图片处理


C# 图片处理_绝对路径C# 图片处理_图片水印_02

#region 缩略图          /// <summary>          /// 生成缩略图          /// </summary>          /// <param name="originalImagePath">源图路径(物理路径)</param>          /// <param name="thumbnailPath">缩略图路径(物理路径)</param>          /// <param name="width">缩略图宽度</param>          /// <param name="height">缩略图高度</param>          /// <param name="mode">生成缩略图的方式</param>              public static void MakeThumbnail(string originalImagePath, string thumbnailPath, int width, int height, string mode)          {              System.Drawing.Image originalImage = System.Drawing.Image.FromFile(originalImagePath);                 int towidth = width;              int toheight = height;                 int x = 0;              int y = 0;              int ow = originalImage.Width;              int oh = originalImage.Height;                 switch (mode)              {                  case "HW":  //指定高宽缩放(可能变形)                                      break;                  case "W":   //指定宽,高按比例                                          toheight = originalImage.Height * width / originalImage.Width;                      break;                  case "H":   //指定高,宽按比例                      towidth = originalImage.Width * height / originalImage.Height;                      break;                  case "Cut": //指定高宽裁减(不变形)                                      if ((double)originalImage.Width / (double)originalImage.Height > (double)towidth / (double)toheight)                      {                          oh = originalImage.Height;                          ow = originalImage.Height * towidth / toheight;                          y = 0;                          x = (originalImage.Width - ow) / 2;                      }                      else                      {                          ow = originalImage.Width;                          oh = originalImage.Width * height / towidth;                          x = 0;                          y = (originalImage.Height - oh) / 2;                      }                      break;                  default:                      break;              }                 //新建一个bmp图片              System.Drawing.Image bitmap = new System.Drawing.Bitmap(towidth, toheight);                 //新建一个画板              System.Drawing.Graphics g = System.Drawing.Graphics.FromImage(bitmap);                 //设置高质量插值法              g.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.High;                 //设置高质量,低速度呈现平滑程度              g.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.HighQuality;                 //清空画布并以透明背景色填充              g.Clear(System.Drawing.Color.Transparent);                 //在指定位置并且按指定大小绘制原图片的指定部分              g.DrawImage(originalImage, new System.Drawing.Rectangle(0, 0, towidth, toheight), new System.Drawing.Rectangle(x, y, ow, oh), System.Drawing.GraphicsUnit.Pixel);                 try              {                  //以jpg格式保存缩略图                  bitmap.Save(thumbnailPath, System.Drawing.Imaging.ImageFormat.Jpeg);              }              catch (System.Exception e)              {                  throw e;              }              finally              {                  originalImage.Dispose();                  bitmap.Dispose();                  g.Dispose();              }          }          #endregion             #region 图片水印          /// <summary>          /// 图片水印处理方法          /// </summary>          /// <param name="path">需要加载水印的图片路径(绝对路径)</param>          /// <param name="waterpath">水印图片(绝对路径)</param>          /// <param name="location">水印位置(传送正确的代码)</param>          public static string ImageWatermark(string path, string waterpath, string location)          {              string kz_name = Path.GetExtension(path);              if (kz_name == ".jpg" || kz_name == ".bmp" || kz_name == ".jpeg")              {                  DateTime time = DateTime.Now;                  string filename = "" + time.Year.ToString() + time.Month.ToString() + time.Day.ToString() + time.Hour.ToString() + time.Minute.ToString() + time.Second.ToString() + time.Millisecond.ToString();                  Image img = Bitmap.FromFile(path);                  Image waterimg = Image.FromFile(waterpath);                  Graphics g = Graphics.FromImage(img);                  ArrayList loca = GetLocation(location, img, waterimg);                  g.DrawImage(waterimg, new Rectangle(int.Parse(loca[0].ToString()), int.Parse(loca[1].ToString()), waterimg.Width, waterimg.Height));                  waterimg.Dispose();                  g.Dispose();                  string newpath = Path.GetDirectoryName(path) + filename + kz_name;                  img.Save(newpath);                  img.Dispose();                  File.Copy(newpath, path, true);                  if (File.Exists(newpath))                  {                      File.Delete(newpath);                  }              }              return path;          }             /// <summary>          /// 图片水印位置处理方法          /// </summary>          /// <param name="location">水印位置</param>          /// <param name="img">需要添加水印的图片</param>          /// <param name="waterimg">水印图片</param>          private static ArrayList GetLocation(string location, Image img, Image waterimg)          {              ArrayList loca = new ArrayList();              int x = 0;              int y = 0;                 if (location == "LT")              {                  x = 10;                  y = 10;              }              else if (location == "T")              {                  x = img.Width / 2 - waterimg.Width / 2;                  y = img.Height - waterimg.Height;              }              else if (location == "RT")              {                  x = img.Width - waterimg.Width;                  y = 10;              }              else if (location == "LC")              {                  x = 10;                  y = img.Height / 2 - waterimg.Height / 2;              }              else if (location == "C")              {                  x = img.Width / 2 - waterimg.Width / 2;                  y = img.Height / 2 - waterimg.Height / 2;              }              else if (location == "RC")              {                  x = img.Width - waterimg.Width;                  y = img.Height / 2 - waterimg.Height / 2;              }              else if (location == "LB")              {                  x = 10;                  y = img.Height - waterimg.Height;              }              else if (location == "B")              {                  x = img.Width / 2 - waterimg.Width / 2;                  y = img.Height - waterimg.Height;              }              else              {                  x = img.Width - waterimg.Width;                  y = img.Height - waterimg.Height;              }              loca.Add(x);              loca.Add(y);              return loca;          }          #endregion             #region 文字水印          /// <summary>          /// 文字水印处理方法          /// </summary>          /// <param name="path">图片路径(绝对路径)</param>          /// <param name="size">字体大小</param>          /// <param name="letter">水印文字</param>          /// <param name="color">颜色</param>          /// <param name="location">水印位置</param>          public static string LetterWatermark(string path, int size, string letter, Color color, string location)          {              #region                 string kz_name = Path.GetExtension(path);              if (kz_name == ".jpg" || kz_name == ".bmp" || kz_name == ".jpeg")              {                  DateTime time = DateTime.Now;                  string filename = "" + time.Year.ToString() + time.Month.ToString() + time.Day.ToString() + time.Hour.ToString() + time.Minute.ToString() + time.Second.ToString() + time.Millisecond.ToString();                  Image img = Bitmap.FromFile(path);                  Graphics gs = Graphics.FromImage(img);                  ArrayList loca = GetLocation(location, img, size, letter.Length);                  Font font = new Font("宋体", size);                  Brush br = new SolidBrush(color);                  gs.DrawString(letter, font, br, float.Parse(loca[0].ToString()), float.Parse(loca[1].ToString()));                  gs.Dispose();                  string newpath = Path.GetDirectoryName(path) + filename + kz_name;                  img.Save(newpath);                  img.Dispose();                  File.Copy(newpath, path, true);                  if (File.Exists(newpath))                  {                      File.Delete(newpath);                  }              }              return path;                 #endregion          }             /// <summary>          /// 文字水印位置的方法          /// </summary>          /// <param name="location">位置代码</param>          /// <param name="img">图片对象</param>          /// <param name="width">宽(当水印类型为文字时,传过来的就是字体的大小)</param>          /// <param name="height">高(当水印类型为文字时,传过来的就是字符的长度)</param>          private static ArrayList GetLocation(string location, Image img, int width, int height)          {              #region                 ArrayList loca = new ArrayList();  //定义数组存储位置              float x = 10;              float y = 10;                 if (location == "LT")              {                  loca.Add(x);                  loca.Add(y);              }              else if (location == "T")              {                  x = img.Width / 2 - (width * height) / 2;                  loca.Add(x);                  loca.Add(y);              }              else if (location == "RT")              {                  x = img.Width - width * height;              }              else if (location == "LC")              {                  y = img.Height / 2;              }              else if (location == "C")              {                  x = img.Width / 2 - (width * height) / 2;                  y = img.Height / 2;              }              else if (location == "RC")              {                  x = img.Width - height;                  y = img.Height / 2;              }              else if (location == "LB")              {                  y = img.Height - width - 5;              }              else if (location == "B")              {                  x = img.Width / 2 - (width * height) / 2;                  y = img.Height - width - 5;              }              else              {                  x = img.Width - width * height;                  y = img.Height - width - 5;              }              loca.Add(x);              loca.Add(y);              return loca;                 #endregion          }          #endregion             #region 调整光暗          /// <summary>          /// 调整光暗          /// </summary>          /// <param name="mybm">原始图片</param>          /// <param name="width">原始图片的长度</param>          /// <param name="height">原始图片的高度</param>          /// <param name="val">增加或减少的光暗值</param>          public Bitmap LDPic(Bitmap mybm, int width, int height, int val)          {              Bitmap bm = new Bitmap(width, height);//初始化一个记录经过处理后的图片对象              int x, y, resultR, resultG, resultB;//x、y是循环次数,后面三个是记录红绿蓝三个值的              Color pixel;              for (x = 0; x < width; x++)              {                  for (y = 0; y < height; y++)                  {                      pixel = mybm.GetPixel(x, y);//获取当前像素的值                      resultR = pixel.R + val;//检查红色值会不会超出[0, 255]                      resultG = pixel.G + val;//检查绿色值会不会超出[0, 255]                      resultB = pixel.B + val;//检查蓝色值会不会超出[0, 255]                      bm.SetPixel(x, y, Color.FromArgb(resultR, resultG, resultB));//绘图                  }              }              return bm;          }          #endregion             #region 反色处理          /// <summary>          /// 反色处理          /// </summary>          /// <param name="mybm">原始图片</param>          /// <param name="width">原始图片的长度</param>          /// <param name="height">原始图片的高度</param>          public Bitmap RePic(Bitmap mybm, int width, int height)          {              Bitmap bm = new Bitmap(width, height);//初始化一个记录处理后的图片的对象              int x, y, resultR, resultG, resultB;              Color pixel;              for (x = 0; x < width; x++)              {                  for (y = 0; y < height; y++)                  {                      pixel = mybm.GetPixel(x, y);//获取当前坐标的像素值                      resultR = 255 - pixel.R;//反红                      resultG = 255 - pixel.G;//反绿                      resultB = 255 - pixel.B;//反蓝                      bm.SetPixel(x, y, Color.FromArgb(resultR, resultG, resultB));//绘图                  }              }              return bm;          }          #endregion             #region 浮雕处理          /// <summary>          /// 浮雕处理          /// </summary>          /// <param name="oldBitmap">原始图片</param>          /// <param name="Width">原始图片的长度</param>          /// <param name="Height">原始图片的高度</param>          public Bitmap FD(Bitmap oldBitmap, int Width, int Height)          {              Bitmap newBitmap = new Bitmap(Width, Height);              Color color1, color2;              for (int x = 0; x < Width - 1; x++)              {                  for (int y = 0; y < Height - 1; y++)                  {                      int r = 0, g = 0, b = 0;                      color1 = oldBitmap.GetPixel(x, y);                      color2 = oldBitmap.GetPixel(x + 1, y + 1);                      r = Math.Abs(color1.R - color2.R + 128);                      g = Math.Abs(color1.G - color2.G + 128);                      b = Math.Abs(color1.B - color2.B + 128);                      if (r > 255) r = 255;                      if (r < 0) r = 0;                      if (g > 255) g = 255;                      if (g < 0) g = 0;                      if (b > 255) b = 255;                      if (b < 0) b = 0;                      newBitmap.SetPixel(x, y, Color.FromArgb(r, g, b));                  }              }              return newBitmap;          }          #endregion             #region 拉伸图片          /// <summary>          /// 拉伸图片          /// </summary>          /// <param name="bmp">原始图片</param>          /// <param name="newW">新的宽度</param>          /// <param name="newH">新的高度</param>          public static Bitmap ResizeImage(Bitmap bmp, int newW, int newH)          {              try              {                  Bitmap bap = new Bitmap(newW, newH);                  Graphics g = Graphics.FromImage(bap);                  g.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.HighQualityBicubic;                  g.DrawImage(bap, new Rectangle(0, 0, newW, newH), new Rectangle(0, 0, bap.Width, bap.Height), GraphicsUnit.Pixel);                  g.Dispose();                  return bap;              }              catch              {                  return null;              }          }          #endregion             #region 滤色处理          /// <summary>          /// 滤色处理          /// </summary>          /// <param name="mybm">原始图片</param>          /// <param name="width">原始图片的长度</param>          /// <param name="height">原始图片的高度</param>          public Bitmap FilPic(Bitmap mybm, int width, int height)          {              Bitmap bm = new Bitmap(width, height);//初始化一个记录滤色效果的图片对象              int x, y;              Color pixel;                 for (x = 0; x < width; x++)              {                  for (y = 0; y < height; y++)                  {                      pixel = mybm.GetPixel(x, y);//获取当前坐标的像素值                      bm.SetPixel(x, y, Color.FromArgb(0, pixel.G, pixel.B));//绘图                  }              }              return bm;          }          #endregion             #region 左右翻转          /// <summary>          /// 左右翻转          /// </summary>          /// <param name="mybm">原始图片</param>          /// <param name="width">原始图片的长度</param>          /// <param name="height">原始图片的高度</param>          public Bitmap RevPicLR(Bitmap mybm, int width, int height)          {              Bitmap bm = new Bitmap(width, height);              int x, y, z; //x,y是循环次数,z是用来记录像素点的x坐标的变化的              Color pixel;              for (y = height - 1; y >= 0; y--)              {                  for (x = width - 1, z = 0; x >= 0; x--)                  {                      pixel = mybm.GetPixel(x, y);//获取当前像素的值                      bm.SetPixel(z++, y, Color.FromArgb(pixel.R, pixel.G, pixel.B));//绘图                  }              }              return bm;          }          #endregion             #region 上下翻转          /// <summary>          /// 上下翻转          /// </summary>          /// <param name="mybm">原始图片</param>          /// <param name="width">原始图片的长度</param>          /// <param name="height">原始图片的高度</param>          public Bitmap RevPicUD(Bitmap mybm, int width, int height)          {              Bitmap bm = new Bitmap(width, height);              int x, y, z;              Color pixel;              for (x = 0; x < width; x++)              {                  for (y = height - 1, z = 0; y >= 0; y--)                  {                      pixel = mybm.GetPixel(x, y);//获取当前像素的值                      bm.SetPixel(x, z++, Color.FromArgb(pixel.R, pixel.G, pixel.B));//绘图                  }              }              return bm;          }          #endregion             #region 压缩图片          /// <summary>          /// 压缩到指定尺寸          /// </summary>          /// <param name="oldfile">原文件</param>          /// <param name="newfile">新文件</param>          public bool Compress(string oldfile, string newfile)          {              try              {                  System.Drawing.Image img = System.Drawing.Image.FromFile(oldfile);                  System.Drawing.Imaging.ImageFormat thisFormat = img.RawFormat;                  Size newSize = new Size(100, 125);                  Bitmap outBmp = new Bitmap(newSize.Width, newSize.Height);                  Graphics g = Graphics.FromImage(outBmp);                  g.CompositingQuality = CompositingQuality.HighQuality;                  g.SmoothingMode = SmoothingMode.HighQuality;                  g.InterpolationMode = InterpolationMode.HighQualityBicubic;                  g.DrawImage(img, new Rectangle(0, 0, newSize.Width, newSize.Height), 0, 0, img.Width, img.Height, GraphicsUnit.Pixel);                  g.Dispose();                  EncoderParameters encoderParams = new EncoderParameters();                  long[] quality = new long[1];                  quality[0] = 100;                  EncoderParameter encoderParam = new EncoderParameter(System.Drawing.Imaging.Encoder.Quality, quality);                  encoderParams.Param[0] = encoderParam;                  ImageCodecInfo[] arrayICI = ImageCodecInfo.GetImageEncoders();                  ImageCodecInfo jpegICI = null;                  for (int x = 0; x < arrayICI.Length; x++)                      if (arrayICI[x].FormatDescription.Equals("JPEG"))                      {                          jpegICI = arrayICI[x]; //设置JPEG编码                          break;                      }                  img.Dispose();                  if (jpegICI != null) outBmp.Save(newfile, System.Drawing.Imaging.ImageFormat.Jpeg);                  outBmp.Dispose();                  return true;              }              catch              {                  return false;              }          }          #endregion             #region 图片灰度化          public Color Gray(Color c)          {              int rgb = Convert.ToInt32((double)(((0.3 * c.R) + (0.59 * c.G)) + (0.11 * c.B)));              return Color.FromArgb(rgb, rgb, rgb);          }          #endregion             #region 转换为黑白图片          /// <summary>          /// 转换为黑白图片          /// </summary>          /// <param name="mybt">要进行处理的图片</param>          /// <param name="width">图片的长度</param>          /// <param name="height">图片的高度</param>          public Bitmap BWPic(Bitmap mybm, int width, int height)          {              Bitmap bm = new Bitmap(width, height);              int x, y, result; //x,y是循环次数,result是记录处理后的像素值              Color pixel;              for (x = 0; x < width; x++)              {                  for (y = 0; y < height; y++)                  {                      pixel = mybm.GetPixel(x, y);//获取当前坐标的像素值                      result = (pixel.R + pixel.G + pixel.B) / 3;//取红绿蓝三色的平均值                      bm.SetPixel(x, y, Color.FromArgb(result, result, result));                  }              }              return bm;          }          #endregion             #region 获取图片中的各帧          /// <summary>          /// 获取图片中的各帧          /// </summary>          /// <param name="pPath">图片路径</param>          /// <param name="pSavePath">保存路径</param>          public void GetFrames(string pPath, string pSavedPath)          {              Image gif = Image.FromFile(pPath);              FrameDimension fd = new FrameDimension(gif.FrameDimensionsList[0]);              int count = gif.GetFrameCount(fd); //获取帧数(gif图片可能包含多帧,其它格式图片一般仅一帧)              for (int i = 0; i < count; i++)    //以Jpeg格式保存各帧              {                  gif.SelectActiveFrame(fd, i);                  gif.Save(pSavedPath + "\\frame_" + i + ".jpg", ImageFormat.Jpeg);              }          }          #endregion

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