C/C++中判断某一文件或目录是否存在


 


1.C++很简单的一种办法:



#include <iostream>

#include <fstream>

using namespace std;

#define FILENAME "stat.dat"

int main()

{

     fstream _file;

     _file.open(FILENAME,ios::in);

     if(!_file)

     {

         cout<<FILENAME<<"没有被创建";

      }

      else

      {

          cout<<FILENAME<<"已经存在";

      }

      return 0;

}



 


2.利用 c 语言的库的办法:

函数名: access 

功  能: 确定文件的访问权限 

用  法: int access(const char *filename, int amode); 

以前一直没用过这个函数,今天调试程序发现了这个函数,感觉挺好用,尤其是判断一个文件或文件夹是否存在的时候,用不着再find了,文件的话还可以检测读写权限,文件夹的话则只能判断是否存在,下面摘自MSDN:

int _access( const char *path, int mode );

Return Value

Each of these functions returns 0 if the file has the given mode. The function returns –1 if the named file does not exist or is not accessible in the given mode; in this case, errno is set as follows:

EACCES

Access denied: file’s permission setting does not allow specified access.

ENOENT

Filename or path not found.

Parameters

path

File or directory path

mode

Permission setting

Remarks

When used with files, the _access function determines whether the specified file exists and can be accessed as specified by the value of mode. When used with directories, _access determines only whether the specified directory exists; in Windows NT, all directories have read and write access.

mode Value            Checks File For 

00                              Existence only 

02                              Write permission 

04                              Read permission 

06                              Read and write permission

Example

/* ACCESS.C: This example uses _access to check the
* file named "ACCESS.C" to see if it exists and if
* writing is allowed.
*/

#include <io.h>
#include <stdio.h>
#include <stdlib.h>

void main( void )
{
/* Check for existence */
if( (_access( "ACCESS.C", 0 )) != -1 )
{
printf( "File ACCESS.C exists " );
/* Check for write permission */
if( (_access( "ACCESS.C", 2 )) != -1 )
printf( "File ACCESS.C has write permission " );
}
}
Output
File ACCESS.C existsFile ACCESS.C has write permission


 

3.在windows平台下用API函数FindFirstFile(...):

(1)检查文件是否存在:


#define _WIN32_WINNT 0x0400


#include "windows.h"


int

main(int argc, char *argv[])

{

  WIN32_FIND_DATA FindFileData;

  HANDLE hFind;


  printf ("Target file is %s. ", argv[1]);


  hFind = FindFirstFile(argv[1], &FindFileData);


  if (hFind == INVALID_HANDLE_VALUE) {

    printf ("Invalid File Handle. Get Last Error reports %d ", GetLastError ());

  } else {

    printf ("The first file found is %s ", FindFileData.cFileName);

    FindClose(hFind);

  }


  return (0);

}


 

(2)检查某一目录是否存在:

 

 


///目录是否存在的检查:

bool  CheckFolderExist(const string &strPath)

{

    WIN32_FIND_DATA  wfd;

    bool rValue = false;

    HANDLE hFind = FindFirstFile(strPath.c_str(), &wfd);

    if ((hFind != INVALID_HANDLE_VALUE) && (wfd.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY))

    {

        rValue = true;   

    }

    FindClose(hFind);

    return rValue;

}


4.使用boost的filesystem类库的exists函数


#include <boost/filesystem/operations.hpp>

#include <boost/filesystem/path.hpp>

#include <boost/filesystem/convenience.hpp>


int GetFilePath(std::string &strFilePath)

{

    string strPath;

    int nRes = 0;


    //指定路径            

    strPath = "D:/myTest/Test1/Test2";

    namespace fs = boost::filesystem;


    //路径的可移植

    fs::path full_path( fs::initial_path() );

    full_path = fs::system_complete( fs::path(strPath, fs::native ) );

    //判断各级子目录是否存在,不存在则需要创建

    if ( !fs::exists( full_path ) )

    {

        // 创建多层子目录

        bool bRet = fs::create_directories(full_path);

        if (false == bRet)

        {

            return -1;

        }


    }

    strFilePath = full_path.native_directory_string();


    return 0;

}