using System; 
  
  namespace CNCalendar 
  { 
  public class CNDate 
  { 
  private const ushort START_YEAR = 1901; 
  private const ushort END_YEAR = 2050; 
  private string[] ConstellationName = 
  { 
  "白羊座", "金牛座", "双子座", 
  "巨蟹座", "狮子座", "处女座", 
  "天秤座", "天蝎座", "射手座", 
  "摩羯座", "水瓶座", "双鱼座"}; 
  private string[] LunarHolDayName = 
  { 
  "小寒", "大寒", "立春", "雨水", 
  "惊蛰", "春分", "清明", "谷雨", 
  "立夏", "小满", "芒种", "夏至", 
  "小暑", "大暑", "立秋", "处暑", 
  "白露", "秋分", "寒露", "霜降", 
  "立冬", "小雪", "大雪", "冬至"}; 
  
  //数组gLunarDay存入阴历1901年到2100年每年中的月天数信息, 
  //阴历每月只能是29或30天,一年用12(或13)个二进制位表示,对应位为1表30天,否则为29天 
  private int[] gLunarMonthDay = { 
  //测试数据只有1901.1.1 --2050.12.31 
  0x4ae0, 0xa570, 0x5268, 0xd260, 0xd950, 0x6aa8, 0x56a0, 0x9ad0, 0x4ae8, 0x4ae0, //1910 
  0xa4d8, 0xa4d0, 0xd250, 0xd548, 0xb550, 0x56a0, 0x96d0, 0x95b0, 0x49b8, 0x49b0, //1920 
  0xa4b0, 0xb258, 0x6a50, 0x6d40, 0xada8, 0x2b60, 0x9570, 0x4978, 0x4970, 0x64b0, //1930 
  0xd4a0, 0xea50, 0x6d48, 0x5ad0, 0x2b60, 0x9370, 0x92e0, 0xc968, 0xc950, 0xd4a0, //1940 
  0xda50, 0xb550, 0x56a0, 0xaad8, 0x25d0, 0x92d0, 0xc958, 0xa950, 0xb4a8, 0x6ca0, //1950 
  0xb550, 0x55a8, 0x4da0, 0xa5b0, 0x52b8, 0x52b0, 0xa950, 0xe950, 0x6aa0, 0xad50, //1960 
  0xab50, 0x4b60, 0xa570, 0xa570, 0x5260, 0xe930, 0xd950, 0x5aa8, 0x56a0, 0x96d0, //1970 
  0x4ae8, 0x4ad0, 0xa4d0, 0xd268, 0xd250, 0xd528, 0xb540, 0xb6a0, 0x96d0, 0x95b0, //1980 
  0x49b0, 0xa4b8, 0xa4b0, 0xb258, 0x6a50, 0x6d40, 0xada0, 0xab60, 0x9370, 0x4978, //1990 
  0x4970, 0x64b0, 0x6a50, 0xea50, 0x6b28, 0x5ac0, 0xab60, 0x9368, 0x92e0, 0xc960, //2000 
  0xd4a8, 0xd4a0, 0xda50, 0x5aa8, 0x56a0, 0xaad8, 0x25d0, 0x92d0, 0xc958, 0xa950, //2010 
  0xb4a0, 0xb550, 0xb550, 0x55a8, 0x4ba0, 0xa5b0, 0x52b8, 0x52b0, 0xa930, 0x74a8, //2020 
  0x6aa0, 0xad50, 0x4da8, 0x4b60, 0x9570, 0xa4e0, 0xd260, 0xe930, 0xd530, 0x5aa0, //2030 
  0x6b50, 0x96d0, 0x4ae8, 0x4ad0, 0xa4d0, 0xd258, 0xd250, 0xd520, 0xdaa0, 0xb5a0, //2040 
  0x56d0, 0x4ad8, 0x49b0, 0xa4b8, 0xa4b0, 0xaa50, 0xb528, 0x6d20, 0xada0, 0x55b0}; //2050 
  
  //数组gLanarMonth存放阴历1901年到2050年闰月的月份,如没有则为0,每字节存两年 
  byte[] gLunarMonth={ 
  0x00, 0x50, 0x04, 0x00, 0x20, //1910 
  0x60, 0x05, 0x00, 0x20, 0x70, //1920 
  0x05, 0x00, 0x40, 0x02, 0x06, //1930 
  0x00, 0x50, 0x03, 0x07, 0x00, //1940 
  0x60, 0x04, 0x00, 0x20, 0x70, //1950 
  0x05, 0x00, 0x30, 0x80, 0x06, //1960 
  0x00, 0x40, 0x03, 0x07, 0x00, //1970 
  0x50, 0x04, 0x08, 0x00, 0x60, //1980 
  0x04, 0x0a, 0x00, 0x60, 0x05, //1990 
  0x00, 0x30, 0x80, 0x05, 0x00, //2000 
  0x40, 0x02, 0x07, 0x00, 0x50, //2010 
  0x04, 0x09, 0x00, 0x60, 0x04, //2020 
  0x00, 0x20, 0x60, 0x05, 0x00, //2030 
  0x30, 0xb0, 0x06, 0x00, 0x50, //2040 
  0x02, 0x07, 0x00, 0x50, 0x03}; //2050 
  
  //数组gLanarHoliDay存放每年的二十四节气对应的阳历日期 
  //每年的二十四节气对应的阳历日期几乎固定,平均分布于十二个月中 
  // 1月 2月 3月 4月 5月 6月 
  //小寒 大寒 立春 雨水 惊蛰 春分 清明 谷雨 立夏 小满 芒种 夏至 
  // 7月 8月 9月 10月 11月 12月 
  //小暑 大暑 立秋 处暑 白露 秋分 寒露 霜降 立冬 小雪 大雪 冬至 
  //********************************************************************************* 
  // 节气无任何确定规律,所以只好存表,要节省空间,所以.... 
  //**********************************************************************************} 
  //数据格式说明: 
  //如1901年的节气为 
  // 1月 2月 3月 4月 5月 6月 7月 8月 9月 10月 11月 12月 
  // 6, 21, 4, 19, 6, 21, 5, 21, 6,22, 6,22, 8, 23, 8, 24, 8, 24, 8, 24, 8, 23, 8, 22 
  // 9, 6, 11,4, 9, 6, 10,6, 9,7, 9,7, 7, 8, 7, 9, 7, 9, 7, 9, 7, 8, 7, 15 
  //上面第一行数据为每月节气对应日期,15减去每月第一个节气,每月第二个节气减去15得第二行 
  // 这样每月两个节气对应数据都小于16,每月用一个字节存放,高位存放第一个节气数据,低位存放 
  //第二个节气的数据,可得下表 
  byte[] gLunarHolDay={ 
  0x96, 0xB4, 0x96, 0xA6, 0x97, 0x97, 0x78, 0x79, 0x79, 0x69, 0x78, 0x77, //1901 
  0x96, 0xA4, 0x96, 0x96, 0x97, 0x87, 0x79, 0x79, 0x79, 0x69, 0x78, 0x78, //1902 
  0x96, 0xA5, 0x87, 0x96, 0x87, 0x87, 0x79, 0x69, 0x69, 0x69, 0x78, 0x78, //1903 
  0x86, 0xA5, 0x96, 0xA5, 0x96, 0x97, 0x88, 0x78, 0x78, 0x79, 0x78, 0x87, //1904 
  0x96, 0xB4, 0x96, 0xA6, 0x97, 0x97, 0x78, 0x79, 0x79, 0x69, 0x78, 0x77, //1905 
  0x96, 0xA4, 0x96, 0x96, 0x97, 0x97, 0x79, 0x79, 0x79, 0x69, 0x78, 0x78, //1906 
  0x96, 0xA5, 0x87, 0x96, 0x87, 0x87, 0x79, 0x69, 0x69, 0x69, 0x78, 0x78, //1907 
  0x86, 0xA5, 0x96, 0xA5, 0x96, 0x97, 0x88, 0x78, 0x78, 0x69, 0x78, 0x87, //1908 
  0x96, 0xB4, 0x96, 0xA6, 0x97, 0x97, 0x78, 0x79, 0x79, 0x69, 0x78, 0x77, //1909 
  0x96, 0xA4, 0x96, 0x96, 0x97, 0x97, 0x79, 0x79, 0x79, 0x69, 0x78, 0x78, //1910 
  0x96, 0xA5, 0x87, 0x96, 0x87, 0x87, 0x79, 0x69, 0x69, 0x69, 0x78, 0x78, //1911 
  0x86, 0xA5, 0x96, 0xA5, 0x96, 0x97, 0x88, 0x78, 0x78, 0x69, 0x78, 0x87, //1912 
  0x95, 0xB4, 0x96, 0xA6, 0x97, 0x97, 0x78, 0x79, 0x79, 0x69, 0x78, 0x77, //1913 
  0x96, 0xB4, 0x96, 0xA6, 0x97, 0x97, 0x79, 0x79, 0x79, 0x69, 0x78, 0x78, //1914 
  0x96, 0xA5, 0x97, 0x96, 0x97, 0x87, 0x79, 0x79, 0x69, 0x69, 0x78, 0x78, //1915 
  0x96, 0xA5, 0x96, 0xA5, 0x96, 0x97, 0x88, 0x78, 0x78, 0x79, 0x77, 0x87, //1916 
  0x95, 0xB4, 0x96, 0xA6, 0x96, 0x97, 0x78, 0x79, 0x78, 0x69, 0x78, 0x87, //1917 
  0x96, 0xB4, 0x96, 0xA6, 0x97, 0x97, 0x79, 0x79, 0x79, 0x69, 0x78, 0x77, //1918 
  0x96, 0xA5, 0x97, 0x96, 0x97, 0x87, 0x79, 0x79, 0x69, 0x69, 0x78, 0x78, //1919 
  0x96, 0xA5, 0x96, 0xA5, 0x96, 0x97, 0x88, 0x78, 0x78, 0x79, 0x77, 0x87, //1920 
  0x95, 0xB4, 0x96, 0xA5, 0x96, 0x97, 0x78, 0x79, 0x78, 0x69, 0x78, 0x87, //1921 
  0x96, 0xB4, 0x96, 0xA6, 0x97, 0x97, 0x79, 0x79, 0x79, 0x69, 0x78, 0x77, //1922 
  0x96, 0xA4, 0x96, 0x96, 0x97, 0x87, 0x79, 0x79, 0x69, 0x69, 0x78, 0x78, //1923 
  0x96, 0xA5, 0x96, 0xA5, 0x96, 0x97, 0x88, 0x78, 0x78, 0x79, 0x77, 0x87, //1924 
  0x95, 0xB4, 0x96, 0xA5, 0x96, 0x97, 0x78, 0x79, 0x78, 0x69, 0x78, 0x87, //1925 
  0x96, 0xB4, 0x96, 0xA6, 0x97, 0x97, 0x78, 0x79, 0x79, 0x69, 0x78, 0x77, //1926 
  0x96, 0xA4, 0x96, 0x96, 0x97, 0x87, 0x79, 0x79, 0x79, 0x69, 0x78, 0x78, //1927 
  0x96, 0xA5, 0x96, 0xA5, 0x96, 0x96, 0x88, 0x78, 0x78, 0x78, 0x87, 0x87, //1928 
  0x95, 0xB4, 0x96, 0xA5, 0x96, 0x97, 0x88, 0x78, 0x78, 0x79, 0x77, 0x87, //1929 
  0x96, 0xB4, 0x96, 0xA6, 0x97, 0x97, 0x78, 0x79, 0x79, 0x69, 0x78, 0x77, //1930 
  0x96, 0xA4, 0x96, 0x96, 0x97, 0x87, 0x79, 0x79, 0x79, 0x69, 0x78, 0x78, //1931 
  0x96, 0xA5, 0x96, 0xA5, 0x96, 0x96, 0x88, 0x78, 0x78, 0x78, 0x87, 0x87, //1932 
  0x95, 0xB4, 0x96, 0xA5, 0x96, 0x97, 0x88, 0x78, 0x78, 0x69, 0x78, 0x87, //1933 
  0x96, 0xB4, 0x96, 0xA6, 0x97, 0x97, 0x78, 0x79, 0x79, 0x69, 0x78, 0x77, //1934 
  0x96, 0xA4, 0x96, 0x96, 0x97, 0x97, 0x79, 0x79, 0x79, 0x69, 0x78, 0x78, //1935 
  0x96, 0xA5, 0x96, 0xA5, 0x96, 0x96, 0x88, 0x78, 0x78, 0x78, 0x87, 0x87, //1936 
  0x95, 0xB4, 0x96, 0xA5, 0x96, 0x97, 0x88, 0x78, 0x78, 0x69, 0x78, 0x87, //1937 
  0x96, 0xB4, 0x96, 0xA6, 0x97, 0x97, 0x78, 0x79, 0x79, 0x69, 0x78, 0x77, //1938 
  0x96, 0xA4, 0x96, 0x96, 0x97, 0x97, 0x79, 0x79, 0x79, 0x69, 0x78, 0x78, //1939 
  0x96, 0xA5, 0x96, 0xA5, 0x96, 0x96, 0x88, 0x78, 0x78, 0x78, 0x87, 0x87, //1940 
  0x95, 0xB4, 0x96, 0xA5, 0x96, 0x97, 0x88, 0x78, 0x78, 0x69, 0x78, 0x87, //1941 
  0x96, 0xB4, 0x96, 0xA6, 0x97, 0x97, 0x78, 0x79, 0x79, 0x69, 0x78, 0x77, //1942 
  0x96, 0xA4, 0x96, 0x96, 0x97, 0x97, 0x79, 0x79, 0x79, 0x69, 0x78, 0x78, //1943 
  0x96, 0xA5, 0x96, 0xA5, 0xA6, 0x96, 0x88, 0x78, 0x78, 0x78, 0x87, 0x87, //1944 
  0x95, 0xB4, 0x96, 0xA5, 0x96, 0x97, 0x88, 0x78, 0x78, 0x79, 0x77, 0x87, //1945 
  0x95, 0xB4, 0x96, 0xA6, 0x97, 0x97, 0x78, 0x79, 0x78, 0x69, 0x78, 0x77, //1946 
  0x96, 0xB4, 0x96, 0xA6, 0x97, 0x97, 0x79, 0x79, 0x79, 0x69, 0x78, 0x78, //1947 
  0x96, 0xA5, 0xA6, 0xA5, 0xA6, 0x96, 0x88, 0x88, 0x78, 0x78, 0x87, 0x87, //1948 
  0xA5, 0xB4, 0x96, 0xA5, 0x96, 0x97, 0x88, 0x79, 0x78, 0x79, 0x77, 0x87, //1949 
  0x95, 0xB4, 0x96, 0xA5, 0x96, 0x97, 0x78, 0x79, 0x78, 0x69, 0x78, 0x77, //1950 
  0x96, 0xB4, 0x96, 0xA6, 0x97, 0x97, 0x79, 0x79, 0x79, 0x69, 0x78, 0x78, //1951 
  0x96, 0xA5, 0xA6, 0xA5, 0xA6, 0x96, 0x88, 0x88, 0x78, 0x78, 0x87, 0x87, //1952 
  0xA5, 0xB4, 0x96, 0xA5, 0x96, 0x97, 0x88, 0x78, 0x78, 0x79, 0x77, 0x87, //1953 
  0x95, 0xB4, 0x96, 0xA5, 0x96, 0x97, 0x78, 0x79, 0x78, 0x68, 0x78, 0x87, //1954 
  0x96, 0xB4, 0x96, 0xA6, 0x97, 0x97, 0x78, 0x79, 0x79, 0x69, 0x78, 0x77, //1955 
  0x96, 0xA5, 0xA5, 0xA5, 0xA6, 0x96, 0x88, 0x88, 0x78, 0x78, 0x87, 0x87, //1956 
  0xA5, 0xB4, 0x96, 0xA5, 0x96, 0x97, 0x88, 0x78, 0x78, 0x79, 0x77, 0x87, //1957 
  0x95, 0xB4, 0x96, 0xA5, 0x96, 0x97, 0x88, 0x78, 0x78, 0x69, 0x78, 0x87, //1958 
  0x96, 0xB4, 0x96, 0xA6, 0x97, 0x97, 0x78, 0x79, 0x79, 0x69, 0x78, 0x77, //1959 
  0x96, 0xA4, 0xA5, 0xA5, 0xA6, 0x96, 0x88, 0x88, 0x88, 0x78, 0x87, 0x87, //1960 
  0xA5, 0xB4, 0x96, 0xA5, 0x96, 0x96, 0x88, 0x78, 0x78, 0x78, 0x87, 0x87, //1961 
  0x96, 0xB4, 0x96, 0xA5, 0x96, 0x97, 0x88, 0x78, 0x78, 0x69, 0x78, 0x87, //1962 
  0x96, 0xB4, 0x96, 0xA6, 0x97, 0x97, 0x78, 0x79, 0x79, 0x69, 0x78, 0x77, //1963 
  0x96, 0xA4, 0xA5, 0xA5, 0xA6, 0x96, 0x88, 0x88, 0x88, 0x78, 0x87, 0x87, //1964 
  0xA5, 0xB4, 0x96, 0xA5, 0x96, 0x96, 0x88, 0x78, 0x78, 0x78, 0x87, 0x87, //1965 
  0x95, 0xB4, 0x96, 0xA5, 0x96, 0x97, 0x88, 0x78, 0x78, 0x69, 0x78, 0x87, //1966 
  0x96, 0xB4, 0x96, 0xA6, 0x97, 0x97, 0x78, 0x79, 0x79, 0x69, 0x78, 0x77, //1967 
  0x96, 0xA4, 0xA5, 0xA5, 0xA6, 0xA6, 0x88, 0x88, 0x88, 0x78, 0x87, 0x87, //1968 
  0xA5, 0xB4, 0x96, 0xA5, 0x96, 0x96, 0x88, 0x78, 0x78, 0x78, 0x87, 0x87, //1969 
  0x95, 0xB4, 0x96, 0xA5, 0x96, 0x97, 0x88, 0x78, 0x78, 0x69, 0x78, 0x87, //1970 
  0x96, 0xB4, 0x96, 0xA6, 0x97, 0x97, 0x78, 0x79, 0x79, 0x69, 0x78, 0x77, //1971 
  0x96, 0xA4, 0xA5, 0xA5, 0xA6, 0xA6, 0x88, 0x88, 0x88, 0x78, 0x87, 0x87, //1972 
  0xA5, 0xB5, 0x96, 0xA5, 0xA6, 0x96, 0x88, 0x78, 0x78, 0x78, 0x87, 0x87, //1973 
  0x95, 0xB4, 0x96, 0xA5, 0x96, 0x97, 0x88, 0x78, 0x78, 0x69, 0x78, 0x87, //1974 
  0x96, 0xB4, 0x96, 0xA6, 0x97, 0x97, 0x78, 0x79, 0x78, 0x69, 0x78, 0x77, //1975 
  0x96, 0xA4, 0xA5, 0xB5, 0xA6, 0xA6, 0x88, 0x89, 0x88, 0x78, 0x87, 0x87, //1976 
  0xA5, 0xB4, 0x96, 0xA5, 0x96, 0x96, 0x88, 0x88, 0x78, 0x78, 0x87, 0x87, //1977 
  0x95, 0xB4, 0x96, 0xA5, 0x96, 0x97, 0x88, 0x78, 0x78, 0x79, 0x78, 0x87, //1978 
  0x96, 0xB4, 0x96, 0xA6, 0x96, 0x97, 0x78, 0x79, 0x78, 0x69, 0x78, 0x77, //1979 
  0x96, 0xA4, 0xA5, 0xB5, 0xA6, 0xA6, 0x88, 0x88, 0x88, 0x78, 0x87, 0x87, //1980 
  0xA5, 0xB4, 0x96, 0xA5, 0xA6, 0x96, 0x88, 0x88, 0x78, 0x78, 0x77, 0x87, //1981 
  0x95, 0xB4, 0x96, 0xA5, 0x96, 0x97, 0x88, 0x78, 0x78, 0x79, 0x77, 0x87, //1982 
  0x95, 0xB4, 0x96, 0xA5, 0x96, 0x97, 0x78, 0x79, 0x78, 0x69, 0x78, 0x77, //1983 
  0x96, 0xB4, 0xA5, 0xB5, 0xA6, 0xA6, 0x87, 0x88, 0x88, 0x78, 0x87, 0x87, //1984 
  0xA5, 0xB4, 0xA6, 0xA5, 0xA6, 0x96, 0x88, 0x88, 0x78, 0x78, 0x87, 0x87, //1985 
  0xA5, 0xB4, 0x96, 0xA5, 0x96, 0x97, 0x88, 0x78, 0x78, 0x79, 0x77, 0x87, //1986 
  0x95, 0xB4, 0x96, 0xA5, 0x96, 0x97, 0x88, 0x79, 0x78, 0x69, 0x78, 0x87, //1987 
  0x96, 0xB4, 0xA5, 0xB5, 0xA6, 0xA6, 0x87, 0x88, 0x88, 0x78, 0x87, 0x86, //1988 
  0xA5, 0xB4, 0xA5, 0xA5, 0xA6, 0x96, 0x88, 0x88, 0x88, 0x78, 0x87, 0x87, //1989 
  0xA5, 0xB4, 0x96, 0xA5, 0x96, 0x96, 0x88, 0x78, 0x78, 0x79, 0x77, 0x87, //1990 
  0x95, 0xB4, 0x96, 0xA5, 0x86, 0x97, 0x88, 0x78, 0x78, 0x69, 0x78, 0x87, //1991 
  0x96, 0xB4, 0xA5, 0xB5, 0xA6, 0xA6, 0x87, 0x88, 0x88, 0x78, 0x87, 0x86, //1992 
  0xA5, 0xB3, 0xA5, 0xA5, 0xA6, 0x96, 0x88, 0x88, 0x88, 0x78, 0x87, 0x87, //1993 
  0xA5, 0xB4, 0x96, 0xA5, 0x96, 0x96, 0x88, 0x78, 0x78, 0x78, 0x87, 0x87, //1994 
  0x95, 0xB4, 0x96, 0xA5, 0x96, 0x97, 0x88, 0x76, 0x78, 0x69, 0x78, 0x87, //1995 
  0x96, 0xB4, 0xA5, 0xB5, 0xA6, 0xA6, 0x87, 0x88, 0x88, 0x78, 0x87, 0x86, //1996 
  0xA5, 0xB3, 0xA5, 0xA5, 0xA6, 0xA6, 0x88, 0x88, 0x88, 0x78, 0x87, 0x87, //1997 
  0xA5, 0xB4, 0x96, 0xA5, 0x96, 0x96, 0x88, 0x78, 0x78, 0x78, 0x87, 0x87, //1998 
  0x95, 0xB4, 0x96, 0xA5, 0x96, 0x97, 0x88, 0x78, 0x78, 0x69, 0x78, 0x87, //1999 
  0x96, 0xB4, 0xA5, 0xB5, 0xA6, 0xA6, 0x87, 0x88, 0x88, 0x78, 0x87, 0x86, //2000 
  0xA5, 0xB3, 0xA5, 0xA5, 0xA6, 0xA6, 0x88, 0x88, 0x88, 0x78, 0x87, 0x87, //2001 
  0xA5, 0xB4, 0x96, 0xA5, 0x96, 0x96, 0x88, 0x78, 0x78, 0x78, 0x87, 0x87, //2002 
  0x95, 0xB4, 0x96, 0xA5, 0x96, 0x97, 0x88, 0x78, 0x78, 0x69, 0x78, 0x87, //2003 
  0x96, 0xB4, 0xA5, 0xB5, 0xA6, 0xA6, 0x87, 0x88, 0x88, 0x78, 0x87, 0x86, //2004 
  0xA5, 0xB3, 0xA5, 0xA5, 0xA6, 0xA6, 0x88, 0x88, 0x88, 0x78, 0x87, 0x87, //2005 
  0xA5, 0xB4, 0x96, 0xA5, 0xA6, 0x96, 0x88, 0x88, 0x78, 0x78, 0x87, 0x87, //2006 
  0x95, 0xB4, 0x96, 0xA5, 0x96, 0x97, 0x88, 0x78, 0x78, 0x69, 0x78, 0x87, //2007 
  0x96, 0xB4, 0xA5, 0xB5, 0xA6, 0xA6, 0x87, 0x88, 0x87, 0x78, 0x87, 0x86, //2008 
  0xA5, 0xB3, 0xA5, 0xB5, 0xA6, 0xA6, 0x88, 0x88, 0x88, 0x78, 0x87, 0x87, //2009 
  0xA5, 0xB4, 0x96, 0xA5, 0xA6, 0x96, 0x88, 0x88, 0x78, 0x78, 0x87, 0x87, //2010 
  0x95, 0xB4, 0x96, 0xA5, 0x96, 0x97, 0x88, 0x78, 0x78, 0x79, 0x78, 0x87, //2011 
  0x96, 0xB4, 0xA5, 0xB5, 0xA5, 0xA6, 0x87, 0x88, 0x87, 0x78, 0x87, 0x86, //2012 
  0xA5, 0xB3, 0xA5, 0xB5, 0xA6, 0xA6, 0x87, 0x88, 0x88, 0x78, 0x87, 0x87, //2013 
  0xA5, 0xB4, 0x96, 0xA5, 0xA6, 0x96, 0x88, 0x88, 0x78, 0x78, 0x87, 0x87, //2014 
  0x95, 0xB4, 0x96, 0xA5, 0x96, 0x97, 0x88, 0x78, 0x78, 0x79, 0x77, 0x87, //2015 
  0x95, 0xB4, 0xA5, 0xB4, 0xA5, 0xA6, 0x87, 0x88, 0x87, 0x78, 0x87, 0x86, //2016 
  0xA5, 0xC3, 0xA5, 0xB5, 0xA6, 0xA6, 0x87, 0x88, 0x88, 0x78, 0x87, 0x87, //2017 
  0xA5, 0xB4, 0xA6, 0xA5, 0xA6, 0x96, 0x88, 0x88, 0x78, 0x78, 0x87, 0x87, //2018 
  0xA5, 0xB4, 0x96, 0xA5, 0x96, 0x96, 0x88, 0x78, 0x78, 0x79, 0x77, 0x87, //2019 
  0x95, 0xB4, 0xA5, 0xB4, 0xA5, 0xA6, 0x97, 0x87, 0x87, 0x78, 0x87, 0x86, //2020 
  0xA5, 0xC3, 0xA5, 0xB5, 0xA6, 0xA6, 0x87, 0x88, 0x88, 0x78, 0x87, 0x86, //2021 
  0xA5, 0xB4, 0xA5, 0xA5, 0xA6, 0x96, 0x88, 0x88, 0x88, 0x78, 0x87, 0x87, //2022 
  0xA5, 0xB4, 0x96, 0xA5, 0x96, 0x96, 0x88, 0x78, 0x78, 0x79, 0x77, 0x87, //2023 
  0x95, 0xB4, 0xA5, 0xB4, 0xA5, 0xA6, 0x97, 0x87, 0x87, 0x78, 0x87, 0x96, //2024 
  0xA5, 0xC3, 0xA5, 0xB5, 0xA6, 0xA6, 0x87, 0x88, 0x88, 0x78, 0x87, 0x86, //2025 
  0xA5, 0xB3, 0xA5, 0xA5, 0xA6, 0xA6, 0x88, 0x88, 0x88, 0x78, 0x87, 0x87, //2026 
  0xA5, 0xB4, 0x96, 0xA5, 0x96, 0x96, 0x88, 0x78, 0x78, 0x78, 0x87, 0x87, //2027 
  0x95, 0xB4, 0xA5, 0xB4, 0xA5, 0xA6, 0x97, 0x87, 0x87, 0x78, 0x87, 0x96, //2028 
  0xA5, 0xC3, 0xA5, 0xB5, 0xA6, 0xA6, 0x87, 0x88, 0x88, 0x78, 0x87, 0x86, //2029 
  0xA5, 0xB3, 0xA5, 0xA5, 0xA6, 0xA6, 0x88, 0x88, 0x88, 0x78, 0x87, 0x87, //2030 
  0xA5, 0xB4, 0x96, 0xA5, 0x96, 0x96, 0x88, 0x78, 0x78, 0x78, 0x87, 0x87, //2031 
  0x95, 0xB4, 0xA5, 0xB4, 0xA5, 0xA6, 0x97, 0x87, 0x87, 0x78, 0x87, 0x96, //2032 
  0xA5, 0xC3, 0xA5, 0xB5, 0xA6, 0xA6, 0x88, 0x88, 0x88, 0x78, 0x87, 0x86, //2033 
  0xA5, 0xB3, 0xA5, 0xA5, 0xA6, 0xA6, 0x88, 0x78, 0x88, 0x78, 0x87, 0x87, //2034 
  0xA5, 0xB4, 0x96, 0xA5, 0xA6, 0x96, 0x88, 0x88, 0x78, 0x78, 0x87, 0x87, //2035 
  0x95, 0xB4, 0xA5, 0xB4, 0xA5, 0xA6, 0x97, 0x87, 0x87, 0x78, 0x87, 0x96, //2036 
  0xA5, 0xC3, 0xA5, 0xB5, 0xA6, 0xA6, 0x87, 0x88, 0x88, 0x78, 0x87, 0x86, //2037 
  0xA5, 0xB3, 0xA5, 0xA5, 0xA6, 0xA6, 0x88, 0x88, 0x88, 0x78, 0x87, 0x87, //2038 
  0xA5, 0xB4, 0x96, 0xA5, 0xA6, 0x96, 0x88, 0x88, 0x78, 0x78, 0x87, 0x87, //2039 
  0x95, 0xB4, 0xA5, 0xB4, 0xA5, 0xA6, 0x97, 0x87, 0x87, 0x78, 0x87, 0x96, //2040 
  0xA5, 0xC3, 0xA5, 0xB5, 0xA5, 0xA6, 0x87, 0x88, 0x87, 0x78, 0x87, 0x86, //2041 
  0xA5, 0xB3, 0xA5, 0xB5, 0xA6, 0xA6, 0x88, 0x88, 0x88, 0x78, 0x87, 0x87, //2042 
  0xA5, 0xB4, 0x96, 0xA5, 0xA6, 0x96, 0x88, 0x88, 0x78, 0x78, 0x87, 0x87, //2043 
  0x95, 0xB4, 0xA5, 0xB4, 0xA5, 0xA6, 0x97, 0x87, 0x87, 0x88, 0x87, 0x96, //2044 
  0xA5, 0xC3, 0xA5, 0xB4, 0xA5, 0xA6, 0x87, 0x88, 0x87, 0x78, 0x87, 0x86, //2045 
  0xA5, 0xB3, 0xA5, 0xB5, 0xA6, 0xA6, 0x87, 0x88, 0x88, 0x78, 0x87, 0x87, //2046 
  0xA5, 0xB4, 0x96, 0xA5, 0xA6, 0x96, 0x88, 0x88, 0x78, 0x78, 0x87, 0x87, //2047 
  0x95, 0xB4, 0xA5, 0xB4, 0xA5, 0xA5, 0x97, 0x87, 0x87, 0x88, 0x86, 0x96, //2048 
  0xA4, 0xC3, 0xA5, 0xA5, 0xA5, 0xA6, 0x97, 0x87, 0x87, 0x78, 0x87, 0x86, //2049 
  0xA5, 0xC3, 0xA5, 0xB5, 0xA6, 0xA6, 0x87, 0x88, 0x78, 0x78, 0x87, 0x87}; //2050 
  
  
  private DateTime m_Date; 
  public DateTime Date 
  { 
  get{ return m_Date;} 
  set{ m_Date = value;} 
  } 
  
  public CNDate() 
  { 
  Date = DateTime.Today; 
  } 
  public CNDate(DateTime dt) 
  { 
  Date = dt.Date; 
  } 
  //计算指定日期的星座序号 
  public int GetConstellation() 
  { 
  int Y, M, D; 
  Y = m_Date.Year; 
  M = m_Date.Month; 
  D = m_Date.Day; 
  Y = M * 100 + D; 
  if (((Y >= 321) && (Y <= 419))) { return 0;} 
  else if ((Y >= 420) && (Y <= 520)) { return 1;} 
  else if ((Y >= 521) && (Y <= 620)) { return 2;} 
  else if ((Y >= 621) && (Y <= 722)) { return 3;} 
  else if ((Y >= 723) && (Y <= 822)) { return 4;} 
  else if ((Y >= 823) && (Y <= 922)) { return 5;} 
  else if ((Y >= 923) && (Y <= 1022)) { return 6;} 
  else if ((Y >= 1023) && (Y <= 1121)) { return 7;} 
  else if ((Y >= 1122) && (Y <= 1221)) { return 8;} 
  else if ((Y >= 1222) || (Y <= 119)) { return 9;} 
  else if ((Y >= 120) && (Y <= 218)) { return 10;} 
  else if ((Y >= 219) && (Y <= 320)) { return 11;} 
  else { return -1;}; 
  } 
  
  //计算指定日期的星座名称 
  public string GetConstellationName() 
  { 
  int Constellation; 
  Constellation = GetConstellation(); 
  if ((Constellation >= 0) && (Constellation <= 11)) 
  { return ConstellationName[Constellation];} 
  else 
  { return "";}; 
  } 
  
  //计算公历当天对应的节气 0-23,-1表示不是节气 
  public int l_GetLunarHolDay() 
  { 
  byte Flag; 
  int Day, iYear, iMonth, iDay; 
  iYear = m_Date.Year; 
  if ((iYear < START_YEAR) || (iYear > END_YEAR)) 
  { return -1;}; 
  iMonth = m_Date.Month; 
  iDay = m_Date.Day; 
  Flag = gLunarHolDay[(iYear - START_YEAR) * 12 + iMonth - 1]; 
  if (iDay < 15) 
  { Day = 15 - ((Flag >> 4) & 0x0f);} 
  else 
  {Day = (Flag & 0x0f) + 15;}; 
  if (iDay == Day) 
  { 
  if (iDay > 15) 
  { return (iMonth - 1) * 2 + 1;} 
  else 
  { return (iMonth - 1) * 2;} 
  } 
  else 
  {return -1;}; 
  } 
  
  public string FormatMonth(ushort iMonth, bool bLunar) 
  { 
  string szText = "正二三四五六七八九十"; 
  string strMonth; 
  if ((!bLunar) && (iMonth == 1)) 
  { return "一月";} 
  if (iMonth <= 10) 
  { 
  strMonth = ""; 
  strMonth = strMonth + szText.Substring(iMonth - 1, 1); 
  strMonth = strMonth + "月"; 
  return strMonth; 
  } 
  if (iMonth == 11) 
  { strMonth = "十一";} 
  else 
  { strMonth = "十二";} 
  return strMonth + "月"; 
  } 
  
  
  public string FormatLunarDay(ushort iDay) 
  { 
  string szText1 = "初十廿三"; 
  string szText2 = "一二三四五六七八九十"; 
  string strDay; 
  if ((iDay != 20) && (iDay != 30)) 
  { 
  strDay = szText1.Substring((iDay - 1) / 10, 1); 
  strDay = strDay + szText2.Substring((iDay - 1) % 10, 1); 
  } 
  else 
  { 
  strDay = szText1.Substring((iDay / 10) * 2 + 1, 2); 
  strDay = strDay + "十"; 
  } 
  return strDay; 
  } 
  
  public string GetLunarHolDay() 
  { 
  ushort iYear, iMonth, iDay; 
  int i; 
  TimeSpan ts; 
  iYear = (ushort)(m_Date.Year); 
  if ((iYear < START_YEAR) || (iYear > END_YEAR)) 
  { return "";}; 
  i = l_GetLunarHolDay(); 
  if ((i >= 0) && (i <= 23)) 
  { return LunarHolDayName[i];} 
  else 
  { 
  ts = m_Date - (new DateTime(START_YEAR, 1, 1)); 
  l_CalcLunarDate(out iYear, out iMonth, out iDay, (uint)(ts.Days)); 
  return FormatMonth(iMonth, true) + FormatLunarDay(iDay); 
  } 
  } 
  
  //返回阴历iLunarYear年的闰月月份,如没有返回0 1901年1月---2050年12月 
  public int GetLeapMonth(ushort iLunarYear) 
  { 
  byte Flag; 
  if ((iLunarYear < START_YEAR) || (iLunarYear > END_YEAR)) 
  { return 0;}; 
  Flag = gLunarMonth[(iLunarYear - START_YEAR) / 2]; 
  if ((iLunarYear - START_YEAR) % 2 == 0) 
  {return Flag >> 4;} 
  else 
  {return Flag & 0x0F;} 
  } 
  
  //返回阴历iLunarYer年阴历iLunarMonth月的天数,如果iLunarMonth为闰月, 
  //高字为第二个iLunarMonth月的天数,否则高字为0 1901年1月---2050年12月 
  public uint LunarMonthDays(ushort iLunarYear, ushort iLunarMonth) 
  { 
  int Height, Low; 
  int iBit; 
  if ((iLunarYear < START_YEAR) || (iLunarYear > END_YEAR)) 
  { return 30; } 
  Height = 0; 
  Low = 29; 
  iBit = 16 - iLunarMonth; 
  if ((iLunarMonth > GetLeapMonth(iLunarYear)) && (GetLeapMonth(iLunarYear) > 0)) 
  {iBit--;} 
  if ((gLunarMonthDay[iLunarYear - START_YEAR] & (1 << iBit)) > 0) 
  {Low++;} 
  if (iLunarMonth == GetLeapMonth(iLunarYear)) 
  { 
  if ((gLunarMonthDay[iLunarYear - START_YEAR] & (1 << (iBit-1)))>0) 
  {Height = 30;} 
  else 
  {Height = 29;} 
  } 
  return (uint)((uint)(Low)|(uint)(Height)<<16); //合成为uint 
  } 
  
  //返回阴历iLunarYear年的总天数 1901年1月---2050年12月 
  public int LunarYearDays(ushort iLunarYear) 
  { 
  int Days; 
  uint tmp; 
  if ((iLunarYear < START_YEAR) || (iLunarYear > END_YEAR)) 
  { return 0;}; 
  Days = 0; 
  for (ushort i=1; i <= 12; i++) 
  { 
  tmp = LunarMonthDays(iLunarYear, i); 
  Days = Days + ((ushort)(tmp>>16) & 0xFFFF); //取高位 
  Days = Days + (ushort)(tmp); //取低位 
  } 
  return Days; 
  } 
  
  //计算从1901年1月1日过iSpanDays天后的阴历日期 
  public void l_CalcLunarDate(out ushort iYear, out ushort iMonth, out ushort iDay, uint iSpanDays) 
  { 
  uint tmp; 
  //阳历1901年2月19日为阴历1901年正月初一 
  //阳历1901年1月1日到2月19日共有49天 
  if (iSpanDays < 49) 
  { 
  iYear = START_YEAR - 1; 
  if (iSpanDays < 19) 
  { 
  iMonth = 11; 
  iDay = (ushort)(11 + iSpanDays); 
  } 
  else 
  { 
  iMonth = 12; 
  iDay = (ushort)(iSpanDays - 18); 
  } 
  return; 
  } 
  //下面从阴历1901年正月初一算起 
  iSpanDays = iSpanDays - 49; 
  iYear = START_YEAR; 
  iMonth = 1; 
  iDay = 1; 
  //计算年 
  tmp = (uint)LunarYearDays(iYear); 
  while (iSpanDays >= tmp) 
  { 
  iSpanDays = iSpanDays - tmp; 
  iYear++; 
  tmp = (uint)LunarYearDays(iYear); 
  } 
  //计算月 
  tmp = LunarMonthDays(iYear, iMonth); //取低位 
  while (iSpanDays >= tmp) 
  { 
  iSpanDays = iSpanDays - tmp; 
  if (iMonth == GetLeapMonth(iYear)) 
  { 
  tmp = (LunarMonthDays(iYear, iMonth)>>16)&0xFFFF; //取高位 
  if (iSpanDays < tmp) 
  {break;} 
  iSpanDays = iSpanDays - tmp; 
  } 
  iMonth++; 
  tmp = LunarMonthDays(iYear,iMonth); //取低位 
  } 
  //计算日 
  iDay = (ushort)(iDay + iSpanDays); 
  } 
  
  
  //把iYear年格式化成天干记年法表示的字符串 
  public string FormatLunarYear() 
  { 
  string strYear; 
  string szText1 = "甲乙丙丁戊己庚辛壬癸"; 
  string szText2 = "子丑寅卯辰巳午未申酉戌亥"; 
  string szText3 = "鼠牛虎免龙蛇马羊猴鸡狗猪"; 
  ushort iYear; 
  iYear = (ushort)(m_Date.Year); 
  strYear = szText1.Substring((iYear - 4) % 10, 1); 
  strYear = strYear + szText2.Substring((iYear - 4) % 12, 1); 
  strYear = strYear + " "; 
  strYear = strYear + szText3.Substring((iYear - 4) % 12, 1); 
  strYear = strYear + "年"; 
  return strYear; 
  } 
  } //class CNDate 
  
  public class Test 
  { 
  static void Main(string[] args) 
  { 
  CNDate dt = new CNDate(DateTime.Today); 
  Console.WriteLine("今天是:" + dt.Date.ToString() + dt.GetConstellationName()); 
  Console.WriteLine(dt.l_GetLunarHolDay()); 
  Console.WriteLine(dt.GetLunarHolDay()); 
  Console.WriteLine("闰月" + dt.GetLeapMonth(UInt16.Parse(args[0]))); 
  Console.WriteLine("2月的天数" + dt.LunarMonthDays(UInt16.Parse(args[0]), UInt16.Parse(args[1]))); 
  Console.WriteLine("天数" + dt.LunarYearDays(UInt16.Parse(args[0]))); 
  Console.WriteLine("" + dt.FormatLunarYear()); 
  dt.Date = DateTime.Today.AddDays(1); 
  Console.WriteLine("明天是:" + dt.Date.ToString() + dt.GetConstellationName()); 
  } 
  } //class Test 
  }用C#编写农历控件的源码
原创
             ©著作权归作者所有:来自51CTO博客作者biyusr216的原创作品,请联系作者获取转载授权,否则将追究法律责任        
             
            
        
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