@QEBAAEBVVec3f@osg@@XZ),该符号在函数 "public: virtual void __cdecl osgParticle::AngularDampingOperator::operate(class osgParticle::Particle *,double)" (?operate@AngularDampingOperator@osgParticle@@UEAAXPEAVParticle@2@N@Z) 中被引用
38>IO_Particle.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f const & __cdecl osgParticle::Particle::getAngularVelocity(void)const " (__imp_?getAngularVelocity@Particle@osgParticle@@QEBAAEBVVec3f@osg@@XZ)
38>IO_AngularDampingOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setAngularVelocity(class osg::Vec3f const &)" (__imp_?setAngularVelocity@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z),该符号在函数 "public: virtual void __cdecl osgParticle::AngularDampingOperator::operate(class osgParticle::Particle *,double)" (?operate@AngularDampingOperator@osgParticle@@UEAAXPEAVParticle@2@N@Z) 中被引用
38>IO_Particle.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setAngularVelocity(class osg::Vec3f const &)" (__imp_?setAngularVelocity@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z)
38>IO_RadialShooter.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setAngularVelocity(class osg::Vec3f const &)" (__imp_?setAngularVelocity@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z)
38>IO_BounceOperator.obj : error LNK2001: 无法解析的外部符号 "protected: virtual void __cdecl osgParticle::DomainOperator::handlePoint(struct osgParticle::DomainOperator::Domain const &,class osgParticle::Particle *,double)" (?handlePoint@DomainOperator@osgParticle@@MEAAXAEBUDomain@12@PEAVParticle@2@N@Z)
38>IO_DomainOperator.obj : error LNK2001: 无法解析的外部符号 "protected: virtual void __cdecl osgParticle::DomainOperator::handlePoint(struct osgParticle::DomainOperator::Domain const &,class osgParticle::Particle *,double)" (?handlePoint@DomainOperator@osgParticle@@MEAAXAEBUDomain@12@PEAVParticle@2@N@Z)
38>IO_BounceOperator.obj : error LNK2001: 无法解析的外部符号 "protected: virtual void __cdecl osgParticle::DomainOperator::handleLineSegment(struct osgParticle::DomainOperator::Domain const &,class osgParticle::Particle *,double)" (?handleLineSegment@DomainOperator@osgParticle@@MEAAXAEBUDomain@12@PEAVParticle@2@N@Z)
38>IO_DomainOperator.obj : error LNK2001: 无法解析的外部符号 "protected: virtual void __cdecl osgParticle::DomainOperator::handleLineSegment(struct osgParticle::DomainOperator::Domain const &,class osgParticle::Particle *,double)" (?handleLineSegment@DomainOperator@osgParticle@@MEAAXAEBUDomain@12@PEAVParticle@2@N@Z)
38>IO_BounceOperator.obj : error LNK2001: 无法解析的外部符号 "protected: virtual void __cdecl osgParticle::DomainOperator::handleBox(struct osgParticle::DomainOperator::Domain const &,class osgParticle::Particle *,double)" (?handleBox@DomainOperator@osgParticle@@MEAAXAEBUDomain@12@PEAVParticle@2@N@Z)
38>IO_DomainOperator.obj : error LNK2001: 无法解析的外部符号 "protected: virtual void __cdecl osgParticle::DomainOperator::handleBox(struct osgParticle::DomainOperator::Domain const &,class osgParticle::Particle *,double)" (?handleBox@DomainOperator@osgParticle@@MEAAXAEBUDomain@12@PEAVParticle@2@N@Z)
38>IO_BounceOperator.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::BounceOperator::cloneType(void)const " (?cloneType@BounceOperator@osgParticle@@UEBAPEAVObject@osg@@XZ)
38>IO_BounceOperator.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::BounceOperator::clone(class osg::CopyOp const &)const " (?clone@BounceOperator@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)
38>IO_BounceOperator.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::BounceOperator::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@BounceOperator@osgParticle@@UEBA_NPEBVObject@osg@@@Z)
38>IO_BounceOperator.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::BounceOperator::libraryName(void)const " (?libraryName@BounceOperator@osgParticle@@UEBAPEBDXZ)
38>IO_BounceOperator.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::BounceOperator::className(void)const " (?className@BounceOperator@osgParticle@@UEBAPEBDXZ)
38>IO_BounceOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: __cdecl osgParticle::BounceOperator::BounceOperator(void)" (__imp_??0BounceOperator@osgParticle@@QEAA@XZ),该符号在函数 "void __cdecl `dynamic initializer for 'dotosgwrapper_proxy_BounceOperator_Proxy''(void)" (??__Edotosgwrapper_proxy_BounceOperator_Proxy@@YAXXZ) 中被引用
38>IO_BounceOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::BounceOperator::setFriction(float)" (__imp_?setFriction@BounceOperator@osgParticle@@QEAAXM@Z),该符号在函数 "bool __cdecl BounceOperator_readLocalData(class osg::Object &,class osgDB::Input &)" (?BounceOperator_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用
38>IO_BounceOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: float __cdecl osgParticle::BounceOperator::getFriction(void)const " (__imp_?getFriction@BounceOperator@osgParticle@@QEBAMXZ),该符号在函数 "bool __cdecl BounceOperator_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?BounceOperator_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用
38>IO_BounceOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::BounceOperator::setResilience(float)" (__imp_?setResilience@BounceOperator@osgParticle@@QEAAXM@Z),该符号在函数 "bool __cdecl BounceOperator_readLocalData(class osg::Object &,class osgDB::Input &)" (?BounceOperator_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用
38>IO_BounceOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: float __cdecl osgParticle::BounceOperator::getResilience(void)const " (__imp_?getResilience@BounceOperator@osgParticle@@QEBAMXZ),该符号在函数 "bool __cdecl BounceOperator_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?BounceOperator_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用
38>IO_BounceOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::BounceOperator::setCutoff(float)" (__imp_?setCutoff@BounceOperator@osgParticle@@QEAAXM@Z),该符号在函数 "bool __cdecl BounceOperator_readLocalData(class osg::Object &,class osgDB::Input &)" (?BounceOperator_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用
38>IO_BounceOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: float __cdecl osgParticle::BounceOperator::getCutoff(void)const " (__imp_?getCutoff@BounceOperator@osgParticle@@QEBAMXZ),该符号在函数 "bool __cdecl BounceOperator_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?BounceOperator_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用
38>IO_BounceOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::BounceOperator::~BounceOperator(void)" (__imp_??1BounceOperator@osgParticle@@MEAA@XZ),该符号在函数 "protected: virtual void * __cdecl osgParticle::BounceOperator::`scalar deleting destructor'(unsigned int)" (??_GBounceOperator@osgParticle@@MEAAPEAXI@Z) 中被引用
38>IO_SegmentPlacer.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setPosition(class osg::Vec3f const &)" (__imp_?setPosition@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z),该符号在函数 "void __cdecl `dynamic initializer for 'dotosgwrapper_proxy_SegmentPlacer_Proxy''(void)" (??__Edotosgwrapper_proxy_SegmentPlacer_Proxy@@YAXXZ) 中被引用
38>IO_BoxPlacer.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setPosition(class osg::Vec3f const &)" (__imp_?setPosition@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z)
38>IO_Particle.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setPosition(class osg::Vec3f const &)" (__imp_?setPosition@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z)
38>IO_PointPlacer.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setPosition(class osg::Vec3f const &)" (__imp_?setPosition@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z)
38>IO_SectorPlacer.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setPosition(class osg::Vec3f const &)" (__imp_?setPosition@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z)
38>IO_ConnectedParticleSystem.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::ParticleSystem::destroyParticle(int)" (?destroyParticle@ParticleSystem@osgParticle@@UEAAXH@Z)
38>IO_ParticleProcessor.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::ParticleSystem::destroyParticle(int)" (?destroyParticle@ParticleSystem@osgParticle@@UEAAXH@Z)
38>IO_ParticleSystem.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::ParticleSystem::destroyParticle(int)" (?destroyParticle@ParticleSystem@osgParticle@@UEAAXH@Z)
38>IO_ParticleSystemUpdater.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::ParticleSystem::destroyParticle(int)" (?destroyParticle@ParticleSystem@osgParticle@@UEAAXH@Z)
38>IO_ConnectedParticleSystem.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ConnectedParticleSystem::cloneType(void)const " (?cloneType@ConnectedParticleSystem@osgParticle@@UEBAPEAVObject@osg@@XZ)
38>IO_ConnectedParticleSystem.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ConnectedParticleSystem::clone(class osg::CopyOp const &)const " (?clone@ConnectedParticleSystem@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)
38>IO_ConnectedParticleSystem.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::ConnectedParticleSystem::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@ConnectedParticleSystem@osgParticle@@UEBA_NPEBVObject@osg@@@Z)
38>IO_ConnectedParticleSystem.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ConnectedParticleSystem::libraryName(void)const " (?libraryName@ConnectedParticleSystem@osgParticle@@UEBAPEBDXZ)
38>IO_ConnectedParticleSystem.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ConnectedParticleSystem::className(void)const " (?className@ConnectedParticleSystem@osgParticle@@UEBAPEBDXZ)
38>IO_DampingOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f const & __cdecl osgParticle::Particle::getVelocity(void)const " (__imp_?getVelocity@Particle@osgParticle@@QEBAAEBVVec3f@osg@@XZ),该符号在函数 "public: virtual void __cdecl osgParticle::DampingOperator::operate(class osgParticle::Particle *,double)" (?operate@DampingOperator@osgParticle@@UEAAXPEAVParticle@2@N@Z) 中被引用
38>IO_Particle.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f const & __cdecl osgParticle::Particle::getVelocity(void)const " (__imp_?getVelocity@Particle@osgParticle@@QEBAAEBVVec3f@osg@@XZ)
38>IO_DampingOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setVelocity(class osg::Vec3f const &)" (__imp_?setVelocity@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z),该符号在函数 "public: virtual void __cdecl osgParticle::DampingOperator::operate(class osgParticle::Particle *,double)" (?operate@DampingOperator@osgParticle@@UEAAXPEAVParticle@2@N@Z) 中被引用
38>IO_Particle.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setVelocity(class osg::Vec3f const &)" (__imp_?setVelocity@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z)
38>IO_RadialShooter.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setVelocity(class osg::Vec3f const &)" (__imp_?setVelocity@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z)
38>IO_DomainOperator.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::DomainOperator::cloneType(void)const " (?cloneType@DomainOperator@osgParticle@@UEBAPEAVObject@osg@@XZ)
38>IO_DomainOperator.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::DomainOperator::clone(class osg::CopyOp const &)const " (?clone@DomainOperator@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)
38>IO_DomainOperator.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::DomainOperator::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@DomainOperator@osgParticle@@UEBA_NPEBVObject@osg@@@Z)
38>IO_DomainOperator.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::DomainOperator::libraryName(void)const " (?libraryName@DomainOperator@osgParticle@@UEBAPEBDXZ)
38>IO_DomainOperator.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::DomainOperator::className(void)const " (?className@DomainOperator@osgParticle@@UEBAPEBDXZ)
38>IO_DomainOperator.obj : error LNK2001: 无法解析的外部符号 "protected: virtual void __cdecl osgParticle::DomainOperator::handleTriangle(struct osgParticle::DomainOperator::Domain const &,class osgParticle::Particle *,double)" (?handleTriangle@DomainOperator@osgParticle@@MEAAXAEBUDomain@12@PEAVParticle@2@N@Z)
38>IO_DomainOperator.obj : error LNK2001: 无法解析的外部符号 "protected: virtual void __cdecl osgParticle::DomainOperator::handleRectangle(struct osgParticle::DomainOperator::Domain const &,class osgParticle::Particle *,double)" (?handleRectangle@DomainOperator@osgParticle@@MEAAXAEBUDomain@12@PEAVParticle@2@N@Z)
38>IO_DomainOperator.obj : error LNK2001: 无法解析的外部符号 "protected: virtual void __cdecl osgParticle::DomainOperator::handlePlane(struct osgParticle::DomainOperator::Domain const &,class osgParticle::Particle *,double)" (?handlePlane@DomainOperator@osgParticle@@MEAAXAEBUDomain@12@PEAVParticle@2@N@Z)
38>IO_DomainOperator.obj : error LNK2001: 无法解析的外部符号 "protected: virtual void __cdecl osgParticle::DomainOperator::handleSphere(struct osgParticle::DomainOperator::Domain const &,class osgParticle::Particle *,double)" (?handleSphere@DomainOperator@osgParticle@@MEAAXAEBUDomain@12@PEAVParticle@2@N@Z)
38>IO_DomainOperator.obj : error LNK2001: 无法解析的外部符号 "protected: virtual void __cdecl osgParticle::DomainOperator::handleDisk(struct osgParticle::DomainOperator::Domain const &,class osgParticle::Particle *,double)" (?handleDisk@DomainOperator@osgParticle@@MEAAXAEBUDomain@12@PEAVParticle@2@N@Z)
38>IO_DomainOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: __cdecl osgParticle::DomainOperator::DomainOperator(void)" (__imp_??0DomainOperator@osgParticle@@QEAA@XZ),该符号在函数 "void __cdecl `dynamic initializer for 'dotosgwrapper_proxy_DomainOperator_Proxy''(void)" (??__Edotosgwrapper_proxy_DomainOperator_Proxy@@YAXXZ) 中被引用
38>IO_DomainOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::DomainOperator::addDomain(struct osgParticle::DomainOperator::Domain const &)" (__imp_?addDomain@DomainOperator@osgParticle@@QEAAXAEBUDomain@12@@Z),该符号在函数 "bool __cdecl DomainOperator_readLocalData(class osg::Object &,class osgDB::Input &)" (?DomainOperator_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用
38>IO_DomainOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: struct osgParticle::DomainOperator::Domain const & __cdecl osgParticle::DomainOperator::getDomain(unsigned int)const " (__imp_?getDomain@DomainOperator@osgParticle@@QEBAAEBUDomain@12@I@Z),该符号在函数 "bool __cdecl DomainOperator_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?DomainOperator_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用
38>IO_DomainOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: unsigned int __cdecl osgParticle::DomainOperator::getNumDomains(void)const " (__imp_?getNumDomains@DomainOperator@osgParticle@@QEBAIXZ),该符号在函数 "bool __cdecl DomainOperator_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?DomainOperator_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用
38>IO_DomainOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::DomainOperator::~DomainOperator(void)" (__imp_??1DomainOperator@osgParticle@@MEAA@XZ),该符号在函数 "protected: virtual void * __cdecl osgParticle::DomainOperator::`scalar deleting destructor'(unsigned int)" (??_GDomainOperator@osgParticle@@MEAAPEAXI@Z) 中被引用
38>IO_Emitter.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: __cdecl osgParticle::Particle::~Particle(void)" (__imp_??1Particle@osgParticle@@QEAA@XZ),该符号在函数 "bool __cdecl Emitter_readLocalData(class osg::Object &,class osgDB::Input &)" (?Emitter_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用
38>IO_ParticleEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: __cdecl osgParticle::Particle::~Particle(void)" (__imp_??1Particle@osgParticle@@QEAA@XZ)
38>IO_ParticleSystem.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: __cdecl osgParticle::Particle::~Particle(void)" (__imp_??1Particle@osgParticle@@QEAA@XZ)
38>IO_Emitter.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Particle const & __cdecl osgParticle::Emitter::getParticleTemplate(void)const " (__imp_?getParticleTemplate@Emitter@osgParticle@@QEBAAEBVParticle@2@XZ),该符号在函数 "bool __cdecl Emitter_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?Emitter_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用
38>IO_Emitter.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Emitter::setParticleTemplate(class osgParticle::Particle const &)" (__imp_?setParticleTemplate@Emitter@osgParticle@@QEAAXAEBVParticle@2@@Z),该符号在函数 "bool __cdecl Emitter_readLocalData(class osg::Object &,class osgDB::Input &)" (?Emitter_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用
38>IO_Emitter.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::Emitter::getUseDefaultTemplate(void)const " (__imp_?getUseDefaultTemplate@Emitter@osgParticle@@QEBA_NXZ),该符号在函数 "bool __cdecl Emitter_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?Emitter_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用
38>IO_Emitter.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Emitter::setUseDefaultTemplate(bool)" (__imp_?setUseDefaultTemplate@Emitter@osgParticle@@QEAAX_N@Z),该符号在函数 "bool __cdecl Emitter_readLocalData(class osg::Object &,class osgDB::Input &)" (?Emitter_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用
38>IO_ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ExplosionDebrisEffect::cloneType(void)const " (?cloneType@ExplosionDebrisEffect@osgParticle@@UEBAPEAVObject@osg@@XZ)
38>IO_ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ExplosionDebrisEffect::clone(class osg::CopyOp const &)const " (?clone@ExplosionDebrisEffect@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)
38>IO_ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::ExplosionDebrisEffect::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@ExplosionDebrisEffect@osgParticle@@UEBA_NPEBVObject@osg@@@Z)
38>IO_ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ExplosionDebrisEffect::className(void)const " (?className@ExplosionDebrisEffect@osgParticle@@UEBAPEBDXZ)
38>IO_ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ExplosionDebrisEffect::libraryName(void)const " (?libraryName@ExplosionDebrisEffect@osgParticle@@UEBAPEBDXZ)
38>IO_ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::ExplosionDebrisEffect::accept(class osg::NodeVisitor &)" (?accept@ExplosionDebrisEffect@osgParticle@@UEAAXAEAVNodeVisitor@osg@@@Z)
38>IO_ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Emitter * __cdecl osgParticle::ExplosionDebrisEffect::getEmitter(void)" (?getEmitter@ExplosionDebrisEffect@osgParticle@@UEAAPEAVEmitter@2@XZ)
38>IO_ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Emitter const * __cdecl osgParticle::ExplosionDebrisEffect::getEmitter(void)const " (?getEmitter@ExplosionDebrisEffect@osgParticle@@UEBAPEBVEmitter@2@XZ)
38>IO_ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Program * __cdecl osgParticle::ExplosionDebrisEffect::getProgram(void)" (?getProgram@ExplosionDebrisEffect@osgParticle@@UEAAPEAVProgram@2@XZ)
38>IO_ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Program const * __cdecl osgParticle::ExplosionDebrisEffect::getProgram(void)const " (?getProgram@ExplosionDebrisEffect@osgParticle@@UEBAPEBVProgram@2@XZ)
38>IO_ExplosionDebrisEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::ExplosionDebrisEffect::~ExplosionDebrisEffect(void)" (__imp_??1ExplosionDebrisEffect@osgParticle@@MEAA@XZ),该符号在函数 "protected: virtual void * __cdecl osgParticle::ExplosionDebrisEffect::`scalar deleting destructor'(unsigned int)" (??_GExplosionDebrisEffect@osgParticle@@MEAAPEAXI@Z) 中被引用
38>IO_ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ExplosionEffect::cloneType(void)const " (?cloneType@ExplosionEffect@osgParticle@@UEBAPEAVObject@osg@@XZ)
38>IO_ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ExplosionEffect::clone(class osg::CopyOp const &)const " (?clone@ExplosionEffect@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)
38>IO_ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::ExplosionEffect::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@ExplosionEffect@osgParticle@@UEBA_NPEBVObject@osg@@@Z)
38>IO_ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ExplosionEffect::className(void)const " (?className@ExplosionEffect@osgParticle@@UEBAPEBDXZ)
38>IO_ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ExplosionEffect::libraryName(void)const " (?libraryName@ExplosionEffect@osgParticle@@UEBAPEBDXZ)
38>IO_ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::ExplosionEffect::accept(class osg::NodeVisitor &)" (?accept@ExplosionEffect@osgParticle@@UEAAXAEAVNodeVisitor@osg@@@Z)
38>IO_ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Emitter * __cdecl osgParticle::ExplosionEffect::getEmitter(void)" (?getEmitter@ExplosionEffect@osgParticle@@UEAAPEAVEmitter@2@XZ)
38>IO_ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Emitter const * __cdecl osgParticle::ExplosionEffect::getEmitter(void)const " (?getEmitter@ExplosionEffect@osgParticle@@UEBAPEBVEmitter@2@XZ)
38>IO_ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Program * __cdecl osgParticle::ExplosionEffect::getProgram(void)" (?getProgram@ExplosionEffect@osgParticle@@UEAAPEAVProgram@2@XZ)
38>IO_ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Program const * __cdecl osgParticle::ExplosionEffect::getProgram(void)const " (?getProgram@ExplosionEffect@osgParticle@@UEBAPEBVProgram@2@XZ)
38>IO_ExplosionEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::ExplosionEffect::~ExplosionEffect(void)" (__imp_??1ExplosionEffect@osgParticle@@MEAA@XZ),该符号在函数 "protected: virtual void * __cdecl osgParticle::ExplosionEffect::`scalar deleting destructor'(unsigned int)" (??_GExplosionEffect@osgParticle@@MEAAPEAXI@Z) 中被引用
38>IO_ExplosionOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f const & __cdecl osgParticle::Particle::getPosition(void)const " (__imp_?getPosition@Particle@osgParticle@@QEBAAEBVVec3f@osg@@XZ),该符号在函数 "public: virtual void __cdecl osgParticle::ExplosionOperator::operate(class osgParticle::Particle *,double)" (?operate@ExplosionOperator@osgParticle@@UEAAXPEAVParticle@2@N@Z) 中被引用
38>IO_OrbitOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f const & __cdecl osgParticle::Particle::getPosition(void)const " (__imp_?getPosition@Particle@osgParticle@@QEBAAEBVVec3f@osg@@XZ)
38>IO_Particle.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f const & __cdecl osgParticle::Particle::getPosition(void)const " (__imp_?getPosition@Particle@osgParticle@@QEBAAEBVVec3f@osg@@XZ)
38>IO_ExplosionOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f __cdecl osgParticle::ParticleProcessor::transformLocalToWorld(class osg::Vec3f const &)" (__imp_?transformLocalToWorld@ParticleProcessor@osgParticle@@QEAA?AVVec3f@osg@@AEBV34@@Z),该符号在函数 "public: virtual void __cdecl osgParticle::ExplosionOperator::beginOperate(class osgParticle::Program *)" (?beginOperate@ExplosionOperator@osgParticle@@UEAAXPEAVProgram@2@@Z) 中被引用
38>IO_OrbitOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f __cdecl osgParticle::ParticleProcessor::transformLocalToWorld(class osg::Vec3f const &)" (__imp_?transformLocalToWorld@ParticleProcessor@osgParticle@@QEAA?AVVec3f@osg@@AEBV34@@Z)
38>IO_FireEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::FireEffect::cloneType(void)const " (?cloneType@FireEffect@osgParticle@@UEBAPEAVObject@osg@@XZ)
38>IO_FireEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::FireEffect::clone(class osg::CopyOp const &)const " (?clone@FireEffect@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)
38>IO_FireEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::FireEffect::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@FireEffect@osgParticle@@UEBA_NPEBVObject@osg@@@Z)
38>IO_FireEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::FireEffect::className(void)const " (?className@FireEffect@osgParticle@@UEBAPEBDXZ)
38>IO_FireEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::FireEffect::libraryName(void)const " (?libraryName@FireEffect@osgParticle@@UEBAPEBDXZ)
38>IO_FireEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::FireEffect::accept(class osg::NodeVisitor &)" (?accept@FireEffect@osgParticle@@UEAAXAEAVNodeVisitor@osg@@@Z)
38>IO_FireEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Emitter * __cdecl osgParticle::FireEffect::getEmitter(void)" (?getEmitter@FireEffect@osgParticle@@UEAAPEAVEmitter@2@XZ)
38>IO_FireEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Emitter const * __cdecl osgParticle::FireEffect::getEmitter(void)const " (?getEmitter@FireEffect@osgParticle@@UEBAPEBVEmitter@2@XZ)
38>IO_FireEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Program * __cdecl osgParticle::FireEffect::getProgram(void)" (?getProgram@FireEffect@osgParticle@@UEAAPEAVProgram@2@XZ)
38>IO_FireEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Program const * __cdecl osgParticle::FireEffect::getProgram(void)const " (?getProgram@FireEffect@osgParticle@@UEBAPEBVProgram@2@XZ)
38>IO_FireEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::FireEffect::~FireEffect(void)" (__imp_??1FireEffect@osgParticle@@MEAA@XZ),该符号在函数 "protected: virtual void * __cdecl osgParticle::FireEffect::`scalar deleting destructor'(unsigned int)" (??_GFireEffect@osgParticle@@MEAAPEAXI@Z) 中被引用
38>IO_FluidFrictionOperator.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::FluidFrictionOperator::cloneType(void)const " (?cloneType@FluidFrictionOperator@osgParticle@@UEBAPEAVObject@osg@@XZ)
38>IO_FluidFrictionOperator.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::FluidFrictionOperator::clone(class osg::CopyOp const &)const " (?clone@FluidFrictionOperator@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)
38>IO_FluidFrictionOperator.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::FluidFrictionOperator::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@FluidFrictionOperator@osgParticle@@UEBA_NPEBVObject@osg@@@Z)
38>IO_FluidFrictionOperator.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::FluidFrictionOperator::libraryName(void)const " (?libraryName@FluidFrictionOperator@osgParticle@@UEBAPEBDXZ)
38>IO_FluidFrictionOperator.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::FluidFrictionOperator::className(void)const " (?className@FluidFrictionOperator@osgParticle@@UEBAPEBDXZ)
38>IO_FluidFrictionOperator.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::FluidFrictionOperator::beginOperate(class osgParticle::Program *)" (?beginOperate@FluidFrictionOperator@osgParticle@@UEAAXPEAVProgram@2@@Z)
38>IO_FluidFrictionOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::FluidFrictionOperator::setFluidDensity(float)" (__imp_?setFluidDensity@FluidFrictionOperator@osgParticle@@QEAAXM@Z),该符号在函数 "bool __cdecl FluidFrictionOperator_readLocalData(class osg::Object &,class osgDB::Input &)" (?FluidFrictionOperator_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用
38>IO_FluidFrictionOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: float __cdecl osgParticle::FluidFrictionOperator::getFluidDensity(void)const " (__imp_?getFluidDensity@FluidFrictionOperator@osgParticle@@QEBAMXZ),该符号在函数 "bool __cdecl FluidFrictionOperator_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?FluidFrictionOperator_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用
38>IO_FluidFrictionOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::FluidFrictionOperator::setFluidViscosity(float)" (__imp_?setFluidViscosity@FluidFrictionOperator@osgParticle@@QEAAXM@Z),该符号在函数 "bool __cdecl FluidFrictionOperator_readLocalData(class osg::Object &,class osgDB::Input &)" (?FluidFrictionOperator_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用
38>IO_FluidFrictionOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: float __cdecl osgParticle::FluidFrictionOperator::getFluidViscosity(void)const " (__imp_?getFluidViscosity@FluidFrictionOperator@osgParticle@@QEBAMXZ),该符号在函数 "bool __cdecl FluidFrictionOperator_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?FluidFrictionOperator_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用
38>IO_FluidFrictionOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::FluidFrictionOperator::setWind(class osg::Vec3f const &)" (__imp_?setWind@FluidFrictionOperator@osgParticle@@QEAAXAEBVVec3f@osg@@@Z),该符号在函数 "bool __cdecl FluidFrictionOperator_readLocalData(class osg::Object &,class osgDB::Input &)" (?FluidFrictionOperator_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用
38>IO_FluidFrictionOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f const & __cdecl osgParticle::FluidFrictionOperator::getWind(void)const " (__imp_?getWind@FluidFrictionOperator@osgParticle@@QEBAAEBVVec3f@osg@@XZ),该符号在函数 "bool __cdecl FluidFrictionOperator_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?FluidFrictionOperator_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用
38>IO_FluidFrictionOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::FluidFrictionOperator::setOverrideRadius(float)" (__imp_?setOverrideRadius@FluidFrictionOperator@osgParticle@@QEAAXM@Z),该符号在函数 "bool __cdecl FluidFrictionOperator_readLocalData(class osg::Object &,class osgDB::Input &)" (?FluidFrictionOperator_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用
38>IO_FluidFrictionOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: float __cdecl osgParticle::FluidFrictionOperator::getOverrideRadius(void)const " (__imp_?getOverrideRadius@FluidFrictionOperator@osgParticle@@QEBAMXZ),该符号在函数 "bool __cdecl FluidFrictionOperator_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?FluidFrictionOperator_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用
38>IO_FluidFrictionOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::FluidFrictionOperator::~FluidFrictionOperator(void)" (__imp_??1FluidFrictionOperator@osgParticle@@MEAA@XZ),该符号在函数 "protected: virtual void * __cdecl osgParticle::FluidFrictionOperator::`scalar deleting destructor'(unsigned int)" (??_GFluidFrictionOperator@osgParticle@@MEAAPEAXI@Z) 中被引用
38>IO_FluidProgram.obj : error LNK2001: 无法解析的外部符号 "protected: virtual void __cdecl osgParticle::Program::process(double)" (?process@Program@osgParticle@@MEAAXN@Z)
38>IO_ModularProgram.obj : error LNK2001: 无法解析的外部符号 "protected: virtual void __cdecl osgParticle::Program::process(double)" (?process@Program@osgParticle@@MEAAXN@Z)
38>IO_FluidProgram.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::FluidProgram::cloneType(void)const " (?cloneType@FluidProgram@osgParticle@@UEBAPEAVObject@osg@@XZ)
38>IO_FluidProgram.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::FluidProgram::clone(class osg::CopyOp const &)const " (?clone@FluidProgram@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)
38>IO_FluidProgram.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::FluidProgram::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@FluidProgram@osgParticle@@UEBA_NPEBVObject@osg@@@Z)
38>IO_FluidProgram.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::FluidProgram::className(void)const " (?className@FluidProgram@osgParticle@@UEBAPEBDXZ)
38>IO_FluidProgram.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::FluidProgram::libraryName(void)const " (?libraryName@FluidProgram@osgParticle@@UEBAPEBDXZ)
38>IO_FluidProgram.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::FluidProgram::accept(class osg::NodeVisitor &)" (?accept@FluidProgram@osgParticle@@UEAAXAEAVNodeVisitor@osg@@@Z)
38>IO_FluidProgram.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::FluidProgram::setFluidViscosity(float)" (__imp_?setFluidViscosity@FluidProgram@osgParticle@@QEAAXM@Z),该符号在函数 "bool __cdecl FluidProgram_readLocalData(class osg::Object &,class osgDB::Input &)" (?FluidProgram_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用
38>IO_FluidProgram.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: float __cdecl osgParticle::FluidProgram::getFluidViscosity(void)const " (__imp_?getFluidViscosity@FluidProgram@osgParticle@@QEBAMXZ),该符号在函数 "bool __cdecl FluidProgram_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?FluidProgram_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用
38>IO_FluidProgram.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::FluidProgram::setFluidDensity(float)" (__imp_?setFluidDensity@FluidProgram@osgParticle@@QEAAXM@Z),该符号在函数 "bool __cdecl FluidProgram_readLocalData(class osg::Object &,class osgDB::Input &)" (?FluidProgram_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用
38>IO_FluidProgram.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: float __cdecl osgParticle::FluidProgram::getFluidDensity(void)const " (__imp_?getFluidDensity@FluidProgram@osgParticle@@QEBAMXZ),该符号在函数 "bool __cdecl FluidProgram_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?FluidProgram_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用
38>IO_FluidProgram.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::FluidProgram::setWind(class osg::Vec3f const &)" (__imp_?setWind@FluidProgram@osgParticle@@QEAAXAEBVVec3f@osg@@@Z),该符号在函数 "bool __cdecl FluidProgram_readLocalData(class osg::Object &,class osgDB::Input &)" (?FluidProgram_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用
38>IO_FluidProgram.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f const & __cdecl osgParticle::FluidProgram::getWind(void)const " (__imp_?getWind@FluidProgram@osgParticle@@QEBAAEBVVec3f@osg@@XZ),该符号在函数 "bool __cdecl FluidProgram_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?FluidProgram_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用
38>IO_FluidProgram.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::FluidProgram::setAcceleration(class osg::Vec3f const &)" (__imp_?setAcceleration@FluidProgram@osgParticle@@QEAAXAEBVVec3f@osg@@@Z),该符号在函数 "bool __cdecl FluidProgram_readLocalData(class osg::Object &,class osgDB::Input &)" (?FluidProgram_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用
38>IO_FluidProgram.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f const & __cdecl osgParticle::FluidProgram::getAcceleration(void)const " (__imp_?getAcceleration@FluidProgram@osgParticle@@QEBAAEBVVec3f@osg@@XZ),该符号在函数 "bool __cdecl FluidProgram_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?FluidProgram_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用
38>IO_FluidProgram.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::FluidProgram::~FluidProgram(void)" (__imp_??1FluidProgram@osgParticle@@MEAA@XZ),该符号在函数 "protected: virtual void * __cdecl osgParticle::FluidProgram::`scalar deleting destructor'(unsigned int)" (??_GFluidProgram@osgParticle@@MEAAPEAXI@Z) 中被引用
38>IO_ForceOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: float __cdecl osgParticle::Particle::getMassInv(void)const " (__imp_?getMassInv@Particle@osgParticle@@QEBAMXZ),该符号在函数 "public: virtual void __cdecl osgParticle::ForceOperator::operate(class osgParticle::Particle *,double)" (?operate@ForceOperator@osgParticle@@UEAAXPEAVParticle@2@N@Z) 中被引用
38>IO_ModularEmitter.obj : error LNK2001: 无法解析的外部符号 "protected: virtual void __cdecl osgParticle::Emitter::process(double)" (?process@Emitter@osgParticle@@MEAAXN@Z)
38>IO_ModularEmitter.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ModularEmitter::cloneType(void)const " (?cloneType@ModularEmitter@osgParticle@@UEBAPEAVObject@osg@@XZ)
38>IO_ModularEmitter.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ModularEmitter::clone(class osg::CopyOp const &)const " (?clone@ModularEmitter@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)
38>IO_ModularEmitter.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::ModularEmitter::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@ModularEmitter@osgParticle@@UEBA_NPEBVObject@osg@@@Z)
38>IO_ModularEmitter.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ModularEmitter::className(void)const " (?className@ModularEmitter@osgParticle@@UEBAPEBDXZ)
38>IO_ModularEmitter.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ModularEmitter::libraryName(void)const " (?libraryName@ModularEmitter@osgParticle@@UEBAPEBDXZ)
38>IO_ModularEmitter.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::ModularEmitter::accept(class osg::NodeVisitor &)" (?accept@ModularEmitter@osgParticle@@UEAAXAEAVNodeVisitor@osg@@@Z)
38>IO_ModularEmitter.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Counter const * __cdecl osgParticle::ModularEmitter::getCounter(void)const " (__imp_?getCounter@ModularEmitter@osgParticle@@QEBAPEBVCounter@2@XZ),该符号在函数 "bool __cdecl ModularEmitter_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?ModularEmitter_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用
38>IO_ModularEmitter.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ModularEmitter::setCounter(class osgParticle::Counter *)" (__imp_?setCounter@ModularEmitter@osgParticle@@QEAAXPEAVCounter@2@@Z),该符号在函数 "bool __cdecl ModularEmitter_readLocalData(class osg::Object &,class osgDB::Input &)" (?ModularEmitter_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用
38>IO_ModularEmitter.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Placer const * __cdecl osgParticle::ModularEmitter::getPlacer(void)const " (__imp_?getPlacer@ModularEmitter@osgParticle@@QEBAPEBVPlacer@2@XZ),该符号在函数 "bool __cdecl ModularEmitter_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?ModularEmitter_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用
38>IO_ModularEmitter.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ModularEmitter::setPlacer(class osgParticle::Placer *)" (__imp_?setPlacer@ModularEmitter@osgParticle@@QEAAXPEAVPlacer@2@@Z),该符号在函数 "bool __cdecl ModularEmitter_readLocalData(class osg::Object &,class osgDB::Input &)" (?ModularEmitter_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用
38>IO_ModularEmitter.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Shooter const * __cdecl osgParticle::ModularEmitter::getShooter(void)const " (__imp_?getShooter@ModularEmitter@osgParticle@@QEBAPEBVShooter@2@XZ),该符号在函数 "bool __cdecl ModularEmitter_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?ModularEmitter_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用
38>IO_ModularEmitter.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ModularEmitter::setShooter(class osgParticle::Shooter *)" (__imp_?setShooter@ModularEmitter@osgParticle@@QEAAXPEAVShooter@2@@Z),该符号在函数 "bool __cdecl ModularEmitter_readLocalData(class osg::Object &,class osgDB::Input &)" (?ModularEmitter_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用
38>IO_ModularEmitter.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::ModularEmitter::~ModularEmitter(void)" (__imp_??1ModularEmitter@osgParticle@@MEAA@XZ),该符号在函数 "protected: virtual void * __cdecl osgParticle::ModularEmitter::`scalar deleting destructor'(unsigned int)" (??_GModularEmitter@osgParticle@@MEAAPEAXI@Z) 中被引用
38>IO_ModularProgram.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ModularProgram::cloneType(void)const " (?cloneType@ModularProgram@osgParticle@@UEBAPEAVObject@osg@@XZ)
38>IO_ModularProgram.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ModularProgram::clone(class osg::CopyOp const &)const " (?clone@ModularProgram@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)
38>IO_ModularProgram.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::ModularProgram::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@ModularProgram@osgParticle@@UEBA_NPEBVObject@osg@@@Z)
38>IO_ModularProgram.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ModularProgram::className(void)const " (?className@ModularProgram@osgParticle@@UEBAPEBDXZ)
38>IO_ModularProgram.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ModularProgram::libraryName(void)const " (?libraryName@ModularProgram@osgParticle@@UEBAPEBDXZ)
38>IO_ModularProgram.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::ModularProgram::accept(class osg::NodeVisitor &)" (?accept@ModularProgram@osgParticle@@UEAAXAEAVNodeVisitor@osg@@@Z)
38>IO_ModularProgram.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: int __cdecl osgParticle::ModularProgram::numOperators(void)const " (__imp_?numOperators@ModularProgram@osgParticle@@QEBAHXZ),该符号在函数 "bool __cdecl ModularProgram_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?ModularProgram_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用
38>IO_ModularProgram.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ModularProgram::addOperator(class osgParticle::Operator *)" (__imp_?addOperator@ModularProgram@osgParticle@@QEAAXPEAVOperator@2@@Z),该符号在函数 "bool __cdecl ModularProgram_readLocalData(class osg::Object &,class osgDB::Input &)" (?ModularProgram_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用
38>IO_ModularProgram.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Operator const * __cdecl osgParticle::ModularProgram::getOperator(int)const " (__imp_?getOperator@ModularProgram@osgParticle@@QEBAPEBVOperator@2@H@Z),该符号在函数 "bool __cdecl ModularProgram_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?ModularProgram_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用
38>IO_ModularProgram.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::ModularProgram::~ModularProgram(void)" (__imp_??1ModularProgram@osgParticle@@MEAA@XZ),该符号在函数 "protected: virtual void * __cdecl osgParticle::ModularProgram::`scalar deleting destructor'(unsigned int)" (??_GModularProgram@osgParticle@@MEAAPEAXI@Z) 中被引用
38>IO_MultiSegmentPlacer.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::MultiSegmentPlacer::cloneType(void)const " (?cloneType@MultiSegmentPlacer@osgParticle@@UEBAPEAVObject@osg@@XZ)
38>IO_MultiSegmentPlacer.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::MultiSegmentPlacer::clone(class osg::CopyOp const &)const " (?clone@MultiSegmentPlacer@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)
38>IO_MultiSegmentPlacer.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::MultiSegmentPlacer::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@MultiSegmentPlacer@osgParticle@@UEBA_NPEBVObject@osg@@@Z)
38>IO_MultiSegmentPlacer.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::MultiSegmentPlacer::libraryName(void)const " (?libraryName@MultiSegmentPlacer@osgParticle@@UEBAPEBDXZ)
38>IO_MultiSegmentPlacer.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::MultiSegmentPlacer::className(void)const " (?className@MultiSegmentPlacer@osgParticle@@UEBAPEBDXZ)
38>IO_MultiSegmentPlacer.obj : error LNK2001: 无法解析的外部符号 "public: virtual float __cdecl osgParticle::MultiSegmentPlacer::volume(void)const " (?volume@MultiSegmentPlacer@osgParticle@@UEBAMXZ)
38>IO_MultiSegmentPlacer.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Vec3f __cdecl osgParticle::MultiSegmentPlacer::getControlPosition(void)const " (?getControlPosition@MultiSegmentPlacer@osgParticle@@UEBA?AVVec3f@osg@@XZ)
38>IO_MultiSegmentPlacer.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: int __cdecl osgParticle::MultiSegmentPlacer::numVertices(void)const " (__imp_?numVertices@MultiSegmentPlacer@osgParticle@@QEBAHXZ),该符号在函数 "bool __cdecl MultiSegmentPlacer_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?MultiSegmentPlacer_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用
38>IO_MultiSegmentPlacer.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f const & __cdecl osgParticle::MultiSegmentPlacer::getVertex(int)const " (__imp_?getVertex@MultiSegmentPlacer@osgParticle@@QEBAAEBVVec3f@osg@@H@Z),该符号在函数 "bool __cdecl MultiSegmentPlacer_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?MultiSegmentPlacer_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用
38>IO_MultiSegmentPlacer.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::MultiSegmentPlacer::addVertex(class osg::Vec3f const &)" (__imp_?addVertex@MultiSegmentPlacer@osgParticle@@QEAAXAEBVVec3f@osg@@@Z),该符号在函数 "bool __cdecl MultiSegmentPlacer_readLocalData(class osg::Object &,class osgDB::Input &)" (?MultiSegmentPlacer_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用
38>IO_MultiSegmentPlacer.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::MultiSegmentPlacer::~MultiSegmentPlacer(void)" (__imp_??1MultiSegmentPlacer@osgParticle@@MEAA@XZ),该符号在函数 "protected: virtual void * __cdecl osgParticle::MultiSegmentPlacer::`scalar deleting destructor'(unsigned int)" (??_GMultiSegmentPlacer@osgParticle@@MEAAPEAXI@Z) 中被引用
38>IO_Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: enum osgParticle::Particle::Shape __cdecl osgParticle::Particle::getShape(void)const " (__imp_?getShape@Particle@osgParticle@@QEBA?AW4Shape@12@XZ),该符号在函数 "void __cdecl write_particle(class osgParticle::Particle const &,class osgDB::Output &)" (?write_particle@@YAXAEBVParticle@osgParticle@@AEAVOutput@osgDB@@@Z) 中被引用
38>IO_Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setShape(enum osgParticle::Particle::Shape)" (__imp_?setShape@Particle@osgParticle@@QEAAXW4Shape@12@@Z),该符号在函数 "bool __cdecl read_particle(class osgDB::Input &,class osgParticle::Particle &)" (?read_particle@@YA_NAEAVInput@osgDB@@AEAVParticle@osgParticle@@@Z) 中被引用
38>IO_Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: double __cdecl osgParticle::Particle::getLifeTime(void)const " (__imp_?getLifeTime@Particle@osgParticle@@QEBANXZ),该符号在函数 "void __cdecl write_particle(class osgParticle::Particle const &,class osgDB::Output &)" (?write_particle@@YAXAEBVParticle@osgParticle@@AEAVOutput@osgDB@@@Z) 中被引用
38>IO_Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: struct osgParticle::range<float> const & __cdecl osgParticle::Particle::getSizeRange(void)const " (__imp_?getSizeRange@Particle@osgParticle@@QEBAAEBU?$range@M@2@XZ),该符号在函数 "void __cdecl write_particle(class osgParticle::Particle const &,class osgDB::Output &)" (?write_particle@@YAXAEBVParticle@osgParticle@@AEAVOutput@osgDB@@@Z) 中被引用
38>IO_ParticleEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: struct osgParticle::range<float> const & __cdecl osgParticle::Particle::getSizeRange(void)const " (__imp_?getSizeRange@Particle@osgParticle@@QEBAAEBU?$range@M@2@XZ)
38>IO_Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: struct osgParticle::range<float> const & __cdecl osgParticle::Particle::getAlphaRange(void)const " (__imp_?getAlphaRange@Particle@osgParticle@@QEBAAEBU?$range@M@2@XZ),该符号在函数 "void __cdecl write_particle(class osgParticle::Particle const &,class osgDB::Output &)" (?write_particle@@YAXAEBVParticle@osgParticle@@AEAVOutput@osgDB@@@Z) 中被引用
38>IO_ParticleEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: struct osgParticle::range<float> const & __cdecl osgParticle::Particle::getAlphaRange(void)const " (__imp_?getAlphaRange@Particle@osgParticle@@QEBAAEBU?$range@M@2@XZ)
38>IO_Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: struct osgParticle::range<class osg::Vec4f> const & __cdecl osgParticle::Particle::getColorRange(void)const " (__imp_?getColorRange@Particle@osgParticle@@QEBAAEBU?$range@VVec4f@osg@@@2@XZ),该符号在函数 "void __cdecl write_particle(class osgParticle::Particle const &,class osgDB::Output &)" (?write_particle@@YAXAEBVParticle@osgParticle@@AEAVOutput@osgDB@@@Z) 中被引用
38>IO_ParticleEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: struct osgParticle::range<class osg::Vec4f> const & __cdecl osgParticle::Particle::getColorRange(void)const " (__imp_?getColorRange@Particle@osgParticle@@QEBAAEBU?$range@VVec4f@osg@@@2@XZ)
38>IO_Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Interpolator const * __cdecl osgParticle::Particle::getSizeInterpolator(void)const " (__imp_?getSizeInterpolator@Particle@osgParticle@@QEBAPEBVInterpolator@2@XZ),该符号在函数 "void __cdecl write_particle(class osgParticle::Particle const &,class osgDB::Output &)" (?write_particle@@YAXAEBVParticle@osgParticle@@AEAVOutput@osgDB@@@Z) 中被引用
38>IO_Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Interpolator const * __cdecl osgParticle::Particle::getAlphaInterpolator(void)const " (__imp_?getAlphaInterpolator@Particle@osgParticle@@QEBAPEBVInterpolator@2@XZ),该符号在函数 "void __cdecl write_particle(class osgParticle::Particle const &,class osgDB::Output &)" (?write_particle@@YAXAEBVParticle@osgParticle@@AEAVOutput@osgDB@@@Z) 中被引用
38>IO_Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Interpolator const * __cdecl osgParticle::Particle::getColorInterpolator(void)const " (__imp_?getColorInterpolator@Particle@osgParticle@@QEBAPEBVInterpolator@2@XZ),该符号在函数 "void __cdecl write_particle(class osgParticle::Particle const &,class osgDB::Output &)" (?write_particle@@YAXAEBVParticle@osgParticle@@AEAVOutput@osgDB@@@Z) 中被引用
38>IO_Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: float __cdecl osgParticle::Particle::getRadius(void)const " (__imp_?getRadius@Particle@osgParticle@@QEBAMXZ),该符号在函数 "void __cdecl write_particle(class osgParticle::Particle const &,class osgDB::Output &)" (?write_particle@@YAXAEBVParticle@osgParticle@@AEAVOutput@osgDB@@@Z) 中被引用
38>IO_Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: float __cdecl osgParticle::Particle::getMass(void)const " (__imp_?getMass@Particle@osgParticle@@QEBAMXZ),该符号在函数 "void __cdecl write_particle(class osgParticle::Particle const &,class osgDB::Output &)" (?write_particle@@YAXAEBVParticle@osgParticle@@AEAVOutput@osgDB@@@Z) 中被引用
38>IO_Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f const & __cdecl osgParticle::Particle::getAngle(void)const " (__imp_?getAngle@Particle@osgParticle@@QEBAAEBVVec3f@osg@@XZ),该符号在函数 "void __cdecl write_particle(class osgParticle::Particle const &,class osgDB::Output &)" (?write_particle@@YAXAEBVParticle@osgParticle@@AEAVOutput@osgDB@@@Z) 中被引用
38>IO_Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: int __cdecl osgParticle::Particle::getTileS(void)const " (__imp_?getTileS@Particle@osgParticle@@QEBAHXZ),该符号在函数 "void __cdecl write_particle(class osgParticle::Particle const &,class osgDB::Output &)" (?write_particle@@YAXAEBVParticle@osgParticle@@AEAVOutput@osgDB@@@Z) 中被引用
38>IO_Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: int __cdecl osgParticle::Particle::getTileT(void)const " (__imp_?getTileT@Particle@osgParticle@@QEBAHXZ),该符号在函数 "void __cdecl write_particle(class osgParticle::Particle const &,class osgDB::Output &)" (?write_particle@@YAXAEBVParticle@osgParticle@@AEAVOutput@osgDB@@@Z) 中被引用
38>IO_Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: int __cdecl osgParticle::Particle::getNumTiles(void)const " (__imp_?getNumTiles@Particle@osgParticle@@QEBAHXZ),该符号在函数 "void __cdecl write_particle(class osgParticle::Particle const &,class osgDB::Output &)" (?write_particle@@YAXAEBVParticle@osgParticle@@AEAVOutput@osgDB@@@Z) 中被引用
38>IO_Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setLifeTime(double)" (__imp_?setLifeTime@Particle@osgParticle@@QEAAXN@Z),该符号在函数 "bool __cdecl read_particle(class osgDB::Input &,class osgParticle::Particle &)" (?read_particle@@YA_NAEAVInput@osgDB@@AEAVParticle@osgParticle@@@Z) 中被引用
38>IO_ParticleEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setLifeTime(double)" (__imp_?setLifeTime@Particle@osgParticle@@QEAAXN@Z)
38>IO_Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setSizeRange(struct osgParticle::range<float> const &)" (__imp_?setSizeRange@Particle@osgParticle@@QEAAXAEBU?$range@M@2@@Z),该符号在函数 "bool __cdecl read_particle(class osgDB::Input &,class osgParticle::Particle &)" (?read_particle@@YA_NAEAVInput@osgDB@@AEAVParticle@osgParticle@@@Z) 中被引用
38>IO_ParticleEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setSizeRange(struct osgParticle::range<float> const &)" (__imp_?setSizeRange@Particle@osgParticle@@QEAAXAEBU?$range@M@2@@Z)
38>IO_Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setAlphaRange(struct osgParticle::range<float> const &)" (__imp_?setAlphaRange@Particle@osgParticle@@QEAAXAEBU?$range@M@2@@Z),该符号在函数 "bool __cdecl read_particle(class osgDB::Input &,class osgParticle::Particle &)" (?read_particle@@YA_NAEAVInput@osgDB@@AEAVParticle@osgParticle@@@Z) 中被引用
38>IO_ParticleEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setAlphaRange(struct osgParticle::range<float> const &)" (__imp_?setAlphaRange@Particle@osgParticle@@QEAAXAEBU?$range@M@2@@Z)
38>IO_Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setColorRange(struct osgParticle::range<class osg::Vec4f> const &)" (__imp_?setColorRange@Particle@osgParticle@@QEAAXAEBU?$range@VVec4f@osg@@@2@@Z),该符号在函数 "bool __cdecl read_particle(class osgDB::Input &,class osgParticle::Particle &)" (?read_particle@@YA_NAEAVInput@osgDB@@AEAVParticle@osgParticle@@@Z) 中被引用
38>IO_ParticleEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setColorRange(struct osgParticle::range<class osg::Vec4f> const &)" (__imp_?setColorRange@Particle@osgParticle@@QEAAXAEBU?$range@VVec4f@osg@@@2@@Z)
38>IO_Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setSizeInterpolator(class osgParticle::Interpolator *)" (__imp_?setSizeInterpolator@Particle@osgParticle@@QEAAXPEAVInterpolator@2@@Z),该符号在函数 "bool __cdecl read_particle(class osgDB::Input &,class osgParticle::Particle &)" (?read_particle@@YA_NAEAVInput@osgDB@@AEAVParticle@osgParticle@@@Z) 中被引用
38>IO_Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setAlphaInterpolator(class osgParticle::Interpolator *)" (__imp_?setAlphaInterpolator@Particle@osgParticle@@QEAAXPEAVInterpolator@2@@Z),该符号在函数 "bool __cdecl read_particle(class osgDB::Input &,class osgParticle::Particle &)" (?read_particle@@YA_NAEAVInput@osgDB@@AEAVParticle@osgParticle@@@Z) 中被引用
38>IO_Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setColorInterpolator(class osgParticle::Interpolator *)" (__imp_?setColorInterpolator@Particle@osgParticle@@QEAAXPEAVInterpolator@2@@Z),该符号在函数 "bool __cdecl read_particle(class osgDB::Input &,class osgParticle::Particle &)" (?read_particle@@YA_NAEAVInput@osgDB@@AEAVParticle@osgParticle@@@Z) 中被引用
38>IO_Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setRadius(float)" (__imp_?setRadius@Particle@osgParticle@@QEAAXM@Z),该符号在函数 "bool __cdecl read_particle(class osgDB::Input &,class osgParticle::Particle &)" (?read_particle@@YA_NAEAVInput@osgDB@@AEAVParticle@osgParticle@@@Z) 中被引用
38>IO_Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setMass(float)" (__imp_?setMass@Particle@osgParticle@@QEAAXM@Z),该符号在函数 "bool __cdecl read_particle(class osgDB::Input &,class osgParticle::Particle &)" (?read_particle@@YA_NAEAVInput@osgDB@@AEAVParticle@osgParticle@@@Z) 中被引用
38>IO_Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setAngle(class osg::Vec3f const &)" (__imp_?setAngle@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z),该符号在函数 "bool __cdecl read_particle(class osgDB::Input &,class osgParticle::Particle &)" (?read_particle@@YA_NAEAVInput@osgDB@@AEAVParticle@osgParticle@@@Z) 中被引用
38>IO_Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setTextureTile(int,int,int)" (__imp_?setTextureTile@Particle@osgParticle@@QEAAXHHH@Z),该符号在函数 "bool __cdecl read_particle(class osgDB::Input &,class osgParticle::Particle &)" (?read_particle@@YA_NAEAVInput@osgDB@@AEAVParticle@osgParticle@@@Z) 中被引用
38>IO_Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setDrawable(class osg::Drawable *)" (__imp_?setDrawable@Particle@osgParticle@@QEAAXPEAVDrawable@osg@@@Z),该符号在函数 "bool __cdecl read_particle(class osgDB::Input &,class osgParticle::Particle &)" (?read_particle@@YA_NAEAVInput@osgDB@@AEAVParticle@osgParticle@@@Z) 中被引用
38>IO_Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Drawable * __cdecl osgParticle::Particle::getDrawable(void)const " (__imp_?getDrawable@Particle@osgParticle@@QEBAPEAVDrawable@osg@@XZ),该符号在函数 "void __cdecl write_particle(class osgParticle::Particle const &,class osgDB::Output &)" (?write_particle@@YAXAEBVParticle@osgParticle@@AEAVOutput@osgDB@@@Z) 中被引用
38>IO_ParticleEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: __cdecl osgParticle::Particle::Particle(class osgParticle::Particle const &)" (__imp_??0Particle@osgParticle@@QEAA@AEBV01@@Z),该符号在函数 "bool __cdecl ParticleEffect_readLocalData(class osg::Object &,class osgDB::Input &)" (?ParticleEffect_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用
38>IO_ParticleEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleEffect::setAutomaticSetup(bool)" (__imp_?setAutomaticSetup@ParticleEffect@osgParticle@@QEAAX_N@Z),该符号在函数 "bool __cdecl ParticleEffect_readLocalData(class osg::Object &,class osgDB::Input &)" (?ParticleEffect_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用
38>IO_ParticleEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::ParticleEffect::getAutomaticSetup(void)const " (__imp_?getAutomaticSetup@ParticleEffect@osgParticle@@QEBA_NXZ),该符号在函数 "bool __cdecl ParticleEffect_readLocalData(class osg::Object &,class osgDB::Input &)" (?ParticleEffect_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用
38>IO_ParticleEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::ParticleEffect::getUseLocalParticleSystem(void)const " (__imp_?getUseLocalParticleSystem@ParticleEffect@osgParticle@@QEBA_NXZ),该符号在函数 "bool __cdecl ParticleEffect_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?ParticleEffect_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用
38>IO_ParticleEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __cdecl osgParticle::ParticleEffect::getTextureFileName(void)const " (__imp_?getTextureFileName@ParticleEffect@osgParticle@@QEBAAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ),该符号在函数 "bool __cdecl ParticleEffect_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?ParticleEffect_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用
38>IO_ParticleEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Particle const & __cdecl osgParticle::ParticleEffect::getDefaultParticleTemplate(void)const " (__imp_?getDefaultParticleTemplate@ParticleEffect@osgParticle@@QEBAAEBVParticle@2@XZ),该符号在函数 "bool __cdecl ParticleEffect_readLocalData(class osg::Object &,class osgDB::Input &)" (?ParticleEffect_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用
38>IO_ParticleEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f const & __cdecl osgParticle::ParticleEffect::getPosition(void)const " (__imp_?getPosition@ParticleEffect@osgParticle@@QEBAAEBVVec3f@osg@@XZ),该符号在函数 "bool __cdecl ParticleEffect_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?ParticleEffect_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用
38>IO_ParticleEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: float __cdecl osgParticle::ParticleEffect::getScale(void)const " (__imp_?getScale@ParticleEffect@osgParticle@@QEBAMXZ),该符号在函数 "bool __cdecl ParticleEffect_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?ParticleEffect_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用
38>IO_ParticleEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: float __cdecl osgParticle::ParticleEffect::getIntensity(void)const " (__imp_?getIntensity@ParticleEffect@osgParticle@@QEBAMXZ),该符号在函数 "bool __cdecl ParticleEffect_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?ParticleEffect_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用
38>IO_ParticleEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: double __cdecl osgParticle::ParticleEffect::getStartTime(void)const " (__imp_?getStartTime@ParticleEffect@osgParticle@@QEBANXZ),该符号在函数 "bool __cdecl ParticleEffect_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?ParticleEffect_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用
38>IO_ParticleEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: double __cdecl osgParticle::ParticleEffect::getEmitterDuration(void)const " (__imp_?getEmitterDuration@ParticleEffect@osgParticle@@QEBANXZ),该符号在函数 "bool __cdecl ParticleEffect_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?ParticleEffect_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用
38>IO_ParticleEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: double __cdecl osgParticle::ParticleEffect::getParticleDuration(void)const " (__imp_?getParticleDuration@ParticleEffect@osgParticle@@QEBANXZ),该符号在函数 "bool __cdecl ParticleEffect_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?ParticleEffect_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用
38>IO_ParticleEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f const & __cdecl osgParticle::ParticleEffect::getWind(void)const " (__imp_?getWind@ParticleEffect@osgParticle@@QEBAAEBVVec3f@osg@@XZ),该符号在函数 "bool __cdecl ParticleEffect_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?ParticleEffect_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用
38>IO_ParticleEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::ParticleSystem const * __cdecl osgParticle::ParticleEffect::getParticleSystem(void)const " (__imp_?getParticleSystem@ParticleEffect@osgParticle@@QEBAPEBVParticleSystem@2@XZ),该符号在函数 "bool __cdecl ParticleEffect_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?ParticleEffect_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用
38>IO_ParticleProcessor.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleProcessor::setReferenceFrame(enum osgParticle::ParticleProcessor::ReferenceFrame)" (__imp_?setReferenceFrame@ParticleProcessor@osgParticle@@QEAAXW4ReferenceFrame@12@@Z),该符号在函数 "bool __cdecl ParticleProcessor_readLocalData(class osg::Object &,class osgDB::Input &)" (?ParticleProcessor_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用
38>IO_ParticleProcessor.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::ParticleProcessor::isEnabled(void)const " (__imp_?isEnabled@ParticleProcessor@osgParticle@@QEBA_NXZ),该符号在函数 "bool __cdecl ParticleProcessor_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?ParticleProcessor_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用
38>IO_ParticleProcessor.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleProcessor::setEnabled(bool)" (__imp_?setEnabled@ParticleProcessor@osgParticle@@QEAAX_N@Z),该符号在函数 "bool __cdecl ParticleProcessor_readLocalData(class osg::Object &,class osgDB::Input &)" (?ParticleProcessor_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用
38>IO_ParticleProcessor.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::ParticleSystem const * __cdecl osgParticle::ParticleProcessor::getParticleSystem(void)const " (__imp_?getParticleSystem@ParticleProcessor@osgParticle@@QEBAPEBVParticleSystem@2@XZ),该符号在函数 "bool __cdecl ParticleProcessor_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?ParticleProcessor_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用
38>IO_ParticleProcessor.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleProcessor::setParticleSystem(class osgParticle::ParticleSystem *)" (__imp_?setParticleSystem@ParticleProcessor@osgParticle@@QEAAXPEAVParticleSystem@2@@Z),该符号在函数 "bool __cdecl ParticleProcessor_readLocalData(class osg::Object &,class osgDB::Input &)" (?ParticleProcessor_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用
38>IO_ParticleProcessor.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleProcessor::setEndless(bool)" (__imp_?setEndless@ParticleProcessor@osgParticle@@QEAAX_N@Z),该符号在函数 "bool __cdecl ParticleProcessor_readLocalData(class osg::Object &,class osgDB::Input &)" (?ParticleProcessor_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用
38>IO_ParticleProcessor.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::ParticleProcessor::isEndless(void)const " (__imp_?isEndless@ParticleProcessor@osgParticle@@QEBA_NXZ),该符号在函数 "bool __cdecl ParticleProcessor_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?ParticleProcessor_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用
38>IO_ParticleProcessor.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleProcessor::setLifeTime(double)" (__imp_?setLifeTime@ParticleProcessor@osgParticle@@QEAAXN@Z),该符号在函数 "bool __cdecl ParticleProcessor_readLocalData(class osg::Object &,class osgDB::Input &)" (?ParticleProcessor_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用
38>IO_ParticleProcessor.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: double __cdecl osgParticle::ParticleProcessor::getLifeTime(void)const " (__imp_?getLifeTime@ParticleProcessor@osgParticle@@QEBANXZ),该符号在函数 "bool __cdecl ParticleProcessor_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?ParticleProcessor_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用
38>IO_ParticleProcessor.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleProcessor::setStartTime(double)" (__imp_?setStartTime@ParticleProcessor@osgParticle@@QEAAXN@Z),该符号在函数 "bool __cdecl ParticleProcessor_readLocalData(class osg::Object &,class osgDB::Input &)" (?ParticleProcessor_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用
38>IO_ParticleProcessor.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: double __cdecl osgParticle::ParticleProcessor::getStartTime(void)const " (__imp_?getStartTime@ParticleProcessor@osgParticle@@QEBANXZ),该符号在函数 "bool __cdecl ParticleProcessor_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?ParticleProcessor_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用
38>IO_ParticleProcessor.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleProcessor::setCurrentTime(double)" (__imp_?setCurrentTime@ParticleProcessor@osgParticle@@QEAAXN@Z),该符号在函数 "bool __cdecl ParticleProcessor_readLocalData(class osg::Object &,class osgDB::Input &)" (?ParticleProcessor_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用
38>IO_ParticleProcessor.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: double __cdecl osgParticle::ParticleProcessor::getCurrentTime(void)const " (__imp_?getCurrentTime@ParticleProcessor@osgParticle@@QEBANXZ),该符号在函数 "bool __cdecl ParticleProcessor_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?ParticleProcessor_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用
38>IO_ParticleProcessor.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleProcessor::setResetTime(double)" (__imp_?setResetTime@ParticleProcessor@osgParticle@@QEAAXN@Z),该符号在函数 "bool __cdecl ParticleProcessor_readLocalData(class osg::Object &,class osgDB::Input &)" (?ParticleProcessor_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用
38>IO_ParticleProcessor.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: double __cdecl osgParticle::ParticleProcessor::getResetTime(void)const " (__imp_?getResetTime@ParticleProcessor@osgParticle@@QEBANXZ),该符号在函数 "bool __cdecl ParticleProcessor_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?ParticleProcessor_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用
38>IO_ParticleProcessor.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ParticleSystem::className(void)const " (?className@ParticleSystem@osgParticle@@UEBAPEBDXZ)
38>IO_ParticleSystem.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ParticleSystem::className(void)const " (?className@ParticleSystem@osgParticle@@UEBAPEBDXZ)
38>IO_ParticleSystemUpdater.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ParticleSystem::className(void)const " (?className@ParticleSystem@osgParticle@@UEBAPEBDXZ)
38>IO_ParticleProcessor.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ParticleSystem::clone(class osg::CopyOp const &)const " (?clone@ParticleSystem@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)
38>IO_ParticleSystem.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ParticleSystem::clone(class osg::CopyOp const &)const " (?clone@ParticleSystem@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)
38>IO_ParticleSystemUpdater.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ParticleSystem::clone(class osg::CopyOp const &)const " (?clone@ParticleSystem@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)
38>IO_ParticleProcessor.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ParticleSystem::cloneType(void)const " (?cloneType@ParticleSystem@osgParticle@@UEBAPEAVObject@osg@@XZ)
38>IO_ParticleSystem.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ParticleSystem::cloneType(void)const " (?cloneType@ParticleSystem@osgParticle@@UEBAPEAVObject@osg@@XZ)
38>IO_ParticleSystemUpdater.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ParticleSystem::cloneType(void)const " (?cloneType@ParticleSystem@osgParticle@@UEBAPEAVObject@osg@@XZ)
38>IO_ParticleProcessor.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Particle * __cdecl osgParticle::ParticleSystem::createParticle(class osgParticle::Particle const *)" (?createParticle@ParticleSystem@osgParticle@@UEAAPEAVParticle@2@PEBV32@@Z)
38>IO_ParticleSystem.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Particle * __cdecl osgParticle::ParticleSystem::createParticle(class osgParticle::Particle const *)" (?createParticle@ParticleSystem@osgParticle@@UEAAPEAVParticle@2@PEBV32@@Z)
38>IO_ParticleSystemUpdater.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Particle * __cdecl osgParticle::ParticleSystem::createParticle(class osgParticle::Particle const *)" (?createParticle@ParticleSystem@osgParticle@@UEAAPEAVParticle@2@PEBV32@@Z)
38>IO_ParticleProcessor.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::ParticleSystem::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@ParticleSystem@osgParticle@@UEBA_NPEBVObject@osg@@@Z)
38>IO_ParticleSystem.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::ParticleSystem::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@ParticleSystem@osgParticle@@UEBA_NPEBVObject@osg@@@Z)
38>IO_ParticleSystemUpdater.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::ParticleSystem::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@ParticleSystem@osgParticle@@UEBA_NPEBVObject@osg@@@Z)
38>IO_ParticleProcessor.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ParticleSystem::libraryName(void)const " (?libraryName@ParticleSystem@osgParticle@@UEBAPEBDXZ)
38>IO_ParticleSystem.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ParticleSystem::libraryName(void)const " (?libraryName@ParticleSystem@osgParticle@@UEBAPEBDXZ)
38>IO_ParticleSystemUpdater.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ParticleSystem::libraryName(void)const " (?libraryName@ParticleSystem@osgParticle@@UEBAPEBDXZ)
38>IO_ParticleProcessor.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::ParticleSystem::reuseParticle(int)" (?reuseParticle@ParticleSystem@osgParticle@@UEAAXH@Z)
38>IO_ParticleSystem.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::ParticleSystem::reuseParticle(int)" (?reuseParticle@ParticleSystem@osgParticle@@UEAAXH@Z)
38>IO_ParticleSystemUpdater.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::ParticleSystem::reuseParticle(int)" (?reuseParticle@ParticleSystem@osgParticle@@UEAAXH@Z)
38>IO_ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: enum osgParticle::ParticleSystem::Alignment __cdecl osgParticle::ParticleSystem::getParticleAlignment(void)const " (__imp_?getParticleAlignment@ParticleSystem@osgParticle@@QEBA?AW4Alignment@12@XZ),该符号在函数 "bool __cdecl ParticleSystem_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?ParticleSystem_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用
38>IO_ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleSystem::setParticleAlignment(enum osgParticle::ParticleSystem::Alignment)" (__imp_?setParticleAlignment@ParticleSystem@osgParticle@@QEAAXW4Alignment@12@@Z),该符号在函数 "bool __cdecl ParticleSystem_readLocalData(class osg::Object &,class osgDB::Input &)" (?ParticleSystem_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用
38>IO_ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f const & __cdecl osgParticle::ParticleSystem::getAlignVectorX(void)const " (__imp_?getAlignVectorX@ParticleSystem@osgParticle@@QEBAAEBVVec3f@osg@@XZ),该符号在函数 "bool __cdecl ParticleSystem_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?ParticleSystem_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用
38>IO_ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleSystem::setAlignVectorX(class osg::Vec3f const &)" (__imp_?setAlignVectorX@ParticleSystem@osgParticle@@QEAAXAEBVVec3f@osg@@@Z),该符号在函数 "bool __cdecl ParticleSystem_readLocalData(class osg::Object &,class osgDB::Input &)" (?ParticleSystem_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用
38>IO_ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f const & __cdecl osgParticle::ParticleSystem::getAlignVectorY(void)const " (__imp_?getAlignVectorY@ParticleSystem@osgParticle@@QEBAAEBVVec3f@osg@@XZ),该符号在函数 "bool __cdecl ParticleSystem_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?ParticleSystem_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用
38>IO_ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleSystem::setAlignVectorY(class osg::Vec3f const &)" (__imp_?setAlignVectorY@ParticleSystem@osgParticle@@QEAAXAEBVVec3f@osg@@@Z),该符号在函数 "bool __cdecl ParticleSystem_readLocalData(class osg::Object &,class osgDB::Input &)" (?ParticleSystem_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用
38>IO_ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleSystem::setParticleScaleReferenceFrame(enum osgParticle::ParticleSystem::ParticleScaleReferenceFrame)" (__imp_?setParticleScaleReferenceFrame@ParticleSystem@osgParticle@@QEAAXW4ParticleScaleReferenceFrame@12@@Z),该符号在函数 "bool __cdecl ParticleSystem_readLocalData(class osg::Object &,class osgDB::Input &)" (?ParticleSystem_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用
38>IO_ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: enum osgParticle::ParticleSystem::ParticleScaleReferenceFrame __cdecl osgParticle::ParticleSystem::getParticleScaleReferenceFrame(void)const " (__imp_?getParticleScaleReferenceFrame@ParticleSystem@osgParticle@@QEBA?AW4ParticleScaleReferenceFrame@12@XZ),该符号在函数 "bool __cdecl ParticleSystem_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?ParticleSystem_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用
38>IO_ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osg::BoundingBoxImpl<class osg::Vec3f> const & __cdecl osgParticle::ParticleSystem::getDefaultBoundingBox(void)const " (__imp_?getDefaultBoundingBox@ParticleSystem@osgParticle@@QEBAAEBV?$BoundingBoxImpl@VVec3f@osg@@@osg@@XZ),该符号在函数 "bool __cdecl ParticleSystem_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?ParticleSystem_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用
38>IO_ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleSystem::setDefaultBoundingBox(class osg::BoundingBoxImpl<class osg::Vec3f> const &)" (__imp_?setDefaultBoundingBox@ParticleSystem@osgParticle@@QEAAXAEBV?$BoundingBoxImpl@VVec3f@osg@@@osg@@@Z),该符号在函数 "bool __cdecl ParticleSystem_readLocalData(class osg::Object &,class osgDB::Input &)" (?ParticleSystem_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用
38>IO_ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::ParticleSystem::getUseVertexArray(void)const " (__imp_?getUseVertexArray@ParticleSystem@osgParticle@@QEBA_NXZ),该符号在函数 "bool __cdecl ParticleSystem_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?ParticleSystem_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用
38>IO_ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleSystem::setUseVertexArray(bool)" (__imp_?setUseVertexArray@ParticleSystem@osgParticle@@QEAAX_N@Z),该符号在函数 "bool __cdecl ParticleSystem_readLocalData(class osg::Object &,class osgDB::Input &)" (?ParticleSystem_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用
38>IO_ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::ParticleSystem::getUseShaders(void)const " (__imp_?getUseShaders@ParticleSystem@osgParticle@@QEBA_NXZ),该符号在函数 "bool __cdecl ParticleSystem_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?ParticleSystem_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用
38>IO_ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleSystem::setUseShaders(bool)" (__imp_?setUseShaders@ParticleSystem@osgParticle@@QEAAX_N@Z),该符号在函数 "bool __cdecl ParticleSystem_readLocalData(class osg::Object &,class osgDB::Input &)" (?ParticleSystem_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用
38>IO_ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::ParticleSystem::getDoublePassRendering(void)const " (__imp_?getDoublePassRendering@ParticleSystem@osgParticle@@QEBA_NXZ),该符号在函数 "bool __cdecl ParticleSystem_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?ParticleSystem_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用
38>IO_ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleSystem::setDoublePassRendering(bool)" (__imp_?setDoublePassRendering@ParticleSystem@osgParticle@@QEAAX_N@Z),该符号在函数 "bool __cdecl ParticleSystem_readLocalData(class osg::Object &,class osgDB::Input &)" (?ParticleSystem_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用
38>IO_ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::ParticleSystem::isFrozen(void)const " (__imp_?isFrozen@ParticleSystem@osgParticle@@QEBA_NXZ),该符号在函数 "bool __cdecl ParticleSystem_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?ParticleSystem_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用
38>IO_ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleSystem::setFrozen(bool)" (__imp_?setFrozen@ParticleSystem@osgParticle@@QEAAX_N@Z),该符号在函数 "bool __cdecl ParticleSystem_readLocalData(class osg::Object &,class osgDB::Input &)" (?ParticleSystem_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用
38>IO_ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Particle const & __cdecl osgParticle::ParticleSystem::getDefaultParticleTemplate(void)const " (__imp_?getDefaultParticleTemplate@ParticleSystem@osgParticle@@QEBAAEBVParticle@2@XZ),该符号在函数 "bool __cdecl ParticleSystem_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?ParticleSystem_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用
38>IO_ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleSystem::setDefaultParticleTemplate(class osgParticle::Particle const &)" (__imp_?setDefaultParticleTemplate@ParticleSystem@osgParticle@@QEAAXAEBVParticle@2@@Z),该符号在函数 "bool __cdecl ParticleSystem_readLocalData(class osg::Object &,class osgDB::Input &)" (?ParticleSystem_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用
38>IO_ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::ParticleSystem::getFreezeOnCull(void)const " (__imp_?getFreezeOnCull@ParticleSystem@osgParticle@@QEBA_NXZ),该符号在函数 "bool __cdecl ParticleSystem_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?ParticleSystem_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用
38>IO_ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleSystem::setFreezeOnCull(bool)" (__imp_?setFreezeOnCull@ParticleSystem@osgParticle@@QEAAX_N@Z),该符号在函数 "bool __cdecl ParticleSystem_readLocalData(class osg::Object &,class osgDB::Input &)" (?ParticleSystem_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用
38>IO_ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: enum osgParticle::ParticleSystem::SortMode __cdecl osgParticle::ParticleSystem::getSortMode(void)const " (__imp_?getSortMode@ParticleSystem@osgParticle@@QEBA?AW4SortMode@12@XZ),该符号在函数 "bool __cdecl ParticleSystem_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?ParticleSystem_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用
38>IO_ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleSystem::setSortMode(enum osgParticle::ParticleSystem::SortMode)" (__imp_?setSortMode@ParticleSystem@osgParticle@@QEAAXW4SortMode@12@@Z),该符号在函数 "bool __cdecl ParticleSystem_readLocalData(class osg::Object &,class osgDB::Input &)" (?ParticleSystem_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用
38>IO_ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: double __cdecl osgParticle::ParticleSystem::getVisibilityDistance(void)const " (__imp_?getVisibilityDistance@ParticleSystem@osgParticle@@QEBANXZ),该符号在函数 "bool __cdecl ParticleSystem_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?ParticleSystem_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用
38>IO_ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleSystem::setVisibilityDistance(double)" (__imp_?setVisibilityDistance@ParticleSystem@osgParticle@@QEAAXN@Z),该符号在函数 "bool __cdecl ParticleSystem_readLocalData(class osg::Object &,class osgDB::Input &)" (?ParticleSystem_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用
38>IO_ParticleSystemUpdater.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ParticleSystemUpdater::cloneType(void)const " (?cloneType@ParticleSystemUpdater@osgParticle@@UEBAPEAVObject@osg@@XZ)
38>IO_ParticleSystemUpdater.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ParticleSystemUpdater::clone(class osg::CopyOp const &)const " (?clone@ParticleSystemUpdater@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)
38>IO_ParticleSystemUpdater.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::ParticleSystemUpdater::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@ParticleSystemUpdater@osgParticle@@UEBA_NPEBVObject@osg@@@Z)
38>IO_ParticleSystemUpdater.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ParticleSystemUpdater::className(void)const " (?className@ParticleSystemUpdater@osgParticle@@UEBAPEBDXZ)
38>IO_ParticleSystemUpdater.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ParticleSystemUpdater::libraryName(void)const " (?libraryName@ParticleSystemUpdater@osgParticle@@UEBAPEBDXZ)
38>IO_ParticleSystemUpdater.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::ParticleSystemUpdater::accept(class osg::NodeVisitor &)" (?accept@ParticleSystemUpdater@osgParticle@@UEAAXAEAVNodeVisitor@osg@@@Z)
38>IO_ParticleSystemUpdater.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: unsigned int __cdecl osgParticle::ParticleSystemUpdater::getNumParticleSystems(void)const " (__imp_?getNumParticleSystems@ParticleSystemUpdater@osgParticle@@QEBAIXZ),该符号在函数 "bool __cdecl PSU_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?PSU_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用
38>IO_ParticleSystemUpdater.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::ParticleSystem const * __cdecl osgParticle::ParticleSystemUpdater::getParticleSystem(unsigned int)const " (__imp_?getParticleSystem@ParticleSystemUpdater@osgParticle@@QEBAPEBVParticleSystem@2@I@Z),该符号在函数 "bool __cdecl PSU_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?PSU_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用
38>IO_ParticleSystemUpdater.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::ParticleSystemUpdater::~ParticleSystemUpdater(void)" (__imp_??1ParticleSystemUpdater@osgParticle@@MEAA@XZ),该符号在函数 "protected: virtual void * __cdecl osgParticle::ParticleSystemUpdater::`scalar deleting destructor'(unsigned int)" (??_GParticleSystemUpdater@osgParticle@@MEAAPEAXI@Z) 中被引用
38>IO_SinkOperator.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::SinkOperator::cloneType(void)const " (?cloneType@SinkOperator@osgParticle@@UEBAPEAVObject@osg@@XZ)
38>IO_SinkOperator.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::SinkOperator::clone(class osg::CopyOp const &)const " (?clone@SinkOperator@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)
38>IO_SinkOperator.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::SinkOperator::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@SinkOperator@osgParticle@@UEBA_NPEBVObject@osg@@@Z)
38>IO_SinkOperator.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::SinkOperator::libraryName(void)const " (?libraryName@SinkOperator@osgParticle@@UEBAPEBDXZ)
38>IO_SinkOperator.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::SinkOperator::className(void)const " (?className@SinkOperator@osgParticle@@UEBAPEBDXZ)
38>IO_SinkOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: __cdecl osgParticle::SinkOperator::SinkOperator(void)" (__imp_??0SinkOperator@osgParticle@@QEAA@XZ),该符号在函数 "void __cdecl `dynamic initializer for 'dotosgwrapper_proxy_SinkOperator_Proxy''(void)" (??__Edotosgwrapper_proxy_SinkOperator_Proxy@@YAXXZ) 中被引用
38>IO_SinkOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::SinkOperator::setSinkTarget(enum osgParticle::SinkOperator::SinkTarget)" (__imp_?setSinkTarget@SinkOperator@osgParticle@@QEAAXW4SinkTarget@12@@Z),该符号在函数 "bool __cdecl SinkOperator_readLocalData(class osg::Object &,class osgDB::Input &)" (?SinkOperator_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用
38>IO_SinkOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: enum osgParticle::SinkOperator::SinkTarget __cdecl osgParticle::SinkOperator::getSinkTarget(void)const " (__imp_?getSinkTarget@SinkOperator@osgParticle@@QEBA?AW4SinkTarget@12@XZ),该符号在函数 "bool __cdecl SinkOperator_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?SinkOperator_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用
38>IO_SinkOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::SinkOperator::setSinkStrategy(enum osgParticle::SinkOperator::SinkStrategy)" (__imp_?setSinkStrategy@SinkOperator@osgParticle@@QEAAXW4SinkStrategy@12@@Z),该符号在函数 "bool __cdecl SinkOperator_readLocalData(class osg::Object &,class osgDB::Input &)" (?SinkOperator_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用
38>IO_SinkOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: enum osgParticle::SinkOperator::SinkStrategy __cdecl osgParticle::SinkOperator::getSinkStrategy(void)const " (__imp_?getSinkStrategy@SinkOperator@osgParticle@@QEBA?AW4SinkStrategy@12@XZ),该符号在函数 "bool __cdecl SinkOperator_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?SinkOperator_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用
38>IO_SinkOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::SinkOperator::~SinkOperator(void)" (__imp_??1SinkOperator@osgParticle@@MEAA@XZ),该符号在函数 "protected: virtual void * __cdecl osgParticle::SinkOperator::`scalar deleting destructor'(unsigned int)" (??_GSinkOperator@osgParticle@@MEAAPEAXI@Z) 中被引用
38>IO_SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::SmokeEffect::cloneType(void)const " (?cloneType@SmokeEffect@osgParticle@@UEBAPEAVObject@osg@@XZ)
38>IO_SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::SmokeEffect::clone(class osg::CopyOp const &)const " (?clone@SmokeEffect@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)
38>IO_SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::SmokeEffect::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@SmokeEffect@osgParticle@@UEBA_NPEBVObject@osg@@@Z)
38>IO_SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::SmokeEffect::className(void)const " (?className@SmokeEffect@osgParticle@@UEBAPEBDXZ)
38>IO_SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::SmokeEffect::libraryName(void)const " (?libraryName@SmokeEffect@osgParticle@@UEBAPEBDXZ)
38>IO_SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::SmokeEffect::accept(class osg::NodeVisitor &)" (?accept@SmokeEffect@osgParticle@@UEAAXAEAVNodeVisitor@osg@@@Z)
38>IO_SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Emitter * __cdecl osgParticle::SmokeEffect::getEmitter(void)" (?getEmitter@SmokeEffect@osgParticle@@UEAAPEAVEmitter@2@XZ)
38>IO_SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Emitter const * __cdecl osgParticle::SmokeEffect::getEmitter(void)const " (?getEmitter@SmokeEffect@osgParticle@@UEBAPEBVEmitter@2@XZ)
38>IO_SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Program * __cdecl osgParticle::SmokeEffect::getProgram(void)" (?getProgram@SmokeEffect@osgParticle@@UEAAPEAVProgram@2@XZ)
38>IO_SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Program const * __cdecl osgParticle::SmokeEffect::getProgram(void)const " (?getProgram@SmokeEffect@osgParticle@@UEBAPEBVProgram@2@XZ)
38>IO_SmokeEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::SmokeEffect::~SmokeEffect(void)" (__imp_??1SmokeEffect@osgParticle@@MEAA@XZ),该符号在函数 "protected: virtual void * __cdecl osgParticle::SmokeEffect::`scalar deleting destructor'(unsigned int)" (??_GSmokeEffect@osgParticle@@MEAAPEAXI@Z) 中被引用
38>IO_SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::SmokeTrailEffect::cloneType(void)const " (?cloneType@SmokeTrailEffect@osgParticle@@UEBAPEAVObject@osg@@XZ)
38>IO_SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::SmokeTrailEffect::clone(class osg::CopyOp const &)const " (?clone@SmokeTrailEffect@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)
38>IO_SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::SmokeTrailEffect::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@SmokeTrailEffect@osgParticle@@UEBA_NPEBVObject@osg@@@Z)
38>IO_SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::SmokeTrailEffect::className(void)const " (?className@SmokeTrailEffect@osgParticle@@UEBAPEBDXZ)
38>IO_SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::SmokeTrailEffect::libraryName(void)const " (?libraryName@SmokeTrailEffect@osgParticle@@UEBAPEBDXZ)
38>IO_SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::SmokeTrailEffect::accept(class osg::NodeVisitor &)" (?accept@SmokeTrailEffect@osgParticle@@UEAAXAEAVNodeVisitor@osg@@@Z)
38>IO_SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Emitter * __cdecl osgParticle::SmokeTrailEffect::getEmitter(void)" (?getEmitter@SmokeTrailEffect@osgParticle@@UEAAPEAVEmitter@2@XZ)
38>IO_SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Emitter const * __cdecl osgParticle::SmokeTrailEffect::getEmitter(void)const " (?getEmitter@SmokeTrailEffect@osgParticle@@UEBAPEBVEmitter@2@XZ)
38>IO_SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Program * __cdecl osgParticle::SmokeTrailEffect::getProgram(void)" (?getProgram@SmokeTrailEffect@osgParticle@@UEAAPEAVProgram@2@XZ)
38>IO_SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Program const * __cdecl osgParticle::SmokeTrailEffect::getProgram(void)const " (?getProgram@SmokeTrailEffect@osgParticle@@UEBAPEBVProgram@2@XZ)
38>IO_SmokeTrailEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::SmokeTrailEffect::~SmokeTrailEffect(void)" (__imp_??1SmokeTrailEffect@osgParticle@@MEAA@XZ),该符号在函数 "protected: virtual void * __cdecl osgParticle::SmokeTrailEffect::`scalar deleting destructor'(unsigned int)" (??_GSmokeTrailEffect@osgParticle@@MEAAPEAXI@Z) 中被引用
38>O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_deprecated_osgparticled.dll : fatal error LNK1120: 288 个无法解析的外部命令
95> UniformCallback.cpp
95> UpdateCallback.cpp
95> UserDataContainer.cpp
95> ValueObject.cpp
46> osgdb_ive.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_ived.dll
46> osgdb_ive.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_ived.pdb (Full PDB)
95> VertexAttribDivisor.cpp
95> 正在生成代码...
95> 正在编译...
95> VertexProgram.cpp
95> Viewport.cpp
95> 正在生成代码...
95> osgdb_serializers_osg.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_serializers_osgd.dll
95> osgdb_serializers_osg.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_serializers_osgd.pdb (Full PDB)
116>------ 已启动生成: 项目: ALL_BUILD, 配置: Debug x64 ------
116> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/CMakeLists.txt
116> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/CMakeFiles/generate.stamp is up-to-date.
========== 生成: 成功 107 个,失败 9 个,最新 0 个,跳过 0 个 ==========
不知为啥,这个文件报错
C:\Program Files (x86)\Windows Kits\10\Include\10.0.17134.0\um\ObjIdl.h
typedef
enum tagDATADIR
{
DATADIR_GET = 1,
DATADIR_SET = 2
} DATADIR;
但是windows官方给出来的就是这样的
https://docs.microsoft.com/zh-cn/windows/win32/api/objidl/ne-objidl-datadir
typedef enum tagDATADIR {
DATADIR_GET,
DATADIR_SET
} DATADIR;