本篇文章使用一个小程序实现Android之ScrollLayout左右滑动效果
第一步:新建Android工程
添加图片资源,并设置效果
<?xml version="1.0" encoding="utf-8"?>
<selector
xmlns:android="http://schemas.android.com/apk/res/android">
<item android:state_enabled="true" android:drawable="@drawable/page_indicator_unfocused" />
<item android:state_enabled="false" android:drawable="@drawable/page_indicator_focused" />
</selector>
第二步:添加实现左右滑动效果的源文件
1.视图改变接口
public interface OnViewChangeListener {
public void OnViewChange(int view);
}
2.实现左右滑动效果的源文件,以后我们可以直接使用这个文件
public class MyScrollLayout extends ViewGroup
{
private static final String TAG = "ScrollLayout";
private VelocityTracker mVelocityTracker;// 用于判断甩动手势
private Scroller mScroller;// 滑动控制
private int mCurScreen;
private int mDefaultScreen = 0;
private float mLastMotionX; // 手指移动的时候,或者手指离开屏幕的时候记录下的手指的横坐标
private float mLastMotionY; // 手指移动的时候,或者手指离开屏幕的时候记录下的手指的纵坐标
private int mTouchSlop;// 手指移动的最小距离的判断标准
// =ViewConfiguration.get(getContext()).getScaledTouchSlop();
// 在viewpapper中就是依赖于这个值来判断用户
// 手指滑动的距离是否达到界面滑动的标准
private static final int SNAP_VELOCITY = 600;// 默认的滚动速度,之后用于和手指滑动产生的速度比较,获取屏幕滚动的速度
private static final int TOUCH_STATE_REST = 0;//表示触摸状态为空闲,即没有触摸或者手指离开了
private static final int TOUCH_STATE_SCROLLING = 1;//表示手指正在移动
private int mTouchState = TOUCH_STATE_REST;// 当前手指的事件状态
private OnViewChangeListener mOnViewChangeListener;
public MyScrollLayout(Context context)
{
super(context);
Log.i(TAG, "---ScrollLyout1---");
init(context);
}
public MyScrollLayout(Context context, AttributeSet attrs)
{
super(context, attrs);
Log.i(TAG, "---ScrollLyout2---");
init(context);
}
public MyScrollLayout(Context context, AttributeSet attrs, int defStyle)
{
super(context, attrs, defStyle);
Log.i(TAG, "---ScrollLyout3---");
init(context);
}
private void init(Context context)
{
mCurScreen = mDefaultScreen;
mScroller = new Scroller(context);
mTouchSlop = ViewConfiguration.get(getContext()).getScaledTouchSlop(); // 使用系统默认的值
}
@Override
protected void onLayout(boolean changed, int l, int t, int r, int b)
{
Log.i(TAG, "---onLayout---");
// 为每一个孩子设置它们的位置
if(changed)
{
int childLeft = 0;
final int childCount = getChildCount();
for(int i=0; i<childCount; i++)
{
final View childView = getChildAt(i);
if (childView.getVisibility() != View.GONE)
{
// 此处获取到的宽度就是在onMeasure中设置的值
final int childWidth = childView.getMeasuredWidth();
// 为每一个子View布局
childView.layout(childLeft, 0, childLeft+childWidth, childView.getMeasuredHeight());
childLeft = childLeft + childWidth;
}
}
}
}
@Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec)
{
super.onMeasure(widthMeasureSpec, heightMeasureSpec);
Log.i(TAG, "---onMeasure---");
// 在onlayout之前执行,获取View申请的大小,把它们保存下来,方面后面使用
final int width = MeasureSpec.getSize(widthMeasureSpec);
final int widthMode = MeasureSpec.getMode(widthMeasureSpec);
if (widthMode != MeasureSpec.EXACTLY) {
throw new IllegalStateException(
"ScrollLayout only can run at EXACTLY mode!");
}
final int hightModed = MeasureSpec.getMode(heightMeasureSpec);
if (hightModed != MeasureSpec.EXACTLY) {
throw new IllegalStateException(
"ScrollLayout only can run at EXACTLY mode!");
}
final int count = getChildCount();
for(int i=0; i<count; i++)
{
getChildAt(i).measure(widthMeasureSpec, heightMeasureSpec);
}
scrollTo(mCurScreen*width, 0);
}
/**
* 让界面跟着手指移动到手指移动的地点
*/
public void snapToDestination()
{
Log.i(TAG, "---snapToDestination---");
final int screenWidth = getWidth();// 子view的宽度,此例中为他适配的父view的宽度
Log.i(TAG, "screenWidth = "+screenWidth);
final int destScreen = (getScrollX()+screenWidth/2)/screenWidth;// 某个算法吧
Log.i(TAG, "[destScreen] : "+destScreen);// getScroolX()值为
snapToScreen(destScreen);
}
/**
* 滚动到指定screen
*/
public void snapToScreen(int whichScreen)
{
Log.i(TAG, "---snapToDestScreen---");
Log.i(TAG, "Math.min(destScreen, getChildCount() - 1) = "+(Math.min(whichScreen, getChildCount() - 1)));
whichScreen = Math.max(0,Math.min(whichScreen,getChildCount()-1));// 获取要滚动到的目标screen
Log.i(TAG, "whichScreen = "+whichScreen);
if (getScrollX() != (whichScreen*getWidth()))
{
final int delta = whichScreen*getWidth()-getScrollX();// 获取屏幕移到目的view还需要移动多少距离
Log.i(TAG, "[getScrollX()] : "+getScrollX() );
Log.i(TAG, "[delta] : "+delta);
Log.i(TAG, "[getScrollX要走到的位置为] : "+(getScrollX()+delta));
mScroller.startScroll(getScrollX(), 0, delta, 0, Math.abs(delta)*2);// 使用Scroller辅助滚动,让滚动变得更平滑
mCurScreen = whichScreen;
invalidate();// 重绘界面
if (mOnViewChangeListener != null)
{
mOnViewChangeListener.OnViewChange(mCurScreen);
}
}
}
@Override
public void computeScroll()
{
Log.i(TAG, "---computeScroll---");
if (mScroller.computeScrollOffset())
{
scrollTo(mScroller.getCurrX(), mScroller.getCurrY());
postInvalidate();
//invalidate();
}
}
@Override
public boolean onTouchEvent(MotionEvent event)
{
Log.i(TAG, "---onTouchEvent---");
if (mVelocityTracker == null) {
mVelocityTracker = VelocityTracker.obtain();
}
mVelocityTracker.addMovement(event);
final int action = event.getAction();
final float x = event.getX();
final float y = event.getY();
switch (action)
{
case MotionEvent.ACTION_DOWN://1,终止滚动2,获取最后一次事件的x值
Log.i(TAG, "onTouchEvent:ACTION_DOWN");
if (mVelocityTracker == null)
{
mVelocityTracker = VelocityTracker.obtain();
mVelocityTracker.addMovement(event);
}
if (!mScroller.isFinished())
{
mScroller.abortAnimation();
}
mLastMotionX = x;
break;
case MotionEvent.ACTION_MOVE://1,获取最后一次事件的x值2,滚动到指定位置
Log.i(TAG, "onTouchEvent:ACTION_MOVE");
int deltaX = (int)(mLastMotionX - x);
if(IsCanMove(deltaX))
{
if (mVelocityTracker != null)
{
mVelocityTracker.addMovement(event);
}
mLastMotionX = x;
scrollBy(deltaX, 0);
}
break;
case MotionEvent.ACTION_UP://1,计算手指移动的速度并得出我们需要的速度2,选择不同情况下滚动到哪个screen
Log.i(TAG, "onTouchEvent:ACTION_UP");
int velocityX = 0;
if (mVelocityTracker != null)
{
mVelocityTracker.addMovement(event);
mVelocityTracker.computeCurrentVelocity(1000);// 设置属性为计算1秒运行多少个像素
// computeCurrentVelocity(int units, float maxVelocity)上面的1000即为此处的units。
// maxVelocity必须为正,表示当计算出的速率大于maxVelocity时为maxVelocity,小于maxVelocity就为计算出的速率
velocityX = (int)mVelocityTracker.getXVelocity();
Log.i(TAG, "[velocityX] : "+velocityX);
}
if (velocityX > SNAP_VELOCITY && mCurScreen > 0)//如果速度为正,则表示向右滑动。需要指定mCurScreen大于0,才能滑,不然就不准确啦
{
// Fling enough to move left
Log.i(TAG, "snap left");
Log.i(TAG, "速度为正且-->:当前mCurScreen = "+mCurScreen);
Log.i(TAG, "要走到的:mCurScreen = "+(mCurScreen-1));
snapToScreen(mCurScreen - 1);
}
else if (velocityX < -SNAP_VELOCITY && mCurScreen < getChildCount() - 1)//如果速度为负,则表示手指向左滑动。需要指定mCurScreen小于最后一个子view的id,才能滑,不然就不准确啦
{
// Fling enough to move right
Log.i(TAG, "snap right");
Log.i(TAG, "速度为fu且《--:当前mCurScreen = "+mCurScreen);
Log.i(TAG, "要走到的:mCurScreen = "+(mCurScreen+1));
snapToScreen(mCurScreen + 1);
}
else//速度小于我们规定的达标速度,那么就让界面跟着手指滑动显示。最后显示哪个screen再做计算(方法中有计算)
{
Log.i(TAG, "速度的绝对值小于规定速度,走snapToDestination方法");
snapToDestination();
}
if (mVelocityTracker != null)
{
mVelocityTracker.recycle();
mVelocityTracker = null;
}
//mTouchState = TOUCH_STATE_REST; //为什么这里要设置???
break;
case MotionEvent.ACTION_CANCEL://1,设置触摸事件状态为空闲
Log.i(TAG, "onTouchEvent:ACTION_CANCEL");
mTouchState = TOUCH_STATE_REST;
break;
default:
break;
}
return true;
}
private boolean IsCanMove(int deltaX)
{
if (getScrollX() <= 0 && deltaX < 0)
{
return false;
}
if (getScrollX() >= (getChildCount() - 1)* getWidth() && deltaX > 0)
{
return false;
}
return true;
}
public void SetOnViewChangeListener(OnViewChangeListener listener)
{
mOnViewChangeListener = listener;
}
@Override
public boolean onInterceptTouchEvent(MotionEvent ev) {
Log.i(TAG, "---onInterceptTouchEvent---");
final int action = ev.getAction();
// 如果
if ((action == MotionEvent.ACTION_MOVE)
&& mTouchState != TOUCH_STATE_REST) {
return true;
}
final float x = ev.getX();
final float y = ev.getY();
switch (action) {
case MotionEvent.ACTION_DOWN:// 判断滚动是否停止
Log.i(TAG, "onInterceptTouchEvent:ACTION_DOWN");
mLastMotionX = x;
mLastMotionY = y;
mTouchState = mScroller.isFinished() ? TOUCH_STATE_REST
: TOUCH_STATE_SCROLLING;
break;
case MotionEvent.ACTION_MOVE:// 判断是否达成滚动条件
Log.i(TAG, "onInterceptTouchEvent:ACTION_MOVE");
final int xDiff = (int) Math.abs(mLastMotionX - x);
if (xDiff > mTouchSlop) {// 如果该值大于我们规定的最小移动距离则表示界面在滚动
mTouchState = TOUCH_STATE_SCROLLING;
}
break;
case MotionEvent.ACTION_UP:// 把状态调整为空闲
Log.i(TAG, "onInterceptTouchEvent:ACTION_UP");
mTouchState = TOUCH_STATE_REST;
break;
}
// 如果屏幕没有在滚动那么就不消耗这个touch事件
return mTouchState != TOUCH_STATE_REST;
}
}
第三步:添加布局文件
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:background="#000000"
android:orientation="vertical" >
<RelativeLayout
android:layout_width="fill_parent"
android:layout_height="45dp"
android:background="#000000"
android:gravity="center_vertical">
<TextView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_centerInParent="true"
android:textSize="20sp"
android:textColor="#FFFFFF"
android:text="ScrollLayout"/>
</RelativeLayout>
<RelativeLayout
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:background="#000000"
android:gravity="center_vertical">
<com.scrolllayoutdemo.MyScrollLayout
xmlns:android="http://schemas.android.com/apk/res/android"
android:id="@+id/ScrollLayout"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:visibility="visible">
<RelativeLayout
android:background="#FF0000"
android:layout_width="fill_parent"
android:layout_height="fill_parent">
</RelativeLayout>
<RelativeLayout
android:background="#00FF00"
android:layout_width="fill_parent"
android:layout_height="fill_parent">
</RelativeLayout>
<RelativeLayout
android:background="#0000FF"
android:layout_width="fill_parent"
android:layout_height="fill_parent">
</RelativeLayout>
</com.scrolllayoutdemo.MyScrollLayout>
<LinearLayout
android:layout_below="@id/ScrollLayout"
android:orientation="horizontal"
android:id="@+id/llayout"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_centerHorizontal="true"
android:layout_marginBottom="50.0dip"
android:visibility="visible">
<ImageView
android:clickable="true"
android:padding="5.0dip"
android:layout_gravity="center_vertical"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:src="@drawable/page_indicator_bg" />
<ImageView
android:clickable="true"
android:padding="5.0dip"
android:layout_gravity="center_vertical"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:src="@drawable/page_indicator_bg" />
<ImageView
android:clickable="true"
android:padding="5.0dip"
android:layout_gravity="center_vertical"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:src="@drawable/page_indicator_bg" />
</LinearLayout>
</RelativeLayout>
</LinearLayout>
第四步:在主界面实现效果
public class MainActivity extends Activity implements OnViewChangeListener
{
private MyScrollLayout mScrollLayout;
private LinearLayout pointLLayout;
private ImageView[] imgs;
private int count;
private int currentItem;
@Override
protected void onCreate(Bundle savedInstanceState)
{
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
}
@Override
public boolean onCreateOptionsMenu(Menu menu)
{
getMenuInflater().inflate(R.menu.main, menu);
return true;
}
@Override
public void onStart()
{
super.onStart();
initView();
}
private void initView()
{
mScrollLayout = (MyScrollLayout)findViewById(R.id.ScrollLayout);
pointLLayout = (LinearLayout)findViewById(R.id.llayout);
count = mScrollLayout.getChildCount();
imgs = new ImageView[count];
for(int i = 0; i< count;i++) {
imgs[i] = (ImageView) pointLLayout.getChildAt(i);
imgs[i].setEnabled(true);
imgs[i].setTag(i);
}
currentItem = 0;
imgs[currentItem].setEnabled(false);
mScrollLayout.SetOnViewChangeListener(this);
}
@Override
public void onResume()
{
super.onResume();
}
@Override
public void onPause()
{
super.onPause();
}
@Override
public void onStop()
{
super.onStop();
}
@Override
public void onDestroy()
{
super.onDestroy();
}
@Override
public void OnViewChange(int view)
{
setcurrentPoint(view);
}
private void setcurrentPoint(int position)
{
if(position<0 || position>count-1 || currentItem == position)
{
return;
}
imgs[currentItem].setEnabled(true);
imgs[position].setEnabled(false);
currentItem = position;
}
}
第五步:查看效果