拖拽事件添加脚本using System.Collections;using System.Collections.Generic;using UnityEngine;public class QucikGesture : MonoBehaviour{ /// <summary> /// 拖拽事件 /// </summary> ...
using System.Collections;using System.Collections.Generic;using UnityEngine;public class Trigger : MonoBehaviour{ public void PrintGame(GameObject gameObject) { Debug.Log(gameObj...
01.使用到easytouch 的脚本的场景都需要添加EasyTouch物体02.
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