C# 6.0可能的新特性
1、主构造函数(Primary Constructors)
主构造函数给类中的变量赋值
Before
public class Point { private int x, y; public Point(int x, int y) this.x = x; this.y = y; } }
After
public class Point(int x, int y) { private int x, y; }
2、自动属性赋值(Auto Properties)
Before
class Point { public int X { get; private set; } public int Y { get; private set; } public Point() { this.X = 100; this.Y = 100; } }
After
class Point { public int X { get; private set; } = 100; public int Y { get; private set; } = 100; }
3、using静态类(Static type using statements;)
using会把引用类的所有静态方法导入到当前命名空间
Before
public double A { get { return Math.Sqrt(Math.Round(5.142)); } }
After
using System.Math; ... public double A { get { return Sqrt(Round(5.142)); } }
4、Property Expressions
Before
public double Distance { get { return Math.Sqrt((X * X) + (Y * Y)); } }
After
public double Distance => Math.Sqrt((X * X) + (Y * Y));
初看起来像Lambda表达式,其实和Lambda无关系。
5. Method Expressions
Before
public Point Move(int dx, int dy) { return new Point(X + dx1, Y + dy1); }
After
public Point Move(int dx, int dy) => new Point(X + dx, Y + dy);
这个和Property Expressions类似
6、Params for enumerables
Before
Do(someEnum.ToArray()); ... public void Do(params int[] values) { ... }
After
Do(someEnum); public void Do(params IEnumerable<Point> points) { ... }
以前params是只可以修饰array类型的参数,现在多了一些类型
7、Monadic null checking(null检查运算符)
Before
if (points != null) { var next = points.FirstOrDefault(); if (next != null && next.X != null) return next.X; } return -1;
After
var bestValue = points?.FirstOrDefault()?.X ?? -1;
这个少了好几行代码,赞啊
8、Constructor type parameter inference
Before
var x = MyClass.Create(1, "X"); ... public MyClass<T1, T2> Create<T1, T2>(T1 a, T2 b) { return new MyClass<T1, T2>(a, b); }
After
var x = new MyClass(1, "X");
9、 Inline declarations for out params(内联out参数定义)
Before
int x; int.TryParse("123", out x);
After
int.TryParse("123", out int x);
说实话,这个很常用。
当然,C# 6.0的全部新特性不止这么多,限于篇幅,就整理这些,