//服务器端
//服务器端
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using System.Net.Sockets;
using System.Net;
using System.Threading;
namespace Server
{
public partial class Form1 : Form
{
Socket socketSend;
public Form1()
{
InitializeComponent();
CheckForIllegalCrossThreadCalls = false;
}
//监听
private void button1_Click(object sender, EventArgs e)
{
Socket socketWatch = new Socket(AddressFamily.InterNetwork,SocketType.Stream,ProtocolType.Tcp);
IPAddress ip = IPAddress.Any;
IPEndPoint point = new IPEndPoint(ip, Convert.ToInt32(this.txtPort.Text));
socketWatch.Bind(point);
ShowMsg("监听成功");
//监听
socketWatch.Listen(10);
//使用线程不断监听
Thread thread = new Thread(Listen);
thread.IsBackground = true;
thread.Start(socketWatch);
}
//发送信息
private void button2_Click(object sender, EventArgs e)
{
string msg = this.txtMsg.Text.Trim();
byte[] buffer = Encoding.UTF8.GetBytes(msg);
socketSend.Send(buffer);
}
//监听客户端socket
void Listen(object o)
{
Socket socketWatch = o as Socket;
while (true)
{
//等待客户端的连接 并且创建一个负责通信的Socket
socketSend = socketWatch.Accept();
ShowMsg(socketSend.RemoteEndPoint.ToString() + ":" + "连接成功");
//接受客户端发送的信息
Thread thread = new Thread(Receive);
thread.IsBackground = true;
thread.Start(socketSend);
}
}
void Receive(object o)
{
Socket socketSend = o as Socket;
while (true)
{
byte[] buffer = new byte[1024 * 1024 * 2];
int r = socketSend.Receive(buffer);
if (r == 0)
{
break;
}
string msg = Encoding.UTF8.GetString(buffer,0,r);
ShowMsg(socketSend.RemoteEndPoint.ToString() + ":" + msg);
}
}
void ShowMsg(string msg)
{
txtLog.AppendText(msg+"\r\n");
}
}
}
//客户端
//客户端
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using System.Net.Sockets;
using System.Net;
using System.Threading;
namespace Client
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
CheckForIllegalCrossThreadCalls = false;
}
Socket socketSend;
private void button1_Click(object sender, EventArgs e)
{
socketSend = new Socket(AddressFamily.InterNetwork,SocketType.Stream,ProtocolType.Tcp);
//获取服务器ip
IPAddress ip = IPAddress.Parse(txtIp.Text.Trim());
//获取端口号
IPEndPoint point = new IPEndPoint(ip, Convert.ToInt32(txtPort.Text.Trim()));
//连接服务器
socketSend.Connect(point);
//开启一个线程不断接受服务器端发送过来的信息
Thread thread = new Thread(Receive);
thread.IsBackground = true;
thread.Start();
}
/// <summary>
/// 接受服务端发送的信息
/// </summary>
void Receive()
{
while (true)
{
byte[] buffer = new byte[1024 * 1024 * 2];
int r = socketSend.Receive(buffer);
if (r == 0)
{
break;
}
string msg = Encoding.UTF8.GetString(buffer, 0, r);
ShowMsg(socketSend.RemoteEndPoint + ":" + msg);
}
}
/// <summary>
/// 客服端向服务器端发送信息
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void button2_Click(object sender, EventArgs e)
{
string msg = this.txtMsg.Text.Trim();
byte[] buffer = Encoding.UTF8.GetBytes(msg);
socketSend.Send(buffer);
}
void ShowMsg(string msg)
{
txtLog.AppendText(msg + "\r\n");
}
}
}