前言

利用Python实现套路表白神器VS无套路表白神器。废话不多说。

让我们愉快地开始吧~

开发工具

Python版本: 3.6.4

相关模块:

pygame模块;

random模块

sys模块;

以及一些Python自带的模块。

环境搭建

安装Python并添加到环境变量,pip安装需要的相关模块即可。

利用Python的pygame库,生成一个表白神器

无套路版本

代码具体实现

import pygame
import random
import sys

# 根据背景图大小,设置游戏屏幕大小
WIDTH, HEIGHT = 1024, 576
# 不全屏
screen = pygame.display.set_mode((WIDTH, HEIGHT), 0, 32)
# 全屏
# screen = pygame.display.set_mode((WIDTH, HEIGHT), pygame.FULLSCREEN, 32)
pygame.display.set_caption('小姐姐,你的快递到了。')

# 添加文本信息
def title(text, screen, scale, color=(0, 0, 0)):
    font = pygame.font.SysFont('SimHei', 27)
    textRender = font.render(text, True, color)
    # 初始化文本的坐标
    screen.blit(textRender, (WIDTH / scale[0], HEIGHT / scale[1]))

# 按钮
def button(text, x, y, w, h, color, screen):
        pygame.draw.rect(screen, color, (x, y, w, h))
        font = pygame.font.SysFont('SimHei', 20)
        textRender = font.render(text, True, (255, 255, 255))
        textRect = textRender.get_rect()
        textRect.center = ((x+w/2), (y+h/2))
        screen.blit(textRender, textRect)

# 生成随机的位置坐标
def get_random_pos():
        x, y = random.randint(10, 600), random.randint(20, 500)
        return x, y

# 点击答应按钮后显示的页面
def show_like_interface(screen):
    screen.fill((255, 255, 255))
    background1 = pygame.image.load('214_1.jpg').convert()
    screen.blit(background1, (0, 0))
    pygame.display.update()
    while True:
        for event in pygame.event.get():
            if event.type == pygame.QUIT:
                sys.exit()

def main():
    pygame.init()
    clock = pygame.time.Clock()
    # 添加背景音乐
    pygame.mixer.music.load('214_1.mp3')
    pygame.mixer.music.play(-1, 20)
    pygame.mixer.music.set_volume(0.5)
    # 设置不同意按钮属性
    unlike_pos_x = 130
    unlike_pos_y = 375
    unlike_pos_width = 450
    unlike_pos_height = 55
    unlike_color = (115, 76, 243)
    # 设置同意按钮属性
    like_pos_x = 130
    like_pos_y = 280
    like_pos_width = 450
    like_pos_height = 55
    like_color = (115, 76, 243)

    running = True
    while running:
        # 填充窗口
        screen.fill((255, 255, 255))
        # 添加背景图
        background = pygame.image.load('214_2.jpg').convert()
        screen.blit(background, (0, 0))

        # 获取鼠标坐标
        pos = pygame.mouse.get_pos()
        # 判断鼠标位置,不同意时,按钮不断变化
        if pos[0] < unlike_pos_x + unlike_pos_width + 5 and pos[0] > unlike_pos_x - 5 and pos[1] < unlike_pos_y + unlike_pos_height + 5 and pos[1] > unlike_pos_y - 5:
            while True:
                unlike_pos_x, unlike_pos_y = get_random_pos()
                if pos[0] < unlike_pos_x + unlike_pos_width + 5 and pos[0] > unlike_pos_x - 5 and pos[1] < unlike_pos_y + unlike_pos_height + 5 and pos[1] > unlike_pos_y - 5:
                    continue
                break

        # 设置标题及按钮文本信息
        title('1.如果有一天我向你表白,你会怎么样?', screen, scale=[8, 3])
        button('A.你小子终于开窍了,你敢表白我就敢答应!', like_pos_x, like_pos_y, like_pos_width, like_pos_height, like_color, screen)
        button('B.我拿你当闺蜜,你居然想睡我!果断拒绝!', unlike_pos_x, unlike_pos_y, unlike_pos_width, unlike_pos_height, unlike_color, screen)
        # 设置关闭选项属性
        for event in pygame.event.get():
            if event.type == pygame.QUIT:
                sys.exit()
        # 当鼠标点击同意按钮后,跳转结束页面
        if pos[0] < like_pos_x + like_pos_width + 5 and pos[0] > like_pos_x - 5 and pos[1] < like_pos_y + like_pos_height + 5 and pos[1] > like_pos_y - 5:
            if event.type == pygame.MOUSEBUTTONDOWN:
                show_like_interface(screen)

        pygame.display.flip()
        pygame.display.update()
        clock.tick(60)

main()

套路版本

import pygame
import random
import sys

# 根据背景图大小,设置游戏屏幕大小
WIDTH, HEIGHT = 1024, 576
screen = pygame.display.set_mode((WIDTH, HEIGHT), 0, 32)
pygame.display.set_caption('小姐姐,你的快递到了。')

# 添加文本信息
def title(text, screen, scale, color=(0, 0, 0)):
    font = pygame.font.SysFont('SimHei', 27)
    textRender = font.render(text, True, color)
    # 初始化文字的坐标
    screen.blit(textRender, (WIDTH / scale[0], HEIGHT / scale[1]))

# 按钮
def button(text, x, y, w, h, color, screen, color_text):
        pygame.draw.rect(screen, color, (x, y, w, h))
        font = pygame.font.SysFont('SimHei', 20)
        textRender = font.render(text, True, color_text)
        textRect = textRender.get_rect()
        textRect.center = ((x+w/2), (y+h/2))
        screen.blit(textRender, textRect)

# 生成随机的位置坐标
def get_random_pos():
        x, y = random.randint(20, 620), random.randint(20, 460)
        return x, y

# 点击答应后显示的页面
def show_like_interface(screen):
    screen.fill((255, 255, 255))
    background1 = pygame.image.load('214_1.jpg').convert()
    screen.blit(background1, (0, 0))
    pygame.display.update()
    while True:
        for event in pygame.event.get():
            if event.type == pygame.QUIT:
                sys.exit()

# 点击不答应按钮后显示的页面
def show_unlike_interface(screen):
    screen.fill((255, 255, 255))
    background_1 = pygame.image.load('214_3.jpg').convert()
    screen.blit(background_1, (0, 0))
    pygame.display.update()
    while True:
        for event in pygame.event.get():
            if event.type == pygame.QUIT:
                sys.exit()

def main():
    num = 0
    pygame.init()
    clock = pygame.time.Clock()
    # 添加背景音乐
    pygame.mixer.music.load('214_2.mp3')
    pygame.mixer.music.play(-1, 40)
    pygame.mixer.music.set_volume(0.5)
    # 设置不同意按钮属性
    unlike_pos_x = 130
    unlike_pos_y = 375
    unlike_pos_width = 450
    unlike_pos_height = 55
    unlike_color = (115, 76, 243)
    # 设置同意按钮属性
    like_pos_x = 130
    like_pos_y = 280
    like_pos_width = 450
    like_pos_height = 55
    like_color = (115, 76, 243)

    running = True
    while running:
        # 填充窗口
        screen.fill((255, 255, 255))
        # 添加背景图
        background = pygame.image.load('214_2.jpg').convert()
        screen.blit(background, (0, 0))

        # 获取鼠标坐标
        pos = pygame.mouse.get_pos()
        if pos[0] < unlike_pos_x + unlike_pos_width + 5 and pos[0] > unlike_pos_x - 5 and pos[1] < unlike_pos_y + unlike_pos_height + 5 and pos[1] > unlike_pos_y - 5:
            while True:
                if num > 5:
                    break
                num += 1
                unlike_pos_x, unlike_pos_y = get_random_pos()
                if pos[0] < unlike_pos_x + unlike_pos_width + 5 and pos[0] > unlike_pos_x - 5 and pos[1] < unlike_pos_y + unlike_pos_height + 5 and pos[1] > unlike_pos_y - 5:
                    continue
                break

        # 设置标题及按钮文本信息
        title('1.如果有一天我向你表白,你会怎么样?', screen, scale=[8, 3])
        button('A.你小子终于开窍了,你敢表白我就敢答应!', like_pos_x, like_pos_y, like_pos_width, like_pos_height, like_color, screen, (255, 255, 255))
        # 设置小套路文本
        if num < 6:
            button('B.我拿你当闺蜜,你居然想睡我!果断拒绝!', unlike_pos_x, unlike_pos_y, unlike_pos_width, unlike_pos_height, unlike_color, screen, (255, 255, 255))
        if num > 5:
            button('B. 我拿你当闺蜜,你居然想睡我!果断答应!', unlike_pos_x, unlike_pos_y, unlike_pos_width, unlike_pos_height, unlike_color, screen, (255, 255, 255))
        # 设置套路文本
        if num == 1:
            button('操作提示:请直接点击答案,切勿手抖!', unlike_pos_x, unlike_pos_y - 50, unlike_pos_width, unlike_pos_height, (255, 255, 255), screen, (192, 0, 0))
        if num == 2:
            button('咋又抖了?女神是不是哪里不舒服?', unlike_pos_x, unlike_pos_y - 50, unlike_pos_width, unlike_pos_height, (255, 255, 255), screen, (192, 0, 0))
        if num == 3:
            button('呀!看来这病得还不轻啊!', unlike_pos_x, unlike_pos_y - 50, unlike_pos_width, unlike_pos_height, (255, 255, 255), screen, (192, 0, 0))
        if num == 4:
            button('生了病也没人照料,心疼……', unlike_pos_x, unlike_pos_y - 50, unlike_pos_width, unlike_pos_height, (255, 255, 255), screen, (192, 0, 0))
        if num == 5:
            button('好险!差点儿就点到了呢!', unlike_pos_x, unlike_pos_y - 50, unlike_pos_width, unlike_pos_height, (255, 255, 255), screen, (192, 0, 0))
        if num == 6:
            button('哎,算了,不躲了,你选吧', unlike_pos_x, unlike_pos_y - 50, unlike_pos_width, unlike_pos_height, (255, 255, 255), screen, (192, 0, 0))

        # 点击套路按钮
        if num > 5:
            if pos[0] < unlike_pos_x + unlike_pos_width + 5 and pos[0] > unlike_pos_x - 5 and pos[1] < unlike_pos_y + unlike_pos_height + 5 and pos[1] > unlike_pos_y - 5:
                if event.type == pygame.MOUSEBUTTONDOWN:
                    show_unlike_interface(screen)

        for event in pygame.event.get():
            if event.type == pygame.QUIT:
                sys.exit()
        # 点击同意按钮
        if pos[0] < like_pos_x + like_pos_width + 5 and pos[0] > like_pos_x - 5 and pos[1] < like_pos_y + like_pos_height + 5 and pos[1] > like_pos_y - 5:
            if event.type == pygame.MOUSEBUTTONDOWN:
                show_like_interface(screen)

        pygame.display.flip()
        pygame.display.update()
        clock.tick(60)

main()

打包程序

使用pyinstaller库将代码、图片及音乐素材打包成exe文件

1.jpg

2.jpg