打洞主要采用的是udp的无面向连接的特性来实现,同过user1连接server,打通user1的对外ip和端口,通过user2连接server,打通uer2对外的ip和端口,然后user1和user2通过彼此已经打通的对外ip和端口实现通讯,下面的测试程序,需要先启动服务器端,然后启动两个客户端,就可以看见效果
方便他人亦是方便自己,如果觉得还行就点下赞吧,这样可以帮助其他人更快的找到解决问题的方法;有疑问的也可留言哦, 谢谢!
源代码地址:http://pan.baidu.com/s/1i3Bossd
//Server.cpp
#include <winsock2.h>
#include <stdio.h>
#pragma comment(lib, "Ws2_32.lib")
#define UCHAR_MAX 256int main()
{
WSADATA wsaData = {0};
if (0 != WSAStartup(MAKEWORD(2,2), &wsaData))
{
printf ("WSAStartup failed. errno=[%d]\n", WSAGetLastError());
return -1;
}SOCKET sockServer = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP);
if (SOCKET_ERROR == sockServer)
{
printf ("socket server failed. errno=[%d]\n", WSAGetLastError());
return -2;
}SOCKADDR_IN addrServer = {0};
addrServer.sin_family = AF_INET;
addrServer.sin_addr.s_addr = ADDR_ANY;//inet_addr("192.168.1.2");
addrServer.sin_port = htons(10000);if (0 != bind(sockServer, (sockaddr*)&addrServer, sizeof(addrServer)))
{
printf ("bind server failed.errno=[%d]\n", WSAGetLastError());
return -3;
}char pcContent1[UCHAR_MAX] = {0};
SOCKADDR_IN addrUser1 = {0};int nLen1 = sizeof(addrUser1);
if (SOCKET_ERROR == recvfrom(sockServer, pcContent1, sizeof(pcContent1), 0, (sockaddr*)&addrUser1, &nLen1))
{
printf ("recv user 1 failed.errno=[%d]", WSAGetLastError());
return -4;
}
else
{
printf ("user1 ip=[%s] port=[%d]\n", inet_ntoa(addrUser1.sin_addr), htons(addrUser1.sin_port));
} char pcContent2[UCHAR_MAX] = {0};
SOCKADDR_IN addrUser2 = {0};
int nLen2 = sizeof(addrUser2);
if (SOCKET_ERROR == recvfrom(sockServer, pcContent2, sizeof(pcContent2), 0, (sockaddr*)&addrUser2, &nLen2))
{
printf ("recv user 1 failed.errno=[%d]", WSAGetLastError());
return -5;
}
else
{
printf ("user2 ip=[%s] port=[%d]\n", inet_ntoa(addrUser2.sin_addr), htons(addrUser2.sin_port));
}if (SOCKET_ERROR == sendto(sockServer, (char*)&addrUser1, nLen1, 0, (sockaddr*)&addrUser2, nLen2))
{
printf ("send user 2 data failed.\n", WSAGetLastError());
return -6;
}if (SOCKET_ERROR == sendto(sockServer, (char*)&addrUser2, nLen2, 0, (sockaddr*)&addrUser1, nLen1))
{
printf ("send user 1 data failed.\n", WSAGetLastError());
return -6;
}//Sleep(INFINITE);
return 0;}
//Client.cpp
#include <winsock2.h>
#include <stdio.h>
#pragma comment(lib, "Ws2_32.lib")
#define UCHAR_MAX 256
int main()
{
WSADATA wsaData = {0};
if (0 != WSAStartup(MAKEWORD(2,2), &wsaData))
{
printf ("WSAStartup failed. errno=[%d]\n", WSAGetLastError());
return -1;
}SOCKET sockClient = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP);
if (SOCKET_ERROR == sockClient)
{
printf ("socket server failed. errno=[%d]\n", WSAGetLastError());
return -2;
}char pcContent1[UCHAR_MAX] = {0};
SOCKADDR_IN addrServer = {0};
addrServer.sin_family = AF_INET;
addrServer.sin_addr.s_addr = inet_addr("10.216.165.104");
addrServer.sin_port = htons(10000);int nLen1 = sizeof(addrServer);
if (SOCKET_ERROR == sendto(sockClient, pcContent1, 1, 0, (sockaddr*)&addrServer, nLen1))
{
printf ("recv user 1 failed.errno=[%d]", WSAGetLastError());
return -3;
}SOCKADDR_IN addrUser = {0};
char pcContent2[UCHAR_MAX] = {0};
if (SOCKET_ERROR == recvfrom(sockClient, pcContent2, sizeof(pcContent2), 0, (sockaddr*)&addrServer, &nLen1))
{
printf ("recv user 1 failed.errno=[%d]", WSAGetLastError());
return -5;
}
else
{
memcpy (&addrUser, pcContent2, sizeof(addrUser));
//sprintf (pcContent2, "hello, user ip=[%s] port=[%d]\n", inet_ntoa(addrUser.sin_addr), htons(addrUser.sin_port));
while(1)
{
memset(pcContent2,0,UCHAR_MAX);
printf("请输入您要发送的信息:");
gets(pcContent2);
if (SOCKET_ERROR == sendto(sockClient, pcContent2, strlen(pcContent2), 0, (sockaddr*)&addrUser, nLen1))
{
printf ("recv user 1 failed.errno=[%d]", WSAGetLastError());
return -3;
}
else
{
if (SOCKET_ERROR == recvfrom(sockClient, pcContent2, sizeof(pcContent2), 0, (sockaddr*)&addrServer, &nLen1))
{
printf ("recv user 1 failed.errno=[%d]", WSAGetLastError());
return -5;
}
printf ("%s", pcContent2);
}
}
} Sleep(INFINITE);
return 0;}