// .h
#pragma once
#include <iostream>
using namespace std;
class People
{
private:
int age;
string name;
public:
string getName();
void setName(const string _name);
int getAge();
void setAge(const int _age);
void printPeopleInfo();
People();
People(string _name, int _age);
~People();
};
#include "People.h"
string People::getName()
{
return name;
}
void People::setName(const string _name)
{
name = _name;
}
int People::getAge()
{
return age;
}
void People::setAge(const int _age)
{
age = _age;
}
void People::printPeopleInfo()
{
cout << "people name: " << name << "; people age: " << age << endl;
}
People::People() : name("abc"), age(18)
{
cout << "init " << endl;
}
People::People(string _name, int _age): name(_name), age(_age)
{
}
//People::People(string _name, int _age)
//{
// name = _name;
// age = _age;
//}
People::~People()
{
cout << "end " << endl;
}