// define head function
#ifndef PS_ALGORITHM_H_INCLUDED
#define PS_ALGORITHM_H_INCLUDED
#include <iostream>
#include <string>
#include "cv.h"
#include "highgui.h"
#include "cxmat.hpp"
#include "cxcore.hpp"
using namespace std;
using namespace cv;
void Show_Image(Mat&, const string &);
#endif // PS_ALGORITHM_H_INCLUDED
/*
This program will generate
"Fragment" effect.
*/
#include "PS_Algorithm.h"
#include <time.h>
using namespace std;
using namespace cv;
int main(void)
{
string Img_name("4.jpg");
Mat Image_in;
Image_in=imread(Img_name);
Show_Image(Image_in, Img_name);
Mat Image_out(Image_in.size(), CV_32FC3);
Image_in.convertTo(Image_out, CV_32FC3);
Mat Image_2(Image_in.size(), CV_32FC3);
Image_in.convertTo(Image_2, CV_32FC3);
Mat Img_up(Image_in.rows, Image_in.cols, CV_32FC3);
Mat Img_down(Image_in.rows, Image_in.cols, CV_32FC3);
Mat Img_left(Image_in.rows, Image_in.cols, CV_32FC3);
Mat Img_right(Image_in.rows, Image_in.cols, CV_32FC3);
Image_2.copyTo(Img_up);
Image_2.copyTo(Img_down);
Image_2.copyTo(Img_left);
Image_2.copyTo(Img_right);
Mat temp1, temp2;
int offset=5;
int Rows=Image_in.rows;
int Cols=Image_in.cols;
// move downward
temp1=Image_2.rowRange(0, Rows-1-offset);
temp2=Img_up.rowRange(offset, Rows-1);
temp1.copyTo(temp2);
// move upward
temp1=Image_2.rowRange(offset, Rows-1);
temp2=Img_down.rowRange(0, Rows-1-offset);
temp1.copyTo(temp2);
// move left
temp1=Image_2.colRange(offset, Cols-1);
temp2=Img_left.colRange(0, Cols-1-offset);
temp1.copyTo(temp2);
// move right
temp1=Image_2.colRange(0, Cols-1-offset);
temp2=Img_right.colRange(offset, Cols-1);
temp1.copyTo(temp2);
Image_out=1/4.0*(Img_up+Img_down+Img_left+Img_right);
Image_out=1/255.0*Image_out;
Show_Image(Image_out, "out.jpg");
imwrite("out.jpg", Image_out*255);
waitKey();
cout<<"All is well."<<endl;
}
#include "PS_Algorithm.h"
#include <iostream>
#include <string>
using namespace std;
using namespace cv;
void Show_Image(Mat& Image, const string& str)
{
namedWindow(str.c_str(),CV_WINDOW_AUTOSIZE);
imshow(str.c_str(), Image);
}
原图
效果图