最近看到一些 winform 控件的写法里面,在设定 DockStyle 或者增减子控件的时候,往往先调用 SuspendLayout 方法,操作完毕之后调用一下 ResumeLayout. 不太明白其中的道理。所以用 Reflector 来看一下。
 代码在 System.Windows.Forms.Control 中。
 做一个简单的记录如下:
public void SuspendLayout()
 { 
 
       this.layoutSuspendCount = (byte) (this.layoutSuspendCount + 1);
 }public void ResumeLayout()
 { 
 
       this.ResumeLayout(true);
 } public void ResumeLayout(bool performLayout)
 { 
 
       if (this.layoutSuspendCount > 0)
       { 
 
             this.layoutSuspendCount = (byte) (this.layoutSuspendCount - 1);
             if (((this.layoutSuspendCount == 0) && ((this.state & 0x200) != 0)) && performLayout)
             { 
 
                   this.PerformLayout();
             }
       }
       if (!performLayout)
       { 
 
             Control.ControlCollection collection1 = (Control.ControlCollection) this.Properties.GetObject(Control.PropControlsCollection);
             if (collection1 != null)
             { 
 
                   for (int num1 = 0; num1 < collection1.Count; num1++)
                   { 
 
                         Control.LayoutManager.UpdateAnchorInfo(collection1[num1]);
                   }
             }
       }
 }
  
 [EditorBrowsable(EditorBrowsableState.Advanced)]
 public void PerformLayout()
 { 
 
       this.PerformLayout(null, null);
 }
  
 [EditorBrowsable(EditorBrowsableState.Advanced)]
 public void PerformLayout(Control affectedControl, string affectedProperty)
 { 
 
       if (!this.GetAnyDisposingInHierarchy())
       { 
 
             if (this.layoutSuspendCount > 0)
             { 
 
                   this.state |= 0x200;
             }
             else
             { 
 
                   this.layoutSuspendCount = 1;
                   try
                   { 
 
                         this.OnLayout(new LayoutEventArgs(affectedControl, affectedProperty));
                   }
                   finally
                   { 
 
                         this.state &= -513;
                         this.layoutSuspendCount = 0;
                   }
             }
       }
 }
  
  
 
 
                     
            
        













 
                    

 
                 
                    