本篇博文的目标如下:
1. ReceiverBlockTracker容错安全性
2. DStream和JobGenerator容错安全性
文章的组织思路如下:
考虑Driver容错安全性,我们要思考什么?
再详细分析ReceiverBlockTracker,DStream和JobGenerator容错安全性
一:容错安全性
1. ReceivedBlockTracker负责管理Spark Streaming运行程序的元数据。数据层面
2. DStream和JobGenerator是作业调度的核心层面,也就是具体调度到什么程度了,从运行的考虑的。DStream是逻辑层面。
3. 作业生存层面,JobGenerator是Job调度层面,具体调度到什么程度了。从运行的角度的。
谈Driver容错你要考虑Driver中有那些需要维持状态的运行。
1. ReceivedBlockTracker跟踪了数据,因此需要容错。通过WAL方式容错。
2. DStreamGraph表达了依赖关系,恢复状态的时候需要根据DStream恢复计算逻辑级别的依赖关系。通过checkpoint方式容错。
3. JobGenerator表面你是怎么基于ReceiverBlockTracker中的数据,以及DStream构成的依赖关系不断的产生Job的过程。你消费了那些数据,进行到什么程度了。
总结如下:
ReceivedBlockTracker:
1. ReceivedBlockTracker会管理Spark Streaming运行过程中所有的数据。并且把数据分配给需要的batches,所有的动作都会被WAL写入到Log中,Driver失败的话,就可以根据历史恢复tracker状态,在ReceivedBlockTracker创建的时候,使用checkpoint保存历史目录。
/** * This class manages the execution of the receivers of ReceiverInputDStreams. Instance of * this class must be created after all input streams have been added and StreamingContext.start() * has been called because it needs the final set of input streams at the time of instantiation. * * @param skipReceiverLaunch Do not launch the receiver. This is useful for testing. */private[streaming]class ReceiverTracker(ssc: StreamingContext, skipReceiverLaunch: Boolean = false) extends Logging {
下面就从Receiver收到数据之后,怎么处理的开始。
2. ReceiverBlockTracker.addBlock源码如下:
Receiver接收到数据,把元数据信息汇报上来,然后通过ReceiverSupervisorImpl就将数据汇报上来,就直接通过WAL进行容错.
当Receiver的管理者,ReceiverSupervisorImpl把元数据信息汇报给Driver的时候,正在处理是交给ReceiverBlockTracker. ReceiverBlockTracker将数据写进WAL文件中,然后才会写进内存中,被当前的Spark Streaming程序的调度器使用的,也就是JobGenerator使用的。JobGenerator不可能直接使用WAL。WAL的数据在磁盘中,这里JobGenerator使用的内存中缓存的数据结构
/** Add received block. This event will get written to the write ahead log (if enabled). */def addBlock(receivedBlockInfo: ReceivedBlockInfo): Boolean = { try {// writeToLog val writeResult = writeToLog(BlockAdditionEvent(receivedBlockInfo)) if (writeResult) { synchronized {//数据汇报上来的时候只有成功写进WAL的时候,才会把ReceivedBlockInfo元数据信息放进Queue getReceivedBlockQueue(receivedBlockInfo.streamId) += receivedBlockInfo } logDebug(s"Stream ${receivedBlockInfo.streamId} received " + s"block ${receivedBlockInfo.blockStoreResult.blockId}") } else { logDebug(s"Failed to acknowledge stream ${receivedBlockInfo.streamId} receiving " + s"block ${receivedBlockInfo.blockStoreResult.blockId} in the Write Ahead Log.") } writeResult } catch { case NonFatal(e) => logError(s"Error adding block $receivedBlockInfo", e) false } }
此时的数据结构就是streamIdToUnallocatedBlockQueues,Driver端接收到的数据保存在streamIdToUnallocatedBlockQueues中。
private val streamIdToUnallocatedBlockQueues = new mutable.HashMap[Int, ReceivedBlockQueue]
3. allocateBlocksToBatch把接收到的数据但是没有分配,分配给batch,根据streamId取出Block,由此就知道Spark Streaming处理数据的时候可以有不同的数据来源,例如Kafka,Socket。
到底什么是batchTime?
batchTime是上一个Job分配完数据之后,开始再接收到的数据的时间。
/** * Allocate all unallocated blocks to the given batch. * This event will get written to the write ahead log (if enabled). */def allocateBlocksToBatch(batchTime: Time): Unit = synchronized { if (lastAllocatedBatchTime == null || batchTime > lastAllocatedBatchTime) {// streamIdToBlocks获得了所有分配的数据 val streamIdToBlocks = streamIds.map { streamId =>// getReceivedBlockQueue就把streamId获得的数据存储了。如果要分配给batch,//让数据出队列就OK了。 (streamId, getReceivedBlockQueue(streamId).dequeueAll(x => true)) }.toMap val allocatedBlocks = AllocatedBlocks(streamIdToBlocks)//获得元数据信息之后并没有立即分配给作业,还是进行WAL//所以如果Driver出错之后,再恢复就可以将作业的正常的分配那些Block状态//这里指的是针对于Batch Time分配那些Block状态都可以恢复回来。 if (writeToLog(BatchAllocationEvent(batchTime, allocatedBlocks))) {//JobGenerator就是从timeToAllocatedBlocks中获取数据。// 这个时间段batchTime就知道了要处理那些数据allocatedBlocks timeToAllocatedBlocks.put(batchTime, allocatedBlocks)// lastAllocatedBatchTime = batchTime } else { logInfo(s"Possibly processed batch $batchTime need to be processed again in WAL recovery") } } else { // This situation occurs when: // 1. WAL is ended with BatchAllocationEvent, but without BatchCleanupEvent, // possibly processed batch job or half-processed batch job need to be processed again, // so the batchTime will be equal to lastAllocatedBatchTime. // 2. Slow checkpointing makes recovered batch time older than WAL recovered // lastAllocatedBatchTime. // This situation will only occurs in recovery time. logInfo(s"Possibly processed batch $batchTime need to be processed again in WAL recovery") } }
4. timeToAllocatedBlocks可以有很多的时间窗口的Blocks,也就是Batch Duractions的Blocks。这里面就维护了很多Batch Duractions分配的数据,假设10秒是一个Batch Duractions也就是10s产生一个Job的话,如果此时想算过去的数据,只需要根据时间进行聚合操作即可。
private val timeToAllocatedBlocks = new mutable.HashMap[Time, AllocatedBlocks]
5. 根据streamId获取Block信息
/** Class representing the blocks of all the streams allocated to a batch */private[streaming]case class AllocatedBlocks(streamIdToAllocatedBlocks: Map[Int, Seq[ReceivedBlockInfo]]) { def getBlocksOfStream(streamId: Int): Seq[ReceivedBlockInfo] = { streamIdToAllocatedBlocks.getOrElse(streamId, Seq.empty) } }
6. cleanupOldBatches:因为时间的推移会不断的生成RDD,RDD会不断的处理数据, 因此不可能一直保存历史数据。
/** * Clean up block information of old batches. If waitForCompletion is true, this method * returns only after the files are cleaned up. */def cleanupOldBatches(cleanupThreshTime: Time, waitForCompletion: Boolean): Unit = synchronized { require(cleanupThreshTime.milliseconds < clock.getTimeMillis()) val timesToCleanup = timeToAllocatedBlocks.keys.filter { _ < cleanupThreshTime }.toSeq logInfo("Deleting batches " + timesToCleanup) //WAL if (writeToLog(BatchCleanupEvent(timesToCleanup))) { timeToAllocatedBlocks --= timesToCleanup writeAheadLogOption.foreach(_.clean(cleanupThreshTime.milliseconds, waitForCompletion)) } else { logWarning("Failed to acknowledge batch clean up in the Write Ahead Log.") } }
7. writeToLog源码如下:
/** Write an update to the tracker to the write ahead log */private def writeToLog(record: ReceivedBlockTrackerLogEvent): Boolean = { if (isWriteAheadLogEnabled) { logTrace(s"Writing record: $record") try { writeAheadLogOption.get.write(ByteBuffer.wrap(Utils.serialize(record)), clock.getTimeMillis()) true } catch { case NonFatal(e) => logWarning(s"Exception thrown while writing record: $record to the WriteAheadLog.", e) false } } else { true } }
总结:
WAL对数据的管理包括数据的生成,数据的销毁和消费。上述在操作之后都要先写入到WAL的文件中.
JobGenerator:
Checkpoint会有时间间隔Batch Duractions,Batch执行前和执行后都会进行checkpoint。
doCheckpoint被调用的前后流程:
generateJobs:
/** Generate jobs and perform checkpoint for the given `time`. */private def generateJobs(time: Time) { // Set the SparkEnv in this thread, so that job generation code can access the environment // Example: BlockRDDs are created in this thread, and it needs to access BlockManager // Update: This is probably redundant after threadlocal stuff in SparkEnv has been removed. SparkEnv.set(ssc.env) Try { jobScheduler.receiverTracker.allocateBlocksToBatch(time) // allocate received blocks to batch graph.generateJobs(time) // generate jobs using allocated block } match { case Success(jobs) => val streamIdToInputInfos = jobScheduler.inputInfoTracker.getInfo(time) jobScheduler.submitJobSet(JobSet(time, jobs, streamIdToInputInfos)) case Failure(e) => jobScheduler.reportError("Error generating jobs for time " + time, e) } //上面自学就那个完之后就需要进行checkpoint eventLoop.post(DoCheckpoint(time, clearCheckpointDataLater = false)) }
2. processEvent接收到消息
/** Processes all events */private def processEvent(event: JobGeneratorEvent) { logDebug("Got event " + event) event match { case GenerateJobs(time) => generateJobs(time) case ClearMetadata(time) => clearMetadata(time) case DoCheckpoint(time, clearCheckpointDataLater) =>// doCheckpoint被调用 doCheckpoint(time, clearCheckpointDataLater) case ClearCheckpointData(time) => clearCheckpointData(time) } }
3. 把当前的状态进行Checkpoint.
/** Perform checkpoint for the give `time`. */private def doCheckpoint(time: Time, clearCheckpointDataLater: Boolean) { if (shouldCheckpoint && (time - graph.zeroTime).isMultipleOf(ssc.checkpointDuration)) { logInfo("Checkpointing graph for time " + time) ssc.graph.updateCheckpointData(time) checkpointWriter.write(new Checkpoint(ssc, time), clearCheckpointDataLater) } }
4. DStream中的updateCheckpointData源码如下:最终导致RDD的Checkpoint
/** * Refresh the list of checkpointed RDDs that will be saved along with checkpoint of * this stream. This is an internal method that should not be called directly. This is * a default implementation that saves only the file names of the checkpointed RDDs to * checkpointData. Subclasses of DStream (especially those of InputDStream) may override * this method to save custom checkpoint data. */ private[streaming] def updateCheckpointData(currentTime: Time) { logDebug("Updating checkpoint data for time " + currentTime) checkpointData.update(currentTime) dependencies.foreach(_.updateCheckpointData(currentTime)) logDebug("Updated checkpoint data for time " + currentTime + ": " + checkpointData) }
5. shouldCheckpoint是状态变量。
// This is marked lazy so that this is initialized after checkpoint duration has been set // in the context and the generator has been started. private lazy val shouldCheckpoint = ssc.checkpointDuration != null && ssc.checkpointDir != null
JobGenerator容错安全性如下图:
备注:
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本文转自http://blog.csdn.net/snail_gesture/article/details/51492873