• go.mod
module go_websocket_demo

go 1.16

require golang.org/x/net v0.0.0-20210326220855-61e056675ecf // indirect
  • main,go
package main

import (
"fmt"
"golang.org/x/net/websocket"
"html/template" //支持模板html
"log"
"net/http"
)

func Echo(ws *websocket.Conn) {
var err error
for {
var reply string

//websocket接受信息
if err = websocket.Message.Receive(ws, &reply); err != nil {
fmt.Println("receive failed:", err)
break
}

fmt.Println("reveived from client: " + reply)

msg := "received:" + reply
fmt.Println("send to client:" + msg)

//这里是发送消息
if err = websocket.Message.Send(ws, msg); err != nil {
fmt.Println("send failed:", err)
break
}
}
}

func web(w http.ResponseWriter, r *http.Request) {
//打印请求的方法
fmt.Println("method", r.Method)
if r.Method == "GET" { //如果请求方法为get显示login.html,并相应给前端
t, _ := template.ParseFiles("websocket.html")
t.Execute(w, nil)
} else {
//否则走打印输出post接受的参数username和password
fmt.Println(r.PostFormValue("username"))
fmt.Println(r.PostFormValue("password"))
}
}

func main() {
//接受websocket的路由地址
http.Handle("/websocket", websocket.Handler(Echo))

//html页面
http.HandleFunc("/web", web)

if err := http.ListenAndServe(":1234", nil); err != nil {
log.Fatal("ListenAndServe:", err)
}
}
  • websocket.html
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8"/>
<title>go测试socket</title>
</head>
<body>
<script type="text/javascript">
var sock = null;
var wsuri = "ws://127.0.0.1:1234/websocket";

window.onload = function () {
console.log("onload");
sock = new WebSocket(wsuri);
sock.onopen = function () {
console.log("connected to " + wsuri);
}

sock.onclose = function (e) {
console.log("connection closed (" + e.code + ")");
}

sock.onmessage = function (e) {
console.log("message received: " + e.data);
}

};

function send() {
var msg = document.getElementById('message').value;
sock.send(msg);
};
</script>

<h1>WebSocket Echo Test</h1>
<form>
<p>
Message: <input id="message" type="text" value="Hello, world!">
</p>
</form>

<button onclick="send();">Send Message</button>
</body>
</html>