前言
View的三大流程:测量,布局,绘制,自定义View学的是啥?无非就两种:绘制文字和绘制图像。
我们在上一篇文章《Android绘图之Paint的使用》中学习了Paint的基本用法,但是具体的应用我们还没有实践过。从标题中可知,本文是带领读者使用Paint,自定义一个进度条控件。
效果图
上图就是本文要实现的效果图。
实现过程
既然是自定义控件,本文的该控件是直接继承View,然后重写View的onMeasure和onDraw方法来实现。其中onMeasure主要作用是测量控件的宽/高。而onDraw则是将界面绘制到屏幕上。
从效果的效果上看,我们需要自定义一些属性,如:进度度条的颜色、圆边框的颜色、圆边框的宽度和文本的大小等等。
具体的自定义属性请看下面attrs.xml的代码:
接下来看本文的最重要部分,也就是自定义View
public class CustomProgressBar extends View {
private int max = 100;//总进度
private int roundColor = Color.RED;//进度圆弧的颜色
private float roundWidth = 10;//圆边框宽度
private int roundProgressColor = Color.BLUE;//默认的大圆环边框颜色
private float textSize = 55;//文本大小
private int textColor = Color.GREEN;//文本默认颜色
private boolean textShow = true;//是否展示文本
public static final int STROKE = 0;//描边
public static final int FILL = 1;//填充
private int style = STROKE;//默认描边
private int progress;//进度
private Paint mPaint;
private int mWidth = 200;//默认控件宽度,wrap_content时候使用
private int mHeight = 200;//默认控件高度,wrap_content时候使用
public CustomProgressBar(Context context) {
this(context, null);
}
public CustomProgressBar(Context context, @Nullable AttributeSet attrs) {
super(context, attrs);
init(context, attrs);
}
private void init(Context context, AttributeSet attrs) {
mPaint = new Paint();
if (attrs != null) {
TypedArray typedArray = context.obtainStyledAttributes(attrs, R.styleable.CustomProgressBar);
max = typedArray.getInteger(R.styleable.CustomProgressBar_max, 100);
roundColor = typedArray.getColor(R.styleable.CustomProgressBar_roundColor, Color.BLUE);
roundProgressColor = typedArray.getColor(R.styleable.CustomProgressBar_roundProgressColor, Color.BLUE);
textColor = typedArray.getColor(R.styleable.CustomProgressBar_textColor, Color.GREEN);
textSize = typedArray.getDimension(R.styleable.CustomProgressBar_textSize, 55);
roundWidth = typedArray.getDimension(R.styleable.CustomProgressBar_roundWidth, 10);
textShow = typedArray.getBoolean(R.styleable.CustomProgressBar_textShow, true);
style = typedArray.getInt(R.styleable.CustomProgressBar_style, 0);
typedArray.recycle();
}
}
@Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
super.onMeasure(widthMeasureSpec, heightMeasureSpec);
int widthSpecSize = MeasureSpec.getSize(widthMeasureSpec);
int widthSpecMode = MeasureSpec.getMode(widthMeasureSpec);
int heightSpecSize = MeasureSpec.getSize(heightMeasureSpec);
int heightSpecMode = MeasureSpec.getMode(heightMeasureSpec);
if (widthSpecMode == MeasureSpec.AT_MOST && heightSpecMode == MeasureSpec.AT_MOST){
setMeasuredDimension(mWidth,mHeight);
}else if (widthSpecMode == MeasureSpec.AT_MOST){
setMeasuredDimension(mWidth,heightSpecSize);
}else if (heightSpecMode == MeasureSpec.AT_MOST){
setMeasuredDimension(widthSpecSize,mHeight);
}
}
@Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
final int paddingLeft = getPaddingLeft();
final int paddingRight = getPaddingRight();
final int paddingTop = getPaddingTop();
final int paddingBottom = getPaddingBottom();
int width = getWidth() - paddingLeft - paddingRight;
int height = getHeight() - paddingBottom - paddingTop;
//画默认的大圆环
float radius = (float)Math.min(width,height)/2.0f;//中心坐标点
mPaint.setColor(roundColor);
mPaint.setStyle(Paint.Style.STROKE);//描边
mPaint.setStrokeWidth(roundWidth);//圆环边的宽度
// if (style == STROKE){
// mPaint.setStrokeWidth(roundWidth);//圆环边的宽度
// }
mPaint.setAntiAlias(true);
//(float cx, float cy, float radius, @NonNull Paint paint)
canvas.drawCircle(paddingLeft+width/2,paddingTop+height/2,radius,mPaint);
//画进度百分比
mPaint.setColor(textColor);
mPaint.setStrokeWidth(0);//圆环的宽度
mPaint.setTextSize(textSize);
mPaint.setTypeface(Typeface.DEFAULT_BOLD);
int percent = (int)(progress/(float)max * 100);
if(textShow && percent!=0 && style == STROKE){
//(@NonNull String text, float x, float y, @NonNull Paint paint)
canvas.drawText(percent+"%", (getWidth()-mPaint.measureText(percent+"%"))/2f,
//y公式: float baselineY = centerY + (fontMetrics.bottom-fontMetrics.top)/2 - fontMetrics.bottom
getWidth()/2f-(mPaint.descent()+mPaint.ascent())/2f,
mPaint);
}
//画圆弧
//矩形区域,定义圆弧的形状大小
//(float left, float top, float right, float bottom)
RectF oval = new RectF(paddingLeft, paddingTop, width+paddingLeft, height+paddingTop);
mPaint.setColor(roundProgressColor);
mPaint.setStrokeWidth(roundWidth);//圆环边的宽度
switch (style){
case STROKE:
mPaint.setStyle(Paint.Style.STROKE);
//(@NonNull RectF oval, float startAngle, float sweepAngle, boolean useCenter,@NonNull Paint paint)
//useCenter:设置圆弧在绘画的时候,是否经过圆形
canvas.drawArc(oval , 0, 360*progress/max, false, mPaint);
break;
case FILL:
mPaint.setStyle(Paint.Style.FILL_AND_STROKE);
if(progress!=0)
canvas.drawArc(oval , 0, 360*progress/max, true, mPaint);
break;
default:
break;
}
}
public void setProgressWidth(int width) {
mWidth = width;
}
public void setProgressHeight(int height) {
mHeight = height;
}
public synchronized void setMax(int max) {
if (max < 0) {
throw new IllegalArgumentException("max不能小于0");
}
this.max = max;
}
public void setRoundColor(int roundColor) {
this.roundColor = roundColor;
}
public void setRoundWidth(float roundWidth) {
this.roundWidth = roundWidth;
}
public void setRoundProgressColor(int roundProgressColor) {
this.roundProgressColor = roundProgressColor;
}
public void setTextSize(float textSize) {
this.textSize = textSize;
}
public void setTextColor(int textColor) {
this.textColor = textColor;
}
public void setTextShow(boolean textShow) {
this.textShow = textShow;
}
public synchronized void setProgress(int progress) {
if (progress < 0) {
throw new IllegalArgumentException("progress不能小于0");
}
if (progress > max) {
progress = max;
}
if (progress <= max) {
this.progress = progress;
postInvalidate();
}
}
public synchronized int getMax() {
return max;
}
public int getRoundColor() {
return roundColor;
}
public float getRoundWidth() {
return roundWidth;
}
public int getRoundProgressColor() {
return roundProgressColor;
}
public int getTextColor() {
return textColor;
}
public boolean isTextShow() {
return textShow;
}
public synchronized int getProgress() {
return progress;
}
}
流程:初始化的时候会拿到自定义属性,然后onMeasure方法中测量控件的宽和高,该方法主要处理了LayoutParams的wrap_content,当wrap_content时,默认设置默认宽/高,而不是让控件占据整个屏幕,需要调用setMeasuredDimension方法测量。最后测量得到了控件的宽/高,调用onDraw方法将界面绘制到屏幕上,在onDraw方法绘制的时需要考虑padding的情况,如果不做padding处理,则padding将不起作用。
onDraw绘制流程:先绘制一个默认的大圆环,然后在圆中心绘制百分比的文本,最后再绘制一个进度圆环,进度圆环会覆盖底部的默认大圆环,这样就达到显示进度的情况。
设置好画笔之后,使用canvas.drawCircle绘制默认的大圆环,再次设置画笔,使用canvas.drawText方法绘制文本;画圆弧时需要定义一个矩形区域RectF,通过canvas.drawArc方法绘制。
绘制好之后,如何让用户看到进度条在变化呢?其实就是通过setProgress方法里面的postInvalidate()方法,该方法会刷新界面,刷新界面时会调用onDraw,这样就可以将进度画到屏幕上,进度条不停的在变化。
使用
XML中使用
xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:orientation="vertical"
tools:context="com.main.paint.PaintActivity">
android:id="@+id/progressbar"
android:layout_width="200dp"
android:layout_height="200dp"
app:roundProgressColor="#FF0000"
app:roundWidth="2dp"
app:textColor="#FF0000"
app:style="STROKE"
android:padding="30dp"
app:textSize="20dp"/>
android:id="@+id/progressbar01"
android:layout_width="200dp"
android:layout_height="200dp"
app:roundProgressColor="#FF0000"
app:roundWidth="2dp"
app:textColor="#FF0000"
app:style="FILL"
android:padding="30dp"
app:textSize="20dp"/>
Activity代码如下:
public class PaintActivity extends AppCompatActivity {
private CustomProgressBar mCustomProgressBar;
private CustomProgressBar mCustomProgressBar01;
private int progress;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_paint);
mCustomProgressBar = (CustomProgressBar)this.findViewById(R.id.progressbar);
mCustomProgressBar.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
new Thread(new Runnable() {
@Override
public void run() {
progress = 0;
while (progress <= 100) {
progress += 2;
mCustomProgressBar.setProgress(progress);
try {
Thread.sleep(100);
} catch (InterruptedException e) {
e.printStackTrace();
}
}
}
}).start();
}
});
mCustomProgressBar01 = (CustomProgressBar)this.findViewById(R.id.progressbar01);
mCustomProgressBar01.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
new Thread(new Runnable() {
@Override
public void run() {
progress = 0;
while (progress <= 100) {
progress += 2;
mCustomProgressBar01.setProgress(progress);
try {
Thread.sleep(100);
} catch (InterruptedException e) {
e.printStackTrace();
}
}
}
}).start();
}
});
}
}
这样就完成了一个自定义的进度条控件,并且在onDraw方法中使用Paint将界面绘制出来。读者可以自行实践一把,加深对Paint的理解。