代码片段(8)

[代码] MySocket.h

01  #ifndef _MYSOCKET_0623_H
02 #define _MYSOCKET_0623_H
03
04 #include <sys/socket.h>
05 #include <sys/types.h>
06 #include <arpa/inet.h>
07 #include <netinet/in.h>
08 #include <sys/wait.h>
09 #include <unistd.h>
10 #include <iostream>
11 #include <string.h>
12 #include <stdlib.h>
13
14 //Base class Socket
15 class Socket
16 {
17 public:
18 Socket();
19 virtual ~Socket();
20 bool Create();
21 bool Bind(const unsigned short port);
22 bool Listen() const;
23 bool Accept(Socket &new_sock) const;
24 bool Connect(std::string host, const unsigned short port);//client
25 bool Send(const std::string s) const;
26 int Recv(std::string &s) const;
27 void Close();
28 bool IsValid() const;
29
30 private:
31 int m_sock;
32 sockaddr_in m_addr;
33 };
34
35 //ServerSocket, Use Socket as a service
36 class ServerSocket : private Socket
37 {
38 public:
39 ServerSocket(){Create();} //for normal data-exchange socket
40 ServerSocket(unsigned short port); //for listen socket
41 virtual ~ServerSocket();
42 void Accept(ServerSocket &new_sock) const;
43 void Close();
44 const ServerSocket& operator << (const std::string&) const;
45 const ServerSocket& operator >> (std::string&) const;
46 };
47
48 //ClientSocket derived form Socket
49 class ClientSocket : private Socket
50 {
51 public:
52 ClientSocket(){Create();}
53 ClientSocket(std::string host, const unsigned short port);
54 virtual ~ClientSocket();
55 void Close();
56 const ClientSocket& operator << (const std::string&) const;
57 const ClientSocket& operator >> (std::string&) const;
58 };
59
60 //SocketException
61 class SocketException
62 {
63 public:
64 SocketException(std::string msg = std::string("Socket Exception")): m_msg(msg){}
65 void Print(){std::cout << m_msg << std::endl;}
66 private:
67 const std::string m_msg;
68
69 };
70 #endif

[代码] MySocket.cpp

001 #include "MySocket.h"
002 #include <assert.h>
003 using namespace std;
004 //Implement of Socket class
005
006 static void Trace(const string& msg = "Socket Class Error")
007 {
008 #ifdef DEBUG
009 cout << msg << endl;
010 #endif
011 }
012
013 Socket::Socket()
014 {
015 m_sock = -1;
016 m_addr.sin_family = AF_INET;
017 m_addr.sin_addr.s_addr = inet_addr("127.0.0.1");
018 m_addr.sin_port = htons(8089);
019 }
020
021 Socket::~Socket()
022 {
023 if (m_sock != -1) //valid socket
024 {
025 Close();
026 }
027 }
028
029 bool Socket::Create()
030 {
031 m_sock = socket(AF_INET, SOCK_STREAM, 0);
032 if (m_sock == -1)
033 {
034 Trace("Create Socket Failure");
035 return false;
036 }
037 else
038 {
039 Trace("Create Socket Succeed");
040 return true;
041 }
042 }
043
044 bool Socket::Bind(const unsigned short port)
045 {
046 assert(m_sock != -1);
047 m_addr.sin_family = AF_INET;
048 m_addr.sin_addr.s_addr = inet_addr("127.0.0.1");
049 m_addr.sin_port = htons(port);
050 int server_len = sizeof( m_addr );
051 if ( bind(m_sock, (struct sockaddr *)& m_addr, server_len) == -1 )
052 {
053 Trace("Server Bind Failure");
054 return false;
055 }
056 else
057 {
058 return true;
059 }
060 }
061
062 bool Socket::Listen() const
063 {
064 if ( listen(m_sock, 5) == -1 )
065 {
066 Trace("Server Listen Failure");
067 return false;
068 }
069 else
070 {
071 return true;
072 }
073 }
074
075 bool Socket::Accept(Socket & new_socket) const//new_socket as a return
076 {
077 int len = sizeof( new_socket.m_addr );
078 new_socket.m_sock = accept( m_sock,
079 (struct sockaddr *)& new_socket.m_addr, (socklen_t*)&len );
080 if ( new_socket.m_sock == -1 )
081 {
082 Trace("Server Accept Failure");
083 return false;
084 }
085 else
086 {
087 return true;
088 }
089 }
090
091 bool Socket::Connect(const std::string host, const unsigned short port)
092 {
093 assert(m_sock != -1);
094 m_addr.sin_family = AF_INET;
095 m_addr.sin_addr.s_addr = inet_addr(host.c_str());
096 m_addr.sin_port = htons(port);
097 int len = sizeof(m_addr);
098 int res = connect( m_sock, (struct sockaddr*)& m_addr, len);
099 if(res == -1)
100 {
101 Trace("Client Connect Failure");
102 return false;
103 }
104 return true;
105 }
106
107 bool Socket::Send(const std::string send_str) const
108 {
109 //copy the send_str to a buffer so that we can send it.
110 size_t len = send_str.size() + 1;
111 char *send_buf = NULL;
112 send_buf = new char[len];
113 if (NULL == send_buf)
114 {
115 Trace("Socket: memory allocation failed in Send()");
116 return false;
117 }
118 char t = send_str[0];
119 int i = 0;
120 while ( t != 0 )
121 {
122 send_buf[i] = t;
123 i++;
124 t = send_str[i];
125 }
126 send_buf[i] = 0;
127 //end of copying string
128 assert(i == len-1);
129
130 int xoff = 0;
131 int xs = 0;
132 do
133 {
134 xs = write(m_sock, send_buf+xoff, len-xoff);
135 if (-1 == xs)
136 {
137 Trace("Socket: send data failed");
138 delete [] send_buf;
139 return false;
140 }
141 else
142 {
143 xoff += xs;
144 }
145 } while(xoff < len);
146 Trace("Socket: send data succeed");
147 delete [] send_buf;
148 return true;
149 }
150
151 int Socket::Recv( std::string & recv_str) const
152 {
153 cout << "enter recv" << endl;
154 char *recv_buf;
155 recv_buf = new char[256];
156 memset(recv_buf, 0 ,256);
157 int len = read(m_sock, recv_buf, 256);
158 if (-1 == len)
159 {
160 Trace("Socket: recv data failed");
161 delete [] recv_buf;
162 return -1;
163 }
164 else
165 {
166 recv_str = recv_buf;
167 delete [] recv_buf;
168 return len;
169 }
170 }
171
172
173 bool Socket::IsValid() const
174 {
175 return ( m_sock != -1 );
176 }
177
178 void Socket::Close()
179 {
180 if (m_sock != -1)
181 {
182 close(m_sock);
183 m_sock = -1;
184 }
185
186 }
187 //

[代码] MyClientSocket.cpp

01  #include "MySocket.h"
02 using namespace std;
03
04 static void Trace(const string& msg = "ServerSocket Class Error")
05 {
06 #ifdef DEBUG
07 cout << msg << endl;
08 #endif
09 }
10
11 ClientSocket::ClientSocket(std::string host, const unsigned short port)
12 {
13 if ( !Create() )
14 {
15 Trace("Client Socket Constructor Failed");
16 throw SocketException("Client Socket Constructor Failed");
17 }
18 if ( !Connect(host, port) )
19 {
20 throw SocketException("Client Socket Constructor Failed");
21 }
22 }
23
24 ClientSocket::~ClientSocket()
25 {
26 Close();
27 }
28
29 void ClientSocket::Close()
30 {
31 Socket::Close();
32 }
33
34 const ClientSocket& ClientSocket::operator << (const std::string &s) const
35 {
36 if ( !Send(s) )
37 {
38 Trace("Could not write to server socket");
39 throw SocketException("Could not write to client socket");
40 }
41 return *this;
42 }
43
44 const ClientSocket& ClientSocket::operator >> (std::string& s) const
45 {
46 if ( Recv(s) == -1 )
47 {
48 Trace("Could not read from socket");
49 throw SocketException("Could not read from client socket");
50 }
51 return *this;
52 }

[代码] MyServerSocket.cpp

01  #include "MySocket.h"
02 #include <assert.h>
03 using namespace std;
04
05 static void Trace(const string& msg = "ServerSocket Class Error")
06 {
07 #ifdef DEBUG
08 cout << msg << endl;
09 #endif
10 }
11
12 ServerSocket::ServerSocket(unsigned short port)
13 {
14 if ( !Create() )
15 {
16 Trace("Could not create server socket!");
17 throw SocketException("Could not create : server socket!");
18 }
19 if ( !Bind(port) )
20 {
21 Trace("Could not bind to port!");
22 throw SocketException("Could not Bind : server socket!");
23 }
24 if ( !Listen() )
25 {
26 Trace("Could not listen to socket");
27 throw SocketException("Could not Litsen : server socket!");
28 }
29 }
30
31 ServerSocket::~ServerSocket()
32 {
33 Close();
34 }
35
36
37 void ServerSocket::Accept(ServerSocket& new_socket) const
38 {
39 if ( !Socket::Accept(new_socket) )
40 {
41 throw SocketException("Server Accept Failed");
42 }
43 }
44
45 void ServerSocket::Close()
46 {
47 Socket::Close();
48 }
49
50 const ServerSocket& ServerSocket::operator << (const std::string& s) const
51 {
52 if ( !Send(s) )
53 {
54 Trace("Could not write to server socket");
55 throw SocketException("Could not write to server socket");
56 }
57 return *this;
58 }
59
60 const ServerSocket& ServerSocket::operator >> (std::string& s) const
61 {
62 int ret = Recv(s);
63 if ( ret == -1 )
64 {
65 Trace("Could not read from server socket");
66 throw SocketException("Could not read form server socket");
67 }
68 return *this;
69 }

[代码] ServerTest.cpp

01  //Create a server for testing
02 #include "MySocket.h"
03 #include "Calculator.h"
04 using namespace std;
05 int main()
06 {
07 try
08 {
09 int result;
10 ServerSocket server(30000);
11
12 string s;
13 while(true)
14 {
15 ServerSocket new_sock;
16 server.Accept( new_sock );
17 while(true)
18 {
19 new_sock >> s;
20 cout << "receive : \t" << s << endl;
21 //Deal with client requests
22 new_sock << s;
23 cout << "send: \t " << s << endl;
24 }
25 new_sock.Close();
26 }
27
28 }
29 catch(SocketException &e)
30 {
31 cout << "SocketException:\t";
32 e.Print();
33 }
34 catch(...)
35 {
36 cout << "Common Exception" << endl;
37 }
38 return 0;
39 }

[代码] ClientTest.cpp

01  #include "MySocket.h"
02 #include "Calculator.h"
03 using namespace std;
04
05 int main()
06 {
07 try
08 {
09 ClientSocket client("127.0.0.1",30000);
10 string s = "HELLO";
11
12 int count = 1;
13 while(count <= 5)
14 {
15 cout << "input a string : " ;
16 cin >> s;
17 cout << "You have input " << s << endl;
18 client << s;
19 cout<< "Send to Socket : "<<s<<'\t'<<count<<endl;
20 client >> s;
21 cout<< "Read from Socket : "<<s<<'\t'<<count<<endl;
22 //sleep(2);
23 s = "HELLO";
24 count++;
25 }
26 client.Close();
27 }
28 catch(SocketException &e)
29 {
30 cout << "SocketException:\t";
31 e.Print();
32 }
33 ///
34
35 return 0;
36 }

[代码] MakeClient

01  objects = ClientTest.o MyClientSocket.o MySocket.o Calculator.o mathop.o
02 ClientTest.out: $(objects)
03 g++ $(objects) -o ClientTest.out
04 ClientTest.o: ClientTest.cpp MySocket.h Calculator.h
05 g++ -c -g -Wall -pedantic -ansi -DDEBUG -o ClientTest.o ClientTest.cpp
06 MyClientSocket.o: MyClientSocket.cpp MySocket.h
07 g++ -c -g -Wall -pedantic -ansi -DDEBUG -o MyClientSocket.o MyClientSocket.cpp
08 MySocket.o: MySocket.cpp MySocket.h
09 g++ -c -g -Wall -pedantic -ansi -DDEBUG MySocket.cpp -o MySocket.o
10 Calculator.o: Calculator.cpp Calculator.h
11 g++ -g -c -Wall -pedantic -ansi -DDEBUG -o Calculator.o Calculator.cpp
12 mathop.o: mathop.cpp mathop.h
13 g++ -g -c -Wall -pedantic -ansi -DDEBUG -o mathop.o mathop.cpp
14 .PHONY: clean
15 clean:
16 -rm $(objects) ClientTest.out
17

[代码] MakeServer

01  objects = ServerTest.o MyServerSocket.o MySocket.o Calculator.o mathop.o
02 ServerTest.out: $(objects)
03 g++ $(objects) -o ServerTest.out
04 ServerTest.o: ServerTest.cpp MySocket.h Calculator.h
05 g++ -c -g -Wall -pedantic -ansi -DDEBUG -o ServerTest.o ServerTest.cpp
06 MyServerSocket.o: MyServerSocket.cpp MySocket.h
07 g++ -c -g -Wall -pedantic -ansi -DDEBUG -o MyServerSocket.o MyServerSocket.cpp
08 MySocket.o: MySocket.cpp MySocket.h
09 g++ -c -g -Wall -pedantic -ansi -DDEBUG MySocket.cpp -o MySocket.o
10 Calculator.o: Calculator.cpp Calculator.h
11 g++ -g -c -Wall -pedantic -ansi -DDEBUG -o Calculator.o Calculator.cpp
12 mathop.o: mathop.cpp mathop.h
13 g++ -g -c -Wall -pedantic -ansi -DDEBUG -o mathop.o mathop.cpp
14 .PHONY: clean
15 clean:
16 -rm $(objects) ServerTest.out
17