1,同一个脚本挂载在不同的对象上
1 public class Lesson1 : MonoBehaviour
2 {
3 // Start is called before the first frame update
4
5
6 //public GameObject Obj1;
7 public Lesson1 ls1;
8
9 void Start()
10 {
11
12 print(ls1.gameObject.name);
13
14 }
15
16 // Update is called once per frame
17 void Update()
18 {
19
20 }
21 }