1>------ 已启动生成: 项目: ZERO_CHECK, 配置: Debug x64 ------

1> Checking Build System

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2>------ 已启动生成: 项目: OpenThreads, 配置: Debug x64 ------

2> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/OpenThreads/win32/CMakeLists.txt

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2> WIN32Condition.cpp

2> Win32Mutex.cpp

2> Win32Thread.cpp

2> Win32ThreadBarrier.cpp

2> Version.cpp

2> Atomic.cpp

2> 正在生成代码...

2> 正在创建库 O:/OpenSceneGraph/OpenSceneGraph_build/lib/OpenThreadsd.lib 和对象 O:/OpenSceneGraph/OpenSceneGraph_build/lib/OpenThreadsd.exp

2> OpenThreads.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\ot20-OpenThreadsd.dll

2> OpenThreads.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/ot20-OpenThreadsd.pdb (Full PDB)

3>------ 已启动生成: 项目: osg, 配置: Debug x64 ------

3> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osg/CMakeLists.txt

3> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osg/CMakeFiles/generate.stamp is up-to-date.

3> AlphaFunc.cpp

3> AnimationPath.cpp

3> ApplicationUsage.cpp

3> ArgumentParser.cpp

3> Array.cpp

3> ArrayDispatchers.cpp

3> AudioStream.cpp

3> AutoTransform.cpp

3> Billboard.cpp

3> BlendColor.cpp

3> BlendEquation.cpp

3> BlendEquationi.cpp

3> BlendFunc.cpp

3> BlendFunci.cpp

3> BufferIndexBinding.cpp

3> BufferObject.cpp

3> Callback.cpp

3> Capability.cpp

3> Camera.cpp

3> CameraView.cpp

3> 正在生成代码...

3> 正在编译...

3> ClampColor.cpp

3> ClearNode.cpp

3> ClipControl.cpp

3> ClipNode.cpp

3> ClipPlane.cpp

3> ClusterCullingCallback.cpp

3> CollectOccludersVisitor.cpp

3> ColorMask.cpp

3> ColorMaski.cpp

3> ColorMatrix.cpp

3> ComputeBoundsVisitor.cpp

3> ConvexPlanarOccluder.cpp

3> ConvexPlanarPolygon.cpp

3> CoordinateSystemNode.cpp

3> CopyOp.cpp

3> CullFace.cpp

3> CullingSet.cpp

3> CullSettings.cpp

3> CullStack.cpp

3> DeleteHandler.cpp

3> 正在生成代码...

3> 正在编译...

3> Depth.cpp

3> DisplaySettings.cpp

3> Drawable.cpp

3> DrawPixels.cpp

3> dxtctool.cpp

3>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\dxtctool.cpp : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

3> Fog.cpp

3> FragmentProgram.cpp

3> FrameBufferObject.cpp

3> FrameStamp.cpp

3> FrontFace.cpp

3> Geode.cpp

3> Geometry.cpp

3>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\Geometry.cpp(1544): warning C4456: “itr”的声明隐藏了上一个本地声明

3> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\Geometry.cpp(1505): note: 参见“itr”的声明

3>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\Geometry.cpp(1558): warning C4456: “itr”的声明隐藏了上一个本地声明

3> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\Geometry.cpp(1505): note: 参见“itr”的声明

3>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\Geometry.cpp(1591): warning C4456: “itr”的声明隐藏了上一个本地声明

3> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\Geometry.cpp(1505): note: 参见“itr”的声明

3>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\Geometry.cpp(1605): warning C4456: “itr”的声明隐藏了上一个本地声明

3> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\Geometry.cpp(1505): note: 参见“itr”的声明

3>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\Geometry.cpp(1636): warning C4456: “itr”的声明隐藏了上一个本地声明

3> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\Geometry.cpp(1505): note: 参见“itr”的声明

3>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\Geometry.cpp(1650): warning C4456: “itr”的声明隐藏了上一个本地声明

3> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\Geometry.cpp(1505): note: 参见“itr”的声明

3>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\Geometry.cpp(1680): warning C4456: “itr”的声明隐藏了上一个本地声明

3> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\Geometry.cpp(1505): note: 参见“itr”的声明

3>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\Geometry.cpp(1693): warning C4456: “itr”的声明隐藏了上一个本地声明

3> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\Geometry.cpp(1505): note: 参见“itr”的声明

3>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\Geometry.cpp(1723): warning C4456: “itr”的声明隐藏了上一个本地声明

3> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\Geometry.cpp(1505): note: 参见“itr”的声明

3>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\Geometry.cpp(1737): warning C4456: “itr”的声明隐藏了上一个本地声明

3> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\Geometry.cpp(1505): note: 参见“itr”的声明

3> GLExtensions.cpp

3> GLBeginEndAdapter.cpp

3> GLObjects.cpp

3> GLStaticLibrary.cpp

3> GraphicsCostEstimator.cpp

3> GraphicsContext.cpp

3> GraphicsThread.cpp

3> Group.cpp

3> 正在生成代码...

3> 正在编译...

3> Hint.cpp

3> Image.cpp

3> ImageSequence.cpp

3> ImageStream.cpp

3> ImageUtils.cpp

3>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\ImageUtils.cpp(571): warning C4456: “r”的声明隐藏了上一个本地声明

3> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\ImageUtils.cpp(564): note: 参见“r”的声明

3> KdTree.cpp

3> Light.cpp

3> LightModel.cpp

3> LightSource.cpp

3> LineSegment.cpp

3> LineStipple.cpp

3> LineWidth.cpp

3> LOD.cpp

3> LogicOp.cpp

3> Material.cpp

3> Math.cpp

3> Matrixd.cpp

3> MatrixDecomposition.cpp

3>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\MatrixDecomposition.cpp(346): warning C4456: “i”的声明隐藏了上一个本地声明

3> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\MatrixDecomposition.cpp(344): note: 参见“i”的声明

3>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\MatrixDecomposition.cpp(346): warning C4456: “j”的声明隐藏了上一个本地声明

3> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\MatrixDecomposition.cpp(344): note: 参见“j”的声明

3>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\MatrixDecomposition.cpp(365): warning C4456: “i”的声明隐藏了上一个本地声明

3> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\MatrixDecomposition.cpp(344): note: 参见“i”的声明

3>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\MatrixDecomposition.cpp(365): warning C4456: “j”的声明隐藏了上一个本地声明

3> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\MatrixDecomposition.cpp(344): note: 参见“j”的声明

3>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\MatrixDecomposition.cpp(366): warning C4456: “i”的声明隐藏了上一个本地声明

3> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\MatrixDecomposition.cpp(344): note: 参见“i”的声明

3>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\MatrixDecomposition.cpp(366): warning C4456: “j”的声明隐藏了上一个本地声明

3> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\MatrixDecomposition.cpp(344): note: 参见“j”的声明

3>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\MatrixDecomposition.cpp(367): warning C4456: “i”的声明隐藏了上一个本地声明

3> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\MatrixDecomposition.cpp(344): note: 参见“i”的声明

3>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\MatrixDecomposition.cpp(367): warning C4456: “j”的声明隐藏了上一个本地声明

3> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\MatrixDecomposition.cpp(344): note: 参见“j”的声明

3>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\MatrixDecomposition.cpp(374): warning C4456: “i”的声明隐藏了上一个本地声明

3> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\MatrixDecomposition.cpp(344): note: 参见“i”的声明

3>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\MatrixDecomposition.cpp(374): warning C4456: “j”的声明隐藏了上一个本地声明

3> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\MatrixDecomposition.cpp(344): note: 参见“j”的声明

3>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\MatrixDecomposition.cpp(397): warning C4456: “i”的声明隐藏了上一个本地声明

3> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\MatrixDecomposition.cpp(396): note: 参见“i”的声明

3>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\MatrixDecomposition.cpp(397): warning C4456: “j”的声明隐藏了上一个本地声明

3> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\MatrixDecomposition.cpp(396): note: 参见“j”的声明

3>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\MatrixDecomposition.cpp(550): warning C4456: “i”的声明隐藏了上一个本地声明

3> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\MatrixDecomposition.cpp(455): note: 参见“i”的声明

3> Matrixf.cpp

3> MatrixTransform.cpp

3> 正在生成代码...

3> 正在编译...

3> Multisample.cpp

3> Node.cpp

3> NodeTrackerCallback.cpp

3> NodeVisitor.cpp

3> Notify.cpp

3> Object.cpp

3> Observer.cpp

3> ObserverNodePath.cpp

3> OccluderNode.cpp

3> OcclusionQueryNode.cpp

3> OperationThread.cpp

3> PatchParameter.cpp

3> PagedLOD.cpp

3> Point.cpp

3> PointSprite.cpp

3> PolygonMode.cpp

3> PolygonOffset.cpp

3> PolygonStipple.cpp

3> PositionAttitudeTransform.cpp

3> PrimitiveSet.cpp

3> 正在生成代码...

3> 正在编译...

3> PrimitiveRestartIndex.cpp

3> Program.cpp

3> Projection.cpp

3> ProxyNode.cpp

3> Quat.cpp

3> Referenced.cpp

3> SampleMaski.cpp

3> Scissor.cpp

3> ScriptEngine.cpp

3> Sequence.cpp

3> ShadeModel.cpp

3> Shader.cpp

3> ShaderAttribute.cpp

3> ShaderComposer.cpp

3>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\ShaderComposer.cpp(65): warning C4456: “itr”的声明隐藏了上一个本地声明

3> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\ShaderComposer.cpp(48): note: 参见“itr”的声明

3>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\ShaderComposer.cpp(146): warning C4456: “itr”的声明隐藏了上一个本地声明

3> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\ShaderComposer.cpp(133): note: 参见“itr”的声明

3> ShadowVolumeOccluder.cpp

3>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\ShadowVolumeOccluder.cpp(258): warning C4456: “points”的声明隐藏了上一个本地声明

3> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\ShadowVolumeOccluder.cpp(218): note: 参见“points”的声明

3>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\ShadowVolumeOccluder.cpp(265): warning C4456: “farPoints”的声明隐藏了上一个本地声明

3> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\ShadowVolumeOccluder.cpp(223): note: 参见“farPoints”的声明

3>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\ShadowVolumeOccluder.cpp(279): warning C4456: “occludePlane”的声明隐藏了上一个本地声明

3> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\ShadowVolumeOccluder.cpp(237): note: 参见“occludePlane”的声明

3> Shape.cpp

3> ShapeDrawable.cpp

3>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\ShapeDrawable.cpp(311): warning C4305: “初始化”: 从“double”到“float”截断

3>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\ShapeDrawable.cpp(381): warning C4305: “初始化”: 从“double”到“float”截断

3>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\ShapeDrawable.cpp(669): warning C4305: “=”: 从“double”到“float”截断

3>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\ShapeDrawable.cpp(776): warning C4305: “=”: 从“double”到“float”截断

3>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\ShapeDrawable.cpp(1479): warning C4305: “初始化”: 从“double”到“float”截断

3>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\ShapeDrawable.cpp(1697): warning C4305: “=”: 从“double”到“float”截断

3>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\ShapeDrawable.cpp(1783): warning C4305: “=”: 从“double”到“float”截断

3> StateAttribute.cpp

3> State.cpp

3> StateSet.cpp

3> 正在生成代码...

3> 正在编译...

3> Stats.cpp

3> Stencil.cpp

3> StencilTwoSided.cpp

3> Switch.cpp

3> TexEnvCombine.cpp

3> TexEnv.cpp

3> TexEnvFilter.cpp

3> TexGen.cpp

3> TexGenNode.cpp

3> TexMat.cpp

3> Texture1D.cpp

3> Texture2DArray.cpp

3>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\Texture2DArray.cpp(394): warning C4456: “extensions”的声明隐藏了上一个本地声明

3> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\Texture2DArray.cpp(242): note: 参见“extensions”的声明

3> Texture2D.cpp

3> Texture2DMultisample.cpp

3> Texture3D.cpp

3> Texture.cpp

3> TextureBuffer.cpp

3> TextureCubeMap.cpp

3> TextureRectangle.cpp

3> Timer.cpp

3> 正在生成代码...

3> 正在编译...

3> TransferFunction.cpp

3> Transform.cpp

3> Uniform.cpp

3> UserDataContainer.cpp

3> Version.cpp

3> VertexAttribDivisor.cpp

3> VertexProgram.cpp

3> View.cpp

3>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\View.cpp(175): warning C4456: “i”的声明隐藏了上一个本地声明

3> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osg\View.cpp(167): note: 参见“i”的声明

3> Viewport.cpp

3> error.cpp

3> mipmap.cpp

3> normal.cpp

3> memalloc.cpp

3> priorityq.cpp

3> render.cpp

3> mesh.cpp

3> tessmono.cpp

3> sweep.cpp

3> dict.cpp

3> geom.cpp

3> 正在生成代码...

3> 正在编译...

3> tess.cpp

3> 正在生成代码...

3> 正在创建库 O:/OpenSceneGraph/OpenSceneGraph_build/lib/osgd.lib 和对象 O:/OpenSceneGraph/OpenSceneGraph_build/lib/osgd.exp

3> osg.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osg130-osgd.dll

3> osg.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osg130-osgd.pdb (Full PDB)

4>------ 已启动生成: 项目: osgUtil, 配置: Debug x64 ------

4> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgUtil/CMakeLists.txt

4> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgUtil/CMakeFiles/generate.stamp is up-to-date.

4> CubeMapGenerator.cpp

4> CullVisitor.cpp

4>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgUtil\CullVisitor.cpp(1111): warning C4456: “i”的声明隐藏了上一个本地声明

4> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgUtil\CullVisitor.cpp(1069): note: 参见“i”的声明

4> DelaunayTriangulator.cpp

4>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgUtil\DelaunayTriangulator.cpp(939): warning C4456: “i”的声明隐藏了上一个本地声明

4> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgUtil\DelaunayTriangulator.cpp(841): note: 参见“i”的声明

4> DisplayRequirementsVisitor.cpp

4> DrawElementTypeSimplifier.cpp

4> EdgeCollector.cpp

4> GLObjectsVisitor.cpp

4> HalfWayMapGenerator.cpp

4> HighlightMapGenerator.cpp

4> IntersectionVisitor.cpp

4> IntersectVisitor.cpp

4> IncrementalCompileOperation.cpp

4>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgUtil\IncrementalCompileOperation.cpp(680): warning C4458: “_flushTimeRatio”的声明隐藏了类成员

4> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgUtil/IncrementalCompileOperation(307): note: 参见“osgUtil::IncrementalCompileOperation::_flushTimeRatio”的声明

4>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgUtil\IncrementalCompileOperation.cpp(681): warning C4458: “_conservativeTimeRatio”的声明隐藏了类成员

4> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgUtil/IncrementalCompileOperation(308): note: 参见“osgUtil::IncrementalCompileOperation::_conservativeTimeRatio”的声明

4> LineSegmentIntersector.cpp

4> MeshOptimizers.cpp

4>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgUtil\MeshOptimizers.cpp(376): warning C4456: “itr”的声明隐藏了上一个本地声明

4> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgUtil\MeshOptimizers.cpp(243): note: 参见“itr”的声明

4> Optimizer.cpp

4>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgUtil\Optimizer.cpp(534): warning C4456: “attributes”的声明隐藏了上一个本地声明

4> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgUtil\Optimizer.cpp(519): note: 参见“attributes”的声明

4>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgUtil\Optimizer.cpp(2734): warning C4456: “i”的声明隐藏了上一个本地声明

4> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgUtil\Optimizer.cpp(2703): note: 参见“i”的声明

4>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgUtil\Optimizer.cpp(2750): warning C4456: “i”的声明隐藏了上一个本地声明

4> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgUtil\Optimizer.cpp(2703): note: 参见“i”的声明

4>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgUtil\Optimizer.cpp(2766): warning C4456: “i”的声明隐藏了上一个本地声明

4> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgUtil\Optimizer.cpp(2703): note: 参见“i”的声明

4>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgUtil\Optimizer.cpp(3355): warning C4456: “x_max”的声明隐藏了上一个本地声明

4> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgUtil\Optimizer.cpp(3311): note: 参见“x_max”的声明

4>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgUtil\Optimizer.cpp(4430): warning C4456: “titr”的声明隐藏了上一个本地声明

4> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgUtil\Optimizer.cpp(4272): note: 参见“titr”的声明

4>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgUtil\Optimizer.cpp(4719): warning C4456: “verts”的声明隐藏了上一个本地声明

4> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgUtil\Optimizer.cpp(4709): note: 参见“verts”的声明

4> PerlinNoise.cpp

4>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgUtil\PerlinNoise.cpp(238): warning C4458: “p”的声明隐藏了类成员

4> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgUtil/PerlinNoise(72): note: 参见“osgUtil::PerlinNoise::p”的声明

4>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgUtil\PerlinNoise.cpp(254): warning C4458: “p”的声明隐藏了类成员

4> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgUtil/PerlinNoise(72): note: 参见“osgUtil::PerlinNoise::p”的声明

4>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgUtil\PerlinNoise.cpp(272): warning C4458: “p”的声明隐藏了类成员

4> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgUtil/PerlinNoise(72): note: 参见“osgUtil::PerlinNoise::p”的声明

4> PlaneIntersector.cpp

4> PolytopeIntersector.cpp

4> PositionalStateContainer.cpp

4> PrintVisitor.cpp

4> 正在生成代码...

4> 正在编译...

4> RayIntersector.cpp

4> RenderBin.cpp

4> RenderLeaf.cpp

4> RenderStage.cpp

4>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgUtil\RenderStage.cpp(374): warning C4456: “itr”的声明隐藏了上一个本地声明

4> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgUtil\RenderStage.cpp(250): note: 参见“itr”的声明

4>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgUtil\RenderStage.cpp(400): warning C4456: “itr”的声明隐藏了上一个本地声明

4> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgUtil\RenderStage.cpp(250): note: 参见“itr”的声明

4>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgUtil\RenderStage.cpp(558): warning C4456: “status”的声明隐藏了上一个本地声明

4> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgUtil\RenderStage.cpp(528): note: 参见“status”的声明

4>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgUtil\RenderStage.cpp(638): warning C4456: “itr”的声明隐藏了上一个本地声明

4> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgUtil\RenderStage.cpp(250): note: 参见“itr”的声明

4>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgUtil\RenderStage.cpp(802): warning C4456: “itr”的声明隐藏了上一个本地声明

4> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgUtil\RenderStage.cpp(250): note: 参见“itr”的声明

4>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgUtil\RenderStage.cpp(1108): warning C4456: “itr”的声明隐藏了上一个本地声明

4> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgUtil\RenderStage.cpp(1047): note: 参见“itr”的声明

4> ReversePrimitiveFunctor.cpp

4> SceneView.cpp

4> ShaderGen.cpp

4> Simplifier.cpp

4> SmoothingVisitor.cpp

4>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgUtil\SmoothingVisitor.cpp(524): warning C4456: “tri”的声明隐藏了上一个本地声明

4> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgUtil\SmoothingVisitor.cpp(484): note: 参见“tri”的声明

4> SceneGraphBuilder.cpp

4> StateGraph.cpp

4> Statistics.cpp

4> TangentSpaceGenerator.cpp

4> Tessellator.cpp

4> TransformAttributeFunctor.cpp

4> TransformCallback.cpp

4> tri_stripper.cpp

4>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgUtil\tristripper\include\tri_stripper.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

4>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgutil\tristripper\include\public_types.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

4>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgutil\tristripper\include\detail/cache_simulator.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

4>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgutil\tristripper\include\detail/graph_array.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

4>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgutil\tristripper\include\detail/heap_array.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

4>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgutil\tristripper\include\detail/types.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

4>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgUtil\tristripper\include\detail/connectivity_graph.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

4>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgUtil\tristripper\include\detail/policy.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

4> policy.cpp

4>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgUtil\tristripper\src\policy.cpp : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

4>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgUtil\tristripper\include\detail/policy.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

4>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgUtil\tristripper\include\public_types.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

4>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgutil\tristripper\include\detail\types.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

4> connectivity_graph.cpp

4>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgUtil\tristripper\src\connectivity_graph.cpp : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

4>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgUtil\tristripper\include\detail/connectivity_graph.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

4>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgUtil\tristripper\include\public_types.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

4>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgutil\tristripper\include\detail\graph_array.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

4>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgutil\tristripper\include\detail\types.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

4> TriStripVisitor.cpp

4>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgutil\tristripper/include/tri_stripper.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

4>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgutil\tristripper\include\public_types.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

4>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgutil\tristripper\include\detail/cache_simulator.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

4>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgutil\tristripper\include\detail/graph_array.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

4>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgutil\tristripper\include\detail/heap_array.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

4>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgutil\tristripper\include\detail/types.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

4>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgUtil\TriStripVisitor.cpp(391): warning C4456: “itr”的声明隐藏了上一个本地声明

4> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgUtil\TriStripVisitor.cpp(234): note: 参见“itr”的声明

4>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgUtil\TriStripVisitor.cpp(443): warning C4456: “indices”的声明隐藏了上一个本地声明

4> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgUtil\TriStripVisitor.cpp(263): note: 参见“indices”的声明

4> 正在生成代码...

4> 正在编译...

4> UpdateVisitor.cpp

4> Version.cpp

4> 正在生成代码...

4> 正在创建库 O:/OpenSceneGraph/OpenSceneGraph_build/lib/osgUtild.lib 和对象 O:/OpenSceneGraph/OpenSceneGraph_build/lib/osgUtild.exp

4> osgUtil.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osg130-osgUtild.dll

4> osgUtil.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osg130-osgUtild.pdb (Full PDB)

5>------ 已启动生成: 项目: osgDB, 配置: Debug x64 ------

5> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgDB/CMakeLists.txt

5> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgDB/CMakeFiles/generate.stamp is up-to-date.

5> ObjectWrapper.cpp

5> InputStream.cpp

5> OutputStream.cpp

5>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgDB\OutputStream.cpp(519): warning C4456: “size”的声明隐藏了上一个本地声明

5> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgDB\OutputStream.cpp(502): note: 参见“size”的声明

5> Compressors.cpp

5> Archive.cpp

5> AuthenticationMap.cpp

5> Callbacks.cpp

5> ClassInterface.cpp

5>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgDB\ClassInterface.cpp(595): warning C4456: “methodObjectMap”的声明隐藏了上一个本地声明

5> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgDB\ClassInterface.cpp(578): note: 参见“methodObjectMap”的声明

5>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgDB\ClassInterface.cpp(596): warning C4456: “itr”的声明隐藏了上一个本地声明

5> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgDB\ClassInterface.cpp(579): note: 参见“itr”的声明

5>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgDB\ClassInterface.cpp(631): warning C4456: “methodObjectMap”的声明隐藏了上一个本地声明

5> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgDB\ClassInterface.cpp(619): note: 参见“methodObjectMap”的声明

5>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgDB\ClassInterface.cpp(632): warning C4456: “itr”的声明隐藏了上一个本地声明

5> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgDB\ClassInterface.cpp(620): note: 参见“itr”的声明

5> ConvertBase64.cpp

5> ConvertUTF.cpp

5> DatabasePager.cpp

5> DatabaseRevisions.cpp

5> DotOsgWrapper.cpp

5>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgDB\DotOsgWrapper.cpp(248): warning C4456: “itr”的声明隐藏了上一个本地声明

5> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgDB\DotOsgWrapper.cpp(232): note: 参见“itr”的声明

5>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgDB\DotOsgWrapper.cpp(313): warning C4456: “itr”的声明隐藏了上一个本地声明

5> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgDB\DotOsgWrapper.cpp(232): note: 参见“itr”的声明

5>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgDB\DotOsgWrapper.cpp(371): warning C4456: “itr”的声明隐藏了上一个本地声明

5> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgDB\DotOsgWrapper.cpp(354): note: 参见“itr”的声明

5>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgDB\DotOsgWrapper.cpp(434): warning C4456: “itr”的声明隐藏了上一个本地声明

5> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgDB\DotOsgWrapper.cpp(354): note: 参见“itr”的声明

5>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgDB\DotOsgWrapper.cpp(659): warning C4456: “itr”的声明隐藏了上一个本地声明

5> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgDB\DotOsgWrapper.cpp(652): note: 参见“itr”的声明

5>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgDB\DotOsgWrapper.cpp(727): warning C4456: “libraryName”的声明隐藏了上一个本地声明

5> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgDB\DotOsgWrapper.cpp(648): note: 参见“libraryName”的声明

5>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgDB\DotOsgWrapper.cpp(732): warning C4456: “itr”的声明隐藏了上一个本地声明

5> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgDB\DotOsgWrapper.cpp(652): note: 参见“itr”的声明

5> DynamicLibrary.cpp

5> ExternalFileWriter.cpp

5> Field.cpp

5> FieldReader.cpp

5> FieldReaderIterator.cpp

5> FileCache.cpp

5> FileNameUtils.cpp

5>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgDB\FileNameUtils.cpp(22): warning C4005: “_WIN32_WINNT”: 宏重定义

5> C:\Program Files (x86)\Windows Kits\10\Include\10.0.17134.0\shared\sdkddkver.h(215): note: 参见“_WIN32_WINNT”的前一个定义

5> 正在生成代码...

5> 正在编译...

5> FileUtils.cpp

5>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgDB\FileUtils.cpp(201): warning C4456: “dir”的声明隐藏了上一个本地声明

5> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgDB\FileUtils.cpp(171): note: 参见“dir”的声明

5> fstream.cpp

5> ImageOptions.cpp

5> ImagePager.cpp

5> Input.cpp

5> MimeTypes.cpp

5> ObjectCache.cpp

5> Output.cpp

5> Options.cpp

5> PluginQuery.cpp

5>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgDB\PluginQuery.cpp(68): warning C4456: “rwList”的声明隐藏了上一个本地声明

5> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgDB\PluginQuery.cpp(57): note: 参见“rwList”的声明

5> ReaderWriter.cpp

5> ReadFile.cpp

5>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgDB\ReadFile.cpp(78): warning C4459: “NodeList”的声明隐藏了全局声明

5> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osg/Group(22): note: 参见“osg::NodeList”的声明

5> Registry.cpp

5>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgDB\Registry.cpp(1107): warning C4456: “fileFound”的声明隐藏了上一个本地声明

5> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgDB\Registry.cpp(1093): note: 参见“fileFound”的声明

5> SharedStateManager.cpp

5> StreamOperator.cpp

5> Version.cpp

5> WriteFile.cpp

5> XmlParser.cpp

5>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgDB\XmlParser.cpp(524): warning C4458: “contents”的声明隐藏了类成员

5> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgDB/XmlParser(61): note: 参见“osgDB::XmlNode::contents”的声明

5> 正在生成代码...

5> 正在创建库 O:/OpenSceneGraph/OpenSceneGraph_build/lib/osgDBd.lib 和对象 O:/OpenSceneGraph/OpenSceneGraph_build/lib/osgDBd.exp

5> osgDB.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osg130-osgDBd.dll

5> osgDB.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osg130-osgDBd.pdb (Full PDB)

6>------ 已启动生成: 项目: osgText, 配置: Debug x64 ------

7>------ 已启动生成: 项目: osgGA, 配置: Debug x64 ------

8>------ 已启动生成: 项目: osgFX, 配置: Debug x64 ------

9>------ 已启动生成: 项目: osgParticle, 配置: Debug x64 ------

10>------ 已启动生成: 项目: osgShadow, 配置: Debug x64 ------

11>------ 已启动生成: 项目: osgTerrain, 配置: Debug x64 ------

12>------ 已启动生成: 项目: Plugins trk, 配置: Debug x64 ------

13>------ 已启动生成: 项目: Plugins vtf, 配置: Debug x64 ------

6> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgText/CMakeLists.txt

6> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgText/CMakeFiles/generate.stamp is up-to-date.

9> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgParticle/CMakeLists.txt

8> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgFX/CMakeLists.txt

7> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgGA/CMakeLists.txt

13> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/vtf/CMakeLists.txt

9> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgParticle/CMakeFiles/generate.stamp is up-to-date.

12> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/trk/CMakeLists.txt

10> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgShadow/CMakeLists.txt

8> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgFX/CMakeFiles/generate.stamp is up-to-date.

11> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgTerrain/CMakeLists.txt

7> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgGA/CMakeFiles/generate.stamp is up-to-date.

13> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/vtf/CMakeFiles/generate.stamp is up-to-date.

12> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/trk/CMakeFiles/generate.stamp is up-to-date.

10> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgShadow/CMakeFiles/generate.stamp is up-to-date.

11> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgTerrain/CMakeFiles/generate.stamp is up-to-date.

6> DefaultFont.cpp

9> ConnectedParticleSystem.cpp

8> AnisotropicLighting.cpp

7> AnimationPathManipulator.cpp

13> ReaderWriterVTF.cpp

12> ReaderWriterTRK.cpp

11> DisplacementMappingTechnique.cpp

10> OccluderGeometry.cpp

9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\ConnectedParticleSystem.cpp(21): warning C4273: “osgParticle::ConnectedParticleSystem::ConnectedParticleSystem”: dll 链接不一致

9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/ConnectedParticleSystem(30): note: 参见“{ctor}”的前一个定义

9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\ConnectedParticleSystem.cpp(28): warning C4273: “osgParticle::ConnectedParticleSystem::ConnectedParticleSystem”: dll 链接不一致

9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/ConnectedParticleSystem(31): note: 参见“{ctor}”的前一个定义

9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\ConnectedParticleSystem.cpp(37): warning C4273: “osgParticle::ConnectedParticleSystem::~ConnectedParticleSystem”: dll 链接不一致

9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/ConnectedParticleSystem(64): note: 参见“{dtor}”的前一个定义

9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\ConnectedParticleSystem.cpp(41): warning C4273: “osgParticle::ConnectedParticleSystem::createParticle”: dll 链接不一致

9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/ConnectedParticleSystem(36): note: 参见“createParticle”的前一个定义

9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\ConnectedParticleSystem.cpp(74): warning C4273: “osgParticle::ConnectedParticleSystem::reuseParticle”: dll 链接不一致

9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/ConnectedParticleSystem(39): note: 参见“reuseParticle”的前一个定义

9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\ConnectedParticleSystem.cpp(116): warning C4273: “osgParticle::ConnectedParticleSystem::drawImplementation”: dll 链接不一致

9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/ConnectedParticleSystem(42): note: 参见“drawImplementation”的前一个定义

9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\ConnectedParticleSystem.cpp(161): warning C4456: “nextPos”的声明隐藏了上一个本地声明

9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\ConnectedParticleSystem.cpp(150): note: 参见“nextPos”的声明

9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\ConnectedParticleSystem.cpp(201): warning C4456: “nextPos”的声明隐藏了上一个本地声明

9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\ConnectedParticleSystem.cpp(190): note: 参见“nextPos”的声明

9> Emitter.cpp

6> GlyphGeometry.cpp

10> ShadowMap.cpp

11> Layer.cpp

7> DriveManipulator.cpp

8> BumpMapping.cpp

9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\Emitter.cpp(7): warning C4273: “osgParticle::Emitter::Emitter”: dll 链接不一致

9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/Emitter(37): note: 参见“{ctor}”的前一个定义

9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\Emitter.cpp(13): warning C4273: “osgParticle::Emitter::Emitter”: dll 链接不一致

9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/Emitter(38): note: 参见“{ctor}”的前一个定义

6>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgText\GlyphGeometry.cpp(738): warning C4456: “i”的声明隐藏了上一个本地声明

6> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgText\GlyphGeometry.cpp(664): note: 参见“i”的声明

10>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgShadow\ShadowMap.cpp(433): warning C4456: “lightDir”的声明隐藏了上一个本地声明

10> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgShadow\ShadowMap.cpp(346): note: 参见“lightDir”的声明

13> osgdb_vtf.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_vtfd.dll

13> osgdb_vtf.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_vtfd.pdb (Full PDB)

12> osgdb_trk.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_trkd.dll

12> osgdb_trk.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_trkd.pdb (Full PDB)

14>------ 已启动生成: 项目: Plugins x, 配置: Debug x64 ------

15>------ 已启动生成: 项目: Applications osgversion, 配置: Debug x64 ------

11> Locator.cpp

9> ExplosionDebrisEffect.cpp

15> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/applications/osgversion/CMakeLists.txt

14> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/x/CMakeLists.txt

14> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/x/CMakeFiles/generate.stamp is up-to-date.

15> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/applications/osgversion/CMakeFiles/generate.stamp is up-to-date.

14> ReaderWriterDirectX.cpp

15> osgversion.cpp

7> Device.cpp

6> Font.cpp

11> TerrainTile.cpp

10> ShadowTechnique.cpp

8> Cartoon.cpp

9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\ExplosionDebrisEffect.cpp(28): warning C4273: “osgParticle::ExplosionDebrisEffect::ExplosionDebrisEffect”: dll 链接不一致

9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/ExplosionDebrisEffect(28): note: 参见“{ctor}”的前一个定义

9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\ExplosionDebrisEffect.cpp(44): warning C4273: “osgParticle::ExplosionDebrisEffect::ExplosionDebrisEffect”: dll 链接不一致

9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/ExplosionDebrisEffect(30): note: 参见“{ctor}”的前一个定义

9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\ExplosionDebrisEffect.cpp(57): warning C4273: “osgParticle::ExplosionDebrisEffect::ExplosionDebrisEffect”: dll 链接不一致

9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/ExplosionDebrisEffect(32): note: 参见“{ctor}”的前一个定义

9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\ExplosionDebrisEffect.cpp(64): warning C4273: “osgParticle::ExplosionDebrisEffect::setDefaults”: dll 链接不一致

9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/ExplosionDebrisEffect(36): note: 参见“setDefaults”的前一个定义

9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\ExplosionDebrisEffect.cpp(82): warning C4273: “osgParticle::ExplosionDebrisEffect::setUpEmitterAndProgram”: dll 链接不一致

9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/ExplosionDebrisEffect(38): note: 参见“setUpEmitterAndProgram”的前一个定义

7> Event.cpp

11>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgTerrain\TerrainTile.cpp(339): warning C4456: “imageLayer”的声明隐藏了上一个本地声明

11> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgTerrain\TerrainTile.cpp(327): note: 参见“imageLayer”的声明

11>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgTerrain\TerrainTile.cpp(360): warning C4456: “imageLayer”的声明隐藏了上一个本地声明

11> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgTerrain\TerrainTile.cpp(327): note: 参见“imageLayer”的声明

11>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgTerrain\TerrainTile.cpp(390): warning C4456: “imageLayer”的声明隐藏了上一个本地声明

11> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgTerrain\TerrainTile.cpp(375): note: 参见“imageLayer”的声明

11>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgTerrain\TerrainTile.cpp(404): warning C4456: “imageLayer”的声明隐藏了上一个本地声明

11> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgTerrain\TerrainTile.cpp(375): note: 参见“imageLayer”的声明

11>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgTerrain\TerrainTile.cpp(436): warning C4456: “imageLayer”的声明隐藏了上一个本地声明

11> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgTerrain\TerrainTile.cpp(420): note: 参见“imageLayer”的声明

11>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgTerrain\TerrainTile.cpp(464): warning C4456: “imageLayer”的声明隐藏了上一个本地声明

11> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgTerrain\TerrainTile.cpp(420): note: 参见“imageLayer”的声明

7> EventHandler.cpp

15> application_osgversion.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgversiond.exe

15> application_osgversion.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgversiond.pdb (Full PDB)

9> ExplosionEffect.cpp

14> directx.cpp

10> ShadowTexture.cpp

8> Effect.cpp

14> mesh.cpp

9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\ExplosionEffect.cpp(30): warning C4273: “osgParticle::ExplosionEffect::ExplosionEffect”: dll 链接不一致

9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/ExplosionEffect(28): note: 参见“{ctor}”的前一个定义

9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\ExplosionEffect.cpp(45): warning C4273: “osgParticle::ExplosionEffect::ExplosionEffect”: dll 链接不一致

9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/ExplosionEffect(30): note: 参见“{ctor}”的前一个定义

9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\ExplosionEffect.cpp(57): warning C4273: “osgParticle::ExplosionEffect::ExplosionEffect”: dll 链接不一致

9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/ExplosionEffect(32): note: 参见“{ctor}”的前一个定义

9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\ExplosionEffect.cpp(64): warning C4273: “osgParticle::ExplosionEffect::setDefaults”: dll 链接不一致

9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/ExplosionEffect(36): note: 参见“setDefaults”的前一个定义

6> FadeText.cpp

9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\ExplosionEffect.cpp(82): warning C4273: “osgParticle::ExplosionEffect::setUpEmitterAndProgram”: dll 链接不一致

9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/ExplosionEffect(38): note: 参见“setUpEmitterAndProgram”的前一个定义

16>------ 已启动生成: 项目: Plugins zip, 配置: Debug x64 ------

14>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\x\mesh.cpp(138): warning C4456: “fi”的声明隐藏了上一个本地声明

14> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\x\mesh.cpp(89): note: 参见“fi”的声明

11> TerrainTechnique.cpp

14> types.cpp

16> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/zip/CMakeLists.txt

14> 正在生成代码...

16> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/zip/CMakeFiles/generate.stamp is up-to-date.

7> EventQueue.cpp

16> unzip.cpp

16>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\zip\unzip.cpp(3762): warning C4457: “buf”的声明隐藏了函数参数

16> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\zip\unzip.cpp(3724): note: 参见“buf”的声明

16> ZipArchive.cpp

9> FireEffect.cpp

10> ShadowVolume.cpp

8> MultiTextureControl.cpp

7> EventVisitor.cpp

11> Terrain.cpp

9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\FireEffect.cpp(29): warning C4273: “osgParticle::FireEffect::FireEffect”: dll 链接不一致

9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/FireEffect(28): note: 参见“{ctor}”的前一个定义

9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\FireEffect.cpp(45): warning C4273: “osgParticle::FireEffect::FireEffect”: dll 链接不一致

9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/FireEffect(30): note: 参见“{ctor}”的前一个定义

9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\FireEffect.cpp(58): warning C4273: “osgParticle::FireEffect::FireEffect”: dll 链接不一致

9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/FireEffect(32): note: 参见“{ctor}”的前一个定义

9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\FireEffect.cpp(65): warning C4273: “osgParticle::FireEffect::setDefaults”: dll 链接不一致

9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/FireEffect(36): note: 参见“setDefaults”的前一个定义

9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\FireEffect.cpp(81): warning C4273: “osgParticle::FireEffect::setUpEmitterAndProgram”: dll 链接不一致

9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/FireEffect(38): note: 参见“setUpEmitterAndProgram”的前一个定义

16>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\zip\unzip.h(39): warning C4005: “INVALID_HANDLE_VALUE”: 宏重定义

16> C:\Program Files (x86)\Windows Kits\10\Include\10.0.17134.0\um\handleapi.h(27): note: 参见“INVALID_HANDLE_VALUE”的前一个定义

16>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\zip\unzip.h(59): warning C4005: “DECLARE_HANDLE”: 宏重定义

16> C:\Program Files (x86)\Windows Kits\10\Include\10.0.17134.0\um\winnt.h(637): note: 参见“DECLARE_HANDLE”的前一个定义

6> Glyph.cpp

10>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgShadow\ShadowVolume.cpp(288): warning C4456: “itr”的声明隐藏了上一个本地声明

10> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgShadow\ShadowVolume.cpp(252): note: 参见“itr”的声明

8> Outline.cpp

9> FluidFrictionOperator.cpp

14> osgdb_x.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_xd.dll

14> osgdb_x.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_xd.pdb (Full PDB)

16> ReaderWriterZIP.cpp

7> FirstPersonManipulator.cpp

10> ShadowedScene.cpp

17>------ 已启动生成: 项目: Plugins 3dc, 配置: Debug x64 ------

9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\FluidFrictionOperator.cpp(7): warning C4273: “osgParticle::FluidFrictionOperator::FluidFrictionOperator”: dll 链接不一致

9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/FluidFrictionOperator(39): note: 参见“{ctor}”的前一个定义

9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\FluidFrictionOperator.cpp(20): warning C4273: “osgParticle::FluidFrictionOperator::FluidFrictionOperator”: dll 链接不一致

9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/FluidFrictionOperator(40): note: 参见“{ctor}”的前一个定义

9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\FluidFrictionOperator.cpp(31): warning C4273: “osgParticle::FluidFrictionOperator::operate”: dll 链接不一致

9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/FluidFrictionOperator(75): note: 参见“operate”的前一个定义

11> GeometryTechnique.cpp

17> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/3dc/CMakeLists.txt

6> String.cpp

17> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/3dc/CMakeFiles/generate.stamp is up-to-date.

16>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\zip\unzip.h(39): warning C4005: “INVALID_HANDLE_VALUE”: 宏重定义

16> C:\Program Files (x86)\Windows Kits\10\Include\10.0.17134.0\um\handleapi.h(27): note: 参见“INVALID_HANDLE_VALUE”的前一个定义

16>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\zip\unzip.h(59): warning C4005: “DECLARE_HANDLE”: 宏重定义

16> C:\Program Files (x86)\Windows Kits\10\Include\10.0.17134.0\um\winnt.h(637): note: 参见“DECLARE_HANDLE”的前一个定义

6> Style.cpp

17> ReaderWriter3DC.cpp

6> TextBase.cpp

8> Registry.cpp

9> FluidProgram.cpp

16> 正在生成代码...

7> FlightManipulator.cpp

9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\FluidProgram.cpp(3): warning C4273: “osgParticle::FluidProgram::FluidProgram”: dll 链接不一致

9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/FluidProgram(35): note: 参见“{ctor}”的前一个定义

9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\FluidProgram.cpp(9): warning C4273: “osgParticle::FluidProgram::FluidProgram”: dll 链接不一致

9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/FluidProgram(36): note: 参见“{ctor}”的前一个定义

9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\FluidProgram.cpp(21): warning C4273: “osgParticle::FluidProgram::execute”: dll 链接不一致

9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/FluidProgram(100): note: 参见“execute”的前一个定义

10> ShadowSettings.cpp

11> GeometryPool.cpp

10> SoftShadowMap.cpp

8> Scribe.cpp

9> ModularEmitter.cpp

6> Text.cpp

11>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgTerrain\GeometryPool.cpp(367): warning C4456: “bottom_left”的声明隐藏了上一个本地声明

11> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgTerrain\GeometryPool.cpp(170): note: 参见“bottom_left”的声明

11>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgTerrain\GeometryPool.cpp(386): warning C4456: “em”的声明隐藏了上一个本地声明

11> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgTerrain\GeometryPool.cpp(178): note: 参见“em”的声明

11>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgTerrain\GeometryPool.cpp(413): warning C4456: “pos”的声明隐藏了上一个本地声明

11> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgTerrain\GeometryPool.cpp(152): note: 参见“pos”的声明

11>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgTerrain\GeometryPool.cpp(430): warning C4456: “normal”的声明隐藏了上一个本地声明

11> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgTerrain\GeometryPool.cpp(153): note: 参见“normal”的声明

11>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgTerrain\GeometryPool.cpp(581): warning C4456: “itr”的声明隐藏了上一个本地声明

11> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgTerrain\GeometryPool.cpp(570): note: 参见“itr”的声明

16> osgdb_zip.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_zipd.dll

16> osgdb_zip.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_zipd.pdb (Full PDB)

18>------ 已启动生成: 项目: Plugins 3ds, 配置: Debug x64 ------

9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\ModularEmitter.cpp(7): warning C4273: “osgParticle::ModularEmitter::ModularEmitter”: dll 链接不一致

9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/ModularEmitter(46): note: 参见“{ctor}”的前一个定义

9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\ModularEmitter.cpp(15): warning C4273: “osgParticle::ModularEmitter::ModularEmitter”: dll 链接不一致

9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/ModularEmitter(47): note: 参见“{ctor}”的前一个定义

9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\ModularEmitter.cpp(25): warning C4273: “osgParticle::ModularEmitter::emitParticles”: dll 链接不一致

9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/ModularEmitter(89): note: 参见“emitParticles”的前一个定义

7> GUIEventAdapter.cpp

18> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/3ds/CMakeLists.txt

17> osgdb_3dc.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_3dcd.dll

17> osgdb_3dc.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_3dcd.pdb (Full PDB)

18> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/3ds/CMakeFiles/generate.stamp is up-to-date.

19>------ 已启动生成: 项目: Plugins ac, 配置: Debug x64 ------

8> SpecularHighlights.cpp

18> ReaderWriter3DS.cpp

9> ModularProgram.cpp

11> Version.cpp

11> 正在生成代码...

7> GUIEventHandler.cpp

10> ParallelSplitShadowMap.cpp

9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\ModularProgram.cpp(7): warning C4273: “osgParticle::ModularProgram::ModularProgram”: dll 链接不一致

9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/ModularProgram(37): note: 参见“{ctor}”的前一个定义

9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\ModularProgram.cpp(12): warning C4273: “osgParticle::ModularProgram::ModularProgram”: dll 链接不一致

9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/ModularProgram(38): note: 参见“{ctor}”的前一个定义

9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\ModularProgram.cpp(21): warning C4273: “osgParticle::ModularProgram::execute”: dll 链接不一致

9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/ModularProgram(61): note: 参见“execute”的前一个定义

6> Text3D.cpp

10>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgShadow\ParallelSplitShadowMap.cpp(639): warning C4456: “it”的声明隐藏了上一个本地声明

10> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgShadow\ParallelSplitShadowMap.cpp(566): note: 参见“it”的声明

8> Technique.cpp

9> MultiSegmentPlacer.cpp

6>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgText\Text3D.cpp(92): warning C4456: “end”的声明隐藏了上一个本地声明

6> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgText\Text3D.cpp(68): note: 参见“end”的声明

6>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgText\Text3D.cpp(99): warning C4456: “end”的声明隐藏了上一个本地声明

6> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgText\Text3D.cpp(68): note: 参见“end”的声明

6>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgText\Text3D.cpp(106): warning C4456: “end”的声明隐藏了上一个本地声明

6> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgText\Text3D.cpp(68): note: 参见“end”的声明

6>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgText\Text3D.cpp(631): warning C4456: “end”的声明隐藏了上一个本地声明

6> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgText\Text3D.cpp(608): note: 参见“end”的声明

6>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgText\Text3D.cpp(640): warning C4456: “end”的声明隐藏了上一个本地声明

6> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgText\Text3D.cpp(608): note: 参见“end”的声明

6>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgText\Text3D.cpp(652): warning C4456: “end”的声明隐藏了上一个本地声明

6> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgText\Text3D.cpp(608): note: 参见“end”的声明

6>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgText\Text3D.cpp(696): warning C4456: “end”的声明隐藏了上一个本地声明

6> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgText\Text3D.cpp(684): note: 参见“end”的声明

6>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgText\Text3D.cpp(720): warning C4456: “end”的声明隐藏了上一个本地声明

6> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgText\Text3D.cpp(709): note: 参见“end”的声明

6>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgText\Text3D.cpp(754): warning C4456: “end”的声明隐藏了上一个本地声明

6> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgText\Text3D.cpp(742): note: 参见“end”的声明

7> KeySwitchMatrixManipulator.cpp

6> Version.cpp

9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\MultiSegmentPlacer.cpp(8): warning C4273: “osgParticle::MultiSegmentPlacer::MultiSegmentPlacer”: dll 链接不一致

10> Version.cpp

18> WriterNodeVisitor.cpp

9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/MultiSegmentPlacer(38): note: 参见“{ctor}”的前一个定义

6> 正在生成代码...

10> ConvexPolyhedron.cpp

9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\MultiSegmentPlacer.cpp(13): warning C4273: “osgParticle::MultiSegmentPlacer::MultiSegmentPlacer”: dll 链接不一致

9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/MultiSegmentPlacer(39): note: 参见“{ctor}”的前一个定义

9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\MultiSegmentPlacer.cpp(18): warning C4273: “osgParticle::MultiSegmentPlacer::recompute_length”: dll 链接不一致

9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/MultiSegmentPlacer(84): note: 参见“recompute_length”的前一个定义

9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\MultiSegmentPlacer.cpp(32): warning C4273: “osgParticle::MultiSegmentPlacer::place”: dll 链接不一致

9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/MultiSegmentPlacer(65): note: 参见“place”的前一个定义

9> Particle.cpp

8> Validator.cpp

10>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgShadow\ConvexPolyhedron.cpp(373): warning C4456: “fd”的声明隐藏了上一个本地声明

10> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgShadow\ConvexPolyhedron.cpp(326): note: 参见“fd”的声明

10>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgShadow\ConvexPolyhedron.cpp(820): warning C4459: “Points”的声明隐藏了全局声明

10> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgShadow\ConvexPolyhedron.cpp(88): note: 参见“`anonymous-namespace'::Points”的声明

10>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgShadow\ConvexPolyhedron.cpp(1291): warning C4456: “fd”的声明隐藏了上一个本地声明

10> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgShadow\ConvexPolyhedron.cpp(1239): note: 参见“fd”的声明

10>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgShadow\ConvexPolyhedron.cpp(1849): warning C4456: “cp”的声明隐藏了上一个本地声明

10> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgShadow\ConvexPolyhedron.cpp(1818): note: 参见“cp”的声明

10>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgShadow\ConvexPolyhedron.cpp(1850): warning C4457: “face”的声明隐藏了函数参数

10> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgShadow\ConvexPolyhedron.cpp(1790): note: 参见“face”的声明

9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\Particle.cpp(24): warning C4273: “osgParticle::Particle::Particle”: dll 链接不一致

9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/Particle(72): note: 参见“{ctor}”的前一个定义

9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\Particle.cpp(60): warning C4273: “osgParticle::Particle::update”: dll 链接不一致

9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/Particle(238): note: 参见“update”的前一个定义

9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\Particle.cpp(133): warning C4273: “osgParticle::Particle::render”: dll 链接不一致

9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/Particle(244): note: 参见“render”的前一个定义

9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\Particle.cpp(223): warning C4273: “osgParticle::Particle::render”: dll 链接不一致

9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/Particle(247): note: 参见“render”的前一个定义

9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\Particle.cpp(252): warning C4273: “osgParticle::Particle::setUpTexCoordsAsPartOfConnectedParticleSystem”: dll 链接不一致

9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/Particle(295): note: 参见“setUpTexCoordsAsPartOfConnectedParticleSystem”的前一个定义

7> CameraManipulator.cpp

18> WriterCompareTriangle.cpp

6> 正在创建库 O:/OpenSceneGraph/OpenSceneGraph_build/lib/osgTextd.lib 和对象 O:/OpenSceneGraph/OpenSceneGraph_build/lib/osgTextd.exp

10> DebugShadowMap.cpp

7>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgGA\CameraManipulator.cpp(24): warning C4589: 抽象类“osgGA::CameraManipulator”的构造函数忽略虚拟基类“osg::Callback”的初始化设定值

9> ParticleEffect.cpp

7> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgGA\CameraManipulator.cpp(24): note: 虚拟基类仅由最底层派生类型进行初始化

18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\WriterCompareTriangle.cpp(20): warning C4456: “g”的声明隐藏了上一个本地声明

18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\WriterCompareTriangle.cpp(13): note: 参见“g”的声明

8> Version.cpp

8> 正在生成代码...

9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\ParticleEffect.cpp(20): warning C4273: “osgParticle::ParticleEffect::ParticleEffect”: dll 链接不一致

9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/ParticleEffect(37): note: 参见“{ctor}”的前一个定义

9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\ParticleEffect.cpp(36): warning C4273: “osgParticle::ParticleEffect::setUseLocalParticleSystem”: dll 链接不一致

9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/ParticleEffect(48): note: 参见“setUseLocalParticleSystem”的前一个定义

9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\ParticleEffect.cpp(45): warning C4273: “osgParticle::ParticleEffect::setTextureFileName”: dll 链接不一致

9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/ParticleEffect(51): note: 参见“setTextureFileName”的前一个定义

9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\ParticleEffect.cpp(52): warning C4273: “osgParticle::ParticleEffect::setDefaultParticleTemplate”: dll 链接不一致

9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/ParticleEffect(54): note: 参见“setDefaultParticleTemplate”的前一个定义

9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\ParticleEffect.cpp(59): warning C4273: “osgParticle::ParticleEffect::setPosition”: dll 链接不一致

9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/ParticleEffect(57): note: 参见“setPosition”的前一个定义

9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\ParticleEffect.cpp(68): warning C4273: “osgParticle::ParticleEffect::setScale”: dll 链接不一致

9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/ParticleEffect(60): note: 参见“setScale”的前一个定义

9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\ParticleEffect.cpp(77): warning C4273: “osgParticle::ParticleEffect::setIntensity”: dll 链接不一致

9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/ParticleEffect(63): note: 参见“setIntensity”的前一个定义

9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\ParticleEffect.cpp(86): warning C4273: “osgParticle::ParticleEffect::setStartTime”: dll 链接不一致

9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/ParticleEffect(66): note: 参见“setStartTime”的前一个定义

9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\ParticleEffect.cpp(95): warning C4273: “osgParticle::ParticleEffect::setEmitterDuration”: dll 链接不一致

9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/ParticleEffect(69): note: 参见“setEmitterDuration”的前一个定义

9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\ParticleEffect.cpp(104): warning C4273: “osgParticle::ParticleEffect::setParticleDuration”: dll 链接不一致

9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/ParticleEffect(72): note: 参见“setParticleDuration”的前一个定义

9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\ParticleEffect.cpp(113): warning C4273: “osgParticle::ParticleEffect::setWind”: dll 链接不一致

9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/ParticleEffect(75): note: 参见“setWind”的前一个定义

9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\ParticleEffect.cpp(122): warning C4273: “osgParticle::ParticleEffect::setParticleSystem”: dll 链接不一致

9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/ParticleEffect(87): note: 参见“setParticleSystem”的前一个定义

9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\ParticleEffect.cpp(131): warning C4273: “osgParticle::ParticleEffect::setDefaults”: dll 链接不一致

9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/ParticleEffect(91): note: 参见“setDefaults”的前一个定义

9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\ParticleEffect.cpp(141): warning C4273: “osgParticle::ParticleEffect::buildEffect”: dll 链接不一致

9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/ParticleEffect(95): note: 参见“buildEffect”的前一个定义

6> osgText.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osg130-osgTextd.dll

6> osgText.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osg130-osgTextd.pdb (Full PDB)

20>------ 已启动生成: 项目: osgSim, 配置: Debug x64 ------

18> lib3ds_io.c

18> 正在生成代码...

20> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgSim/CMakeLists.txt

7> MultiTouchTrackballManipulator.cpp

20> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgSim/CMakeFiles/generate.stamp is up-to-date.

20> BlinkSequence.cpp

21>------ 已启动生成: 项目: Plugins txf, 配置: Debug x64 ------

20> ColorRange.cpp

21> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/txf/CMakeLists.txt

21> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/txf/CMakeFiles/generate.stamp is up-to-date.

20> DOFTransform.cpp

21> ReaderWriterTXF.cpp

8> 正在创建库 O:/OpenSceneGraph/OpenSceneGraph_build/lib/osgFXd.lib 和对象 O:/OpenSceneGraph/OpenSceneGraph_build/lib/osgFXd.exp

11> 正在创建库 O:/OpenSceneGraph/OpenSceneGraph_build/lib/osgTerraind.lib 和对象 O:/OpenSceneGraph/OpenSceneGraph_build/lib/osgTerraind.exp

9> ParticleProcessor.cpp

20> ElevationSlice.cpp

10> LightSpacePerspectiveShadowMap.cpp

8> osgFX.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osg130-osgFXd.dll

8> osgFX.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osg130-osgFXd.pdb (Full PDB)

22>------ 已启动生成: 项目: Plugins bmp, 配置: Debug x64 ------

9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\ParticleProcessor.cpp(15): warning C4273: “osgParticle::ParticleProcessor::ParticleProcessor”: dll 链接不一致

9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/ParticleProcessor(46): note: 参见“{ctor}”的前一个定义

9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\ParticleProcessor.cpp(36): warning C4273: “osgParticle::ParticleProcessor::ParticleProcessor”: dll 链接不一致

9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/ParticleProcessor(47): note: 参见“{ctor}”的前一个定义

9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\ParticleProcessor.cpp(56): warning C4273: “osgParticle::ParticleProcessor::traverse”: dll 链接不一致

9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/ParticleProcessor(116): note: 参见“traverse”的前一个定义

9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\ParticleProcessor.cpp(145): warning C4273: “osgParticle::ParticleProcessor::computeBound”: dll 链接不一致

9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/ParticleProcessor(143): note: 参见“computeBound”的前一个定义

11> osgTerrain.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osg130-osgTerraind.dll

11> osgTerrain.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osg130-osgTerraind.pdb (Full PDB)

23>------ 已启动生成: 项目: Plugins bsp, 配置: Debug x64 ------

22> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/bmp/CMakeLists.txt

22> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/bmp/CMakeFiles/generate.stamp is up-to-date.

23> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/bsp/CMakeLists.txt

18> lib3ds_atmosphere.c

23> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/bsp/CMakeFiles/generate.stamp is up-to-date.

18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_atmosphere.c(178): warning C4456: “c”的声明隐藏了上一个本地声明

22> ReaderWriterBMP.cpp

18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_atmosphere.c(169): note: 参见“c”的声明

18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_atmosphere.c(185): warning C4456: “c”的声明隐藏了上一个本地声明

18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_atmosphere.c(169): note: 参见“c”的声明

18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_atmosphere.c(204): warning C4456: “c”的声明隐藏了上一个本地声明

18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_atmosphere.c(195): note: 参见“c”的声明

18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_atmosphere.c(222): warning C4456: “c”的声明隐藏了上一个本地声明

18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_atmosphere.c(213): note: 参见“c”的声明

7> NodeTrackerManipulator.cpp

18> lib3ds_background.c

18> lib3ds_camera.c

18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_camera.c(149): warning C4456: “c”的声明隐藏了上一个本地声明

18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_camera.c(134): note: 参见“c”的声明

18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_camera.c(155): warning C4456: “c”的声明隐藏了上一个本地声明

18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_camera.c(134): note: 参见“c”的声明

18> lib3ds_chunk.c

18> lib3ds_chunktable.c

18> lib3ds_file.c

18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_file.c(721): warning C4456: “c”的声明隐藏了上一个本地声明

18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_file.c(715): note: 参见“c”的声明

18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_file.c(728): warning C4456: “c”的声明隐藏了上一个本地声明

18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_file.c(715): note: 参见“c”的声明

18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_file.c(742): warning C4456: “c”的声明隐藏了上一个本地声明

18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_file.c(715): note: 参见“c”的声明

18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_file.c(758): warning C4456: “c”的声明隐藏了上一个本地声明

18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_file.c(715): note: 参见“c”的声明

18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_file.c(776): warning C4456: “c”的声明隐藏了上一个本地声明

18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_file.c(715): note: 参见“c”的声明

18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_file.c(789): warning C4456: “c”的声明隐藏了上一个本地声明

18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_file.c(715): note: 参见“c”的声明

18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_file.c(802): warning C4456: “c”的声明隐藏了上一个本地声明

18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_file.c(715): note: 参见“c”的声明

18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_file.c(850): warning C4456: “c”的声明隐藏了上一个本地声明

18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_file.c(840): note: 参见“c”的声明

18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_file.c(859): warning C4456: “c”的声明隐藏了上一个本地声明

18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_file.c(840): note: 参见“c”的声明

18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_file.c(867): warning C4456: “c”的声明隐藏了上一个本地声明

18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_file.c(840): note: 参见“c”的声明

18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_file.c(909): warning C4456: “c”的声明隐藏了上一个本地声明

18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_file.c(894): note: 参见“c”的声明

18> lib3ds_light.c

18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_light.c(198): warning C4456: “c”的声明隐藏了上一个本地声明

18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_light.c(191): note: 参见“c”的声明

18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_light.c(205): warning C4456: “c”的声明隐藏了上一个本地声明

18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_light.c(191): note: 参见“c”的声明

18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_light.c(211): warning C4456: “c”的声明隐藏了上一个本地声明

18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_light.c(191): note: 参见“c”的声明

18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_light.c(218): warning C4456: “c”的声明隐藏了上一个本地声明

18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_light.c(191): note: 参见“c”的声明

18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_light.c(225): warning C4456: “c”的声明隐藏了上一个本地声明

18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_light.c(191): note: 参见“c”的声明

18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_light.c(232): warning C4456: “c”的声明隐藏了上一个本地声明

18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_light.c(191): note: 参见“c”的声明

18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_light.c(239): warning C4456: “c”的声明隐藏了上一个本地声明

18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_light.c(191): note: 参见“c”的声明

18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_light.c(249): warning C4456: “c”的声明隐藏了上一个本地声明

18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_light.c(239): note: 参见“c”的声明

18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_light.c(256): warning C4456: “c”的声明隐藏了上一个本地声明

18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_light.c(239): note: 参见“c”的声明

18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_light.c(264): warning C4456: “c”的声明隐藏了上一个本地声明

18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_light.c(239): note: 参见“c”的声明

18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_light.c(273): warning C4456: “c”的声明隐藏了上一个本地声明

18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_light.c(239): note: 参见“c”的声明

20>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgSim\ElevationSlice.cpp(465): warning C4456: “nextItr”的声明隐藏了上一个本地声明

18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_light.c(279): warning C4456: “c”的声明隐藏了上一个本地声明

18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_light.c(239): note: 参见“c”的声明

18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_light.c(285): warning C4456: “c”的声明隐藏了上一个本地声明

20> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgSim\ElevationSlice.cpp(456): note: 参见“nextItr”的声明

18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_light.c(239): note: 参见“c”的声明

18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_light.c(292): warning C4456: “c”的声明隐藏了上一个本地声明

18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_light.c(239): note: 参见“c”的声明

18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_light.c(299): warning C4456: “c”的声明隐藏了上一个本地声明

18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_light.c(239): note: 参见“c”的声明

23> ReaderWriterBSP.cpp

18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_light.c(305): warning C4456: “c”的声明隐藏了上一个本地声明

18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_light.c(239): note: 参见“c”的声明

18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_light.c(312): warning C4456: “c”的声明隐藏了上一个本地声明

18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_light.c(239): note: 参见“c”的声明

18> lib3ds_material.c

18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(554): warning C4456: “c”的声明隐藏了上一个本地声明

18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(543): note: 参见“c”的声明

18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(562): warning C4456: “c”的声明隐藏了上一个本地声明

18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(543): note: 参见“c”的声明

18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(570): warning C4456: “c”的声明隐藏了上一个本地声明

18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(543): note: 参见“c”的声明

18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(578): warning C4456: “c”的声明隐藏了上一个本地声明

18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(543): note: 参见“c”的声明

18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(586): warning C4456: “c”的声明隐藏了上一个本地声明

18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(543): note: 参见“c”的声明

18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(594): warning C4456: “c”的声明隐藏了上一个本地声明

18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(543): note: 参见“c”的声明

18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(602): warning C4456: “c”的声明隐藏了上一个本地声明

18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(543): note: 参见“c”的声明

18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(610): warning C4456: “c”的声明隐藏了上一个本地声明

18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(543): note: 参见“c”的声明

18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(618): warning C4456: “c”的声明隐藏了上一个本地声明

18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(543): note: 参见“c”的声明

18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(628): warning C4456: “c”的声明隐藏了上一个本地声明

18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(543): note: 参见“c”的声明

18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(638): warning C4456: “c”的声明隐藏了上一个本地声明

18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(543): note: 参见“c”的声明

18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(648): warning C4456: “c”的声明隐藏了上一个本地声明

18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(543): note: 参见“c”的声明

18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(658): warning C4456: “c”的声明隐藏了上一个本地声明

18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(543): note: 参见“c”的声明

18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(679): warning C4456: “c”的声明隐藏了上一个本地声明

18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(673): note: 参见“c”的声明

18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(687): warning C4456: “c”的声明隐藏了上一个本地声明

18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(673): note: 参见“c”的声明

18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(695): warning C4456: “c”的声明隐藏了上一个本地声明

18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(673): note: 参见“c”的声明

18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(703): warning C4456: “c”的声明隐藏了上一个本地声明

18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(673): note: 参见“c”的声明

18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(711): warning C4456: “c”的声明隐藏了上一个本地声明

18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(673): note: 参见“c”的声明

18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(719): warning C4456: “c”的声明隐藏了上一个本地声明

18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(673): note: 参见“c”的声明

18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(727): warning C4456: “c”的声明隐藏了上一个本地声明

18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(673): note: 参见“c”的声明

18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(735): warning C4456: “c”的声明隐藏了上一个本地声明

18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(673): note: 参见“c”的声明

18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(743): warning C4456: “c”的声明隐藏了上一个本地声明

18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(673): note: 参见“c”的声明

18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(750): warning C4456: “c”的声明隐藏了上一个本地声明

18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(673): note: 参见“c”的声明

18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(758): warning C4456: “c”的声明隐藏了上一个本地声明

18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(673): note: 参见“c”的声明

18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(766): warning C4456: “c”的声明隐藏了上一个本地声明

18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(673): note: 参见“c”的声明

18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(773): warning C4456: “c”的声明隐藏了上一个本地声明

18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(673): note: 参见“c”的声明

18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(780): warning C4456: “c”的声明隐藏了上一个本地声明

18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(673): note: 参见“c”的声明

18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(787): warning C4456: “c”的声明隐藏了上一个本地声明

18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(673): note: 参见“c”的声明

18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(794): warning C4456: “c”的声明隐藏了上一个本地声明

18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(673): note: 参见“c”的声明

18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(801): warning C4456: “c”的声明隐藏了上一个本地声明

18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(673): note: 参见“c”的声明

18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(808): warning C4456: “c”的声明隐藏了上一个本地声明

18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(673): note: 参见“c”的声明

18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(815): warning C4456: “c”的声明隐藏了上一个本地声明

18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(673): note: 参见“c”的声明

18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(823): warning C4456: “c”的声明隐藏了上一个本地声明

18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(673): note: 参见“c”的声明

18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(830): warning C4456: “c”的声明隐藏了上一个本地声明

18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(673): note: 参见“c”的声明

18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(837): warning C4456: “c”的声明隐藏了上一个本地声明

18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(673): note: 参见“c”的声明

18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(861): warning C4456: “c”的声明隐藏了上一个本地声明

18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_material.c(673): note: 参见“c”的声明

18> lib3ds_math.c

18> lib3ds_matrix.c

18> lib3ds_mesh.c

18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_mesh.c(263): warning C4456: “i”的声明隐藏了上一个本地声明

18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_mesh.c(241): note: 参见“i”的声明

18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_mesh.c(283): warning C4456: “i”的声明隐藏了上一个本地声明

18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_mesh.c(241): note: 参见“i”的声明

18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_mesh.c(511): warning C4456: “c”的声明隐藏了上一个本地声明

18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_mesh.c(489): note: 参见“c”的声明

18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_mesh.c(548): warning C4456: “c”的声明隐藏了上一个本地声明

18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_mesh.c(489): note: 参见“c”的声明

18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_mesh.c(562): warning C4456: “c”的声明隐藏了上一个本地声明

18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_mesh.c(489): note: 参见“c”的声明

18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_mesh.c(621): warning C4456: “c”的声明隐藏了上一个本地声明

18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_mesh.c(612): note: 参见“c”的声明

18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_mesh.c(651): warning C4456: “c”的声明隐藏了上一个本地声明

18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_mesh.c(612): note: 参见“c”的声明

18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_mesh.c(665): warning C4456: “c”的声明隐藏了上一个本地声明

18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_mesh.c(612): note: 参见“c”的声明

18> lib3ds_node.c

18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_node.c(837): warning C4456: “c”的声明隐藏了上一个本地声明

18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_node.c(798): note: 参见“c”的声明

18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_node.c(845): warning C4456: “c”的声明隐藏了上一个本地声明

18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_node.c(798): note: 参见“c”的声明

18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_node.c(859): warning C4456: “c”的声明隐藏了上一个本地声明

18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_node.c(798): note: 参见“c”的声明

18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_node.c(871): warning C4456: “c”的声明隐藏了上一个本地声明

18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_node.c(798): note: 参见“c”的声明

18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_node.c(879): warning C4456: “c”的声明隐藏了上一个本地声明

18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_node.c(798): note: 参见“c”的声明

18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_node.c(900): warning C4456: “c”的声明隐藏了上一个本地声明

18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_node.c(798): note: 参见“c”的声明

18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_node.c(910): warning C4456: “c”的声明隐藏了上一个本地声明

18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_node.c(798): note: 参见“c”的声明

18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_node.c(917): warning C4456: “c”的声明隐藏了上一个本地声明

18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_node.c(798): note: 参见“c”的声明

18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_node.c(924): warning C4456: “c”的声明隐藏了上一个本地声明

18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_node.c(798): note: 参见“c”的声明

18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_node.c(931): warning C4456: “c”的声明隐藏了上一个本地声明

18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_node.c(798): note: 参见“c”的声明

18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_node.c(938): warning C4456: “c”的声明隐藏了上一个本地声明

18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_node.c(798): note: 参见“c”的声明

18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_node.c(950): warning C4456: “c”的声明隐藏了上一个本地声明

18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_node.c(798): note: 参见“c”的声明

18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_node.c(957): warning C4456: “c”的声明隐藏了上一个本地声明

18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_node.c(798): note: 参见“c”的声明

18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_node.c(964): warning C4456: “c”的声明隐藏了上一个本地声明

18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_node.c(798): note: 参见“c”的声明

18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_node.c(976): warning C4456: “c”的声明隐藏了上一个本地声明

18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_node.c(798): note: 参见“c”的声明

18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_node.c(988): warning C4456: “c”的声明隐藏了上一个本地声明

18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_node.c(798): note: 参见“c”的声明

18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_node.c(995): warning C4456: “c”的声明隐藏了上一个本地声明

18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_node.c(798): note: 参见“c”的声明

18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_node.c(1007): warning C4456: “c”的声明隐藏了上一个本地声明

18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_node.c(798): note: 参见“c”的声明

18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_node.c(1014): warning C4456: “c”的声明隐藏了上一个本地声明

18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_node.c(798): note: 参见“c”的声明

18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_node.c(1021): warning C4456: “c”的声明隐藏了上一个本地声明

18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_node.c(798): note: 参见“c”的声明

18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_node.c(1028): warning C4456: “c”的声明隐藏了上一个本地声明

18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_node.c(798): note: 参见“c”的声明

18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_node.c(1035): warning C4456: “c”的声明隐藏了上一个本地声明

18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_node.c(798): note: 参见“c”的声明

18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_node.c(1047): warning C4456: “c”的声明隐藏了上一个本地声明

18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_node.c(798): note: 参见“c”的声明

18> lib3ds_quat.c

18> lib3ds_shadow.c

18> lib3ds_track.c

18> lib3ds_util.c

18> lib3ds_vector.c

18> lib3ds_viewport.c

18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_viewport.c(170): warning C4456: “c”的声明隐藏了上一个本地声明

18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_viewport.c(155): note: 参见“c”的声明

18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_viewport.c(181): warning C4456: “c”的声明隐藏了上一个本地声明

18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_viewport.c(155): note: 参见“c”的声明

18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_viewport.c(211): warning C4456: “c”的声明隐藏了上一个本地声明

18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_viewport.c(204): note: 参见“c”的声明

18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_viewport.c(221): warning C4456: “c”的声明隐藏了上一个本地声明

18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_viewport.c(204): note: 参见“c”的声明

18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_viewport.c(231): warning C4456: “c”的声明隐藏了上一个本地声明

18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_viewport.c(204): note: 参见“c”的声明

18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_viewport.c(241): warning C4456: “c”的声明隐藏了上一个本地声明

18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_viewport.c(204): note: 参见“c”的声明

18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_viewport.c(251): warning C4456: “c”的声明隐藏了上一个本地声明

18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_viewport.c(204): note: 参见“c”的声明

18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_viewport.c(261): warning C4456: “c”的声明隐藏了上一个本地声明

18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_viewport.c(204): note: 参见“c”的声明

18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_viewport.c(271): warning C4456: “c”的声明隐藏了上一个本地声明

18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_viewport.c(204): note: 参见“c”的声明

18>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_viewport.c(284): warning C4456: “c”的声明隐藏了上一个本地声明

18> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\3ds\lib3ds\lib3ds_viewport.c(204): note: 参见“c”的声明

18> 正在生成代码...

9> ParticleSystem.cpp

21> TXFFont.cpp

22>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\bmp\ReaderWriterBMP.cpp(126): error C2371: “BITMAPINFOHEADER”: 重定义;不同的基类型

22> C:\Program Files (x86)\Windows Kits\10\Include\10.0.17134.0\um\wingdi.h(824): note: 参见“BITMAPINFOHEADER”的声明

23>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\bsp\Q3BSPReader.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

24>------ 已启动生成: 项目: Plugins curl, 配置: Debug x64 ------

20> HeightAboveTerrain.cpp

10> MinimalCullBoundsShadowMap.cpp

24> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/curl/CMakeLists.txt

24> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/curl/CMakeFiles/generate.stamp is up-to-date.

24> ReaderWriterCURL.cpp

9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\ParticleSystem.cpp(33): warning C4273: “osgParticle::ParticleSystem::ParticleSystem”: dll 链接不一致

9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/ParticleSystem(62): note: 参见“{ctor}”的前一个定义

9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\ParticleSystem.cpp(65): warning C4273: “osgParticle::ParticleSystem::ParticleSystem”: dll 链接不一致

9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/ParticleSystem(63): note: 参见“{ctor}”的前一个定义

9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\ParticleSystem.cpp(94): warning C4273: “osgParticle::ParticleSystem::~ParticleSystem”: dll 链接不一致

9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/ParticleSystem(262): note: 参见“{dtor}”的前一个定义

9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\ParticleSystem.cpp(98): warning C4273: “osgParticle::ParticleSystem::update”: dll 链接不一致

9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/ParticleSystem(242): note: 参见“update”的前一个定义

9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\ParticleSystem.cpp(177): warning C4273: “osgParticle::ParticleSystem::drawImplementation”: dll 链接不一致

9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/ParticleSystem(244): note: 参见“drawImplementation”的前一个定义

9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\ParticleSystem.cpp(238): warning C4273: “osgParticle::ParticleSystem::setDefaultAttributes”: dll 链接不一致

9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/ParticleSystem(202): note: 参见“setDefaultAttributes”的前一个定义

9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\ParticleSystem.cpp(279): warning C4273: “osgParticle::ParticleSystem::setDefaultAttributesUsingShaders”: dll 链接不一致

9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/ParticleSystem(208): note: 参见“setDefaultAttributesUsingShaders”的前一个定义

9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\ParticleSystem.cpp(368): warning C4273: “osgParticle::ParticleSystem::single_pass_render”: dll 链接不一致

9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/ParticleSystem(267): note: 参见“single_pass_render”的前一个定义

9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\ParticleSystem.cpp(500): warning C4273: “osgParticle::ParticleSystem::render_vertex_array”: dll 链接不一致

9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/ParticleSystem(268): note: 参见“render_vertex_array”的前一个定义

9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\ParticleSystem.cpp(532): warning C4273: “osgParticle::ParticleSystem::computeBoundingBox”: dll 链接不一致

9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/ParticleSystem(246): note: 参见“computeBoundingBox”的前一个定义

7> OrbitManipulator.cpp

23> BITSET.cpp

23> Q3BSPReader.cpp

21> 正在生成代码...

18> osgdb_3ds.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_3dsd.dll

18> osgdb_3ds.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_3dsd.pdb (Full PDB)

25>------ 已启动生成: 项目: Plugins dds, 配置: Debug x64 ------

7>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgGA\OrbitManipulator.cpp(453): warning C4456: “scale”的声明隐藏了上一个本地声明

7> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgGA\OrbitManipulator.cpp(436): note: 参见“scale”的声明

20> Impostor.cpp

9> ParticleSystemUpdater.cpp

23>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\bsp\Q3BSPReader.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

25> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/dds/CMakeLists.txt

25> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/dds/CMakeFiles/generate.stamp is up-to-date.

10> MinimalDrawBoundsShadowMap.cpp

25> ReaderWriterDDS.cpp

9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\ParticleSystemUpdater.cpp(9): warning C4273: “osgParticle::ParticleSystemUpdater::ParticleSystemUpdater”: dll 链接不一致

9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/ParticleSystemUpdater(41): note: 参见“{ctor}”的前一个定义

9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\ParticleSystemUpdater.cpp(15): warning C4273: “osgParticle::ParticleSystemUpdater::ParticleSystemUpdater”: dll 链接不一致

9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/ParticleSystemUpdater(42): note: 参见“{ctor}”的前一个定义

9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\ParticleSystemUpdater.cpp(24): warning C4273: “osgParticle::ParticleSystemUpdater::traverse”: dll 链接不一致

9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/ParticleSystemUpdater(76): note: 参见“traverse”的前一个定义

9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\ParticleSystemUpdater.cpp(64): warning C4273: “osgParticle::ParticleSystemUpdater::computeBound”: dll 链接不一致

9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/ParticleSystemUpdater(78): note: 参见“computeBound”的前一个定义

9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\ParticleSystemUpdater.cpp(69): warning C4273: “osgParticle::ParticleSystemUpdater::addParticleSystem”: dll 链接不一致

9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/ParticleSystemUpdater(47): note: 参见“addParticleSystem”的前一个定义

9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\ParticleSystemUpdater.cpp(75): warning C4273: “osgParticle::ParticleSystemUpdater::removeParticleSystem”: dll 链接不一致

9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/ParticleSystemUpdater(50): note: 参见“removeParticleSystem”的前一个定义

9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\ParticleSystemUpdater.cpp(84): warning C4273: “osgParticle::ParticleSystemUpdater::removeParticleSystem”: dll 链接不一致

9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/ParticleSystemUpdater(53): note: 参见“removeParticleSystem”的前一个定义

9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\ParticleSystemUpdater.cpp(101): warning C4273: “osgParticle::ParticleSystemUpdater::replaceParticleSystem”: dll 链接不一致

9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/ParticleSystemUpdater(56): note: 参见“replaceParticleSystem”的前一个定义

9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\ParticleSystemUpdater.cpp(113): warning C4273: “osgParticle::ParticleSystemUpdater::setParticleSystem”: dll 链接不一致

9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/ParticleSystemUpdater(59): note: 参见“setParticleSystem”的前一个定义

7> StandardManipulator.cpp

21> osgdb_txf.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_txfd.dll

21> osgdb_txf.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_txfd.pdb (Full PDB)

26>------ 已启动生成: 项目: Plugins osg deprecated osg, 配置: Debug x64 ------

23> Q3BSPLoad.cpp

25>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\dds\ReaderWriterDDS.cpp(970): warning C4456: “depth”的声明隐藏了上一个本地声明

25> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\dds\ReaderWriterDDS.cpp(435): note: 参见“depth”的声明

26> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgWrappers/deprecated-dotosg/osg/CMakeLists.txt

26> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgWrappers/deprecated-dotosg/osg/CMakeFiles/generate.stamp is up-to-date.

9> PrecipitationEffect.cpp

23> VBSPData.cpp

24> osgdb_curl.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_curld.dll

24> osgdb_curl.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_curld.pdb (Full PDB)

27>------ 已启动生成: 项目: Plugins osg deprecated osgfx, 配置: Debug x64 ------

20> ImpostorSprite.cpp

7>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgGA\StandardManipulator.cpp(51): warning C4589: 抽象类“osgGA::StandardManipulator”的构造函数忽略虚拟基类“osg::Callback”的初始化设定值

7> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgGA\StandardManipulator.cpp(51): note: 虚拟基类仅由最底层派生类型进行初始化

26> AlphaFunc.cpp

10> MinimalShadowMap.cpp

27> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgWrappers/deprecated-dotosg/osgFX/CMakeLists.txt

27> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgWrappers/deprecated-dotosg/osgFX/CMakeFiles/generate.stamp is up-to-date.

23> VBSPEntity.cpp

9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\PrecipitationEffect.cpp(38): warning C4273: “osgParticle::PrecipitationEffect::PrecipitationEffect”: dll 链接不一致

9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/PrecipitationEffect(32): note: 参见“{ctor}”的前一个定义

9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\PrecipitationEffect.cpp(49): warning C4273: “osgParticle::PrecipitationEffect::PrecipitationEffect”: dll 链接不一致

9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/PrecipitationEffect(33): note: 参见“{ctor}”的前一个定义

9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\PrecipitationEffect.cpp(75): warning C4273: “osgParticle::PrecipitationEffect::rain”: dll 链接不一致

9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/PrecipitationEffect(44): note: 参见“rain”的前一个定义

9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\PrecipitationEffect.cpp(99): warning C4273: “osgParticle::PrecipitationEffect::snow”: dll 链接不一致

9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/PrecipitationEffect(47): note: 参见“snow”的前一个定义

9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\PrecipitationEffect.cpp(123): warning C4273: “osgParticle::PrecipitationEffect::compileGLObjects”: dll 链接不一致

9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/PrecipitationEffect(195): note: 参见“compileGLObjects”的前一个定义

9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\PrecipitationEffect.cpp(145): warning C4273: “osgParticle::PrecipitationEffect::traverse”: dll 链接不一致

9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/PrecipitationEffect(40): note: 参见“traverse”的前一个定义

9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\PrecipitationEffect.cpp(254): warning C4273: “osgParticle::PrecipitationEffect::update”: dll 链接不一致

9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/PrecipitationEffect(197): note: 参见“update”的前一个定义

9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\PrecipitationEffect.cpp(327): warning C4273: “osgParticle::PrecipitationEffect::createGeometry”: dll 链接不一致

9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/PrecipitationEffect(199): note: 参见“createGeometry”的前一个定义

9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\PrecipitationEffect.cpp(419): warning C4273: “osgParticle::PrecipitationEffect::setUpGeometries”: dll 链接不一致

9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/PrecipitationEffect(204): note: 参见“setUpGeometries”的前一个定义

9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\PrecipitationEffect.cpp(675): warning C4273: “osgParticle::PrecipitationEffect::cull”: dll 链接不一致

9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/PrecipitationEffect(214): note: 参见“cull”的前一个定义

9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\PrecipitationEffect.cpp(757): warning C4273: “osgParticle::PrecipitationEffect::build”: dll 链接不一致

9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/PrecipitationEffect(215): note: 参见“build”的前一个定义

9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\PrecipitationEffect.cpp(815): warning C4273: “osgParticle::PrecipitationEffect::PrecipitationDrawable::PrecipitationDrawable”: dll 链接不一致

9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/PrecipitationEffect(97): note: 参见“{ctor}”的前一个定义

9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\PrecipitationEffect.cpp(823): warning C4273: “osgParticle::PrecipitationEffect::PrecipitationDrawable::PrecipitationDrawable”: dll 链接不一致

9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/PrecipitationEffect(98): note: 参见“{ctor}”的前一个定义

9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\PrecipitationEffect.cpp(835): warning C4273: “osgParticle::PrecipitationEffect::PrecipitationDrawable::drawImplementation”: dll 链接不一致

9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/PrecipitationEffect(120): note: 参见“drawImplementation”的前一个定义

27> IO_AnisotropicLighting.cpp

10>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgShadow\MinimalShadowMap.cpp(251): warning C4456: “mvp”的声明隐藏了上一个本地声明

10> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgShadow\MinimalShadowMap.cpp(178): note: 参见“mvp”的声明

10>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgShadow\MinimalShadowMap.cpp(260): warning C4456: “mvp”的声明隐藏了上一个本地声明

10> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgShadow\MinimalShadowMap.cpp(178): note: 参见“mvp”的声明

7> SphericalManipulator.cpp

20> InsertImpostorsVisitor.cpp

10> StandardShadowMap.cpp

26> AnimationPath.cpp

9> Program.cpp

25> osgdb_dds.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_ddsd.dll

25> osgdb_dds.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_ddsd.pdb (Full PDB)

28>------ 已启动生成: 项目: Plugins osg deprecated osgterrain, 配置: Debug x64 ------

23> VBSPGeometry.cpp

28> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgWrappers/deprecated-dotosg/osgTerrain/CMakeLists.txt

28> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgWrappers/deprecated-dotosg/osgTerrain/CMakeFiles/generate.stamp is up-to-date.

9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\Program.cpp(7): warning C4273: “osgParticle::Program::Program”: dll 链接不一致

9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/Program(38): note: 参见“{ctor}”的前一个定义

9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\Program.cpp(12): warning C4273: “osgParticle::Program::Program”: dll 链接不一致

9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/Program(39): note: 参见“{ctor}”的前一个定义

27> IO_BumpMapping.cpp

7> StateSetManipulator.cpp

28> CompositeLayer.cpp

20> LightPoint.cpp

20> LightPointDrawable.cpp

9> SmokeEffect.cpp

10> ViewDependentShadowTechnique.cpp

26> AutoTransform.cpp

28>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgWrappers\deprecated-dotosg\osgTerrain\CompositeLayer.cpp(101): warning C4456: “readObject”的声明隐藏了上一个本地声明

28> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgWrappers\deprecated-dotosg\osgTerrain\CompositeLayer.cpp(53): note: 参见“readObject”的声明

23> VBSPReader.cpp

9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\SmokeEffect.cpp(25): warning C4273: “osgParticle::SmokeEffect::SmokeEffect”: dll 链接不一致

9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/SmokeEffect(28): note: 参见“{ctor}”的前一个定义

9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\SmokeEffect.cpp(41): warning C4273: “osgParticle::SmokeEffect::SmokeEffect”: dll 链接不一致

9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/SmokeEffect(30): note: 参见“{ctor}”的前一个定义

7> TerrainManipulator.cpp

9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\SmokeEffect.cpp(54): warning C4273: “osgParticle::SmokeEffect::SmokeEffect”: dll 链接不一致

9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/SmokeEffect(32): note: 参见“{ctor}”的前一个定义

9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\SmokeEffect.cpp(61): warning C4273: “osgParticle::SmokeEffect::setDefaults”: dll 链接不一致

9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/SmokeEffect(36): note: 参见“setDefaults”的前一个定义

9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\SmokeEffect.cpp(79): warning C4273: “osgParticle::SmokeEffect::setUpEmitterAndProgram”: dll 链接不一致

9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/SmokeEffect(38): note: 参见“setUpEmitterAndProgram”的前一个定义

27> IO_Cartoon.cpp

28> GeometryTechnique.cpp

20> LightPointNode.cpp

9> SmokeTrailEffect.cpp

10> ViewDependentShadowMap.cpp

26> Billboard.cpp

9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\SmokeTrailEffect.cpp(26): warning C4273: “osgParticle::SmokeTrailEffect::SmokeTrailEffect”: dll 链接不一致

9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/SmokeTrailEffect(28): note: 参见“{ctor}”的前一个定义

9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\SmokeTrailEffect.cpp(42): warning C4273: “osgParticle::SmokeTrailEffect::SmokeTrailEffect”: dll 链接不一致

9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/SmokeTrailEffect(30): note: 参见“{ctor}”的前一个定义

9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\SmokeTrailEffect.cpp(55): warning C4273: “osgParticle::SmokeTrailEffect::SmokeTrailEffect”: dll 链接不一致

9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/SmokeTrailEffect(32): note: 参见“{ctor}”的前一个定义

9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\SmokeTrailEffect.cpp(62): warning C4273: “osgParticle::SmokeTrailEffect::setDefaults”: dll 链接不一致

9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/SmokeTrailEffect(36): note: 参见“setDefaults”的前一个定义

9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\SmokeTrailEffect.cpp(80): warning C4273: “osgParticle::SmokeTrailEffect::setUpEmitterAndProgram”: dll 链接不一致

9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/SmokeTrailEffect(38): note: 参见“setUpEmitterAndProgram”的前一个定义

23> 正在生成代码...

7> 正在生成代码...

27> IO_Effect.cpp

20> LightPointSpriteDrawable.cpp

28> HeightFieldLayer.cpp

9> Version.cpp

9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\Version.cpp(20): warning C4273: “osgParticleGetVersion”: dll 链接不一致

9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/Version(38): note: 参见“osgParticleGetVersion”的前一个定义

9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\Version.cpp(26): warning C4273: “osgParticleGetLibraryName”: dll 链接不一致

9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/Version(43): note: 参见“osgParticleGetLibraryName”的前一个定义

9> 正在生成代码...

7> 正在编译...

7> TrackballManipulator.cpp

10> 正在生成代码...

26> BlendColor.cpp

9> 正在编译...

9> DomainOperator.cpp

20> LineOfSight.cpp

27> IO_MultiTextureControl.cpp

28> ImageLayer.cpp

9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\DomainOperator.cpp(22): warning C4273: “osgParticle::DomainOperator::operate”: dll 链接不一致

9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/DomainOperator(111): note: 参见“operate”的前一个定义

9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\DomainOperator.cpp(57): warning C4273: “osgParticle::DomainOperator::beginOperate”: dll 链接不一致

9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/DomainOperator(114): note: 参见“beginOperate”的前一个定义

9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\DomainOperator.cpp(109): warning C4273: “osgParticle::DomainOperator::endOperate”: dll 链接不一致

9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/DomainOperator(117): note: 参见“endOperate”的前一个定义

7> UFOManipulator.cpp

23> osgdb_bsp.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_bspd.dll

23> osgdb_bsp.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_bspd.pdb (Full PDB)

29>------ 已启动生成: 项目: Plugins osg deprecated osgtext, 配置: Debug x64 ------

26> BlendEquation.cpp

29> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgWrappers/deprecated-dotosg/osgText/CMakeLists.txt

29> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgWrappers/deprecated-dotosg/osgText/CMakeFiles/generate.stamp is up-to-date.

9> BounceOperator.cpp

20> MultiSwitch.cpp

29> IO_Text.cpp

27> IO_Outline.cpp

9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\BounceOperator.cpp(22): warning C4273: “osgParticle::BounceOperator::handleTriangle”: dll 链接不一致

9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/BounceOperator(64): note: 参见“handleTriangle”的前一个定义

9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\BounceOperator.cpp(45): warning C4273: “osgParticle::BounceOperator::handleRectangle”: dll 链接不一致

9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/BounceOperator(65): note: 参见“handleRectangle”的前一个定义

9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\BounceOperator.cpp(68): warning C4273: “osgParticle::BounceOperator::handlePlane”: dll 链接不一致

9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/BounceOperator(66): note: 参见“handlePlane”的前一个定义

9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\BounceOperator.cpp(86): warning C4273: “osgParticle::BounceOperator::handleSphere”: dll 链接不一致

9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/BounceOperator(67): note: 参见“handleSphere”的前一个定义

9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\BounceOperator.cpp(139): warning C4273: “osgParticle::BounceOperator::handleDisk”: dll 链接不一致

9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/BounceOperator(68): note: 参见“handleDisk”的前一个定义

20> OverlayNode.cpp

28> Layer.cpp

7> Widget.cpp

10> 正在创建库 O:/OpenSceneGraph/OpenSceneGraph_build/lib/osgShadowd.lib 和对象 O:/OpenSceneGraph/OpenSceneGraph_build/lib/osgShadowd.exp

9> SinkOperator.cpp

20>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgSim\OverlayNode.cpp(320): warning C4456: “itr”的声明隐藏了上一个本地声明

20> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgSim\OverlayNode.cpp(244): note: 参见“itr”的声明

20>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgSim\OverlayNode.cpp(333): warning C4456: “center”的声明隐藏了上一个本地声明

26> BlendFunc.cpp

20> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgSim\OverlayNode.cpp(268): note: 参见“center”的声明

29> IO_Text3D.cpp

9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\SinkOperator.cpp(24): warning C4273: “osgParticle::SinkOperator::beginOperate”: dll 链接不一致

9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/SinkOperator(57): note: 参见“beginOperate”的前一个定义

9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\SinkOperator.cpp(31): warning C4273: “osgParticle::SinkOperator::handlePoint”: dll 链接不一致

9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/SinkOperator(63): note: 参见“handlePoint”的前一个定义

9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\SinkOperator.cpp(37): warning C4273: “osgParticle::SinkOperator::handleLineSegment”: dll 链接不一致

9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/SinkOperator(64): note: 参见“handleLineSegment”的前一个定义

9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\SinkOperator.cpp(47): warning C4273: “osgParticle::SinkOperator::handleTriangle”: dll 链接不一致

9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/SinkOperator(65): note: 参见“handleTriangle”的前一个定义

9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\SinkOperator.cpp(63): warning C4273: “osgParticle::SinkOperator::handleRectangle”: dll 链接不一致

9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/SinkOperator(66): note: 参见“handleRectangle”的前一个定义

9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\SinkOperator.cpp(79): warning C4273: “osgParticle::SinkOperator::handlePlane”: dll 链接不一致

9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/SinkOperator(67): note: 参见“handlePlane”的前一个定义

9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\SinkOperator.cpp(86): warning C4273: “osgParticle::SinkOperator::handleSphere”: dll 链接不一致

9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/SinkOperator(68): note: 参见“handleSphere”的前一个定义

9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\SinkOperator.cpp(93): warning C4273: “osgParticle::SinkOperator::handleBox”: dll 链接不一致

9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/SinkOperator(69): note: 参见“handleBox”的前一个定义

9>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgParticle\SinkOperator.cpp(104): warning C4273: “osgParticle::SinkOperator::handleDisk”: dll 链接不一致

9> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgParticle/SinkOperator(70): note: 参见“handleDisk”的前一个定义

27> IO_Scribe.cpp

28> LibraryWrapper.cpp

7> Version.cpp

20> ScalarBar.cpp

7> CameraViewSwitchManipulator.cpp

9> 正在生成代码...

26> Box.cpp

29> IO_TextBase.cpp

10> osgShadow.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osg130-osgShadowd.dll

10> osgShadow.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osg130-osgShadowd.pdb (Full PDB)

30>------ 已启动生成: 项目: Plugins osg deprecated osgshadow, 配置: Debug x64 ------

28> Locator.cpp

30> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgWrappers/deprecated-dotosg/osgShadow/CMakeLists.txt

30> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgWrappers/deprecated-dotosg/osgShadow/CMakeFiles/generate.stamp is up-to-date.

20> ScalarsToColors.cpp

27> IO_SpecularHighlights.cpp

20> Sector.cpp

30> LibraryWrapper.cpp

20> ShapeAttribute.cpp

7> 正在生成代码...

20> SphereSegment.cpp

20>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgSim\SphereSegment.cpp(1798): warning C4456: “edge”的声明隐藏了上一个本地声明

20> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgSim\SphereSegment.cpp(1788): note: 参见“edge”的声明

26> Camera.cpp

29> LibraryWrapper.cpp

20>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgSim\SphereSegment.cpp(2063): warning C4456: “end1”的声明隐藏了上一个本地声明

20> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgSim\SphereSegment.cpp(2048): note: 参见“end1”的声明

20> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgSim\SphereSegment.cpp(2197): note: 参见对正在编译的函数 模板 实例化“void SphereSegmentIntersector::TriangleIntersectOperator::trim<I>(osgSim::SphereSegment::LineList &,osg::Vec3Array *,I,I)”的引用

20> with

20> [

20> I=SphereSegmentIntersector::AzimPlaneIntersector

20> ]

20> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgSim\SphereSegment.cpp(2972): note: 参见对正在编译的函数 模板 实例化“void SphereSegmentIntersector::TriangleIntersectOperator::trim<SphereSegmentIntersector::AzimPlaneIntersector>(osgSim::SphereSegment::LineList &,I,I)”的引用

20> with

20> [

20> I=SphereSegmentIntersector::AzimPlaneIntersector

20> ]

20>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgSim\SphereSegment.cpp(2066): warning C4456: “end2”的声明隐藏了上一个本地声明

20> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgSim\SphereSegment.cpp(2049): note: 参见“end2”的声明

20>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgSim\SphereSegment.cpp(2126): warning C4456: “end1”的声明隐藏了上一个本地声明

20> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgSim\SphereSegment.cpp(2117): note: 参见“end1”的声明

20>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgSim\SphereSegment.cpp(2129): warning C4456: “end2”的声明隐藏了上一个本地声明

20> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgSim\SphereSegment.cpp(2118): note: 参见“end2”的声明

26>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgWrappers\deprecated-dotosg\osg\Camera.cpp(181): warning C4456: “attribute”的声明隐藏了上一个本地声明

26> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgWrappers\deprecated-dotosg\osg\Camera.cpp(73): note: 参见“attribute”的声明

28> SwitchLayer.cpp

27> LibraryWrapper.cpp

20> 正在生成代码...

30> ShadowMap.cpp

26> CameraView.cpp

20> 正在编译...

20> Version.cpp

20> VisibilityGroup.cpp

29> 正在生成代码...

27> 正在生成代码...

28> Terrain.cpp

30> ShadowTechnique.cpp

29> osgdb_deprecated_osgtext.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_deprecated_osgtextd.dll

29> osgdb_deprecated_osgtext.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_deprecated_osgtextd.pdb (Full PDB)

31>------ 已启动生成: 项目: Plugins dot, 配置: Debug x64 ------

26> Capsule.cpp

20> 正在生成代码...

27> osgdb_deprecated_osgfx.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_deprecated_osgfxd.dll

27> osgdb_deprecated_osgfx.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_deprecated_osgfxd.pdb (Full PDB)

32>------ 已启动生成: 项目: Plugins dw, 配置: Debug x64 ------

32> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/dw/CMakeLists.txt

32> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/dw/CMakeFiles/generate.stamp is up-to-date.

32> ReaderWriterDW.cpp

28> TerrainTile.cpp

30> ShadowTexture.cpp

20> 正在创建库 O:/OpenSceneGraph/OpenSceneGraph_build/lib/osgSimd.lib 和对象 O:/OpenSceneGraph/OpenSceneGraph_build/lib/osgSimd.exp

32>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\dw\ReaderWriterDW.cpp(240): warning C4458: “nrm”的声明隐藏了类成员

32> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\dw\ReaderWriterDW.cpp(349): note: 参见“_face::nrm”的声明

32>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\dw\ReaderWriterDW.cpp(642): warning C4458: “mx”的声明隐藏了类成员

32> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\dw\ReaderWriterDW.cpp(666): note: 参见“_dwobj::mx”的声明

32>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\dw\ReaderWriterDW.cpp(909): warning C4456: “rgb”的声明隐藏了上一个本地声明

32> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\dw\ReaderWriterDW.cpp(904): note: 参见“rgb”的声明

26> ClearNode.cpp

20> osgSim.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osg130-osgSimd.dll

20> osgSim.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osg130-osgSimd.pdb (Full PDB)

33>------ 已启动生成: 项目: Plugins txp, 配置: Debug x64 ------

28>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgWrappers\deprecated-dotosg\osgTerrain\TerrainTile.cpp(58): warning C4456: “readObject”的声明隐藏了上一个本地声明

28> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgWrappers\deprecated-dotosg\osgTerrain\TerrainTile.cpp(34): note: 参见“readObject”的声明

28>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgWrappers\deprecated-dotosg\osgTerrain\TerrainTile.cpp(59): warning C4456: “locator”的声明隐藏了上一个本地声明

28> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgWrappers\deprecated-dotosg\osgTerrain\TerrainTile.cpp(46): note: 参见“locator”的声明

28>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgWrappers\deprecated-dotosg\osgTerrain\TerrainTile.cpp(91): warning C4456: “readObject”的声明隐藏了上一个本地声明

28> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgWrappers\deprecated-dotosg\osgTerrain\TerrainTile.cpp(58): note: 参见“readObject”的声明

28>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgWrappers\deprecated-dotosg\osgTerrain\TerrainTile.cpp(128): warning C4456: “readObject”的声明隐藏了上一个本地声明

28> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgWrappers\deprecated-dotosg\osgTerrain\TerrainTile.cpp(34): note: 参见“readObject”的声明

28>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgWrappers\deprecated-dotosg\osgTerrain\TerrainTile.cpp(129): warning C4456: “locator”的声明隐藏了上一个本地声明

28> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgWrappers\deprecated-dotosg\osgTerrain\TerrainTile.cpp(46): note: 参见“locator”的声明

28>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgWrappers\deprecated-dotosg\osgTerrain\TerrainTile.cpp(163): warning C4456: “readObject”的声明隐藏了上一个本地声明

28> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgWrappers\deprecated-dotosg\osgTerrain\TerrainTile.cpp(128): note: 参见“readObject”的声明

33> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/txp/CMakeLists.txt

33> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/txp/CMakeFiles/generate.stamp is up-to-date.

33> ReaderWriterTXP.cpp

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(210): warning C4458: “rows”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(233): note: 参见“trpgHeader::rows”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(210): warning C4458: “cols”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(234): note: 参见“trpgHeader::cols”的声明

30> ShadowVolume.cpp

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(215): warning C4458: “rows”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(233): note: 参见“trpgHeader::rows”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(215): warning C4458: “cols”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(234): note: 参见“trpgHeader::cols”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1963): warning C4458: “row”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1963): warning C4458: “col”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1968): warning C4458: “row”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1968): warning C4458: “col”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明

28> 正在生成代码...

33>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\txp\trpage_read.h(165): warning C4458: “texTable”的声明隐藏了类成员

33> o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\txp\trpage_read.h(173): note: 参见“trpgrImageHelper::texTable”的声明

32> osgdb_dw.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_dwd.dll

32> osgdb_dw.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_dwd.pdb (Full PDB)

34>------ 已启动生成: 项目: Plugins osg deprecated osgsim, 配置: Debug x64 ------

34> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgWrappers/deprecated-dotosg/osgSim/CMakeLists.txt

26> ClipControl.cpp

34> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgWrappers/deprecated-dotosg/osgSim/CMakeFiles/generate.stamp is up-to-date.

34> IO_BlinkSequence.cpp

7> 正在创建库 O:/OpenSceneGraph/OpenSceneGraph_build/lib/osgGAd.lib 和对象 O:/OpenSceneGraph/OpenSceneGraph_build/lib/osgGAd.exp

33> TileMapper.cpp

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(210): warning C4458: “rows”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(233): note: 参见“trpgHeader::rows”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(210): warning C4458: “cols”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(234): note: 参见“trpgHeader::cols”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(215): warning C4458: “rows”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(233): note: 参见“trpgHeader::rows”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(215): warning C4458: “cols”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(234): note: 参见“trpgHeader::cols”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1963): warning C4458: “row”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1963): warning C4458: “col”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1968): warning C4458: “row”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1968): warning C4458: “col”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明

33>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\txp\trpage_read.h(165): warning C4458: “texTable”的声明隐藏了类成员

33> o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\txp\trpage_read.h(173): note: 参见“trpgrImageHelper::texTable”的声明

7> osgGA.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osg130-osgGAd.dll

7> osgGA.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osg130-osgGAd.pdb (Full PDB)

35>------ 已启动生成: 项目: osgViewer, 配置: Debug x64 ------

30> ShadowedScene.cpp

26> ClipNode.cpp

33> trpage_basic.cpp

36>------ 已启动生成: 项目: osgVolume, 配置: Debug x64 ------

34> IO_DOFTransform.cpp

33> trpage_compat.cpp

28> osgdb_deprecated_osgterrain.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_deprecated_osgterraind.dll

28> osgdb_deprecated_osgterrain.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_deprecated_osgterraind.pdb (Full PDB)

37>------ 已启动生成: 项目: Plugins dxf, 配置: Debug x64 ------

36> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgVolume/CMakeLists.txt

35> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgViewer/CMakeLists.txt

36> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgVolume/CMakeFiles/generate.stamp is up-to-date.

35> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgViewer/CMakeFiles/generate.stamp is up-to-date.

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(210): warning C4458: “rows”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(233): note: 参见“trpgHeader::rows”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(210): warning C4458: “cols”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(234): note: 参见“trpgHeader::cols”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(215): warning C4458: “rows”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(233): note: 参见“trpgHeader::rows”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(215): warning C4458: “cols”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(234): note: 参见“trpgHeader::cols”的声明

37> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/dxf/CMakeLists.txt

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1963): warning C4458: “row”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1963): warning C4458: “col”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1968): warning C4458: “row”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1968): warning C4458: “col”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_read.h(165): warning C4458: “texTable”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_read.h(173): note: 参见“trpgrImageHelper::texTable”的声明

37> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/dxf/CMakeFiles/generate.stamp is up-to-date.

35> AcrossAllScreens.cpp

36> FixedFunctionTechnique.cpp

33> trpage_geom.cpp

37> ReaderWriterDXF.cpp

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(210): warning C4458: “rows”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(233): note: 参见“trpgHeader::rows”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(210): warning C4458: “cols”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(234): note: 参见“trpgHeader::cols”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(215): warning C4458: “rows”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(233): note: 参见“trpgHeader::rows”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(215): warning C4458: “cols”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(234): note: 参见“trpgHeader::cols”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1963): warning C4458: “row”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1963): warning C4458: “col”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1968): warning C4458: “row”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1968): warning C4458: “col”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_read.h(165): warning C4458: “texTable”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_read.h(173): note: 参见“trpgrImageHelper::texTable”的声明

33> trpage_header.cpp

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(210): warning C4458: “rows”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(233): note: 参见“trpgHeader::rows”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(210): warning C4458: “cols”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(234): note: 参见“trpgHeader::cols”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(215): warning C4458: “rows”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(233): note: 参见“trpgHeader::rows”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(215): warning C4458: “cols”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(234): note: 参见“trpgHeader::cols”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1963): warning C4458: “row”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1963): warning C4458: “col”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1968): warning C4458: “row”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1968): warning C4458: “col”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_read.h(165): warning C4458: “texTable”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_read.h(173): note: 参见“trpgrImageHelper::texTable”的声明

26> ClipPlane.cpp

33> trpage_label.cpp

30> 正在生成代码...

34> IO_Impostor.cpp

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(210): warning C4458: “rows”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(233): note: 参见“trpgHeader::rows”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(210): warning C4458: “cols”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(234): note: 参见“trpgHeader::cols”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(215): warning C4458: “rows”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(233): note: 参见“trpgHeader::rows”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(215): warning C4458: “cols”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(234): note: 参见“trpgHeader::cols”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1963): warning C4458: “row”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1963): warning C4458: “col”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1968): warning C4458: “row”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1968): warning C4458: “col”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_read.h(165): warning C4458: “texTable”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_read.h(173): note: 参见“trpgrImageHelper::texTable”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_label.cpp(250): warning C4458: “handle”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_io.h(580): note: 参见“trpgCheckable::handle”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_label.cpp(495): warning C4458: “handle”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_io.h(580): note: 参见“trpgCheckable::handle”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_label.cpp(751): warning C4458: “handle”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_io.h(580): note: 参见“trpgCheckable::handle”的声明

33> trpage_light.cpp

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(210): warning C4458: “rows”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(233): note: 参见“trpgHeader::rows”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(210): warning C4458: “cols”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(234): note: 参见“trpgHeader::cols”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(215): warning C4458: “rows”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(233): note: 参见“trpgHeader::rows”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(215): warning C4458: “cols”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(234): note: 参见“trpgHeader::cols”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1963): warning C4458: “row”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1963): warning C4458: “col”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1968): warning C4458: “row”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1968): warning C4458: “col”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_read.h(165): warning C4458: “texTable”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_read.h(173): note: 参见“trpgrImageHelper::texTable”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_light.cpp(963): warning C4458: “handle”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_io.h(580): note: 参见“trpgCheckable::handle”的声明

36> Layer.cpp

35> PanoramicSphericalDisplay.cpp

33> trpage_main.cpp

9> 正在创建库 O:/OpenSceneGraph/OpenSceneGraph_build/lib/osgParticled.lib 和对象 O:/OpenSceneGraph/OpenSceneGraph_build/lib/osgParticled.exp

33> trpage_managers.cpp

9>SmokeEffect.obj : warning LNK4049: 已导入本地定义的符号 ??0ParticleSystem@osgParticle@@QEAA@XZ (public: __cdecl osgParticle::ParticleSystem::ParticleSystem(void))

9>ConnectedParticleSystem.obj : warning LNK4217: 本地定义的符号 ??0ParticleSystem@osgParticle@@QEAA@XZ (public: __cdecl osgParticle::ParticleSystem::ParticleSystem(void)) 在函数 "public: __cdecl osgParticle::ConnectedParticleSystem::ConnectedParticleSystem(void)" (??0ConnectedParticleSystem@osgParticle@@QEAA@XZ) 中导入

9>ExplosionDebrisEffect.obj : warning LNK4049: 已导入本地定义的符号 ??0ParticleSystem@osgParticle@@QEAA@XZ (public: __cdecl osgParticle::ParticleSystem::ParticleSystem(void))

9>ExplosionEffect.obj : warning LNK4049: 已导入本地定义的符号 ??0ParticleSystem@osgParticle@@QEAA@XZ (public: __cdecl osgParticle::ParticleSystem::ParticleSystem(void))

9>FireEffect.obj : warning LNK4049: 已导入本地定义的符号 ??0ParticleSystem@osgParticle@@QEAA@XZ (public: __cdecl osgParticle::ParticleSystem::ParticleSystem(void))

9>ConnectedParticleSystem.obj : warning LNK4217: 本地定义的符号 ??0ParticleSystem@osgParticle@@QEAA@AEBV01@AEBVCopyOp@osg@@@Z (public: __cdecl osgParticle::ParticleSystem::ParticleSystem(class osgParticle::ParticleSystem const &,class osg::CopyOp const &)) 在函数 "public: __cdecl osgParticle::ConnectedParticleSystem::ConnectedParticleSystem(class osgParticle::ConnectedParticleSystem const &,class osg::CopyOp const &)" (??0ConnectedParticleSystem@osgParticle@@QEAA@AEBV01@AEBVCopyOp@osg@@@Z) 中导入

9>SmokeEffect.obj : warning LNK4049: 已导入本地定义的符号 ??1ParticleSystem@osgParticle@@MEAA@XZ (protected: virtual __cdecl osgParticle::ParticleSystem::~ParticleSystem(void))

9>ConnectedParticleSystem.obj : warning LNK4217: 本地定义的符号 ??1ParticleSystem@osgParticle@@MEAA@XZ (protected: virtual __cdecl osgParticle::ParticleSystem::~ParticleSystem(void)) 在函数 "protected: virtual __cdecl osgParticle::ConnectedParticleSystem::~ConnectedParticleSystem(void)" (??1ConnectedParticleSystem@osgParticle@@MEAA@XZ) 中导入

9>ExplosionDebrisEffect.obj : warning LNK4049: 已导入本地定义的符号 ??1ParticleSystem@osgParticle@@MEAA@XZ (protected: virtual __cdecl osgParticle::ParticleSystem::~ParticleSystem(void))

9>ExplosionEffect.obj : warning LNK4049: 已导入本地定义的符号 ??1ParticleSystem@osgParticle@@MEAA@XZ (protected: virtual __cdecl osgParticle::ParticleSystem::~ParticleSystem(void))

9>FireEffect.obj : warning LNK4049: 已导入本地定义的符号 ??1ParticleSystem@osgParticle@@MEAA@XZ (protected: virtual __cdecl osgParticle::ParticleSystem::~ParticleSystem(void))

9>Emitter.obj : warning LNK4217: 本地定义的符号 ??0Particle@osgParticle@@QEAA@XZ (public: __cdecl osgParticle::Particle::Particle(void)) 在函数 "public: __cdecl osgParticle::Emitter::Emitter(void)" (??0Emitter@osgParticle@@QEAA@XZ) 中导入

9>ParticleSystem.obj : warning LNK4049: 已导入本地定义的符号 ??0Particle@osgParticle@@QEAA@XZ (public: __cdecl osgParticle::Particle::Particle(void))

9>Emitter.obj : warning LNK4217: 本地定义的符号 ??0ParticleProcessor@osgParticle@@QEAA@XZ (public: __cdecl osgParticle::ParticleProcessor::ParticleProcessor(void)) 在函数 "public: __cdecl osgParticle::Emitter::Emitter(void)" (??0Emitter@osgParticle@@QEAA@XZ) 中导入

9>Program.obj : warning LNK4049: 已导入本地定义的符号 ??0ParticleProcessor@osgParticle@@QEAA@XZ (public: __cdecl osgParticle::ParticleProcessor::ParticleProcessor(void))

9>Emitter.obj : warning LNK4217: 本地定义的符号 ??0ParticleProcessor@osgParticle@@QEAA@AEBV01@AEBVCopyOp@osg@@@Z (public: __cdecl osgParticle::ParticleProcessor::ParticleProcessor(class osgParticle::ParticleProcessor const &,class osg::CopyOp const &)) 在函数 "public: __cdecl osgParticle::Emitter::Emitter(class osgParticle::Emitter const &,class osg::CopyOp const &)" (??0Emitter@osgParticle@@QEAA@AEBV01@AEBVCopyOp@osg@@@Z) 中导入

9>Program.obj : warning LNK4049: 已导入本地定义的符号 ??0ParticleProcessor@osgParticle@@QEAA@AEBV01@AEBVCopyOp@osg@@@Z (public: __cdecl osgParticle::ParticleProcessor::ParticleProcessor(class osgParticle::ParticleProcessor const &,class osg::CopyOp const &))

9>SmokeTrailEffect.obj : warning LNK4049: 已导入本地定义的符号 ?setDefaultAttributes@ParticleSystem@osgParticle@@QEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@_N1H@Z (public: void __cdecl osgParticle::ParticleSystem::setDefaultAttributes(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const &,bool,bool,int))

9>ExplosionDebrisEffect.obj : warning LNK4217: 本地定义的符号 ?setDefaultAttributes@ParticleSystem@osgParticle@@QEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@_N1H@Z (public: void __cdecl osgParticle::ParticleSystem::setDefaultAttributes(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const &,bool,bool,int)) 在函数 "public: virtual void __cdecl osgParticle::ExplosionDebrisEffect::setUpEmitterAndProgram(void)" (?setUpEmitterAndProgram@ExplosionDebrisEffect@osgParticle@@UEAAXXZ) 中导入

9>ExplosionEffect.obj : warning LNK4217: 本地定义的符号 ?setDefaultAttributes@ParticleSystem@osgParticle@@QEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@_N1H@Z (public: void __cdecl osgParticle::ParticleSystem::setDefaultAttributes(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const &,bool,bool,int)) 在函数 "public: virtual void __cdecl osgParticle::ExplosionEffect::setUpEmitterAndProgram(void)" (?setUpEmitterAndProgram@ExplosionEffect@osgParticle@@UEAAXXZ) 中导入

9>FireEffect.obj : warning LNK4217: 本地定义的符号 ?setDefaultAttributes@ParticleSystem@osgParticle@@QEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@_N1H@Z (public: void __cdecl osgParticle::ParticleSystem::setDefaultAttributes(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const &,bool,bool,int)) 在函数 "public: virtual void __cdecl osgParticle::FireEffect::setUpEmitterAndProgram(void)" (?setUpEmitterAndProgram@FireEffect@osgParticle@@UEAAXXZ) 中导入

9>SmokeEffect.obj : warning LNK4217: 本地定义的符号 ?setDefaultAttributes@ParticleSystem@osgParticle@@QEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@_N1H@Z (public: void __cdecl osgParticle::ParticleSystem::setDefaultAttributes(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const &,bool,bool,int)) 在函数 "public: virtual void __cdecl osgParticle::SmokeEffect::setUpEmitterAndProgram(void)" (?setUpEmitterAndProgram@SmokeEffect@osgParticle@@UEAAXXZ) 中导入

9>SmokeTrailEffect.obj : warning LNK4217: 本地定义的符号 ??0ParticleEffect@osgParticle@@QEAA@AEBV01@AEBVCopyOp@osg@@@Z (public: __cdecl osgParticle::ParticleEffect::ParticleEffect(class osgParticle::ParticleEffect const &,class osg::CopyOp const &)) 在函数 "int `public: __cdecl osgParticle::RadialShooter::RadialShooter(void)'::`1'::dtor$0" (?dtor$0@?0???0RadialShooter@osgParticle@@QEAA@XZ@4HA) 中导入

9>ExplosionDebrisEffect.obj : warning LNK4217: 本地定义的符号 ??0ParticleEffect@osgParticle@@QEAA@AEBV01@AEBVCopyOp@osg@@@Z (public: __cdecl osgParticle::ParticleEffect::ParticleEffect(class osgParticle::ParticleEffect const &,class osg::CopyOp const &)) 在函数 "public: __cdecl osgParticle::ExplosionDebrisEffect::ExplosionDebrisEffect(class osgParticle::ExplosionDebrisEffect const &,class osg::CopyOp const &)" (??0ExplosionDebrisEffect@osgParticle@@QEAA@AEBV01@AEBVCopyOp@osg@@@Z) 中导入

9>ExplosionEffect.obj : warning LNK4217: 本地定义的符号 ??0ParticleEffect@osgParticle@@QEAA@AEBV01@AEBVCopyOp@osg@@@Z (public: __cdecl osgParticle::ParticleEffect::ParticleEffect(class osgParticle::ParticleEffect const &,class osg::CopyOp const &)) 在函数 "public: __cdecl osgParticle::ExplosionEffect::ExplosionEffect(class osgParticle::ExplosionEffect const &,class osg::CopyOp const &)" (??0ExplosionEffect@osgParticle@@QEAA@AEBV01@AEBVCopyOp@osg@@@Z) 中导入

9>FireEffect.obj : warning LNK4217: 本地定义的符号 ??0ParticleEffect@osgParticle@@QEAA@AEBV01@AEBVCopyOp@osg@@@Z (public: __cdecl osgParticle::ParticleEffect::ParticleEffect(class osgParticle::ParticleEffect const &,class osg::CopyOp const &)) 在函数 "public: __cdecl osgParticle::FireEffect::FireEffect(class osgParticle::FireEffect const &,class osg::CopyOp const &)" (??0FireEffect@osgParticle@@QEAA@AEBV01@AEBVCopyOp@osg@@@Z) 中导入

9>SmokeEffect.obj : warning LNK4217: 本地定义的符号 ??0ParticleEffect@osgParticle@@QEAA@AEBV01@AEBVCopyOp@osg@@@Z (public: __cdecl osgParticle::ParticleEffect::ParticleEffect(class osgParticle::ParticleEffect const &,class osg::CopyOp const &)) 在函数 "public: __cdecl osgParticle::SmokeEffect::SmokeEffect(class osgParticle::SmokeEffect const &,class osg::CopyOp const &)" (??0SmokeEffect@osgParticle@@QEAA@AEBV01@AEBVCopyOp@osg@@@Z) 中导入

9>SmokeTrailEffect.obj : warning LNK4049: 已导入本地定义的符号 ?setDefaults@ParticleEffect@osgParticle@@UEAAXXZ (public: virtual void __cdecl osgParticle::ParticleEffect::setDefaults(void))

9>ExplosionDebrisEffect.obj : warning LNK4217: 本地定义的符号 ?setDefaults@ParticleEffect@osgParticle@@UEAAXXZ (public: virtual void __cdecl osgParticle::ParticleEffect::setDefaults(void)) 在函数 "public: virtual void __cdecl osgParticle::ExplosionDebrisEffect::setDefaults(void)" (?setDefaults@ExplosionDebrisEffect@osgParticle@@UEAAXXZ) 中导入

9>ExplosionEffect.obj : warning LNK4217: 本地定义的符号 ?setDefaults@ParticleEffect@osgParticle@@UEAAXXZ (public: virtual void __cdecl osgParticle::ParticleEffect::setDefaults(void)) 在函数 "public: virtual void __cdecl osgParticle::ExplosionEffect::setDefaults(void)" (?setDefaults@ExplosionEffect@osgParticle@@UEAAXXZ) 中导入

9>FireEffect.obj : warning LNK4217: 本地定义的符号 ?setDefaults@ParticleEffect@osgParticle@@UEAAXXZ (public: virtual void __cdecl osgParticle::ParticleEffect::setDefaults(void)) 在函数 "public: virtual void __cdecl osgParticle::FireEffect::setDefaults(void)" (?setDefaults@FireEffect@osgParticle@@UEAAXXZ) 中导入

37> DXFWriterNodeVisitor.cpp

9>SmokeEffect.obj : warning LNK4217: 本地定义的符号 ?setDefaults@ParticleEffect@osgParticle@@UEAAXXZ (public: virtual void __cdecl osgParticle::ParticleEffect::setDefaults(void)) 在函数 "public: virtual void __cdecl osgParticle::SmokeEffect::setDefaults(void)" (?setDefaults@SmokeEffect@osgParticle@@UEAAXXZ) 中导入

9>SmokeTrailEffect.obj : warning LNK4049: 已导入本地定义的符号 ?buildEffect@ParticleEffect@osgParticle@@UEAAXXZ (public: virtual void __cdecl osgParticle::ParticleEffect::buildEffect(void))

9>ExplosionDebrisEffect.obj : warning LNK4217: 本地定义的符号 ?buildEffect@ParticleEffect@osgParticle@@UEAAXXZ (public: virtual void __cdecl osgParticle::ParticleEffect::buildEffect(void)) 在函数 "public: __cdecl osgParticle::ExplosionDebrisEffect::ExplosionDebrisEffect(bool)" (??0ExplosionDebrisEffect@osgParticle@@QEAA@_N@Z) 中导入

9>ExplosionEffect.obj : warning LNK4217: 本地定义的符号 ?buildEffect@ParticleEffect@osgParticle@@UEAAXXZ (public: virtual void __cdecl osgParticle::ParticleEffect::buildEffect(void)) 在函数 "public: __cdecl osgParticle::ExplosionEffect::ExplosionEffect(bool)" (??0ExplosionEffect@osgParticle@@QEAA@_N@Z) 中导入

9>FireEffect.obj : warning LNK4217: 本地定义的符号 ?buildEffect@ParticleEffect@osgParticle@@UEAAXXZ (public: virtual void __cdecl osgParticle::ParticleEffect::buildEffect(void)) 在函数 "public: __cdecl osgParticle::FireEffect::FireEffect(bool)" (??0FireEffect@osgParticle@@QEAA@_N@Z) 中导入

9>SmokeEffect.obj : warning LNK4217: 本地定义的符号 ?buildEffect@ParticleEffect@osgParticle@@UEAAXXZ (public: virtual void __cdecl osgParticle::ParticleEffect::buildEffect(void)) 在函数 "public: __cdecl osgParticle::SmokeEffect::SmokeEffect(bool)" (??0SmokeEffect@osgParticle@@QEAA@_N@Z) 中导入

9>SmokeTrailEffect.obj : warning LNK4217: 本地定义的符号 ??0ModularEmitter@osgParticle@@QEAA@XZ (public: __cdecl osgParticle::ModularEmitter::ModularEmitter(void)) 在函数 "public: virtual void __cdecl osgParticle::SmokeTrailEffect::setUpEmitterAndProgram(void)" (?setUpEmitterAndProgram@SmokeTrailEffect@osgParticle@@UEAAXXZ) 中导入

9>ExplosionDebrisEffect.obj : warning LNK4217: 本地定义的符号 ??0ModularEmitter@osgParticle@@QEAA@XZ (public: __cdecl osgParticle::ModularEmitter::ModularEmitter(void)) 在函数 "public: virtual void __cdecl osgParticle::ExplosionDebrisEffect::setUpEmitterAndProgram(void)" (?setUpEmitterAndProgram@ExplosionDebrisEffect@osgParticle@@UEAAXXZ) 中导入

9>ExplosionEffect.obj : warning LNK4217: 本地定义的符号 ??0ModularEmitter@osgParticle@@QEAA@XZ (public: __cdecl osgParticle::ModularEmitter::ModularEmitter(void)) 在函数 "public: virtual void __cdecl osgParticle::ExplosionEffect::setUpEmitterAndProgram(void)" (?setUpEmitterAndProgram@ExplosionEffect@osgParticle@@UEAAXXZ) 中导入

9>FireEffect.obj : warning LNK4217: 本地定义的符号 ??0ModularEmitter@osgParticle@@QEAA@XZ (public: __cdecl osgParticle::ModularEmitter::ModularEmitter(void)) 在函数 "public: virtual void __cdecl osgParticle::FireEffect::setUpEmitterAndProgram(void)" (?setUpEmitterAndProgram@FireEffect@osgParticle@@UEAAXXZ) 中导入

9>SmokeEffect.obj : warning LNK4217: 本地定义的符号 ??0ModularEmitter@osgParticle@@QEAA@XZ (public: __cdecl osgParticle::ModularEmitter::ModularEmitter(void)) 在函数 "public: virtual void __cdecl osgParticle::SmokeEffect::setUpEmitterAndProgram(void)" (?setUpEmitterAndProgram@SmokeEffect@osgParticle@@UEAAXXZ) 中导入

9>SmokeTrailEffect.obj : warning LNK4217: 本地定义的符号 ??0FluidProgram@osgParticle@@QEAA@XZ (public: __cdecl osgParticle::FluidProgram::FluidProgram(void)) 在函数 "public: void __cdecl std::_Wrap_alloc<class std::allocator<char> >::destroy<char *>(char * *)" (??$destroy@PEAD@?$_Wrap_alloc@V?$allocator@D@std@@@std@@QEAAXPEAPEAD@Z) 中导入

9>ExplosionDebrisEffect.obj : warning LNK4217: 本地定义的符号 ??0FluidProgram@osgParticle@@QEAA@XZ (public: __cdecl osgParticle::FluidProgram::FluidProgram(void)) 在函数 "public: virtual void __cdecl osgParticle::ExplosionDebrisEffect::setUpEmitterAndProgram(void)" (?setUpEmitterAndProgram@ExplosionDebrisEffect@osgParticle@@UEAAXXZ) 中导入

9>ExplosionEffect.obj : warning LNK4217: 本地定义的符号 ??0FluidProgram@osgParticle@@QEAA@XZ (public: __cdecl osgParticle::FluidProgram::FluidProgram(void)) 在函数 "public: virtual void __cdecl osgParticle::ExplosionEffect::setUpEmitterAndProgram(void)" (?setUpEmitterAndProgram@ExplosionEffect@osgParticle@@UEAAXXZ) 中导入

9>FireEffect.obj : warning LNK4049: 已导入本地定义的符号 ??0FluidProgram@osgParticle@@QEAA@XZ (public: __cdecl osgParticle::FluidProgram::FluidProgram(void))

9>SmokeEffect.obj : warning LNK4049: 已导入本地定义的符号 ??0FluidProgram@osgParticle@@QEAA@XZ (public: __cdecl osgParticle::FluidProgram::FluidProgram(void))

9>FluidProgram.obj : warning LNK4217: 本地定义的符号 ??0Program@osgParticle@@QEAA@XZ (public: __cdecl osgParticle::Program::Program(void)) 在函数 "public: __cdecl osgParticle::FluidProgram::FluidProgram(void)" (??0FluidProgram@osgParticle@@QEAA@XZ) 中导入

9>ModularProgram.obj : warning LNK4049: 已导入本地定义的符号 ??0Program@osgParticle@@QEAA@XZ (public: __cdecl osgParticle::Program::Program(void))

9>FluidProgram.obj : warning LNK4217: 本地定义的符号 ??0Program@osgParticle@@QEAA@AEBV01@AEBVCopyOp@osg@@@Z (public: __cdecl osgParticle::Program::Program(class osgParticle::Program const &,class osg::CopyOp const &)) 在函数 "public: __cdecl osgParticle::FluidProgram::FluidProgram(class osgParticle::FluidProgram const &,class osg::CopyOp const &)" (??0FluidProgram@osgParticle@@QEAA@AEBV01@AEBVCopyOp@osg@@@Z) 中导入

9>ModularProgram.obj : warning LNK4049: 已导入本地定义的符号 ??0Program@osgParticle@@QEAA@AEBV01@AEBVCopyOp@osg@@@Z (public: __cdecl osgParticle::Program::Program(class osgParticle::Program const &,class osg::CopyOp const &))

9>ModularEmitter.obj : warning LNK4217: 本地定义的符号 ?setUpTexCoordsAsPartOfConnectedParticleSystem@Particle@osgParticle@@QEAAXPEAVParticleSystem@2@@Z (public: void __cdecl osgParticle::Particle::setUpTexCoordsAsPartOfConnectedParticleSystem(class osgParticle::ParticleSystem *)) 在函数 "protected: virtual void __cdecl osgParticle::ModularEmitter::emitParticles(double)" (?emitParticles@ModularEmitter@osgParticle@@MEAAXN@Z) 中导入

9>ModularEmitter.obj : warning LNK4217: 本地定义的符号 ??0Emitter@osgParticle@@QEAA@XZ (public: __cdecl osgParticle::Emitter::Emitter(void)) 在函数 "public: __cdecl osgParticle::ModularEmitter::ModularEmitter(void)" (??0ModularEmitter@osgParticle@@QEAA@XZ) 中导入

9>ModularEmitter.obj : warning LNK4217: 本地定义的符号 ??0Emitter@osgParticle@@QEAA@AEBV01@AEBVCopyOp@osg@@@Z (public: __cdecl osgParticle::Emitter::Emitter(class osgParticle::Emitter const &,class osg::CopyOp const &)) 在函数 "public: __cdecl osgParticle::ModularEmitter::ModularEmitter(class osgParticle::ModularEmitter const &,class osg::CopyOp const &)" (??0ModularEmitter@osgParticle@@QEAA@AEBV01@AEBVCopyOp@osg@@@Z) 中导入

9>ParticleEffect.obj : warning LNK4217: 本地定义的符号 ??0ParticleSystemUpdater@osgParticle@@QEAA@XZ (public: __cdecl osgParticle::ParticleSystemUpdater::ParticleSystemUpdater(void)) 在函数 "public: virtual void __cdecl osgParticle::ParticleEffect::buildEffect(void)" (?buildEffect@ParticleEffect@osgParticle@@UEAAXXZ) 中导入

9>ParticleSystem.obj : warning LNK4217: 本地定义的符号 ?update@Particle@osgParticle@@QEAA_NN_N@Z (public: bool __cdecl osgParticle::Particle::update(double,bool)) 在函数 "public: virtual void __cdecl osgParticle::ParticleSystem::update(double,class osg::NodeVisitor &)" (?update@ParticleSystem@osgParticle@@UEAAXNAEAVNodeVisitor@osg@@@Z) 中导入

9>ParticleSystem.obj : warning LNK4217: 本地定义的符号 ?render@Particle@osgParticle@@QEBAXPEAVGLBeginEndAdapter@osg@@AEBVVec3f@4@11M@Z (public: void __cdecl osgParticle::Particle::render(class osg::GLBeginEndAdapter *,class osg::Vec3f const &,class osg::Vec3f const &,class osg::Vec3f const &,float)const ) 在函数 "protected: void __cdecl osgParticle::ParticleSystem::single_pass_render(class osg::RenderInfo &,class osg::Matrixd const &)const " (?single_pass_render@ParticleSystem@osgParticle@@IEBAXAEAVRenderInfo@osg@@AEBVMatrixd@4@@Z) 中导入

9>ParticleSystem.obj : warning LNK4217: 本地定义的符号 ?render@Particle@osgParticle@@QEBAXAEAVRenderInfo@osg@@AEBVVec3f@4@1@Z (public: void __cdecl osgParticle::Particle::render(class osg::RenderInfo &,class osg::Vec3f const &,class osg::Vec3f const &)const ) 在函数 "protected: void __cdecl osgParticle::ParticleSystem::single_pass_render(class osg::RenderInfo &,class osg::Matrixd const &)const " (?single_pass_render@ParticleSystem@osgParticle@@IEBAXAEAVRenderInfo@osg@@AEBVMatrixd@4@@Z) 中导入

9>SmokeTrailEffect.obj : warning LNK4217: 本地定义的符号 ??0ConnectedParticleSystem@osgParticle@@QEAA@XZ (public: __cdecl osgParticle::ConnectedParticleSystem::ConnectedParticleSystem(void)) 在函数 "public: virtual void __cdecl osgParticle::SmokeTrailEffect::setUpEmitterAndProgram(void)" (?setUpEmitterAndProgram@SmokeTrailEffect@osgParticle@@UEAAXXZ) 中导入

9>SmokeTrailEffect.obj : warning LNK4217: 本地定义的符号 ??1ConnectedParticleSystem@osgParticle@@MEAA@XZ (protected: virtual __cdecl osgParticle::ConnectedParticleSystem::~ConnectedParticleSystem(void)) 在函数 "protected: virtual void * __cdecl osgParticle::ConnectedParticleSystem::`scalar deleting destructor'(unsigned int)" (??_GConnectedParticleSystem@osgParticle@@MEAAPEAXI@Z) 中导入

9>SinkOperator.obj : warning LNK4217: 本地定义的符号 ?beginOperate@DomainOperator@osgParticle@@UEAAXPEAVProgram@2@@Z (public: virtual void __cdecl osgParticle::DomainOperator::beginOperate(class osgParticle::Program *)) 在函数 "public: virtual void __cdecl osgParticle::SinkOperator::beginOperate(class osgParticle::Program *)" (?beginOperate@SinkOperator@osgParticle@@UEAAXPEAVProgram@2@@Z) 中导入

9>BounceOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f const & __cdecl osgParticle::Particle::getPosition(void)const " (__imp_?getPosition@Particle@osgParticle@@QEBAAEBVVec3f@osg@@XZ)

9>ConnectedParticleSystem.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f const & __cdecl osgParticle::Particle::getPosition(void)const " (__imp_?getPosition@Particle@osgParticle@@QEBAAEBVVec3f@osg@@XZ)

9>ModularEmitter.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f const & __cdecl osgParticle::Particle::getPosition(void)const " (__imp_?getPosition@Particle@osgParticle@@QEBAAEBVVec3f@osg@@XZ)

9>Particle.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f const & __cdecl osgParticle::Particle::getPosition(void)const " (__imp_?getPosition@Particle@osgParticle@@QEBAAEBVVec3f@osg@@XZ)

9>ParticleSystem.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f const & __cdecl osgParticle::Particle::getPosition(void)const " (__imp_?getPosition@Particle@osgParticle@@QEBAAEBVVec3f@osg@@XZ)

9>ConnectedParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec4f const & __cdecl osgParticle::Particle::getCurrentColor(void)const " (__imp_?getCurrentColor@Particle@osgParticle@@QEBAAEBVVec4f@osg@@XZ),该符号在函数 "public: virtual void __cdecl osgParticle::ConnectedParticleSystem::drawImplementation(class osg::RenderInfo &)const " (?drawImplementation@ConnectedParticleSystem@osgParticle@@UEBAXAEAVRenderInfo@osg@@@Z) 中被引用

9>ConnectedParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: float __cdecl osgParticle::Particle::getCurrentAlpha(void)const " (__imp_?getCurrentAlpha@Particle@osgParticle@@QEBAMXZ),该符号在函数 "public: virtual void __cdecl osgParticle::ConnectedParticleSystem::drawImplementation(class osg::RenderInfo &)const " (?drawImplementation@ConnectedParticleSystem@osgParticle@@UEBAXAEAVRenderInfo@osg@@@Z) 中被引用

9>ConnectedParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: float __cdecl osgParticle::Particle::getSTexCoord(void)const " (__imp_?getSTexCoord@Particle@osgParticle@@QEBAMXZ),该符号在函数 "public: virtual void __cdecl osgParticle::ConnectedParticleSystem::drawImplementation(class osg::RenderInfo &)const " (?drawImplementation@ConnectedParticleSystem@osgParticle@@UEBAXAEAVRenderInfo@osg@@@Z) 中被引用

9>ConnectedParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: float __cdecl osgParticle::Particle::getCurrentSize(void)const " (__imp_?getCurrentSize@Particle@osgParticle@@QEBAMXZ),该符号在函数 "public: virtual void __cdecl osgParticle::ConnectedParticleSystem::drawImplementation(class osg::RenderInfo &)const " (?drawImplementation@ConnectedParticleSystem@osgParticle@@UEBAXAEAVRenderInfo@osg@@@Z) 中被引用

9>Particle.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: float __cdecl osgParticle::Particle::getCurrentSize(void)const " (__imp_?getCurrentSize@Particle@osgParticle@@QEBAMXZ)

9>ParticleSystem.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: float __cdecl osgParticle::Particle::getCurrentSize(void)const " (__imp_?getCurrentSize@Particle@osgParticle@@QEBAMXZ)

9>ConnectedParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setPreviousParticle(int)" (__imp_?setPreviousParticle@Particle@osgParticle@@QEAAXH@Z),该符号在函数 "public: virtual class osgParticle::Particle * __cdecl osgParticle::ConnectedParticleSystem::createParticle(class osgParticle::Particle const *)" (?createParticle@ConnectedParticleSystem@osgParticle@@UEAAPEAVParticle@2@PEBV32@@Z) 中被引用

9>ConnectedParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: int __cdecl osgParticle::Particle::getPreviousParticle(void)const " (__imp_?getPreviousParticle@Particle@osgParticle@@QEBAHXZ),该符号在函数 "public: virtual void __cdecl osgParticle::ConnectedParticleSystem::reuseParticle(int)" (?reuseParticle@ConnectedParticleSystem@osgParticle@@UEAAXH@Z) 中被引用

9>Particle.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: int __cdecl osgParticle::Particle::getPreviousParticle(void)const " (__imp_?getPreviousParticle@Particle@osgParticle@@QEBAHXZ)

9>ConnectedParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setNextParticle(int)" (__imp_?setNextParticle@Particle@osgParticle@@QEAAXH@Z),该符号在函数 "public: virtual class osgParticle::Particle * __cdecl osgParticle::ConnectedParticleSystem::createParticle(class osgParticle::Particle const *)" (?createParticle@ConnectedParticleSystem@osgParticle@@UEAAPEAVParticle@2@PEBV32@@Z) 中被引用

9>ConnectedParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: int __cdecl osgParticle::Particle::getNextParticle(void)const " (__imp_?getNextParticle@Particle@osgParticle@@QEBAHXZ),该符号在函数 "public: virtual void __cdecl osgParticle::ConnectedParticleSystem::reuseParticle(int)" (?reuseParticle@ConnectedParticleSystem@osgParticle@@UEAAXH@Z) 中被引用

9>ConnectedParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: virtual class osgParticle::Particle * __cdecl osgParticle::ParticleSystem::createParticle(class osgParticle::Particle const *)" (__imp_?createParticle@ParticleSystem@osgParticle@@UEAAPEAVParticle@2@PEBV32@@Z),该符号在函数 "public: virtual class osgParticle::Particle * __cdecl osgParticle::ConnectedParticleSystem::createParticle(class osgParticle::Particle const *)" (?createParticle@ConnectedParticleSystem@osgParticle@@UEAAPEAVParticle@2@PEBV32@@Z) 中被引用

9>ConnectedParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: virtual void __cdecl osgParticle::ParticleSystem::reuseParticle(int)" (__imp_?reuseParticle@ParticleSystem@osgParticle@@UEAAXH@Z),该符号在函数 "public: virtual void __cdecl osgParticle::ConnectedParticleSystem::reuseParticle(int)" (?reuseParticle@ConnectedParticleSystem@osgParticle@@UEAAXH@Z) 中被引用

9>ConnectedParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) const osgParticle::ConnectedParticleSystem::`vftable'" (__imp_??_7ConnectedParticleSystem@osgParticle@@6B@),该符号在函数 "public: __cdecl osgParticle::ConnectedParticleSystem::ConnectedParticleSystem(void)" (??0ConnectedParticleSystem@osgParticle@@QEAA@XZ) 中被引用

9>Emitter.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: __cdecl osgParticle::Particle::Particle(class osgParticle::Particle const &)" (__imp_??0Particle@osgParticle@@QEAA@AEBV01@@Z),该符号在函数 "public: __cdecl osgParticle::Emitter::Emitter(class osgParticle::Emitter const &,class osg::CopyOp const &)" (??0Emitter@osgParticle@@QEAA@AEBV01@AEBVCopyOp@osg@@@Z) 中被引用

9>ParticleEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: __cdecl osgParticle::Particle::Particle(class osgParticle::Particle const &)" (__imp_??0Particle@osgParticle@@QEAA@AEBV01@@Z)

9>ParticleSystem.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: __cdecl osgParticle::Particle::Particle(class osgParticle::Particle const &)" (__imp_??0Particle@osgParticle@@QEAA@AEBV01@@Z)

9>Emitter.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::ParticleProcessor::~ParticleProcessor(void)" (__imp_??1ParticleProcessor@osgParticle@@MEAA@XZ),该符号在函数 "int `public: __cdecl osgParticle::Emitter::Emitter(void)'::`1'::dtor$0" (?dtor$0@?0???0Emitter@osgParticle@@QEAA@XZ@4HA) 中被引用

9>Emitter.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) const osgParticle::Emitter::`vftable'" (__imp_??_7Emitter@osgParticle@@6B@),该符号在函数 "public: __cdecl osgParticle::Emitter::Emitter(void)" (??0Emitter@osgParticle@@QEAA@XZ) 中被引用

9>SmokeEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: double __cdecl osgParticle::Particle::getLifeTime(void)const " (__imp_?getLifeTime@Particle@osgParticle@@QEBANXZ),该符号在函数 "public: virtual void __cdecl osgParticle::SmokeEffect::setUpEmitterAndProgram(void)" (?setUpEmitterAndProgram@SmokeEffect@osgParticle@@UEAAXXZ) 中被引用

9>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: double __cdecl osgParticle::Particle::getLifeTime(void)const " (__imp_?getLifeTime@Particle@osgParticle@@QEBANXZ)

9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: double __cdecl osgParticle::Particle::getLifeTime(void)const " (__imp_?getLifeTime@Particle@osgParticle@@QEBANXZ)

9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: double __cdecl osgParticle::Particle::getLifeTime(void)const " (__imp_?getLifeTime@Particle@osgParticle@@QEBANXZ)

9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: double __cdecl osgParticle::Particle::getLifeTime(void)const " (__imp_?getLifeTime@Particle@osgParticle@@QEBANXZ)

9>ParticleEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: double __cdecl osgParticle::Particle::getLifeTime(void)const " (__imp_?getLifeTime@Particle@osgParticle@@QEBANXZ)

9>SmokeEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: struct osgParticle::range<float> const & __cdecl osgParticle::Particle::getSizeRange(void)const " (__imp_?getSizeRange@Particle@osgParticle@@QEBAAEBU?$range@M@2@XZ),该符号在函数 "public: virtual void __cdecl osgParticle::SmokeEffect::setUpEmitterAndProgram(void)" (?setUpEmitterAndProgram@SmokeEffect@osgParticle@@UEAAXXZ) 中被引用

9>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: struct osgParticle::range<float> const & __cdecl osgParticle::Particle::getSizeRange(void)const " (__imp_?getSizeRange@Particle@osgParticle@@QEBAAEBU?$range@M@2@XZ)

9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: struct osgParticle::range<float> const & __cdecl osgParticle::Particle::getSizeRange(void)const " (__imp_?getSizeRange@Particle@osgParticle@@QEBAAEBU?$range@M@2@XZ)

9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: struct osgParticle::range<float> const & __cdecl osgParticle::Particle::getSizeRange(void)const " (__imp_?getSizeRange@Particle@osgParticle@@QEBAAEBU?$range@M@2@XZ)

9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: struct osgParticle::range<float> const & __cdecl osgParticle::Particle::getSizeRange(void)const " (__imp_?getSizeRange@Particle@osgParticle@@QEBAAEBU?$range@M@2@XZ)

9>ModularEmitter.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: struct osgParticle::range<float> const & __cdecl osgParticle::Particle::getSizeRange(void)const " (__imp_?getSizeRange@Particle@osgParticle@@QEBAAEBU?$range@M@2@XZ)

9>SmokeTrailEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: struct osgParticle::range<float> const & __cdecl osgParticle::Particle::getAlphaRange(void)const " (__imp_?getAlphaRange@Particle@osgParticle@@QEBAAEBU?$range@M@2@XZ),该符号在函数 "public: __cdecl osgParticle::ConstantRateCounter::ConstantRateCounter(class osgParticle::ConstantRateCounter const &,class osg::CopyOp const &)" (??0ConstantRateCounter@osgParticle@@QEAA@AEBV01@AEBVCopyOp@osg@@@Z) 中被引用

9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: struct osgParticle::range<float> const & __cdecl osgParticle::Particle::getAlphaRange(void)const " (__imp_?getAlphaRange@Particle@osgParticle@@QEBAAEBU?$range@M@2@XZ)

9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: struct osgParticle::range<float> const & __cdecl osgParticle::Particle::getAlphaRange(void)const " (__imp_?getAlphaRange@Particle@osgParticle@@QEBAAEBU?$range@M@2@XZ)

9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: struct osgParticle::range<float> const & __cdecl osgParticle::Particle::getAlphaRange(void)const " (__imp_?getAlphaRange@Particle@osgParticle@@QEBAAEBU?$range@M@2@XZ)

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(210): warning C4458: “rows”的声明隐藏了类成员

9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: struct osgParticle::range<float> const & __cdecl osgParticle::Particle::getAlphaRange(void)const " (__imp_?getAlphaRange@Particle@osgParticle@@QEBAAEBU?$range@M@2@XZ)

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(233): note: 参见“trpgHeader::rows”的声明

9>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: struct osgParticle::range<class osg::Vec4f> const & __cdecl osgParticle::Particle::getColorRange(void)const " (__imp_?getColorRange@Particle@osgParticle@@QEBAAEBU?$range@VVec4f@osg@@@2@XZ)

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(210): warning C4458: “cols”的声明隐藏了类成员

9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: struct osgParticle::range<class osg::Vec4f> const & __cdecl osgParticle::Particle::getColorRange(void)const " (__imp_?getColorRange@Particle@osgParticle@@QEBAAEBU?$range@VVec4f@osg@@@2@XZ)

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(234): note: 参见“trpgHeader::cols”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(215): warning C4458: “rows”的声明隐藏了类成员

9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: struct osgParticle::range<class osg::Vec4f> const & __cdecl osgParticle::Particle::getColorRange(void)const " (__imp_?getColorRange@Particle@osgParticle@@QEBAAEBU?$range@VVec4f@osg@@@2@XZ)

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(233): note: 参见“trpgHeader::rows”的声明

9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: struct osgParticle::range<class osg::Vec4f> const & __cdecl osgParticle::Particle::getColorRange(void)const " (__imp_?getColorRange@Particle@osgParticle@@QEBAAEBU?$range@VVec4f@osg@@@2@XZ)

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(215): warning C4458: “cols”的声明隐藏了类成员

9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: struct osgParticle::range<class osg::Vec4f> const & __cdecl osgParticle::Particle::getColorRange(void)const " (__imp_?getColorRange@Particle@osgParticle@@QEBAAEBU?$range@VVec4f@osg@@@2@XZ)

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(234): note: 参见“trpgHeader::cols”的声明

9>SmokeEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setLifeTime(double)" (__imp_?setLifeTime@Particle@osgParticle@@QEAAXN@Z),该符号在函数 "public: __cdecl osgParticle::SmokeEffect::SmokeEffect(bool)" (??0SmokeEffect@osgParticle@@QEAA@_N@Z) 中被引用

9>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setLifeTime(double)" (__imp_?setLifeTime@Particle@osgParticle@@QEAAXN@Z)

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1963): warning C4458: “row”的声明隐藏了类成员

9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setLifeTime(double)" (__imp_?setLifeTime@Particle@osgParticle@@QEAAXN@Z)

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明

9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setLifeTime(double)" (__imp_?setLifeTime@Particle@osgParticle@@QEAAXN@Z)

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1963): warning C4458: “col”的声明隐藏了类成员

9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setLifeTime(double)" (__imp_?setLifeTime@Particle@osgParticle@@QEAAXN@Z)

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明

9>ParticleEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setLifeTime(double)" (__imp_?setLifeTime@Particle@osgParticle@@QEAAXN@Z)

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1968): warning C4458: “row”的声明隐藏了类成员

9>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setSizeRange(struct osgParticle::range<float> const &)" (__imp_?setSizeRange@Particle@osgParticle@@QEAAXAEBU?$range@M@2@@Z)

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明

9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setSizeRange(struct osgParticle::range<float> const &)" (__imp_?setSizeRange@Particle@osgParticle@@QEAAXAEBU?$range@M@2@@Z)

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1968): warning C4458: “col”的声明隐藏了类成员

9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setSizeRange(struct osgParticle::range<float> const &)" (__imp_?setSizeRange@Particle@osgParticle@@QEAAXAEBU?$range@M@2@@Z)

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明

9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setSizeRange(struct osgParticle::range<float> const &)" (__imp_?setSizeRange@Particle@osgParticle@@QEAAXAEBU?$range@M@2@@Z)

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_read.h(165): warning C4458: “texTable”的声明隐藏了类成员

9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setSizeRange(struct osgParticle::range<float> const &)" (__imp_?setSizeRange@Particle@osgParticle@@QEAAXAEBU?$range@M@2@@Z)

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_read.h(173): note: 参见“trpgrImageHelper::texTable”的声明

9>SmokeTrailEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setAlphaRange(struct osgParticle::range<float> const &)" (__imp_?setAlphaRange@Particle@osgParticle@@QEAAXAEBU?$range@M@2@@Z),该符号在函数 "protected: virtual __cdecl osgParticle::ConstantRateCounter::~ConstantRateCounter(void)" (??1ConstantRateCounter@osgParticle@@MEAA@XZ) 中被引用

9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setAlphaRange(struct osgParticle::range<float> const &)" (__imp_?setAlphaRange@Particle@osgParticle@@QEAAXAEBU?$range@M@2@@Z)

9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setAlphaRange(struct osgParticle::range<float> const &)" (__imp_?setAlphaRange@Particle@osgParticle@@QEAAXAEBU?$range@M@2@@Z)

9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setAlphaRange(struct osgParticle::range<float> const &)" (__imp_?setAlphaRange@Particle@osgParticle@@QEAAXAEBU?$range@M@2@@Z)

9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setAlphaRange(struct osgParticle::range<float> const &)" (__imp_?setAlphaRange@Particle@osgParticle@@QEAAXAEBU?$range@M@2@@Z)

9>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setColorRange(struct osgParticle::range<class osg::Vec4f> const &)" (__imp_?setColorRange@Particle@osgParticle@@QEAAXAEBU?$range@VVec4f@osg@@@2@@Z)

9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setColorRange(struct osgParticle::range<class osg::Vec4f> const &)" (__imp_?setColorRange@Particle@osgParticle@@QEAAXAEBU?$range@VVec4f@osg@@@2@@Z)

9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setColorRange(struct osgParticle::range<class osg::Vec4f> const &)" (__imp_?setColorRange@Particle@osgParticle@@QEAAXAEBU?$range@VVec4f@osg@@@2@@Z)

9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setColorRange(struct osgParticle::range<class osg::Vec4f> const &)" (__imp_?setColorRange@Particle@osgParticle@@QEAAXAEBU?$range@VVec4f@osg@@@2@@Z)

9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setColorRange(struct osgParticle::range<class osg::Vec4f> const &)" (__imp_?setColorRange@Particle@osgParticle@@QEAAXAEBU?$range@VVec4f@osg@@@2@@Z)

9>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setRadius(float)" (__imp_?setRadius@Particle@osgParticle@@QEAAXM@Z)

9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setRadius(float)" (__imp_?setRadius@Particle@osgParticle@@QEAAXM@Z)

9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setRadius(float)" (__imp_?setRadius@Particle@osgParticle@@QEAAXM@Z)

9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setRadius(float)" (__imp_?setRadius@Particle@osgParticle@@QEAAXM@Z)

9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setRadius(float)" (__imp_?setRadius@Particle@osgParticle@@QEAAXM@Z)

9>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setMass(float)" (__imp_?setMass@Particle@osgParticle@@QEAAXM@Z)

9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setMass(float)" (__imp_?setMass@Particle@osgParticle@@QEAAXM@Z)

9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setMass(float)" (__imp_?setMass@Particle@osgParticle@@QEAAXM@Z)

9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setMass(float)" (__imp_?setMass@Particle@osgParticle@@QEAAXM@Z)

9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setMass(float)" (__imp_?setMass@Particle@osgParticle@@QEAAXM@Z)

9>MultiSegmentPlacer.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setPosition(class osg::Vec3f const &)" (__imp_?setPosition@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z),该符号在函数 "private: void __cdecl osgParticle::MultiSegmentPlacer::recompute_length(void)" (?recompute_length@MultiSegmentPlacer@osgParticle@@AEAAXXZ) 中被引用

9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setPosition(class osg::Vec3f const &)" (__imp_?setPosition@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z)

9>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setPosition(class osg::Vec3f const &)" (__imp_?setPosition@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z)

9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setPosition(class osg::Vec3f const &)" (__imp_?setPosition@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z)

9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setPosition(class osg::Vec3f const &)" (__imp_?setPosition@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z)

9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setPosition(class osg::Vec3f const &)" (__imp_?setPosition@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z)

9>ModularEmitter.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setPosition(class osg::Vec3f const &)" (__imp_?setPosition@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z)

9>SmokeEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setVelocity(class osg::Vec3f const &)" (__imp_?setVelocity@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z),该符号在函数 "public: virtual void __cdecl osgParticle::RadialShooter::shoot(class osgParticle::Particle *)const " (?shoot@RadialShooter@osgParticle@@UEBAXPEAVParticle@2@@Z) 中被引用

9>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setVelocity(class osg::Vec3f const &)" (__imp_?setVelocity@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z)

9>BounceOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setVelocity(class osg::Vec3f const &)" (__imp_?setVelocity@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z)

9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setVelocity(class osg::Vec3f const &)" (__imp_?setVelocity@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z)

9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setVelocity(class osg::Vec3f const &)" (__imp_?setVelocity@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z)

9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setVelocity(class osg::Vec3f const &)" (__imp_?setVelocity@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z)

9>ModularEmitter.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setVelocity(class osg::Vec3f const &)" (__imp_?setVelocity@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z)

9>SmokeEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setAngularVelocity(class osg::Vec3f const &)" (__imp_?setAngularVelocity@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z),该符号在函数 "public: virtual void __cdecl osgParticle::RadialShooter::shoot(class osgParticle::Particle *)const " (?shoot@RadialShooter@osgParticle@@UEBAXPEAVParticle@2@@Z) 中被引用

9>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setAngularVelocity(class osg::Vec3f const &)" (__imp_?setAngularVelocity@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z)

9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setAngularVelocity(class osg::Vec3f const &)" (__imp_?setAngularVelocity@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z)

9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setAngularVelocity(class osg::Vec3f const &)" (__imp_?setAngularVelocity@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z)

9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setAngularVelocity(class osg::Vec3f const &)" (__imp_?setAngularVelocity@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z)

9>ModularEmitter.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setAngularVelocity(class osg::Vec3f const &)" (__imp_?setAngularVelocity@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z)

9>SmokeEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Particle & __cdecl osgParticle::ParticleSystem::getDefaultParticleTemplate(void)" (__imp_?getDefaultParticleTemplate@ParticleSystem@osgParticle@@QEAAAEAVParticle@2@XZ),该符号在函数 "public: virtual void __cdecl osgParticle::SmokeEffect::setUpEmitterAndProgram(void)" (?setUpEmitterAndProgram@SmokeEffect@osgParticle@@UEAAXXZ) 中被引用

9>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Particle & __cdecl osgParticle::ParticleSystem::getDefaultParticleTemplate(void)" (__imp_?getDefaultParticleTemplate@ParticleSystem@osgParticle@@QEAAAEAVParticle@2@XZ)

9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Particle & __cdecl osgParticle::ParticleSystem::getDefaultParticleTemplate(void)" (__imp_?getDefaultParticleTemplate@ParticleSystem@osgParticle@@QEAAAEAVParticle@2@XZ)

9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Particle & __cdecl osgParticle::ParticleSystem::getDefaultParticleTemplate(void)" (__imp_?getDefaultParticleTemplate@ParticleSystem@osgParticle@@QEAAAEAVParticle@2@XZ)

9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Particle & __cdecl osgParticle::ParticleSystem::getDefaultParticleTemplate(void)" (__imp_?getDefaultParticleTemplate@ParticleSystem@osgParticle@@QEAAAEAVParticle@2@XZ)

9>ModularEmitter.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Particle & __cdecl osgParticle::ParticleSystem::getDefaultParticleTemplate(void)" (__imp_?getDefaultParticleTemplate@ParticleSystem@osgParticle@@QEAAAEAVParticle@2@XZ)

9>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleProcessor::setReferenceFrame(enum osgParticle::ParticleProcessor::ReferenceFrame)" (__imp_?setReferenceFrame@ParticleProcessor@osgParticle@@QEAAXW4ReferenceFrame@12@@Z)

9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleProcessor::setReferenceFrame(enum osgParticle::ParticleProcessor::ReferenceFrame)" (__imp_?setReferenceFrame@ParticleProcessor@osgParticle@@QEAAXW4ReferenceFrame@12@@Z)

9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleProcessor::setReferenceFrame(enum osgParticle::ParticleProcessor::ReferenceFrame)" (__imp_?setReferenceFrame@ParticleProcessor@osgParticle@@QEAAXW4ReferenceFrame@12@@Z)

9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleProcessor::setReferenceFrame(enum osgParticle::ParticleProcessor::ReferenceFrame)" (__imp_?setReferenceFrame@ParticleProcessor@osgParticle@@QEAAXW4ReferenceFrame@12@@Z)

9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleProcessor::setReferenceFrame(enum osgParticle::ParticleProcessor::ReferenceFrame)" (__imp_?setReferenceFrame@ParticleProcessor@osgParticle@@QEAAXW4ReferenceFrame@12@@Z)

9>SmokeTrailEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleProcessor::setParticleSystem(class osgParticle::ParticleSystem *)" (__imp_?setParticleSystem@ParticleProcessor@osgParticle@@QEAAXPEAVParticleSystem@2@@Z),该符号在函数 "public: virtual void __cdecl osgParticle::SmokeTrailEffect::setUpEmitterAndProgram(void)" (?setUpEmitterAndProgram@SmokeTrailEffect@osgParticle@@UEAAXXZ) 中被引用

9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleProcessor::setParticleSystem(class osgParticle::ParticleSystem *)" (__imp_?setParticleSystem@ParticleProcessor@osgParticle@@QEAAXPEAVParticleSystem@2@@Z)

9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleProcessor::setParticleSystem(class osgParticle::ParticleSystem *)" (__imp_?setParticleSystem@ParticleProcessor@osgParticle@@QEAAXPEAVParticleSystem@2@@Z)

9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleProcessor::setParticleSystem(class osgParticle::ParticleSystem *)" (__imp_?setParticleSystem@ParticleProcessor@osgParticle@@QEAAXPEAVParticleSystem@2@@Z)

9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleProcessor::setParticleSystem(class osgParticle::ParticleSystem *)" (__imp_?setParticleSystem@ParticleProcessor@osgParticle@@QEAAXPEAVParticleSystem@2@@Z)

9>SmokeTrailEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleProcessor::setEndless(bool)" (__imp_?setEndless@ParticleProcessor@osgParticle@@QEAAX_N@Z),该符号在函数 "int `public: __cdecl osgParticle::SectorPlacer::SectorPlacer(void)'::`1'::dtor$0" (?dtor$0@?0???0SectorPlacer@osgParticle@@QEAA@XZ@4HA) 中被引用

33> trpage_material.cpp

26> ClusterCullingCallback.cpp

9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleProcessor::setEndless(bool)" (__imp_?setEndless@ParticleProcessor@osgParticle@@QEAAX_N@Z)

9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleProcessor::setEndless(bool)" (__imp_?setEndless@ParticleProcessor@osgParticle@@QEAAX_N@Z)

9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleProcessor::setEndless(bool)" (__imp_?setEndless@ParticleProcessor@osgParticle@@QEAAX_N@Z)

9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleProcessor::setEndless(bool)" (__imp_?setEndless@ParticleProcessor@osgParticle@@QEAAX_N@Z)

9>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleProcessor::setLifeTime(double)" (__imp_?setLifeTime@ParticleProcessor@osgParticle@@QEAAXN@Z)

9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleProcessor::setLifeTime(double)" (__imp_?setLifeTime@ParticleProcessor@osgParticle@@QEAAXN@Z)

9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleProcessor::setLifeTime(double)" (__imp_?setLifeTime@ParticleProcessor@osgParticle@@QEAAXN@Z)

9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleProcessor::setLifeTime(double)" (__imp_?setLifeTime@ParticleProcessor@osgParticle@@QEAAXN@Z)

9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleProcessor::setLifeTime(double)" (__imp_?setLifeTime@ParticleProcessor@osgParticle@@QEAAXN@Z)

9>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleProcessor::setStartTime(double)" (__imp_?setStartTime@ParticleProcessor@osgParticle@@QEAAXN@Z)

9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleProcessor::setStartTime(double)" (__imp_?setStartTime@ParticleProcessor@osgParticle@@QEAAXN@Z)

9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleProcessor::setStartTime(double)" (__imp_?setStartTime@ParticleProcessor@osgParticle@@QEAAXN@Z)

9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleProcessor::setStartTime(double)" (__imp_?setStartTime@ParticleProcessor@osgParticle@@QEAAXN@Z)

9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleProcessor::setStartTime(double)" (__imp_?setStartTime@ParticleProcessor@osgParticle@@QEAAXN@Z)

9>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: __cdecl osgParticle::ParticleEffect::ParticleEffect(bool)" (__imp_??0ParticleEffect@osgParticle@@QEAA@_N@Z)

9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: __cdecl osgParticle::ParticleEffect::ParticleEffect(bool)" (__imp_??0ParticleEffect@osgParticle@@QEAA@_N@Z)

9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: __cdecl osgParticle::ParticleEffect::ParticleEffect(bool)" (__imp_??0ParticleEffect@osgParticle@@QEAA@_N@Z)

9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: __cdecl osgParticle::ParticleEffect::ParticleEffect(bool)" (__imp_??0ParticleEffect@osgParticle@@QEAA@_N@Z)

9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: __cdecl osgParticle::ParticleEffect::ParticleEffect(bool)" (__imp_??0ParticleEffect@osgParticle@@QEAA@_N@Z)

9>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::ParticleEffect::~ParticleEffect(void)" (__imp_??1ParticleEffect@osgParticle@@MEAA@XZ)

9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::ParticleEffect::~ParticleEffect(void)" (__imp_??1ParticleEffect@osgParticle@@MEAA@XZ)

9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::ParticleEffect::~ParticleEffect(void)" (__imp_??1ParticleEffect@osgParticle@@MEAA@XZ)

9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::ParticleEffect::~ParticleEffect(void)" (__imp_??1ParticleEffect@osgParticle@@MEAA@XZ)

9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::ParticleEffect::~ParticleEffect(void)" (__imp_??1ParticleEffect@osgParticle@@MEAA@XZ)

9>SmokeTrailEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Counter * __cdecl osgParticle::ModularEmitter::getCounter(void)" (__imp_?getCounter@ModularEmitter@osgParticle@@QEAAPEAVCounter@2@XZ),该符号在函数 "protected: virtual void * __cdecl osgParticle::ConnectedParticleSystem::`scalar deleting destructor'(unsigned int)" (??_GConnectedParticleSystem@osgParticle@@MEAAPEAXI@Z) 中被引用

9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Counter * __cdecl osgParticle::ModularEmitter::getCounter(void)" (__imp_?getCounter@ModularEmitter@osgParticle@@QEAAPEAVCounter@2@XZ)

9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Counter * __cdecl osgParticle::ModularEmitter::getCounter(void)" (__imp_?getCounter@ModularEmitter@osgParticle@@QEAAPEAVCounter@2@XZ)

9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Counter * __cdecl osgParticle::ModularEmitter::getCounter(void)" (__imp_?getCounter@ModularEmitter@osgParticle@@QEAAPEAVCounter@2@XZ)

9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Counter * __cdecl osgParticle::ModularEmitter::getCounter(void)" (__imp_?getCounter@ModularEmitter@osgParticle@@QEAAPEAVCounter@2@XZ)

9>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ModularEmitter::setCounter(class osgParticle::Counter *)" (__imp_?setCounter@ModularEmitter@osgParticle@@QEAAXPEAVCounter@2@@Z)

9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ModularEmitter::setCounter(class osgParticle::Counter *)" (__imp_?setCounter@ModularEmitter@osgParticle@@QEAAXPEAVCounter@2@@Z)

9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ModularEmitter::setCounter(class osgParticle::Counter *)" (__imp_?setCounter@ModularEmitter@osgParticle@@QEAAXPEAVCounter@2@@Z)

9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ModularEmitter::setCounter(class osgParticle::Counter *)" (__imp_?setCounter@ModularEmitter@osgParticle@@QEAAXPEAVCounter@2@@Z)

9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ModularEmitter::setCounter(class osgParticle::Counter *)" (__imp_?setCounter@ModularEmitter@osgParticle@@QEAAXPEAVCounter@2@@Z)

9>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Placer * __cdecl osgParticle::ModularEmitter::getPlacer(void)" (__imp_?getPlacer@ModularEmitter@osgParticle@@QEAAPEAVPlacer@2@XZ)

9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Placer * __cdecl osgParticle::ModularEmitter::getPlacer(void)" (__imp_?getPlacer@ModularEmitter@osgParticle@@QEAAPEAVPlacer@2@XZ)

9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Placer * __cdecl osgParticle::ModularEmitter::getPlacer(void)" (__imp_?getPlacer@ModularEmitter@osgParticle@@QEAAPEAVPlacer@2@XZ)

9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Placer * __cdecl osgParticle::ModularEmitter::getPlacer(void)" (__imp_?getPlacer@ModularEmitter@osgParticle@@QEAAPEAVPlacer@2@XZ)

9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Placer * __cdecl osgParticle::ModularEmitter::getPlacer(void)" (__imp_?getPlacer@ModularEmitter@osgParticle@@QEAAPEAVPlacer@2@XZ)

9>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ModularEmitter::setPlacer(class osgParticle::Placer *)" (__imp_?setPlacer@ModularEmitter@osgParticle@@QEAAXPEAVPlacer@2@@Z)

9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ModularEmitter::setPlacer(class osgParticle::Placer *)" (__imp_?setPlacer@ModularEmitter@osgParticle@@QEAAXPEAVPlacer@2@@Z)

9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ModularEmitter::setPlacer(class osgParticle::Placer *)" (__imp_?setPlacer@ModularEmitter@osgParticle@@QEAAXPEAVPlacer@2@@Z)

9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ModularEmitter::setPlacer(class osgParticle::Placer *)" (__imp_?setPlacer@ModularEmitter@osgParticle@@QEAAXPEAVPlacer@2@@Z)

9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ModularEmitter::setPlacer(class osgParticle::Placer *)" (__imp_?setPlacer@ModularEmitter@osgParticle@@QEAAXPEAVPlacer@2@@Z)

9>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Shooter * __cdecl osgParticle::ModularEmitter::getShooter(void)" (__imp_?getShooter@ModularEmitter@osgParticle@@QEAAPEAVShooter@2@XZ)

9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Shooter * __cdecl osgParticle::ModularEmitter::getShooter(void)" (__imp_?getShooter@ModularEmitter@osgParticle@@QEAAPEAVShooter@2@XZ)

9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Shooter * __cdecl osgParticle::ModularEmitter::getShooter(void)" (__imp_?getShooter@ModularEmitter@osgParticle@@QEAAPEAVShooter@2@XZ)

9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Shooter * __cdecl osgParticle::ModularEmitter::getShooter(void)" (__imp_?getShooter@ModularEmitter@osgParticle@@QEAAPEAVShooter@2@XZ)

9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Shooter * __cdecl osgParticle::ModularEmitter::getShooter(void)" (__imp_?getShooter@ModularEmitter@osgParticle@@QEAAPEAVShooter@2@XZ)

9>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ModularEmitter::setShooter(class osgParticle::Shooter *)" (__imp_?setShooter@ModularEmitter@osgParticle@@QEAAXPEAVShooter@2@@Z)

9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ModularEmitter::setShooter(class osgParticle::Shooter *)" (__imp_?setShooter@ModularEmitter@osgParticle@@QEAAXPEAVShooter@2@@Z)

9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ModularEmitter::setShooter(class osgParticle::Shooter *)" (__imp_?setShooter@ModularEmitter@osgParticle@@QEAAXPEAVShooter@2@@Z)

9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ModularEmitter::setShooter(class osgParticle::Shooter *)" (__imp_?setShooter@ModularEmitter@osgParticle@@QEAAXPEAVShooter@2@@Z)

9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ModularEmitter::setShooter(class osgParticle::Shooter *)" (__imp_?setShooter@ModularEmitter@osgParticle@@QEAAXPEAVShooter@2@@Z)

9>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::ModularEmitter::~ModularEmitter(void)" (__imp_??1ModularEmitter@osgParticle@@MEAA@XZ)

9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::ModularEmitter::~ModularEmitter(void)" (__imp_??1ModularEmitter@osgParticle@@MEAA@XZ)

9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::ModularEmitter::~ModularEmitter(void)" (__imp_??1ModularEmitter@osgParticle@@MEAA@XZ)

9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::ModularEmitter::~ModularEmitter(void)" (__imp_??1ModularEmitter@osgParticle@@MEAA@XZ)

9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::ModularEmitter::~ModularEmitter(void)" (__imp_??1ModularEmitter@osgParticle@@MEAA@XZ)

9>SmokeTrailEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::FluidProgram::setWind(class osg::Vec3f const &)" (__imp_?setWind@FluidProgram@osgParticle@@QEAAXAEBVVec3f@osg@@@Z),该符号在函数 "public: void __cdecl std::_Wrap_alloc<class std::allocator<char> >::construct<char *,char * &>(char * *,char * &)" (??$construct@PEADAEAPEAD@?$_Wrap_alloc@V?$allocator@D@std@@@std@@QEAAXPEAPEADAEAPEAD@Z) 中被引用

9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::FluidProgram::setWind(class osg::Vec3f const &)" (__imp_?setWind@FluidProgram@osgParticle@@QEAAXAEBVVec3f@osg@@@Z)

9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::FluidProgram::setWind(class osg::Vec3f const &)" (__imp_?setWind@FluidProgram@osgParticle@@QEAAXAEBVVec3f@osg@@@Z)

9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::FluidProgram::setWind(class osg::Vec3f const &)" (__imp_?setWind@FluidProgram@osgParticle@@QEAAXAEBVVec3f@osg@@@Z)

9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::FluidProgram::setWind(class osg::Vec3f const &)" (__imp_?setWind@FluidProgram@osgParticle@@QEAAXAEBVVec3f@osg@@@Z)

9>SmokeTrailEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::FluidProgram::~FluidProgram(void)" (__imp_??1FluidProgram@osgParticle@@MEAA@XZ),该符号在函数 "public: void __cdecl std::_Wrap_alloc<class std::allocator<char> >::construct<char *,char * &>(char * *,char * &)" (??$construct@PEADAEAPEAD@?$_Wrap_alloc@V?$allocator@D@std@@@std@@QEAAXPEAPEADAEAPEAD@Z) 中被引用

9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::FluidProgram::~FluidProgram(void)" (__imp_??1FluidProgram@osgParticle@@MEAA@XZ)

9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::FluidProgram::~FluidProgram(void)" (__imp_??1FluidProgram@osgParticle@@MEAA@XZ)

9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::FluidProgram::~FluidProgram(void)" (__imp_??1FluidProgram@osgParticle@@MEAA@XZ)

9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::FluidProgram::~FluidProgram(void)" (__imp_??1FluidProgram@osgParticle@@MEAA@XZ)

9>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::FluidProgram::accept(class osg::NodeVisitor &)" (?accept@FluidProgram@osgParticle@@UEAAXAEAVNodeVisitor@osg@@@Z)

9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::FluidProgram::accept(class osg::NodeVisitor &)" (?accept@FluidProgram@osgParticle@@UEAAXAEAVNodeVisitor@osg@@@Z)

9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::FluidProgram::accept(class osg::NodeVisitor &)" (?accept@FluidProgram@osgParticle@@UEAAXAEAVNodeVisitor@osg@@@Z)

9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::FluidProgram::accept(class osg::NodeVisitor &)" (?accept@FluidProgram@osgParticle@@UEAAXAEAVNodeVisitor@osg@@@Z)

9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::FluidProgram::accept(class osg::NodeVisitor &)" (?accept@FluidProgram@osgParticle@@UEAAXAEAVNodeVisitor@osg@@@Z)

9>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::ModularEmitter::accept(class osg::NodeVisitor &)" (?accept@ModularEmitter@osgParticle@@UEAAXAEAVNodeVisitor@osg@@@Z)

9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::ModularEmitter::accept(class osg::NodeVisitor &)" (?accept@ModularEmitter@osgParticle@@UEAAXAEAVNodeVisitor@osg@@@Z)

9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::ModularEmitter::accept(class osg::NodeVisitor &)" (?accept@ModularEmitter@osgParticle@@UEAAXAEAVNodeVisitor@osg@@@Z)

9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::ModularEmitter::accept(class osg::NodeVisitor &)" (?accept@ModularEmitter@osgParticle@@UEAAXAEAVNodeVisitor@osg@@@Z)

9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::ModularEmitter::accept(class osg::NodeVisitor &)" (?accept@ModularEmitter@osgParticle@@UEAAXAEAVNodeVisitor@osg@@@Z)

9>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::FluidProgram::className(void)const " (?className@FluidProgram@osgParticle@@UEBAPEBDXZ)

9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::FluidProgram::className(void)const " (?className@FluidProgram@osgParticle@@UEBAPEBDXZ)

9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::FluidProgram::className(void)const " (?className@FluidProgram@osgParticle@@UEBAPEBDXZ)

9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::FluidProgram::className(void)const " (?className@FluidProgram@osgParticle@@UEBAPEBDXZ)

9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::FluidProgram::className(void)const " (?className@FluidProgram@osgParticle@@UEBAPEBDXZ)

9>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ModularEmitter::className(void)const " (?className@ModularEmitter@osgParticle@@UEBAPEBDXZ)

9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ModularEmitter::className(void)const " (?className@ModularEmitter@osgParticle@@UEBAPEBDXZ)

9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ModularEmitter::className(void)const " (?className@ModularEmitter@osgParticle@@UEBAPEBDXZ)

9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ModularEmitter::className(void)const " (?className@ModularEmitter@osgParticle@@UEBAPEBDXZ)

9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ModularEmitter::className(void)const " (?className@ModularEmitter@osgParticle@@UEBAPEBDXZ)

9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ParticleSystem::className(void)const " (?className@ParticleSystem@osgParticle@@UEBAPEBDXZ)

9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ParticleSystem::className(void)const " (?className@ParticleSystem@osgParticle@@UEBAPEBDXZ)

9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ParticleSystem::className(void)const " (?className@ParticleSystem@osgParticle@@UEBAPEBDXZ)

9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ParticleSystem::className(void)const " (?className@ParticleSystem@osgParticle@@UEBAPEBDXZ)

9>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::FluidProgram::clone(class osg::CopyOp const &)const " (?clone@FluidProgram@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)

9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::FluidProgram::clone(class osg::CopyOp const &)const " (?clone@FluidProgram@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)

9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::FluidProgram::clone(class osg::CopyOp const &)const " (?clone@FluidProgram@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)

9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::FluidProgram::clone(class osg::CopyOp const &)const " (?clone@FluidProgram@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)

9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::FluidProgram::clone(class osg::CopyOp const &)const " (?clone@FluidProgram@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)

9>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ModularEmitter::clone(class osg::CopyOp const &)const " (?clone@ModularEmitter@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)

9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ModularEmitter::clone(class osg::CopyOp const &)const " (?clone@ModularEmitter@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)

9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ModularEmitter::clone(class osg::CopyOp const &)const " (?clone@ModularEmitter@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)

9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ModularEmitter::clone(class osg::CopyOp const &)const " (?clone@ModularEmitter@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)

9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ModularEmitter::clone(class osg::CopyOp const &)const " (?clone@ModularEmitter@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)

9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ParticleSystem::clone(class osg::CopyOp const &)const " (?clone@ParticleSystem@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)

9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ParticleSystem::clone(class osg::CopyOp const &)const " (?clone@ParticleSystem@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)

9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ParticleSystem::clone(class osg::CopyOp const &)const " (?clone@ParticleSystem@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)

9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ParticleSystem::clone(class osg::CopyOp const &)const " (?clone@ParticleSystem@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)

9>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::FluidProgram::cloneType(void)const " (?cloneType@FluidProgram@osgParticle@@UEBAPEAVObject@osg@@XZ)

9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::FluidProgram::cloneType(void)const " (?cloneType@FluidProgram@osgParticle@@UEBAPEAVObject@osg@@XZ)

9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::FluidProgram::cloneType(void)const " (?cloneType@FluidProgram@osgParticle@@UEBAPEAVObject@osg@@XZ)

9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::FluidProgram::cloneType(void)const " (?cloneType@FluidProgram@osgParticle@@UEBAPEAVObject@osg@@XZ)

9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::FluidProgram::cloneType(void)const " (?cloneType@FluidProgram@osgParticle@@UEBAPEAVObject@osg@@XZ)

9>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ModularEmitter::cloneType(void)const " (?cloneType@ModularEmitter@osgParticle@@UEBAPEAVObject@osg@@XZ)

9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ModularEmitter::cloneType(void)const " (?cloneType@ModularEmitter@osgParticle@@UEBAPEAVObject@osg@@XZ)

9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ModularEmitter::cloneType(void)const " (?cloneType@ModularEmitter@osgParticle@@UEBAPEAVObject@osg@@XZ)

9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ModularEmitter::cloneType(void)const " (?cloneType@ModularEmitter@osgParticle@@UEBAPEAVObject@osg@@XZ)

9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ModularEmitter::cloneType(void)const " (?cloneType@ModularEmitter@osgParticle@@UEBAPEAVObject@osg@@XZ)

9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ParticleSystem::cloneType(void)const " (?cloneType@ParticleSystem@osgParticle@@UEBAPEAVObject@osg@@XZ)

9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ParticleSystem::cloneType(void)const " (?cloneType@ParticleSystem@osgParticle@@UEBAPEAVObject@osg@@XZ)

9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ParticleSystem::cloneType(void)const " (?cloneType@ParticleSystem@osgParticle@@UEBAPEAVObject@osg@@XZ)

9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ParticleSystem::cloneType(void)const " (?cloneType@ParticleSystem@osgParticle@@UEBAPEAVObject@osg@@XZ)

9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Particle * __cdecl osgParticle::ParticleSystem::createParticle(class osgParticle::Particle const *)" (?createParticle@ParticleSystem@osgParticle@@UEAAPEAVParticle@2@PEBV32@@Z)

9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Particle * __cdecl osgParticle::ParticleSystem::createParticle(class osgParticle::Particle const *)" (?createParticle@ParticleSystem@osgParticle@@UEAAPEAVParticle@2@PEBV32@@Z)

9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Particle * __cdecl osgParticle::ParticleSystem::createParticle(class osgParticle::Particle const *)" (?createParticle@ParticleSystem@osgParticle@@UEAAPEAVParticle@2@PEBV32@@Z)

9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Particle * __cdecl osgParticle::ParticleSystem::createParticle(class osgParticle::Particle const *)" (?createParticle@ParticleSystem@osgParticle@@UEAAPEAVParticle@2@PEBV32@@Z)

9>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::ParticleSystem::destroyParticle(int)" (?destroyParticle@ParticleSystem@osgParticle@@UEAAXH@Z)

9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::ParticleSystem::destroyParticle(int)" (?destroyParticle@ParticleSystem@osgParticle@@UEAAXH@Z)

9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::ParticleSystem::destroyParticle(int)" (?destroyParticle@ParticleSystem@osgParticle@@UEAAXH@Z)

9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::ParticleSystem::destroyParticle(int)" (?destroyParticle@ParticleSystem@osgParticle@@UEAAXH@Z)

9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::ParticleSystem::destroyParticle(int)" (?destroyParticle@ParticleSystem@osgParticle@@UEAAXH@Z)

9>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::FluidProgram::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@FluidProgram@osgParticle@@UEBA_NPEBVObject@osg@@@Z)

9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::FluidProgram::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@FluidProgram@osgParticle@@UEBA_NPEBVObject@osg@@@Z)

9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::FluidProgram::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@FluidProgram@osgParticle@@UEBA_NPEBVObject@osg@@@Z)

9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::FluidProgram::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@FluidProgram@osgParticle@@UEBA_NPEBVObject@osg@@@Z)

9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::FluidProgram::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@FluidProgram@osgParticle@@UEBA_NPEBVObject@osg@@@Z)

9>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::ModularEmitter::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@ModularEmitter@osgParticle@@UEBA_NPEBVObject@osg@@@Z)

9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::ModularEmitter::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@ModularEmitter@osgParticle@@UEBA_NPEBVObject@osg@@@Z)

9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::ModularEmitter::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@ModularEmitter@osgParticle@@UEBA_NPEBVObject@osg@@@Z)

9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::ModularEmitter::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@ModularEmitter@osgParticle@@UEBA_NPEBVObject@osg@@@Z)

9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::ModularEmitter::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@ModularEmitter@osgParticle@@UEBA_NPEBVObject@osg@@@Z)

9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::ParticleSystem::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@ParticleSystem@osgParticle@@UEBA_NPEBVObject@osg@@@Z)

9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::ParticleSystem::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@ParticleSystem@osgParticle@@UEBA_NPEBVObject@osg@@@Z)

9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::ParticleSystem::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@ParticleSystem@osgParticle@@UEBA_NPEBVObject@osg@@@Z)

9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::ParticleSystem::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@ParticleSystem@osgParticle@@UEBA_NPEBVObject@osg@@@Z)

9>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::FluidProgram::libraryName(void)const " (?libraryName@FluidProgram@osgParticle@@UEBAPEBDXZ)

9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::FluidProgram::libraryName(void)const " (?libraryName@FluidProgram@osgParticle@@UEBAPEBDXZ)

9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::FluidProgram::libraryName(void)const " (?libraryName@FluidProgram@osgParticle@@UEBAPEBDXZ)

9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::FluidProgram::libraryName(void)const " (?libraryName@FluidProgram@osgParticle@@UEBAPEBDXZ)

9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::FluidProgram::libraryName(void)const " (?libraryName@FluidProgram@osgParticle@@UEBAPEBDXZ)

9>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ModularEmitter::libraryName(void)const " (?libraryName@ModularEmitter@osgParticle@@UEBAPEBDXZ)

9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ModularEmitter::libraryName(void)const " (?libraryName@ModularEmitter@osgParticle@@UEBAPEBDXZ)

9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ModularEmitter::libraryName(void)const " (?libraryName@ModularEmitter@osgParticle@@UEBAPEBDXZ)

9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ModularEmitter::libraryName(void)const " (?libraryName@ModularEmitter@osgParticle@@UEBAPEBDXZ)

9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ModularEmitter::libraryName(void)const " (?libraryName@ModularEmitter@osgParticle@@UEBAPEBDXZ)

9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ParticleSystem::libraryName(void)const " (?libraryName@ParticleSystem@osgParticle@@UEBAPEBDXZ)

9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ParticleSystem::libraryName(void)const " (?libraryName@ParticleSystem@osgParticle@@UEBAPEBDXZ)

9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ParticleSystem::libraryName(void)const " (?libraryName@ParticleSystem@osgParticle@@UEBAPEBDXZ)

9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ParticleSystem::libraryName(void)const " (?libraryName@ParticleSystem@osgParticle@@UEBAPEBDXZ)

9>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "protected: virtual void __cdecl osgParticle::Emitter::process(double)" (?process@Emitter@osgParticle@@MEAAXN@Z)

9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "protected: virtual void __cdecl osgParticle::Emitter::process(double)" (?process@Emitter@osgParticle@@MEAAXN@Z)

9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "protected: virtual void __cdecl osgParticle::Emitter::process(double)" (?process@Emitter@osgParticle@@MEAAXN@Z)

9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "protected: virtual void __cdecl osgParticle::Emitter::process(double)" (?process@Emitter@osgParticle@@MEAAXN@Z)

9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "protected: virtual void __cdecl osgParticle::Emitter::process(double)" (?process@Emitter@osgParticle@@MEAAXN@Z)

9>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "protected: virtual void __cdecl osgParticle::Program::process(double)" (?process@Program@osgParticle@@MEAAXN@Z)

9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "protected: virtual void __cdecl osgParticle::Program::process(double)" (?process@Program@osgParticle@@MEAAXN@Z)

9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "protected: virtual void __cdecl osgParticle::Program::process(double)" (?process@Program@osgParticle@@MEAAXN@Z)

9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "protected: virtual void __cdecl osgParticle::Program::process(double)" (?process@Program@osgParticle@@MEAAXN@Z)

9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "protected: virtual void __cdecl osgParticle::Program::process(double)" (?process@Program@osgParticle@@MEAAXN@Z)

9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::ParticleSystem::reuseParticle(int)" (?reuseParticle@ParticleSystem@osgParticle@@UEAAXH@Z)

9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::ParticleSystem::reuseParticle(int)" (?reuseParticle@ParticleSystem@osgParticle@@UEAAXH@Z)

9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::ParticleSystem::reuseParticle(int)" (?reuseParticle@ParticleSystem@osgParticle@@UEAAXH@Z)

9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::ParticleSystem::reuseParticle(int)" (?reuseParticle@ParticleSystem@osgParticle@@UEAAXH@Z)

9>ExplosionDebrisEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) const osgParticle::ExplosionDebrisEffect::`vftable'" (__imp_??_7ExplosionDebrisEffect@osgParticle@@6B@),该符号在函数 "public: __cdecl osgParticle::ExplosionDebrisEffect::ExplosionDebrisEffect(bool)" (??0ExplosionDebrisEffect@osgParticle@@QEAA@_N@Z) 中被引用

9>ExplosionEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) const osgParticle::ExplosionEffect::`vftable'" (__imp_??_7ExplosionEffect@osgParticle@@6B@),该符号在函数 "public: __cdecl osgParticle::ExplosionEffect::ExplosionEffect(bool)" (??0ExplosionEffect@osgParticle@@QEAA@_N@Z) 中被引用

9>FireEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ModularEmitter::setNumParticlesToCreateMovementCompensationRatio(float)" (__imp_?setNumParticlesToCreateMovementCompensationRatio@ModularEmitter@osgParticle@@QEAAXM@Z),该符号在函数 "public: virtual void __cdecl osgParticle::FireEffect::setUpEmitterAndProgram(void)" (?setUpEmitterAndProgram@FireEffect@osgParticle@@UEAAXXZ) 中被引用

9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ModularEmitter::setNumParticlesToCreateMovementCompensationRatio(float)" (__imp_?setNumParticlesToCreateMovementCompensationRatio@ModularEmitter@osgParticle@@QEAAXM@Z)

9>FireEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) const osgParticle::FireEffect::`vftable'" (__imp_??_7FireEffect@osgParticle@@6B@),该符号在函数 "public: __cdecl osgParticle::FireEffect::FireEffect(bool)" (??0FireEffect@osgParticle@@QEAA@_N@Z) 中被引用

9>FluidFrictionOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::Particle::isAlive(void)const " (__imp_?isAlive@Particle@osgParticle@@QEBA_NXZ),该符号在函数 "public: virtual void __cdecl osgParticle::Operator::operateParticles(class osgParticle::ParticleSystem *,double)" (?operateParticles@Operator@osgParticle@@UEAAXPEAVParticleSystem@2@N@Z) 中被引用

9>FluidProgram.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::Particle::isAlive(void)const " (__imp_?isAlive@Particle@osgParticle@@QEBA_NXZ)

9>ParticleSystem.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::Particle::isAlive(void)const " (__imp_?isAlive@Particle@osgParticle@@QEBA_NXZ)

9>FluidFrictionOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: float __cdecl osgParticle::Particle::getRadius(void)const " (__imp_?getRadius@Particle@osgParticle@@QEBAMXZ),该符号在函数 "public: virtual void __cdecl osgParticle::FluidFrictionOperator::operate(class osgParticle::Particle *,double)" (?operate@FluidFrictionOperator@osgParticle@@UEAAXPEAVParticle@2@N@Z) 中被引用

9>FluidProgram.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: float __cdecl osgParticle::Particle::getRadius(void)const " (__imp_?getRadius@Particle@osgParticle@@QEBAMXZ)

9>FluidFrictionOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: float __cdecl osgParticle::Particle::getMassInv(void)const " (__imp_?getMassInv@Particle@osgParticle@@QEBAMXZ),该符号在函数 "public: virtual void __cdecl osgParticle::FluidFrictionOperator::operate(class osgParticle::Particle *,double)" (?operate@FluidFrictionOperator@osgParticle@@UEAAXPEAVParticle@2@N@Z) 中被引用

9>FluidProgram.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: float __cdecl osgParticle::Particle::getMassInv(void)const " (__imp_?getMassInv@Particle@osgParticle@@QEBAMXZ)

9>FluidFrictionOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f const & __cdecl osgParticle::Particle::getVelocity(void)const " (__imp_?getVelocity@Particle@osgParticle@@QEBAAEBVVec3f@osg@@XZ),该符号在函数 "public: virtual void __cdecl osgParticle::FluidFrictionOperator::operate(class osgParticle::Particle *,double)" (?operate@FluidFrictionOperator@osgParticle@@UEAAXPEAVParticle@2@N@Z) 中被引用

9>FluidProgram.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f const & __cdecl osgParticle::Particle::getVelocity(void)const " (__imp_?getVelocity@Particle@osgParticle@@QEBAAEBVVec3f@osg@@XZ)

9>ModularEmitter.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f const & __cdecl osgParticle::Particle::getVelocity(void)const " (__imp_?getVelocity@Particle@osgParticle@@QEBAAEBVVec3f@osg@@XZ)

9>BounceOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f const & __cdecl osgParticle::Particle::getVelocity(void)const " (__imp_?getVelocity@Particle@osgParticle@@QEBAAEBVVec3f@osg@@XZ)

9>FluidFrictionOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::addVelocity(class osg::Vec3f const &)" (__imp_?addVelocity@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z),该符号在函数 "public: virtual void __cdecl osgParticle::FluidFrictionOperator::operate(class osgParticle::Particle *,double)" (?operate@FluidFrictionOperator@osgParticle@@UEAAXPEAVParticle@2@N@Z) 中被引用

9>FluidProgram.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::addVelocity(class osg::Vec3f const &)" (__imp_?addVelocity@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z)

9>FluidFrictionOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: int __cdecl osgParticle::ParticleSystem::numParticles(void)const " (__imp_?numParticles@ParticleSystem@osgParticle@@QEBAHXZ),该符号在函数 "public: virtual void __cdecl osgParticle::Operator::operateParticles(class osgParticle::ParticleSystem *,double)" (?operateParticles@Operator@osgParticle@@UEAAXPEAVParticleSystem@2@N@Z) 中被引用

9>FluidProgram.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: int __cdecl osgParticle::ParticleSystem::numParticles(void)const " (__imp_?numParticles@ParticleSystem@osgParticle@@QEBAHXZ)

9>FluidFrictionOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Particle * __cdecl osgParticle::ParticleSystem::getParticle(int)" (__imp_?getParticle@ParticleSystem@osgParticle@@QEAAPEAVParticle@2@H@Z),该符号在函数 "public: virtual void __cdecl osgParticle::Operator::operateParticles(class osgParticle::ParticleSystem *,double)" (?operateParticles@Operator@osgParticle@@UEAAXPEAVParticleSystem@2@N@Z) 中被引用

9>FluidProgram.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Particle * __cdecl osgParticle::ParticleSystem::getParticle(int)" (__imp_?getParticle@ParticleSystem@osgParticle@@QEAAPEAVParticle@2@H@Z)

9>Particle.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Particle * __cdecl osgParticle::ParticleSystem::getParticle(int)" (__imp_?getParticle@ParticleSystem@osgParticle@@QEAAPEAVParticle@2@H@Z)

9>FluidFrictionOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::FluidFrictionOperator::setFluidToAir(void)" (__imp_?setFluidToAir@FluidFrictionOperator@osgParticle@@QEAAXXZ),该符号在函数 "public: __cdecl osgParticle::FluidFrictionOperator::FluidFrictionOperator(void)" (??0FluidFrictionOperator@osgParticle@@QEAA@XZ) 中被引用

9>FluidFrictionOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) const osgParticle::FluidFrictionOperator::`vftable'" (__imp_??_7FluidFrictionOperator@osgParticle@@6B@),该符号在函数 "public: __cdecl osgParticle::FluidFrictionOperator::FluidFrictionOperator(void)" (??0FluidFrictionOperator@osgParticle@@QEAA@XZ) 中被引用

9>FluidProgram.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: float __cdecl osgParticle::Particle::getMass(void)const " (__imp_?getMass@Particle@osgParticle@@QEBAMXZ),该符号在函数 "protected: virtual void __cdecl osgParticle::FluidProgram::execute(double)" (?execute@FluidProgram@osgParticle@@MEAAXN@Z) 中被引用

9>FluidProgram.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::ParticleSystem * __cdecl osgParticle::ParticleProcessor::getParticleSystem(void)" (__imp_?getParticleSystem@ParticleProcessor@osgParticle@@QEAAPEAVParticleSystem@2@XZ),该符号在函数 "protected: virtual void __cdecl osgParticle::FluidProgram::execute(double)" (?execute@FluidProgram@osgParticle@@MEAAXN@Z) 中被引用

9>ModularEmitter.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::ParticleSystem * __cdecl osgParticle::ParticleProcessor::getParticleSystem(void)" (__imp_?getParticleSystem@ParticleProcessor@osgParticle@@QEAAPEAVParticleSystem@2@XZ)

9>ModularProgram.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::ParticleSystem * __cdecl osgParticle::ParticleProcessor::getParticleSystem(void)" (__imp_?getParticleSystem@ParticleProcessor@osgParticle@@QEAAPEAVParticleSystem@2@XZ)

9>FluidProgram.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::Program::~Program(void)" (__imp_??1Program@osgParticle@@MEAA@XZ),该符号在函数 "int `public: __cdecl osgParticle::FluidProgram::FluidProgram(void)'::`1'::dtor$0" (?dtor$0@?0???0FluidProgram@osgParticle@@QEAA@XZ@4HA) 中被引用

9>ModularProgram.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::Program::~Program(void)" (__imp_??1Program@osgParticle@@MEAA@XZ)

9>FluidProgram.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::FluidProgram::setFluidToAir(void)" (__imp_?setFluidToAir@FluidProgram@osgParticle@@QEAAXXZ),该符号在函数 "public: __cdecl osgParticle::FluidProgram::FluidProgram(void)" (??0FluidProgram@osgParticle@@QEAA@XZ) 中被引用

9>FluidProgram.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) const osgParticle::FluidProgram::`vftable'" (__imp_??_7FluidProgram@osgParticle@@6B@),该符号在函数 "public: __cdecl osgParticle::FluidProgram::FluidProgram(void)" (??0FluidProgram@osgParticle@@QEAA@XZ) 中被引用

9>ModularEmitter.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::transformPositionVelocity(class osg::Matrixd const &,class osg::Matrixd const &,float)" (__imp_?transformPositionVelocity@Particle@osgParticle@@QEAAXAEBVMatrixd@osg@@0M@Z),该符号在函数 "protected: virtual void __cdecl osgParticle::ModularEmitter::emitParticles(double)" (?emitParticles@ModularEmitter@osgParticle@@MEAAXN@Z) 中被引用

9>ModularEmitter.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: enum osgParticle::ParticleProcessor::ReferenceFrame __cdecl osgParticle::ParticleProcessor::getReferenceFrame(void)const " (__imp_?getReferenceFrame@ParticleProcessor@osgParticle@@QEBA?AW4ReferenceFrame@12@XZ),该符号在函数 "protected: virtual void __cdecl osgParticle::ModularEmitter::emitParticles(double)" (?emitParticles@ModularEmitter@osgParticle@@MEAAXN@Z) 中被引用

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(210): warning C4458: “rows”的声明隐藏了类成员

35>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgViewer\config\PanoramicSphericalDisplay.cpp(273): warning C4456: “buffer”的声明隐藏了上一个本地声明

9>DomainOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: enum osgParticle::ParticleProcessor::ReferenceFrame __cdecl osgParticle::ParticleProcessor::getReferenceFrame(void)const " (__imp_?getReferenceFrame@ParticleProcessor@osgParticle@@QEBA?AW4ReferenceFrame@12@XZ)

9>ModularEmitter.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Matrixd const & __cdecl osgParticle::ParticleProcessor::getLocalToWorldMatrix(void)" (__imp_?getLocalToWorldMatrix@ParticleProcessor@osgParticle@@QEAAAEBVMatrixd@osg@@XZ),该符号在函数 "protected: virtual void __cdecl osgParticle::ModularEmitter::emitParticles(double)" (?emitParticles@ModularEmitter@osgParticle@@MEAAXN@Z) 中被引用

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(233): note: 参见“trpgHeader::rows”的声明

35> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgViewer\config\PanoramicSphericalDisplay.cpp(227): note: 参见“buffer”的声明

9>DomainOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Matrixd const & __cdecl osgParticle::ParticleProcessor::getLocalToWorldMatrix(void)" (__imp_?getLocalToWorldMatrix@ParticleProcessor@osgParticle@@QEAAAEBVMatrixd@osg@@XZ)

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(210): warning C4458: “cols”的声明隐藏了类成员

9>ModularEmitter.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Matrixd const & __cdecl osgParticle::ParticleProcessor::getPreviousLocalToWorldMatrix(void)" (__imp_?getPreviousLocalToWorldMatrix@ParticleProcessor@osgParticle@@QEAAAEBVMatrixd@osg@@XZ),该符号在函数 "protected: virtual void __cdecl osgParticle::ModularEmitter::emitParticles(double)" (?emitParticles@ModularEmitter@osgParticle@@MEAAXN@Z) 中被引用

9>ModularEmitter.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Particle const & __cdecl osgParticle::Emitter::getParticleTemplate(void)const " (__imp_?getParticleTemplate@Emitter@osgParticle@@QEBAAEBVParticle@2@XZ),该符号在函数 "protected: virtual void __cdecl osgParticle::ModularEmitter::emitParticles(double)" (?emitParticles@ModularEmitter@osgParticle@@MEAAXN@Z) 中被引用

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(234): note: 参见“trpgHeader::cols”的声明

9>ModularEmitter.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::Emitter::getUseDefaultTemplate(void)const " (__imp_?getUseDefaultTemplate@Emitter@osgParticle@@QEBA_NXZ),该符号在函数 "protected: virtual void __cdecl osgParticle::ModularEmitter::emitParticles(double)" (?emitParticles@ModularEmitter@osgParticle@@MEAAXN@Z) 中被引用

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(215): warning C4458: “rows”的声明隐藏了类成员

9>ModularEmitter.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::Emitter::~Emitter(void)" (__imp_??1Emitter@osgParticle@@MEAA@XZ),该符号在函数 "int `public: __cdecl osgParticle::ModularEmitter::ModularEmitter(void)'::`1'::dtor$0" (?dtor$0@?0???0ModularEmitter@osgParticle@@QEAA@XZ@4HA) 中被引用

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(233): note: 参见“trpgHeader::rows”的声明

9>ModularEmitter.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) const osgParticle::ModularEmitter::`vftable'" (__imp_??_7ModularEmitter@osgParticle@@6B@),该符号在函数 "public: __cdecl osgParticle::ModularEmitter::ModularEmitter(void)" (??0ModularEmitter@osgParticle@@QEAA@XZ) 中被引用

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(215): warning C4458: “cols”的声明隐藏了类成员

9>ModularProgram.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) const osgParticle::ModularProgram::`vftable'" (__imp_??_7ModularProgram@osgParticle@@6B@),该符号在函数 "public: __cdecl osgParticle::ModularProgram::ModularProgram(void)" (??0ModularProgram@osgParticle@@QEAA@XZ) 中被引用

9>MultiSegmentPlacer.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) const osgParticle::MultiSegmentPlacer::`vftable'" (__imp_??_7MultiSegmentPlacer@osgParticle@@6B@),该符号在函数 "public: __cdecl osgParticle::MultiSegmentPlacer::MultiSegmentPlacer(void)" (??0MultiSegmentPlacer@osgParticle@@QEAA@XZ) 中被引用

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(234): note: 参见“trpgHeader::cols”的声明

9>Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: int __cdecl osgParticle::Particle::getNumTiles(void)const " (__imp_?getNumTiles@Particle@osgParticle@@QEBAHXZ),该符号在函数 "public: bool __cdecl osgParticle::Particle::update(double,bool)" (?update@Particle@osgParticle@@QEAA_NN_N@Z) 中被引用

9>Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setTextureTile(int,int,int)" (__imp_?setTextureTile@Particle@osgParticle@@QEAAXHHH@Z),该符号在函数 "public: void __cdecl osgParticle::Particle::setUpTexCoordsAsPartOfConnectedParticleSystem(class osgParticle::ParticleSystem *)" (?setUpTexCoordsAsPartOfConnectedParticleSystem@Particle@osgParticle@@QEAAXPEAVParticleSystem@2@@Z) 中被引用

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1963): warning C4458: “row”的声明隐藏了类成员

9>ParticleEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Particle & __cdecl osgParticle::Particle::operator=(class osgParticle::Particle const &)" (__imp_??4Particle@osgParticle@@QEAAAEAV01@AEBV01@@Z),该符号在函数 "public: void __cdecl osgParticle::ParticleEffect::setDefaultParticleTemplate(class osgParticle::Particle const &)" (?setDefaultParticleTemplate@ParticleEffect@osgParticle@@QEAAXAEBVParticle@2@@Z) 中被引用

9>ParticleEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleSystem::setParticleScaleReferenceFrame(enum osgParticle::ParticleSystem::ParticleScaleReferenceFrame)" (__imp_?setParticleScaleReferenceFrame@ParticleSystem@osgParticle@@QEAAXW4ParticleScaleReferenceFrame@12@@Z),该符号在函数 "public: virtual void __cdecl osgParticle::ParticleEffect::buildEffect(void)" (?buildEffect@ParticleEffect@osgParticle@@UEAAXXZ) 中被引用

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明

9>ParticleEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::ParticleSystem * __cdecl osgParticle::ParticleEffect::getParticleSystem(void)" (__imp_?getParticleSystem@ParticleEffect@osgParticle@@QEAAPEAVParticleSystem@2@XZ),该符号在函数 "public: virtual void __cdecl osgParticle::ParticleEffect::buildEffect(void)" (?buildEffect@ParticleEffect@osgParticle@@UEAAXXZ) 中被引用

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1963): warning C4458: “col”的声明隐藏了类成员

9>ParticleEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::ParticleSystemUpdater::~ParticleSystemUpdater(void)" (__imp_??1ParticleSystemUpdater@osgParticle@@MEAA@XZ),该符号在函数 "protected: virtual void * __cdecl osgParticle::ParticleSystemUpdater::`scalar deleting destructor'(unsigned int)" (??_GParticleSystemUpdater@osgParticle@@MEAAPEAXI@Z) 中被引用

9>ParticleEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::ParticleSystemUpdater::accept(class osg::NodeVisitor &)" (?accept@ParticleSystemUpdater@osgParticle@@UEAAXAEAVNodeVisitor@osg@@@Z)

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明

9>ParticleEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ParticleSystemUpdater::className(void)const " (?className@ParticleSystemUpdater@osgParticle@@UEBAPEBDXZ)

9>ParticleEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ParticleSystemUpdater::clone(class osg::CopyOp const &)const " (?clone@ParticleSystemUpdater@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1968): warning C4458: “row”的声明隐藏了类成员

9>ParticleEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ParticleSystemUpdater::cloneType(void)const " (?cloneType@ParticleSystemUpdater@osgParticle@@UEBAPEAVObject@osg@@XZ)

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明

9>ParticleEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::ParticleSystemUpdater::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@ParticleSystemUpdater@osgParticle@@UEBA_NPEBVObject@osg@@@Z)

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1968): warning C4458: “col”的声明隐藏了类成员

9>ParticleEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ParticleSystemUpdater::libraryName(void)const " (?libraryName@ParticleSystemUpdater@osgParticle@@UEBAPEBDXZ)

9>ParticleEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) const osgParticle::ParticleEffect::`vftable'" (__imp_??_7ParticleEffect@osgParticle@@6B@),该符号在函数 "public: __cdecl osgParticle::ParticleEffect::ParticleEffect(class osgParticle::ParticleEffect const &,class osg::CopyOp const &)" (??0ParticleEffect@osgParticle@@QEAA@AEBV01@AEBVCopyOp@osg@@@Z) 中被引用

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明

9>ParticleProcessor.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::ParticleSystem::isFrozen(void)const " (__imp_?isFrozen@ParticleSystem@osgParticle@@QEBA_NXZ),该符号在函数 "public: virtual void __cdecl osgParticle::ParticleProcessor::traverse(class osg::NodeVisitor &)" (?traverse@ParticleProcessor@osgParticle@@UEAAXAEAVNodeVisitor@osg@@@Z) 中被引用

9>ParticleSystemUpdater.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::ParticleSystem::isFrozen(void)const " (__imp_?isFrozen@ParticleSystem@osgParticle@@QEBA_NXZ)

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_read.h(165): warning C4458: “texTable”的声明隐藏了类成员

9>ParticleProcessor.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: unsigned int __cdecl osgParticle::ParticleSystem::getLastFrameNumber(void)const " (__imp_?getLastFrameNumber@ParticleSystem@osgParticle@@QEBAIXZ),该符号在函数 "public: virtual void __cdecl osgParticle::ParticleProcessor::traverse(class osg::NodeVisitor &)" (?traverse@ParticleProcessor@osgParticle@@UEAAXAEAVNodeVisitor@osg@@@Z) 中被引用

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_read.h(173): note: 参见“trpgrImageHelper::texTable”的声明

9>ParticleSystemUpdater.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: unsigned int __cdecl osgParticle::ParticleSystem::getLastFrameNumber(void)const " (__imp_?getLastFrameNumber@ParticleSystem@osgParticle@@QEBAIXZ)

9>ParticleProcessor.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::ParticleSystem::getFreezeOnCull(void)const " (__imp_?getFreezeOnCull@ParticleSystem@osgParticle@@QEBA_NXZ),该符号在函数 "public: virtual void __cdecl osgParticle::ParticleProcessor::traverse(class osg::NodeVisitor &)" (?traverse@ParticleProcessor@osgParticle@@UEAAXAEAVNodeVisitor@osg@@@Z) 中被引用

9>ParticleSystemUpdater.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::ParticleSystem::getFreezeOnCull(void)const " (__imp_?getFreezeOnCull@ParticleSystem@osgParticle@@QEBA_NXZ)

9>ParticleProcessor.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class OpenThreads::Mutex * __cdecl osgParticle::ParticleSystem::getReadWriteMutex(void)const " (__imp_?getReadWriteMutex@ParticleSystem@osgParticle@@QEBAPEAVMutex@OpenThreads@@XZ),该符号在函数 "public: virtual void __cdecl osgParticle::ParticleProcessor::traverse(class osg::NodeVisitor &)" (?traverse@ParticleProcessor@osgParticle@@UEAAXAEAVNodeVisitor@osg@@@Z) 中被引用

9>ParticleSystemUpdater.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class OpenThreads::Mutex * __cdecl osgParticle::ParticleSystem::getReadWriteMutex(void)const " (__imp_?getReadWriteMutex@ParticleSystem@osgParticle@@QEBAPEAVMutex@OpenThreads@@XZ)

9>ParticleProcessor.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) const osgParticle::ParticleProcessor::`vftable'" (__imp_??_7ParticleProcessor@osgParticle@@6B@),该符号在函数 "public: __cdecl osgParticle::ParticleProcessor::ParticleProcessor(void)" (??0ParticleProcessor@osgParticle@@QEAA@XZ) 中被引用

9>ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: enum osgParticle::Particle::Shape __cdecl osgParticle::Particle::getShape(void)const " (__imp_?getShape@Particle@osgParticle@@QEBA?AW4Shape@12@XZ),该符号在函数 "protected: void __cdecl osgParticle::ParticleSystem::single_pass_render(class osg::RenderInfo &,class osg::Matrixd const &)const " (?single_pass_render@ParticleSystem@osgParticle@@IEBAXAEAVRenderInfo@osg@@AEBVMatrixd@4@@Z) 中被引用

9>ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f const & __cdecl osgParticle::Particle::getAngle(void)const " (__imp_?getAngle@Particle@osgParticle@@QEBAAEBVVec3f@osg@@XZ),该符号在函数 "protected: void __cdecl osgParticle::ParticleSystem::single_pass_render(class osg::RenderInfo &,class osg::Matrixd const &)const " (?single_pass_render@ParticleSystem@osgParticle@@IEBAXAEAVRenderInfo@osg@@AEBVMatrixd@4@@Z) 中被引用

9>ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::beginRender(class osg::GLBeginEndAdapter *)const " (__imp_?beginRender@Particle@osgParticle@@QEBAXPEAVGLBeginEndAdapter@osg@@@Z),该符号在函数 "protected: void __cdecl osgParticle::ParticleSystem::single_pass_render(class osg::RenderInfo &,class osg::Matrixd const &)const " (?single_pass_render@ParticleSystem@osgParticle@@IEBAXAEAVRenderInfo@osg@@AEBVMatrixd@4@@Z) 中被引用

9>ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::endRender(class osg::GLBeginEndAdapter *)const " (__imp_?endRender@Particle@osgParticle@@QEBAXPEAVGLBeginEndAdapter@osg@@@Z),该符号在函数 "protected: void __cdecl osgParticle::ParticleSystem::single_pass_render(class osg::RenderInfo &,class osg::Matrixd const &)const " (?single_pass_render@ParticleSystem@osgParticle@@IEBAXAEAVRenderInfo@osg@@AEBVMatrixd@4@@Z) 中被引用

9>ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setDepth(double)" (__imp_?setDepth@Particle@osgParticle@@QEAAXN@Z),该符号在函数 "public: virtual void __cdecl osgParticle::ParticleSystem::update(double,class osg::NodeVisitor &)" (?update@ParticleSystem@osgParticle@@UEAAXNAEAVNodeVisitor@osg@@@Z) 中被引用

9>ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: double __cdecl osgParticle::Particle::getDepth(void)const " (__imp_?getDepth@Particle@osgParticle@@QEBANXZ),该符号在函数 "protected: void __cdecl osgParticle::ParticleSystem::single_pass_render(class osg::RenderInfo &,class osg::Matrixd const &)const " (?single_pass_render@ParticleSystem@osgParticle@@IEBAXAEAVRenderInfo@osg@@AEBVMatrixd@4@@Z) 中被引用

9>ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::Particle::operator<(class osgParticle::Particle const &)const " (__imp_??MParticle@osgParticle@@QEBA_NAEBV01@@Z),该符号在函数 "public: bool __cdecl std::less<void>::operator()<class osgParticle::Particle &,class osgParticle::Particle &>(class osgParticle::Particle &,class osgParticle::Particle &)const " (??$?RAEAVParticle@osgParticle@@AEAV01@@?$less@X@std@@QEBA_NAEAVParticle@osgParticle@@0@Z) 中被引用

9>ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: __cdecl osgParticle::Particle::~Particle(void)" (__imp_??1Particle@osgParticle@@QEAA@XZ),该符号在函数 "protected: virtual __cdecl osgParticle::ParticleSystem::~ParticleSystem(void)" (??1ParticleSystem@osgParticle@@MEAA@XZ) 中被引用

9>ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: __cdecl osgParticle::Particle::Particle(class osgParticle::Particle &&)" (__imp_??0Particle@osgParticle@@QEAA@$$QEAV01@@Z),该符号在函数 "void __cdecl std::_Insertion_sort_unchecked<class osgParticle::Particle *,struct std::less<void> >(class osgParticle::Particle *,class osgParticle::Particle *,struct std::less<void> &)" (??$_Insertion_sort_unchecked@PEAVParticle@osgParticle@@U?$less@X@std@@@std@@YAXPEAVParticle@osgParticle@@0AEAU?$less@X@0@@Z) 中被引用

9>ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Particle & __cdecl osgParticle::Particle::operator=(class osgParticle::Particle &&)" (__imp_??4Particle@osgParticle@@QEAAAEAV01@$$QEAV01@@Z),该符号在函数 "void __cdecl std::_Insertion_sort_unchecked<class osgParticle::Particle *,struct std::less<void> >(class osgParticle::Particle *,class osgParticle::Particle *,struct std::less<void> &)" (??$_Insertion_sort_unchecked@PEAVParticle@osgParticle@@U?$less@X@std@@@std@@YAXPEAVParticle@osgParticle@@0AEAU?$less@X@0@@Z) 中被引用

9>ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleSystem::setUseVertexArray(bool)" (__imp_?setUseVertexArray@ParticleSystem@osgParticle@@QEAAX_N@Z),该符号在函数 "public: void __cdecl osgParticle::ParticleSystem::setDefaultAttributes(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const &,bool,bool,int)" (?setDefaultAttributes@ParticleSystem@osgParticle@@QEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@_N1H@Z) 中被引用

9>ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleSystem::setUseShaders(bool)" (__imp_?setUseShaders@ParticleSystem@osgParticle@@QEAAX_N@Z),该符号在函数 "public: void __cdecl osgParticle::ParticleSystem::setDefaultAttributes(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const &,bool,bool,int)" (?setDefaultAttributes@ParticleSystem@osgParticle@@QEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@_N1H@Z) 中被引用

9>ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) protected: void __cdecl osgParticle::ParticleSystem::update_bounds(class osg::Vec3f const &,float)" (__imp_?update_bounds@ParticleSystem@osgParticle@@IEAAXAEBVVec3f@osg@@M@Z),该符号在函数 "public: virtual void __cdecl osgParticle::ParticleSystem::update(double,class osg::NodeVisitor &)" (?update@ParticleSystem@osgParticle@@UEAAXNAEAVNodeVisitor@osg@@@Z) 中被引用

9>ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) const osgParticle::ParticleSystem::`vftable'" (__imp_??_7ParticleSystem@osgParticle@@6B@),该符号在函数 "public: __cdecl osgParticle::ParticleSystem::ParticleSystem(void)" (??0ParticleSystem@osgParticle@@QEAA@XZ) 中被引用

9>ParticleSystemUpdater.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: unsigned int __cdecl osgParticle::ParticleSystemUpdater::getParticleSystemIndex(class osgParticle::ParticleSystem const *)const " (__imp_?getParticleSystemIndex@ParticleSystemUpdater@osgParticle@@QEBAIPEBVParticleSystem@2@@Z),该符号在函数 "public: virtual bool __cdecl osgParticle::ParticleSystemUpdater::removeParticleSystem(class osgParticle::ParticleSystem *)" (?removeParticleSystem@ParticleSystemUpdater@osgParticle@@UEAA_NPEAVParticleSystem@2@@Z) 中被引用

9>ParticleSystemUpdater.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) const osgParticle::ParticleSystemUpdater::`vftable'" (__imp_??_7ParticleSystemUpdater@osgParticle@@6B@),该符号在函数 "public: __cdecl osgParticle::ParticleSystemUpdater::ParticleSystemUpdater(void)" (??0ParticleSystemUpdater@osgParticle@@QEAA@XZ) 中被引用

9>PrecipitationEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::PrecipitationEffect::PrecipitationDrawable::setRequiresPreviousMatrix(bool)" (__imp_?setRequiresPreviousMatrix@PrecipitationDrawable@PrecipitationEffect@osgParticle@@QEAAX_N@Z),该符号在函数 "public: virtual void __cdecl osgParticle::PrecipitationEffect::traverse(class osg::NodeVisitor &)" (?traverse@PrecipitationEffect@osgParticle@@UEAAXAEAVNodeVisitor@osg@@@Z) 中被引用

9>PrecipitationEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::PrecipitationEffect::PrecipitationDrawable::setGeometry(class osg::Geometry *)" (__imp_?setGeometry@PrecipitationDrawable@PrecipitationEffect@osgParticle@@QEAAXPEAVGeometry@osg@@@Z),该符号在函数 "public: virtual void __cdecl osgParticle::PrecipitationEffect::traverse(class osg::NodeVisitor &)" (?traverse@PrecipitationEffect@osgParticle@@UEAAXAEAVNodeVisitor@osg@@@Z) 中被引用

9>PrecipitationEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::PrecipitationEffect::PrecipitationDrawable::setDrawType(unsigned int)" (__imp_?setDrawType@PrecipitationDrawable@PrecipitationEffect@osgParticle@@QEAAXI@Z),该符号在函数 "public: virtual void __cdecl osgParticle::PrecipitationEffect::traverse(class osg::NodeVisitor &)" (?traverse@PrecipitationEffect@osgParticle@@UEAAXAEAVNodeVisitor@osg@@@Z) 中被引用

9>PrecipitationEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::PrecipitationEffect::PrecipitationDrawable::setNumberOfVertices(unsigned int)" (__imp_?setNumberOfVertices@PrecipitationDrawable@PrecipitationEffect@osgParticle@@QEAAXI@Z),该符号在函数 "protected: void __cdecl osgParticle::PrecipitationEffect::cull(struct osgParticle::PrecipitationEffect::PrecipitationDrawableSet &,class osgUtil::CullVisitor *)const " (?cull@PrecipitationEffect@osgParticle@@IEBAXAEAUPrecipitationDrawableSet@12@PEAVCullVisitor@osgUtil@@@Z) 中被引用

9>PrecipitationEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class std::map<struct osgParticle::PrecipitationEffect::PrecipitationDrawable::Cell,struct osgParticle::PrecipitationEffect::PrecipitationDrawable::DepthMatrixStartTime,struct std::less<struct osgParticle::PrecipitationEffect::PrecipitationDrawable::Cell>,class std::allocator<struct std::pair<struct osgParticle::PrecipitationEffect::PrecipitationDrawable::Cell const ,struct osgParticle::PrecipitationEffect::PrecipitationDrawable::DepthMatrixStartTime> > > & __cdecl osgParticle::PrecipitationEffect::PrecipitationDrawable::getCurrentCellMatrixMap(void)" (__imp_?getCurrentCellMatrixMap@PrecipitationDrawable@PrecipitationEffect@osgParticle@@QEAAAEAV?$map@UCell@PrecipitationDrawable@PrecipitationEffect@osgParticle@@UDepthMatrixStartTime@234@U?$less@UCell@PrecipitationDrawable@PrecipitationEffect@osgParticle@@@std@@V?$allocator@U?$pair@$$CBUCell@PrecipitationDrawable@PrecipitationEffect@osgParticle@@UDepthMatrixStartTime@234@@std@@@7@@std@@XZ),该符号在函数 "public: virtual void __cdecl osgParticle::PrecipitationEffect::traverse(class osg::NodeVisitor &)" (?traverse@PrecipitationEffect@osgParticle@@UEAAXAEAVNodeVisitor@osg@@@Z) 中被引用

9>PrecipitationEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::PrecipitationEffect::PrecipitationDrawable::newFrame(void)" (__imp_?newFrame@PrecipitationDrawable@PrecipitationEffect@osgParticle@@QEAAXXZ),该符号在函数 "protected: void __cdecl osgParticle::PrecipitationEffect::cull(struct osgParticle::PrecipitationEffect::PrecipitationDrawableSet &,class osgUtil::CullVisitor *)const " (?cull@PrecipitationEffect@osgParticle@@IEBAXAEAUPrecipitationDrawableSet@12@PEAVCullVisitor@osgUtil@@@Z) 中被引用

9>PrecipitationEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::PrecipitationEffect::PrecipitationDrawable::~PrecipitationDrawable(void)" (__imp_??1PrecipitationDrawable@PrecipitationEffect@osgParticle@@MEAA@XZ),该符号在函数 "protected: virtual void * __cdecl osgParticle::PrecipitationEffect::PrecipitationDrawable::`scalar deleting destructor'(unsigned int)" (??_GPrecipitationDrawable@PrecipitationEffect@osgParticle@@MEAAPEAXI@Z) 中被引用

9>PrecipitationEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::PrecipitationEffect::PrecipitationDrawable::accept(class osg::PrimitiveFunctor &)const " (?accept@PrecipitationDrawable@PrecipitationEffect@osgParticle@@UEBAXAEAVPrimitiveFunctor@osg@@@Z)

9>PrecipitationEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::PrecipitationEffect::PrecipitationDrawable::accept(class osg::PrimitiveIndexFunctor &)const " (?accept@PrecipitationDrawable@PrecipitationEffect@osgParticle@@UEBAXAEAVPrimitiveIndexFunctor@osg@@@Z)

9>PrecipitationEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::PrecipitationEffect::PrecipitationDrawable::className(void)const " (?className@PrecipitationDrawable@PrecipitationEffect@osgParticle@@UEBAPEBDXZ)

9>PrecipitationEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::PrecipitationEffect::PrecipitationDrawable::clone(class osg::CopyOp const &)const " (?clone@PrecipitationDrawable@PrecipitationEffect@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@5@@Z)

9>PrecipitationEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::PrecipitationEffect::PrecipitationDrawable::cloneType(void)const " (?cloneType@PrecipitationDrawable@PrecipitationEffect@osgParticle@@UEBAPEAVObject@osg@@XZ)

9>PrecipitationEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::PrecipitationEffect::PrecipitationDrawable::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@PrecipitationDrawable@PrecipitationEffect@osgParticle@@UEBA_NPEBVObject@osg@@@Z)

9>PrecipitationEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::PrecipitationEffect::PrecipitationDrawable::libraryName(void)const " (?libraryName@PrecipitationDrawable@PrecipitationEffect@osgParticle@@UEBAPEBDXZ)

9>PrecipitationEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::PrecipitationEffect::PrecipitationDrawable::supports(class osg::PrimitiveFunctor const &)const " (?supports@PrecipitationDrawable@PrecipitationEffect@osgParticle@@UEBA_NAEBVPrimitiveFunctor@osg@@@Z)

9>PrecipitationEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::PrecipitationEffect::PrecipitationDrawable::supports(class osg::PrimitiveIndexFunctor const &)const " (?supports@PrecipitationDrawable@PrecipitationEffect@osgParticle@@UEBA_NAEBVPrimitiveIndexFunctor@osg@@@Z)

9>PrecipitationEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) const osgParticle::PrecipitationEffect::PrecipitationDrawable::`vftable'" (__imp_??_7PrecipitationDrawable@PrecipitationEffect@osgParticle@@6B@),该符号在函数 "public: __cdecl osgParticle::PrecipitationEffect::PrecipitationDrawable::PrecipitationDrawable(void)" (??0PrecipitationDrawable@PrecipitationEffect@osgParticle@@QEAA@XZ) 中被引用

9>PrecipitationEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) const osgParticle::PrecipitationEffect::`vftable'" (__imp_??_7PrecipitationEffect@osgParticle@@6B@),该符号在函数 "public: __cdecl osgParticle::PrecipitationEffect::PrecipitationEffect(void)" (??0PrecipitationEffect@osgParticle@@QEAA@XZ) 中被引用

9>Program.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) const osgParticle::Program::`vftable'" (__imp_??_7Program@osgParticle@@6B@),该符号在函数 "public: __cdecl osgParticle::Program::Program(void)" (??0Program@osgParticle@@QEAA@XZ) 中被引用

9>SmokeEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) const osgParticle::SmokeEffect::`vftable'" (__imp_??_7SmokeEffect@osgParticle@@6B@),该符号在函数 "public: __cdecl osgParticle::SmokeEffect::SmokeEffect(bool)" (??0SmokeEffect@osgParticle@@QEAA@_N@Z) 中被引用

9>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ConnectedParticleSystem::className(void)const " (?className@ConnectedParticleSystem@osgParticle@@UEBAPEBDXZ)

9>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ConnectedParticleSystem::clone(class osg::CopyOp const &)const " (?clone@ConnectedParticleSystem@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)

9>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ConnectedParticleSystem::cloneType(void)const " (?cloneType@ConnectedParticleSystem@osgParticle@@UEBAPEAVObject@osg@@XZ)

9>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::ConnectedParticleSystem::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@ConnectedParticleSystem@osgParticle@@UEBA_NPEBVObject@osg@@@Z)

9>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ConnectedParticleSystem::libraryName(void)const " (?libraryName@ConnectedParticleSystem@osgParticle@@UEBAPEBDXZ)

9>SmokeTrailEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) const osgParticle::SmokeTrailEffect::`vftable'" (__imp_??_7SmokeTrailEffect@osgParticle@@6B@),该符号在函数 "public: __cdecl osgParticle::SmokeTrailEffect::SmokeTrailEffect(bool)" (??0SmokeTrailEffect@osgParticle@@QEAA@_N@Z) 中被引用

9>DomainOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f __cdecl osgParticle::ParticleProcessor::transformLocalToWorld(class osg::Vec3f const &)" (__imp_?transformLocalToWorld@ParticleProcessor@osgParticle@@QEAA?AVVec3f@osg@@AEBV34@@Z),该符号在函数 "public: virtual void __cdecl osgParticle::DomainOperator::beginOperate(class osgParticle::Program *)" (?beginOperate@DomainOperator@osgParticle@@UEAAXPEAVProgram@2@@Z) 中被引用

9>DomainOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f __cdecl osgParticle::ParticleProcessor::rotateLocalToWorld(class osg::Vec3f const &)" (__imp_?rotateLocalToWorld@ParticleProcessor@osgParticle@@QEAA?AVVec3f@osg@@AEBV34@@Z),该符号在函数 "public: virtual void __cdecl osgParticle::DomainOperator::beginOperate(class osgParticle::Program *)" (?beginOperate@DomainOperator@osgParticle@@UEAAXPEAVProgram@2@@Z) 中被引用

9>DomainOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) protected: void __cdecl osgParticle::DomainOperator::computeNewBasis(class osg::Vec3f const &,class osg::Vec3f const &,class osg::Vec3f &,class osg::Vec3f &)" (__imp_?computeNewBasis@DomainOperator@osgParticle@@IEAAXAEBVVec3f@osg@@0AEAV34@1@Z),该符号在函数 "public: virtual void __cdecl osgParticle::DomainOperator::beginOperate(class osgParticle::Program *)" (?beginOperate@DomainOperator@osgParticle@@UEAAXPEAVProgram@2@@Z) 中被引用

9>SinkOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) protected: class osg::Vec3f const & __cdecl osgParticle::SinkOperator::getValue(class osgParticle::Particle *)" (__imp_?getValue@SinkOperator@osgParticle@@IEAAAEBVVec3f@osg@@PEAVParticle@2@@Z),该符号在函数 "protected: virtual void __cdecl osgParticle::SinkOperator::handlePoint(struct osgParticle::DomainOperator::Domain const &,class osgParticle::Particle *,double)" (?handlePoint@SinkOperator@osgParticle@@MEAAXAEBUDomain@DomainOperator@2@PEAVParticle@2@N@Z) 中被引用

9>SinkOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) protected: void __cdecl osgParticle::SinkOperator::kill(class osgParticle::Particle *,bool)" (__imp_?kill@SinkOperator@osgParticle@@IEAAXPEAVParticle@2@_N@Z),该符号在函数 "protected: virtual void __cdecl osgParticle::SinkOperator::handlePoint(struct osgParticle::DomainOperator::Domain const &,class osgParticle::Particle *,double)" (?handlePoint@SinkOperator@osgParticle@@MEAAXAEBUDomain@DomainOperator@2@PEAVParticle@2@N@Z) 中被引用

33> trpage_model.cpp

9>O:\OpenSceneGraph\OpenSceneGraph_build\bin\osg130-osgParticled.dll : fatal error LNK1120: 160 个无法解析的外部命令

38>------ 已启动生成: 项目: Plugins osg deprecated osgparticle, 配置: Debug x64 ------

34> IO_LightPoint.cpp

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(210): warning C4458: “rows”的声明隐藏了类成员

36> Locator.cpp

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(233): note: 参见“trpgHeader::rows”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(210): warning C4458: “cols”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(234): note: 参见“trpgHeader::cols”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(215): warning C4458: “rows”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(233): note: 参见“trpgHeader::rows”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(215): warning C4458: “cols”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(234): note: 参见“trpgHeader::cols”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1963): warning C4458: “row”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1963): warning C4458: “col”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1968): warning C4458: “row”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1968): warning C4458: “col”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_read.h(165): warning C4458: “texTable”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_read.h(173): note: 参见“trpgrImageHelper::texTable”的声明

33> trpage_nodes.cpp

30> osgdb_deprecated_osgshadow.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_deprecated_osgshadowd.dll

30> osgdb_deprecated_osgshadow.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_deprecated_osgshadowd.pdb (Full PDB)

39>------ 已启动生成: 项目: Plugins freetype, 配置: Debug x64 ------

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(210): warning C4458: “rows”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(233): note: 参见“trpgHeader::rows”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(210): warning C4458: “cols”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(234): note: 参见“trpgHeader::cols”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(215): warning C4458: “rows”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(233): note: 参见“trpgHeader::rows”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(215): warning C4458: “cols”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(234): note: 参见“trpgHeader::cols”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1963): warning C4458: “row”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1963): warning C4458: “col”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1968): warning C4458: “row”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1968): warning C4458: “col”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_read.h(165): warning C4458: “texTable”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_read.h(173): note: 参见“trpgrImageHelper::texTable”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_nodes.cpp(727): warning C4458: “id”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(2376): note: 参见“trpgGroup::id”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_nodes.cpp(731): warning C4458: “id”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(2376): note: 参见“trpgGroup::id”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_nodes.cpp(740): warning C4458: “id”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(2376): note: 参见“trpgGroup::id”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_nodes.cpp(744): warning C4458: “id”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(2376): note: 参见“trpgGroup::id”的声明

33> trpage_parse.cpp

38> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgWrappers/deprecated-dotosg/osgParticle/CMakeLists.txt

35> SingleScreen.cpp

38> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgWrappers/deprecated-dotosg/osgParticle/CMakeFiles/generate.stamp is up-to-date.

39> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/freetype/CMakeLists.txt

36> MultipassTechnique.cpp

39> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/freetype/CMakeFiles/generate.stamp is up-to-date.

37> aci.cpp

37> dxfBlock.cpp

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(210): warning C4458: “rows”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(233): note: 参见“trpgHeader::rows”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(210): warning C4458: “cols”的声明隐藏了类成员

38> IO_AccelOperator.cpp

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(234): note: 参见“trpgHeader::cols”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(215): warning C4458: “rows”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(233): note: 参见“trpgHeader::rows”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(215): warning C4458: “cols”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(234): note: 参见“trpgHeader::cols”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1963): warning C4458: “row”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1963): warning C4458: “col”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明

39> FreeTypeFont.cpp

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1968): warning C4458: “row”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1968): warning C4458: “col”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_read.h(165): warning C4458: “texTable”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_read.h(173): note: 参见“trpgrImageHelper::texTable”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_parse.cpp(207): warning C4456: “ret”的声明隐藏了上一个本地声明

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_parse.cpp(169): note: 参见“ret”的声明

33> trpage_pparse.cpp

26> ColorMask.cpp

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(210): warning C4458: “rows”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(233): note: 参见“trpgHeader::rows”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(210): warning C4458: “cols”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(234): note: 参见“trpgHeader::cols”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(215): warning C4458: “rows”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(233): note: 参见“trpgHeader::rows”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(215): warning C4458: “cols”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(234): note: 参见“trpgHeader::cols”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1963): warning C4458: “row”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1963): warning C4458: “col”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1968): warning C4458: “row”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1968): warning C4458: “col”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_read.h(165): warning C4458: “texTable”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_read.h(173): note: 参见“trpgrImageHelper::texTable”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_pparse.cpp(241): warning C4458: “imageHelp”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_print.h(136): note: 参见“trpgPrintGraphParser::imageHelp”的声明

33> trpage_print.cpp

34> IO_LightPointNode.cpp

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(210): warning C4458: “rows”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(233): note: 参见“trpgHeader::rows”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(210): warning C4458: “cols”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(234): note: 参见“trpgHeader::cols”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(215): warning C4458: “rows”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(233): note: 参见“trpgHeader::rows”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(215): warning C4458: “cols”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(234): note: 参见“trpgHeader::cols”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1963): warning C4458: “row”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1963): warning C4458: “col”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1968): warning C4458: “row”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1968): warning C4458: “col”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_read.h(165): warning C4458: “texTable”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_read.h(173): note: 参见“trpgrImageHelper::texTable”的声明

38> IO_AngularAccelOperator.cpp

36> Property.cpp

26> ColorMatrix.cpp

35> SingleWindow.cpp

33> trpage_print_parse.cpp

37> dxfEntity.cpp

33> trpage_range.cpp

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(210): warning C4458: “rows”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(233): note: 参见“trpgHeader::rows”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(210): warning C4458: “cols”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(234): note: 参见“trpgHeader::cols”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(215): warning C4458: “rows”的声明隐藏了类成员

39> FreeTypeLibrary.cpp

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(233): note: 参见“trpgHeader::rows”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(215): warning C4458: “cols”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(234): note: 参见“trpgHeader::cols”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1963): warning C4458: “row”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1963): warning C4458: “col”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1968): warning C4458: “row”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1968): warning C4458: “col”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_read.h(165): warning C4458: “texTable”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_read.h(173): note: 参见“trpgrImageHelper::texTable”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_range.cpp(270): warning C4458: “handle”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_io.h(580): note: 参见“trpgCheckable::handle”的声明

33> trpage_rarchive.cpp

37>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\dxf\dxfEntity.cpp(501): warning C4456: “m”的声明隐藏了上一个本地声明

37> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\dxf\dxfEntity.cpp(478): note: 参见“m”的声明

37>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\dxf\dxfEntity.cpp(564): warning C4456: “m”的声明隐藏了上一个本地声明

37> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\dxf\dxfEntity.cpp(478): note: 参见“m”的声明

34> IO_MultiSwitch.cpp

38> IO_AngularDampingOperator.cpp

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(210): warning C4458: “rows”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(233): note: 参见“trpgHeader::rows”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(210): warning C4458: “cols”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(234): note: 参见“trpgHeader::cols”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(215): warning C4458: “rows”的声明隐藏了类成员

36> RayTracedTechnique.cpp

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(233): note: 参见“trpgHeader::rows”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(215): warning C4458: “cols”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(234): note: 参见“trpgHeader::cols”的声明

26> CompositeShape.cpp

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1963): warning C4458: “row”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1963): warning C4458: “col”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1968): warning C4458: “row”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1968): warning C4458: “col”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_read.h(165): warning C4458: “texTable”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_read.h(173): note: 参见“trpgrImageHelper::texTable”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_rarchive.cpp(105): warning C4458: “ness”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_read.h(228): note: 参见“trpgr_Archive::ness”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_rarchive.cpp(105): warning C4458: “dir”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_read.h(232): note: 参见“trpgr_Archive::dir”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_rarchive.cpp(105): warning C4458: “texTable”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_read.h(235): note: 参见“trpgr_Archive::texTable”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_rarchive.cpp(382): warning C4458: “fp”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_read.h(229): note: 参见“trpgr_Archive::fp”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_rarchive.cpp(514): warning C4458: “separateGeoTyp”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_read.h(177): note: 参见“trpgrImageHelper::separateGeoTyp”的声明

37> dxfFile.cpp

39> ReaderWriterFreeType.cpp

35> SphericalDisplay.cpp

34> IO_ObjectRecordData.cpp

35>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgViewer\config\SphericalDisplay.cpp(389): warning C4456: “buffer”的声明隐藏了上一个本地声明

35> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgViewer\config\SphericalDisplay.cpp(249): note: 参见“buffer”的声明

33> trpage_readbuf.cpp

37> dxfReader.cpp

39> 正在生成代码...

38> IO_BounceOperator.cpp

26> Cone.cpp

35> WoWVxDisplay.cpp

36> Version.cpp

36> Volume.cpp

37> dxfSection.cpp

34> IO_OverlayNode.cpp

35>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgViewer\config\WoWVxDisplay.cpp(258): warning C4456: “buffer”的声明隐藏了上一个本地声明

35> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgViewer\config\WoWVxDisplay.cpp(96): note: 参见“buffer”的声明

33> 正在生成代码...

38> IO_BoxPlacer.cpp

33> 正在编译...

33> trpage_scene.cpp

26> 正在生成代码...

39> osgdb_freetype.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_freetyped.dll

39> osgdb_freetype.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_freetyped.pdb (Full PDB)

40>------ 已启动生成: 项目: Plugins gdal, 配置: Debug x64 ------

35> CompositeViewer.cpp

37> dxfTable.cpp

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(210): warning C4458: “rows”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(233): note: 参见“trpgHeader::rows”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(210): warning C4458: “cols”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(234): note: 参见“trpgHeader::cols”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(215): warning C4458: “rows”的声明隐藏了类成员

36> VolumeScene.cpp

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(233): note: 参见“trpgHeader::rows”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(215): warning C4458: “cols”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(234): note: 参见“trpgHeader::cols”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1963): warning C4458: “row”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1963): warning C4458: “col”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1968): warning C4458: “row”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1968): warning C4458: “col”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_read.h(165): warning C4458: “texTable”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_read.h(173): note: 参见“trpgrImageHelper::texTable”的声明

33> trpage_swap.cpp

40> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/gdal/CMakeLists.txt

33> trpage_tile.cpp

40> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/gdal/CMakeFiles/generate.stamp is up-to-date.

34> IO_Sector.cpp

38> IO_CenteredPlacer.cpp

37> scene.cpp

36> VolumeSettings.cpp

35> GraphicsWindow.cpp

34> IO_ShapeAttribute.cpp

38> IO_ConnectedParticleSystem.cpp

36> VolumeTechnique.cpp

37> 正在生成代码...

38> IO_ConstantRateCounter.cpp

35> HelpHandler.cpp

34> IO_VisibilityGroup.cpp

36> VolumeTile.cpp

26> 正在编译...

26> ConvexPlanarOccluder.cpp

40> ReaderWriterGDAL.cpp

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(210): warning C4458: “rows”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(233): note: 参见“trpgHeader::rows”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(210): warning C4458: “cols”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(234): note: 参见“trpgHeader::cols”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(215): warning C4458: “rows”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(233): note: 参见“trpgHeader::rows”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(215): warning C4458: “cols”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(234): note: 参见“trpgHeader::cols”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1963): warning C4458: “row”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1963): warning C4458: “col”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1968): warning C4458: “row”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1968): warning C4458: “col”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_read.h(165): warning C4458: “texTable”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_read.h(173): note: 参见“trpgrImageHelper::texTable”的声明

33> trpage_util.cpp

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(210): warning C4458: “rows”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(233): note: 参见“trpgHeader::rows”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(210): warning C4458: “cols”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(234): note: 参见“trpgHeader::cols”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(215): warning C4458: “rows”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(233): note: 参见“trpgHeader::rows”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(215): warning C4458: “cols”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(234): note: 参见“trpgHeader::cols”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1963): warning C4458: “row”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1963): warning C4458: “col”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1968): warning C4458: “row”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1968): warning C4458: “col”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_read.h(165): warning C4458: “texTable”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_read.h(173): note: 参见“trpgrImageHelper::texTable”的声明

33> trpage_warchive.cpp

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(210): warning C4458: “rows”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(233): note: 参见“trpgHeader::rows”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(210): warning C4458: “cols”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(234): note: 参见“trpgHeader::cols”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(215): warning C4458: “rows”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(233): note: 参见“trpgHeader::rows”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(215): warning C4458: “cols”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(234): note: 参见“trpgHeader::cols”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1963): warning C4458: “row”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1963): warning C4458: “col”的声明隐藏了类成员

26> CoordinateSystemNode.cpp

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明

40> DataSetLayer.cpp

26> CullFace.cpp

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1968): warning C4458: “row”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1968): warning C4458: “col”的声明隐藏了类成员

40> 正在生成代码...

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_read.h(165): warning C4458: “texTable”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_read.h(173): note: 参见“trpgrImageHelper::texTable”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_warchive.cpp(533): warning C4458: “numLod”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_write.h(337): note: 参见“trpgwArchive::numLod”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_warchive.cpp(746): warning C4458: “ness”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_write.h(317): note: 参见“trpgwArchive::ness”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_warchive.cpp(746): warning C4458: “dir”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_write.h(320): note: 参见“trpgwArchive::dir”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_warchive.cpp(1379): warning C4458: “separateGeoTypical”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_write.h(225): note: 参见“trpgwImageHelper::separateGeoTypical”的声明

33> trpage_writebuf.cpp

33> TXPArchive.cpp

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(210): warning C4458: “rows”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(233): note: 参见“trpgHeader::rows”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(210): warning C4458: “cols”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(234): note: 参见“trpgHeader::cols”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(215): warning C4458: “rows”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(233): note: 参见“trpgHeader::rows”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(215): warning C4458: “cols”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(234): note: 参见“trpgHeader::cols”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1963): warning C4458: “row”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1963): warning C4458: “col”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1968): warning C4458: “row”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1968): warning C4458: “col”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明

33>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\txp\trpage_read.h(165): warning C4458: “texTable”的声明隐藏了类成员

33> o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\txp\trpage_read.h(173): note: 参见“trpgrImageHelper::texTable”的声明

26> Cylinder.cpp

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\TXPArchive.cpp(125): warning C4458: “header”的声明隐藏了类成员

33> o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\txp\trpage_read.h(233): note: 参见“trpgr_Archive::header”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\TXPArchive.cpp(592): warning C4458: “textStyleTable”的声明隐藏了类成员

33> o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\txp\trpage_read.h(240): note: 参见“trpgr_Archive::textStyleTable”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\TXPArchive.cpp(672): warning C4458: “handle”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_io.h(580): note: 参见“trpgCheckable::handle”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\TXPArchive.cpp(801): warning C4456: “tileID”的声明隐藏了上一个本地声明

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\TXPArchive.cpp(787): note: 参见“tileID”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\TXPArchive.cpp(872): warning C4457: “loc”的声明隐藏了函数参数

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\TXPArchive.cpp(818): note: 参见“loc”的声明

40> 正在创建库 O:/OpenSceneGraph/OpenSceneGraph_build/lib/osgPlugins-3.4.0/osgdb_gdald.lib 和对象 O:/OpenSceneGraph/OpenSceneGraph_build/lib/osgPlugins-3.4.0/osgdb_gdald.exp

38> IO_DampingOperator.cpp

40>ReaderWriterGDAL.obj : error LNK2001: 无法解析的外部符号 "protected: virtual enum CPLErr __cdecl GDALDataset::IRasterIO(enum GDALRWFlag,int,int,int,int,void *,int,int,enum GDALDataType,int,int *,int,int,int)" (?IRasterIO@GDALDataset@@MEAA?AW4CPLErr@@W4GDALRWFlag@@HHHHPEAXHHW4GDALDataType@@HPEAHHHH@Z)

40>DataSetLayer.obj : error LNK2001: 无法解析的外部符号 "protected: virtual enum CPLErr __cdecl GDALDataset::IRasterIO(enum GDALRWFlag,int,int,int,int,void *,int,int,enum GDALDataType,int,int *,int,int,int)" (?IRasterIO@GDALDataset@@MEAA?AW4CPLErr@@W4GDALRWFlag@@HHHHPEAXHHW4GDALDataType@@HPEAHHHH@Z)

40>ReaderWriterGDAL.obj : error LNK2001: 无法解析的外部符号 "protected: virtual enum CPLErr __cdecl GDALRasterBand::IRasterIO(enum GDALRWFlag,int,int,int,int,void *,int,int,enum GDALDataType,int,int)" (?IRasterIO@GDALRasterBand@@MEAA?AW4CPLErr@@W4GDALRWFlag@@HHHHPEAXHHW4GDALDataType@@HH@Z)

40>DataSetLayer.obj : error LNK2001: 无法解析的外部符号 "protected: virtual enum CPLErr __cdecl GDALRasterBand::IRasterIO(enum GDALRWFlag,int,int,int,int,void *,int,int,enum GDALDataType,int,int)" (?IRasterIO@GDALRasterBand@@MEAA?AW4CPLErr@@W4GDALRWFlag@@HHHHPEAXHHW4GDALDataType@@HH@Z)

40>ReaderWriterGDAL.obj : error LNK2019: 无法解析的外部符号 "public: enum CPLErr __cdecl GDALRasterBand::RasterIO(enum GDALRWFlag,int,int,int,int,void *,int,int,enum GDALDataType,int,int)" (?RasterIO@GDALRasterBand@@QEAA?AW4CPLErr@@W4GDALRWFlag@@HHHHPEAXHHW4GDALDataType@@HH@Z),该符号在函数 "public: class osgDB::ReaderWriter::ReadResult __cdecl ReaderWriterGDAL::local_readHeightField(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const &,class osgDB::Options const *)" (?local_readHeightField@ReaderWriterGDAL@@QEAA?AVReadResult@ReaderWriter@osgDB@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEBVOptions@4@@Z) 中被引用

40>ReaderWriterGDAL.obj : error LNK2001: 无法解析的外部符号 "public: virtual class GDALRasterBand * __cdecl GDALRasterBand::GetRasterSampleOverview(int)" (?GetRasterSampleOverview@GDALRasterBand@@UEAAPEAV1@H@Z)

40>DataSetLayer.obj : error LNK2001: 无法解析的外部符号 "public: virtual class GDALRasterBand * __cdecl GDALRasterBand::GetRasterSampleOverview(int)" (?GetRasterSampleOverview@GDALRasterBand@@UEAAPEAV1@H@Z)

40>ReaderWriterGDAL.obj : error LNK2001: 无法解析的外部符号 "public: virtual enum CPLErr __cdecl GDALRasterBand::GetHistogram(double,double,int,int *,int,int,int (__cdecl*)(double,char const *,void *),void *)" (?GetHistogram@GDALRasterBand@@UEAA?AW4CPLErr@@NNHPEAHHHP6AHNPEBDPEAX@Z2@Z)

40>DataSetLayer.obj : error LNK2001: 无法解析的外部符号 "public: virtual enum CPLErr __cdecl GDALRasterBand::GetHistogram(double,double,int,int *,int,int,int (__cdecl*)(double,char const *,void *),void *)" (?GetHistogram@GDALRasterBand@@UEAA?AW4CPLErr@@NNHPEAHHHP6AHNPEBDPEAX@Z2@Z)

40>ReaderWriterGDAL.obj : error LNK2001: 无法解析的外部符号 "public: virtual enum CPLErr __cdecl GDALRasterBand::GetDefaultHistogram(double *,double *,int *,int * *,int,int (__cdecl*)(double,char const *,void *),void *)" (?GetDefaultHistogram@GDALRasterBand@@UEAA?AW4CPLErr@@PEAN0PEAHPEAPEAHHP6AHNPEBDPEAX@Z4@Z)

40>DataSetLayer.obj : error LNK2001: 无法解析的外部符号 "public: virtual enum CPLErr __cdecl GDALRasterBand::GetDefaultHistogram(double *,double *,int *,int * *,int,int (__cdecl*)(double,char const *,void *),void *)" (?GetDefaultHistogram@GDALRasterBand@@UEAA?AW4CPLErr@@PEAN0PEAHPEAPEAHHP6AHNPEBDPEAX@Z4@Z)

40>ReaderWriterGDAL.obj : error LNK2001: 无法解析的外部符号 "public: virtual enum CPLErr __cdecl GDALRasterBand::SetDefaultHistogram(double,double,int,int *)" (?SetDefaultHistogram@GDALRasterBand@@UEAA?AW4CPLErr@@NNHPEAH@Z)

40>DataSetLayer.obj : error LNK2001: 无法解析的外部符号 "public: virtual enum CPLErr __cdecl GDALRasterBand::SetDefaultHistogram(double,double,int,int *)" (?SetDefaultHistogram@GDALRasterBand@@UEAA?AW4CPLErr@@NNHPEAH@Z)

40>ReaderWriterGDAL.obj : error LNK2001: 无法解析的外部符号 "public: virtual class GDALRasterAttributeTable const * __cdecl GDALRasterBand::GetDefaultRAT(void)" (?GetDefaultRAT@GDALRasterBand@@UEAAPEBVGDALRasterAttributeTable@@XZ)

40>DataSetLayer.obj : error LNK2001: 无法解析的外部符号 "public: virtual class GDALRasterAttributeTable const * __cdecl GDALRasterBand::GetDefaultRAT(void)" (?GetDefaultRAT@GDALRasterBand@@UEAAPEBVGDALRasterAttributeTable@@XZ)

40>O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_gdald.dll : fatal error LNK1120: 8 个无法解析的外部命令

41>------ 已启动生成: 项目: Plugins gles, 配置: Debug x64 ------

41> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/gles/CMakeLists.txt

41> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/gles/CMakeFiles/generate.stamp is up-to-date.

33> TXPIO.cpp

34> LibraryWrapper.cpp

41> ReaderWriterGLES.cpp

36> 正在生成代码...

35> Keystone.cpp

26> Depth.cpp

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(210): warning C4458: “rows”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(233): note: 参见“trpgHeader::rows”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(210): warning C4458: “cols”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(234): note: 参见“trpgHeader::cols”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(215): warning C4458: “rows”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(233): note: 参见“trpgHeader::rows”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(215): warning C4458: “cols”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(234): note: 参见“trpgHeader::cols”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1963): warning C4458: “row”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1963): warning C4458: “col”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1968): warning C4458: “row”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1968): warning C4458: “col”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明

33>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\txp\trpage_read.h(165): warning C4458: “texTable”的声明隐藏了类成员

33> o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\txp\trpage_read.h(173): note: 参见“trpgrImageHelper::texTable”的声明

37> osgdb_dxf.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_dxfd.dll

37> osgdb_dxf.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_dxfd.pdb (Full PDB)

42>------ 已启动生成: 项目: Plugins glsl, 配置: Debug x64 ------

38> IO_DomainOperator.cpp

34> 正在生成代码...

42> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/glsl/CMakeLists.txt

42> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/glsl/CMakeFiles/generate.stamp is up-to-date.

33> TXPNode.cpp

35> Renderer.cpp

42> ReaderWriterGLSL.cpp

26> Drawable.cpp

36> 正在创建库 O:/OpenSceneGraph/OpenSceneGraph_build/lib/osgVolumed.lib 和对象 O:/OpenSceneGraph/OpenSceneGraph_build/lib/osgVolumed.exp

41> OpenGLESGeometryOptimizer.cpp

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(210): warning C4458: “rows”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(233): note: 参见“trpgHeader::rows”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(210): warning C4458: “cols”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(234): note: 参见“trpgHeader::cols”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(215): warning C4458: “rows”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(233): note: 参见“trpgHeader::rows”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(215): warning C4458: “cols”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(234): note: 参见“trpgHeader::cols”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1963): warning C4458: “row”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1963): warning C4458: “col”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1968): warning C4458: “row”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1968): warning C4458: “col”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明

33>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\txp\trpage_read.h(165): warning C4458: “texTable”的声明隐藏了类成员

33> o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\txp\trpage_read.h(173): note: 参见“trpgrImageHelper::texTable”的声明

35>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgViewer\Renderer.cpp(231): warning C4334: “<<”: 32 位移位的结果被隐式转换为 64 位(是否希望进行 64 位移位?)

35>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgViewer\Renderer.cpp(235): warning C4334: “<<”: 32 位移位的结果被隐式转换为 64 位(是否希望进行 64 位移位?)

38> IO_Emitter.cpp

36> osgVolume.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osg130-osgVolumed.dll

36> osgVolume.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osg130-osgVolumed.pdb (Full PDB)

43>------ 已启动生成: 项目: Plugins osg deprecated osgvolume, 配置: Debug x64 ------

43> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgWrappers/deprecated-dotosg/osgVolume/CMakeLists.txt

43> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgWrappers/deprecated-dotosg/osgVolume/CMakeFiles/generate.stamp is up-to-date.

43> CompositeProperty.cpp

26> EllipsoidModel.cpp

33> TXPPagedLOD.cpp

35> Scene.cpp

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(210): warning C4458: “rows”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(233): note: 参见“trpgHeader::rows”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(210): warning C4458: “cols”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(234): note: 参见“trpgHeader::cols”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(215): warning C4458: “rows”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(233): note: 参见“trpgHeader::rows”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(215): warning C4458: “cols”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(234): note: 参见“trpgHeader::cols”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1963): warning C4458: “row”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1963): warning C4458: “col”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1968): warning C4458: “row”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1968): warning C4458: “col”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明

33>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\txp\trpage_read.h(165): warning C4458: “texTable”的声明隐藏了类成员

33> o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\txp\trpage_read.h(173): note: 参见“trpgrImageHelper::texTable”的声明

41> TriangleStripVisitor.cpp

42> osgdb_glsl.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_glsld.dll

42> osgdb_glsl.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_glsld.pdb (Full PDB)

44>------ 已启动生成: 项目: Plugins gz, 配置: Debug x64 ------

33> TXPPageManager.cpp

38> IO_ExplosionDebrisEffect.cpp

44> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/gz/CMakeLists.txt

44> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/gz/CMakeFiles/generate.stamp is up-to-date.

44> ReaderWriterGZ.cpp

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(210): warning C4458: “rows”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(233): note: 参见“trpgHeader::rows”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(210): warning C4458: “cols”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(234): note: 参见“trpgHeader::cols”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(215): warning C4458: “rows”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(233): note: 参见“trpgHeader::rows”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(215): warning C4458: “cols”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(234): note: 参见“trpgHeader::cols”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1963): warning C4458: “row”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1963): warning C4458: “col”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1968): warning C4458: “row”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1968): warning C4458: “col”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明

33>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\txp\trpage_read.h(165): warning C4458: “texTable”的声明隐藏了类成员

33> o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\txp\trpage_read.h(173): note: 参见“trpgrImageHelper::texTable”的声明

33> TXPParser.cpp

26> Fog.cpp

35> ScreenCaptureHandler.cpp

43> FixedFunctionTechnique.cpp

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(210): warning C4458: “rows”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(233): note: 参见“trpgHeader::rows”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(210): warning C4458: “cols”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(234): note: 参见“trpgHeader::cols”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(215): warning C4458: “rows”的声明隐藏了类成员

41> IndexMeshVisitor.cpp

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(233): note: 参见“trpgHeader::rows”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(215): warning C4458: “cols”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(234): note: 参见“trpgHeader::cols”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1963): warning C4458: “row”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1963): warning C4458: “col”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1968): warning C4458: “row”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1968): warning C4458: “col”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明

33>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\txp\trpage_read.h(165): warning C4458: “texTable”的声明隐藏了类成员

33> o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\txp\trpage_read.h(173): note: 参见“trpgrImageHelper::texTable”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\TXPParser.cpp(316): warning C4458: “parents”的声明隐藏了类成员

33> o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\txp\trpage_read.h(270): note: 参见“trpgSceneParser::parents”的声明

38> IO_ExplosionEffect.cpp

33> TXPSeamLOD.cpp

26> FragmentProgram.cpp

43> ImageLayer.cpp

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(210): warning C4458: “rows”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(233): note: 参见“trpgHeader::rows”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(210): warning C4458: “cols”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(234): note: 参见“trpgHeader::cols”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(215): warning C4458: “rows”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(233): note: 参见“trpgHeader::rows”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(215): warning C4458: “cols”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(234): note: 参见“trpgHeader::cols”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1963): warning C4458: “row”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1963): warning C4458: “col”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1968): warning C4458: “row”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明

33>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1968): warning C4458: “col”的声明隐藏了类成员

33> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\txp\trpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明

33>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\txp\trpage_read.h(165): warning C4458: “texTable”的声明隐藏了类成员

33> o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\txp\trpage_read.h(173): note: 参见“trpgrImageHelper::texTable”的声明

44> osgdb_gz.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_gzd.dll

44> osgdb_gz.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_gzd.pdb (Full PDB)

45>------ 已启动生成: 项目: Plugins hdr, 配置: Debug x64 ------

35> StatsHandler.cpp

41> UnIndexMeshVisitor.cpp

45> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/hdr/CMakeLists.txt

45> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/hdr/CMakeFiles/generate.stamp is up-to-date.

45> ReaderWriterHDR.cpp

38> IO_ExplosionOperator.cpp

33> 正在生成代码...

26> FrontFace.cpp

41> forsythtriangleorderoptimizer.cpp

43> Layer.cpp

41> 正在生成代码...

45> hdrloader.cpp

35> Version.cpp

35> View.cpp

38> IO_FireEffect.cpp

35>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgViewer\View.cpp(1961): warning C4457: “camera”的声明隐藏了函数参数

35> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgViewer\View.cpp(1371): note: 参见“camera”的声明

26> Geode.cpp

43> LibraryWrapper.cpp

45> hdrwriter.cpp

45> 正在生成代码...

38> IO_FluidFrictionOperator.cpp

35> Viewer.cpp

41> osgdb_gles.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_glesd.dll

41> osgdb_gles.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_glesd.pdb (Full PDB)

46>------ 已启动生成: 项目: Plugins ive, 配置: Debug x64 ------

46> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/ive/CMakeLists.txt

46> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/ive/CMakeFiles/generate.stamp is up-to-date.

46> AlphaFunc.cpp

34> osgdb_deprecated_osgsim.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_deprecated_osgsimd.dll

34> osgdb_deprecated_osgsim.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_deprecated_osgsimd.pdb (Full PDB)

47>------ 已启动生成: 项目: Plugins jpeg, 配置: Debug x64 ------

45> osgdb_hdr.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_hdrd.dll

45> osgdb_hdr.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_hdrd.pdb (Full PDB)

48>------ 已启动生成: 项目: Plugins ktx, 配置: Debug x64 ------

26> Geometry.cpp

47> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/jpeg/CMakeLists.txt

43> Locator.cpp

48> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/ktx/CMakeLists.txt

47> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/jpeg/CMakeFiles/generate.stamp is up-to-date.

48> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/ktx/CMakeFiles/generate.stamp is up-to-date.

47> EXIF_Orientation.cpp

48> ReaderWriterKTX.cpp

47> ReaderWriterJPEG.cpp

26>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgWrappers\deprecated-dotosg\osg\Geometry.cpp(816): warning C4456: “uniqueID”的声明隐藏了上一个本地声明

26> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgWrappers\deprecated-dotosg\osg\Geometry.cpp(808): note: 参见“uniqueID”的声明

38> IO_FluidProgram.cpp

35> ViewerBase.cpp

46> AnimationPathCallback.cpp

26> Group.cpp

33> osgdb_txp.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_txpd.dll

33> osgdb_txp.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_txpd.pdb (Full PDB)

49>------ 已启动生成: 项目: Plugins logo, 配置: Debug x64 ------

43> Property.cpp

47> 正在生成代码...

49> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/logo/CMakeLists.txt

35>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgViewer\ViewerBase.cpp(61): warning C4589: 抽象类“osgViewer::ViewerBase”的构造函数忽略虚拟基类“osg::Object”的初始化设定值

35> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgViewer\ViewerBase.cpp(61): note: 虚拟基类仅由最底层派生类型进行初始化

35>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgViewer\ViewerBase.cpp(67): warning C4589: 抽象类“osgViewer::ViewerBase”的构造函数忽略虚拟基类“osg::Object”的初始化设定值

35> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgViewer\ViewerBase.cpp(67): note: 虚拟基类仅由最底层派生类型进行初始化

49> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/logo/CMakeFiles/generate.stamp is up-to-date.

49> ReaderWriterLOGO.cpp

38> IO_ForceOperator.cpp

47> libjpegD.lib(jerror.obj) : 找到 MSIL .netmodule 或使用 /GL 编译的模块;正在使用 /LTCG 重新启动链接;将 /LTCG 添加到链接命令行以改进链接器性能

47>LINK : warning LNK4075: 忽略“/INCREMENTAL”(由于“/LTCG”规范)

47>LINK : warning LNK4098: 默认库“MSVCRT”与其他库的使用冲突;请使用 /NODEFAULTLIB:library

47>libjpegD.lib(jerror.obj) : error LNK2001: 无法解析的外部符号 __imp_sprintf

47>libjpegD.lib(jerror.obj) : error LNK2001: 无法解析的外部符号 __imp___iob_func

47>libjpegD.lib(jerror.obj) : error LNK2001: 无法解析的外部符号 __imp_fprintf

47>libjpegD.lib(jmemmgr.obj) : error LNK2001: 无法解析的外部符号 __imp_sscanf

47>O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_jpegd.dll : fatal error LNK1120: 4 个无法解析的外部命令

48> osgdb_ktx.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_ktxd.dll

48> osgdb_ktx.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_ktxd.pdb (Full PDB)

50>------ 已启动生成: 项目: Plugins lua, 配置: Debug x64 ------

51>------ 已启动生成: 项目: Plugins lwo, 配置: Debug x64 ------

46> AnimationPath.cpp

26> HeightField.cpp

50> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/lua/CMakeLists.txt

50> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/lua/CMakeFiles/generate.stamp is up-to-date.

35> ViewerEventHandlers.cpp

50> LuaScriptEngine.cpp

38> IO_LinearInterpolator.cpp

50>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\lua\LuaScriptEngine.cpp(1383): warning C4456: “i”的声明隐藏了上一个本地声明

50> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\lua\LuaScriptEngine.cpp(1368): note: 参见“i”的声明

50>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\lua\LuaScriptEngine.cpp(1384): warning C4456: “i”的声明隐藏了上一个本地声明

50> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\lua\LuaScriptEngine.cpp(1368): note: 参见“i”的声明

50>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\lua\LuaScriptEngine.cpp(1385): warning C4456: “i”的声明隐藏了上一个本地声明

50> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\lua\LuaScriptEngine.cpp(1368): note: 参见“i”的声明

50>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\lua\LuaScriptEngine.cpp(1386): warning C4456: “i”的声明隐藏了上一个本地声明

50> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\lua\LuaScriptEngine.cpp(1368): note: 参见“i”的声明

50>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\lua\LuaScriptEngine.cpp(1387): warning C4456: “i”的声明隐藏了上一个本地声明

50> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\lua\LuaScriptEngine.cpp(1368): note: 参见“i”的声明

50>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\lua\LuaScriptEngine.cpp(1388): warning C4456: “i”的声明隐藏了上一个本地声明

50> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\lua\LuaScriptEngine.cpp(1368): note: 参见“i”的声明

50>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\lua\LuaScriptEngine.cpp(1389): warning C4456: “i”的声明隐藏了上一个本地声明

50> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\lua\LuaScriptEngine.cpp(1368): note: 参见“i”的声明

50>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\lua\LuaScriptEngine.cpp(1390): warning C4456: “i”的声明隐藏了上一个本地声明

50> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\lua\LuaScriptEngine.cpp(1368): note: 参见“i”的声明

50>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\lua\LuaScriptEngine.cpp(1461): warning C4457: “i”的声明隐藏了函数参数

50> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\lua\LuaScriptEngine.cpp(1448): note: 参见“i”的声明

50>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\lua\LuaScriptEngine.cpp(1462): warning C4457: “i”的声明隐藏了函数参数

50> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\lua\LuaScriptEngine.cpp(1448): note: 参见“i”的声明

50>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\lua\LuaScriptEngine.cpp(1463): warning C4457: “i”的声明隐藏了函数参数

50> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\lua\LuaScriptEngine.cpp(1448): note: 参见“i”的声明

50>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\lua\LuaScriptEngine.cpp(1464): warning C4457: “i”的声明隐藏了函数参数

50> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\lua\LuaScriptEngine.cpp(1448): note: 参见“i”的声明

50>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\lua\LuaScriptEngine.cpp(1465): warning C4457: “i”的声明隐藏了函数参数

50> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\lua\LuaScriptEngine.cpp(1448): note: 参见“i”的声明

50>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\lua\LuaScriptEngine.cpp(1466): warning C4457: “i”的声明隐藏了函数参数

50> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\lua\LuaScriptEngine.cpp(1448): note: 参见“i”的声明

50>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\lua\LuaScriptEngine.cpp(1467): warning C4457: “i”的声明隐藏了函数参数

50> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\lua\LuaScriptEngine.cpp(1448): note: 参见“i”的声明

50>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\lua\LuaScriptEngine.cpp(1468): warning C4457: “i”的声明隐藏了函数参数

50> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\lua\LuaScriptEngine.cpp(1448): note: 参见“i”的声明

50>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\lua\LuaScriptEngine.cpp(1504): warning C4456: “i”的声明隐藏了上一个本地声明

50> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\lua\LuaScriptEngine.cpp(1489): note: 参见“i”的声明

50>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\lua\LuaScriptEngine.cpp(1508): warning C4456: “i”的声明隐藏了上一个本地声明

50> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\lua\LuaScriptEngine.cpp(1489): note: 参见“i”的声明

26> Image.cpp

46> AnisotropicLighting.cpp

50> ReaderWriterLua.cpp

38> IO_ModularEmitter.cpp

26> ImageSequence.cpp

49> osgdb_logo.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_logod.dll

49> osgdb_logo.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_logod.pdb (Full PDB)

52>------ 已启动生成: 项目: Plugins lws, 配置: Debug x64 ------

46> AutoTransform.cpp

50> 正在生成代码...

38> 正在生成代码...

52> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/lws/CMakeLists.txt

52> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/lws/CMakeFiles/generate.stamp is up-to-date.

52> ReaderWriterLWS.cpp

50> lapi.c

50> lcode.c

50> lctype.c

50> ldebug.c

50> ldo.c

26> LOD.cpp

50>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\lua\lua-5.2.3\src\ldo.c(80): warning C4324: “lua_longjmp”: 由于对齐说明符,结构被填充

50> ldump.c

50> lfunc.c

50> lgc.c

50> llex.c

50> lmem.c

50> lobject.c

38> 正在编译...

38> IO_ModularProgram.cpp

50> lopcodes.c

50> lparser.c

50> lstate.c

50> lstring.c

50> ltable.c

50> ltm.c

50> lundump.c

50> lvm.c

43> PropertyAdjustmentCallback.cpp

50> lzio.c

43> RayTracedTechnique.cpp

35> GraphicsWindowWin32.cpp

35>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgViewer\GraphicsWindowWin32.cpp(1690): warning C4838: 从“int”转换到“DWORD”需要收缩转换

50> 正在生成代码...

35>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgViewer\GraphicsWindowWin32.cpp(1690): warning C4838: 从“unsigned int”转换到“BYTE”需要收缩转换

35>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgViewer\GraphicsWindowWin32.cpp(2736): warning C4457: “lParam”的声明隐藏了函数参数

35> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgViewer\GraphicsWindowWin32.cpp(2508): note: 参见“lParam”的声明

35> 正在生成代码...

43> ScalarProperty.cpp

50>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\lua\lua-5.2.3\src\lapi.c(1110): warning C4702: 无法访问的代码

50> 正在编译...

50> lauxlib.c

50> lbaselib.c

50> lbitlib.c

50> lcorolib.c

50> ldblib.c

50> liolib.c

50> lmathlib.c

50> loslib.c

50> lstrlib.c

50> ltablib.c

50> loadlib.c

50> linit.c

50> 正在生成代码...

46> AzimElevationSector.cpp

26> LibraryWrapper.cpp

35> 正在编译...

35> PixelBufferWin32.cpp

38> IO_MultiSegmentPlacer.cpp

52> SceneLoader.cpp

43> SwitchProperty.cpp

52>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\lws\SceneLoader.cpp(186): warning C4456: “j”的声明隐藏了上一个本地声明

52> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\lws\SceneLoader.cpp(165): note: 参见“j”的声明

50> osgdb_lua.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_luad.dll

50> osgdb_lua.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_luad.pdb (Full PDB)

53>------ 已启动生成: 项目: Plugins md2, 配置: Debug x64 ------

46> AzimSector.cpp

35> 正在生成代码...

26> Light.cpp

38> IO_OrbitOperator.cpp

52> 正在生成代码...

43> TransferFunctionProperty.cpp

53> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/md2/CMakeLists.txt

53> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/md2/CMakeFiles/generate.stamp is up-to-date.

53> ReaderWriterMD2.cpp

26> LightModel.cpp

46> Billboard.cpp

52> osgdb_lws.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_lwsd.dll

52> osgdb_lws.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_lwsd.pdb (Full PDB)

54>------ 已启动生成: 项目: Plugins mdl, 配置: Debug x64 ------

38> IO_Particle.cpp

54> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/mdl/CMakeLists.txt

54> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/mdl/CMakeFiles/generate.stamp is up-to-date.

54> ReaderWriterMDL.cpp

43> Volume.cpp

26> 正在生成代码...

38> IO_ParticleEffect.cpp

46> BlendColor.cpp

53> osgdb_md2.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_md2d.dll

53> osgdb_md2.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_md2d.pdb (Full PDB)

54> BodyPart.cpp

55>------ 已启动生成: 项目: Plugins normals, 配置: Debug x64 ------

26> 正在编译...

26> LightSource.cpp

43> VolumeTile.cpp

54> Mesh.cpp

38> IO_ParticleProcessor.cpp

54> Model.cpp

46> BlendEquation.cpp

26> LineStipple.cpp

43> 正在生成代码...

38> IO_ParticleSystem.cpp

54> MDLReader.cpp

26> LineWidth.cpp

46> BlendFunc.cpp

38> IO_ParticleSystemUpdater.cpp

26> Material.cpp

54> MDLRoot.cpp

56>------ 已启动生成: 项目: Plugins obj, 配置: Debug x64 ------

56> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/obj/CMakeLists.txt

56> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/obj/CMakeFiles/generate.stamp is up-to-date.

56> OBJWriterNodeVisitor.cpp

54> VTXReader.cpp

46> BlinkSequence.cpp

38> IO_PointPlacer.cpp

26> Matrix.cpp

35> 正在创建库 O:/OpenSceneGraph/OpenSceneGraph_build/lib/osgViewerd.lib 和对象 O:/OpenSceneGraph/OpenSceneGraph_build/lib/osgViewerd.exp

54> VVDReader.cpp

56> ReaderWriterOBJ.cpp

46> BumpMapping.cpp

35> osgViewer.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osg130-osgViewerd.dll

35> osgViewer.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osg130-osgViewerd.pdb (Full PDB)

57>------ 已启动生成: 项目: osgManipulator, 配置: Debug x64 ------

38> IO_Program.cpp

26> MatrixTransform.cpp

54> 正在生成代码...

58>------ 已启动生成: 项目: osgWidget, 配置: Debug x64 ------

56> obj.cpp

46> Camera.cpp

38> IO_RadialShooter.cpp

43> osgdb_deprecated_osgvolume.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_deprecated_osgvolumed.dll

43> osgdb_deprecated_osgvolume.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_deprecated_osgvolumed.pdb (Full PDB)

59>------ 已启动生成: 项目: osgUI, 配置: Debug x64 ------

58> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgWidget/CMakeLists.txt

57> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgManipulator/CMakeLists.txt

58> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgWidget/CMakeFiles/generate.stamp is up-to-date.

59> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgUI/CMakeLists.txt

57> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgManipulator/CMakeFiles/generate.stamp is up-to-date.

59> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgUI/CMakeFiles/generate.stamp is up-to-date.

26> Node.cpp

57> AntiSquish.cpp

58> Box.cpp

59> Widget.cpp

57> Command.cpp

57> Constraint.cpp

56> 正在生成代码...

38> IO_RandomRateCounter.cpp

46> CameraView.cpp

54> osgdb_mdl.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_mdld.dll

54> osgdb_mdl.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_mdld.pdb (Full PDB)

60>------ 已启动生成: 项目: osgAnimation, 配置: Debug x64 ------

26> NodeCallback.cpp

60> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgAnimation/CMakeLists.txt

58> Browser.cpp

60> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgAnimation/CMakeFiles/generate.stamp is up-to-date.

59> ColorPalette.cpp

60> Action.cpp

59> Label.cpp

60> ActionAnimation.cpp

57> Dragger.cpp

60> ActionBlendIn.cpp

38> IO_SectorPlacer.cpp

60> ActionBlendOut.cpp

46> Cartoon.cpp

60> ActionCallback.cpp

26> Object.cpp

56> osgdb_obj.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_objd.dll

56> osgdb_obj.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_objd.pdb (Full PDB)

59> LineEdit.cpp

60> ActionStripAnimation.cpp

60> ActionVisitor.cpp

58> PdfReader.cpp

38> IO_SegmentPlacer.cpp

57> Projector.cpp

61>------ 已启动生成: 项目: Applications osgarchive, 配置: Debug x64 ------

60> Animation.cpp

26> OccluderNode.cpp

46> ClipNode.cpp

60> AnimationManagerBase.cpp

60>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgAnimation\AnimationManagerBase.cpp(65): warning C4589: 抽象类“osgAnimation::AnimationManagerBase”的构造函数忽略虚拟基类“osg::Callback”的初始化设定值

60> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgAnimation\AnimationManagerBase.cpp(65): note: 虚拟基类仅由最底层派生类型进行初始化

59> Dialog.cpp

60> BasicAnimationManager.cpp

61> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/applications/osgarchive/CMakeLists.txt

61> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/applications/osgarchive/CMakeFiles/generate.stamp is up-to-date.

58> VncClient.cpp

38> IO_SinkOperator.cpp

61> osgarchive.cpp

60> Bone.cpp

57> RotateCylinderDragger.cpp

26> OcclusionQueryNode.cpp

46> ClipPlane.cpp

60> BoneMapVisitor.cpp

59> Popup.cpp

60> Channel.cpp

60> LinkVisitor.cpp

38> IO_SmokeEffect.cpp

57> RotateSphereDragger.cpp

26> PagedLOD.cpp

58> Canvas.cpp

26>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgWrappers\deprecated-dotosg\osg\PagedLOD.cpp(40): warning C4456: “path”的声明隐藏了上一个本地声明

26> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgWrappers\deprecated-dotosg\osg\PagedLOD.cpp(31): note: 参见“path”的声明

46> ClusterCullingCallback.cpp

59> PushButton.cpp

60> MorphGeometry.cpp

38> IO_SmokeTrailEffect.cpp

57> Scale1DDragger.cpp

61> application_osgarchive.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgarchived.exe

61> application_osgarchive.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgarchived.pdb (Full PDB)

26> Point.cpp

62>------ 已启动生成: 项目: Applications osgconv, 配置: Debug x64 ------

58> Frame.cpp

62> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/applications/osgconv/CMakeLists.txt

59> ComboBox.cpp

46> ColorMask.cpp

62> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/applications/osgconv/CMakeFiles/generate.stamp is up-to-date.

60> RigGeometry.cpp

57> Scale2DDragger.cpp

59>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgUI\ComboBox.cpp(280): warning C4456: “group”的声明隐藏了上一个本地声明

59> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgUI\ComboBox.cpp(184): note: 参见“group”的声明

59>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgUI\ComboBox.cpp(288): warning C4456: “group”的声明隐藏了上一个本地声明

59> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgUI\ComboBox.cpp(184): note: 参见“group”的声明

26> PointSprite.cpp

60> RigTransformHardware.cpp

59> Callbacks.cpp

57> ScaleAxisDragger.cpp

58> Input.cpp

62> OrientationConverter.cpp

38> IO_VariableRateCounter.cpp

38> LibraryWrapper.cpp

46> 正在生成代码...

26> PolygonMode.cpp

62> osgconv.cpp

60>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgAnimation\RigTransformHardware.cpp(84): warning C4456: “it”的声明隐藏了上一个本地声明

60> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgAnimation\RigTransformHardware.cpp(79): note: 参见“it”的声明

46> 正在编译...

62>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\applications\osgconv\osgconv.cpp(819): warning C4456: “ext”的声明隐藏了上一个本地声明

46> CompositeLayer.cpp

62> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\applications\osgconv\osgconv.cpp(581): note: 参见“ext”的声明

60> RigTransformSoftware.cpp

38> 正在生成代码...

57> TabBoxDragger.cpp

59> Style.cpp

26> PolygonOffset.cpp

62> 正在生成代码...

58> Label.cpp

60> Skeleton.cpp

57> TabBoxTrackballDragger.cpp

46> ConeSector.cpp

26> PositionAttitudeTransform.cpp

60> StackedMatrixElement.cpp

59> AlignmentSettings.cpp

60> 正在生成代码...

62> application_osgconv.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgconvd.exe

62> application_osgconv.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgconvd.pdb (Full PDB)

63>------ 已启动生成: 项目: Applications osgfilecache, 配置: Debug x64 ------

58> Lua.cpp

57> TabPlaneDragger.cpp

60> 正在编译...

46> ConvexPlanarOccluder.cpp

59> FrameSettings.cpp

60> StackedQuaternionElement.cpp

60> StackedRotateAxisElement.cpp

60> StackedScaleElement.cpp

60> StackedTransform.cpp

26> Program.cpp

59> TabWidget.cpp

63> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/applications/osgfilecache/CMakeLists.txt

60> StackedTranslateElement.cpp

63> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/applications/osgfilecache/CMakeFiles/generate.stamp is up-to-date.

60> StatsVisitor.cpp

63> osgfilecache.cpp

46>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\ive\ConvexPlanarOccluder.cpp(68): warning C4456: “cpp”的声明隐藏了上一个本地声明

46> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\ive\ConvexPlanarOccluder.cpp(62): note: 参见“cpp”的声明

60> StatsHandler.cpp

57> TabPlaneTrackballDragger.cpp

58> Python.cpp

46> ConvexPlanarPolygon.cpp

26> Projection.cpp

59> TextSettings.cpp

60>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgAnimation\StatsHandler.cpp(93): warning C4458: “_pos”的声明隐藏了类成员

60> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgAnimation\StatsHandler.cpp(103): note: 参见“osgAnimation::StatsGraph::_pos”的声明

57> TrackballDragger.cpp

63> application_osgfilecache.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgfilecached.exe

63> application_osgfilecache.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgfilecached.pdb (Full PDB)

64>------ 已启动生成: 项目: Applications osgviewer, 配置: Debug x64 ------

64> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/applications/osgviewer/CMakeLists.txt

64> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/applications/osgviewer/CMakeFiles/generate.stamp is up-to-date.

26> ProxyNode.cpp

64> osgviewer.cpp

60> Target.cpp

46> CoordinateSystemNode.cpp

59> Validator.cpp

60> TimelineAnimationManager.cpp

59> 正在生成代码...

58> StyleManager.cpp

60> Timeline.cpp

57> Translate1DDragger.cpp

26> 正在生成代码...

60> UpdateBone.cpp

46> CullFace.cpp

26> 正在编译...

26> Scissor.cpp

59> 正在创建库 O:/OpenSceneGraph/OpenSceneGraph_build/lib/osgUId.lib 和对象 O:/OpenSceneGraph/OpenSceneGraph_build/lib/osgUId.exp

60> UpdateMaterial.cpp

58> Table.cpp

64> application_osgviewer.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgviewerd.exe

64> application_osgviewer.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgviewerd.pdb (Full PDB)

59> osgUI.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osg130-osgUId.dll

59> osgUI.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osg130-osgUId.pdb (Full PDB)

65>------ 已启动生成: 项目: Plugins cfg, 配置: Debug x64 ------

66>------ 已启动生成: 项目: Plugins osg deprecated osgviewer, 配置: Debug x64 ------

57> Translate2DDragger.cpp

60> UpdateMatrixTransform.cpp

66> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgWrappers/deprecated-dotosg/osgViewer/CMakeLists.txt

65> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/cfg/CMakeLists.txt

66> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgWrappers/deprecated-dotosg/osgViewer/CMakeFiles/generate.stamp is up-to-date.

65> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/cfg/CMakeFiles/generate.stamp is up-to-date.

66> CompositeViewer.cpp

65> CameraConfig.cpp

60> VertexInfluence.cpp

26> Sequence.cpp

46> DataInputStream.cpp

60> 正在生成代码...

65>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\cfg\CameraConfig.cpp(301): warning C4457: “name”的声明隐藏了函数参数

65> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\cfg\CameraConfig.cpp(291): note: 参见“name”的声明

57> TranslateAxisDragger.cpp

58> Util.cpp

65> Camera.cpp

66> LibraryWrapper.cpp

26> ShadeModel.cpp

65>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\cfg\Camera.cpp(280): warning C4458: “_matrix”的声明隐藏了类成员

65> o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\cfg\Camera.h(164): note: 参见“osgProducer::Camera::Lens::_matrix”的声明

65> ConfigLexer.cpp

65> ConfigParser.cpp

57> TranslatePlaneDragger.cpp

60> 正在创建库 O:/OpenSceneGraph/OpenSceneGraph_build/lib/osgAnimationd.lib 和对象 O:/OpenSceneGraph/OpenSceneGraph_build/lib/osgAnimationd.exp

46> DataOutputStream.cpp

58> Version.cpp

58> ViewerEventHandlers.cpp

66> View.cpp

60> osgAnimation.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osg130-osgAnimationd.dll

60> osgAnimation.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osg130-osgAnimationd.pdb (Full PDB)

67>------ 已启动生成: 项目: Plugins bvh, 配置: Debug x64 ------

26> Shader.cpp

67> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/bvh/CMakeLists.txt

67> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/bvh/CMakeFiles/generate.stamp is up-to-date.

67> ReaderWriterBVH.cpp

65> ReaderWriterCFG.cpp

57> Version.cpp

57> 正在生成代码...

65>C:\Program Files (x86)\Windows Kits\10\Include\10.0.17134.0\um\objidl.h(12151): warning C4091: “typedef ”: 没有声明变量时忽略“tagDATADIR”的左侧

65>C:\Program Files (x86)\Windows Kits\10\Include\10.0.17134.0\um\objidl.h(12151): error C2143: 语法错误: 缺少“;”(在“字符串”的前面)

65>C:\Program Files (x86)\Windows Kits\10\Include\10.0.17134.0\um\objidl.h(12151): error C2059: 语法错误:“字符串”

65> RenderSurface.cpp

58> Widget.cpp

65> VisualChooser.cpp

26> ShapeDrawable.cpp

65> 正在生成代码...

66> Viewer.cpp

46> Depth.cpp

68>------ 已启动生成: 项目: Plugins osg deprecated osganimation, 配置: Debug x64 ------

68> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgWrappers/deprecated-dotosg/osgAnimation/CMakeLists.txt

68> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgWrappers/deprecated-dotosg/osgAnimation/CMakeFiles/generate.stamp is up-to-date.

68> Matrix.cpp

57> 正在创建库 O:/OpenSceneGraph/OpenSceneGraph_build/lib/osgManipulatord.lib 和对象 O:/OpenSceneGraph/OpenSceneGraph_build/lib/osgManipulatord.exp

67> osgdb_bvh.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_bvhd.dll

67> osgdb_bvh.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_bvhd.pdb (Full PDB)

69>------ 已启动生成: 项目: Plugins fbx, 配置: Debug x64 ------

69> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/fbx/CMakeLists.txt

69> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/fbx/CMakeFiles/generate.stamp is up-to-date.

69> fbxRAnimation.cpp

26> Sphere.cpp

57> osgManipulator.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osg130-osgManipulatord.dll

57> osgManipulator.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osg130-osgManipulatord.pdb (Full PDB)

70>------ 已启动生成: 项目: Plugins ogr, 配置: Debug x64 ------

58> Window.cpp

66> 正在生成代码...

70> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/ogr/CMakeLists.txt

70> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/ogr/CMakeFiles/generate.stamp is up-to-date.

46> DirectionalSector.cpp

70> ReaderWriterOGR.cpp

68> ReaderWriter.cpp

66> osgdb_deprecated_osgviewer.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_deprecated_osgviewerd.dll

66> osgdb_deprecated_osgviewer.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_deprecated_osgviewerd.pdb (Full PDB)

71>------ 已启动生成: 项目: Plugins openflight, 配置: Debug x64 ------

26> StateAttribute.cpp

71> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/OpenFlight/CMakeLists.txt

68>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgWrappers\deprecated-dotosg\osgAnimation\ReaderWriter.cpp(975): warning C4063: case“2”对于枚举“osgAnimation::MorphGeometry::Method”的 switch 不是有效值

68> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\include\osgAnimation/MorphGeometry(34): note: 参见“osgAnimation::MorphGeometry::Method”的声明

71> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/OpenFlight/CMakeFiles/generate.stamp is up-to-date.

71> AncillaryRecords.cpp

71>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\OpenFlight\AncillaryRecords.cpp : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

69> fbxRCamera.cpp

58> WindowManager.cpp

46> DOFTransform.cpp

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Registry.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Opcodes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Record.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Vertex.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Document.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Types.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Pools.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\RecordInputStream.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\DataInputStream.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

68> StackedTransform.cpp

26> StateSet.cpp

70> 正在创建库 O:/OpenSceneGraph/OpenSceneGraph_build/lib/osgPlugins-3.4.0/osgdb_ogrd.lib 和对象 O:/OpenSceneGraph/OpenSceneGraph_build/lib/osgPlugins-3.4.0/osgdb_ogrd.exp

70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "protected: virtual enum CPLErr __cdecl GDALDataset::IRasterIO(enum GDALRWFlag,int,int,int,int,void *,int,int,enum GDALDataType,int,int *,int,int,int)" (?IRasterIO@GDALDataset@@MEAA?AW4CPLErr@@W4GDALRWFlag@@HHHHPEAXHHW4GDALDataType@@HPEAHHHH@Z)

70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "protected: virtual enum CPLErr __cdecl GDALRasterBand::IRasterIO(enum GDALRWFlag,int,int,int,int,void *,int,int,enum GDALDataType,int,int)" (?IRasterIO@GDALRasterBand@@MEAA?AW4CPLErr@@W4GDALRWFlag@@HHHHPEAXHHW4GDALDataType@@HH@Z)

70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual class GDALRasterBand * __cdecl GDALRasterBand::GetRasterSampleOverview(int)" (?GetRasterSampleOverview@GDALRasterBand@@UEAAPEAV1@H@Z)

70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual enum CPLErr __cdecl GDALRasterBand::GetHistogram(double,double,int,int *,int,int,int (__cdecl*)(double,char const *,void *),void *)" (?GetHistogram@GDALRasterBand@@UEAA?AW4CPLErr@@NNHPEAHHHP6AHNPEBDPEAX@Z2@Z)

70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual enum CPLErr __cdecl GDALRasterBand::GetDefaultHistogram(double *,double *,int *,int * *,int,int (__cdecl*)(double,char const *,void *),void *)" (?GetDefaultHistogram@GDALRasterBand@@UEAA?AW4CPLErr@@PEAN0PEAHPEAPEAHHP6AHNPEBDPEAX@Z4@Z)

70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual enum CPLErr __cdecl GDALRasterBand::SetDefaultHistogram(double,double,int,int *)" (?SetDefaultHistogram@GDALRasterBand@@UEAA?AW4CPLErr@@NNHPEAH@Z)

70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual class GDALRasterAttributeTable const * __cdecl GDALRasterBand::GetDefaultRAT(void)" (?GetDefaultRAT@GDALRasterBand@@UEAAPEBVGDALRasterAttributeTable@@XZ)

70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual char * __cdecl OGRGeometry::exportToGML(void)const " (?exportToGML@OGRGeometry@@UEBAPEADXZ)

70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual struct GEOSGeom_t * __cdecl OGRGeometry::exportToGEOS(void)const " (?exportToGEOS@OGRGeometry@@UEBAPEAUGEOSGeom_t@@XZ)

70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual int __cdecl OGRGeometry::Intersects(class OGRGeometry *)const " (?Intersects@OGRGeometry@@UEBAHPEAV1@@Z)

70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual class OGRGeometry * __cdecl OGRGeometry::getBoundary(void)const " (?getBoundary@OGRGeometry@@UEBAPEAV1@XZ)

70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual class OGRGeometry * __cdecl OGRGeometry::SymmetricDifference(class OGRGeometry const *)const " (?SymmetricDifference@OGRGeometry@@UEBAPEAV1@PEBV1@@Z)

70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual int __cdecl OGRPoint::importFromWkb(unsigned char *,int)" (?importFromWkb@OGRPoint@@UEAAHPEAEH@Z)

70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual int __cdecl OGRPoint::exportToWkb(enum OGRwkbByteOrder,unsigned char *)const " (?exportToWkb@OGRPoint@@UEBAHW4OGRwkbByteOrder@@PEAE@Z)

70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual int __cdecl OGRPoint::exportToWkt(char * *)const " (?exportToWkt@OGRPoint@@UEBAHPEAPEAD@Z)

70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual int __cdecl OGRLineString::WkbSize(void)const " (?WkbSize@OGRLineString@@UEBAHXZ)

70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual int __cdecl OGRLineString::importFromWkb(unsigned char *,int)" (?importFromWkb@OGRLineString@@UEAAHPEAEH@Z)

70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual int __cdecl OGRLineString::exportToWkb(enum OGRwkbByteOrder,unsigned char *)const " (?exportToWkb@OGRLineString@@UEBAHW4OGRwkbByteOrder@@PEAE@Z)

70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual int __cdecl OGRLineString::importFromWkt(char * *)" (?importFromWkt@OGRLineString@@UEAAHPEAPEAD@Z)

70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual int __cdecl OGRLineString::exportToWkt(char * *)const " (?exportToWkt@OGRLineString@@UEBAHPEAPEAD@Z)

70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual int __cdecl OGRLineString::getDimension(void)const " (?getDimension@OGRLineString@@UEBAHXZ)

70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual class OGRGeometry * __cdecl OGRLineString::clone(void)const " (?clone@OGRLineString@@UEBAPEAVOGRGeometry@@XZ)

70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl OGRLineString::empty(void)" (?empty@OGRLineString@@UEAAXXZ)

70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl OGRLineString::getEnvelope(class OGREnvelope *)const " (?getEnvelope@OGRLineString@@UEBAXPEAVOGREnvelope@@@Z)

70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual int __cdecl OGRLineString::IsEmpty(void)const " (?IsEmpty@OGRLineString@@UEBAHXZ)

70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual double __cdecl OGRLineString::get_Length(void)const " (?get_Length@OGRLineString@@UEBANXZ)

70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl OGRLineString::StartPoint(class OGRPoint *)const " (?StartPoint@OGRLineString@@UEBAXPEAVOGRPoint@@@Z)

70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl OGRLineString::EndPoint(class OGRPoint *)const " (?EndPoint@OGRLineString@@UEBAXPEAVOGRPoint@@@Z)

70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl OGRLineString::Value(double,class OGRPoint *)const " (?Value@OGRLineString@@UEBAXNPEAVOGRPoint@@@Z)

70>ReaderWriterOGR.obj : error LNK2019: 无法解析的外部符号 "public: void __cdecl OGRLineString::getPoint(int,class OGRPoint *)const " (?getPoint@OGRLineString@@QEBAXHPEAVOGRPoint@@@Z),该符号在函数 "public: class osg::Geometry * __cdecl ReaderWriterOGR::lineStringToDrawable(class OGRLineString *)const " (?lineStringToDrawable@ReaderWriterOGR@@QEBAPEAVGeometry@osg@@PEAVOGRLineString@@@Z) 中被引用

70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual int __cdecl OGRLineString::Equals(class OGRGeometry *)const " (?Equals@OGRLineString@@UEBAHPEAVOGRGeometry@@@Z)

70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl OGRLineString::setCoordinateDimension(int)" (?setCoordinateDimension@OGRLineString@@UEAAXH@Z)

70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual int __cdecl OGRLineString::transform(class OGRCoordinateTransformation *)" (?transform@OGRLineString@@UEAAHPEAVOGRCoordinateTransformation@@@Z)

70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl OGRLineString::flattenTo2D(void)" (?flattenTo2D@OGRLineString@@UEAAXXZ)

70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl OGRLineString::segmentize(double)" (?segmentize@OGRLineString@@UEAAXN@Z)

70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "private: virtual int __cdecl OGRLinearRing::_WkbSize(int)const " (?_WkbSize@OGRLinearRing@@EEBAHH@Z)

70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "private: virtual int __cdecl OGRLinearRing::_importFromWkb(enum OGRwkbByteOrder,int,unsigned char *,int)" (?_importFromWkb@OGRLinearRing@@EEAAHW4OGRwkbByteOrder@@HPEAEH@Z)

70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "private: virtual int __cdecl OGRLinearRing::_exportToWkb(enum OGRwkbByteOrder,int,unsigned char *)const " (?_exportToWkb@OGRLinearRing@@EEBAHW4OGRwkbByteOrder@@HPEAE@Z)

70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual double __cdecl OGRLinearRing::get_Area(void)const " (?get_Area@OGRLinearRing@@UEBANXZ)

70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual int __cdecl OGRLinearRing::importFromWkb(unsigned char *,int)" (?importFromWkb@OGRLinearRing@@UEAAHPEAEH@Z)

70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual int __cdecl OGRLinearRing::exportToWkb(enum OGRwkbByteOrder,unsigned char *)const " (?exportToWkb@OGRLinearRing@@UEBAHW4OGRwkbByteOrder@@PEAE@Z)

70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual class OGRGeometry * __cdecl OGRPolygon::clone(void)const " (?clone@OGRPolygon@@UEBAPEAVOGRGeometry@@XZ)

70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl OGRPolygon::empty(void)" (?empty@OGRPolygon@@UEAAXXZ)

70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual int __cdecl OGRPolygon::transform(class OGRCoordinateTransformation *)" (?transform@OGRPolygon@@UEAAHPEAVOGRCoordinateTransformation@@@Z)

71> AttrData.cpp

71>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\OpenFlight\AttrData.cpp : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl OGRPolygon::flattenTo2D(void)" (?flattenTo2D@OGRPolygon@@UEAAXXZ)

70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual int __cdecl OGRPolygon::IsEmpty(void)const " (?IsEmpty@OGRPolygon@@UEBAHXZ)

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\AttrData.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl OGRPolygon::segmentize(double)" (?segmentize@OGRPolygon@@UEAAXN@Z)

70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual double __cdecl OGRPolygon::get_Area(void)const " (?get_Area@OGRPolygon@@UEBANXZ)

70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual int __cdecl OGRPolygon::Centroid(class OGRPoint *)const " (?Centroid@OGRPolygon@@UEBAHPEAVOGRPoint@@@Z)

70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual int __cdecl OGRPolygon::importFromWkb(unsigned char *,int)" (?importFromWkb@OGRPolygon@@UEAAHPEAEH@Z)

70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual int __cdecl OGRPolygon::exportToWkb(enum OGRwkbByteOrder,unsigned char *)const " (?exportToWkb@OGRPolygon@@UEBAHW4OGRwkbByteOrder@@PEAE@Z)

70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual int __cdecl OGRPolygon::exportToWkt(char * *)const " (?exportToWkt@OGRPolygon@@UEBAHPEAPEAD@Z)

70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual int __cdecl OGRPolygon::getDimension(void)const " (?getDimension@OGRPolygon@@UEBAHXZ)

70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl OGRPolygon::getEnvelope(class OGREnvelope *)const " (?getEnvelope@OGRPolygon@@UEBAXPEAVOGREnvelope@@@Z)

70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual int __cdecl OGRPolygon::Equals(class OGRGeometry *)const " (?Equals@OGRPolygon@@UEBAHPEAVOGRGeometry@@@Z)

70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl OGRPolygon::setCoordinateDimension(int)" (?setCoordinateDimension@OGRPolygon@@UEAAXH@Z)

70>ReaderWriterOGR.obj : error LNK2019: 无法解析的外部符号 "public: int __cdecl OGRPolygon::getNumInteriorRings(void)const " (?getNumInteriorRings@OGRPolygon@@QEBAHXZ),该符号在函数 "public: class osg::Geometry * __cdecl ReaderWriterOGR::polygonToDrawable(class OGRPolygon *)const " (?polygonToDrawable@ReaderWriterOGR@@QEBAPEAVGeometry@osg@@PEAVOGRPolygon@@@Z) 中被引用

70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual int __cdecl OGRGeometryCollection::importFromWkb(unsigned char *,int)" (?importFromWkb@OGRGeometryCollection@@UEAAHPEAEH@Z)

70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual int __cdecl OGRGeometryCollection::exportToWkb(enum OGRwkbByteOrder,unsigned char *)const " (?exportToWkb@OGRGeometryCollection@@UEBAHW4OGRwkbByteOrder@@PEAE@Z)

70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual int __cdecl OGRGeometryCollection::exportToWkt(char * *)const " (?exportToWkt@OGRGeometryCollection@@UEBAHPEAPEAD@Z)

70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual class OGRGeometry * __cdecl OGRMultiPolygon::clone(void)const " (?clone@OGRMultiPolygon@@UEBAPEAVOGRGeometry@@XZ)

70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual int __cdecl OGRMultiPolygon::importFromWkt(char * *)" (?importFromWkt@OGRMultiPolygon@@UEAAHPEAPEAD@Z)

70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual int __cdecl OGRMultiPolygon::exportToWkt(char * *)const " (?exportToWkt@OGRMultiPolygon@@UEBAHPEAPEAD@Z)

70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual int __cdecl OGRMultiPolygon::addGeometryDirectly(class OGRGeometry *)" (?addGeometryDirectly@OGRMultiPolygon@@UEAAHPEAVOGRGeometry@@@Z)

70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual double __cdecl OGRMultiPolygon::get_Area(void)const " (?get_Area@OGRMultiPolygon@@UEBANXZ)

70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual class OGRGeometry * __cdecl OGRMultiPoint::clone(void)const " (?clone@OGRMultiPoint@@UEBAPEAVOGRGeometry@@XZ)

70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual int __cdecl OGRMultiPoint::exportToWkt(char * *)const " (?exportToWkt@OGRMultiPoint@@UEBAHPEAPEAD@Z)

70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual int __cdecl OGRMultiPoint::addGeometryDirectly(class OGRGeometry *)" (?addGeometryDirectly@OGRMultiPoint@@UEAAHPEAVOGRGeometry@@@Z)

70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual class OGRGeometry * __cdecl OGRMultiLineString::clone(void)const " (?clone@OGRMultiLineString@@UEBAPEAVOGRGeometry@@XZ)

70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual int __cdecl OGRMultiLineString::importFromWkt(char * *)" (?importFromWkt@OGRMultiLineString@@UEAAHPEAPEAD@Z)

70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual int __cdecl OGRMultiLineString::exportToWkt(char * *)const " (?exportToWkt@OGRMultiLineString@@UEBAHPEAPEAD@Z)

70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual int __cdecl OGRMultiLineString::addGeometryDirectly(class OGRGeometry *)" (?addGeometryDirectly@OGRMultiLineString@@UEAAHPEAVOGRGeometry@@@Z)

70>ReaderWriterOGR.obj : error LNK2019: 无法解析的外部符号 "public: class OGRFieldDefn * __cdecl OGRFeatureDefn::GetFieldDefn(int)" (?GetFieldDefn@OGRFeatureDefn@@QEAAPEAVOGRFieldDefn@@H@Z),该符号在函数 "public: class OGRFieldDefn * __cdecl OGRFeature::GetFieldDefnRef(int)" (?GetFieldDefnRef@OGRFeature@@QEAAPEAVOGRFieldDefn@@H@Z) 中被引用

70>ReaderWriterOGR.obj : error LNK2019: 无法解析的外部符号 "public: int __cdecl OGRFeatureDefn::GetFieldIndex(char const *)" (?GetFieldIndex@OGRFeatureDefn@@QEAAHPEBD@Z),该符号在函数 "public: int __cdecl OGRFeature::GetFieldIndex(char const *)" (?GetFieldIndex@OGRFeature@@QEAAHPEBD@Z) 中被引用

70>ReaderWriterOGR.obj : error LNK2019: 无法解析的外部符号 "public: char * * __cdecl OGRFeature::GetFieldAsStringList(int)const " (?GetFieldAsStringList@OGRFeature@@QEBAPEAPEADH@Z),该符号在函数 "public: char * * __cdecl OGRFeature::GetFieldAsStringList(char const *)" (?GetFieldAsStringList@OGRFeature@@QEAAPEAPEADPEBD@Z) 中被引用

70>ReaderWriterOGR.obj : error LNK2019: 无法解析的外部符号 "public: void __cdecl OGRFeature::SetField(int,int,int,int,int,int,int,int)" (?SetField@OGRFeature@@QEAAXHHHHHHHH@Z),该符号在函数 "public: void __cdecl OGRFeature::SetField(char const *,int,int,int,int,int,int,int)" (?SetField@OGRFeature@@QEAAXPEBDHHHHHHH@Z) 中被引用

70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual int __cdecl OGRFeature::SetFID(long)" (?SetFID@OGRFeature@@UEAAHJ@Z)

70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual int __cdecl OGRLayer::SetNextByIndex(long)" (?SetNextByIndex@OGRLayer@@UEAAHJ@Z)

70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual class OGRFeature * __cdecl OGRLayer::GetFeature(long)" (?GetFeature@OGRLayer@@UEAAPEAVOGRFeature@@J@Z)

70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual int __cdecl OGRLayer::SetFeature(class OGRFeature *)" (?SetFeature@OGRLayer@@UEAAHPEAVOGRFeature@@@Z)

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Types.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual int __cdecl OGRLayer::CreateFeature(class OGRFeature *)" (?CreateFeature@OGRLayer@@UEAAHPEAVOGRFeature@@@Z)

70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual int __cdecl OGRLayer::DeleteFeature(long)" (?DeleteFeature@OGRLayer@@UEAAHJ@Z)

70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual int __cdecl OGRLayer::GetFeatureCount(int)" (?GetFeatureCount@OGRLayer@@UEAAHH@Z)

70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl OGRLayer::GetInfo(char const *)" (?GetInfo@OGRLayer@@UEAAPEBDPEBD@Z)

70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual class OGRLayer * __cdecl OGRDataSource::GetLayerByName(char const *)" (?GetLayerByName@OGRDataSource@@UEAAPEAVOGRLayer@@PEBD@Z)

70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual int __cdecl OGRDataSource::DeleteLayer(int)" (?DeleteLayer@OGRDataSource@@UEAAHH@Z)

70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual class OGRLayer * __cdecl OGRDataSource::CreateLayer(char const *,class OGRSpatialReference *,enum OGRwkbGeometryType,char * *)" (?CreateLayer@OGRDataSource@@UEAAPEAVOGRLayer@@PEBDPEAVOGRSpatialReference@@W4OGRwkbGeometryType@@PEAPEAD@Z)

70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual class OGRLayer * __cdecl OGRDataSource::CopyLayer(class OGRLayer *,char const *,char * *)" (?CopyLayer@OGRDataSource@@UEAAPEAVOGRLayer@@PEAV2@PEBDPEAPEAD@Z)

70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual class OGRLayer * __cdecl OGRDataSource::ExecuteSQL(char const *,class OGRGeometry *,char const *)" (?ExecuteSQL@OGRDataSource@@UEAAPEAVOGRLayer@@PEBDPEAVOGRGeometry@@0@Z)

70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl OGRDataSource::ReleaseResultSet(class OGRLayer *)" (?ReleaseResultSet@OGRDataSource@@UEAAXPEAVOGRLayer@@@Z)

70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual int __cdecl OGRDataSource::SyncToDisk(void)" (?SyncToDisk@OGRDataSource@@UEAAHXZ)

70>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual class OGRDataSource * __cdecl OGRSFDriver::CopyDataSource(class OGRDataSource *,char const *,char * *)" (?CopyDataSource@OGRSFDriver@@UEAAPEAVOGRDataSource@@PEAV2@PEBDPEAPEAD@Z)

70>ReaderWriterOGR.obj : error LNK2019: 无法解析的外部符号 "public: static class OGRDataSource * __cdecl OGRSFDriverRegistrar::Open(char const *,int,class OGRSFDriver * *)" (?Open@OGRSFDriverRegistrar@@SAPEAVOGRDataSource@@PEBDHPEAPEAVOGRSFDriver@@@Z),该符号在函数 "public: virtual class osgDB::ReaderWriter::ReadResult __cdecl ReaderWriterOGR::readFile(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const &,class osgDB::Options const *)const " (?readFile@ReaderWriterOGR@@UEBA?AVReadResult@ReaderWriter@osgDB@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEBVOptions@4@@Z) 中被引用

70>O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_ogrd.dll : fatal error LNK1120: 93 个无法解析的外部命令

71> ControlRecords.cpp

71>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\OpenFlight\ControlRecords.cpp : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

72>------ 已启动生成: 项目: Plugins osc, 配置: Debug x64 ------

72> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/osc/CMakeLists.txt

26>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgWrappers\deprecated-dotosg\osg\StateSet.cpp(504): warning C4456: “readingMode”的声明隐藏了上一个本地声明

26> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgWrappers\deprecated-dotosg\osg\StateSet.cpp(415): note: 参见“readingMode”的声明

26>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgWrappers\deprecated-dotosg\osg\StateSet.cpp(505): warning C4456: “value”的声明隐藏了上一个本地声明

26> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgWrappers\deprecated-dotosg\osg\StateSet.cpp(416): note: 参见“value”的声明

26>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgWrappers\deprecated-dotosg\osg\StateSet.cpp(538): warning C4456: “attribute”的声明隐藏了上一个本地声明

26> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgWrappers\deprecated-dotosg\osg\StateSet.cpp(477): note: 参见“attribute”的声明

26>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgWrappers\deprecated-dotosg\osg\StateSet.cpp(644): warning C4456: “ml”的声明隐藏了上一个本地声明

26> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgWrappers\deprecated-dotosg\osg\StateSet.cpp(600): note: 参见“ml”的声明

26>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgWrappers\deprecated-dotosg\osg\StateSet.cpp(664): warning C4456: “sl”的声明隐藏了上一个本地声明

26> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgWrappers\deprecated-dotosg\osg\StateSet.cpp(625): note: 参见“sl”的声明

72> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/osc/CMakeFiles/generate.stamp is up-to-date.

69> fbxRLight.cpp

72> IpEndpointName.cpp

72> OscOutboundPacketStream.cpp

72> OscPrintReceivedElements.cpp

46> Drawable.cpp

72>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\osc\osc\OscPrintReceivedElements.cpp(211): warning C4457: “b”的声明隐藏了函数参数

72> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\osc\osc\OscPrintReceivedElements.cpp(193): note: 参见“b”的声明

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Registry.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Opcodes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Record.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Vertex.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Document.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

72> OscReceivedElements.cpp

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Types.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Pools.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

72> OscTypes.cpp

58> 正在生成代码...

72> OscReceivingDevice.cpp

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\RecordInputStream.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\DataInputStream.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

68> UpdateMaterial.cpp

26> Stencil.cpp

71> DataInputStream.cpp

71>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\OpenFlight\DataInputStream.cpp : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\DataInputStream.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Types.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

71> DataOutputStream.cpp

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Types.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

71> Document.cpp

71>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\OpenFlight\Document.cpp : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Document.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

69> fbxRMesh.cpp

46> DrawArrayLengths.cpp

72> OscSendingDevice.cpp

68> UpdateMatrixTransform.cpp

26> Switch.cpp

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Types.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Record.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Vertex.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Pools.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

72> ReaderWriterOscDevice.cpp

71> expAncillaryRecords.cpp

58> 正在创建库 O:/OpenSceneGraph/OpenSceneGraph_build/lib/osgWidgetd.lib 和对象 O:/OpenSceneGraph/OpenSceneGraph_build/lib/osgWidgetd.exp

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Types.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Opcodes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

46> DrawArrays.cpp

26> TessellationHints.cpp

68> 正在生成代码...

69> fbxRNode.cpp

71> expControlRecords.cpp

58> osgWidget.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osg130-osgWidgetd.dll

58> osgWidget.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osg130-osgWidgetd.pdb (Full PDB)

73>------ 已启动生成: 项目: osgPresentation, 配置: Debug x64 ------

72> NetworkingUtils.cpp

73> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPresentation/CMakeLists.txt

73> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPresentation/CMakeFiles/generate.stamp is up-to-date.

73> Cursor.cpp

72>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\osc\ip\win32\NetworkingUtils.cpp(80): warning C4996: 'gethostbyname': Use getaddrinfo() or GetAddrInfoW() instead or define _WINSOCK_DEPRECATED_NO_WARNINGS to disable deprecated API warnings

72> C:\Program Files (x86)\Windows Kits\10\Include\10.0.17134.0\um\winsock2.h(2218): note: 参见“gethostbyname”的声明

72> UdpSocket.cpp

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Types.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Opcodes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

72>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\osc\ip\win32\UdpSocket.cpp(401): warning C4456: “currentTimeMs”的声明隐藏了上一个本地声明

72> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\osc\ip\win32\UdpSocket.cpp(386): note: 参见“currentTimeMs”的声明

72> 正在生成代码...

68> osgdb_deprecated_osganimation.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_deprecated_osganimationd.dll

68> osgdb_deprecated_osganimation.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_deprecated_osganimationd.pdb (Full PDB)

74>------ 已启动生成: 项目: osgQt, 配置: Debug x64 ------

26> TexEnv.cpp

71> expGeometryRecords.cpp

74> Generating __/__/include/osgQt/moc_QGraphicsViewAdapter.cpp

46> DrawElementsUByte.cpp

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Types.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Opcodes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

74> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgQt/CMakeLists.txt

74> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgQt/CMakeFiles/generate.stamp is up-to-date.

74> GraphicsWindowQt.cpp

72> osgdb_osc.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_oscd.dll

72> osgdb_osc.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_oscd.pdb (Full PDB)

75>------ 已启动生成: 项目: Plugins osg deprecated osgwidget, 配置: Debug x64 ------

69> ReaderWriterFBX.cpp

75> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgWrappers/deprecated-dotosg/osgWidget/CMakeLists.txt

73> AnimationMaterial.cpp

75> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgWrappers/deprecated-dotosg/osgWidget/CMakeFiles/generate.stamp is up-to-date.

71> expPrimaryRecords.cpp

75> Box.cpp

26> TexEnvCombine.cpp

74>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgQt\GraphicsWindowQt.cpp(1018): warning C4138: 在注释外找到“*/”

73> CompileSlideCallback.cpp

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Types.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

46> DrawElementsUInt.cpp

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Opcodes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Pools.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

71>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\OpenFlight\expPrimaryRecords.cpp(760): warning C4456: “ds”的声明隐藏了上一个本地声明

71> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\OpenFlight\expPrimaryRecords.cpp(691): note: 参见“ds”的声明

74> QFontImplementation.cpp

71> ExportOptions.cpp

26> TexEnvFilter.cpp

69> WriterCompareTriangle.cpp

73> PickEventHandler.cpp

75> EmbeddedWindow.cpp

46> DrawElementsUShort.cpp

69>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\fbx\WriterCompareTriangle.cpp(23): warning C4456: “g”的声明隐藏了上一个本地声明

69> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\fbx\WriterCompareTriangle.cpp(14): note: 参见“g”的声明

74> QGraphicsViewAdapter.cpp

71> FltExportVisitor.cpp

69> WriterNodeVisitor.cpp

26> TexGen.cpp

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Types.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Opcodes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\AttrData.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

74> QWidgetImage.cpp

73> PropertyManager.cpp

46> Effect.cpp

75> Frame.cpp

74> moc_QGraphicsViewAdapter.cpp

26> TexGenNode.cpp

71> GeometryRecords.cpp

69> fbxMaterialToOsgStateSet.cpp

74> 正在生成代码...

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Registry.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Opcodes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Record.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Vertex.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Document.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

73> KeyEventHandler.cpp

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Types.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Pools.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\RecordInputStream.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\DataInputStream.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

71>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\OpenFlight\GeometryRecords.cpp(78): warning C4456: “i”的声明隐藏了上一个本地声明

71> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\OpenFlight\GeometryRecords.cpp(69): note: 参见“i”的声明

71>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\OpenFlight\GeometryRecords.cpp(99): warning C4456: “i”的声明隐藏了上一个本地声明

71> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\OpenFlight\GeometryRecords.cpp(78): note: 参见“i”的声明

71>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\OpenFlight\GeometryRecords.cpp(116): warning C4456: “i”的声明隐藏了上一个本地声明

71> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\OpenFlight\GeometryRecords.cpp(78): note: 参见“i”的声明

46> ElevationSector.cpp

74> 正在创建库 O:/OpenSceneGraph/OpenSceneGraph_build/lib/osgQtd.lib 和对象 O:/OpenSceneGraph/OpenSceneGraph_build/lib/osgQtd.exp

26> TexMat.cpp

75> Input.cpp

71> LightPointRecords.cpp

71>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\OpenFlight\LightPointRecords.cpp : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

74> osgQt.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osg130-osgQtd.dll

74> osgQt.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osg130-osgQtd.pdb (Full PDB)

76>------ 已启动生成: 项目: Plugins osg, 配置: Debug x64 ------

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Registry.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Opcodes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Record.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

69> 正在生成代码...

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Vertex.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Document.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Types.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Pools.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\RecordInputStream.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\DataInputStream.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

73> SlideEventHandler.cpp

26> Texture.cpp

46> EllipsoidModel.cpp

71> LightSourcePaletteManager.cpp

75> Label.cpp

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Types.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Opcodes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

71> MaterialPaletteManager.cpp

26> Texture1D.cpp

46> 正在生成代码...

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Types.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Opcodes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

73> SlideShowConstructor.cpp

71> PaletteRecords.cpp

75> LibraryWrapper.cpp

69>fbxRAnimation.obj : error LNK2001: 无法解析的外部符号 "public: static class fbxsdk::FbxClassId fbxsdk::FbxAnimStack::ClassId" (?ClassId@FbxAnimStack@fbxsdk@@2VFbxClassId@2@A)

69>fbxRMesh.obj : error LNK2001: 无法解析的外部符号 "public: static class fbxsdk::FbxClassId fbxsdk::FbxAnimStack::ClassId" (?ClassId@FbxAnimStack@fbxsdk@@2VFbxClassId@2@A)

69>fbxRNode.obj : error LNK2001: 无法解析的外部符号 "public: static class fbxsdk::FbxClassId fbxsdk::FbxAnimStack::ClassId" (?ClassId@FbxAnimStack@fbxsdk@@2VFbxClassId@2@A)

69>fbxRAnimation.obj : error LNK2001: 无法解析的外部符号 "private: static void (__cdecl* fbxsdk::FbxAnimCurveKey::mDeallocatorFct)(class fbxsdk::FbxAnimCurveKey_Impl *)" (?mDeallocatorFct@FbxAnimCurveKey@fbxsdk@@0P6AXPEAVFbxAnimCurveKey_Impl@2@@ZEA)

69>fbxRMesh.obj : error LNK2001: 无法解析的外部符号 "private: static void (__cdecl* fbxsdk::FbxAnimCurveKey::mDeallocatorFct)(class fbxsdk::FbxAnimCurveKey_Impl *)" (?mDeallocatorFct@FbxAnimCurveKey@fbxsdk@@0P6AXPEAVFbxAnimCurveKey_Impl@2@@ZEA)

69>fbxRAnimation.obj : error LNK2001: 无法解析的外部符号 "public: static class fbxsdk::FbxClassId fbxsdk::FbxAnimLayer::ClassId" (?ClassId@FbxAnimLayer@fbxsdk@@2VFbxClassId@2@A)

69>fbxRMesh.obj : error LNK2001: 无法解析的外部符号 "public: static class fbxsdk::FbxClassId fbxsdk::FbxAnimLayer::ClassId" (?ClassId@FbxAnimLayer@fbxsdk@@2VFbxClassId@2@A)

69>fbxRNode.obj : error LNK2001: 无法解析的外部符号 "public: static class fbxsdk::FbxClassId fbxsdk::FbxAnimLayer::ClassId" (?ClassId@FbxAnimLayer@fbxsdk@@2VFbxClassId@2@A)

69>fbxRCamera.obj : error LNK2001: 无法解析的外部符号 "public: static class fbxsdk::FbxClassId fbxsdk::FbxCamera::ClassId" (?ClassId@FbxCamera@fbxsdk@@2VFbxClassId@2@A)

69>fbxRLight.obj : error LNK2001: 无法解析的外部符号 "public: static class fbxsdk::FbxClassId fbxsdk::FbxLight::ClassId" (?ClassId@FbxLight@fbxsdk@@2VFbxClassId@2@A)

69>fbxRMesh.obj : error LNK2001: 无法解析的外部符号 "public: static char const * const fbxsdk::FbxSurfaceMaterial::sEmissive" (?sEmissive@FbxSurfaceMaterial@fbxsdk@@2PEBDEB)

69>fbxMaterialToOsgStateSet.obj : error LNK2001: 无法解析的外部符号 "public: static char const * const fbxsdk::FbxSurfaceMaterial::sEmissive" (?sEmissive@FbxSurfaceMaterial@fbxsdk@@2PEBDEB)

69>fbxRMesh.obj : error LNK2001: 无法解析的外部符号 "public: static char const * const fbxsdk::FbxSurfaceMaterial::sAmbient" (?sAmbient@FbxSurfaceMaterial@fbxsdk@@2PEBDEB)

69>fbxMaterialToOsgStateSet.obj : error LNK2001: 无法解析的外部符号 "public: static char const * const fbxsdk::FbxSurfaceMaterial::sAmbient" (?sAmbient@FbxSurfaceMaterial@fbxsdk@@2PEBDEB)

69>fbxRMesh.obj : error LNK2001: 无法解析的外部符号 "public: static char const * const fbxsdk::FbxSurfaceMaterial::sDiffuse" (?sDiffuse@FbxSurfaceMaterial@fbxsdk@@2PEBDEB)

69>fbxMaterialToOsgStateSet.obj : error LNK2001: 无法解析的外部符号 "public: static char const * const fbxsdk::FbxSurfaceMaterial::sDiffuse" (?sDiffuse@FbxSurfaceMaterial@fbxsdk@@2PEBDEB)

69>fbxRMesh.obj : error LNK2001: 无法解析的外部符号 "public: static char const * const fbxsdk::FbxSurfaceMaterial::sTransparentColor" (?sTransparentColor@FbxSurfaceMaterial@fbxsdk@@2PEBDEB)

69>fbxMaterialToOsgStateSet.obj : error LNK2001: 无法解析的外部符号 "public: static char const * const fbxsdk::FbxSurfaceMaterial::sTransparentColor" (?sTransparentColor@FbxSurfaceMaterial@fbxsdk@@2PEBDEB)

69>fbxRMesh.obj : error LNK2001: 无法解析的外部符号 "public: static char const * const fbxsdk::FbxSurfaceMaterial::sReflection" (?sReflection@FbxSurfaceMaterial@fbxsdk@@2PEBDEB)

69>fbxMaterialToOsgStateSet.obj : error LNK2001: 无法解析的外部符号 "public: static char const * const fbxsdk::FbxSurfaceMaterial::sReflection" (?sReflection@FbxSurfaceMaterial@fbxsdk@@2PEBDEB)

69>fbxRMesh.obj : error LNK2001: 无法解析的外部符号 "public: static class fbxsdk::FbxClassId fbxsdk::FbxBlendShape::ClassId" (?ClassId@FbxBlendShape@fbxsdk@@2VFbxClassId@2@A)

69>fbxRMesh.obj : error LNK2001: 无法解析的外部符号 "public: static class fbxsdk::FbxClassId fbxsdk::FbxMesh::ClassId" (?ClassId@FbxMesh@fbxsdk@@2VFbxClassId@2@A)

69>ReaderWriterFBX.obj : error LNK2001: 无法解析的外部符号 "public: static class fbxsdk::FbxAxisSystem const fbxsdk::FbxAxisSystem::OpenGL" (?OpenGL@FbxAxisSystem@fbxsdk@@2V12@B)

69>ReaderWriterFBX.obj : error LNK2001: 无法解析的外部符号 "public: static class fbxsdk::FbxClassId fbxsdk::FbxGeometry::ClassId" (?ClassId@FbxGeometry@fbxsdk@@2VFbxClassId@2@A)

69>fbxMaterialToOsgStateSet.obj : error LNK2001: 无法解析的外部符号 "public: static class fbxsdk::FbxClassId fbxsdk::FbxFileTexture::ClassId" (?ClassId@FbxFileTexture@fbxsdk@@2VFbxClassId@2@A)

69>fbxMaterialToOsgStateSet.obj : error LNK2001: 无法解析的外部符号 "public: static class fbxsdk::FbxClassId fbxsdk::FbxSurfaceLambert::ClassId" (?ClassId@FbxSurfaceLambert@fbxsdk@@2VFbxClassId@2@A)

69>fbxMaterialToOsgStateSet.obj : error LNK2001: 无法解析的外部符号 "public: static class fbxsdk::FbxClassId fbxsdk::FbxSurfacePhong::ClassId" (?ClassId@FbxSurfacePhong@fbxsdk@@2VFbxClassId@2@A)

69>O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_fbxd.dll : fatal error LNK1120: 17 个无法解析的外部命令

77>------ 已启动生成: 项目: Plugins osga, 配置: Debug x64 ------

73>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPresentation\SlideShowConstructor.cpp(1088): warning C4456: “foundFile”的声明隐藏了上一个本地声明

73> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPresentation\SlideShowConstructor.cpp(1076): note: 参见“foundFile”的声明

73>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPresentation\SlideShowConstructor.cpp(1133): warning C4456: “foundFile”的声明隐藏了上一个本地声明

73> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPresentation\SlideShowConstructor.cpp(1076): note: 参见“foundFile”的声明

46> 正在编译...

46> Exception.cpp

73>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPresentation\SlideShowConstructor.cpp(2803): warning C4456: “layer”的声明隐藏了上一个本地声明

73> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPresentation\SlideShowConstructor.cpp(2668): note: 参见“layer”的声明

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Registry.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Opcodes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Record.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Vertex.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Document.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

77> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/osga/CMakeLists.txt

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Types.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Pools.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\AttrData.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\RecordInputStream.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

26> Texture2D.cpp

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\DataInputStream.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

77> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/osga/CMakeFiles/generate.stamp is up-to-date.

46> FadeText.cpp

77> OSGA_Archive.cpp

78>------ 已启动生成: 项目: Plugins osgjs, 配置: Debug x64 ------

78> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/osgjs/CMakeLists.txt

78> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/osgjs/CMakeFiles/generate.stamp is up-to-date.

78> Animation.cpp

71> Pools.cpp

71>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\OpenFlight\Pools.cpp : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Pools.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

75> Table.cpp

73> Timeout.cpp

78> Base64.cpp

78> JSON_Objects.cpp

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Types.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Document.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

26> 正在生成代码...

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Record.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Vertex.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

77> ReaderWriterOSGA.cpp

46> Fog.cpp

26> 正在编译...

26> Texture3D.cpp

71> PrimaryRecords.cpp

75> Widget.cpp

73> 正在生成代码...

78> ReaderWriterJSON.cpp

77> 正在生成代码...

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Registry.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Opcodes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Record.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Vertex.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Document.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Types.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Pools.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\RecordInputStream.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\DataInputStream.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

26> TextureCubeMap.cpp

46> FragmentProgram.cpp

77> osgdb_osga.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_osgad.dll

77> osgdb_osga.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_osgad.pdb (Full PDB)

79>------ 已启动生成: 项目: Plugins osgshadow, 配置: Debug x64 ------

71> ReaderWriterATTR.cpp

79> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/shadow/CMakeLists.txt

79> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/shadow/CMakeFiles/generate.stamp is up-to-date.

79> ReaderWriterOsgShadow.cpp

73> 正在创建库 O:/OpenSceneGraph/OpenSceneGraph_build/lib/osgPresentationd.lib 和对象 O:/OpenSceneGraph/OpenSceneGraph_build/lib/osgPresentationd.exp

75> WindowManager.cpp

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\AttrData.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Types.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\DataInputStream.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

78> WriteVisitor.cpp

26> TextureRectangle.cpp

46> FrontFace.cpp

73> osgPresentation.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osg130-osgPresentationd.dll

73> osgPresentation.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osg130-osgPresentationd.pdb (Full PDB)

80>------ 已启动生成: 项目: Applications present3D, 配置: Debug x64 ------

80> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/applications/present3D/CMakeLists.txt

78>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\osgjs\WriteVisitor.cpp(228): warning C4311: “类型转换”: 从“osg::Image *”到“long”的指针截断

78>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\osgjs\WriteVisitor.cpp(228): warning C4302: “类型转换”: 从“osg::Image *”到“long”截断

80> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/applications/present3D/CMakeFiles/generate.stamp is up-to-date.

71> 正在生成代码...

80> Cluster.cpp

26> TransferFunction.cpp

78> 正在生成代码...

71> 正在编译...

71> ReaderWriterFLT.cpp

71>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\OpenFlight\ReaderWriterFLT.cpp : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

75> 正在生成代码...

79> osgdb_osgshadow.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_osgshadowd.dll

79> osgdb_osgshadow.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_osgshadowd.pdb (Full PDB)

81>------ 已启动生成: 项目: Plugins osgterrain, 配置: Debug x64 ------

46> Geode.cpp

81> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/terrain/CMakeLists.txt

81> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/terrain/CMakeFiles/generate.stamp is up-to-date.

81> ReaderWriterOsgTerrain.cpp

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Registry.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Opcodes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Record.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Vertex.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Document.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Types.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Pools.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\RecordInputStream.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\DataInputStream.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

80> ExportHTML.cpp

78> osgdb_osgjs.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_osgjsd.dll

78> osgdb_osgjs.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_osgjsd.pdb (Full PDB)

82>------ 已启动生成: 项目: Plugins osgtgz, 配置: Debug x64 ------

82> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/osgtgz/CMakeLists.txt

82> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/osgtgz/CMakeFiles/generate.stamp is up-to-date.

26> Transform.cpp

75> osgdb_deprecated_osgwidget.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_deprecated_osgwidgetd.dll

75> osgdb_deprecated_osgwidget.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_deprecated_osgwidgetd.pdb (Full PDB)

83>------ 已启动生成: 项目: Plugins osgviewer, 配置: Debug x64 ------

82> ReaderWriterOSGTGZ.cpp

83> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/view/CMakeLists.txt

83> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/view/CMakeFiles/generate.stamp is up-to-date.

83> ReaderWriterOsgViewer.cpp

71> Record.cpp

46> Geometry.cpp

71>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\OpenFlight\Record.cpp : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Record.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Vertex.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Document.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Types.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Pools.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

80> PointsEventHandler.cpp

26> Uniform.cpp

81> osgdb_osgterrain.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_osgterraind.dll

81> osgdb_osgterrain.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_osgterraind.pdb (Full PDB)

84>------ 已启动生成: 项目: Plugins p3d, 配置: Debug x64 ------

71> RecordInputStream.cpp

71>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\OpenFlight\RecordInputStream.cpp : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

84> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/p3d/CMakeLists.txt

84> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/p3d/CMakeFiles/generate.stamp is up-to-date.

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Opcodes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Registry.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Record.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

84> ReaderWriterP3D.cpp

46> Group.cpp

82> osgdb_osgtgz.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_osgtgzd.dll

82> osgdb_osgtgz.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_osgtgzd.pdb (Full PDB)

85>------ 已启动生成: 项目: Plugins pic, 配置: Debug x64 ------

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Vertex.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Document.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Types.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Pools.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\RecordInputStream.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\DataInputStream.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

80> present3D.cpp

26> VertexProgram.cpp

83> osgdb_osgviewer.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_osgviewerd.dll

83> osgdb_osgviewer.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_osgviewerd.pdb (Full PDB)

86>------ 已启动生成: 项目: Plugins ply, 配置: Debug x64 ------

86> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/ply/CMakeLists.txt

71> Registry.cpp

71>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\OpenFlight\Registry.cpp : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

86> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/ply/CMakeFiles/generate.stamp is up-to-date.

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Registry.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Opcodes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Record.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

86> ReaderWriterPLY.cpp

46> HeightFieldLayer.cpp

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Vertex.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

84> ReaderWriterPaths.cpp

26> Viewport.cpp

80> ReadShowFile.cpp

71> ReservedRecords.cpp

71>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\OpenFlight\ReservedRecords.cpp : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Registry.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Opcodes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Record.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

86> vertexData.cpp

87>------ 已启动生成: 项目: Plugins png, 配置: Debug x64 ------

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Vertex.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

87> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/png/CMakeLists.txt

87> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/png/CMakeFiles/generate.stamp is up-to-date.

87> ReaderWriterPNG.cpp

46> Image.cpp

71> RoadRecords.cpp

71>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\OpenFlight\RoadRecords.cpp : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

26> 正在生成代码...

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Registry.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Opcodes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Record.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

84> 正在生成代码...

86> plyfile.cpp

46>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\ive\Image.cpp(72): warning C4456: “size”的声明隐藏了上一个本地声明

46> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\ive\Image.cpp(62): note: 参见“size”的声明

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Vertex.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Document.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Types.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Pools.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\RecordInputStream.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\DataInputStream.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

80> ShowEventHandler.cpp

84> osgdb_p3d.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_p3dd.dll

84> osgdb_p3d.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_p3dd.pdb (Full PDB)

46> ImageLayer.cpp

71> TexturePaletteManager.cpp

87> osgdb_png.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_pngd.dll

87> osgdb_png.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_pngd.pdb (Full PDB)

88>------ 已启动生成: 项目: Plugins pnm, 配置: Debug x64 ------

89>------ 已启动生成: 项目: Plugins pov, 配置: Debug x64 ------

88> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/pnm/CMakeLists.txt

89> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/pov/CMakeLists.txt

88> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/pnm/CMakeFiles/generate.stamp is up-to-date.

89> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/pov/CMakeFiles/generate.stamp is up-to-date.

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Types.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Opcodes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

86> 正在生成代码...

89> POVWriterNodeVisitor.cpp

88> ReaderWriterPNM.cpp

80> SpellChecker.cpp

71> Vertex.cpp

71>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\OpenFlight\Vertex.cpp : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Vertex.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

86> osgdb_ply.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_plyd.dll

86> osgdb_ply.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_plyd.pdb (Full PDB)

90>------ 已启动生成: 项目: Plugins pvr, 配置: Debug x64 ------

71> VertexPaletteManager.cpp

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Types.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

90> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/pvr/CMakeLists.txt

90> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/pvr/CMakeFiles/generate.stamp is up-to-date.

90> ReaderWriterPVR.cpp

46> ImageSequence.cpp

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Opcodes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

89> ReaderWriterPOV.cpp

80> 正在生成代码...

71> VertexRecords.cpp

71>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\OpenFlight\VertexRecords.cpp : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Record.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

88> osgdb_pnm.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_pnmd.dll

88> osgdb_pnm.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_pnmd.pdb (Full PDB)

91>------ 已启动生成: 项目: Plugins revisions, 配置: Debug x64 ------

91> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/revisions/CMakeLists.txt

91> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/revisions/CMakeFiles/generate.stamp is up-to-date.

91> ReaderWriterRevisions.cpp

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Vertex.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Registry.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Opcodes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Document.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Types.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\Pools.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\RecordInputStream.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

71>o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\openflight\DataInputStream.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失

46> Impostor.cpp

89> 正在生成代码...

90> osgdb_pvr.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_pvrd.dll

90> osgdb_pvr.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_pvrd.pdb (Full PDB)

92>------ 已启动生成: 项目: Plugins rgb, 配置: Debug x64 ------

80> application_present3D.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\present3Dd.exe

80> application_present3D.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/present3Dd.pdb (Full PDB)

93>------ 已启动生成: 项目: Plugins rot, 配置: Debug x64 ------

92> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/rgb/CMakeLists.txt

92> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/rgb/CMakeFiles/generate.stamp is up-to-date.

93> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/rot/CMakeLists.txt

93> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/rot/CMakeFiles/generate.stamp is up-to-date.

92> ReaderWriterRGB.cpp

93> ReaderWriterROT.cpp

89> osgdb_pov.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_povd.dll

89> osgdb_pov.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_povd.pdb (Full PDB)

94>------ 已启动生成: 项目: Plugins scale, 配置: Debug x64 ------

71> 正在生成代码...

94> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/scale/CMakeLists.txt

94> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/scale/CMakeFiles/generate.stamp is up-to-date.

94> ReaderWriterSCALE.cpp

26> osgdb_deprecated_osg.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_deprecated_osgd.dll

26> osgdb_deprecated_osg.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_deprecated_osgd.pdb (Full PDB)

91> osgdb_revisions.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_revisionsd.dll

91> osgdb_revisions.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_revisionsd.pdb (Full PDB)

95>------ 已启动生成: 项目: Plugins osg serializer osg, 配置: Debug x64 ------

96>------ 已启动生成: 项目: Plugins osg serializer osganimation, 配置: Debug x64 ------

46> Layer.cpp

95> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgWrappers/serializers/osg/CMakeLists.txt

96> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgWrappers/serializers/osgAnimation/CMakeLists.txt

95> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgWrappers/serializers/osg/CMakeFiles/generate.stamp is up-to-date.

96> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgWrappers/serializers/osgAnimation/CMakeFiles/generate.stamp is up-to-date.

96> Action.cpp

95> AlphaFunc.cpp

93> osgdb_rot.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_rotd.dll

93> osgdb_rot.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_rotd.pdb (Full PDB)

92> osgdb_rgb.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_rgbd.dll

92> osgdb_rgb.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_rgbd.pdb (Full PDB)

97>------ 已启动生成: 项目: Plugins osg serializer osgfx, 配置: Debug x64 ------

98>------ 已启动生成: 项目: Plugins osg serializer osgga, 配置: Debug x64 ------

97> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgWrappers/serializers/osgFX/CMakeLists.txt

98> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgWrappers/serializers/osgGA/CMakeLists.txt

97> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgWrappers/serializers/osgFX/CMakeFiles/generate.stamp is up-to-date.

98> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgWrappers/serializers/osgGA/CMakeFiles/generate.stamp is up-to-date.

97> AnisotropicLighting.cpp

98> AnimationPathManipulator.cpp

94> osgdb_scale.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_scaled.dll

94> osgdb_scale.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_scaled.pdb (Full PDB)

99>------ 已启动生成: 项目: Plugins osg serializer osgmanipulator, 配置: Debug x64 ------

99> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgWrappers/serializers/osgManipulator/CMakeLists.txt

99> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgWrappers/serializers/osgManipulator/CMakeFiles/generate.stamp is up-to-date.

46> Light.cpp

95> AnimationPath.cpp

96> ActionAnimation.cpp

99> AntiSquish.cpp

71> osgdb_openflight.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_openflightd.dll

71> osgdb_openflight.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_openflightd.pdb (Full PDB)

100>------ 已启动生成: 项目: Plugins osg serializer osgparticle, 配置: Debug x64 ------

100> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgWrappers/serializers/osgParticle/CMakeLists.txt

97> BumpMapping.cpp

100> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgWrappers/serializers/osgParticle/CMakeFiles/generate.stamp is up-to-date.

96> ActionBlendIn.cpp

95> AnimationPathCallback.cpp

99> CompositeDragger.cpp

100> AccelOperator.cpp

98> DriveManipulator.cpp

46> LightModel.cpp

96> ActionBlendOut.cpp

95> Array.cpp

97> Cartoon.cpp

98> EventVisitor.cpp

99> Dragger.cpp

100> AngularAccelOperator.cpp

46> LightPoint.cpp

96> ActionStripAnimation.cpp

95> AudioSink.cpp

97> Effect.cpp

98> FlightManipulator.cpp

96> Animation.cpp

100> AngularDampingOperator.cpp

99> LibraryWrapper.cpp

95> AudioStream.cpp

46> LightPointNode.cpp

97> LibraryWrapper.cpp

96> AnimationManagerBase.cpp

95> AutoTransform.cpp

100> BounceOperator.cpp

98> GUIEventAdapter.cpp

99> RotateCylinderDragger.cpp

96> BasicAnimationManager.cpp

46> LightSource.cpp

95> Billboard.cpp

97> MultiTextureControl.cpp

98> KeySwitchMatrixManipulator.cpp

100> BoxPlacer.cpp

96> Bone.cpp

99> RotateSphereDragger.cpp

97> Outline.cpp

95> BlendColor.cpp

46> LineStipple.cpp

100> CenteredPlacer.cpp

98> MultiTouchTrackballManipulator.cpp

96> LibraryWrapper.cpp

95> BlendEquation.cpp

100> CompositePlacer.cpp

99> Scale1DDragger.cpp

97> Scribe.cpp

46> 正在生成代码...

96> MorphGeometry.cpp

98> StateSetManipulator.cpp

95> BlendEquationi.cpp

100> ConnectedParticleSystem.cpp

97> SpecularHighlights.cpp

99> Scale2DDragger.cpp

96> RigComputeBoundingBoxCallback.cpp

98> TerrainManipulator.cpp

46> 正在编译...

46> LineWidth.cpp

95> BlendFunc.cpp

100> ConstantRateCounter.cpp

46> Locator.cpp

97> 正在生成代码...

95> BlendFunci.cpp

96> RigGeometry.cpp

99> ScaleAxisDragger.cpp

98> TouchData.cpp

100> Counter.cpp

95> Box.cpp

97> osgdb_serializers_osgfx.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_serializers_osgfxd.dll

97> osgdb_serializers_osgfx.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_serializers_osgfxd.pdb (Full PDB)

101>------ 已启动生成: 项目: Plugins osg serializer osgshadow, 配置: Debug x64 ------

46> LOD.cpp

96> Skeleton.cpp

100> DampingOperator.cpp

101> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgWrappers/serializers/osgShadow/CMakeLists.txt

101> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgWrappers/serializers/osgShadow/CMakeFiles/generate.stamp is up-to-date.

98> TrackballManipulator.cpp

101> DebugShadowMap.cpp

99> TabBoxDragger.cpp

95> Callback.cpp

96> StackedMatrixElement.cpp

46> Material.cpp

100> DomainOperator.cpp

95> Camera.cpp

98> UFOManipulator.cpp

101> LibraryWrapper.cpp

99> TabBoxTrackballDragger.cpp

96> StackedQuaternionElement.cpp

100> Emitter.cpp

46> MatrixTransform.cpp

95> CameraView.cpp

96> StackedRotateAxisElement.cpp

98> Widget.cpp

101> LightSpacePerspectiveShadowMapCB.cpp

99> TabPlaneDragger.cpp

95> Capsule.cpp

100> ExplosionDebrisEffect.cpp

96> StackedScaleElement.cpp

46> Multisample.cpp

98> 正在生成代码...

101> LightSpacePerspectiveShadowMapDB.cpp

95> ClampColor.cpp

96> StackedTransformElement.cpp

99> TabPlaneTrackballDragger.cpp

100> ExplosionEffect.cpp

96> StackedTranslateElement.cpp

46> MultiSwitch.cpp

95> ClearNode.cpp

101> LightSpacePerspectiveShadowMapVB.cpp

98> osgdb_serializers_osgga.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_serializers_osggad.dll

98> osgdb_serializers_osgga.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_serializers_osggad.pdb (Full PDB)

102>------ 已启动生成: 项目: Plugins osg serializer osgsim, 配置: Debug x64 ------

100> ExplosionOperator.cpp

102> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgWrappers/serializers/osgSim/CMakeLists.txt

102> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgWrappers/serializers/osgSim/CMakeFiles/generate.stamp is up-to-date.

102> AzimElevationSector.cpp

99> TrackballDragger.cpp

96> 正在生成代码...

95> 正在生成代码...

96> 正在编译...

96> Timeline.cpp

101> MinimalCullBoundsShadowMap.cpp

46> MultiTextureControl.cpp

100> FireEffect.cpp

102> AzimSector.cpp

95> 正在编译...

95> ClipControl.cpp

96> TimelineAnimationManager.cpp

99> Translate1DDragger.cpp

101> MinimalDrawBoundsShadowMap.cpp

102> BlinkSequence.cpp

100> FluidFrictionOperator.cpp

95> ClipNode.cpp

46> Node.cpp

96> UpdateBone.cpp

102> ConeSector.cpp

99> Translate2DDragger.cpp

95> ClipPlane.cpp

100> FluidProgram.cpp

101> MinimalShadowMap.cpp

96> UpdateFloatUniform.cpp

46> Object.cpp

102> DOFTransform.cpp

95> ClusterCullingCallback.cpp

96> UpdateMaterial.cpp

100> ForceOperator.cpp

99> TranslateAxisDragger.cpp

101> ParallelSplitShadowMap.cpp

102> DirectionalSector.cpp

46> OccluderNode.cpp

96> UpdateMatrixTransform.cpp

95> ColorMask.cpp

100> 正在生成代码...

102> ElevationSector.cpp

99> TranslatePlaneDragger.cpp

101> ShadowMap.cpp

100> 正在编译...

100> Interpolator.cpp

96> UpdateMatrixfUniform.cpp

95> ColorMaski.cpp

46> OcclusionQueryNode.cpp

102> Impostor.cpp

100> LibraryWrapper.cpp

96> UpdateMorph.cpp

95> ColorMatrix.cpp

99> 正在生成代码...

101> ShadowTechnique.cpp

46> PagedLOD.cpp

102> LibraryWrapper.cpp

95> CompositeShape.cpp

96> UpdateMorphGeometry.cpp

100> LinearInterpolator.cpp

101> ShadowTexture.cpp

95> ComputeBoundingBoxCallback.cpp

100> ModularEmitter.cpp

99> osgdb_serializers_osgmanipulator.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_serializers_osgmanipulatord.dll

99> osgdb_serializers_osgmanipulator.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_serializers_osgmanipulatord.pdb (Full PDB)

103>------ 已启动生成: 项目: Plugins osg serializer osgterrain, 配置: Debug x64 ------

102> LightPointNode.cpp

46> Point.cpp

103> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgWrappers/serializers/osgTerrain/CMakeLists.txt

96> UpdateRigGeometry.cpp

103> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgWrappers/serializers/osgTerrain/CMakeFiles/generate.stamp is up-to-date.

103> CompositeLayer.cpp

101> ShadowVolume.cpp

102> LightPointSystem.cpp

95> ComputeBoundingSphereCallback.cpp

100> ModularProgram.cpp

96> UpdateSkeleton.cpp

46> PointSprite.cpp

103> ContourLayer.cpp

102> MultiSwitch.cpp

95> Cone.cpp

101> ShadowedScene.cpp

100> MultiSegmentPlacer.cpp

96> UpdateVec3fUniform.cpp

103> DisplacementMappingTechnique.cpp

95> ConvexHull.cpp

102> ObjectRecordData.cpp

46> PolygonMode.cpp

101> SoftShadowMap.cpp

96> 正在生成代码...

95> ConvexPlanarOccluder.cpp

102> OverlayNode.cpp

100> Operator.cpp

103> GeometryTechnique.cpp

46> PolygonOffset.cpp

95> CoordinateSystemNode.cpp

101> StandardShadowMap.cpp

100> OrbitOperator.cpp

102> ScalarBar.cpp

103> HeightFieldLayer.cpp

95> CullFace.cpp

46> PolygonStipple.cpp

102> Sector.cpp

100> Particle.cpp

101> ViewDependentShadowTechnique.cpp

95> Cylinder.cpp

103> ImageLayer.cpp

46> PositionAttitudeTransform.cpp

102> SequenceGroup.cpp

95> Depth.cpp

100> ParticleEffect.cpp

101> 正在生成代码...

103> Layer.cpp

102> ShapeAttributeList.cpp

95> DrawPixels.cpp

46> PrimitiveSet.cpp

100> ParticleProcessor.cpp

102> SphereSegment.cpp

103> LibraryWrapper.cpp

95> Drawable.cpp

101> osgdb_serializers_osgshadow.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_serializers_osgshadowd.dll

101> osgdb_serializers_osgshadow.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_serializers_osgshadowd.pdb (Full PDB)

104>------ 已启动生成: 项目: Plugins osg serializer osgtext, 配置: Debug x64 ------

104> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgWrappers/serializers/osgText/CMakeLists.txt

104> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgWrappers/serializers/osgText/CMakeFiles/generate.stamp is up-to-date.

104> FadeText.cpp

46> 正在生成代码...

100> ParticleSystem.cpp

102> VisibilityGroup.cpp

103> Locator.cpp

46> 正在编译...

46> Program.cpp

95> EllipsoidModel.cpp

104> LibraryWrapper.cpp

102> 正在生成代码...

100> ParticleSystemUpdater.cpp

103> ProxyLayer.cpp

95> 正在生成代码...

46> ProxyNode.cpp

95> 正在编译...

95> Fog.cpp

104> Text.cpp

103> SwitchLayer.cpp

100> Placer.cpp

46>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\ive\ProxyNode.cpp(208): warning C4456: “node”的声明隐藏了上一个本地声明

46> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\ive\ProxyNode.cpp(158): note: 参见“node”的声明

95> FragmentProgram.cpp

102> osgdb_serializers_osgsim.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_serializers_osgsimd.dll

102> osgdb_serializers_osgsim.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_serializers_osgsimd.pdb (Full PDB)

105>------ 已启动生成: 项目: Plugins osg serializer osgui, 配置: Debug x64 ------

105> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgWrappers/serializers/osgUI/CMakeLists.txt

105> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgWrappers/serializers/osgUI/CMakeFiles/generate.stamp is up-to-date.

105> AlignmentSettings.cpp

104> Text3D.cpp

100> PointPlacer.cpp

46> ReaderWriterIVE.cpp

103> Terrain.cpp

95> FrontFace.cpp

105> ColorPalette.cpp

104> TextBase.cpp

100> PrecipitationEffect.cpp

95> Geode.cpp

46> Scissor.cpp

103> TerrainTechnique.cpp

105> ComboBox.cpp

104> 正在生成代码...

100> Program.cpp

95> Geometry.cpp

103> TerrainTile.cpp

46> Scribe.cpp

105> Dialog.cpp

104> osgdb_serializers_osgtext.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_serializers_osgtextd.dll

104> osgdb_serializers_osgtext.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_serializers_osgtextd.pdb (Full PDB)

106>------ 已启动生成: 项目: Plugins osg serializer osgutil, 配置: Debug x64 ------

106> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgWrappers/serializers/osgUtil/CMakeLists.txt

106> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgWrappers/serializers/osgUtil/CMakeFiles/generate.stamp is up-to-date.

106> CullVisitor.cpp

100> RadialShooter.cpp

95> Group.cpp

103> 正在生成代码...

46> Sequence.cpp

105> DoubleValidator.cpp

95> HeightField.cpp

106> UpdateVisitor.cpp

100> RandomRateCounter.cpp

105> FrameSettings.cpp

95> Hint.cpp

96> osgdb_serializers_osganimation.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_serializers_osganimationd.dll

96> osgdb_serializers_osganimation.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_serializers_osganimationd.pdb (Full PDB)

107>------ 已启动生成: 项目: Plugins osg serializer osgviewer, 配置: Debug x64 ------

46> ShadeModel.cpp

100> SectorPlacer.cpp

107> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgWrappers/serializers/osgViewer/CMakeLists.txt

107> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgWrappers/serializers/osgViewer/CMakeFiles/generate.stamp is up-to-date.

106> 正在生成代码...

107> AcrossAllScreens.cpp

105> IntValidator.cpp

95> Image.cpp

106> osgdb_serializers_osgutil.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_serializers_osgutild.dll

106> osgdb_serializers_osgutil.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_serializers_osgutild.pdb (Full PDB)

108>------ 已启动生成: 项目: Plugins osg serializer osgvolume, 配置: Debug x64 ------

103> osgdb_serializers_osgterrain.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_serializers_osgterraind.dll

103> osgdb_serializers_osgterrain.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_serializers_osgterraind.pdb (Full PDB)

109>------ 已启动生成: 项目: Plugins shp, 配置: Debug x64 ------

108> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgWrappers/serializers/osgVolume/CMakeLists.txt

108> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgWrappers/serializers/osgVolume/CMakeFiles/generate.stamp is up-to-date.

109> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/shp/CMakeLists.txt

108> AlphaFuncProperty.cpp

109> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/shp/CMakeFiles/generate.stamp is up-to-date.

109> ESRIShape.cpp

100> 正在生成代码...

109>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\shp\ESRIShape.cpp(271): warning C4458: “shapeType”的声明隐藏了类成员

109> o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\shp\ESRIShape.h(121): note: 参见“ESRIShape::ShapeObject::shapeType”的声明

109>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\shp\ESRIShape.cpp(339): warning C4458: “shapeType”的声明隐藏了类成员

109> o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\shp\ESRIShape.h(121): note: 参见“ESRIShape::ShapeObject::shapeType”的声明

109>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\shp\ESRIShape.cpp(411): warning C4458: “shapeType”的声明隐藏了类成员

109> o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\shp\ESRIShape.h(121): note: 参见“ESRIShape::ShapeObject::shapeType”的声明

109>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\shp\ESRIShape.cpp(529): warning C4458: “shapeType”的声明隐藏了类成员

109> o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\shp\ESRIShape.h(121): note: 参见“ESRIShape::ShapeObject::shapeType”的声明

109>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\shp\ESRIShape.cpp(622): warning C4458: “shapeType”的声明隐藏了类成员

109> o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\shp\ESRIShape.h(121): note: 参见“ESRIShape::ShapeObject::shapeType”的声明

109>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\shp\ESRIShape.cpp(720): warning C4458: “shapeType”的声明隐藏了类成员

109> o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\shp\ESRIShape.h(121): note: 参见“ESRIShape::ShapeObject::shapeType”的声明

109>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\shp\ESRIShape.cpp(796): warning C4458: “shapeType”的声明隐藏了类成员

109> o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\shp\ESRIShape.h(121): note: 参见“ESRIShape::ShapeObject::shapeType”的声明

109>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\shp\ESRIShape.cpp(868): warning C4458: “shapeType”的声明隐藏了类成员

109> o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\shp\ESRIShape.h(121): note: 参见“ESRIShape::ShapeObject::shapeType”的声明

109>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\shp\ESRIShape.cpp(985): warning C4458: “shapeType”的声明隐藏了类成员

109> o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\shp\ESRIShape.h(121): note: 参见“ESRIShape::ShapeObject::shapeType”的声明

109>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\shp\ESRIShape.cpp(1098): warning C4458: “shapeType”的声明隐藏了类成员

109> o:\openscenegraph\openscenegraph-openscenegraph-3.4.0\src\osgplugins\shp\ESRIShape.h(121): note: 参见“ESRIShape::ShapeObject::shapeType”的声明

109> ESRIShapeParser.cpp

46> Shader.cpp

105> Item.cpp

95> ImageSequence.cpp

100> 正在编译...

100> SegmentPlacer.cpp

107> Config.cpp

109> ESRIShapeReaderWriter.cpp

108> CompositeLayer.cpp

95> ImageStream.cpp

46> ShapeAttributeList.cpp

105> Label.cpp

100> Shooter.cpp

107> Keystone.cpp

95> LOD.cpp

109> XBaseParser.cpp

108> CompositeProperty.cpp

109> 正在生成代码...

100> SinkOperator.cpp

46> Shape.cpp

105> LineEdit.cpp

95> LibraryWrapper.cpp

107> PanoramicSphericalDisplay.cpp

109> osgdb_shp.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_shpd.dll

109> osgdb_shp.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_shpd.pdb (Full PDB)

110>------ 已启动生成: 项目: Plugins stl, 配置: Debug x64 ------

108> FixedFunctionTechnique.cpp

100> SmokeEffect.cpp

46> ShapeDrawable.cpp

105> Popup.cpp

95> Light.cpp

107> SingleScreen.cpp

108> ImageDetails.cpp

95> LightModel.cpp

100> SmokeTrailEffect.cpp

46> SpecularHighlights.cpp

105> PushButton.cpp

111>------ 已启动生成: 项目: Plugins tf, 配置: Debug x64 ------

111> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/tf/CMakeLists.txt

111> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/tf/CMakeFiles/generate.stamp is up-to-date.

95> LightSource.cpp

111> ReaderWriterTF.cpp

107> SingleWindow.cpp

108> ImageLayer.cpp

100> VariableRateCounter.cpp

46> StateSet.cpp

105> Tab.cpp

95> LineStipple.cpp

107> SphericalDisplay.cpp

100> 正在生成代码...

108> IsoSurfaceProperty.cpp

95> LineWidth.cpp

111> osgdb_tf.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_tfd.dll

111> osgdb_tf.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_tfd.pdb (Full PDB)

112>------ 已启动生成: 项目: Plugins tga, 配置: Debug x64 ------

46> Stencil.cpp

112> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/tga/CMakeLists.txt

112> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/tga/CMakeFiles/generate.stamp is up-to-date.

105> TabWidget.cpp

112> ReaderWriterTGA.cpp

95> LogicOp.cpp

107> WoWVxDisplay.cpp

108> Layer.cpp

46> StencilTwoSided.cpp

95> Material.cpp

105> TextSettings.cpp

100>ForceOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::Particle::isAlive(void)const " (__imp_?isAlive@Particle@osgParticle@@QEBA_NXZ),该符号在函数 "public: virtual void __cdecl osgParticle::Operator::operateParticles(class osgParticle::ParticleSystem *,double)" (?operateParticles@Operator@osgParticle@@UEAAXPEAVParticleSystem@2@N@Z) 中被引用

100>OrbitOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::Particle::isAlive(void)const " (__imp_?isAlive@Particle@osgParticle@@QEBA_NXZ)

100>SinkOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::Particle::isAlive(void)const " (__imp_?isAlive@Particle@osgParticle@@QEBA_NXZ)

100>DampingOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::Particle::isAlive(void)const " (__imp_?isAlive@Particle@osgParticle@@QEBA_NXZ)

100>DomainOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::Particle::isAlive(void)const " (__imp_?isAlive@Particle@osgParticle@@QEBA_NXZ)

100>ExplosionOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::Particle::isAlive(void)const " (__imp_?isAlive@Particle@osgParticle@@QEBA_NXZ)

100>FluidFrictionOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::Particle::isAlive(void)const " (__imp_?isAlive@Particle@osgParticle@@QEBA_NXZ)

100>AccelOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::Particle::isAlive(void)const " (__imp_?isAlive@Particle@osgParticle@@QEBA_NXZ)

100>AngularAccelOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::Particle::isAlive(void)const " (__imp_?isAlive@Particle@osgParticle@@QEBA_NXZ)

100>AngularDampingOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::Particle::isAlive(void)const " (__imp_?isAlive@Particle@osgParticle@@QEBA_NXZ)

100>BounceOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::Particle::isAlive(void)const " (__imp_?isAlive@Particle@osgParticle@@QEBA_NXZ)

100>AccelOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::addVelocity(class osg::Vec3f const &)" (__imp_?addVelocity@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z),该符号在函数 "public: virtual void __cdecl osgParticle::AccelOperator::operate(class osgParticle::Particle *,double)" (?operate@AccelOperator@osgParticle@@UEAAXPEAVParticle@2@N@Z) 中被引用

100>ExplosionOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::addVelocity(class osg::Vec3f const &)" (__imp_?addVelocity@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z)

100>ForceOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::addVelocity(class osg::Vec3f const &)" (__imp_?addVelocity@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z)

100>OrbitOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::addVelocity(class osg::Vec3f const &)" (__imp_?addVelocity@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z)

100>ForceOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: int __cdecl osgParticle::ParticleSystem::numParticles(void)const " (__imp_?numParticles@ParticleSystem@osgParticle@@QEBAHXZ),该符号在函数 "public: virtual void __cdecl osgParticle::ForceOperator::operate(class osgParticle::Particle *,double)" (?operate@ForceOperator@osgParticle@@UEAAXPEAVParticle@2@N@Z) 中被引用

100>OrbitOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: int __cdecl osgParticle::ParticleSystem::numParticles(void)const " (__imp_?numParticles@ParticleSystem@osgParticle@@QEBAHXZ)

100>SinkOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: int __cdecl osgParticle::ParticleSystem::numParticles(void)const " (__imp_?numParticles@ParticleSystem@osgParticle@@QEBAHXZ)

100>DampingOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: int __cdecl osgParticle::ParticleSystem::numParticles(void)const " (__imp_?numParticles@ParticleSystem@osgParticle@@QEBAHXZ)

100>DomainOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: int __cdecl osgParticle::ParticleSystem::numParticles(void)const " (__imp_?numParticles@ParticleSystem@osgParticle@@QEBAHXZ)

100>ExplosionOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: int __cdecl osgParticle::ParticleSystem::numParticles(void)const " (__imp_?numParticles@ParticleSystem@osgParticle@@QEBAHXZ)

100>FluidFrictionOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: int __cdecl osgParticle::ParticleSystem::numParticles(void)const " (__imp_?numParticles@ParticleSystem@osgParticle@@QEBAHXZ)

100>AccelOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: int __cdecl osgParticle::ParticleSystem::numParticles(void)const " (__imp_?numParticles@ParticleSystem@osgParticle@@QEBAHXZ)

100>AngularAccelOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: int __cdecl osgParticle::ParticleSystem::numParticles(void)const " (__imp_?numParticles@ParticleSystem@osgParticle@@QEBAHXZ)

100>AngularDampingOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: int __cdecl osgParticle::ParticleSystem::numParticles(void)const " (__imp_?numParticles@ParticleSystem@osgParticle@@QEBAHXZ)

100>BounceOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: int __cdecl osgParticle::ParticleSystem::numParticles(void)const " (__imp_?numParticles@ParticleSystem@osgParticle@@QEBAHXZ)

100>ForceOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Particle * __cdecl osgParticle::ParticleSystem::getParticle(int)" (__imp_?getParticle@ParticleSystem@osgParticle@@QEAAPEAVParticle@2@H@Z),该符号在函数 "public: virtual void __cdecl osgParticle::Operator::operateParticles(class osgParticle::ParticleSystem *,double)" (?operateParticles@Operator@osgParticle@@UEAAXPEAVParticleSystem@2@N@Z) 中被引用

100>OrbitOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Particle * __cdecl osgParticle::ParticleSystem::getParticle(int)" (__imp_?getParticle@ParticleSystem@osgParticle@@QEAAPEAVParticle@2@H@Z)

100>SinkOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Particle * __cdecl osgParticle::ParticleSystem::getParticle(int)" (__imp_?getParticle@ParticleSystem@osgParticle@@QEAAPEAVParticle@2@H@Z)

100>DampingOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Particle * __cdecl osgParticle::ParticleSystem::getParticle(int)" (__imp_?getParticle@ParticleSystem@osgParticle@@QEAAPEAVParticle@2@H@Z)

100>DomainOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Particle * __cdecl osgParticle::ParticleSystem::getParticle(int)" (__imp_?getParticle@ParticleSystem@osgParticle@@QEAAPEAVParticle@2@H@Z)

100>ExplosionOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Particle * __cdecl osgParticle::ParticleSystem::getParticle(int)" (__imp_?getParticle@ParticleSystem@osgParticle@@QEAAPEAVParticle@2@H@Z)

100>FluidFrictionOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Particle * __cdecl osgParticle::ParticleSystem::getParticle(int)" (__imp_?getParticle@ParticleSystem@osgParticle@@QEAAPEAVParticle@2@H@Z)

100>AccelOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Particle * __cdecl osgParticle::ParticleSystem::getParticle(int)" (__imp_?getParticle@ParticleSystem@osgParticle@@QEAAPEAVParticle@2@H@Z)

100>AngularAccelOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Particle * __cdecl osgParticle::ParticleSystem::getParticle(int)" (__imp_?getParticle@ParticleSystem@osgParticle@@QEAAPEAVParticle@2@H@Z)

100>AngularDampingOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Particle * __cdecl osgParticle::ParticleSystem::getParticle(int)" (__imp_?getParticle@ParticleSystem@osgParticle@@QEAAPEAVParticle@2@H@Z)

100>BounceOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Particle * __cdecl osgParticle::ParticleSystem::getParticle(int)" (__imp_?getParticle@ParticleSystem@osgParticle@@QEAAPEAVParticle@2@H@Z)

100>OrbitOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: enum osgParticle::ParticleProcessor::ReferenceFrame __cdecl osgParticle::ParticleProcessor::getReferenceFrame(void)const " (__imp_?getReferenceFrame@ParticleProcessor@osgParticle@@QEBA?AW4ReferenceFrame@12@XZ)

100>ParticleProcessor.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: enum osgParticle::ParticleProcessor::ReferenceFrame __cdecl osgParticle::ParticleProcessor::getReferenceFrame(void)const " (__imp_?getReferenceFrame@ParticleProcessor@osgParticle@@QEBA?AW4ReferenceFrame@12@XZ)

100>AccelOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: enum osgParticle::ParticleProcessor::ReferenceFrame __cdecl osgParticle::ParticleProcessor::getReferenceFrame(void)const " (__imp_?getReferenceFrame@ParticleProcessor@osgParticle@@QEBA?AW4ReferenceFrame@12@XZ)

100>AngularAccelOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: enum osgParticle::ParticleProcessor::ReferenceFrame __cdecl osgParticle::ParticleProcessor::getReferenceFrame(void)const " (__imp_?getReferenceFrame@ParticleProcessor@osgParticle@@QEBA?AW4ReferenceFrame@12@XZ)

100>ExplosionOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: enum osgParticle::ParticleProcessor::ReferenceFrame __cdecl osgParticle::ParticleProcessor::getReferenceFrame(void)const " (__imp_?getReferenceFrame@ParticleProcessor@osgParticle@@QEBA?AW4ReferenceFrame@12@XZ)

100>ForceOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: enum osgParticle::ParticleProcessor::ReferenceFrame __cdecl osgParticle::ParticleProcessor::getReferenceFrame(void)const " (__imp_?getReferenceFrame@ParticleProcessor@osgParticle@@QEBA?AW4ReferenceFrame@12@XZ)

100>AccelOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f __cdecl osgParticle::ParticleProcessor::rotateLocalToWorld(class osg::Vec3f const &)" (__imp_?rotateLocalToWorld@ParticleProcessor@osgParticle@@QEAA?AVVec3f@osg@@AEBV34@@Z),该符号在函数 "public: virtual void __cdecl osgParticle::AccelOperator::beginOperate(class osgParticle::Program *)" (?beginOperate@AccelOperator@osgParticle@@UEAAXPEAVProgram@2@@Z) 中被引用

100>AngularAccelOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f __cdecl osgParticle::ParticleProcessor::rotateLocalToWorld(class osg::Vec3f const &)" (__imp_?rotateLocalToWorld@ParticleProcessor@osgParticle@@QEAA?AVVec3f@osg@@AEBV34@@Z)

100>ForceOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f __cdecl osgParticle::ParticleProcessor::rotateLocalToWorld(class osg::Vec3f const &)" (__imp_?rotateLocalToWorld@ParticleProcessor@osgParticle@@QEAA?AVVec3f@osg@@AEBV34@@Z)

100>AngularAccelOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::addAngularVelocity(class osg::Vec3f const &)" (__imp_?addAngularVelocity@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z),该符号在函数 "public: virtual void __cdecl osgParticle::AngularAccelOperator::operate(class osgParticle::Particle *,double)" (?operate@AngularAccelOperator@osgParticle@@UEAAXPEAVParticle@2@N@Z) 中被引用

100>AngularDampingOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f const & __cdecl osgParticle::Particle::getAngularVelocity(void)const " (__imp_?getAngularVelocity@Particle@osgParticle@@QEBAAEBVVec3f@osg@@XZ),该符号在函数 "public: virtual void __cdecl osgParticle::AngularDampingOperator::operate(class osgParticle::Particle *,double)" (?operate@AngularDampingOperator@osgParticle@@UEAAXPEAVParticle@2@N@Z) 中被引用

100>Particle.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f const & __cdecl osgParticle::Particle::getAngularVelocity(void)const " (__imp_?getAngularVelocity@Particle@osgParticle@@QEBAAEBVVec3f@osg@@XZ)

100>AngularDampingOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setAngularVelocity(class osg::Vec3f const &)" (__imp_?setAngularVelocity@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z),该符号在函数 "public: virtual void __cdecl osgParticle::AngularDampingOperator::operate(class osgParticle::Particle *,double)" (?operate@AngularDampingOperator@osgParticle@@UEAAXPEAVParticle@2@N@Z) 中被引用

100>Particle.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setAngularVelocity(class osg::Vec3f const &)" (__imp_?setAngularVelocity@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z)

100>RadialShooter.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setAngularVelocity(class osg::Vec3f const &)" (__imp_?setAngularVelocity@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z)

100>BounceOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: __cdecl osgParticle::BounceOperator::BounceOperator(void)" (__imp_??0BounceOperator@osgParticle@@QEAA@XZ),该符号在函数 "class osg::Object * __cdecl wrapper_createinstancefuncosgParticleBounceOperator(void)" (?wrapper_createinstancefuncosgParticleBounceOperator@@YAPEAVObject@osg@@XZ) 中被引用

100>BounceOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::BounceOperator::setFriction(float)" (__imp_?setFriction@BounceOperator@osgParticle@@QEAAXM@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleBounceOperator(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleBounceOperator@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用

100>BounceOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: float __cdecl osgParticle::BounceOperator::getFriction(void)const " (__imp_?getFriction@BounceOperator@osgParticle@@QEBAMXZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleBounceOperator(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleBounceOperator@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用

100>BounceOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::BounceOperator::setResilience(float)" (__imp_?setResilience@BounceOperator@osgParticle@@QEAAXM@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleBounceOperator(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleBounceOperator@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用

100>BounceOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: float __cdecl osgParticle::BounceOperator::getResilience(void)const " (__imp_?getResilience@BounceOperator@osgParticle@@QEBAMXZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleBounceOperator(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleBounceOperator@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用

100>BounceOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::BounceOperator::setCutoff(float)" (__imp_?setCutoff@BounceOperator@osgParticle@@QEAAXM@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleBounceOperator(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleBounceOperator@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用

100>BounceOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: float __cdecl osgParticle::BounceOperator::getCutoff(void)const " (__imp_?getCutoff@BounceOperator@osgParticle@@QEBAMXZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleBounceOperator(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleBounceOperator@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用

100>BounceOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::BounceOperator::~BounceOperator(void)" (__imp_??1BounceOperator@osgParticle@@MEAA@XZ),该符号在函数 "protected: virtual void * __cdecl osgParticle::BounceOperator::`scalar deleting destructor'(unsigned int)" (??_GBounceOperator@osgParticle@@MEAAPEAXI@Z) 中被引用

100>BounceOperator.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::BounceOperator::className(void)const " (?className@BounceOperator@osgParticle@@UEBAPEBDXZ)

108> LibraryWrapper.cpp

100>BounceOperator.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::BounceOperator::clone(class osg::CopyOp const &)const " (?clone@BounceOperator@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)

100>BounceOperator.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::BounceOperator::cloneType(void)const " (?cloneType@BounceOperator@osgParticle@@UEBAPEAVObject@osg@@XZ)

100>BounceOperator.obj : error LNK2001: 无法解析的外部符号 "protected: virtual void __cdecl osgParticle::DomainOperator::handleBox(struct osgParticle::DomainOperator::Domain const &,class osgParticle::Particle *,double)" (?handleBox@DomainOperator@osgParticle@@MEAAXAEBUDomain@12@PEAVParticle@2@N@Z)

100>DomainOperator.obj : error LNK2001: 无法解析的外部符号 "protected: virtual void __cdecl osgParticle::DomainOperator::handleBox(struct osgParticle::DomainOperator::Domain const &,class osgParticle::Particle *,double)" (?handleBox@DomainOperator@osgParticle@@MEAAXAEBUDomain@12@PEAVParticle@2@N@Z)

100>BounceOperator.obj : error LNK2001: 无法解析的外部符号 "protected: virtual void __cdecl osgParticle::DomainOperator::handleLineSegment(struct osgParticle::DomainOperator::Domain const &,class osgParticle::Particle *,double)" (?handleLineSegment@DomainOperator@osgParticle@@MEAAXAEBUDomain@12@PEAVParticle@2@N@Z)

100>DomainOperator.obj : error LNK2001: 无法解析的外部符号 "protected: virtual void __cdecl osgParticle::DomainOperator::handleLineSegment(struct osgParticle::DomainOperator::Domain const &,class osgParticle::Particle *,double)" (?handleLineSegment@DomainOperator@osgParticle@@MEAAXAEBUDomain@12@PEAVParticle@2@N@Z)

100>BounceOperator.obj : error LNK2001: 无法解析的外部符号 "protected: virtual void __cdecl osgParticle::DomainOperator::handlePoint(struct osgParticle::DomainOperator::Domain const &,class osgParticle::Particle *,double)" (?handlePoint@DomainOperator@osgParticle@@MEAAXAEBUDomain@12@PEAVParticle@2@N@Z)

100>DomainOperator.obj : error LNK2001: 无法解析的外部符号 "protected: virtual void __cdecl osgParticle::DomainOperator::handlePoint(struct osgParticle::DomainOperator::Domain const &,class osgParticle::Particle *,double)" (?handlePoint@DomainOperator@osgParticle@@MEAAXAEBUDomain@12@PEAVParticle@2@N@Z)

100>BounceOperator.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::BounceOperator::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@BounceOperator@osgParticle@@UEBA_NPEBVObject@osg@@@Z)

100>BounceOperator.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::BounceOperator::libraryName(void)const " (?libraryName@BounceOperator@osgParticle@@UEBAPEBDXZ)

100>SegmentPlacer.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setPosition(class osg::Vec3f const &)" (__imp_?setPosition@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleSegmentPlacer(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleSegmentPlacer@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用

100>BoxPlacer.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setPosition(class osg::Vec3f const &)" (__imp_?setPosition@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z)

100>Particle.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setPosition(class osg::Vec3f const &)" (__imp_?setPosition@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z)

100>PointPlacer.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setPosition(class osg::Vec3f const &)" (__imp_?setPosition@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z)

100>SectorPlacer.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setPosition(class osg::Vec3f const &)" (__imp_?setPosition@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z)

100>ConnectedParticleSystem.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ConnectedParticleSystem::className(void)const " (?className@ConnectedParticleSystem@osgParticle@@UEBAPEBDXZ)

100>ConnectedParticleSystem.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ConnectedParticleSystem::clone(class osg::CopyOp const &)const " (?clone@ConnectedParticleSystem@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)

100>ConnectedParticleSystem.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ConnectedParticleSystem::cloneType(void)const " (?cloneType@ConnectedParticleSystem@osgParticle@@UEBAPEAVObject@osg@@XZ)

100>ConnectedParticleSystem.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::ParticleSystem::destroyParticle(int)" (?destroyParticle@ParticleSystem@osgParticle@@UEAAXH@Z)

100>ParticleSystem.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::ParticleSystem::destroyParticle(int)" (?destroyParticle@ParticleSystem@osgParticle@@UEAAXH@Z)

100>ConnectedParticleSystem.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::ConnectedParticleSystem::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@ConnectedParticleSystem@osgParticle@@UEBA_NPEBVObject@osg@@@Z)

100>ConnectedParticleSystem.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ConnectedParticleSystem::libraryName(void)const " (?libraryName@ConnectedParticleSystem@osgParticle@@UEBAPEBDXZ)

100>DampingOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f const & __cdecl osgParticle::Particle::getVelocity(void)const " (__imp_?getVelocity@Particle@osgParticle@@QEBAAEBVVec3f@osg@@XZ),该符号在函数 "public: virtual void __cdecl osgParticle::DampingOperator::operate(class osgParticle::Particle *,double)" (?operate@DampingOperator@osgParticle@@UEAAXPEAVParticle@2@N@Z) 中被引用

100>Particle.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f const & __cdecl osgParticle::Particle::getVelocity(void)const " (__imp_?getVelocity@Particle@osgParticle@@QEBAAEBVVec3f@osg@@XZ)

100>DampingOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setVelocity(class osg::Vec3f const &)" (__imp_?setVelocity@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z),该符号在函数 "public: virtual void __cdecl osgParticle::DampingOperator::operate(class osgParticle::Particle *,double)" (?operate@DampingOperator@osgParticle@@UEAAXPEAVParticle@2@N@Z) 中被引用

100>Particle.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setVelocity(class osg::Vec3f const &)" (__imp_?setVelocity@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z)

100>RadialShooter.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setVelocity(class osg::Vec3f const &)" (__imp_?setVelocity@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z)

100>DomainOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: __cdecl osgParticle::DomainOperator::DomainOperator(void)" (__imp_??0DomainOperator@osgParticle@@QEAA@XZ),该符号在函数 "class osg::Object * __cdecl wrapper_createinstancefuncosgParticleDomainOperator(void)" (?wrapper_createinstancefuncosgParticleDomainOperator@@YAPEAVObject@osg@@XZ) 中被引用

100>DomainOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::DomainOperator::addDomain(struct osgParticle::DomainOperator::Domain const &)" (__imp_?addDomain@DomainOperator@osgParticle@@QEAAXAEBUDomain@12@@Z),该符号在函数 "bool __cdecl readDomains(class osgDB::InputStream &,class osgParticle::DomainOperator &)" (?readDomains@@YA_NAEAVInputStream@osgDB@@AEAVDomainOperator@osgParticle@@@Z) 中被引用

100>DomainOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: struct osgParticle::DomainOperator::Domain const & __cdecl osgParticle::DomainOperator::getDomain(unsigned int)const " (__imp_?getDomain@DomainOperator@osgParticle@@QEBAAEBUDomain@12@I@Z),该符号在函数 "bool __cdecl writeDomains(class osgDB::OutputStream &,class osgParticle::DomainOperator const &)" (?writeDomains@@YA_NAEAVOutputStream@osgDB@@AEBVDomainOperator@osgParticle@@@Z) 中被引用

100>DomainOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: unsigned int __cdecl osgParticle::DomainOperator::getNumDomains(void)const " (__imp_?getNumDomains@DomainOperator@osgParticle@@QEBAIXZ),该符号在函数 "bool __cdecl checkDomains(class osgParticle::DomainOperator const &)" (?checkDomains@@YA_NAEBVDomainOperator@osgParticle@@@Z) 中被引用

100>DomainOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::DomainOperator::~DomainOperator(void)" (__imp_??1DomainOperator@osgParticle@@MEAA@XZ),该符号在函数 "protected: virtual void * __cdecl osgParticle::DomainOperator::`scalar deleting destructor'(unsigned int)" (??_GDomainOperator@osgParticle@@MEAAPEAXI@Z) 中被引用

100>DomainOperator.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::DomainOperator::className(void)const " (?className@DomainOperator@osgParticle@@UEBAPEBDXZ)

100>DomainOperator.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::DomainOperator::clone(class osg::CopyOp const &)const " (?clone@DomainOperator@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)

100>DomainOperator.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::DomainOperator::cloneType(void)const " (?cloneType@DomainOperator@osgParticle@@UEBAPEAVObject@osg@@XZ)

100>DomainOperator.obj : error LNK2001: 无法解析的外部符号 "protected: virtual void __cdecl osgParticle::DomainOperator::handleDisk(struct osgParticle::DomainOperator::Domain const &,class osgParticle::Particle *,double)" (?handleDisk@DomainOperator@osgParticle@@MEAAXAEBUDomain@12@PEAVParticle@2@N@Z)

100>DomainOperator.obj : error LNK2001: 无法解析的外部符号 "protected: virtual void __cdecl osgParticle::DomainOperator::handlePlane(struct osgParticle::DomainOperator::Domain const &,class osgParticle::Particle *,double)" (?handlePlane@DomainOperator@osgParticle@@MEAAXAEBUDomain@12@PEAVParticle@2@N@Z)

100>DomainOperator.obj : error LNK2001: 无法解析的外部符号 "protected: virtual void __cdecl osgParticle::DomainOperator::handleRectangle(struct osgParticle::DomainOperator::Domain const &,class osgParticle::Particle *,double)" (?handleRectangle@DomainOperator@osgParticle@@MEAAXAEBUDomain@12@PEAVParticle@2@N@Z)

100>DomainOperator.obj : error LNK2001: 无法解析的外部符号 "protected: virtual void __cdecl osgParticle::DomainOperator::handleSphere(struct osgParticle::DomainOperator::Domain const &,class osgParticle::Particle *,double)" (?handleSphere@DomainOperator@osgParticle@@MEAAXAEBUDomain@12@PEAVParticle@2@N@Z)

100>DomainOperator.obj : error LNK2001: 无法解析的外部符号 "protected: virtual void __cdecl osgParticle::DomainOperator::handleTriangle(struct osgParticle::DomainOperator::Domain const &,class osgParticle::Particle *,double)" (?handleTriangle@DomainOperator@osgParticle@@MEAAXAEBUDomain@12@PEAVParticle@2@N@Z)

100>DomainOperator.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::DomainOperator::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@DomainOperator@osgParticle@@UEBA_NPEBVObject@osg@@@Z)

100>DomainOperator.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::DomainOperator::libraryName(void)const " (?libraryName@DomainOperator@osgParticle@@UEBAPEBDXZ)

100>Emitter.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: __cdecl osgParticle::Particle::~Particle(void)" (__imp_??1Particle@osgParticle@@QEAA@XZ),该符号在函数 "bool __cdecl readParticleTemplate(class osgDB::InputStream &,class osgParticle::Emitter &)" (?readParticleTemplate@@YA_NAEAVInputStream@osgDB@@AEAVEmitter@osgParticle@@@Z) 中被引用

100>ParticleSystem.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: __cdecl osgParticle::Particle::~Particle(void)" (__imp_??1Particle@osgParticle@@QEAA@XZ)

100>Emitter.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Particle const & __cdecl osgParticle::Emitter::getParticleTemplate(void)const " (__imp_?getParticleTemplate@Emitter@osgParticle@@QEBAAEBVParticle@2@XZ),该符号在函数 "bool __cdecl writeParticleTemplate(class osgDB::OutputStream &,class osgParticle::Emitter const &)" (?writeParticleTemplate@@YA_NAEAVOutputStream@osgDB@@AEBVEmitter@osgParticle@@@Z) 中被引用

100>Emitter.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Emitter::setParticleTemplate(class osgParticle::Particle const &)" (__imp_?setParticleTemplate@Emitter@osgParticle@@QEAAXAEBVParticle@2@@Z),该符号在函数 "bool __cdecl readParticleTemplate(class osgDB::InputStream &,class osgParticle::Emitter &)" (?readParticleTemplate@@YA_NAEAVInputStream@osgDB@@AEAVEmitter@osgParticle@@@Z) 中被引用

100>Emitter.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::Emitter::getUseDefaultTemplate(void)const " (__imp_?getUseDefaultTemplate@Emitter@osgParticle@@QEBA_NXZ),该符号在函数 "bool __cdecl checkParticleTemplate(class osgParticle::Emitter const &)" (?checkParticleTemplate@@YA_NAEBVEmitter@osgParticle@@@Z) 中被引用

100>Emitter.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Emitter::setUseDefaultTemplate(bool)" (__imp_?setUseDefaultTemplate@Emitter@osgParticle@@QEAAX_N@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleEmitter(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleEmitter@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用

100>ExplosionDebrisEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::ExplosionDebrisEffect::~ExplosionDebrisEffect(void)" (__imp_??1ExplosionDebrisEffect@osgParticle@@MEAA@XZ),该符号在函数 "protected: virtual void * __cdecl osgParticle::ExplosionDebrisEffect::`scalar deleting destructor'(unsigned int)" (??_GExplosionDebrisEffect@osgParticle@@MEAAPEAXI@Z) 中被引用

100>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::ExplosionDebrisEffect::accept(class osg::NodeVisitor &)" (?accept@ExplosionDebrisEffect@osgParticle@@UEAAXAEAVNodeVisitor@osg@@@Z)

100>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ExplosionDebrisEffect::className(void)const " (?className@ExplosionDebrisEffect@osgParticle@@UEBAPEBDXZ)

100>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ExplosionDebrisEffect::clone(class osg::CopyOp const &)const " (?clone@ExplosionDebrisEffect@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)

100>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ExplosionDebrisEffect::cloneType(void)const " (?cloneType@ExplosionDebrisEffect@osgParticle@@UEBAPEAVObject@osg@@XZ)

100>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Emitter * __cdecl osgParticle::ExplosionDebrisEffect::getEmitter(void)" (?getEmitter@ExplosionDebrisEffect@osgParticle@@UEAAPEAVEmitter@2@XZ)

100>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Emitter const * __cdecl osgParticle::ExplosionDebrisEffect::getEmitter(void)const " (?getEmitter@ExplosionDebrisEffect@osgParticle@@UEBAPEBVEmitter@2@XZ)

100>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Program * __cdecl osgParticle::ExplosionDebrisEffect::getProgram(void)" (?getProgram@ExplosionDebrisEffect@osgParticle@@UEAAPEAVProgram@2@XZ)

100>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Program const * __cdecl osgParticle::ExplosionDebrisEffect::getProgram(void)const " (?getProgram@ExplosionDebrisEffect@osgParticle@@UEBAPEBVProgram@2@XZ)

100>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::ExplosionDebrisEffect::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@ExplosionDebrisEffect@osgParticle@@UEBA_NPEBVObject@osg@@@Z)

100>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ExplosionDebrisEffect::libraryName(void)const " (?libraryName@ExplosionDebrisEffect@osgParticle@@UEBAPEBDXZ)

100>ExplosionEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::ExplosionEffect::~ExplosionEffect(void)" (__imp_??1ExplosionEffect@osgParticle@@MEAA@XZ),该符号在函数 "protected: virtual void * __cdecl osgParticle::ExplosionEffect::`scalar deleting destructor'(unsigned int)" (??_GExplosionEffect@osgParticle@@MEAAPEAXI@Z) 中被引用

100>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::ExplosionEffect::accept(class osg::NodeVisitor &)" (?accept@ExplosionEffect@osgParticle@@UEAAXAEAVNodeVisitor@osg@@@Z)

100>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ExplosionEffect::className(void)const " (?className@ExplosionEffect@osgParticle@@UEBAPEBDXZ)

100>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ExplosionEffect::clone(class osg::CopyOp const &)const " (?clone@ExplosionEffect@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)

100>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ExplosionEffect::cloneType(void)const " (?cloneType@ExplosionEffect@osgParticle@@UEBAPEAVObject@osg@@XZ)

100>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Emitter * __cdecl osgParticle::ExplosionEffect::getEmitter(void)" (?getEmitter@ExplosionEffect@osgParticle@@UEAAPEAVEmitter@2@XZ)

100>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Emitter const * __cdecl osgParticle::ExplosionEffect::getEmitter(void)const " (?getEmitter@ExplosionEffect@osgParticle@@UEBAPEBVEmitter@2@XZ)

100>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Program * __cdecl osgParticle::ExplosionEffect::getProgram(void)" (?getProgram@ExplosionEffect@osgParticle@@UEAAPEAVProgram@2@XZ)

100>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Program const * __cdecl osgParticle::ExplosionEffect::getProgram(void)const " (?getProgram@ExplosionEffect@osgParticle@@UEBAPEBVProgram@2@XZ)

100>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::ExplosionEffect::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@ExplosionEffect@osgParticle@@UEBA_NPEBVObject@osg@@@Z)

100>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ExplosionEffect::libraryName(void)const " (?libraryName@ExplosionEffect@osgParticle@@UEBAPEBDXZ)

100>ExplosionOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f const & __cdecl osgParticle::Particle::getPosition(void)const " (__imp_?getPosition@Particle@osgParticle@@QEBAAEBVVec3f@osg@@XZ),该符号在函数 "public: virtual void __cdecl osgParticle::ExplosionOperator::operate(class osgParticle::Particle *,double)" (?operate@ExplosionOperator@osgParticle@@UEAAXPEAVParticle@2@N@Z) 中被引用

100>OrbitOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f const & __cdecl osgParticle::Particle::getPosition(void)const " (__imp_?getPosition@Particle@osgParticle@@QEBAAEBVVec3f@osg@@XZ)

100>Particle.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f const & __cdecl osgParticle::Particle::getPosition(void)const " (__imp_?getPosition@Particle@osgParticle@@QEBAAEBVVec3f@osg@@XZ)

100>ExplosionOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f __cdecl osgParticle::ParticleProcessor::transformLocalToWorld(class osg::Vec3f const &)" (__imp_?transformLocalToWorld@ParticleProcessor@osgParticle@@QEAA?AVVec3f@osg@@AEBV34@@Z),该符号在函数 "public: virtual void __cdecl osgParticle::ExplosionOperator::beginOperate(class osgParticle::Program *)" (?beginOperate@ExplosionOperator@osgParticle@@UEAAXPEAVProgram@2@@Z) 中被引用

100>OrbitOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f __cdecl osgParticle::ParticleProcessor::transformLocalToWorld(class osg::Vec3f const &)" (__imp_?transformLocalToWorld@ParticleProcessor@osgParticle@@QEAA?AVVec3f@osg@@AEBV34@@Z)

100>FireEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::FireEffect::~FireEffect(void)" (__imp_??1FireEffect@osgParticle@@MEAA@XZ),该符号在函数 "protected: virtual void * __cdecl osgParticle::FireEffect::`scalar deleting destructor'(unsigned int)" (??_GFireEffect@osgParticle@@MEAAPEAXI@Z) 中被引用

100>FireEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::FireEffect::accept(class osg::NodeVisitor &)" (?accept@FireEffect@osgParticle@@UEAAXAEAVNodeVisitor@osg@@@Z)

100>FireEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::FireEffect::className(void)const " (?className@FireEffect@osgParticle@@UEBAPEBDXZ)

100>FireEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::FireEffect::clone(class osg::CopyOp const &)const " (?clone@FireEffect@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)

100>FireEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::FireEffect::cloneType(void)const " (?cloneType@FireEffect@osgParticle@@UEBAPEAVObject@osg@@XZ)

100>FireEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Emitter * __cdecl osgParticle::FireEffect::getEmitter(void)" (?getEmitter@FireEffect@osgParticle@@UEAAPEAVEmitter@2@XZ)

100>FireEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Emitter const * __cdecl osgParticle::FireEffect::getEmitter(void)const " (?getEmitter@FireEffect@osgParticle@@UEBAPEBVEmitter@2@XZ)

100>FireEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Program * __cdecl osgParticle::FireEffect::getProgram(void)" (?getProgram@FireEffect@osgParticle@@UEAAPEAVProgram@2@XZ)

100>FireEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Program const * __cdecl osgParticle::FireEffect::getProgram(void)const " (?getProgram@FireEffect@osgParticle@@UEBAPEBVProgram@2@XZ)

100>FireEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::FireEffect::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@FireEffect@osgParticle@@UEBA_NPEBVObject@osg@@@Z)

100>FireEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::FireEffect::libraryName(void)const " (?libraryName@FireEffect@osgParticle@@UEBAPEBDXZ)

100>FluidFrictionOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::FluidFrictionOperator::setFluidDensity(float)" (__imp_?setFluidDensity@FluidFrictionOperator@osgParticle@@QEAAXM@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleFluidFrictionOperator(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleFluidFrictionOperator@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用

100>FluidFrictionOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: float __cdecl osgParticle::FluidFrictionOperator::getFluidDensity(void)const " (__imp_?getFluidDensity@FluidFrictionOperator@osgParticle@@QEBAMXZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleFluidFrictionOperator(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleFluidFrictionOperator@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用

100>FluidFrictionOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::FluidFrictionOperator::setWind(class osg::Vec3f const &)" (__imp_?setWind@FluidFrictionOperator@osgParticle@@QEAAXAEBVVec3f@osg@@@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleFluidFrictionOperator(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleFluidFrictionOperator@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用

100>FluidFrictionOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f const & __cdecl osgParticle::FluidFrictionOperator::getWind(void)const " (__imp_?getWind@FluidFrictionOperator@osgParticle@@QEBAAEBVVec3f@osg@@XZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleFluidFrictionOperator(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleFluidFrictionOperator@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用

100>FluidFrictionOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::FluidFrictionOperator::setOverrideRadius(float)" (__imp_?setOverrideRadius@FluidFrictionOperator@osgParticle@@QEAAXM@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleFluidFrictionOperator(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleFluidFrictionOperator@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用

100>FluidFrictionOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: float __cdecl osgParticle::FluidFrictionOperator::getOverrideRadius(void)const " (__imp_?getOverrideRadius@FluidFrictionOperator@osgParticle@@QEBAMXZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleFluidFrictionOperator(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleFluidFrictionOperator@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用

100>FluidFrictionOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::FluidFrictionOperator::~FluidFrictionOperator(void)" (__imp_??1FluidFrictionOperator@osgParticle@@MEAA@XZ),该符号在函数 "protected: virtual void * __cdecl osgParticle::FluidFrictionOperator::`scalar deleting destructor'(unsigned int)" (??_GFluidFrictionOperator@osgParticle@@MEAAPEAXI@Z) 中被引用

100>FluidFrictionOperator.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::FluidFrictionOperator::beginOperate(class osgParticle::Program *)" (?beginOperate@FluidFrictionOperator@osgParticle@@UEAAXPEAVProgram@2@@Z)

100>FluidFrictionOperator.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::FluidFrictionOperator::className(void)const " (?className@FluidFrictionOperator@osgParticle@@UEBAPEBDXZ)

100>FluidFrictionOperator.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::FluidFrictionOperator::clone(class osg::CopyOp const &)const " (?clone@FluidFrictionOperator@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)

100>FluidFrictionOperator.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::FluidFrictionOperator::cloneType(void)const " (?cloneType@FluidFrictionOperator@osgParticle@@UEBAPEAVObject@osg@@XZ)

100>FluidFrictionOperator.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::FluidFrictionOperator::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@FluidFrictionOperator@osgParticle@@UEBA_NPEBVObject@osg@@@Z)

100>FluidFrictionOperator.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::FluidFrictionOperator::libraryName(void)const " (?libraryName@FluidFrictionOperator@osgParticle@@UEBAPEBDXZ)

100>FluidProgram.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::FluidProgram::setFluidViscosity(float)" (__imp_?setFluidViscosity@FluidProgram@osgParticle@@QEAAXM@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleFluidProgram(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleFluidProgram@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用

100>FluidProgram.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: float __cdecl osgParticle::FluidProgram::getFluidViscosity(void)const " (__imp_?getFluidViscosity@FluidProgram@osgParticle@@QEBAMXZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleFluidProgram(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleFluidProgram@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用

100>FluidProgram.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::FluidProgram::setFluidDensity(float)" (__imp_?setFluidDensity@FluidProgram@osgParticle@@QEAAXM@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleFluidProgram(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleFluidProgram@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用

100>FluidProgram.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: float __cdecl osgParticle::FluidProgram::getFluidDensity(void)const " (__imp_?getFluidDensity@FluidProgram@osgParticle@@QEBAMXZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleFluidProgram(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleFluidProgram@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用

100>FluidProgram.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::FluidProgram::setWind(class osg::Vec3f const &)" (__imp_?setWind@FluidProgram@osgParticle@@QEAAXAEBVVec3f@osg@@@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleFluidProgram(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleFluidProgram@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用

100>FluidProgram.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f const & __cdecl osgParticle::FluidProgram::getWind(void)const " (__imp_?getWind@FluidProgram@osgParticle@@QEBAAEBVVec3f@osg@@XZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleFluidProgram(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleFluidProgram@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用

100>FluidProgram.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::FluidProgram::setAcceleration(class osg::Vec3f const &)" (__imp_?setAcceleration@FluidProgram@osgParticle@@QEAAXAEBVVec3f@osg@@@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleFluidProgram(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleFluidProgram@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用

100>FluidProgram.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f const & __cdecl osgParticle::FluidProgram::getAcceleration(void)const " (__imp_?getAcceleration@FluidProgram@osgParticle@@QEBAAEBVVec3f@osg@@XZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleFluidProgram(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleFluidProgram@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用

100>FluidProgram.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::FluidProgram::~FluidProgram(void)" (__imp_??1FluidProgram@osgParticle@@MEAA@XZ),该符号在函数 "protected: virtual void * __cdecl osgParticle::FluidProgram::`scalar deleting destructor'(unsigned int)" (??_GFluidProgram@osgParticle@@MEAAPEAXI@Z) 中被引用

100>FluidProgram.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::FluidProgram::accept(class osg::NodeVisitor &)" (?accept@FluidProgram@osgParticle@@UEAAXAEAVNodeVisitor@osg@@@Z)

100>FluidProgram.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::FluidProgram::className(void)const " (?className@FluidProgram@osgParticle@@UEBAPEBDXZ)

100>FluidProgram.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::FluidProgram::clone(class osg::CopyOp const &)const " (?clone@FluidProgram@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)

100>FluidProgram.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::FluidProgram::cloneType(void)const " (?cloneType@FluidProgram@osgParticle@@UEBAPEAVObject@osg@@XZ)

100>FluidProgram.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::FluidProgram::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@FluidProgram@osgParticle@@UEBA_NPEBVObject@osg@@@Z)

100>FluidProgram.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::FluidProgram::libraryName(void)const " (?libraryName@FluidProgram@osgParticle@@UEBAPEBDXZ)

100>FluidProgram.obj : error LNK2001: 无法解析的外部符号 "protected: virtual void __cdecl osgParticle::Program::process(double)" (?process@Program@osgParticle@@MEAAXN@Z)

100>ModularProgram.obj : error LNK2001: 无法解析的外部符号 "protected: virtual void __cdecl osgParticle::Program::process(double)" (?process@Program@osgParticle@@MEAAXN@Z)

100>ForceOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: float __cdecl osgParticle::Particle::getMassInv(void)const " (__imp_?getMassInv@Particle@osgParticle@@QEBAMXZ),该符号在函数 "public: virtual void __cdecl osgParticle::ForceOperator::operate(class osgParticle::Particle *,double)" (?operate@ForceOperator@osgParticle@@UEAAXPEAVParticle@2@N@Z) 中被引用

100>ModularEmitter.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Counter const * __cdecl osgParticle::ModularEmitter::getCounter(void)const " (__imp_?getCounter@ModularEmitter@osgParticle@@QEBAPEBVCounter@2@XZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleModularEmitter(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleModularEmitter@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用

100>ModularEmitter.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ModularEmitter::setCounter(class osgParticle::Counter *)" (__imp_?setCounter@ModularEmitter@osgParticle@@QEAAXPEAVCounter@2@@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleModularEmitter(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleModularEmitter@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用

100>ModularEmitter.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Placer const * __cdecl osgParticle::ModularEmitter::getPlacer(void)const " (__imp_?getPlacer@ModularEmitter@osgParticle@@QEBAPEBVPlacer@2@XZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleModularEmitter(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleModularEmitter@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用

100>ModularEmitter.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ModularEmitter::setPlacer(class osgParticle::Placer *)" (__imp_?setPlacer@ModularEmitter@osgParticle@@QEAAXPEAVPlacer@2@@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleModularEmitter(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleModularEmitter@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用

100>ModularEmitter.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Shooter const * __cdecl osgParticle::ModularEmitter::getShooter(void)const " (__imp_?getShooter@ModularEmitter@osgParticle@@QEBAPEBVShooter@2@XZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleModularEmitter(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleModularEmitter@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用

100>ModularEmitter.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ModularEmitter::setShooter(class osgParticle::Shooter *)" (__imp_?setShooter@ModularEmitter@osgParticle@@QEAAXPEAVShooter@2@@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleModularEmitter(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleModularEmitter@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用

100>ModularEmitter.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::ModularEmitter::~ModularEmitter(void)" (__imp_??1ModularEmitter@osgParticle@@MEAA@XZ),该符号在函数 "protected: virtual void * __cdecl osgParticle::ModularEmitter::`scalar deleting destructor'(unsigned int)" (??_GModularEmitter@osgParticle@@MEAAPEAXI@Z) 中被引用

107> 正在生成代码...

100>ModularEmitter.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::ModularEmitter::accept(class osg::NodeVisitor &)" (?accept@ModularEmitter@osgParticle@@UEAAXAEAVNodeVisitor@osg@@@Z)

100>ModularEmitter.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ModularEmitter::className(void)const " (?className@ModularEmitter@osgParticle@@UEBAPEBDXZ)

100>ModularEmitter.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ModularEmitter::clone(class osg::CopyOp const &)const " (?clone@ModularEmitter@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)

100>ModularEmitter.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ModularEmitter::cloneType(void)const " (?cloneType@ModularEmitter@osgParticle@@UEBAPEAVObject@osg@@XZ)

100>ModularEmitter.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::ModularEmitter::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@ModularEmitter@osgParticle@@UEBA_NPEBVObject@osg@@@Z)

100>ModularEmitter.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ModularEmitter::libraryName(void)const " (?libraryName@ModularEmitter@osgParticle@@UEBAPEBDXZ)

100>ModularEmitter.obj : error LNK2001: 无法解析的外部符号 "protected: virtual void __cdecl osgParticle::Emitter::process(double)" (?process@Emitter@osgParticle@@MEAAXN@Z)

100>ModularProgram.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: int __cdecl osgParticle::ModularProgram::numOperators(void)const " (__imp_?numOperators@ModularProgram@osgParticle@@QEBAHXZ),该符号在函数 "bool __cdecl checkOperators(class osgParticle::ModularProgram const &)" (?checkOperators@@YA_NAEBVModularProgram@osgParticle@@@Z) 中被引用

100>ModularProgram.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ModularProgram::addOperator(class osgParticle::Operator *)" (__imp_?addOperator@ModularProgram@osgParticle@@QEAAXPEAVOperator@2@@Z),该符号在函数 "bool __cdecl readOperators(class osgDB::InputStream &,class osgParticle::ModularProgram &)" (?readOperators@@YA_NAEAVInputStream@osgDB@@AEAVModularProgram@osgParticle@@@Z) 中被引用

100>ModularProgram.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Operator const * __cdecl osgParticle::ModularProgram::getOperator(int)const " (__imp_?getOperator@ModularProgram@osgParticle@@QEBAPEBVOperator@2@H@Z),该符号在函数 "bool __cdecl writeOperators(class osgDB::OutputStream &,class osgParticle::ModularProgram const &)" (?writeOperators@@YA_NAEAVOutputStream@osgDB@@AEBVModularProgram@osgParticle@@@Z) 中被引用

100>ModularProgram.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::ModularProgram::~ModularProgram(void)" (__imp_??1ModularProgram@osgParticle@@MEAA@XZ),该符号在函数 "protected: virtual void * __cdecl osgParticle::ModularProgram::`scalar deleting destructor'(unsigned int)" (??_GModularProgram@osgParticle@@MEAAPEAXI@Z) 中被引用

100>ModularProgram.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::ModularProgram::accept(class osg::NodeVisitor &)" (?accept@ModularProgram@osgParticle@@UEAAXAEAVNodeVisitor@osg@@@Z)

100>ModularProgram.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ModularProgram::className(void)const " (?className@ModularProgram@osgParticle@@UEBAPEBDXZ)

100>ModularProgram.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ModularProgram::clone(class osg::CopyOp const &)const " (?clone@ModularProgram@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)

100>ModularProgram.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ModularProgram::cloneType(void)const " (?cloneType@ModularProgram@osgParticle@@UEBAPEAVObject@osg@@XZ)

100>ModularProgram.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::ModularProgram::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@ModularProgram@osgParticle@@UEBA_NPEBVObject@osg@@@Z)

100>ModularProgram.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ModularProgram::libraryName(void)const " (?libraryName@ModularProgram@osgParticle@@UEBAPEBDXZ)

100>MultiSegmentPlacer.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: int __cdecl osgParticle::MultiSegmentPlacer::numVertices(void)const " (__imp_?numVertices@MultiSegmentPlacer@osgParticle@@QEBAHXZ),该符号在函数 "bool __cdecl checkVertices(class osgParticle::MultiSegmentPlacer const &)" (?checkVertices@@YA_NAEBVMultiSegmentPlacer@osgParticle@@@Z) 中被引用

100>MultiSegmentPlacer.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f const & __cdecl osgParticle::MultiSegmentPlacer::getVertex(int)const " (__imp_?getVertex@MultiSegmentPlacer@osgParticle@@QEBAAEBVVec3f@osg@@H@Z),该符号在函数 "bool __cdecl writeVertices(class osgDB::OutputStream &,class osgParticle::MultiSegmentPlacer const &)" (?writeVertices@@YA_NAEAVOutputStream@osgDB@@AEBVMultiSegmentPlacer@osgParticle@@@Z) 中被引用

100>MultiSegmentPlacer.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::MultiSegmentPlacer::addVertex(class osg::Vec3f const &)" (__imp_?addVertex@MultiSegmentPlacer@osgParticle@@QEAAXAEBVVec3f@osg@@@Z),该符号在函数 "bool __cdecl readVertices(class osgDB::InputStream &,class osgParticle::MultiSegmentPlacer &)" (?readVertices@@YA_NAEAVInputStream@osgDB@@AEAVMultiSegmentPlacer@osgParticle@@@Z) 中被引用

100>MultiSegmentPlacer.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::MultiSegmentPlacer::~MultiSegmentPlacer(void)" (__imp_??1MultiSegmentPlacer@osgParticle@@MEAA@XZ),该符号在函数 "protected: virtual void * __cdecl osgParticle::MultiSegmentPlacer::`scalar deleting destructor'(unsigned int)" (??_GMultiSegmentPlacer@osgParticle@@MEAAPEAXI@Z) 中被引用

100>MultiSegmentPlacer.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::MultiSegmentPlacer::className(void)const " (?className@MultiSegmentPlacer@osgParticle@@UEBAPEBDXZ)

100>MultiSegmentPlacer.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::MultiSegmentPlacer::clone(class osg::CopyOp const &)const " (?clone@MultiSegmentPlacer@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)

100>MultiSegmentPlacer.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::MultiSegmentPlacer::cloneType(void)const " (?cloneType@MultiSegmentPlacer@osgParticle@@UEBAPEAVObject@osg@@XZ)

100>MultiSegmentPlacer.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Vec3f __cdecl osgParticle::MultiSegmentPlacer::getControlPosition(void)const " (?getControlPosition@MultiSegmentPlacer@osgParticle@@UEBA?AVVec3f@osg@@XZ)

100>MultiSegmentPlacer.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::MultiSegmentPlacer::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@MultiSegmentPlacer@osgParticle@@UEBA_NPEBVObject@osg@@@Z)

100>MultiSegmentPlacer.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::MultiSegmentPlacer::libraryName(void)const " (?libraryName@MultiSegmentPlacer@osgParticle@@UEBAPEBDXZ)

100>MultiSegmentPlacer.obj : error LNK2001: 无法解析的外部符号 "public: virtual float __cdecl osgParticle::MultiSegmentPlacer::volume(void)const " (?volume@MultiSegmentPlacer@osgParticle@@UEBAMXZ)

100>Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: enum osgParticle::Particle::Shape __cdecl osgParticle::Particle::getShape(void)const " (__imp_?getShape@Particle@osgParticle@@QEBA?AW4Shape@12@XZ),该符号在函数 "bool __cdecl writeParticle(class osgDB::OutputStream &,class osgParticle::Particle const &)" (?writeParticle@@YA_NAEAVOutputStream@osgDB@@AEBVParticle@osgParticle@@@Z) 中被引用

100>Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setShape(enum osgParticle::Particle::Shape)" (__imp_?setShape@Particle@osgParticle@@QEAAXW4Shape@12@@Z),该符号在函数 "bool __cdecl readParticle(class osgDB::InputStream &,class osgParticle::Particle &)" (?readParticle@@YA_NAEAVInputStream@osgDB@@AEAVParticle@osgParticle@@@Z) 中被引用

100>Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: double __cdecl osgParticle::Particle::getLifeTime(void)const " (__imp_?getLifeTime@Particle@osgParticle@@QEBANXZ),该符号在函数 "bool __cdecl writeParticle(class osgDB::OutputStream &,class osgParticle::Particle const &)" (?writeParticle@@YA_NAEAVOutputStream@osgDB@@AEBVParticle@osgParticle@@@Z) 中被引用

100>Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: struct osgParticle::range<float> const & __cdecl osgParticle::Particle::getSizeRange(void)const " (__imp_?getSizeRange@Particle@osgParticle@@QEBAAEBU?$range@M@2@XZ),该符号在函数 "bool __cdecl writeParticle(class osgDB::OutputStream &,class osgParticle::Particle const &)" (?writeParticle@@YA_NAEAVOutputStream@osgDB@@AEBVParticle@osgParticle@@@Z) 中被引用

100>Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: struct osgParticle::range<float> const & __cdecl osgParticle::Particle::getAlphaRange(void)const " (__imp_?getAlphaRange@Particle@osgParticle@@QEBAAEBU?$range@M@2@XZ),该符号在函数 "bool __cdecl writeParticle(class osgDB::OutputStream &,class osgParticle::Particle const &)" (?writeParticle@@YA_NAEAVOutputStream@osgDB@@AEBVParticle@osgParticle@@@Z) 中被引用

100>Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: struct osgParticle::range<class osg::Vec4f> const & __cdecl osgParticle::Particle::getColorRange(void)const " (__imp_?getColorRange@Particle@osgParticle@@QEBAAEBU?$range@VVec4f@osg@@@2@XZ),该符号在函数 "bool __cdecl writeParticle(class osgDB::OutputStream &,class osgParticle::Particle const &)" (?writeParticle@@YA_NAEAVOutputStream@osgDB@@AEBVParticle@osgParticle@@@Z) 中被引用

100>Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Interpolator const * __cdecl osgParticle::Particle::getSizeInterpolator(void)const " (__imp_?getSizeInterpolator@Particle@osgParticle@@QEBAPEBVInterpolator@2@XZ),该符号在函数 "bool __cdecl writeParticle(class osgDB::OutputStream &,class osgParticle::Particle const &)" (?writeParticle@@YA_NAEAVOutputStream@osgDB@@AEBVParticle@osgParticle@@@Z) 中被引用

100>Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Interpolator const * __cdecl osgParticle::Particle::getAlphaInterpolator(void)const " (__imp_?getAlphaInterpolator@Particle@osgParticle@@QEBAPEBVInterpolator@2@XZ),该符号在函数 "bool __cdecl writeParticle(class osgDB::OutputStream &,class osgParticle::Particle const &)" (?writeParticle@@YA_NAEAVOutputStream@osgDB@@AEBVParticle@osgParticle@@@Z) 中被引用

100>Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Interpolator const * __cdecl osgParticle::Particle::getColorInterpolator(void)const " (__imp_?getColorInterpolator@Particle@osgParticle@@QEBAPEBVInterpolator@2@XZ),该符号在函数 "bool __cdecl writeParticle(class osgDB::OutputStream &,class osgParticle::Particle const &)" (?writeParticle@@YA_NAEAVOutputStream@osgDB@@AEBVParticle@osgParticle@@@Z) 中被引用

100>Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: float __cdecl osgParticle::Particle::getRadius(void)const " (__imp_?getRadius@Particle@osgParticle@@QEBAMXZ),该符号在函数 "bool __cdecl writeParticle(class osgDB::OutputStream &,class osgParticle::Particle const &)" (?writeParticle@@YA_NAEAVOutputStream@osgDB@@AEBVParticle@osgParticle@@@Z) 中被引用

100>Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: float __cdecl osgParticle::Particle::getMass(void)const " (__imp_?getMass@Particle@osgParticle@@QEBAMXZ),该符号在函数 "bool __cdecl writeParticle(class osgDB::OutputStream &,class osgParticle::Particle const &)" (?writeParticle@@YA_NAEAVOutputStream@osgDB@@AEBVParticle@osgParticle@@@Z) 中被引用

100>Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f const & __cdecl osgParticle::Particle::getAngle(void)const " (__imp_?getAngle@Particle@osgParticle@@QEBAAEBVVec3f@osg@@XZ),该符号在函数 "bool __cdecl writeParticle(class osgDB::OutputStream &,class osgParticle::Particle const &)" (?writeParticle@@YA_NAEAVOutputStream@osgDB@@AEBVParticle@osgParticle@@@Z) 中被引用

100>Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: int __cdecl osgParticle::Particle::getTileS(void)const " (__imp_?getTileS@Particle@osgParticle@@QEBAHXZ),该符号在函数 "bool __cdecl writeParticle(class osgDB::OutputStream &,class osgParticle::Particle const &)" (?writeParticle@@YA_NAEAVOutputStream@osgDB@@AEBVParticle@osgParticle@@@Z) 中被引用

100>Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: int __cdecl osgParticle::Particle::getTileT(void)const " (__imp_?getTileT@Particle@osgParticle@@QEBAHXZ),该符号在函数 "bool __cdecl writeParticle(class osgDB::OutputStream &,class osgParticle::Particle const &)" (?writeParticle@@YA_NAEAVOutputStream@osgDB@@AEBVParticle@osgParticle@@@Z) 中被引用

100>Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: int __cdecl osgParticle::Particle::getNumTiles(void)const " (__imp_?getNumTiles@Particle@osgParticle@@QEBAHXZ),该符号在函数 "bool __cdecl writeParticle(class osgDB::OutputStream &,class osgParticle::Particle const &)" (?writeParticle@@YA_NAEAVOutputStream@osgDB@@AEBVParticle@osgParticle@@@Z) 中被引用

100>Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setLifeTime(double)" (__imp_?setLifeTime@Particle@osgParticle@@QEAAXN@Z),该符号在函数 "bool __cdecl readParticle(class osgDB::InputStream &,class osgParticle::Particle &)" (?readParticle@@YA_NAEAVInputStream@osgDB@@AEAVParticle@osgParticle@@@Z) 中被引用

100>Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setSizeRange(struct osgParticle::range<float> const &)" (__imp_?setSizeRange@Particle@osgParticle@@QEAAXAEBU?$range@M@2@@Z),该符号在函数 "bool __cdecl readParticle(class osgDB::InputStream &,class osgParticle::Particle &)" (?readParticle@@YA_NAEAVInputStream@osgDB@@AEAVParticle@osgParticle@@@Z) 中被引用

100>Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setAlphaRange(struct osgParticle::range<float> const &)" (__imp_?setAlphaRange@Particle@osgParticle@@QEAAXAEBU?$range@M@2@@Z),该符号在函数 "bool __cdecl readParticle(class osgDB::InputStream &,class osgParticle::Particle &)" (?readParticle@@YA_NAEAVInputStream@osgDB@@AEAVParticle@osgParticle@@@Z) 中被引用

100>Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setColorRange(struct osgParticle::range<class osg::Vec4f> const &)" (__imp_?setColorRange@Particle@osgParticle@@QEAAXAEBU?$range@VVec4f@osg@@@2@@Z),该符号在函数 "bool __cdecl readParticle(class osgDB::InputStream &,class osgParticle::Particle &)" (?readParticle@@YA_NAEAVInputStream@osgDB@@AEAVParticle@osgParticle@@@Z) 中被引用

100>Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setSizeInterpolator(class osgParticle::Interpolator *)" (__imp_?setSizeInterpolator@Particle@osgParticle@@QEAAXPEAVInterpolator@2@@Z),该符号在函数 "bool __cdecl readParticle(class osgDB::InputStream &,class osgParticle::Particle &)" (?readParticle@@YA_NAEAVInputStream@osgDB@@AEAVParticle@osgParticle@@@Z) 中被引用

100>Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setAlphaInterpolator(class osgParticle::Interpolator *)" (__imp_?setAlphaInterpolator@Particle@osgParticle@@QEAAXPEAVInterpolator@2@@Z),该符号在函数 "bool __cdecl readParticle(class osgDB::InputStream &,class osgParticle::Particle &)" (?readParticle@@YA_NAEAVInputStream@osgDB@@AEAVParticle@osgParticle@@@Z) 中被引用

100>Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setColorInterpolator(class osgParticle::Interpolator *)" (__imp_?setColorInterpolator@Particle@osgParticle@@QEAAXPEAVInterpolator@2@@Z),该符号在函数 "bool __cdecl readParticle(class osgDB::InputStream &,class osgParticle::Particle &)" (?readParticle@@YA_NAEAVInputStream@osgDB@@AEAVParticle@osgParticle@@@Z) 中被引用

100>Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setRadius(float)" (__imp_?setRadius@Particle@osgParticle@@QEAAXM@Z),该符号在函数 "bool __cdecl readParticle(class osgDB::InputStream &,class osgParticle::Particle &)" (?readParticle@@YA_NAEAVInputStream@osgDB@@AEAVParticle@osgParticle@@@Z) 中被引用

100>Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setMass(float)" (__imp_?setMass@Particle@osgParticle@@QEAAXM@Z),该符号在函数 "bool __cdecl readParticle(class osgDB::InputStream &,class osgParticle::Particle &)" (?readParticle@@YA_NAEAVInputStream@osgDB@@AEAVParticle@osgParticle@@@Z) 中被引用

100>Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setAngle(class osg::Vec3f const &)" (__imp_?setAngle@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z),该符号在函数 "bool __cdecl readParticle(class osgDB::InputStream &,class osgParticle::Particle &)" (?readParticle@@YA_NAEAVInputStream@osgDB@@AEAVParticle@osgParticle@@@Z) 中被引用

100>Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setTextureTile(int,int,int)" (__imp_?setTextureTile@Particle@osgParticle@@QEAAXHHH@Z),该符号在函数 "bool __cdecl readParticle(class osgDB::InputStream &,class osgParticle::Particle &)" (?readParticle@@YA_NAEAVInputStream@osgDB@@AEAVParticle@osgParticle@@@Z) 中被引用

100>Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setDrawable(class osg::Drawable *)" (__imp_?setDrawable@Particle@osgParticle@@QEAAXPEAVDrawable@osg@@@Z),该符号在函数 "bool __cdecl readParticle(class osgDB::InputStream &,class osgParticle::Particle &)" (?readParticle@@YA_NAEAVInputStream@osgDB@@AEAVParticle@osgParticle@@@Z) 中被引用

100>Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Drawable * __cdecl osgParticle::Particle::getDrawable(void)const " (__imp_?getDrawable@Particle@osgParticle@@QEBAPEAVDrawable@osg@@XZ),该符号在函数 "bool __cdecl writeParticle(class osgDB::OutputStream &,class osgParticle::Particle const &)" (?writeParticle@@YA_NAEAVOutputStream@osgDB@@AEBVParticle@osgParticle@@@Z) 中被引用

100>ParticleEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::ParticleEffect::getUseLocalParticleSystem(void)const " (__imp_?getUseLocalParticleSystem@ParticleEffect@osgParticle@@QEBA_NXZ),该符号在函数 "bool __cdecl checkParticleSystem(class osgParticle::ParticleEffect const &)" (?checkParticleSystem@@YA_NAEBVParticleEffect@osgParticle@@@Z) 中被引用

100>ParticleEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __cdecl osgParticle::ParticleEffect::getTextureFileName(void)const " (__imp_?getTextureFileName@ParticleEffect@osgParticle@@QEBAAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleParticleEffect(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleParticleEffect@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用

100>ParticleEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f const & __cdecl osgParticle::ParticleEffect::getPosition(void)const " (__imp_?getPosition@ParticleEffect@osgParticle@@QEBAAEBVVec3f@osg@@XZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleParticleEffect(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleParticleEffect@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用

100>ParticleEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: float __cdecl osgParticle::ParticleEffect::getScale(void)const " (__imp_?getScale@ParticleEffect@osgParticle@@QEBAMXZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleParticleEffect(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleParticleEffect@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用

100>ParticleEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: float __cdecl osgParticle::ParticleEffect::getIntensity(void)const " (__imp_?getIntensity@ParticleEffect@osgParticle@@QEBAMXZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleParticleEffect(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleParticleEffect@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用

100>ParticleEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: double __cdecl osgParticle::ParticleEffect::getStartTime(void)const " (__imp_?getStartTime@ParticleEffect@osgParticle@@QEBANXZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleParticleEffect(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleParticleEffect@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用

100>ParticleEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: double __cdecl osgParticle::ParticleEffect::getEmitterDuration(void)const " (__imp_?getEmitterDuration@ParticleEffect@osgParticle@@QEBANXZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleParticleEffect(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleParticleEffect@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用

100>ParticleEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f const & __cdecl osgParticle::ParticleEffect::getWind(void)const " (__imp_?getWind@ParticleEffect@osgParticle@@QEBAAEBVVec3f@osg@@XZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleParticleEffect(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleParticleEffect@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用

100>ParticleEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::ParticleSystem const * __cdecl osgParticle::ParticleEffect::getParticleSystem(void)const " (__imp_?getParticleSystem@ParticleEffect@osgParticle@@QEBAPEBVParticleSystem@2@XZ),该符号在函数 "bool __cdecl checkParticleSystem(class osgParticle::ParticleEffect const &)" (?checkParticleSystem@@YA_NAEBVParticleEffect@osgParticle@@@Z) 中被引用

100>ParticleProcessor.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleProcessor::setReferenceFrame(enum osgParticle::ParticleProcessor::ReferenceFrame)" (__imp_?setReferenceFrame@ParticleProcessor@osgParticle@@QEAAXW4ReferenceFrame@12@@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleParticleProcessor(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleParticleProcessor@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用

100>ParticleProcessor.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::ParticleProcessor::getEnabled(void)const " (__imp_?getEnabled@ParticleProcessor@osgParticle@@QEBA_NXZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleParticleProcessor(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleParticleProcessor@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用

100>ParticleProcessor.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleProcessor::setEnabled(bool)" (__imp_?setEnabled@ParticleProcessor@osgParticle@@QEAAX_N@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleParticleProcessor(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleParticleProcessor@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用

100>ParticleProcessor.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::ParticleSystem const * __cdecl osgParticle::ParticleProcessor::getParticleSystem(void)const " (__imp_?getParticleSystem@ParticleProcessor@osgParticle@@QEBAPEBVParticleSystem@2@XZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleParticleProcessor(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleParticleProcessor@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用

100>ParticleProcessor.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleProcessor::setParticleSystem(class osgParticle::ParticleSystem *)" (__imp_?setParticleSystem@ParticleProcessor@osgParticle@@QEAAXPEAVParticleSystem@2@@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleParticleProcessor(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleParticleProcessor@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用

100>ParticleProcessor.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleProcessor::setEndless(bool)" (__imp_?setEndless@ParticleProcessor@osgParticle@@QEAAX_N@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleParticleProcessor(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleParticleProcessor@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用

100>ParticleProcessor.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::ParticleProcessor::getEndless(void)const " (__imp_?getEndless@ParticleProcessor@osgParticle@@QEBA_NXZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleParticleProcessor(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleParticleProcessor@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用

100>ParticleProcessor.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleProcessor::setLifeTime(double)" (__imp_?setLifeTime@ParticleProcessor@osgParticle@@QEAAXN@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleParticleProcessor(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleParticleProcessor@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用

100>ParticleProcessor.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: double __cdecl osgParticle::ParticleProcessor::getLifeTime(void)const " (__imp_?getLifeTime@ParticleProcessor@osgParticle@@QEBANXZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleParticleProcessor(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleParticleProcessor@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用

100>ParticleProcessor.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleProcessor::setStartTime(double)" (__imp_?setStartTime@ParticleProcessor@osgParticle@@QEAAXN@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleParticleProcessor(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleParticleProcessor@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用

100>ParticleProcessor.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: double __cdecl osgParticle::ParticleProcessor::getStartTime(void)const " (__imp_?getStartTime@ParticleProcessor@osgParticle@@QEBANXZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleParticleProcessor(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleParticleProcessor@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用

100>ParticleProcessor.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleProcessor::setCurrentTime(double)" (__imp_?setCurrentTime@ParticleProcessor@osgParticle@@QEAAXN@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleParticleProcessor(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleParticleProcessor@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用

100>ParticleProcessor.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: double __cdecl osgParticle::ParticleProcessor::getCurrentTime(void)const " (__imp_?getCurrentTime@ParticleProcessor@osgParticle@@QEBANXZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleParticleProcessor(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleParticleProcessor@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用

100>ParticleProcessor.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleProcessor::setResetTime(double)" (__imp_?setResetTime@ParticleProcessor@osgParticle@@QEAAXN@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleParticleProcessor(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleParticleProcessor@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用

100>ParticleProcessor.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: double __cdecl osgParticle::ParticleProcessor::getResetTime(void)const " (__imp_?getResetTime@ParticleProcessor@osgParticle@@QEBANXZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleParticleProcessor(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleParticleProcessor@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用

100>ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: enum osgParticle::ParticleSystem::Alignment __cdecl osgParticle::ParticleSystem::getParticleAlignment(void)const " (__imp_?getParticleAlignment@ParticleSystem@osgParticle@@QEBA?AW4Alignment@12@XZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleParticleSystem(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleParticleSystem@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用

100>ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleSystem::setParticleAlignment(enum osgParticle::ParticleSystem::Alignment)" (__imp_?setParticleAlignment@ParticleSystem@osgParticle@@QEAAXW4Alignment@12@@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleParticleSystem(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleParticleSystem@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用

100>ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f const & __cdecl osgParticle::ParticleSystem::getAlignVectorX(void)const " (__imp_?getAlignVectorX@ParticleSystem@osgParticle@@QEBAAEBVVec3f@osg@@XZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleParticleSystem(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleParticleSystem@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用

100>ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleSystem::setAlignVectorX(class osg::Vec3f const &)" (__imp_?setAlignVectorX@ParticleSystem@osgParticle@@QEAAXAEBVVec3f@osg@@@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleParticleSystem(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleParticleSystem@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用

100>ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f const & __cdecl osgParticle::ParticleSystem::getAlignVectorY(void)const " (__imp_?getAlignVectorY@ParticleSystem@osgParticle@@QEBAAEBVVec3f@osg@@XZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleParticleSystem(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleParticleSystem@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用

100>ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleSystem::setAlignVectorY(class osg::Vec3f const &)" (__imp_?setAlignVectorY@ParticleSystem@osgParticle@@QEAAXAEBVVec3f@osg@@@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleParticleSystem(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleParticleSystem@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用

100>ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleSystem::setParticleScaleReferenceFrame(enum osgParticle::ParticleSystem::ParticleScaleReferenceFrame)" (__imp_?setParticleScaleReferenceFrame@ParticleSystem@osgParticle@@QEAAXW4ParticleScaleReferenceFrame@12@@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleParticleSystem(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleParticleSystem@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用

100>ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: enum osgParticle::ParticleSystem::ParticleScaleReferenceFrame __cdecl osgParticle::ParticleSystem::getParticleScaleReferenceFrame(void)const " (__imp_?getParticleScaleReferenceFrame@ParticleSystem@osgParticle@@QEBA?AW4ParticleScaleReferenceFrame@12@XZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleParticleSystem(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleParticleSystem@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用

100>ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osg::BoundingBoxImpl<class osg::Vec3f> const & __cdecl osgParticle::ParticleSystem::getDefaultBoundingBox(void)const " (__imp_?getDefaultBoundingBox@ParticleSystem@osgParticle@@QEBAAEBV?$BoundingBoxImpl@VVec3f@osg@@@osg@@XZ),该符号在函数 "bool __cdecl checkDefaultBoundingBox(class osgParticle::ParticleSystem const &)" (?checkDefaultBoundingBox@@YA_NAEBVParticleSystem@osgParticle@@@Z) 中被引用

100>ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleSystem::setDefaultBoundingBox(class osg::BoundingBoxImpl<class osg::Vec3f> const &)" (__imp_?setDefaultBoundingBox@ParticleSystem@osgParticle@@QEAAXAEBV?$BoundingBoxImpl@VVec3f@osg@@@osg@@@Z),该符号在函数 "bool __cdecl readDefaultBoundingBox(class osgDB::InputStream &,class osgParticle::ParticleSystem &)" (?readDefaultBoundingBox@@YA_NAEAVInputStream@osgDB@@AEAVParticleSystem@osgParticle@@@Z) 中被引用

100>ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::ParticleSystem::getUseVertexArray(void)const " (__imp_?getUseVertexArray@ParticleSystem@osgParticle@@QEBA_NXZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleParticleSystem(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleParticleSystem@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用

100>ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleSystem::setUseVertexArray(bool)" (__imp_?setUseVertexArray@ParticleSystem@osgParticle@@QEAAX_N@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleParticleSystem(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleParticleSystem@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用

100>ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::ParticleSystem::getUseShaders(void)const " (__imp_?getUseShaders@ParticleSystem@osgParticle@@QEBA_NXZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleParticleSystem(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleParticleSystem@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用

100>ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleSystem::setUseShaders(bool)" (__imp_?setUseShaders@ParticleSystem@osgParticle@@QEAAX_N@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleParticleSystem(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleParticleSystem@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用

100>ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::ParticleSystem::getDoublePassRendering(void)const " (__imp_?getDoublePassRendering@ParticleSystem@osgParticle@@QEBA_NXZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleParticleSystem(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleParticleSystem@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用

100>ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleSystem::setDoublePassRendering(bool)" (__imp_?setDoublePassRendering@ParticleSystem@osgParticle@@QEAAX_N@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleParticleSystem(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleParticleSystem@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用

100>ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::ParticleSystem::getFrozen(void)const " (__imp_?getFrozen@ParticleSystem@osgParticle@@QEBA_NXZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleParticleSystem(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleParticleSystem@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用

100>ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleSystem::setFrozen(bool)" (__imp_?setFrozen@ParticleSystem@osgParticle@@QEAAX_N@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleParticleSystem(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleParticleSystem@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用

100>ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Particle const & __cdecl osgParticle::ParticleSystem::getDefaultParticleTemplate(void)const " (__imp_?getDefaultParticleTemplate@ParticleSystem@osgParticle@@QEBAAEBVParticle@2@XZ),该符号在函数 "bool __cdecl writeDefaultParticleTemplate(class osgDB::OutputStream &,class osgParticle::ParticleSystem const &)" (?writeDefaultParticleTemplate@@YA_NAEAVOutputStream@osgDB@@AEBVParticleSystem@osgParticle@@@Z) 中被引用

100>ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleSystem::setDefaultParticleTemplate(class osgParticle::Particle const &)" (__imp_?setDefaultParticleTemplate@ParticleSystem@osgParticle@@QEAAXAEBVParticle@2@@Z),该符号在函数 "bool __cdecl readDefaultParticleTemplate(class osgDB::InputStream &,class osgParticle::ParticleSystem &)" (?readDefaultParticleTemplate@@YA_NAEAVInputStream@osgDB@@AEAVParticleSystem@osgParticle@@@Z) 中被引用

100>ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::ParticleSystem::getFreezeOnCull(void)const " (__imp_?getFreezeOnCull@ParticleSystem@osgParticle@@QEBA_NXZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleParticleSystem(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleParticleSystem@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用

100>ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleSystem::setFreezeOnCull(bool)" (__imp_?setFreezeOnCull@ParticleSystem@osgParticle@@QEAAX_N@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleParticleSystem(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleParticleSystem@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用

100>ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: enum osgParticle::ParticleSystem::SortMode __cdecl osgParticle::ParticleSystem::getSortMode(void)const " (__imp_?getSortMode@ParticleSystem@osgParticle@@QEBA?AW4SortMode@12@XZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleParticleSystem(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleParticleSystem@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用

100>ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleSystem::setSortMode(enum osgParticle::ParticleSystem::SortMode)" (__imp_?setSortMode@ParticleSystem@osgParticle@@QEAAXW4SortMode@12@@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleParticleSystem(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleParticleSystem@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用

100>ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: double __cdecl osgParticle::ParticleSystem::getVisibilityDistance(void)const " (__imp_?getVisibilityDistance@ParticleSystem@osgParticle@@QEBANXZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleParticleSystem(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleParticleSystem@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用

100>ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleSystem::setVisibilityDistance(double)" (__imp_?setVisibilityDistance@ParticleSystem@osgParticle@@QEAAXN@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleParticleSystem(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleParticleSystem@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用

100>ParticleSystem.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ParticleSystem::className(void)const " (?className@ParticleSystem@osgParticle@@UEBAPEBDXZ)

100>ParticleSystem.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ParticleSystem::clone(class osg::CopyOp const &)const " (?clone@ParticleSystem@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)

100>ParticleSystem.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ParticleSystem::cloneType(void)const " (?cloneType@ParticleSystem@osgParticle@@UEBAPEAVObject@osg@@XZ)

100>ParticleSystem.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Particle * __cdecl osgParticle::ParticleSystem::createParticle(class osgParticle::Particle const *)" (?createParticle@ParticleSystem@osgParticle@@UEAAPEAVParticle@2@PEBV32@@Z)

100>ParticleSystem.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::ParticleSystem::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@ParticleSystem@osgParticle@@UEBA_NPEBVObject@osg@@@Z)

100>ParticleSystem.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ParticleSystem::libraryName(void)const " (?libraryName@ParticleSystem@osgParticle@@UEBAPEBDXZ)

100>ParticleSystem.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::ParticleSystem::reuseParticle(int)" (?reuseParticle@ParticleSystem@osgParticle@@UEAAXH@Z)

100>ParticleSystemUpdater.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: unsigned int __cdecl osgParticle::ParticleSystemUpdater::getNumParticleSystems(void)const " (__imp_?getNumParticleSystems@ParticleSystemUpdater@osgParticle@@QEBAIXZ),该符号在函数 "bool __cdecl checkParticleSystems(class osgParticle::ParticleSystemUpdater const &)" (?checkParticleSystems@@YA_NAEBVParticleSystemUpdater@osgParticle@@@Z) 中被引用

100>ParticleSystemUpdater.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::ParticleSystem const * __cdecl osgParticle::ParticleSystemUpdater::getParticleSystem(unsigned int)const " (__imp_?getParticleSystem@ParticleSystemUpdater@osgParticle@@QEBAPEBVParticleSystem@2@I@Z),该符号在函数 "bool __cdecl writeParticleSystems(class osgDB::OutputStream &,class osgParticle::ParticleSystemUpdater const &)" (?writeParticleSystems@@YA_NAEAVOutputStream@osgDB@@AEBVParticleSystemUpdater@osgParticle@@@Z) 中被引用

100>ParticleSystemUpdater.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::ParticleSystemUpdater::~ParticleSystemUpdater(void)" (__imp_??1ParticleSystemUpdater@osgParticle@@MEAA@XZ),该符号在函数 "protected: virtual void * __cdecl osgParticle::ParticleSystemUpdater::`scalar deleting destructor'(unsigned int)" (??_GParticleSystemUpdater@osgParticle@@MEAAPEAXI@Z) 中被引用

100>ParticleSystemUpdater.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::ParticleSystemUpdater::accept(class osg::NodeVisitor &)" (?accept@ParticleSystemUpdater@osgParticle@@UEAAXAEAVNodeVisitor@osg@@@Z)

100>ParticleSystemUpdater.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ParticleSystemUpdater::className(void)const " (?className@ParticleSystemUpdater@osgParticle@@UEBAPEBDXZ)

100>ParticleSystemUpdater.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ParticleSystemUpdater::clone(class osg::CopyOp const &)const " (?clone@ParticleSystemUpdater@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)

100>ParticleSystemUpdater.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ParticleSystemUpdater::cloneType(void)const " (?cloneType@ParticleSystemUpdater@osgParticle@@UEBAPEAVObject@osg@@XZ)

100>ParticleSystemUpdater.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::ParticleSystemUpdater::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@ParticleSystemUpdater@osgParticle@@UEBA_NPEBVObject@osg@@@Z)

100>ParticleSystemUpdater.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ParticleSystemUpdater::libraryName(void)const " (?libraryName@ParticleSystemUpdater@osgParticle@@UEBAPEBDXZ)

100>PrecipitationEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::PrecipitationEffect::setMaximumParticleDensity(float)" (__imp_?setMaximumParticleDensity@PrecipitationEffect@osgParticle@@QEAAXM@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticlePrecipitationEffect(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticlePrecipitationEffect@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用

100>PrecipitationEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: float __cdecl osgParticle::PrecipitationEffect::getMaximumParticleDensity(void)const " (__imp_?getMaximumParticleDensity@PrecipitationEffect@osgParticle@@QEBAMXZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticlePrecipitationEffect(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticlePrecipitationEffect@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用

100>PrecipitationEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::PrecipitationEffect::setWind(class osg::Vec3f const &)" (__imp_?setWind@PrecipitationEffect@osgParticle@@QEAAXAEBVVec3f@osg@@@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticlePrecipitationEffect(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticlePrecipitationEffect@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用

100>PrecipitationEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f const & __cdecl osgParticle::PrecipitationEffect::getWind(void)const " (__imp_?getWind@PrecipitationEffect@osgParticle@@QEBAAEBVVec3f@osg@@XZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticlePrecipitationEffect(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticlePrecipitationEffect@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用

100>PrecipitationEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::PrecipitationEffect::setCellSize(class osg::Vec3f const &)" (__imp_?setCellSize@PrecipitationEffect@osgParticle@@QEAAXAEBVVec3f@osg@@@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticlePrecipitationEffect(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticlePrecipitationEffect@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用

100>PrecipitationEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f const & __cdecl osgParticle::PrecipitationEffect::getCellSize(void)const " (__imp_?getCellSize@PrecipitationEffect@osgParticle@@QEBAAEBVVec3f@osg@@XZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticlePrecipitationEffect(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticlePrecipitationEffect@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用

100>PrecipitationEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::PrecipitationEffect::setParticleSpeed(float)" (__imp_?setParticleSpeed@PrecipitationEffect@osgParticle@@QEAAXM@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticlePrecipitationEffect(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticlePrecipitationEffect@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用

100>PrecipitationEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: float __cdecl osgParticle::PrecipitationEffect::getParticleSpeed(void)const " (__imp_?getParticleSpeed@PrecipitationEffect@osgParticle@@QEBAMXZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticlePrecipitationEffect(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticlePrecipitationEffect@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用

100>PrecipitationEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::PrecipitationEffect::setParticleSize(float)" (__imp_?setParticleSize@PrecipitationEffect@osgParticle@@QEAAXM@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticlePrecipitationEffect(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticlePrecipitationEffect@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用

100>PrecipitationEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: float __cdecl osgParticle::PrecipitationEffect::getParticleSize(void)const " (__imp_?getParticleSize@PrecipitationEffect@osgParticle@@QEBAMXZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticlePrecipitationEffect(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticlePrecipitationEffect@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用

100>PrecipitationEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::PrecipitationEffect::setParticleColor(class osg::Vec4f const &)" (__imp_?setParticleColor@PrecipitationEffect@osgParticle@@QEAAXAEBVVec4f@osg@@@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticlePrecipitationEffect(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticlePrecipitationEffect@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用

100>PrecipitationEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec4f const & __cdecl osgParticle::PrecipitationEffect::getParticleColor(void)const " (__imp_?getParticleColor@PrecipitationEffect@osgParticle@@QEBAAEBVVec4f@osg@@XZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticlePrecipitationEffect(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticlePrecipitationEffect@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用

100>PrecipitationEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::PrecipitationEffect::setNearTransition(float)" (__imp_?setNearTransition@PrecipitationEffect@osgParticle@@QEAAXM@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticlePrecipitationEffect(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticlePrecipitationEffect@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用

100>PrecipitationEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: float __cdecl osgParticle::PrecipitationEffect::getNearTransition(void)const " (__imp_?getNearTransition@PrecipitationEffect@osgParticle@@QEBAMXZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticlePrecipitationEffect(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticlePrecipitationEffect@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用

100>PrecipitationEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::PrecipitationEffect::setFarTransition(float)" (__imp_?setFarTransition@PrecipitationEffect@osgParticle@@QEAAXM@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticlePrecipitationEffect(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticlePrecipitationEffect@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用

100>PrecipitationEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: float __cdecl osgParticle::PrecipitationEffect::getFarTransition(void)const " (__imp_?getFarTransition@PrecipitationEffect@osgParticle@@QEBAMXZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticlePrecipitationEffect(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticlePrecipitationEffect@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用

100>PrecipitationEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::PrecipitationEffect::setUseFarLineSegments(bool)" (__imp_?setUseFarLineSegments@PrecipitationEffect@osgParticle@@QEAAX_N@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticlePrecipitationEffect(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticlePrecipitationEffect@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用

100>PrecipitationEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::PrecipitationEffect::getUseFarLineSegments(void)const " (__imp_?getUseFarLineSegments@PrecipitationEffect@osgParticle@@QEBA_NXZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticlePrecipitationEffect(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticlePrecipitationEffect@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用

100>PrecipitationEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::PrecipitationEffect::setFog(class osg::Fog *)" (__imp_?setFog@PrecipitationEffect@osgParticle@@QEAAXPEAVFog@osg@@@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticlePrecipitationEffect(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticlePrecipitationEffect@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用

100>PrecipitationEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Fog const * __cdecl osgParticle::PrecipitationEffect::getFog(void)const " (__imp_?getFog@PrecipitationEffect@osgParticle@@QEBAPEBVFog@osg@@XZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticlePrecipitationEffect(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticlePrecipitationEffect@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用

100>PrecipitationEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::PrecipitationEffect::~PrecipitationEffect(void)" (__imp_??1PrecipitationEffect@osgParticle@@MEAA@XZ),该符号在函数 "protected: virtual void * __cdecl osgParticle::PrecipitationEffect::`scalar deleting destructor'(unsigned int)" (??_GPrecipitationEffect@osgParticle@@MEAAPEAXI@Z) 中被引用

100>PrecipitationEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::PrecipitationEffect::accept(class osg::NodeVisitor &)" (?accept@PrecipitationEffect@osgParticle@@UEAAXAEAVNodeVisitor@osg@@@Z)

100>PrecipitationEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::PrecipitationEffect::className(void)const " (?className@PrecipitationEffect@osgParticle@@UEBAPEBDXZ)

100>PrecipitationEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::PrecipitationEffect::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@PrecipitationEffect@osgParticle@@UEBA_NPEBVObject@osg@@@Z)

100>PrecipitationEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::PrecipitationEffect::libraryName(void)const " (?libraryName@PrecipitationEffect@osgParticle@@UEBAPEBDXZ)

100>SinkOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: __cdecl osgParticle::SinkOperator::SinkOperator(void)" (__imp_??0SinkOperator@osgParticle@@QEAA@XZ),该符号在函数 "class osg::Object * __cdecl wrapper_createinstancefuncosgParticleSinkOperator(void)" (?wrapper_createinstancefuncosgParticleSinkOperator@@YAPEAVObject@osg@@XZ) 中被引用

100>SinkOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::SinkOperator::setSinkTarget(enum osgParticle::SinkOperator::SinkTarget)" (__imp_?setSinkTarget@SinkOperator@osgParticle@@QEAAXW4SinkTarget@12@@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleSinkOperator(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleSinkOperator@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用

100>SinkOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: enum osgParticle::SinkOperator::SinkTarget __cdecl osgParticle::SinkOperator::getSinkTarget(void)const " (__imp_?getSinkTarget@SinkOperator@osgParticle@@QEBA?AW4SinkTarget@12@XZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleSinkOperator(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleSinkOperator@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用

100>SinkOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::SinkOperator::setSinkStrategy(enum osgParticle::SinkOperator::SinkStrategy)" (__imp_?setSinkStrategy@SinkOperator@osgParticle@@QEAAXW4SinkStrategy@12@@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleSinkOperator(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleSinkOperator@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用

100>SinkOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: enum osgParticle::SinkOperator::SinkStrategy __cdecl osgParticle::SinkOperator::getSinkStrategy(void)const " (__imp_?getSinkStrategy@SinkOperator@osgParticle@@QEBA?AW4SinkStrategy@12@XZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleSinkOperator(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleSinkOperator@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用

100>SinkOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::SinkOperator::~SinkOperator(void)" (__imp_??1SinkOperator@osgParticle@@MEAA@XZ),该符号在函数 "protected: virtual void * __cdecl osgParticle::SinkOperator::`scalar deleting destructor'(unsigned int)" (??_GSinkOperator@osgParticle@@MEAAPEAXI@Z) 中被引用

100>SinkOperator.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::SinkOperator::className(void)const " (?className@SinkOperator@osgParticle@@UEBAPEBDXZ)

100>SinkOperator.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::SinkOperator::clone(class osg::CopyOp const &)const " (?clone@SinkOperator@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)

100>SinkOperator.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::SinkOperator::cloneType(void)const " (?cloneType@SinkOperator@osgParticle@@UEBAPEAVObject@osg@@XZ)

100>SinkOperator.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::SinkOperator::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@SinkOperator@osgParticle@@UEBA_NPEBVObject@osg@@@Z)

100>SinkOperator.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::SinkOperator::libraryName(void)const " (?libraryName@SinkOperator@osgParticle@@UEBAPEBDXZ)

100>SmokeEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::SmokeEffect::~SmokeEffect(void)" (__imp_??1SmokeEffect@osgParticle@@MEAA@XZ),该符号在函数 "protected: virtual void * __cdecl osgParticle::SmokeEffect::`scalar deleting destructor'(unsigned int)" (??_GSmokeEffect@osgParticle@@MEAAPEAXI@Z) 中被引用

100>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::SmokeEffect::accept(class osg::NodeVisitor &)" (?accept@SmokeEffect@osgParticle@@UEAAXAEAVNodeVisitor@osg@@@Z)

100>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::SmokeEffect::className(void)const " (?className@SmokeEffect@osgParticle@@UEBAPEBDXZ)

100>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::SmokeEffect::clone(class osg::CopyOp const &)const " (?clone@SmokeEffect@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)

100>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::SmokeEffect::cloneType(void)const " (?cloneType@SmokeEffect@osgParticle@@UEBAPEAVObject@osg@@XZ)

100>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Emitter * __cdecl osgParticle::SmokeEffect::getEmitter(void)" (?getEmitter@SmokeEffect@osgParticle@@UEAAPEAVEmitter@2@XZ)

100>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Emitter const * __cdecl osgParticle::SmokeEffect::getEmitter(void)const " (?getEmitter@SmokeEffect@osgParticle@@UEBAPEBVEmitter@2@XZ)

100>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Program * __cdecl osgParticle::SmokeEffect::getProgram(void)" (?getProgram@SmokeEffect@osgParticle@@UEAAPEAVProgram@2@XZ)

100>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Program const * __cdecl osgParticle::SmokeEffect::getProgram(void)const " (?getProgram@SmokeEffect@osgParticle@@UEBAPEBVProgram@2@XZ)

100>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::SmokeEffect::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@SmokeEffect@osgParticle@@UEBA_NPEBVObject@osg@@@Z)

100>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::SmokeEffect::libraryName(void)const " (?libraryName@SmokeEffect@osgParticle@@UEBAPEBDXZ)

100>SmokeTrailEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::SmokeTrailEffect::~SmokeTrailEffect(void)" (__imp_??1SmokeTrailEffect@osgParticle@@MEAA@XZ),该符号在函数 "protected: virtual void * __cdecl osgParticle::SmokeTrailEffect::`scalar deleting destructor'(unsigned int)" (??_GSmokeTrailEffect@osgParticle@@MEAAPEAXI@Z) 中被引用

100>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::SmokeTrailEffect::accept(class osg::NodeVisitor &)" (?accept@SmokeTrailEffect@osgParticle@@UEAAXAEAVNodeVisitor@osg@@@Z)

100>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::SmokeTrailEffect::className(void)const " (?className@SmokeTrailEffect@osgParticle@@UEBAPEBDXZ)

100>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::SmokeTrailEffect::clone(class osg::CopyOp const &)const " (?clone@SmokeTrailEffect@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)

100>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::SmokeTrailEffect::cloneType(void)const " (?cloneType@SmokeTrailEffect@osgParticle@@UEBAPEAVObject@osg@@XZ)

100>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Emitter * __cdecl osgParticle::SmokeTrailEffect::getEmitter(void)" (?getEmitter@SmokeTrailEffect@osgParticle@@UEAAPEAVEmitter@2@XZ)

100>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Emitter const * __cdecl osgParticle::SmokeTrailEffect::getEmitter(void)const " (?getEmitter@SmokeTrailEffect@osgParticle@@UEBAPEBVEmitter@2@XZ)

100>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Program * __cdecl osgParticle::SmokeTrailEffect::getProgram(void)" (?getProgram@SmokeTrailEffect@osgParticle@@UEAAPEAVProgram@2@XZ)

100>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Program const * __cdecl osgParticle::SmokeTrailEffect::getProgram(void)const " (?getProgram@SmokeTrailEffect@osgParticle@@UEBAPEBVProgram@2@XZ)

100>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::SmokeTrailEffect::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@SmokeTrailEffect@osgParticle@@UEBA_NPEBVObject@osg@@@Z)

100>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::SmokeTrailEffect::libraryName(void)const " (?libraryName@SmokeTrailEffect@osgParticle@@UEBAPEBDXZ)

100>O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_serializers_osgparticled.dll : fatal error LNK1120: 306 个无法解析的外部命令

112> osgdb_tga.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_tgad.dll

112> osgdb_tga.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_tgad.pdb (Full PDB)

113>------ 已启动生成: 项目: Plugins tgz, 配置: Debug x64 ------

114>------ 已启动生成: 项目: Plugins tiff, 配置: Debug x64 ------

95> 正在生成代码...

105> Validator.cpp

113> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/tgz/CMakeLists.txt

114> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/tiff/CMakeLists.txt

113> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/tgz/CMakeFiles/generate.stamp is up-to-date.

114> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/tiff/CMakeFiles/generate.stamp is up-to-date.

113> ReaderWriterTGZ.cpp

114> ReaderWriterTIFF.cpp

46> Switch.cpp

95> 正在编译...

95> MatrixTransform.cpp

108> LightingProperty.cpp

114>O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\tiff\ReaderWriterTIFF.cpp(225): warning C4457: “i”的声明隐藏了函数参数

114> O:\OpenSceneGraph\OpenSceneGraph-OpenSceneGraph-3.4.0\src\osgPlugins\tiff\ReaderWriterTIFF.cpp(176): note: 参见“i”的声明

105> Widget.cpp

95> Multisample.cpp

46> SwitchLayer.cpp

113> osgdb_tgz.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_tgzd.dll

113> osgdb_tgz.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_tgzd.pdb (Full PDB)

115>------ 已启动生成: 项目: Plugins trans, 配置: Debug x64 ------

108> Locator.cpp

107> osgdb_serializers_osgviewer.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_serializers_osgviewerd.dll

107> osgdb_serializers_osgviewer.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_serializers_osgviewerd.pdb (Full PDB)

105> 正在生成代码...

95> Node.cpp

114> osgdb_tiff.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_tiffd.dll

114> osgdb_tiff.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_tiffd.pdb (Full PDB)

108> MaximumIntensityProjectionProperty.cpp

46> Terrain.cpp

95> NodeCallback.cpp

95> NodeTrackerCallback.cpp

105> osgdb_serializers_osgui.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_serializers_osguid.dll

105> osgdb_serializers_osgui.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_serializers_osguid.pdb (Full PDB)

108> Property.cpp

46> TerrainTile.cpp

95> NodeVisitor.cpp

108> PropertyAdjustmentCallback.cpp

95> Object.cpp

46> TexEnvCombine.cpp

108> RayTracedTechnique.cpp

95> OccluderNode.cpp

46> 正在生成代码...

95> OcclusionQueryNode.cpp

46> 正在编译...

46> TexEnv.cpp

108> SampleDensityProperty.cpp

95> PagedLOD.cpp

108> SampleRatioProperty.cpp

46> TexGen.cpp

95> PatchParameter.cpp

108> ScalarProperty.cpp

46> TexGenNode.cpp

95> Point.cpp

95> PointSprite.cpp

108> SwitchProperty.cpp

46> TexMat.cpp

95> PolygonMode.cpp

108> TransferFunctionProperty.cpp

46> Text3D.cpp

95> PolygonOffset.cpp

108> 正在生成代码...

95> PolygonStipple.cpp

108> 正在编译...

108> TransparencyProperty.cpp

46> Text.cpp

95> PositionAttitudeTransform.cpp

95> PrimitiveRestartIndex.cpp

108> Volume.cpp

46> Texture1D.cpp

95> PrimitiveSet.cpp

108> VolumeSettings.cpp

95> Program.cpp

46> Texture2D.cpp

95> 正在生成代码...

108> VolumeTechnique.cpp

46> Texture2DArray.cpp

95> 正在编译...

95> Projection.cpp

108> VolumeTile.cpp

95> ProxyNode.cpp

46> Texture3D.cpp

95> SampleMaski.cpp

108> 正在生成代码...

46> Texture.cpp

95> Scissor.cpp

95> Sequence.cpp

108> osgdb_serializers_osgvolume.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_serializers_osgvolumed.dll

108> osgdb_serializers_osgvolume.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_serializers_osgvolumed.pdb (Full PDB)

46> TextureCubeMap.cpp

95> ShadeModel.cpp

46> TextureRectangle.cpp

95> Shader.cpp

95> ShaderBinary.cpp

46> Transform.cpp

95> Shape.cpp

46> Uniform.cpp

95> ShapeDrawable.cpp

46> VertexProgram.cpp

95> Sphere.cpp

95> StateAttribute.cpp

46> Viewport.cpp

95> StateSet.cpp

46> VisibilityGroup.cpp

95> Stencil.cpp

95> StencilTwoSided.cpp

46> VolumeCompositeLayer.cpp

95> Switch.cpp

46> VolumeCompositeProperty.cpp

95> TessellationHints.cpp

95> TexEnv.cpp

46> 正在生成代码...

95> TexEnvCombine.cpp

46> 正在编译...

46> VolumeSwitchProperty.cpp

95> TexEnvFilter.cpp

46> VolumeScalarProperty.cpp

95> 正在生成代码...

95> 正在编译...

95> TexGen.cpp

46> VolumeTransferFunctionProperty.cpp

95> TexGenNode.cpp

95> TexMat.cpp

46> VolumePropertyAdjustmentCallback.cpp

95> Texture.cpp

46> Volume.cpp

95> Texture1D.cpp

46> VolumeImageLayer.cpp

95> Texture2D.cpp

95> Texture2DArray.cpp

46> VolumeLayer.cpp

95> Texture3D.cpp

46> VolumeLocator.cpp

95> TextureCubeMap.cpp

46> VolumeTile.cpp

95> TextureRectangle.cpp

95> TransferFunction.cpp

46> 正在生成代码...

95> TransferFunction1D.cpp

95> Transform.cpp

95> TriangleMesh.cpp

95> Uniform.cpp

38>IO_ForceOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::Particle::isAlive(void)const " (__imp_?isAlive@Particle@osgParticle@@QEBA_NXZ),该符号在函数 "public: virtual void __cdecl osgParticle::Operator::operateParticles(class osgParticle::ParticleSystem *,double)" (?operateParticles@Operator@osgParticle@@UEAAXPEAVParticleSystem@2@N@Z) 中被引用

38>IO_OrbitOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::Particle::isAlive(void)const " (__imp_?isAlive@Particle@osgParticle@@QEBA_NXZ)

38>IO_SinkOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::Particle::isAlive(void)const " (__imp_?isAlive@Particle@osgParticle@@QEBA_NXZ)

38>IO_DampingOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::Particle::isAlive(void)const " (__imp_?isAlive@Particle@osgParticle@@QEBA_NXZ)

38>IO_DomainOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::Particle::isAlive(void)const " (__imp_?isAlive@Particle@osgParticle@@QEBA_NXZ)

38>IO_ExplosionOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::Particle::isAlive(void)const " (__imp_?isAlive@Particle@osgParticle@@QEBA_NXZ)

38>IO_FluidFrictionOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::Particle::isAlive(void)const " (__imp_?isAlive@Particle@osgParticle@@QEBA_NXZ)

38>IO_AccelOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::Particle::isAlive(void)const " (__imp_?isAlive@Particle@osgParticle@@QEBA_NXZ)

38>IO_AngularAccelOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::Particle::isAlive(void)const " (__imp_?isAlive@Particle@osgParticle@@QEBA_NXZ)

38>IO_AngularDampingOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::Particle::isAlive(void)const " (__imp_?isAlive@Particle@osgParticle@@QEBA_NXZ)

38>IO_BounceOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::Particle::isAlive(void)const " (__imp_?isAlive@Particle@osgParticle@@QEBA_NXZ)

38>IO_AccelOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::addVelocity(class osg::Vec3f const &)" (__imp_?addVelocity@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z),该符号在函数 "public: virtual void __cdecl osgParticle::AccelOperator::operate(class osgParticle::Particle *,double)" (?operate@AccelOperator@osgParticle@@UEAAXPEAVParticle@2@N@Z) 中被引用

38>IO_ExplosionOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::addVelocity(class osg::Vec3f const &)" (__imp_?addVelocity@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z)

38>IO_ForceOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::addVelocity(class osg::Vec3f const &)" (__imp_?addVelocity@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z)

38>IO_OrbitOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::addVelocity(class osg::Vec3f const &)" (__imp_?addVelocity@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z)

38>IO_ForceOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: int __cdecl osgParticle::ParticleSystem::numParticles(void)const " (__imp_?numParticles@ParticleSystem@osgParticle@@QEBAHXZ),该符号在函数 "public: virtual void __cdecl osgParticle::ForceOperator::operate(class osgParticle::Particle *,double)" (?operate@ForceOperator@osgParticle@@UEAAXPEAVParticle@2@N@Z) 中被引用

38>IO_OrbitOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: int __cdecl osgParticle::ParticleSystem::numParticles(void)const " (__imp_?numParticles@ParticleSystem@osgParticle@@QEBAHXZ)

38>IO_SinkOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: int __cdecl osgParticle::ParticleSystem::numParticles(void)const " (__imp_?numParticles@ParticleSystem@osgParticle@@QEBAHXZ)

38>IO_DampingOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: int __cdecl osgParticle::ParticleSystem::numParticles(void)const " (__imp_?numParticles@ParticleSystem@osgParticle@@QEBAHXZ)

38>IO_DomainOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: int __cdecl osgParticle::ParticleSystem::numParticles(void)const " (__imp_?numParticles@ParticleSystem@osgParticle@@QEBAHXZ)

38>IO_ExplosionOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: int __cdecl osgParticle::ParticleSystem::numParticles(void)const " (__imp_?numParticles@ParticleSystem@osgParticle@@QEBAHXZ)

38>IO_FluidFrictionOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: int __cdecl osgParticle::ParticleSystem::numParticles(void)const " (__imp_?numParticles@ParticleSystem@osgParticle@@QEBAHXZ)

38>IO_AccelOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: int __cdecl osgParticle::ParticleSystem::numParticles(void)const " (__imp_?numParticles@ParticleSystem@osgParticle@@QEBAHXZ)

38>IO_AngularAccelOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: int __cdecl osgParticle::ParticleSystem::numParticles(void)const " (__imp_?numParticles@ParticleSystem@osgParticle@@QEBAHXZ)

38>IO_AngularDampingOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: int __cdecl osgParticle::ParticleSystem::numParticles(void)const " (__imp_?numParticles@ParticleSystem@osgParticle@@QEBAHXZ)

38>IO_BounceOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: int __cdecl osgParticle::ParticleSystem::numParticles(void)const " (__imp_?numParticles@ParticleSystem@osgParticle@@QEBAHXZ)

38>IO_ForceOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Particle * __cdecl osgParticle::ParticleSystem::getParticle(int)" (__imp_?getParticle@ParticleSystem@osgParticle@@QEAAPEAVParticle@2@H@Z),该符号在函数 "public: virtual void __cdecl osgParticle::Operator::operateParticles(class osgParticle::ParticleSystem *,double)" (?operateParticles@Operator@osgParticle@@UEAAXPEAVParticleSystem@2@N@Z) 中被引用

38>IO_OrbitOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Particle * __cdecl osgParticle::ParticleSystem::getParticle(int)" (__imp_?getParticle@ParticleSystem@osgParticle@@QEAAPEAVParticle@2@H@Z)

38>IO_SinkOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Particle * __cdecl osgParticle::ParticleSystem::getParticle(int)" (__imp_?getParticle@ParticleSystem@osgParticle@@QEAAPEAVParticle@2@H@Z)

38>IO_DampingOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Particle * __cdecl osgParticle::ParticleSystem::getParticle(int)" (__imp_?getParticle@ParticleSystem@osgParticle@@QEAAPEAVParticle@2@H@Z)

38>IO_DomainOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Particle * __cdecl osgParticle::ParticleSystem::getParticle(int)" (__imp_?getParticle@ParticleSystem@osgParticle@@QEAAPEAVParticle@2@H@Z)

38>IO_ExplosionOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Particle * __cdecl osgParticle::ParticleSystem::getParticle(int)" (__imp_?getParticle@ParticleSystem@osgParticle@@QEAAPEAVParticle@2@H@Z)

38>IO_FluidFrictionOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Particle * __cdecl osgParticle::ParticleSystem::getParticle(int)" (__imp_?getParticle@ParticleSystem@osgParticle@@QEAAPEAVParticle@2@H@Z)

38>IO_AccelOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Particle * __cdecl osgParticle::ParticleSystem::getParticle(int)" (__imp_?getParticle@ParticleSystem@osgParticle@@QEAAPEAVParticle@2@H@Z)

38>IO_AngularAccelOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Particle * __cdecl osgParticle::ParticleSystem::getParticle(int)" (__imp_?getParticle@ParticleSystem@osgParticle@@QEAAPEAVParticle@2@H@Z)

38>IO_AngularDampingOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Particle * __cdecl osgParticle::ParticleSystem::getParticle(int)" (__imp_?getParticle@ParticleSystem@osgParticle@@QEAAPEAVParticle@2@H@Z)

38>IO_BounceOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Particle * __cdecl osgParticle::ParticleSystem::getParticle(int)" (__imp_?getParticle@ParticleSystem@osgParticle@@QEAAPEAVParticle@2@H@Z)

38>IO_OrbitOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: enum osgParticle::ParticleProcessor::ReferenceFrame __cdecl osgParticle::ParticleProcessor::getReferenceFrame(void)const " (__imp_?getReferenceFrame@ParticleProcessor@osgParticle@@QEBA?AW4ReferenceFrame@12@XZ),该符号在函数 "int `public: __cdecl std::_String_alloc<struct std::_String_base_types<char,class std::allocator<char> > >::_String_alloc<struct std::_String_base_types<char,class std::allocator<char> > >(void)'::`1'::dtor$0" (?dtor$0@?0???0?$_String_alloc@U?$_String_base_types@DV?$allocator@D@std@@@std@@@std@@QEAA@XZ@4HA) 中被引用

38>IO_ParticleProcessor.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: enum osgParticle::ParticleProcessor::ReferenceFrame __cdecl osgParticle::ParticleProcessor::getReferenceFrame(void)const " (__imp_?getReferenceFrame@ParticleProcessor@osgParticle@@QEBA?AW4ReferenceFrame@12@XZ)

38>IO_AccelOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: enum osgParticle::ParticleProcessor::ReferenceFrame __cdecl osgParticle::ParticleProcessor::getReferenceFrame(void)const " (__imp_?getReferenceFrame@ParticleProcessor@osgParticle@@QEBA?AW4ReferenceFrame@12@XZ)

38>IO_AngularAccelOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: enum osgParticle::ParticleProcessor::ReferenceFrame __cdecl osgParticle::ParticleProcessor::getReferenceFrame(void)const " (__imp_?getReferenceFrame@ParticleProcessor@osgParticle@@QEBA?AW4ReferenceFrame@12@XZ)

38>IO_ExplosionOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: enum osgParticle::ParticleProcessor::ReferenceFrame __cdecl osgParticle::ParticleProcessor::getReferenceFrame(void)const " (__imp_?getReferenceFrame@ParticleProcessor@osgParticle@@QEBA?AW4ReferenceFrame@12@XZ)

38>IO_ForceOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: enum osgParticle::ParticleProcessor::ReferenceFrame __cdecl osgParticle::ParticleProcessor::getReferenceFrame(void)const " (__imp_?getReferenceFrame@ParticleProcessor@osgParticle@@QEBA?AW4ReferenceFrame@12@XZ)

38>IO_AccelOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f __cdecl osgParticle::ParticleProcessor::rotateLocalToWorld(class osg::Vec3f const &)" (__imp_?rotateLocalToWorld@ParticleProcessor@osgParticle@@QEAA?AVVec3f@osg@@AEBV34@@Z),该符号在函数 "public: virtual void __cdecl osgParticle::AccelOperator::beginOperate(class osgParticle::Program *)" (?beginOperate@AccelOperator@osgParticle@@UEAAXPEAVProgram@2@@Z) 中被引用

38>IO_AngularAccelOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f __cdecl osgParticle::ParticleProcessor::rotateLocalToWorld(class osg::Vec3f const &)" (__imp_?rotateLocalToWorld@ParticleProcessor@osgParticle@@QEAA?AVVec3f@osg@@AEBV34@@Z)

38>IO_ForceOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f __cdecl osgParticle::ParticleProcessor::rotateLocalToWorld(class osg::Vec3f const &)" (__imp_?rotateLocalToWorld@ParticleProcessor@osgParticle@@QEAA?AVVec3f@osg@@AEBV34@@Z)

38>IO_AngularAccelOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::addAngularVelocity(class osg::Vec3f const &)" (__imp_?addAngularVelocity@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z),该符号在函数 "public: virtual void __cdecl osgParticle::AngularAccelOperator::operate(class osgParticle::Particle *,double)" (?operate@AngularAccelOperator@osgParticle@@UEAAXPEAVParticle@2@N@Z) 中被引用

38>IO_AngularDampingOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f const & __cdecl osgParticle::Particle::getAngularVelocity(void)const " (__imp_?getAngularVelocity@Particle@osgParticle@@QEBAAEBVVec3f@osg@@XZ),该符号在函数 "public: virtual void __cdecl osgParticle::AngularDampingOperator::operate(class osgParticle::Particle *,double)" (?operate@AngularDampingOperator@osgParticle@@UEAAXPEAVParticle@2@N@Z) 中被引用

38>IO_Particle.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f const & __cdecl osgParticle::Particle::getAngularVelocity(void)const " (__imp_?getAngularVelocity@Particle@osgParticle@@QEBAAEBVVec3f@osg@@XZ)

38>IO_AngularDampingOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setAngularVelocity(class osg::Vec3f const &)" (__imp_?setAngularVelocity@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z),该符号在函数 "public: virtual void __cdecl osgParticle::AngularDampingOperator::operate(class osgParticle::Particle *,double)" (?operate@AngularDampingOperator@osgParticle@@UEAAXPEAVParticle@2@N@Z) 中被引用

38>IO_Particle.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setAngularVelocity(class osg::Vec3f const &)" (__imp_?setAngularVelocity@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z)

38>IO_RadialShooter.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setAngularVelocity(class osg::Vec3f const &)" (__imp_?setAngularVelocity@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z)

38>IO_BounceOperator.obj : error LNK2001: 无法解析的外部符号 "protected: virtual void __cdecl osgParticle::DomainOperator::handlePoint(struct osgParticle::DomainOperator::Domain const &,class osgParticle::Particle *,double)" (?handlePoint@DomainOperator@osgParticle@@MEAAXAEBUDomain@12@PEAVParticle@2@N@Z)

38>IO_DomainOperator.obj : error LNK2001: 无法解析的外部符号 "protected: virtual void __cdecl osgParticle::DomainOperator::handlePoint(struct osgParticle::DomainOperator::Domain const &,class osgParticle::Particle *,double)" (?handlePoint@DomainOperator@osgParticle@@MEAAXAEBUDomain@12@PEAVParticle@2@N@Z)

38>IO_BounceOperator.obj : error LNK2001: 无法解析的外部符号 "protected: virtual void __cdecl osgParticle::DomainOperator::handleLineSegment(struct osgParticle::DomainOperator::Domain const &,class osgParticle::Particle *,double)" (?handleLineSegment@DomainOperator@osgParticle@@MEAAXAEBUDomain@12@PEAVParticle@2@N@Z)

38>IO_DomainOperator.obj : error LNK2001: 无法解析的外部符号 "protected: virtual void __cdecl osgParticle::DomainOperator::handleLineSegment(struct osgParticle::DomainOperator::Domain const &,class osgParticle::Particle *,double)" (?handleLineSegment@DomainOperator@osgParticle@@MEAAXAEBUDomain@12@PEAVParticle@2@N@Z)

38>IO_BounceOperator.obj : error LNK2001: 无法解析的外部符号 "protected: virtual void __cdecl osgParticle::DomainOperator::handleBox(struct osgParticle::DomainOperator::Domain const &,class osgParticle::Particle *,double)" (?handleBox@DomainOperator@osgParticle@@MEAAXAEBUDomain@12@PEAVParticle@2@N@Z)

38>IO_DomainOperator.obj : error LNK2001: 无法解析的外部符号 "protected: virtual void __cdecl osgParticle::DomainOperator::handleBox(struct osgParticle::DomainOperator::Domain const &,class osgParticle::Particle *,double)" (?handleBox@DomainOperator@osgParticle@@MEAAXAEBUDomain@12@PEAVParticle@2@N@Z)

38>IO_BounceOperator.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::BounceOperator::cloneType(void)const " (?cloneType@BounceOperator@osgParticle@@UEBAPEAVObject@osg@@XZ)

38>IO_BounceOperator.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::BounceOperator::clone(class osg::CopyOp const &)const " (?clone@BounceOperator@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)

38>IO_BounceOperator.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::BounceOperator::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@BounceOperator@osgParticle@@UEBA_NPEBVObject@osg@@@Z)

38>IO_BounceOperator.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::BounceOperator::libraryName(void)const " (?libraryName@BounceOperator@osgParticle@@UEBAPEBDXZ)

38>IO_BounceOperator.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::BounceOperator::className(void)const " (?className@BounceOperator@osgParticle@@UEBAPEBDXZ)

38>IO_BounceOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: __cdecl osgParticle::BounceOperator::BounceOperator(void)" (__imp_??0BounceOperator@osgParticle@@QEAA@XZ),该符号在函数 "void __cdecl `dynamic initializer for 'dotosgwrapper_proxy_BounceOperator_Proxy''(void)" (??__Edotosgwrapper_proxy_BounceOperator_Proxy@@YAXXZ) 中被引用

38>IO_BounceOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::BounceOperator::setFriction(float)" (__imp_?setFriction@BounceOperator@osgParticle@@QEAAXM@Z),该符号在函数 "bool __cdecl BounceOperator_readLocalData(class osg::Object &,class osgDB::Input &)" (?BounceOperator_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用

38>IO_BounceOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: float __cdecl osgParticle::BounceOperator::getFriction(void)const " (__imp_?getFriction@BounceOperator@osgParticle@@QEBAMXZ),该符号在函数 "bool __cdecl BounceOperator_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?BounceOperator_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用

38>IO_BounceOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::BounceOperator::setResilience(float)" (__imp_?setResilience@BounceOperator@osgParticle@@QEAAXM@Z),该符号在函数 "bool __cdecl BounceOperator_readLocalData(class osg::Object &,class osgDB::Input &)" (?BounceOperator_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用

38>IO_BounceOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: float __cdecl osgParticle::BounceOperator::getResilience(void)const " (__imp_?getResilience@BounceOperator@osgParticle@@QEBAMXZ),该符号在函数 "bool __cdecl BounceOperator_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?BounceOperator_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用

38>IO_BounceOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::BounceOperator::setCutoff(float)" (__imp_?setCutoff@BounceOperator@osgParticle@@QEAAXM@Z),该符号在函数 "bool __cdecl BounceOperator_readLocalData(class osg::Object &,class osgDB::Input &)" (?BounceOperator_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用

38>IO_BounceOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: float __cdecl osgParticle::BounceOperator::getCutoff(void)const " (__imp_?getCutoff@BounceOperator@osgParticle@@QEBAMXZ),该符号在函数 "bool __cdecl BounceOperator_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?BounceOperator_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用

38>IO_BounceOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::BounceOperator::~BounceOperator(void)" (__imp_??1BounceOperator@osgParticle@@MEAA@XZ),该符号在函数 "protected: virtual void * __cdecl osgParticle::BounceOperator::`scalar deleting destructor'(unsigned int)" (??_GBounceOperator@osgParticle@@MEAAPEAXI@Z) 中被引用

38>IO_SegmentPlacer.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setPosition(class osg::Vec3f const &)" (__imp_?setPosition@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z),该符号在函数 "void __cdecl `dynamic initializer for 'dotosgwrapper_proxy_SegmentPlacer_Proxy''(void)" (??__Edotosgwrapper_proxy_SegmentPlacer_Proxy@@YAXXZ) 中被引用

38>IO_BoxPlacer.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setPosition(class osg::Vec3f const &)" (__imp_?setPosition@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z)

38>IO_Particle.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setPosition(class osg::Vec3f const &)" (__imp_?setPosition@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z)

38>IO_PointPlacer.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setPosition(class osg::Vec3f const &)" (__imp_?setPosition@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z)

38>IO_SectorPlacer.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setPosition(class osg::Vec3f const &)" (__imp_?setPosition@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z)

38>IO_ConnectedParticleSystem.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::ParticleSystem::destroyParticle(int)" (?destroyParticle@ParticleSystem@osgParticle@@UEAAXH@Z)

38>IO_ParticleProcessor.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::ParticleSystem::destroyParticle(int)" (?destroyParticle@ParticleSystem@osgParticle@@UEAAXH@Z)

38>IO_ParticleSystem.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::ParticleSystem::destroyParticle(int)" (?destroyParticle@ParticleSystem@osgParticle@@UEAAXH@Z)

38>IO_ParticleSystemUpdater.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::ParticleSystem::destroyParticle(int)" (?destroyParticle@ParticleSystem@osgParticle@@UEAAXH@Z)

38>IO_ConnectedParticleSystem.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ConnectedParticleSystem::cloneType(void)const " (?cloneType@ConnectedParticleSystem@osgParticle@@UEBAPEAVObject@osg@@XZ)

38>IO_ConnectedParticleSystem.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ConnectedParticleSystem::clone(class osg::CopyOp const &)const " (?clone@ConnectedParticleSystem@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)

38>IO_ConnectedParticleSystem.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::ConnectedParticleSystem::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@ConnectedParticleSystem@osgParticle@@UEBA_NPEBVObject@osg@@@Z)

38>IO_ConnectedParticleSystem.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ConnectedParticleSystem::libraryName(void)const " (?libraryName@ConnectedParticleSystem@osgParticle@@UEBAPEBDXZ)

38>IO_ConnectedParticleSystem.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ConnectedParticleSystem::className(void)const " (?className@ConnectedParticleSystem@osgParticle@@UEBAPEBDXZ)

38>IO_DampingOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f const & __cdecl osgParticle::Particle::getVelocity(void)const " (__imp_?getVelocity@Particle@osgParticle@@QEBAAEBVVec3f@osg@@XZ),该符号在函数 "public: virtual void __cdecl osgParticle::DampingOperator::operate(class osgParticle::Particle *,double)" (?operate@DampingOperator@osgParticle@@UEAAXPEAVParticle@2@N@Z) 中被引用

38>IO_Particle.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f const & __cdecl osgParticle::Particle::getVelocity(void)const " (__imp_?getVelocity@Particle@osgParticle@@QEBAAEBVVec3f@osg@@XZ)

38>IO_DampingOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setVelocity(class osg::Vec3f const &)" (__imp_?setVelocity@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z),该符号在函数 "public: virtual void __cdecl osgParticle::DampingOperator::operate(class osgParticle::Particle *,double)" (?operate@DampingOperator@osgParticle@@UEAAXPEAVParticle@2@N@Z) 中被引用

38>IO_Particle.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setVelocity(class osg::Vec3f const &)" (__imp_?setVelocity@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z)

38>IO_RadialShooter.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setVelocity(class osg::Vec3f const &)" (__imp_?setVelocity@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z)

38>IO_DomainOperator.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::DomainOperator::cloneType(void)const " (?cloneType@DomainOperator@osgParticle@@UEBAPEAVObject@osg@@XZ)

38>IO_DomainOperator.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::DomainOperator::clone(class osg::CopyOp const &)const " (?clone@DomainOperator@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)

38>IO_DomainOperator.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::DomainOperator::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@DomainOperator@osgParticle@@UEBA_NPEBVObject@osg@@@Z)

38>IO_DomainOperator.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::DomainOperator::libraryName(void)const " (?libraryName@DomainOperator@osgParticle@@UEBAPEBDXZ)

38>IO_DomainOperator.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::DomainOperator::className(void)const " (?className@DomainOperator@osgParticle@@UEBAPEBDXZ)

38>IO_DomainOperator.obj : error LNK2001: 无法解析的外部符号 "protected: virtual void __cdecl osgParticle::DomainOperator::handleTriangle(struct osgParticle::DomainOperator::Domain const &,class osgParticle::Particle *,double)" (?handleTriangle@DomainOperator@osgParticle@@MEAAXAEBUDomain@12@PEAVParticle@2@N@Z)

38>IO_DomainOperator.obj : error LNK2001: 无法解析的外部符号 "protected: virtual void __cdecl osgParticle::DomainOperator::handleRectangle(struct osgParticle::DomainOperator::Domain const &,class osgParticle::Particle *,double)" (?handleRectangle@DomainOperator@osgParticle@@MEAAXAEBUDomain@12@PEAVParticle@2@N@Z)

38>IO_DomainOperator.obj : error LNK2001: 无法解析的外部符号 "protected: virtual void __cdecl osgParticle::DomainOperator::handlePlane(struct osgParticle::DomainOperator::Domain const &,class osgParticle::Particle *,double)" (?handlePlane@DomainOperator@osgParticle@@MEAAXAEBUDomain@12@PEAVParticle@2@N@Z)

38>IO_DomainOperator.obj : error LNK2001: 无法解析的外部符号 "protected: virtual void __cdecl osgParticle::DomainOperator::handleSphere(struct osgParticle::DomainOperator::Domain const &,class osgParticle::Particle *,double)" (?handleSphere@DomainOperator@osgParticle@@MEAAXAEBUDomain@12@PEAVParticle@2@N@Z)

38>IO_DomainOperator.obj : error LNK2001: 无法解析的外部符号 "protected: virtual void __cdecl osgParticle::DomainOperator::handleDisk(struct osgParticle::DomainOperator::Domain const &,class osgParticle::Particle *,double)" (?handleDisk@DomainOperator@osgParticle@@MEAAXAEBUDomain@12@PEAVParticle@2@N@Z)

38>IO_DomainOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: __cdecl osgParticle::DomainOperator::DomainOperator(void)" (__imp_??0DomainOperator@osgParticle@@QEAA@XZ),该符号在函数 "void __cdecl `dynamic initializer for 'dotosgwrapper_proxy_DomainOperator_Proxy''(void)" (??__Edotosgwrapper_proxy_DomainOperator_Proxy@@YAXXZ) 中被引用

38>IO_DomainOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::DomainOperator::addDomain(struct osgParticle::DomainOperator::Domain const &)" (__imp_?addDomain@DomainOperator@osgParticle@@QEAAXAEBUDomain@12@@Z),该符号在函数 "bool __cdecl DomainOperator_readLocalData(class osg::Object &,class osgDB::Input &)" (?DomainOperator_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用

38>IO_DomainOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: struct osgParticle::DomainOperator::Domain const & __cdecl osgParticle::DomainOperator::getDomain(unsigned int)const " (__imp_?getDomain@DomainOperator@osgParticle@@QEBAAEBUDomain@12@I@Z),该符号在函数 "bool __cdecl DomainOperator_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?DomainOperator_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用

38>IO_DomainOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: unsigned int __cdecl osgParticle::DomainOperator::getNumDomains(void)const " (__imp_?getNumDomains@DomainOperator@osgParticle@@QEBAIXZ),该符号在函数 "bool __cdecl DomainOperator_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?DomainOperator_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用

38>IO_DomainOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::DomainOperator::~DomainOperator(void)" (__imp_??1DomainOperator@osgParticle@@MEAA@XZ),该符号在函数 "protected: virtual void * __cdecl osgParticle::DomainOperator::`scalar deleting destructor'(unsigned int)" (??_GDomainOperator@osgParticle@@MEAAPEAXI@Z) 中被引用

38>IO_Emitter.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: __cdecl osgParticle::Particle::~Particle(void)" (__imp_??1Particle@osgParticle@@QEAA@XZ),该符号在函数 "bool __cdecl Emitter_readLocalData(class osg::Object &,class osgDB::Input &)" (?Emitter_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用

38>IO_ParticleEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: __cdecl osgParticle::Particle::~Particle(void)" (__imp_??1Particle@osgParticle@@QEAA@XZ)

38>IO_ParticleSystem.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: __cdecl osgParticle::Particle::~Particle(void)" (__imp_??1Particle@osgParticle@@QEAA@XZ)

38>IO_Emitter.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Particle const & __cdecl osgParticle::Emitter::getParticleTemplate(void)const " (__imp_?getParticleTemplate@Emitter@osgParticle@@QEBAAEBVParticle@2@XZ),该符号在函数 "bool __cdecl Emitter_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?Emitter_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用

38>IO_Emitter.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Emitter::setParticleTemplate(class osgParticle::Particle const &)" (__imp_?setParticleTemplate@Emitter@osgParticle@@QEAAXAEBVParticle@2@@Z),该符号在函数 "bool __cdecl Emitter_readLocalData(class osg::Object &,class osgDB::Input &)" (?Emitter_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用

38>IO_Emitter.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::Emitter::getUseDefaultTemplate(void)const " (__imp_?getUseDefaultTemplate@Emitter@osgParticle@@QEBA_NXZ),该符号在函数 "bool __cdecl Emitter_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?Emitter_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用

38>IO_Emitter.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Emitter::setUseDefaultTemplate(bool)" (__imp_?setUseDefaultTemplate@Emitter@osgParticle@@QEAAX_N@Z),该符号在函数 "bool __cdecl Emitter_readLocalData(class osg::Object &,class osgDB::Input &)" (?Emitter_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用

38>IO_ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ExplosionDebrisEffect::cloneType(void)const " (?cloneType@ExplosionDebrisEffect@osgParticle@@UEBAPEAVObject@osg@@XZ)

38>IO_ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ExplosionDebrisEffect::clone(class osg::CopyOp const &)const " (?clone@ExplosionDebrisEffect@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)

38>IO_ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::ExplosionDebrisEffect::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@ExplosionDebrisEffect@osgParticle@@UEBA_NPEBVObject@osg@@@Z)

38>IO_ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ExplosionDebrisEffect::className(void)const " (?className@ExplosionDebrisEffect@osgParticle@@UEBAPEBDXZ)

38>IO_ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ExplosionDebrisEffect::libraryName(void)const " (?libraryName@ExplosionDebrisEffect@osgParticle@@UEBAPEBDXZ)

38>IO_ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::ExplosionDebrisEffect::accept(class osg::NodeVisitor &)" (?accept@ExplosionDebrisEffect@osgParticle@@UEAAXAEAVNodeVisitor@osg@@@Z)

38>IO_ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Emitter * __cdecl osgParticle::ExplosionDebrisEffect::getEmitter(void)" (?getEmitter@ExplosionDebrisEffect@osgParticle@@UEAAPEAVEmitter@2@XZ)

38>IO_ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Emitter const * __cdecl osgParticle::ExplosionDebrisEffect::getEmitter(void)const " (?getEmitter@ExplosionDebrisEffect@osgParticle@@UEBAPEBVEmitter@2@XZ)

38>IO_ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Program * __cdecl osgParticle::ExplosionDebrisEffect::getProgram(void)" (?getProgram@ExplosionDebrisEffect@osgParticle@@UEAAPEAVProgram@2@XZ)

38>IO_ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Program const * __cdecl osgParticle::ExplosionDebrisEffect::getProgram(void)const " (?getProgram@ExplosionDebrisEffect@osgParticle@@UEBAPEBVProgram@2@XZ)

38>IO_ExplosionDebrisEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::ExplosionDebrisEffect::~ExplosionDebrisEffect(void)" (__imp_??1ExplosionDebrisEffect@osgParticle@@MEAA@XZ),该符号在函数 "protected: virtual void * __cdecl osgParticle::ExplosionDebrisEffect::`scalar deleting destructor'(unsigned int)" (??_GExplosionDebrisEffect@osgParticle@@MEAAPEAXI@Z) 中被引用

38>IO_ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ExplosionEffect::cloneType(void)const " (?cloneType@ExplosionEffect@osgParticle@@UEBAPEAVObject@osg@@XZ)

38>IO_ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ExplosionEffect::clone(class osg::CopyOp const &)const " (?clone@ExplosionEffect@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)

38>IO_ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::ExplosionEffect::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@ExplosionEffect@osgParticle@@UEBA_NPEBVObject@osg@@@Z)

38>IO_ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ExplosionEffect::className(void)const " (?className@ExplosionEffect@osgParticle@@UEBAPEBDXZ)

38>IO_ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ExplosionEffect::libraryName(void)const " (?libraryName@ExplosionEffect@osgParticle@@UEBAPEBDXZ)

38>IO_ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::ExplosionEffect::accept(class osg::NodeVisitor &)" (?accept@ExplosionEffect@osgParticle@@UEAAXAEAVNodeVisitor@osg@@@Z)

38>IO_ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Emitter * __cdecl osgParticle::ExplosionEffect::getEmitter(void)" (?getEmitter@ExplosionEffect@osgParticle@@UEAAPEAVEmitter@2@XZ)

38>IO_ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Emitter const * __cdecl osgParticle::ExplosionEffect::getEmitter(void)const " (?getEmitter@ExplosionEffect@osgParticle@@UEBAPEBVEmitter@2@XZ)

38>IO_ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Program * __cdecl osgParticle::ExplosionEffect::getProgram(void)" (?getProgram@ExplosionEffect@osgParticle@@UEAAPEAVProgram@2@XZ)

38>IO_ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Program const * __cdecl osgParticle::ExplosionEffect::getProgram(void)const " (?getProgram@ExplosionEffect@osgParticle@@UEBAPEBVProgram@2@XZ)

38>IO_ExplosionEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::ExplosionEffect::~ExplosionEffect(void)" (__imp_??1ExplosionEffect@osgParticle@@MEAA@XZ),该符号在函数 "protected: virtual void * __cdecl osgParticle::ExplosionEffect::`scalar deleting destructor'(unsigned int)" (??_GExplosionEffect@osgParticle@@MEAAPEAXI@Z) 中被引用

38>IO_ExplosionOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f const & __cdecl osgParticle::Particle::getPosition(void)const " (__imp_?getPosition@Particle@osgParticle@@QEBAAEBVVec3f@osg@@XZ),该符号在函数 "public: virtual void __cdecl osgParticle::ExplosionOperator::operate(class osgParticle::Particle *,double)" (?operate@ExplosionOperator@osgParticle@@UEAAXPEAVParticle@2@N@Z) 中被引用

38>IO_OrbitOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f const & __cdecl osgParticle::Particle::getPosition(void)const " (__imp_?getPosition@Particle@osgParticle@@QEBAAEBVVec3f@osg@@XZ)

38>IO_Particle.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f const & __cdecl osgParticle::Particle::getPosition(void)const " (__imp_?getPosition@Particle@osgParticle@@QEBAAEBVVec3f@osg@@XZ)

38>IO_ExplosionOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f __cdecl osgParticle::ParticleProcessor::transformLocalToWorld(class osg::Vec3f const &)" (__imp_?transformLocalToWorld@ParticleProcessor@osgParticle@@QEAA?AVVec3f@osg@@AEBV34@@Z),该符号在函数 "public: virtual void __cdecl osgParticle::ExplosionOperator::beginOperate(class osgParticle::Program *)" (?beginOperate@ExplosionOperator@osgParticle@@UEAAXPEAVProgram@2@@Z) 中被引用

38>IO_OrbitOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f __cdecl osgParticle::ParticleProcessor::transformLocalToWorld(class osg::Vec3f const &)" (__imp_?transformLocalToWorld@ParticleProcessor@osgParticle@@QEAA?AVVec3f@osg@@AEBV34@@Z)

38>IO_FireEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::FireEffect::cloneType(void)const " (?cloneType@FireEffect@osgParticle@@UEBAPEAVObject@osg@@XZ)

38>IO_FireEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::FireEffect::clone(class osg::CopyOp const &)const " (?clone@FireEffect@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)

38>IO_FireEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::FireEffect::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@FireEffect@osgParticle@@UEBA_NPEBVObject@osg@@@Z)

38>IO_FireEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::FireEffect::className(void)const " (?className@FireEffect@osgParticle@@UEBAPEBDXZ)

38>IO_FireEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::FireEffect::libraryName(void)const " (?libraryName@FireEffect@osgParticle@@UEBAPEBDXZ)

38>IO_FireEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::FireEffect::accept(class osg::NodeVisitor &)" (?accept@FireEffect@osgParticle@@UEAAXAEAVNodeVisitor@osg@@@Z)

38>IO_FireEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Emitter * __cdecl osgParticle::FireEffect::getEmitter(void)" (?getEmitter@FireEffect@osgParticle@@UEAAPEAVEmitter@2@XZ)

38>IO_FireEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Emitter const * __cdecl osgParticle::FireEffect::getEmitter(void)const " (?getEmitter@FireEffect@osgParticle@@UEBAPEBVEmitter@2@XZ)

38>IO_FireEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Program * __cdecl osgParticle::FireEffect::getProgram(void)" (?getProgram@FireEffect@osgParticle@@UEAAPEAVProgram@2@XZ)

38>IO_FireEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Program const * __cdecl osgParticle::FireEffect::getProgram(void)const " (?getProgram@FireEffect@osgParticle@@UEBAPEBVProgram@2@XZ)

38>IO_FireEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::FireEffect::~FireEffect(void)" (__imp_??1FireEffect@osgParticle@@MEAA@XZ),该符号在函数 "protected: virtual void * __cdecl osgParticle::FireEffect::`scalar deleting destructor'(unsigned int)" (??_GFireEffect@osgParticle@@MEAAPEAXI@Z) 中被引用

38>IO_FluidFrictionOperator.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::FluidFrictionOperator::cloneType(void)const " (?cloneType@FluidFrictionOperator@osgParticle@@UEBAPEAVObject@osg@@XZ)

38>IO_FluidFrictionOperator.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::FluidFrictionOperator::clone(class osg::CopyOp const &)const " (?clone@FluidFrictionOperator@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)

38>IO_FluidFrictionOperator.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::FluidFrictionOperator::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@FluidFrictionOperator@osgParticle@@UEBA_NPEBVObject@osg@@@Z)

38>IO_FluidFrictionOperator.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::FluidFrictionOperator::libraryName(void)const " (?libraryName@FluidFrictionOperator@osgParticle@@UEBAPEBDXZ)

38>IO_FluidFrictionOperator.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::FluidFrictionOperator::className(void)const " (?className@FluidFrictionOperator@osgParticle@@UEBAPEBDXZ)

38>IO_FluidFrictionOperator.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::FluidFrictionOperator::beginOperate(class osgParticle::Program *)" (?beginOperate@FluidFrictionOperator@osgParticle@@UEAAXPEAVProgram@2@@Z)

38>IO_FluidFrictionOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::FluidFrictionOperator::setFluidDensity(float)" (__imp_?setFluidDensity@FluidFrictionOperator@osgParticle@@QEAAXM@Z),该符号在函数 "bool __cdecl FluidFrictionOperator_readLocalData(class osg::Object &,class osgDB::Input &)" (?FluidFrictionOperator_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用

38>IO_FluidFrictionOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: float __cdecl osgParticle::FluidFrictionOperator::getFluidDensity(void)const " (__imp_?getFluidDensity@FluidFrictionOperator@osgParticle@@QEBAMXZ),该符号在函数 "bool __cdecl FluidFrictionOperator_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?FluidFrictionOperator_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用

38>IO_FluidFrictionOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::FluidFrictionOperator::setFluidViscosity(float)" (__imp_?setFluidViscosity@FluidFrictionOperator@osgParticle@@QEAAXM@Z),该符号在函数 "bool __cdecl FluidFrictionOperator_readLocalData(class osg::Object &,class osgDB::Input &)" (?FluidFrictionOperator_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用

38>IO_FluidFrictionOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: float __cdecl osgParticle::FluidFrictionOperator::getFluidViscosity(void)const " (__imp_?getFluidViscosity@FluidFrictionOperator@osgParticle@@QEBAMXZ),该符号在函数 "bool __cdecl FluidFrictionOperator_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?FluidFrictionOperator_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用

38>IO_FluidFrictionOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::FluidFrictionOperator::setWind(class osg::Vec3f const &)" (__imp_?setWind@FluidFrictionOperator@osgParticle@@QEAAXAEBVVec3f@osg@@@Z),该符号在函数 "bool __cdecl FluidFrictionOperator_readLocalData(class osg::Object &,class osgDB::Input &)" (?FluidFrictionOperator_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用

38>IO_FluidFrictionOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f const & __cdecl osgParticle::FluidFrictionOperator::getWind(void)const " (__imp_?getWind@FluidFrictionOperator@osgParticle@@QEBAAEBVVec3f@osg@@XZ),该符号在函数 "bool __cdecl FluidFrictionOperator_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?FluidFrictionOperator_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用

38>IO_FluidFrictionOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::FluidFrictionOperator::setOverrideRadius(float)" (__imp_?setOverrideRadius@FluidFrictionOperator@osgParticle@@QEAAXM@Z),该符号在函数 "bool __cdecl FluidFrictionOperator_readLocalData(class osg::Object &,class osgDB::Input &)" (?FluidFrictionOperator_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用

38>IO_FluidFrictionOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: float __cdecl osgParticle::FluidFrictionOperator::getOverrideRadius(void)const " (__imp_?getOverrideRadius@FluidFrictionOperator@osgParticle@@QEBAMXZ),该符号在函数 "bool __cdecl FluidFrictionOperator_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?FluidFrictionOperator_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用

38>IO_FluidFrictionOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::FluidFrictionOperator::~FluidFrictionOperator(void)" (__imp_??1FluidFrictionOperator@osgParticle@@MEAA@XZ),该符号在函数 "protected: virtual void * __cdecl osgParticle::FluidFrictionOperator::`scalar deleting destructor'(unsigned int)" (??_GFluidFrictionOperator@osgParticle@@MEAAPEAXI@Z) 中被引用

38>IO_FluidProgram.obj : error LNK2001: 无法解析的外部符号 "protected: virtual void __cdecl osgParticle::Program::process(double)" (?process@Program@osgParticle@@MEAAXN@Z)

38>IO_ModularProgram.obj : error LNK2001: 无法解析的外部符号 "protected: virtual void __cdecl osgParticle::Program::process(double)" (?process@Program@osgParticle@@MEAAXN@Z)

38>IO_FluidProgram.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::FluidProgram::cloneType(void)const " (?cloneType@FluidProgram@osgParticle@@UEBAPEAVObject@osg@@XZ)

38>IO_FluidProgram.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::FluidProgram::clone(class osg::CopyOp const &)const " (?clone@FluidProgram@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)

38>IO_FluidProgram.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::FluidProgram::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@FluidProgram@osgParticle@@UEBA_NPEBVObject@osg@@@Z)

38>IO_FluidProgram.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::FluidProgram::className(void)const " (?className@FluidProgram@osgParticle@@UEBAPEBDXZ)

38>IO_FluidProgram.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::FluidProgram::libraryName(void)const " (?libraryName@FluidProgram@osgParticle@@UEBAPEBDXZ)

38>IO_FluidProgram.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::FluidProgram::accept(class osg::NodeVisitor &)" (?accept@FluidProgram@osgParticle@@UEAAXAEAVNodeVisitor@osg@@@Z)

38>IO_FluidProgram.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::FluidProgram::setFluidViscosity(float)" (__imp_?setFluidViscosity@FluidProgram@osgParticle@@QEAAXM@Z),该符号在函数 "bool __cdecl FluidProgram_readLocalData(class osg::Object &,class osgDB::Input &)" (?FluidProgram_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用

38>IO_FluidProgram.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: float __cdecl osgParticle::FluidProgram::getFluidViscosity(void)const " (__imp_?getFluidViscosity@FluidProgram@osgParticle@@QEBAMXZ),该符号在函数 "bool __cdecl FluidProgram_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?FluidProgram_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用

38>IO_FluidProgram.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::FluidProgram::setFluidDensity(float)" (__imp_?setFluidDensity@FluidProgram@osgParticle@@QEAAXM@Z),该符号在函数 "bool __cdecl FluidProgram_readLocalData(class osg::Object &,class osgDB::Input &)" (?FluidProgram_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用

38>IO_FluidProgram.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: float __cdecl osgParticle::FluidProgram::getFluidDensity(void)const " (__imp_?getFluidDensity@FluidProgram@osgParticle@@QEBAMXZ),该符号在函数 "bool __cdecl FluidProgram_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?FluidProgram_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用

38>IO_FluidProgram.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::FluidProgram::setWind(class osg::Vec3f const &)" (__imp_?setWind@FluidProgram@osgParticle@@QEAAXAEBVVec3f@osg@@@Z),该符号在函数 "bool __cdecl FluidProgram_readLocalData(class osg::Object &,class osgDB::Input &)" (?FluidProgram_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用

38>IO_FluidProgram.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f const & __cdecl osgParticle::FluidProgram::getWind(void)const " (__imp_?getWind@FluidProgram@osgParticle@@QEBAAEBVVec3f@osg@@XZ),该符号在函数 "bool __cdecl FluidProgram_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?FluidProgram_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用

38>IO_FluidProgram.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::FluidProgram::setAcceleration(class osg::Vec3f const &)" (__imp_?setAcceleration@FluidProgram@osgParticle@@QEAAXAEBVVec3f@osg@@@Z),该符号在函数 "bool __cdecl FluidProgram_readLocalData(class osg::Object &,class osgDB::Input &)" (?FluidProgram_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用

38>IO_FluidProgram.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f const & __cdecl osgParticle::FluidProgram::getAcceleration(void)const " (__imp_?getAcceleration@FluidProgram@osgParticle@@QEBAAEBVVec3f@osg@@XZ),该符号在函数 "bool __cdecl FluidProgram_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?FluidProgram_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用

38>IO_FluidProgram.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::FluidProgram::~FluidProgram(void)" (__imp_??1FluidProgram@osgParticle@@MEAA@XZ),该符号在函数 "protected: virtual void * __cdecl osgParticle::FluidProgram::`scalar deleting destructor'(unsigned int)" (??_GFluidProgram@osgParticle@@MEAAPEAXI@Z) 中被引用

38>IO_ForceOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: float __cdecl osgParticle::Particle::getMassInv(void)const " (__imp_?getMassInv@Particle@osgParticle@@QEBAMXZ),该符号在函数 "public: virtual void __cdecl osgParticle::ForceOperator::operate(class osgParticle::Particle *,double)" (?operate@ForceOperator@osgParticle@@UEAAXPEAVParticle@2@N@Z) 中被引用

38>IO_ModularEmitter.obj : error LNK2001: 无法解析的外部符号 "protected: virtual void __cdecl osgParticle::Emitter::process(double)" (?process@Emitter@osgParticle@@MEAAXN@Z)

38>IO_ModularEmitter.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ModularEmitter::cloneType(void)const " (?cloneType@ModularEmitter@osgParticle@@UEBAPEAVObject@osg@@XZ)

38>IO_ModularEmitter.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ModularEmitter::clone(class osg::CopyOp const &)const " (?clone@ModularEmitter@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)

38>IO_ModularEmitter.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::ModularEmitter::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@ModularEmitter@osgParticle@@UEBA_NPEBVObject@osg@@@Z)

38>IO_ModularEmitter.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ModularEmitter::className(void)const " (?className@ModularEmitter@osgParticle@@UEBAPEBDXZ)

38>IO_ModularEmitter.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ModularEmitter::libraryName(void)const " (?libraryName@ModularEmitter@osgParticle@@UEBAPEBDXZ)

38>IO_ModularEmitter.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::ModularEmitter::accept(class osg::NodeVisitor &)" (?accept@ModularEmitter@osgParticle@@UEAAXAEAVNodeVisitor@osg@@@Z)

38>IO_ModularEmitter.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Counter const * __cdecl osgParticle::ModularEmitter::getCounter(void)const " (__imp_?getCounter@ModularEmitter@osgParticle@@QEBAPEBVCounter@2@XZ),该符号在函数 "bool __cdecl ModularEmitter_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?ModularEmitter_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用

38>IO_ModularEmitter.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ModularEmitter::setCounter(class osgParticle::Counter *)" (__imp_?setCounter@ModularEmitter@osgParticle@@QEAAXPEAVCounter@2@@Z),该符号在函数 "bool __cdecl ModularEmitter_readLocalData(class osg::Object &,class osgDB::Input &)" (?ModularEmitter_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用

38>IO_ModularEmitter.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Placer const * __cdecl osgParticle::ModularEmitter::getPlacer(void)const " (__imp_?getPlacer@ModularEmitter@osgParticle@@QEBAPEBVPlacer@2@XZ),该符号在函数 "bool __cdecl ModularEmitter_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?ModularEmitter_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用

38>IO_ModularEmitter.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ModularEmitter::setPlacer(class osgParticle::Placer *)" (__imp_?setPlacer@ModularEmitter@osgParticle@@QEAAXPEAVPlacer@2@@Z),该符号在函数 "bool __cdecl ModularEmitter_readLocalData(class osg::Object &,class osgDB::Input &)" (?ModularEmitter_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用

38>IO_ModularEmitter.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Shooter const * __cdecl osgParticle::ModularEmitter::getShooter(void)const " (__imp_?getShooter@ModularEmitter@osgParticle@@QEBAPEBVShooter@2@XZ),该符号在函数 "bool __cdecl ModularEmitter_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?ModularEmitter_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用

38>IO_ModularEmitter.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ModularEmitter::setShooter(class osgParticle::Shooter *)" (__imp_?setShooter@ModularEmitter@osgParticle@@QEAAXPEAVShooter@2@@Z),该符号在函数 "bool __cdecl ModularEmitter_readLocalData(class osg::Object &,class osgDB::Input &)" (?ModularEmitter_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用

38>IO_ModularEmitter.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::ModularEmitter::~ModularEmitter(void)" (__imp_??1ModularEmitter@osgParticle@@MEAA@XZ),该符号在函数 "protected: virtual void * __cdecl osgParticle::ModularEmitter::`scalar deleting destructor'(unsigned int)" (??_GModularEmitter@osgParticle@@MEAAPEAXI@Z) 中被引用

38>IO_ModularProgram.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ModularProgram::cloneType(void)const " (?cloneType@ModularProgram@osgParticle@@UEBAPEAVObject@osg@@XZ)

38>IO_ModularProgram.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ModularProgram::clone(class osg::CopyOp const &)const " (?clone@ModularProgram@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)

38>IO_ModularProgram.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::ModularProgram::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@ModularProgram@osgParticle@@UEBA_NPEBVObject@osg@@@Z)

38>IO_ModularProgram.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ModularProgram::className(void)const " (?className@ModularProgram@osgParticle@@UEBAPEBDXZ)

38>IO_ModularProgram.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ModularProgram::libraryName(void)const " (?libraryName@ModularProgram@osgParticle@@UEBAPEBDXZ)

38>IO_ModularProgram.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::ModularProgram::accept(class osg::NodeVisitor &)" (?accept@ModularProgram@osgParticle@@UEAAXAEAVNodeVisitor@osg@@@Z)

38>IO_ModularProgram.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: int __cdecl osgParticle::ModularProgram::numOperators(void)const " (__imp_?numOperators@ModularProgram@osgParticle@@QEBAHXZ),该符号在函数 "bool __cdecl ModularProgram_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?ModularProgram_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用

38>IO_ModularProgram.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ModularProgram::addOperator(class osgParticle::Operator *)" (__imp_?addOperator@ModularProgram@osgParticle@@QEAAXPEAVOperator@2@@Z),该符号在函数 "bool __cdecl ModularProgram_readLocalData(class osg::Object &,class osgDB::Input &)" (?ModularProgram_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用

38>IO_ModularProgram.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Operator const * __cdecl osgParticle::ModularProgram::getOperator(int)const " (__imp_?getOperator@ModularProgram@osgParticle@@QEBAPEBVOperator@2@H@Z),该符号在函数 "bool __cdecl ModularProgram_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?ModularProgram_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用

38>IO_ModularProgram.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::ModularProgram::~ModularProgram(void)" (__imp_??1ModularProgram@osgParticle@@MEAA@XZ),该符号在函数 "protected: virtual void * __cdecl osgParticle::ModularProgram::`scalar deleting destructor'(unsigned int)" (??_GModularProgram@osgParticle@@MEAAPEAXI@Z) 中被引用

38>IO_MultiSegmentPlacer.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::MultiSegmentPlacer::cloneType(void)const " (?cloneType@MultiSegmentPlacer@osgParticle@@UEBAPEAVObject@osg@@XZ)

38>IO_MultiSegmentPlacer.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::MultiSegmentPlacer::clone(class osg::CopyOp const &)const " (?clone@MultiSegmentPlacer@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)

38>IO_MultiSegmentPlacer.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::MultiSegmentPlacer::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@MultiSegmentPlacer@osgParticle@@UEBA_NPEBVObject@osg@@@Z)

38>IO_MultiSegmentPlacer.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::MultiSegmentPlacer::libraryName(void)const " (?libraryName@MultiSegmentPlacer@osgParticle@@UEBAPEBDXZ)

38>IO_MultiSegmentPlacer.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::MultiSegmentPlacer::className(void)const " (?className@MultiSegmentPlacer@osgParticle@@UEBAPEBDXZ)

38>IO_MultiSegmentPlacer.obj : error LNK2001: 无法解析的外部符号 "public: virtual float __cdecl osgParticle::MultiSegmentPlacer::volume(void)const " (?volume@MultiSegmentPlacer@osgParticle@@UEBAMXZ)

38>IO_MultiSegmentPlacer.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Vec3f __cdecl osgParticle::MultiSegmentPlacer::getControlPosition(void)const " (?getControlPosition@MultiSegmentPlacer@osgParticle@@UEBA?AVVec3f@osg@@XZ)

38>IO_MultiSegmentPlacer.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: int __cdecl osgParticle::MultiSegmentPlacer::numVertices(void)const " (__imp_?numVertices@MultiSegmentPlacer@osgParticle@@QEBAHXZ),该符号在函数 "bool __cdecl MultiSegmentPlacer_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?MultiSegmentPlacer_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用

38>IO_MultiSegmentPlacer.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f const & __cdecl osgParticle::MultiSegmentPlacer::getVertex(int)const " (__imp_?getVertex@MultiSegmentPlacer@osgParticle@@QEBAAEBVVec3f@osg@@H@Z),该符号在函数 "bool __cdecl MultiSegmentPlacer_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?MultiSegmentPlacer_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用

38>IO_MultiSegmentPlacer.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::MultiSegmentPlacer::addVertex(class osg::Vec3f const &)" (__imp_?addVertex@MultiSegmentPlacer@osgParticle@@QEAAXAEBVVec3f@osg@@@Z),该符号在函数 "bool __cdecl MultiSegmentPlacer_readLocalData(class osg::Object &,class osgDB::Input &)" (?MultiSegmentPlacer_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用

38>IO_MultiSegmentPlacer.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::MultiSegmentPlacer::~MultiSegmentPlacer(void)" (__imp_??1MultiSegmentPlacer@osgParticle@@MEAA@XZ),该符号在函数 "protected: virtual void * __cdecl osgParticle::MultiSegmentPlacer::`scalar deleting destructor'(unsigned int)" (??_GMultiSegmentPlacer@osgParticle@@MEAAPEAXI@Z) 中被引用

38>IO_Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: enum osgParticle::Particle::Shape __cdecl osgParticle::Particle::getShape(void)const " (__imp_?getShape@Particle@osgParticle@@QEBA?AW4Shape@12@XZ),该符号在函数 "void __cdecl write_particle(class osgParticle::Particle const &,class osgDB::Output &)" (?write_particle@@YAXAEBVParticle@osgParticle@@AEAVOutput@osgDB@@@Z) 中被引用

38>IO_Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setShape(enum osgParticle::Particle::Shape)" (__imp_?setShape@Particle@osgParticle@@QEAAXW4Shape@12@@Z),该符号在函数 "bool __cdecl read_particle(class osgDB::Input &,class osgParticle::Particle &)" (?read_particle@@YA_NAEAVInput@osgDB@@AEAVParticle@osgParticle@@@Z) 中被引用

38>IO_Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: double __cdecl osgParticle::Particle::getLifeTime(void)const " (__imp_?getLifeTime@Particle@osgParticle@@QEBANXZ),该符号在函数 "void __cdecl write_particle(class osgParticle::Particle const &,class osgDB::Output &)" (?write_particle@@YAXAEBVParticle@osgParticle@@AEAVOutput@osgDB@@@Z) 中被引用

38>IO_Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: struct osgParticle::range<float> const & __cdecl osgParticle::Particle::getSizeRange(void)const " (__imp_?getSizeRange@Particle@osgParticle@@QEBAAEBU?$range@M@2@XZ),该符号在函数 "void __cdecl write_particle(class osgParticle::Particle const &,class osgDB::Output &)" (?write_particle@@YAXAEBVParticle@osgParticle@@AEAVOutput@osgDB@@@Z) 中被引用

38>IO_ParticleEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: struct osgParticle::range<float> const & __cdecl osgParticle::Particle::getSizeRange(void)const " (__imp_?getSizeRange@Particle@osgParticle@@QEBAAEBU?$range@M@2@XZ)

38>IO_Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: struct osgParticle::range<float> const & __cdecl osgParticle::Particle::getAlphaRange(void)const " (__imp_?getAlphaRange@Particle@osgParticle@@QEBAAEBU?$range@M@2@XZ),该符号在函数 "void __cdecl write_particle(class osgParticle::Particle const &,class osgDB::Output &)" (?write_particle@@YAXAEBVParticle@osgParticle@@AEAVOutput@osgDB@@@Z) 中被引用

38>IO_ParticleEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: struct osgParticle::range<float> const & __cdecl osgParticle::Particle::getAlphaRange(void)const " (__imp_?getAlphaRange@Particle@osgParticle@@QEBAAEBU?$range@M@2@XZ)

38>IO_Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: struct osgParticle::range<class osg::Vec4f> const & __cdecl osgParticle::Particle::getColorRange(void)const " (__imp_?getColorRange@Particle@osgParticle@@QEBAAEBU?$range@VVec4f@osg@@@2@XZ),该符号在函数 "void __cdecl write_particle(class osgParticle::Particle const &,class osgDB::Output &)" (?write_particle@@YAXAEBVParticle@osgParticle@@AEAVOutput@osgDB@@@Z) 中被引用

38>IO_ParticleEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: struct osgParticle::range<class osg::Vec4f> const & __cdecl osgParticle::Particle::getColorRange(void)const " (__imp_?getColorRange@Particle@osgParticle@@QEBAAEBU?$range@VVec4f@osg@@@2@XZ)

38>IO_Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Interpolator const * __cdecl osgParticle::Particle::getSizeInterpolator(void)const " (__imp_?getSizeInterpolator@Particle@osgParticle@@QEBAPEBVInterpolator@2@XZ),该符号在函数 "void __cdecl write_particle(class osgParticle::Particle const &,class osgDB::Output &)" (?write_particle@@YAXAEBVParticle@osgParticle@@AEAVOutput@osgDB@@@Z) 中被引用

38>IO_Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Interpolator const * __cdecl osgParticle::Particle::getAlphaInterpolator(void)const " (__imp_?getAlphaInterpolator@Particle@osgParticle@@QEBAPEBVInterpolator@2@XZ),该符号在函数 "void __cdecl write_particle(class osgParticle::Particle const &,class osgDB::Output &)" (?write_particle@@YAXAEBVParticle@osgParticle@@AEAVOutput@osgDB@@@Z) 中被引用

38>IO_Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Interpolator const * __cdecl osgParticle::Particle::getColorInterpolator(void)const " (__imp_?getColorInterpolator@Particle@osgParticle@@QEBAPEBVInterpolator@2@XZ),该符号在函数 "void __cdecl write_particle(class osgParticle::Particle const &,class osgDB::Output &)" (?write_particle@@YAXAEBVParticle@osgParticle@@AEAVOutput@osgDB@@@Z) 中被引用

38>IO_Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: float __cdecl osgParticle::Particle::getRadius(void)const " (__imp_?getRadius@Particle@osgParticle@@QEBAMXZ),该符号在函数 "void __cdecl write_particle(class osgParticle::Particle const &,class osgDB::Output &)" (?write_particle@@YAXAEBVParticle@osgParticle@@AEAVOutput@osgDB@@@Z) 中被引用

38>IO_Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: float __cdecl osgParticle::Particle::getMass(void)const " (__imp_?getMass@Particle@osgParticle@@QEBAMXZ),该符号在函数 "void __cdecl write_particle(class osgParticle::Particle const &,class osgDB::Output &)" (?write_particle@@YAXAEBVParticle@osgParticle@@AEAVOutput@osgDB@@@Z) 中被引用

38>IO_Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f const & __cdecl osgParticle::Particle::getAngle(void)const " (__imp_?getAngle@Particle@osgParticle@@QEBAAEBVVec3f@osg@@XZ),该符号在函数 "void __cdecl write_particle(class osgParticle::Particle const &,class osgDB::Output &)" (?write_particle@@YAXAEBVParticle@osgParticle@@AEAVOutput@osgDB@@@Z) 中被引用

38>IO_Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: int __cdecl osgParticle::Particle::getTileS(void)const " (__imp_?getTileS@Particle@osgParticle@@QEBAHXZ),该符号在函数 "void __cdecl write_particle(class osgParticle::Particle const &,class osgDB::Output &)" (?write_particle@@YAXAEBVParticle@osgParticle@@AEAVOutput@osgDB@@@Z) 中被引用

38>IO_Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: int __cdecl osgParticle::Particle::getTileT(void)const " (__imp_?getTileT@Particle@osgParticle@@QEBAHXZ),该符号在函数 "void __cdecl write_particle(class osgParticle::Particle const &,class osgDB::Output &)" (?write_particle@@YAXAEBVParticle@osgParticle@@AEAVOutput@osgDB@@@Z) 中被引用

38>IO_Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: int __cdecl osgParticle::Particle::getNumTiles(void)const " (__imp_?getNumTiles@Particle@osgParticle@@QEBAHXZ),该符号在函数 "void __cdecl write_particle(class osgParticle::Particle const &,class osgDB::Output &)" (?write_particle@@YAXAEBVParticle@osgParticle@@AEAVOutput@osgDB@@@Z) 中被引用

38>IO_Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setLifeTime(double)" (__imp_?setLifeTime@Particle@osgParticle@@QEAAXN@Z),该符号在函数 "bool __cdecl read_particle(class osgDB::Input &,class osgParticle::Particle &)" (?read_particle@@YA_NAEAVInput@osgDB@@AEAVParticle@osgParticle@@@Z) 中被引用

38>IO_ParticleEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setLifeTime(double)" (__imp_?setLifeTime@Particle@osgParticle@@QEAAXN@Z)

38>IO_Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setSizeRange(struct osgParticle::range<float> const &)" (__imp_?setSizeRange@Particle@osgParticle@@QEAAXAEBU?$range@M@2@@Z),该符号在函数 "bool __cdecl read_particle(class osgDB::Input &,class osgParticle::Particle &)" (?read_particle@@YA_NAEAVInput@osgDB@@AEAVParticle@osgParticle@@@Z) 中被引用

38>IO_ParticleEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setSizeRange(struct osgParticle::range<float> const &)" (__imp_?setSizeRange@Particle@osgParticle@@QEAAXAEBU?$range@M@2@@Z)

38>IO_Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setAlphaRange(struct osgParticle::range<float> const &)" (__imp_?setAlphaRange@Particle@osgParticle@@QEAAXAEBU?$range@M@2@@Z),该符号在函数 "bool __cdecl read_particle(class osgDB::Input &,class osgParticle::Particle &)" (?read_particle@@YA_NAEAVInput@osgDB@@AEAVParticle@osgParticle@@@Z) 中被引用

38>IO_ParticleEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setAlphaRange(struct osgParticle::range<float> const &)" (__imp_?setAlphaRange@Particle@osgParticle@@QEAAXAEBU?$range@M@2@@Z)

38>IO_Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setColorRange(struct osgParticle::range<class osg::Vec4f> const &)" (__imp_?setColorRange@Particle@osgParticle@@QEAAXAEBU?$range@VVec4f@osg@@@2@@Z),该符号在函数 "bool __cdecl read_particle(class osgDB::Input &,class osgParticle::Particle &)" (?read_particle@@YA_NAEAVInput@osgDB@@AEAVParticle@osgParticle@@@Z) 中被引用

38>IO_ParticleEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setColorRange(struct osgParticle::range<class osg::Vec4f> const &)" (__imp_?setColorRange@Particle@osgParticle@@QEAAXAEBU?$range@VVec4f@osg@@@2@@Z)

38>IO_Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setSizeInterpolator(class osgParticle::Interpolator *)" (__imp_?setSizeInterpolator@Particle@osgParticle@@QEAAXPEAVInterpolator@2@@Z),该符号在函数 "bool __cdecl read_particle(class osgDB::Input &,class osgParticle::Particle &)" (?read_particle@@YA_NAEAVInput@osgDB@@AEAVParticle@osgParticle@@@Z) 中被引用

38>IO_Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setAlphaInterpolator(class osgParticle::Interpolator *)" (__imp_?setAlphaInterpolator@Particle@osgParticle@@QEAAXPEAVInterpolator@2@@Z),该符号在函数 "bool __cdecl read_particle(class osgDB::Input &,class osgParticle::Particle &)" (?read_particle@@YA_NAEAVInput@osgDB@@AEAVParticle@osgParticle@@@Z) 中被引用

38>IO_Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setColorInterpolator(class osgParticle::Interpolator *)" (__imp_?setColorInterpolator@Particle@osgParticle@@QEAAXPEAVInterpolator@2@@Z),该符号在函数 "bool __cdecl read_particle(class osgDB::Input &,class osgParticle::Particle &)" (?read_particle@@YA_NAEAVInput@osgDB@@AEAVParticle@osgParticle@@@Z) 中被引用

38>IO_Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setRadius(float)" (__imp_?setRadius@Particle@osgParticle@@QEAAXM@Z),该符号在函数 "bool __cdecl read_particle(class osgDB::Input &,class osgParticle::Particle &)" (?read_particle@@YA_NAEAVInput@osgDB@@AEAVParticle@osgParticle@@@Z) 中被引用

38>IO_Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setMass(float)" (__imp_?setMass@Particle@osgParticle@@QEAAXM@Z),该符号在函数 "bool __cdecl read_particle(class osgDB::Input &,class osgParticle::Particle &)" (?read_particle@@YA_NAEAVInput@osgDB@@AEAVParticle@osgParticle@@@Z) 中被引用

38>IO_Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setAngle(class osg::Vec3f const &)" (__imp_?setAngle@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z),该符号在函数 "bool __cdecl read_particle(class osgDB::Input &,class osgParticle::Particle &)" (?read_particle@@YA_NAEAVInput@osgDB@@AEAVParticle@osgParticle@@@Z) 中被引用

38>IO_Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setTextureTile(int,int,int)" (__imp_?setTextureTile@Particle@osgParticle@@QEAAXHHH@Z),该符号在函数 "bool __cdecl read_particle(class osgDB::Input &,class osgParticle::Particle &)" (?read_particle@@YA_NAEAVInput@osgDB@@AEAVParticle@osgParticle@@@Z) 中被引用

38>IO_Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setDrawable(class osg::Drawable *)" (__imp_?setDrawable@Particle@osgParticle@@QEAAXPEAVDrawable@osg@@@Z),该符号在函数 "bool __cdecl read_particle(class osgDB::Input &,class osgParticle::Particle &)" (?read_particle@@YA_NAEAVInput@osgDB@@AEAVParticle@osgParticle@@@Z) 中被引用

38>IO_Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Drawable * __cdecl osgParticle::Particle::getDrawable(void)const " (__imp_?getDrawable@Particle@osgParticle@@QEBAPEAVDrawable@osg@@XZ),该符号在函数 "void __cdecl write_particle(class osgParticle::Particle const &,class osgDB::Output &)" (?write_particle@@YAXAEBVParticle@osgParticle@@AEAVOutput@osgDB@@@Z) 中被引用

38>IO_ParticleEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: __cdecl osgParticle::Particle::Particle(class osgParticle::Particle const &)" (__imp_??0Particle@osgParticle@@QEAA@AEBV01@@Z),该符号在函数 "bool __cdecl ParticleEffect_readLocalData(class osg::Object &,class osgDB::Input &)" (?ParticleEffect_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用

38>IO_ParticleEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleEffect::setAutomaticSetup(bool)" (__imp_?setAutomaticSetup@ParticleEffect@osgParticle@@QEAAX_N@Z),该符号在函数 "bool __cdecl ParticleEffect_readLocalData(class osg::Object &,class osgDB::Input &)" (?ParticleEffect_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用

38>IO_ParticleEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::ParticleEffect::getAutomaticSetup(void)const " (__imp_?getAutomaticSetup@ParticleEffect@osgParticle@@QEBA_NXZ),该符号在函数 "bool __cdecl ParticleEffect_readLocalData(class osg::Object &,class osgDB::Input &)" (?ParticleEffect_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用

38>IO_ParticleEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::ParticleEffect::getUseLocalParticleSystem(void)const " (__imp_?getUseLocalParticleSystem@ParticleEffect@osgParticle@@QEBA_NXZ),该符号在函数 "bool __cdecl ParticleEffect_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?ParticleEffect_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用

38>IO_ParticleEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __cdecl osgParticle::ParticleEffect::getTextureFileName(void)const " (__imp_?getTextureFileName@ParticleEffect@osgParticle@@QEBAAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ),该符号在函数 "bool __cdecl ParticleEffect_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?ParticleEffect_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用

38>IO_ParticleEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Particle const & __cdecl osgParticle::ParticleEffect::getDefaultParticleTemplate(void)const " (__imp_?getDefaultParticleTemplate@ParticleEffect@osgParticle@@QEBAAEBVParticle@2@XZ),该符号在函数 "bool __cdecl ParticleEffect_readLocalData(class osg::Object &,class osgDB::Input &)" (?ParticleEffect_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用

38>IO_ParticleEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f const & __cdecl osgParticle::ParticleEffect::getPosition(void)const " (__imp_?getPosition@ParticleEffect@osgParticle@@QEBAAEBVVec3f@osg@@XZ),该符号在函数 "bool __cdecl ParticleEffect_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?ParticleEffect_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用

38>IO_ParticleEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: float __cdecl osgParticle::ParticleEffect::getScale(void)const " (__imp_?getScale@ParticleEffect@osgParticle@@QEBAMXZ),该符号在函数 "bool __cdecl ParticleEffect_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?ParticleEffect_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用

38>IO_ParticleEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: float __cdecl osgParticle::ParticleEffect::getIntensity(void)const " (__imp_?getIntensity@ParticleEffect@osgParticle@@QEBAMXZ),该符号在函数 "bool __cdecl ParticleEffect_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?ParticleEffect_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用

38>IO_ParticleEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: double __cdecl osgParticle::ParticleEffect::getStartTime(void)const " (__imp_?getStartTime@ParticleEffect@osgParticle@@QEBANXZ),该符号在函数 "bool __cdecl ParticleEffect_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?ParticleEffect_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用

38>IO_ParticleEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: double __cdecl osgParticle::ParticleEffect::getEmitterDuration(void)const " (__imp_?getEmitterDuration@ParticleEffect@osgParticle@@QEBANXZ),该符号在函数 "bool __cdecl ParticleEffect_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?ParticleEffect_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用

38>IO_ParticleEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: double __cdecl osgParticle::ParticleEffect::getParticleDuration(void)const " (__imp_?getParticleDuration@ParticleEffect@osgParticle@@QEBANXZ),该符号在函数 "bool __cdecl ParticleEffect_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?ParticleEffect_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用

38>IO_ParticleEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f const & __cdecl osgParticle::ParticleEffect::getWind(void)const " (__imp_?getWind@ParticleEffect@osgParticle@@QEBAAEBVVec3f@osg@@XZ),该符号在函数 "bool __cdecl ParticleEffect_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?ParticleEffect_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用

38>IO_ParticleEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::ParticleSystem const * __cdecl osgParticle::ParticleEffect::getParticleSystem(void)const " (__imp_?getParticleSystem@ParticleEffect@osgParticle@@QEBAPEBVParticleSystem@2@XZ),该符号在函数 "bool __cdecl ParticleEffect_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?ParticleEffect_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用

38>IO_ParticleProcessor.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleProcessor::setReferenceFrame(enum osgParticle::ParticleProcessor::ReferenceFrame)" (__imp_?setReferenceFrame@ParticleProcessor@osgParticle@@QEAAXW4ReferenceFrame@12@@Z),该符号在函数 "bool __cdecl ParticleProcessor_readLocalData(class osg::Object &,class osgDB::Input &)" (?ParticleProcessor_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用

38>IO_ParticleProcessor.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::ParticleProcessor::isEnabled(void)const " (__imp_?isEnabled@ParticleProcessor@osgParticle@@QEBA_NXZ),该符号在函数 "bool __cdecl ParticleProcessor_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?ParticleProcessor_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用

38>IO_ParticleProcessor.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleProcessor::setEnabled(bool)" (__imp_?setEnabled@ParticleProcessor@osgParticle@@QEAAX_N@Z),该符号在函数 "bool __cdecl ParticleProcessor_readLocalData(class osg::Object &,class osgDB::Input &)" (?ParticleProcessor_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用

38>IO_ParticleProcessor.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::ParticleSystem const * __cdecl osgParticle::ParticleProcessor::getParticleSystem(void)const " (__imp_?getParticleSystem@ParticleProcessor@osgParticle@@QEBAPEBVParticleSystem@2@XZ),该符号在函数 "bool __cdecl ParticleProcessor_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?ParticleProcessor_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用

38>IO_ParticleProcessor.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleProcessor::setParticleSystem(class osgParticle::ParticleSystem *)" (__imp_?setParticleSystem@ParticleProcessor@osgParticle@@QEAAXPEAVParticleSystem@2@@Z),该符号在函数 "bool __cdecl ParticleProcessor_readLocalData(class osg::Object &,class osgDB::Input &)" (?ParticleProcessor_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用

38>IO_ParticleProcessor.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleProcessor::setEndless(bool)" (__imp_?setEndless@ParticleProcessor@osgParticle@@QEAAX_N@Z),该符号在函数 "bool __cdecl ParticleProcessor_readLocalData(class osg::Object &,class osgDB::Input &)" (?ParticleProcessor_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用

38>IO_ParticleProcessor.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::ParticleProcessor::isEndless(void)const " (__imp_?isEndless@ParticleProcessor@osgParticle@@QEBA_NXZ),该符号在函数 "bool __cdecl ParticleProcessor_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?ParticleProcessor_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用

38>IO_ParticleProcessor.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleProcessor::setLifeTime(double)" (__imp_?setLifeTime@ParticleProcessor@osgParticle@@QEAAXN@Z),该符号在函数 "bool __cdecl ParticleProcessor_readLocalData(class osg::Object &,class osgDB::Input &)" (?ParticleProcessor_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用

38>IO_ParticleProcessor.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: double __cdecl osgParticle::ParticleProcessor::getLifeTime(void)const " (__imp_?getLifeTime@ParticleProcessor@osgParticle@@QEBANXZ),该符号在函数 "bool __cdecl ParticleProcessor_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?ParticleProcessor_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用

38>IO_ParticleProcessor.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleProcessor::setStartTime(double)" (__imp_?setStartTime@ParticleProcessor@osgParticle@@QEAAXN@Z),该符号在函数 "bool __cdecl ParticleProcessor_readLocalData(class osg::Object &,class osgDB::Input &)" (?ParticleProcessor_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用

38>IO_ParticleProcessor.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: double __cdecl osgParticle::ParticleProcessor::getStartTime(void)const " (__imp_?getStartTime@ParticleProcessor@osgParticle@@QEBANXZ),该符号在函数 "bool __cdecl ParticleProcessor_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?ParticleProcessor_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用

38>IO_ParticleProcessor.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleProcessor::setCurrentTime(double)" (__imp_?setCurrentTime@ParticleProcessor@osgParticle@@QEAAXN@Z),该符号在函数 "bool __cdecl ParticleProcessor_readLocalData(class osg::Object &,class osgDB::Input &)" (?ParticleProcessor_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用

38>IO_ParticleProcessor.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: double __cdecl osgParticle::ParticleProcessor::getCurrentTime(void)const " (__imp_?getCurrentTime@ParticleProcessor@osgParticle@@QEBANXZ),该符号在函数 "bool __cdecl ParticleProcessor_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?ParticleProcessor_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用

38>IO_ParticleProcessor.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleProcessor::setResetTime(double)" (__imp_?setResetTime@ParticleProcessor@osgParticle@@QEAAXN@Z),该符号在函数 "bool __cdecl ParticleProcessor_readLocalData(class osg::Object &,class osgDB::Input &)" (?ParticleProcessor_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用

38>IO_ParticleProcessor.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: double __cdecl osgParticle::ParticleProcessor::getResetTime(void)const " (__imp_?getResetTime@ParticleProcessor@osgParticle@@QEBANXZ),该符号在函数 "bool __cdecl ParticleProcessor_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?ParticleProcessor_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用

38>IO_ParticleProcessor.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ParticleSystem::className(void)const " (?className@ParticleSystem@osgParticle@@UEBAPEBDXZ)

38>IO_ParticleSystem.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ParticleSystem::className(void)const " (?className@ParticleSystem@osgParticle@@UEBAPEBDXZ)

38>IO_ParticleSystemUpdater.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ParticleSystem::className(void)const " (?className@ParticleSystem@osgParticle@@UEBAPEBDXZ)

38>IO_ParticleProcessor.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ParticleSystem::clone(class osg::CopyOp const &)const " (?clone@ParticleSystem@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)

38>IO_ParticleSystem.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ParticleSystem::clone(class osg::CopyOp const &)const " (?clone@ParticleSystem@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)

38>IO_ParticleSystemUpdater.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ParticleSystem::clone(class osg::CopyOp const &)const " (?clone@ParticleSystem@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)

38>IO_ParticleProcessor.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ParticleSystem::cloneType(void)const " (?cloneType@ParticleSystem@osgParticle@@UEBAPEAVObject@osg@@XZ)

38>IO_ParticleSystem.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ParticleSystem::cloneType(void)const " (?cloneType@ParticleSystem@osgParticle@@UEBAPEAVObject@osg@@XZ)

38>IO_ParticleSystemUpdater.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ParticleSystem::cloneType(void)const " (?cloneType@ParticleSystem@osgParticle@@UEBAPEAVObject@osg@@XZ)

38>IO_ParticleProcessor.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Particle * __cdecl osgParticle::ParticleSystem::createParticle(class osgParticle::Particle const *)" (?createParticle@ParticleSystem@osgParticle@@UEAAPEAVParticle@2@PEBV32@@Z)

38>IO_ParticleSystem.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Particle * __cdecl osgParticle::ParticleSystem::createParticle(class osgParticle::Particle const *)" (?createParticle@ParticleSystem@osgParticle@@UEAAPEAVParticle@2@PEBV32@@Z)

38>IO_ParticleSystemUpdater.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Particle * __cdecl osgParticle::ParticleSystem::createParticle(class osgParticle::Particle const *)" (?createParticle@ParticleSystem@osgParticle@@UEAAPEAVParticle@2@PEBV32@@Z)

38>IO_ParticleProcessor.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::ParticleSystem::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@ParticleSystem@osgParticle@@UEBA_NPEBVObject@osg@@@Z)

38>IO_ParticleSystem.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::ParticleSystem::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@ParticleSystem@osgParticle@@UEBA_NPEBVObject@osg@@@Z)

38>IO_ParticleSystemUpdater.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::ParticleSystem::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@ParticleSystem@osgParticle@@UEBA_NPEBVObject@osg@@@Z)

38>IO_ParticleProcessor.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ParticleSystem::libraryName(void)const " (?libraryName@ParticleSystem@osgParticle@@UEBAPEBDXZ)

38>IO_ParticleSystem.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ParticleSystem::libraryName(void)const " (?libraryName@ParticleSystem@osgParticle@@UEBAPEBDXZ)

38>IO_ParticleSystemUpdater.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ParticleSystem::libraryName(void)const " (?libraryName@ParticleSystem@osgParticle@@UEBAPEBDXZ)

38>IO_ParticleProcessor.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::ParticleSystem::reuseParticle(int)" (?reuseParticle@ParticleSystem@osgParticle@@UEAAXH@Z)

38>IO_ParticleSystem.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::ParticleSystem::reuseParticle(int)" (?reuseParticle@ParticleSystem@osgParticle@@UEAAXH@Z)

38>IO_ParticleSystemUpdater.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::ParticleSystem::reuseParticle(int)" (?reuseParticle@ParticleSystem@osgParticle@@UEAAXH@Z)

38>IO_ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: enum osgParticle::ParticleSystem::Alignment __cdecl osgParticle::ParticleSystem::getParticleAlignment(void)const " (__imp_?getParticleAlignment@ParticleSystem@osgParticle@@QEBA?AW4Alignment@12@XZ),该符号在函数 "bool __cdecl ParticleSystem_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?ParticleSystem_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用

38>IO_ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleSystem::setParticleAlignment(enum osgParticle::ParticleSystem::Alignment)" (__imp_?setParticleAlignment@ParticleSystem@osgParticle@@QEAAXW4Alignment@12@@Z),该符号在函数 "bool __cdecl ParticleSystem_readLocalData(class osg::Object &,class osgDB::Input &)" (?ParticleSystem_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用

38>IO_ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f const & __cdecl osgParticle::ParticleSystem::getAlignVectorX(void)const " (__imp_?getAlignVectorX@ParticleSystem@osgParticle@@QEBAAEBVVec3f@osg@@XZ),该符号在函数 "bool __cdecl ParticleSystem_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?ParticleSystem_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用

38>IO_ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleSystem::setAlignVectorX(class osg::Vec3f const &)" (__imp_?setAlignVectorX@ParticleSystem@osgParticle@@QEAAXAEBVVec3f@osg@@@Z),该符号在函数 "bool __cdecl ParticleSystem_readLocalData(class osg::Object &,class osgDB::Input &)" (?ParticleSystem_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用

38>IO_ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f const & __cdecl osgParticle::ParticleSystem::getAlignVectorY(void)const " (__imp_?getAlignVectorY@ParticleSystem@osgParticle@@QEBAAEBVVec3f@osg@@XZ),该符号在函数 "bool __cdecl ParticleSystem_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?ParticleSystem_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用

38>IO_ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleSystem::setAlignVectorY(class osg::Vec3f const &)" (__imp_?setAlignVectorY@ParticleSystem@osgParticle@@QEAAXAEBVVec3f@osg@@@Z),该符号在函数 "bool __cdecl ParticleSystem_readLocalData(class osg::Object &,class osgDB::Input &)" (?ParticleSystem_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用

38>IO_ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleSystem::setParticleScaleReferenceFrame(enum osgParticle::ParticleSystem::ParticleScaleReferenceFrame)" (__imp_?setParticleScaleReferenceFrame@ParticleSystem@osgParticle@@QEAAXW4ParticleScaleReferenceFrame@12@@Z),该符号在函数 "bool __cdecl ParticleSystem_readLocalData(class osg::Object &,class osgDB::Input &)" (?ParticleSystem_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用

38>IO_ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: enum osgParticle::ParticleSystem::ParticleScaleReferenceFrame __cdecl osgParticle::ParticleSystem::getParticleScaleReferenceFrame(void)const " (__imp_?getParticleScaleReferenceFrame@ParticleSystem@osgParticle@@QEBA?AW4ParticleScaleReferenceFrame@12@XZ),该符号在函数 "bool __cdecl ParticleSystem_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?ParticleSystem_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用

38>IO_ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osg::BoundingBoxImpl<class osg::Vec3f> const & __cdecl osgParticle::ParticleSystem::getDefaultBoundingBox(void)const " (__imp_?getDefaultBoundingBox@ParticleSystem@osgParticle@@QEBAAEBV?$BoundingBoxImpl@VVec3f@osg@@@osg@@XZ),该符号在函数 "bool __cdecl ParticleSystem_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?ParticleSystem_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用

38>IO_ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleSystem::setDefaultBoundingBox(class osg::BoundingBoxImpl<class osg::Vec3f> const &)" (__imp_?setDefaultBoundingBox@ParticleSystem@osgParticle@@QEAAXAEBV?$BoundingBoxImpl@VVec3f@osg@@@osg@@@Z),该符号在函数 "bool __cdecl ParticleSystem_readLocalData(class osg::Object &,class osgDB::Input &)" (?ParticleSystem_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用

38>IO_ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::ParticleSystem::getUseVertexArray(void)const " (__imp_?getUseVertexArray@ParticleSystem@osgParticle@@QEBA_NXZ),该符号在函数 "bool __cdecl ParticleSystem_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?ParticleSystem_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用

38>IO_ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleSystem::setUseVertexArray(bool)" (__imp_?setUseVertexArray@ParticleSystem@osgParticle@@QEAAX_N@Z),该符号在函数 "bool __cdecl ParticleSystem_readLocalData(class osg::Object &,class osgDB::Input &)" (?ParticleSystem_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用

38>IO_ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::ParticleSystem::getUseShaders(void)const " (__imp_?getUseShaders@ParticleSystem@osgParticle@@QEBA_NXZ),该符号在函数 "bool __cdecl ParticleSystem_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?ParticleSystem_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用

38>IO_ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleSystem::setUseShaders(bool)" (__imp_?setUseShaders@ParticleSystem@osgParticle@@QEAAX_N@Z),该符号在函数 "bool __cdecl ParticleSystem_readLocalData(class osg::Object &,class osgDB::Input &)" (?ParticleSystem_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用

38>IO_ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::ParticleSystem::getDoublePassRendering(void)const " (__imp_?getDoublePassRendering@ParticleSystem@osgParticle@@QEBA_NXZ),该符号在函数 "bool __cdecl ParticleSystem_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?ParticleSystem_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用

38>IO_ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleSystem::setDoublePassRendering(bool)" (__imp_?setDoublePassRendering@ParticleSystem@osgParticle@@QEAAX_N@Z),该符号在函数 "bool __cdecl ParticleSystem_readLocalData(class osg::Object &,class osgDB::Input &)" (?ParticleSystem_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用

38>IO_ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::ParticleSystem::isFrozen(void)const " (__imp_?isFrozen@ParticleSystem@osgParticle@@QEBA_NXZ),该符号在函数 "bool __cdecl ParticleSystem_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?ParticleSystem_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用

38>IO_ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleSystem::setFrozen(bool)" (__imp_?setFrozen@ParticleSystem@osgParticle@@QEAAX_N@Z),该符号在函数 "bool __cdecl ParticleSystem_readLocalData(class osg::Object &,class osgDB::Input &)" (?ParticleSystem_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用

38>IO_ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Particle const & __cdecl osgParticle::ParticleSystem::getDefaultParticleTemplate(void)const " (__imp_?getDefaultParticleTemplate@ParticleSystem@osgParticle@@QEBAAEBVParticle@2@XZ),该符号在函数 "bool __cdecl ParticleSystem_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?ParticleSystem_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用

38>IO_ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleSystem::setDefaultParticleTemplate(class osgParticle::Particle const &)" (__imp_?setDefaultParticleTemplate@ParticleSystem@osgParticle@@QEAAXAEBVParticle@2@@Z),该符号在函数 "bool __cdecl ParticleSystem_readLocalData(class osg::Object &,class osgDB::Input &)" (?ParticleSystem_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用

38>IO_ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::ParticleSystem::getFreezeOnCull(void)const " (__imp_?getFreezeOnCull@ParticleSystem@osgParticle@@QEBA_NXZ),该符号在函数 "bool __cdecl ParticleSystem_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?ParticleSystem_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用

38>IO_ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleSystem::setFreezeOnCull(bool)" (__imp_?setFreezeOnCull@ParticleSystem@osgParticle@@QEAAX_N@Z),该符号在函数 "bool __cdecl ParticleSystem_readLocalData(class osg::Object &,class osgDB::Input &)" (?ParticleSystem_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用

38>IO_ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: enum osgParticle::ParticleSystem::SortMode __cdecl osgParticle::ParticleSystem::getSortMode(void)const " (__imp_?getSortMode@ParticleSystem@osgParticle@@QEBA?AW4SortMode@12@XZ),该符号在函数 "bool __cdecl ParticleSystem_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?ParticleSystem_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用

38>IO_ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleSystem::setSortMode(enum osgParticle::ParticleSystem::SortMode)" (__imp_?setSortMode@ParticleSystem@osgParticle@@QEAAXW4SortMode@12@@Z),该符号在函数 "bool __cdecl ParticleSystem_readLocalData(class osg::Object &,class osgDB::Input &)" (?ParticleSystem_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用

38>IO_ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: double __cdecl osgParticle::ParticleSystem::getVisibilityDistance(void)const " (__imp_?getVisibilityDistance@ParticleSystem@osgParticle@@QEBANXZ),该符号在函数 "bool __cdecl ParticleSystem_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?ParticleSystem_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用

38>IO_ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleSystem::setVisibilityDistance(double)" (__imp_?setVisibilityDistance@ParticleSystem@osgParticle@@QEAAXN@Z),该符号在函数 "bool __cdecl ParticleSystem_readLocalData(class osg::Object &,class osgDB::Input &)" (?ParticleSystem_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用

38>IO_ParticleSystemUpdater.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ParticleSystemUpdater::cloneType(void)const " (?cloneType@ParticleSystemUpdater@osgParticle@@UEBAPEAVObject@osg@@XZ)

38>IO_ParticleSystemUpdater.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ParticleSystemUpdater::clone(class osg::CopyOp const &)const " (?clone@ParticleSystemUpdater@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)

38>IO_ParticleSystemUpdater.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::ParticleSystemUpdater::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@ParticleSystemUpdater@osgParticle@@UEBA_NPEBVObject@osg@@@Z)

38>IO_ParticleSystemUpdater.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ParticleSystemUpdater::className(void)const " (?className@ParticleSystemUpdater@osgParticle@@UEBAPEBDXZ)

38>IO_ParticleSystemUpdater.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ParticleSystemUpdater::libraryName(void)const " (?libraryName@ParticleSystemUpdater@osgParticle@@UEBAPEBDXZ)

38>IO_ParticleSystemUpdater.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::ParticleSystemUpdater::accept(class osg::NodeVisitor &)" (?accept@ParticleSystemUpdater@osgParticle@@UEAAXAEAVNodeVisitor@osg@@@Z)

38>IO_ParticleSystemUpdater.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: unsigned int __cdecl osgParticle::ParticleSystemUpdater::getNumParticleSystems(void)const " (__imp_?getNumParticleSystems@ParticleSystemUpdater@osgParticle@@QEBAIXZ),该符号在函数 "bool __cdecl PSU_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?PSU_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用

38>IO_ParticleSystemUpdater.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::ParticleSystem const * __cdecl osgParticle::ParticleSystemUpdater::getParticleSystem(unsigned int)const " (__imp_?getParticleSystem@ParticleSystemUpdater@osgParticle@@QEBAPEBVParticleSystem@2@I@Z),该符号在函数 "bool __cdecl PSU_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?PSU_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用

38>IO_ParticleSystemUpdater.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::ParticleSystemUpdater::~ParticleSystemUpdater(void)" (__imp_??1ParticleSystemUpdater@osgParticle@@MEAA@XZ),该符号在函数 "protected: virtual void * __cdecl osgParticle::ParticleSystemUpdater::`scalar deleting destructor'(unsigned int)" (??_GParticleSystemUpdater@osgParticle@@MEAAPEAXI@Z) 中被引用

38>IO_SinkOperator.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::SinkOperator::cloneType(void)const " (?cloneType@SinkOperator@osgParticle@@UEBAPEAVObject@osg@@XZ)

38>IO_SinkOperator.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::SinkOperator::clone(class osg::CopyOp const &)const " (?clone@SinkOperator@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)

38>IO_SinkOperator.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::SinkOperator::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@SinkOperator@osgParticle@@UEBA_NPEBVObject@osg@@@Z)

38>IO_SinkOperator.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::SinkOperator::libraryName(void)const " (?libraryName@SinkOperator@osgParticle@@UEBAPEBDXZ)

38>IO_SinkOperator.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::SinkOperator::className(void)const " (?className@SinkOperator@osgParticle@@UEBAPEBDXZ)

38>IO_SinkOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: __cdecl osgParticle::SinkOperator::SinkOperator(void)" (__imp_??0SinkOperator@osgParticle@@QEAA@XZ),该符号在函数 "void __cdecl `dynamic initializer for 'dotosgwrapper_proxy_SinkOperator_Proxy''(void)" (??__Edotosgwrapper_proxy_SinkOperator_Proxy@@YAXXZ) 中被引用

38>IO_SinkOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::SinkOperator::setSinkTarget(enum osgParticle::SinkOperator::SinkTarget)" (__imp_?setSinkTarget@SinkOperator@osgParticle@@QEAAXW4SinkTarget@12@@Z),该符号在函数 "bool __cdecl SinkOperator_readLocalData(class osg::Object &,class osgDB::Input &)" (?SinkOperator_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用

38>IO_SinkOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: enum osgParticle::SinkOperator::SinkTarget __cdecl osgParticle::SinkOperator::getSinkTarget(void)const " (__imp_?getSinkTarget@SinkOperator@osgParticle@@QEBA?AW4SinkTarget@12@XZ),该符号在函数 "bool __cdecl SinkOperator_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?SinkOperator_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用

38>IO_SinkOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::SinkOperator::setSinkStrategy(enum osgParticle::SinkOperator::SinkStrategy)" (__imp_?setSinkStrategy@SinkOperator@osgParticle@@QEAAXW4SinkStrategy@12@@Z),该符号在函数 "bool __cdecl SinkOperator_readLocalData(class osg::Object &,class osgDB::Input &)" (?SinkOperator_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用

38>IO_SinkOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: enum osgParticle::SinkOperator::SinkStrategy __cdecl osgParticle::SinkOperator::getSinkStrategy(void)const " (__imp_?getSinkStrategy@SinkOperator@osgParticle@@QEBA?AW4SinkStrategy@12@XZ),该符号在函数 "bool __cdecl SinkOperator_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?SinkOperator_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用

38>IO_SinkOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::SinkOperator::~SinkOperator(void)" (__imp_??1SinkOperator@osgParticle@@MEAA@XZ),该符号在函数 "protected: virtual void * __cdecl osgParticle::SinkOperator::`scalar deleting destructor'(unsigned int)" (??_GSinkOperator@osgParticle@@MEAAPEAXI@Z) 中被引用

38>IO_SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::SmokeEffect::cloneType(void)const " (?cloneType@SmokeEffect@osgParticle@@UEBAPEAVObject@osg@@XZ)

38>IO_SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::SmokeEffect::clone(class osg::CopyOp const &)const " (?clone@SmokeEffect@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)

38>IO_SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::SmokeEffect::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@SmokeEffect@osgParticle@@UEBA_NPEBVObject@osg@@@Z)

38>IO_SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::SmokeEffect::className(void)const " (?className@SmokeEffect@osgParticle@@UEBAPEBDXZ)

38>IO_SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::SmokeEffect::libraryName(void)const " (?libraryName@SmokeEffect@osgParticle@@UEBAPEBDXZ)

38>IO_SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::SmokeEffect::accept(class osg::NodeVisitor &)" (?accept@SmokeEffect@osgParticle@@UEAAXAEAVNodeVisitor@osg@@@Z)

38>IO_SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Emitter * __cdecl osgParticle::SmokeEffect::getEmitter(void)" (?getEmitter@SmokeEffect@osgParticle@@UEAAPEAVEmitter@2@XZ)

38>IO_SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Emitter const * __cdecl osgParticle::SmokeEffect::getEmitter(void)const " (?getEmitter@SmokeEffect@osgParticle@@UEBAPEBVEmitter@2@XZ)

38>IO_SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Program * __cdecl osgParticle::SmokeEffect::getProgram(void)" (?getProgram@SmokeEffect@osgParticle@@UEAAPEAVProgram@2@XZ)

38>IO_SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Program const * __cdecl osgParticle::SmokeEffect::getProgram(void)const " (?getProgram@SmokeEffect@osgParticle@@UEBAPEBVProgram@2@XZ)

38>IO_SmokeEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::SmokeEffect::~SmokeEffect(void)" (__imp_??1SmokeEffect@osgParticle@@MEAA@XZ),该符号在函数 "protected: virtual void * __cdecl osgParticle::SmokeEffect::`scalar deleting destructor'(unsigned int)" (??_GSmokeEffect@osgParticle@@MEAAPEAXI@Z) 中被引用

38>IO_SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::SmokeTrailEffect::cloneType(void)const " (?cloneType@SmokeTrailEffect@osgParticle@@UEBAPEAVObject@osg@@XZ)

38>IO_SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::SmokeTrailEffect::clone(class osg::CopyOp const &)const " (?clone@SmokeTrailEffect@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)

38>IO_SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::SmokeTrailEffect::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@SmokeTrailEffect@osgParticle@@UEBA_NPEBVObject@osg@@@Z)

38>IO_SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::SmokeTrailEffect::className(void)const " (?className@SmokeTrailEffect@osgParticle@@UEBAPEBDXZ)

38>IO_SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::SmokeTrailEffect::libraryName(void)const " (?libraryName@SmokeTrailEffect@osgParticle@@UEBAPEBDXZ)

38>IO_SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::SmokeTrailEffect::accept(class osg::NodeVisitor &)" (?accept@SmokeTrailEffect@osgParticle@@UEAAXAEAVNodeVisitor@osg@@@Z)

38>IO_SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Emitter * __cdecl osgParticle::SmokeTrailEffect::getEmitter(void)" (?getEmitter@SmokeTrailEffect@osgParticle@@UEAAPEAVEmitter@2@XZ)

38>IO_SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Emitter const * __cdecl osgParticle::SmokeTrailEffect::getEmitter(void)const " (?getEmitter@SmokeTrailEffect@osgParticle@@UEBAPEBVEmitter@2@XZ)

38>IO_SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Program * __cdecl osgParticle::SmokeTrailEffect::getProgram(void)" (?getProgram@SmokeTrailEffect@osgParticle@@UEAAPEAVProgram@2@XZ)

38>IO_SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Program const * __cdecl osgParticle::SmokeTrailEffect::getProgram(void)const " (?getProgram@SmokeTrailEffect@osgParticle@@UEBAPEBVProgram@2@XZ)

38>IO_SmokeTrailEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::SmokeTrailEffect::~SmokeTrailEffect(void)" (__imp_??1SmokeTrailEffect@osgParticle@@MEAA@XZ),该符号在函数 "protected: virtual void * __cdecl osgParticle::SmokeTrailEffect::`scalar deleting destructor'(unsigned int)" (??_GSmokeTrailEffect@osgParticle@@MEAAPEAXI@Z) 中被引用

38>O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_deprecated_osgparticled.dll : fatal error LNK1120: 288 个无法解析的外部命令

95> UniformCallback.cpp

95> UpdateCallback.cpp

95> UserDataContainer.cpp

95> ValueObject.cpp

46> osgdb_ive.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_ived.dll

46> osgdb_ive.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_ived.pdb (Full PDB)

95> VertexAttribDivisor.cpp

95> 正在生成代码...

95> 正在编译...

95> VertexProgram.cpp

95> Viewport.cpp

95> 正在生成代码...

95> osgdb_serializers_osg.vcxproj -> O:\OpenSceneGraph\OpenSceneGraph_build\bin\osgPlugins-3.4.0\osgdb_serializers_osgd.dll

95> osgdb_serializers_osg.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_serializers_osgd.pdb (Full PDB)

116>------ 已启动生成: 项目: ALL_BUILD, 配置: Debug x64 ------

116> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/CMakeLists.txt

116> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/CMakeFiles/generate.stamp is up-to-date.

========== 生成: 成功 107 个,失败 9 个,最新 0 个,跳过 0 个 ==========

 

不知为啥,这个文件报错

C:\Program Files (x86)\Windows Kits\10\Include\10.0.17134.0\um\ObjIdl.h

typedef

enum tagDATADIR

{

  DATADIR_GET = 1,

  DATADIR_SET = 2

} DATADIR;

但是windows官方给出来的就是这样的

https://docs.microsoft.com/zh-cn/windows/win32/api/objidl/ne-objidl-datadir

typedef enum tagDATADIR {

DATADIR_GET,

DATADIR_SET

} DATADIR;