using System;
using System.IO;
using System.Runtime.InteropServices;
using UnityEngine;
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Auto)]
public class OpenDialogFile
{
public int struc...
using System;
using System.IO;
using System.Runtime.InteropServices;
using UnityEngine;
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Auto)]
public class OpenDialogFile
{
public int struc...