Syncing方法源代码
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// Syncing returns false in case the node is currently not syncing with the network. It can be up to date or has not
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// yet received the latest block headers from its pears. In case it is synchronizing:
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// - startingBlock: block number this node started to synchronise from
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// - currentBlock: block number this node is currently importing
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// - highestBlock: block number of the highest block header this node has received from peers
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// - pulledStates: number of state entries processed until now
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// - knownStates: number of known state entries that still need to be pulled
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func (s *PublicEthereumAPI) Syncing() (interface{}, error) {
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progress := s.b.Downloader().Progress()
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// Return not syncing if the synchronisation already completed
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if progress.CurrentBlock >= progress.HighestBlock {
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return false, nil
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}
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// Otherwise gather the block sync stats
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return map[string]interface{}{
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"startingBlock": hexutil.Uint64(progress.StartingBlock),
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"currentBlock": hexutil.Uint64(progress.CurrentBlock),
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"highestBlock": hexutil.Uint64(progress.HighestBlock),
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"pulledStates": hexutil.Uint64(progress.PulledStates),
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"knownStates": hexutil.Uint64(progress.KnownStates),
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}, nil
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}
Syncing方法的源代码很简单,注释说明也已经很清楚了。通过这段源代码我们可以得知一下信息:
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当然CurrentBlock大于等于HighestBlock时返回false,这也正是通常所说的同步完成之后,再执行eth.syncing()函数会返回false的原因。
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startingBlock:开始同步的起始区块编号;
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currentBlock:当前正在导入的区块编号;
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highestBlock:通过所链接的节点获得的当前最高的区块高度;
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pulledStates:当前已经拉取的状态条目数;
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knownStates:当前已知的待拉取的总状态条目数;
对应的结构体代码
下面是同步信息对应的结构体的代码及注释。
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// SyncProgress gives progress indications when the node is synchronising with
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// the Ethereum network.
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type SyncProgress struct {
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StartingBlock uint64 // Block number where sync began
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CurrentBlock uint64 // Current block number where sync is at
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HighestBlock uint64 // Highest alleged block number in the chain
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PulledStates uint64 // Number of state trie entries already downloaded
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KnownStates uint64 // Total number of state trie entries known about
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}
结构体信息计算
上面看到当执行eth.syncing返回结果信息的代码,再延伸一下看看这些数据从哪里来。进入下面Progress方法的内部实现:
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progress := s.b.Downloader().Progress()
可以看到如下代码:
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// Progress retrieves the synchronisation boundaries, specifically the origin
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// block where synchronisation started at (may have failed/suspended); the block
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// or header sync is currently at; and the latest known block which the sync targets.
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//
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// In addition, during the state download phase of fast synchronisation the number
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// of processed and the total number of known states are also returned. Otherwise
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// these are zero.
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func (d *Downloader) Progress() ethereum.SyncProgress {
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// Lock the current stats and return the progress
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d.syncStatsLock.RLock()
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defer d.syncStatsLock.RUnlock()
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current := uint64(0)
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switch d.mode {
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case FullSync:
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current = d.blockchain.CurrentBlock().NumberU64()
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case FastSync:
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current = d.blockchain.CurrentFastBlock().NumberU64()
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case LightSync:
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current = d.lightchain.CurrentHeader().Number.Uint64()
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}
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return ethereum.SyncProgress{
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StartingBlock: d.syncStatsChainOrigin,
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CurrentBlock: current,
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HighestBlock: d.syncStatsChainHeight,
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PulledStates: d.syncStatsState.processed,
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KnownStates: d.syncStatsState.processed + d.syncStatsState.pending,
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}
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}
从这端代码我们可以分析得出,current的值在不同的同步模式下是有所不同的:
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full模式:返回当前区块的高度;
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fast模式:返回fast区块的高度;
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light模式:返回当前的header编号;
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而KnownStates又是由PulledStates的值加上当前处于pending装的值获得。
总结
通过上面源代码分析,我们已经可以明了的看到当我们执行eth.sycing时返回不同的结果信息所代表的含义。欢迎大家关注微信公众号,获取最新的相关技术分享。