using System.Runtime.InteropServices;

public class Win32
        {
            public const Int32 AW_HOR_POSITIVE = 0x00000001;    // 从左到右打开窗口
            public const Int32 AW_HOR_NEGATIVE = 0x00000002;    // 从右到左打开窗口
            public const Int32 AW_VER_POSITIVE = 0x00000004;    // 从上到下打开窗口
            public const Int32 AW_VER_NEGATIVE = 0x00000008;    // 从下到上打开窗口
            public const Int32 AW_CENTER = 0x00000010;
            public const Int32 AW_HIDE = 0x00010000;        // 在窗体卸载时若想使用本函数就得加上此常量
            public const Int32 AW_ACTIVATE = 0x00020000;    //在窗体通过本函数打开后,默认情况下会失去焦点,除非加上本常量
            public const Int32 AW_SLIDE = 0x00040000;
            public const Int32 AW_BLEND = 0x00080000;       // 淡入淡出效果
            [DllImport("user32.dll", CharSet = CharSet.Auto)]
            public static extern bool AnimateWindow(
            IntPtr hwnd, // handle to window   
            int dwTime, // duration of animation   
            int dwFlags // animation type   
            );
        }

/*淡入窗体*/
private void Form_Load(object sender, EventArgs e)
{
        Win32.AnimateWindow(this.Handle, 2000, Win32.AW_BLEND);
}
/*淡出窗体*/
private void Form_FormClosing(object sender, FormClosingEventArgs e)
{
    Win32.AnimateWindow(this.Handle, 2000, Win32.AW_SLIDE | Win32.AW_HIDE | Win32.AW_BLEND);
}