// ListTable.cpp : Defines the entry point for the console application.
//

#include "stdafx.h"
#include <string.h>

typedef struct _Node
{
	_Node(char *varname,_Node& prev,int isNexttoSb=1)
	{
		memset(name,0,256);
		strcpy(name,varname);
		if(isNexttoSb)
		prev.pNext=this;
		pNext=NULL;
	}
	_Node(char *varname)
	{
		memset(name,0,256);
		strcpy(name,varname);
		pNext=NULL;
	}
	char name[256];
	struct _Node* pNext;

}Node,*PNode;

void printAll(PNode pnode)
{
	do
	{
		printf("%s\n",pnode->name);
		pnode=pnode->pNext;
	}while(pnode!=NULL);
}
char* getName(PNode pnode,int index)
{
	for(int i=0;i<index;i++)
	{
		pnode=pnode->pNext;
		if(pnode==NULL)
			return NULL;
	}
	return pnode->name;
}

void InsertNode(PNode pPrenode,Node& node)
{
	node.pNext=pPrenode->pNext;
	pPrenode->pNext=&node;
}

PNode RemoveNode(PNode  pPrenode)
{
	PNode nodeRemoved=pPrenode->pNext;
	pPrenode->pNext=nodeRemoved->pNext;
	return nodeRemoved;

}

int main(int argc, char* argv[])
{
	Node zhao("zhao",*(reinterpret_cast<Node*>(NULL)),0);
	PNode pFirst=&zhao;
	Node qian("qian",zhao);
	Node shun("shun",qian);
	Node li("li",shun);

	printAll(pFirst);

	for(int i=0;i<10;i++)
	printf("%s ",getName(pFirst,i));
	printf("\n");

	Node zhou("zhou");
    InsertNode(&qian,zhou);
	printAll(pFirst);
	printf("===============\n");
	RemoveNode(&shun);
	printAll(pFirst);
	printf("===============\n");
	printf("Hello World!\n");
	return 0;
}





zhao
qian
shun
li
zhao qian shun li (null) (null) (null) (null) (null) (null)
zhao
qian
zhou
shun
li
===============
zhao
qian
zhou
shun
===============
Hello World!
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