UIViewAnimation动画与CATransition类动画

CATransition

 

CATransition is an Objective-C wrapper for creating view transitions. As of 3.1.2, there are 11 types of transitions. 4 of them are SDK-compatible, but are the most boring ones. The following shows all 11 types of transition from picture "A" to "B" at 40%. The subtypes, if any, is "fromLeft".

看到一篇文章讲ios的动画, 比较齐全,转过来, UIViewAnimation动画与CATransition类动画_ UIViewAnimation动画与C

cameraIris

看到一篇文章讲ios的动画, 比较齐全,转过来, UIViewAnimation动画与CATransition类动画_ 比较齐全_02

cube

看到一篇文章讲ios的动画, 比较齐全,转过来, UIViewAnimation动画与CATransition类动画_ 比较齐全_03

fade (kCATransitionFade)

看到一篇文章讲ios的动画, 比较齐全,转过来, UIViewAnimation动画与CATransition类动画_看到一篇文章讲ios的动画_04

moveIn (kCATransitionMoveIn)

看到一篇文章讲ios的动画, 比较齐全,转过来, UIViewAnimation动画与CATransition类动画_ 比较齐全_05

oglFlip

看到一篇文章讲ios的动画, 比较齐全,转过来, UIViewAnimation动画与CATransition类动画_转过来_06

pageCurl

看到一篇文章讲ios的动画, 比较齐全,转过来, UIViewAnimation动画与CATransition类动画_ UIViewAnimation动画与C_07

pageUnCurl

看到一篇文章讲ios的动画, 比较齐全,转过来, UIViewAnimation动画与CATransition类动画_ UIViewAnimation动画与C_08

push (kCATransitionPush)

看到一篇文章讲ios的动画, 比较齐全,转过来, UIViewAnimation动画与CATransition类动画_ UIViewAnimation动画与C_09

reveal (kCATransitionReveal)

看到一篇文章讲ios的动画, 比较齐全,转过来, UIViewAnimation动画与CATransition类动画_ 比较齐全_10

rippleEffect

看到一篇文章讲ios的动画, 比较齐全,转过来, UIViewAnimation动画与CATransition类动画_ UIViewAnimation动画与C_11

suckEffect


subtype and filter

Main article: CAFilter

Many transitions have are further divided into several discrete subtypes. They often control the movement direction of the animation.

Some transitions accept addition arguments through the filter property, for example, you can set the location of suckEffect using

...CAFilter* filter = [CAFilter filterWithName:@"suckEffect"];[filter setValue:[NSValue valueWithCGPoint:CGPointMake(160, 240)] forKey:@"inputPosition"];transition.filter = filter;...
TransitionSubtypesAccepted parameters
moveIn
push
reveal
fromLeft, fromRight, fromBottom, fromTop-
pageCurl, pageUnCurlfromLeft, fromRight, fromTop, fromBottomfloat inputColor[];
cube
alignedCube
fromLeft, fromRight, fromTop, fromBottomfloat inputAmount; (perspective)
flip
alignedFlip
oglFlip
fromLeft, fromRight, fromTop, fromBottomfloat inputAmount;
cameraIris-CGPoint inputPosition;
rippleEffect--
rotate90cw, 90ccw, 180cw, 180ccw-
suckEffect-CGPoint inputPosition;

Availability

The following shows the availability of different CATransitions starting from 2.0

CATransitionAvailability
fade
moveIn
push
reveal
(Public API) 2.0–
flip
alignedFlip
oglFlip
2.0–
cube
alignedCube
2.0–
pageCurl
pageUnCurl
2.0–
rippleEffect2.0–
suckEffect2.0–
cameraIris
cameraIrisHollowOpen
cameraIrisHollowClose
2.0–
rotate4.0–
spewEffect
genieEffect
unGenieEffect
twist
swirl
charminUltra
reflection
zoomyIn
zoomyOut 
mapCurl
mapUnCurl
oglApplicationSuspend
cameraIrisHollow
2.0–2.2

References

 

UIViewAnimation动画与Core Animation的CATransition类动画

1.使用UIView类函数实现:

//UIViewAnimationTransitionFlipFromLeft, 向左转动
//UIViewAnimationTransitionFlipFromRight, 向右转动
//UIViewAnimationTransitionCurlUp, 向上翻动
//UIViewAnimationTransitionCurlDown, 向下翻动

 

[UIView beginAnimations:@"animationID" context:nil];
[UIView setAnimationDuration:0.5f]; //动画时长
[UIView setAnimationCurve:UIViewAnimationCurveEaseInOut];
[UIView setAnimationTransition: UIViewAnimationTransitionFlipFromLeft forView:self.view cache:YES]; //给视图添加过渡效果
//在这里写你的代码.
[UIView commitAnimations]; //提交动画

 

2.使用CATransition对象来实现:

CATransition比较强大,一般可以使用CATransition模拟UIView的动画。

    

 


CATransition *animation = [CATransition animation];
animation.delegate = self;
animation.duration = 0.5f; //动画时长
animation.timingFunction = UIViewAnimationCurveEaseInOut;
animation.fillMode = kCAFillModeForwards;
animation.type = @”cube”; //过度效果
animation.subtype = @”formLeft”; //过渡方向
animation.startProgress = 0.0 //动画开始起点(在整体动画的百分比)
animation.endProgress = 1.0;  //动画停止终点(在整体动画的百分比)
animation.removedOnCompletion = NO;
[self.view.layer addAnimation:animation forKey:@"animation"];

 

转自:http://www.cnblogs.com/project/archive/2011/09/27/2193556.html

 

实现iPhone漂亮的动画效果主要有两种方法

  一种是UIView层面的,

  一种是使用CATransition进行更低层次的控制,

  第一种是UIView,UIView方式可能在低层也是使用CATransition进行了封装,它只能用于一些简单的、常用的效果展现,这里写一个常用的示例代码,供大家参考。

  Cpp代码

  [UIView beginAnimations:@"Curl"context:nil];//动画开始

  [UIView setAnimationDuration:0.75];

  [UIView setAnimationDelegate:self];

  [UIView setAnimationTransition:UIViewAnimationTransitionCurlUp forView:myview cache:YES];

  [myview removeFromSuperview];

  [UIView commitAnimations];

  第二种方式相对复杂一些,但如果更好的进行控制,还是使用这种方法吧,

  基本使用方法可以看一下如下例子:

  Cpp代码

  CATransition *animation = [CATransition animation];

  [animation setDuration:1.25f];

  [animation setTimingFunction:[CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseIn]];

  [animation setType:kCATransitionReveal];

  [animation setSubtype: kCATransitionFromBottom];

  [self.view.layer addAnimation:animation forKey:@"Reveal"];

  这里使用了setType与setSubtype组合,这使用个比较保险,因为他的参数就是官方API里定义的,他们的参数说明可以参考如下:

  [animation setType:@"suckEffect"];

  这里的suckEffect就是效果名称,可以用的效果主要有:

  Cpp代码

  pageCurl 向上翻一页

  pageUnCurl 向下翻一页

  rippleEffect 滴水效果

  suckEffect 收缩效果,如一块布被抽走

  cube 立方体效果

  oglFlip 上下翻转效果

 

 

 

iphone中CABasicAnimation和UIView动画的区别[转]

关于UIView动画:

  1. [UIView beginAnimations:@"zoom out" 

    context:nil];

  2. [UIView setAnimationDuration:1.f];

  3. [UIView setAnimationCurve:UIViewAnimationCurveEase

    Out];

  4. cover.transform 

    = 

    CGAffineTransformMakeSca

    le(9.25,7.05);

  5. cover.center 

    = 

    CGPointMake(430

    512);

  6. [UIView 

    commitAnimations]

UIView动画是应用在一个view上面的。

关于CABasicAnimation动画:

  1. - 

    (CAAnimation 

    *)animationMove:(CGPoint)rootCenter

  2. {

  3.  

      

     CABasicAnimation 

    *animationMove

  4.  

      

     

    = 

    [CABasicAnimation animationWithKeyPath:@"position"];

  5.  

      

     animationMove.duration 

    = 

    1;

  6.  

      

     animationMove.autoreverses 

    = 

    NO;

  7. //    animationMove.delegate = self;

  8.  

      

     animationMove.removedOnCompletion 

    = 

    NO;

  9.  

      

     animationMove.fillMode 

    = 

    kCAFillModeForwards;

  10.  

      

     animationMove.fromValue 

    = 

    [NSValue valueWithCGPoint:self.oldCoverCenter];

  11.  

      

     animationMove.toValue 

    =[NSValue valueWithCGPoint:rootCenter];

  12.  

  13.  

      

     

    return 

    animationMove;

  14. }

CABasicAnimation动画是应用在一个layer上面的。

注:
1,把一个p_w_picpath放在一个view的layer上来放大的时候,如果用UIView来做,图片不会太多的失真和闪烁的效果,但是用CABasicAnimation来做失真和闪烁现象会很严重,效果很不好。
2,做 动画的叠加效果 很简单,只要把各自的动画放在一起就可以了。请看这个效果:一本书边移动到屏幕中间,边放大,边打开封面的效果。

  1. [p_w_picpathLayer addAnimation:[self animationOpen] 

    forKey:@"Open"];

  2. [UIView beginAnimations:@"zoom out" 

    context:nil];

  3. [UIView setAnimationDuration:1.f];

  4. [UIView setAnimationCurve:UIViewAnimationCurveEase

    Out];

  5. cover.transform 

    = 

    CGAffineTransformMakeSca

    le(5.5,5.5);

  6. cover.center 

    = 

    CGPointMake(629

    384);

  7. [UIView commitAnimations];

  8.  

  9. - 

    (CAAnimation 

    *)animationOpen

  10. {

  11.  

      

     CABasicAnimation 

    *animationOpen

  12.  

      

     

    = 

    [CABasicAnimation animationWithKeyPath:@"transform.rotation.y"];

  13.  

      

     animationOpen.duration 

    = 

    1;

  14.  

      

     animationOpen.autoreverses 

    = 

    NO;

  15.  

      

     animationOpen.delegate 

    = 

    self; 

     

    //然后执行真正地打开书的内容

  16.  

      

     animationOpen.removedOnCompletion 

    = 

    NO;

  17.  

      

     animationOpen.fillMode 

    = 

    kCAFillModeForwards;

  18.  

      

     animationOpen.fromValue 

    = 

    [NSNumber numberWithFloat:-M_PI/5];

  19.  

      

     animationOpen.toValue 

    = 

    [NSNumber numberWithFloat:-M_PI/1.5];

  20.  

  21.  

      

     

    return 

    animationOpen;

  22. }