最近,看到网上经常会问如何进行窗口跳转,大多数的问题都是牵扯到Login窗口。其实,在Visual Studio 6以来,比较正确的做法,是判断Login窗口的返回值,然后决定是否打开主窗体,那么在C#中也是一样的。


具体做法如下:

首先,创建Login窗口,然后添加相应的输入框和按钮,设置窗口的AcceptButton为窗体的确认按钮,而CancelButton为窗体的取消按钮。例如:

this.AcceptButton = this.btnOK;

this.CancelButton = this.btnCancel;


定义确定按钮以及取消按钮事件,如下:

private void btnOK_Click(object sender, System.EventArgs e)

{

// Here is to use fixed username and password

// You can check username and password from DB

if( txtUserName.Text == "Admin" && txtPassword.Text == "nopassword" )

{

// Save login user info

uiLogin.UserName = txtUserName.Text;

uiLogin.Password = txtPassword.Text;


// Set dialog result with OK


this.DialogResult = DialogResult.OK;

}

else

{

// Wrong username or password


nLoginCount++;

if( nLoginCount == MAX_LOGIN_COUNT )

// Over 3 times


this.DialogResult = DialogResult.Cancel;

else

{

MessageBox.Show( "Invalid user name and password!" );

txtUserName.Focus();

}

}

}


private void btnCancel_Click(object sender, System.EventArgs e)

{

// Set dialog result with Cancel


this.DialogResult = DialogResult.Cancel;

}


然后,在Login窗体的Closing事件中,要进行处理,如下:

private void frmLogin_Closing(object sender, System.ComponentModel.CancelEventArgs e)

{

// Check whether form is closed with dialog result


if( this.DialogResult != DialogResult.Cancel &&

this.DialogResult != DialogResult.OK )

e.Cancel = true;

}


除此外,Login窗体一些辅助代码如下:

private int nLoginCount = 0;

private const int MAX_LOGIN_COUNT = 3;


private UserInfo uiLogin;

public frmLogin( ref UserInfo ui )

{

//

// Required for Windows Form Designer support

//

InitializeComponent();


// Set login info to class member

uiLogin = ui;

}


调用的时候,要修改程序的Main函数,如下:

/// <summary>

/// The main entry point for the application.

/// </summary>

[STAThread]

static void Main()

{

UserInfo ui = new UserInfo();

frmLogin myLogin = new frmLogin( ref ui );

if( myLogin.ShowDialog() == DialogResult.OK )

{

//Open your main form here

MessageBox.Show( "Logged in successfully!" );

}

else

{

MessageBox.Show( "Failed to logged in!" );

}

}


而附加的UserInfo类如下:

/// <summary>

/// User info class

/// </summary>

public class UserInfo

{

private string strUserName;

private string strPassword;

public string UserName

{

get{ return strUserName;}

set{ strUserName = value; }

}

public string Password

{

get{ return strPassword;}

set{ strPassword = value;}

}

public UserInfo()

{

strUserName = "";

strPassword = "";

}

    }