halcon-erosion_rectangle1矩形区域腐蚀_灰度图像

1.jpg

halcon-erosion_rectangle1矩形区域腐蚀_灰度图像_02



在HDevelop中

dev_update_off()

read_image (Image, 'D:/bb/tu/1.jpg')
rgb1_to_gray(Image,Image1)
*将RGB图像转换为灰度图像

threshold (Image1, Region, 200, 230)

erosion_rectangle1 (Region, RegionErosion, 5, 5)
*矩形区域腐蚀
*参数1:需要腐蚀的区域
*参数2:输出区域
*参数3:结构元的宽和高


get_image_size (Image1, Width, Height)
dev_open_window(10,10,Width, Height,'black',WindowHandle)
dev_display(Region)
dev_open_window(10,100,Width, Height,'black',WindowHandle1)
dev_display(RegionErosion)


halcon-erosion_rectangle1矩形区域腐蚀_灰度图像_03



在QtCreator中

HObject  ho_Image, ho_Image1, ho_Region, ho_RegionErosion;
HTuple hv_Width, hv_Height, hv_WindowHandle;
HTuple hv_WindowHandle1;
ReadImage(&ho_Image, "D:/bb/tu/1.jpg");
Rgb1ToGray(ho_Image, &ho_Image1);
//将RGB图像转换为灰度图像

Threshold(ho_Image1, &ho_Region, 200, 230);

ErosionRectangle1(ho_Region, &ho_RegionErosion, 5, 5);
//矩形区域腐蚀
//参数1:需要腐蚀的区域
//参数2:输出区域
//参数3:结构元的宽和高


GetImageSize(ho_Image1, &hv_Width, &hv_Height);
SetWindowAttr("background_color","black");
OpenWindow(10,10,hv_Width,hv_Height,0,"visible","",&hv_WindowHandle);
HDevWindowStack::Push(hv_WindowHandle);
if (HDevWindowStack::IsOpen())
DispObj(ho_Region, HDevWindowStack::GetActive());
SetWindowAttr("background_color","black");
OpenWindow(10,100,hv_Width,hv_Height,0,"visible","",&hv_WindowHandle1);
HDevWindowStack::Push(hv_WindowHandle1);
if (HDevWindowStack::IsOpen())
DispObj(ho_RegionErosion, HDevWindowStack::GetActive());


halcon-erosion_rectangle1矩形区域腐蚀_灰度图像_04