一、应用举例
MyTextInputListener
package com.example.groupactiontest;
import com.badlogic.gdx.Input.TextInputListener;
public class MyTextInputListener implements TextInputListener {
@Override
public void canceled() {//当用户按下cancel的时候调用
System.out.println("----------->cancel");
}
@Override
public void input(String arg0) {//当用户按下ok的时候调用
System.out.println("-------->input");
}
}
MyGame
package com.example.groupactiontest;
import com.badlogic.gdx.ApplicationListener;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.Input.Keys;
import com.badlogic.gdx.Input.Peripheral;
import com.badlogic.gdx.graphics.GL10;
public class MyGame implements ApplicationListener {
@Override
public void create() {
MyTextInputListener listener = new MyTextInputListener();
Gdx.input.getTextInput(listener, "zzt", "i love zzt");//第二、第三个参数分别为对话框的标题、输入框的初始化内容
}
@Override
public void dispose() {
// TODO Auto-generated method stub
}
@Override
public void pause() {
// TODO Auto-generated method stub
}
@Override
public void render() {
Gdx.gl.glClear(GL10.GL_COLOR_BUFFER_BIT);
}
@Override
public void resize(int arg0, int arg1) {
// TODO Auto-generated method stub
}
@Override
public void resume() {
// TODO Auto-generated method stub
}
}
三、效果图