/* example1.c                                                      */
/* */
/* This small program shows how to print a rotated string with the */
/* FreeType 2 library. */


#include <stdio.h>
#include <string.h>
#include <math.h>

#include <ft2build.h>
#include FT_FREETYPE_H


#define WIDTH 80
#define HEIGHT 80


/* origin is the upper left corner */
unsigned char image[HEIGHT][WIDTH];


/* Replace this function with something useful. */

void
draw_bitmap( FT_Bitmap* bitmap,
FT_Int x,
FT_Int y)
{
FT_Int i, j, p, q;
FT_Int x_max = x + bitmap->width;
FT_Int y_max = y + bitmap->rows;


for ( i = x, p = 0; i < x_max; i++, p++ )
{
for ( j = y, q = 0; j < y_max; j++, q++ )
{
if ( i < 0 || j < 0 ||
i >= WIDTH || j >= HEIGHT )
continue;

image[j][i] |= bitmap->buffer[q * bitmap->width + p];
}
}
}


void
show_image( void )
{
int i, j;


for ( i = 0; i < HEIGHT; i++ )
{
for ( j = 0; j < WIDTH; j++ )
putchar( image[i][j] == 0 ? ' '
: image[i][j] < 128 ? '+'
: '*' );
putchar( '\n' );
}
}


int
main( int argc,
char** argv )
{
FT_Library library;
FT_Face face;

FT_GlyphSlot slot;
FT_Matrix matrix; /* transformation matrix */
FT_Vector pen; /* untransformed origin */
FT_Error error;

char* filename;
char* text;

double angle;
int target_height;
int n, num_chars;


if ( argc != 3 )
{
fprintf ( stderr, "usage: %s font sample-text\n", argv[0] );
exit( 1 );
}

filename = argv[1]; /* first argument */
text = argv[2]; /* second argument */
num_chars = strlen( text );
angle = ( 0.0 / 360 ) * 3.14159 * 2; /* use 0 degrees 旋转 */
target_height = HEIGHT;

error = FT_Init_FreeType( &library ); /* initialize library */
/* error handling omitted */

error = FT_New_Face( library, filename, 0, &face );/* create face object */
/* error handling omitted */

/* use 50pt at 100dpi */
error = FT_Set_Char_Size( face, 50 * 64, 0,
30, 0 ); /* set character size */
/* error handling omitted */

slot = face->glyph;

/* set up matrix */
matrix.xx = (FT_Fixed)( cos( angle ) * 0x10000L );
matrix.xy = (FT_Fixed)(-sin( angle ) * 0x10000L );
matrix.yx = (FT_Fixed)( sin( angle ) * 0x10000L );
matrix.yy = (FT_Fixed)( cos( angle ) * 0x10000L );

/* the pen position in 26.6 cartesian space coordinates; */
/* start at (40,0) relative to the upper left corner */
pen.x = 0 * 64;
pen.y = ( target_height - 40 ) * 64;

for ( n = 0; n < num_chars; n++ )
{
/* set transformation */
FT_Set_Transform( face, &matrix, &pen );

/* load glyph image into the slot (erase previous one) */
error = FT_Load_Char( face, text[n], FT_LOAD_RENDER );
if ( error )
continue; /* ignore errors */

/* now, draw to our target surface (convert position) */
draw_bitmap( &slot->bitmap,
slot->bitmap_left,
target_height - slot->bitmap_top );

/* increment pen position */
pen.x += slot->advance.x;
pen.y += slot->advance.y;
}

show_image();

FT_Done_Face ( face );
FT_Done_FreeType( library );

return 0;
}

/* EOF */


 ./example1 simsun.ttc abg