private var bossInfors : Array = [];


readBossMessage("assets/ui/daily/activityBossInf.xml");




private function readBossMessage(textUrl : String):void
{
var loader : URLLoader = new SafeURLLoader();
loader.dataFormat = URLLoaderDataFormat.TEXT;
loader.addEventListener(Event.COMPLETE,function (e:Event):void{
getBossInfo(e.target.data);
//读完之后的工作

});
var url : String = ApplicationConfig.ASSETS_PATH1 + textUrl; //常量
loader.load(new URLRequest(url));
}


private function getBossInfo(text:String):void{ //text 在断点可以看到读来的源数据
var xml:XML = new XML(text);
var list:XMLList = xml.child("boss");
for each(var node:XML in list){
var obj : Object = new Object();
obj.name = node["bossname"].toString(); //obj.name可以自己命名 ,后面bossname是节点名字
obj.x = node["x"].toString();
obj.y = node["y"].toString();
obj.map = node["map"].toString();
obj.id = node["bossId"].toString();
obj.time = node["refresh"].toString();
obj.level = node["level"].toString();
obj.continent = node["continent"].toString();
obj.mapname = node["mapname"].toString();
obj.amount = node["amount"].toString();
obj.defylevel = node["defylevel"].toString();
obj.reward = node["reward"].toString();
obj.mapname = buildBossLinkObject(obj);

bossInfors.push(obj);
}

}

private function buildBossLinkObject(source:Object):Object{ //节点中的节点
var object:Object = new Object();
object.id = 0;
object.name = source.mapname;
object.x = source.x;
object.y = source.y;
object.map = source.map;
return object;
}