//**************************************

    //    

    // Name: Ping .Net Class!

    // Description:Ping a machine from .Net.

    //     This code is CLR compliant.

    // By: Carl Mercier

    //

    // Assumes:The code is a complete consol

    //     e application which can easilly modified

    //     to become Windows Form.

    //

    //This code is copyrighted and has    // limited warranties.Please see http://

    //     www.Pl.Net-Source-Code.com/xq/ASP/txtCod

    //     eId.335/lngWId.10/qx/VB/scripts/ShowCode

    //     .htm    //for details.    //**************************************

    //    


    using System;

    namespace myping

    {

    /// <summary>

    /// Summary description for Class1.

    /// </summary>

    class myping

    {

    /// <summary>

    /// The main entry point for the applica

    //     tion.

    /// </summary>

    //Declare some Constant Variables

    const int SOCKET_ERROR = -1;

    const int ICMP_ECHO = 8;

    [STAThread]

    static void Main(string[] args)

    {

    //

    // TODO: Add code to start application h

    //     ere

    //

    if(args.Length==0)

    {

    //If user did not enter any Parameter in

    //     form him

    Console.WriteLine("Usage:myping <hostname> /r") ;

    Console.WriteLine("<hostname> The name of the Host who you want to ping");

    Console.WriteLine("/r Optional Switch to Ping the host continuously") ;

    }

    else if(args.Length==1)

    {

    //Just the hostname provided by the user

    //    

    //call the method "PingHost" and pass th

    //     e HostName as a parameter

    PingHost(args[0]) ;

    }

    else if(args.Length==2)

    {

    //the user provided the hostname and the

    //     switch

    if(args[1]=="/r")

    {

    //loop the ping program

    while(true)

    {

    //call the method "PingHost" and pass th

    //     e HostName as a parameter

    PingHost(args[0]) ;

    }

    }

    else

    {

    //if the user provided some other switch

    //    

    PingHost(args[0]) ;

    }

    }

    else

    {

    //Some error occured

    Console.WriteLine("Error in Arguments") ;

    }

    }

    public static void PingHost(string host)

    {

    //Declare the IPHostEntry

    System.Net.IPHostEntry serverHE, fromHE;

    int nBytes = 0;

    int dwStart = 0, dwStop = 0;

    //Initilize a Socket of the Type ICMP

    System.Net.Sockets.Socket socket = new System.Net.Sockets.Socket(System.Net.Sockets.AddressFamily.Inte.Network,

    System.Net.Sockets.SocketType.Raw, System.Net.Sockets.ProtocolType.Icmp);

    // Get the server endpoint

    try

    {

    serverHE = System.Net.Dns.GetHostByName(host);

    }

    catch(Exception)

    {

    Console.WriteLine("Host not found"); // fail

    return ;

    }

    // Convert the server IP_EndPoint to an

    //     EndPoint

    System.Net.IPEndPoint ipepServer = new System.Net.IPEndPoint(serverHE.AddressList[0], 0);

    System.Net.EndPoint epServer = (ipepServer);

    // Set the receiving endpoint to the cli

    //     ent machine

    fromHE = System.Net.Dns.GetHostByName(System.Net.Dns.GetHostName());

    System.Net.IPEndPoint ipEndPointFrom = new System.Net.IPEndPoint(fromHE.AddressList[0], 0);

    System.Net.EndPoint EndPointFrom = (ipEndPointFrom);

    int PacketSize = 0;

    IcmpPacket packet = new IcmpPacket();

    // Construct the packet to send

    packet.Type = ICMP_ECHO; //8

    packet.SubCode = 0;

    packet.CheckSum = UInt16.Parse("0");

    packet.Identifier= UInt16.Parse("45");

    packet.SequenceNumber = UInt16.Parse("0");

    int PingData = 32; // sizeof(IcmpPacket) - 8;

    packet.Data = new Byte[PingData];

    //Initilize the Packet.Data

    for (int i = 0; i < PingData; i++)

    {

    packet.Data[i] = (byte)'#';

    }

    //Variable to hold the total Packet size

    //    

    PacketSize = PingData + 8;

    Byte [] icmp_pkt_buffer = new Byte[ PacketSize ];

    Int32 Index = 0;

    //Call a Methos Serialize which counts

    //The total number of Bytes in the Packe

    //     t

    Index = Serialize(

    packet,

    icmp_pkt_buffer,

    PacketSize,

    PingData );

    //Error in Packet Size

    if( Index == -1 )

    {

    Console.WriteLine("Error in Making Packet");

    return ;

    }

    // now get this critter into a UInt16 ar

    //     ray

    //Get the Half size of the Packet

    Double double_length = Convert.ToDouble(Index);

    Double dtemp = System.Math.Ceiling( double_length / 2);

    int cksum_buffer_length = Convert.ToInt32(dtemp);

    //Create a Byte Array

    UInt16 [] cksum_buffer = new UInt16[cksum_buffer_length];

    //Code to initilize the Uint16 array

    int icmp_header_buffer_index = 0;

    for( int i = 0; i < cksum_buffer_length; i++ )

    {

    cksum_buffer[i] =

    BitConverter.ToUInt16(icmp_pkt_buffer,icmp_header_buffer_index);

    icmp_header_buffer_index += 2;

    }

    //Call a method which will return a chec

    //     ksum

    UInt16 u_cksum = checksum(cksum_buffer, cksum_buffer_length);

    //Save the checksum to the Packet

    packet.CheckSum = u_cksum;

    // Now that we have the checksum, serial

    //     ize the packet again

    Byte [] sendbuf = new Byte[ PacketSize ];

    //again check the packet size

    Index = Serialize(

    packet,

    sendbuf,

    PacketSize,

    PingData );

    //if there is a error report it

    if( Index == -1 )

    {

    Console.WriteLine("Error in Making Packet");

    return ;

    }

    dwStart = System.Environment.TickCount; // Start timing

    //send the Pack over the socket

    if ((nBytes = socket.SendTo(sendbuf, PacketSize, 0, epServer)) == SOCKET_ERROR)

    {

    Console.WriteLine("Socket Error cannot Send Packet");

    }

    // Initialize the buffers. The receive b

    //     uffer is the size of the

    // ICMP header plus the IP header (20 by

    //     tes)

    Byte [] ReceiveBuffer = new Byte[256];

    nBytes = 0;

    //Receive the bytes

    bool recd =false ;

    int timeout=0 ;

    //loop for checking the time of the serv

    //     er responding

    while(!recd)

    {

    nBytes = socket.ReceiveFrom(ReceiveBuffer, 256, 0, ref EndPointFrom);

    if (nBytes == SOCKET_ERROR)

    {

    Console.WriteLine("Host not Responding") ;

    recd=true ;

    break;

    }

    else if(nBytes>0)

    {

    dwStop = System.Environment.TickCount - dwStart; // stop timing

    Console.WriteLine("Reply from "+epServer.ToString()+" in "+dwStop+"ms => Bytes Received: "+nBytes);

    recd=true;

    break;

    }

    timeout=System.Environment.TickCount - dwStart;

    if(timeout>1000)

    {

    Console.WriteLine("Time Out") ;

    recd=true;

    }

    }

    //close the socket

    socket.Close();

    }

    public static Int32 Serialize( IcmpPacket packet, Byte [] Buffer, Int32 PacketSize, Int32 PingData )

    {

    Int32 cbReturn = 0;

    // serialize the struct into the array

    int Index=0;

    Byte [] b_type = new Byte[1];

    b_type[0] = (packet.Type);

    Byte [] b_code = new Byte[1];

    b_code[0] = (packet.SubCode);

    Byte [] b_cksum = BitConverter.GetBytes(packet.CheckSum);

    Byte [] b_id = BitConverter.GetBytes(packet.Identifier);

    Byte [] b_seq = BitConverter.GetBytes(packet.SequenceNumber);

    // Console.WriteLine("Serialize type ");

    //    

    Array.Copy( b_type, 0, Buffer, Index, b_type.Length );

    Index += b_type.Length;

    // Console.WriteLine("Serialize code ");

    //    

    Array.Copy( b_code, 0, Buffer, Index, b_code.Length );

    Index += b_code.Length;

    // Console.WriteLine("Serialize cksum ")

    //     ;

    Array.Copy( b_cksum, 0, Buffer, Index, b_cksum.Length );

    Index += b_cksum.Length;

    // Console.WriteLine("Serialize id ");

    Array.Copy( b_id, 0, Buffer, Index, b_id.Length );

    Index += b_id.Length;

    Array.Copy( b_seq, 0, Buffer, Index, b_seq.Length );

    Index += b_seq.Length;

    // copy the data

    Array.Copy( packet.Data, 0, Buffer, Index, PingData );

    Index += PingData;

    if( Index != PacketSize/* sizeof(IcmpPacket) */)

    {

    cbReturn = -1;

    return cbReturn;

    }

    cbReturn = Index;

    return cbReturn;

    }

    public static UInt16 checksum( UInt16[] buffer, int size )

    {

    Int32 cksum = 0;

    int counter;

    counter = 0;

    while ( size > 0 )

    {

    UInt16 val = buffer[counter];

    cksum += Convert.ToInt32( buffer[counter] );

    counter += 1;

    size -= 1;

    }

    cksum = (cksum >> 16) + (cksum & 0xffff);

    cksum += (cksum >> 16);

    return (UInt16)(~cksum);

    }

    }

    public class IcmpPacket

    {

    public Byte Type;// type of message

    public Byte SubCode;// type of sub code

    public UInt16 CheckSum;// ones complement checksum of struct

    public UInt16 Identifier; // identifier

    public UInt16 SequenceNumber; // sequence number

    public Byte [] Data;

    }

    }